55 |
You may now also load external effects directly into the sampler. The |
You may now also load external effects directly into the sampler. The |
56 |
<a href="http://www.linuxsampler.org/api/draft-linuxsampler-protocol.html">LSCP network protocol</a> |
<a href="http://www.linuxsampler.org/api/draft-linuxsampler-protocol.html">LSCP network protocol</a> |
57 |
(<a href="http://www.linuxsampler.org/api/lscp-1.7.html">v1.7</a>) has |
(<a href="http://www.linuxsampler.org/api/lscp-1.7.html">v1.7</a>) has |
58 |
been extended to manage such effects respectively. Effect chains may be |
been extended to |
59 |
|
<a href="http://www.linuxsampler.org/api/draft-linuxsampler-protocol.html#effects">manage such effects</a> |
60 |
|
respectively. Effect chains may be |
61 |
built, and the individual sampler parts may be routed to an individual |
built, and the individual sampler parts may be routed to an individual |
62 |
position of effect chains. At this point only LADSPA plugins are supported |
position of effect chains. At this point only LADSPA plugins are supported |
63 |
yet. However the sampler's effect subsystem uses an abstract interface, |
yet. However the sampler's effect subsystem uses an abstract interface, |
67 |
|
|
68 |
<h3>New GigaStudio format features</h3> |
<h3>New GigaStudio format features</h3> |
69 |
<p> |
<p> |
70 |
<img src="gigedit_imidi_rules.png" caption="MIDI rules editing with Gigedit"> |
<img src="gigedit_imidi_rules.png"> |
71 |
You may have heard that the GigaStudio software has seen its last version |
You may have heard that the GigaStudio software has seen its last version |
72 |
with GigaStudio 4. Tascam officially discontinued this product, its |
with GigaStudio 4. Tascam officially discontinued this product, its |
73 |
intellectual property has been sold several times among companies and |
intellectual property has been sold several times among companies and |
89 |
plugin now stores and restores the sampler's overall state with the song |
plugin now stores and restores the sampler's overall state with the song |
90 |
of your DAW application, the LV2 and AudioUnit plugin's outputs |
of your DAW application, the LV2 and AudioUnit plugin's outputs |
91 |
were increased from 2 audio channels to 16 upon request by some users and |
were increased from 2 audio channels to 16 upon request by some users and |
92 |
the VST plugin now uses the sampler's MIDI instrument mapping system to |
the VST plugin now uses the sampler's |
93 |
show a list of available sounds to allow the user to switch among them. |
<a href="http://www.linuxsampler.org/api/draft-linuxsampler-protocol.html#MIDI%20Instrument%20Mapping">MIDI instrument mapping system</a> |
94 |
|
to show a list of available sounds to allow the user to switch among them. |
95 |
And last but not least the VST plugin may also be used on Mac now. |
And last but not least the VST plugin may also be used on Mac now. |
96 |
</p> |
</p> |
97 |
|
|
98 |
<h2>Gigedit 1.0.0</h2> |
<h2>Gigedit 1.0.0</h2> |
99 |
<p> |
<p> |
100 |
<img src="gigedit_format_extension_warnings.png" caption="Suppress warnings about custom Giga format extensions"> |
<img src="gigedit_format_extension_warnings.png"> |
101 |
Also <i>Gigedit</i>, our instrument editor for the GigaStudio/Gigasampler |
Also <i>Gigedit</i>, our instrument editor for the GigaStudio/Gigasampler |
102 |
format, had been enhanced quite a lot during the last six years. As |
format, had been enhanced quite a lot during the last six years. As |
103 |
mentioned above, we introduced our own extensions to the Giga format. |
mentioned above, we introduced our own extensions to the Giga format. |
123 |
|
|
124 |
<h3>Improvements to Dimension Management</h3> |
<h3>Improvements to Dimension Management</h3> |
125 |
<p> |
<p> |
126 |
Also managing dimensions have been improved: previously to change the |
<img src="gigedit_change_dim_type.png"> |
127 |
amount of zones of a dimension you had to delete and recreate the |
Also managing dimensions has been improved: previously to change the |
128 |
|
type of a dimension you had to delete and recreate the |
129 |
dimension. Which was not just inconvenient, but you also had to redefine |
dimension. Which was not just inconvenient, but you also had to redefine |
130 |
your synthesis parameters from scratch. Now you can just open the |
your synthesis parameters from scratch. Now you can just open the |
131 |
dimension manager dialog and increase or decrease the amount of zones of |
dimension manager dialog, double click on the displayed dimension type |
132 |
a dimension with few clicks. Same applies to the dimension type: you may |
and select another type for the respective dimension. |
133 |
now simply open the dimension manager dialog and alter the type of a |
</p> |
134 |
dimension with few clicks. |
<p> |
135 |
|
<img src="gigedit_manage_dims_all_regions.png"> |
136 |
|
Another great enhancement of the dimension manager is the ability to alter |
137 |
|
the dimensions of all regions of an instrument at once. Previously you had |
138 |
|
to do that for each region on the keyboard separately. For example to |
139 |
|
delete a velocity split dimension, you had to double click on a region, |
140 |
|
delete the velocity dimension with the dimension manager dialog, then |
141 |
|
double click on the next region, delete the velocity dimension there as |
142 |
|
well, and so on. Now you can just click on the "All Regions" check box of |
143 |
|
the dimension manager, select the velocity dimension, click on "Remove" |
144 |
|
and that's it. Also notice the different display style in this |
145 |
|
"All Regions" mode, like shown on the screen shot left: Since you are |
146 |
|
viewing the dimension properties of not just one region, but of all |
147 |
|
regions of your instrument, we thought we also need to show you in case |
148 |
|
individual regions differ regarding their precise dimension properties. |
149 |
|
For example on the screen shot on the left you see that some regions have |
150 |
|
a velocity dimension with 2 zones, whereas other regions have a velocity |
151 |
|
dimension with 4 zones instead. Also there seem to be some regions which |
152 |
|
have a modulation wheel dimension and other regions which do not have a |
153 |
|
modulation wheel dimension at all. Same applies to the Layer dimension: |
154 |
|
in this particular example not all regions do have a Layer dimension. |
155 |
|
However all regions seem to have a Sample Channel (Stereo) dimension, |
156 |
|
and all regions even have the same amount of zones for that particular dimension. |
157 |
</p> |
</p> |
158 |
|
|
159 |
<h3>Monitoring Sample References</h3> |
<h3>Monitoring Sample References</h3> |
160 |
<p> |
<p> |
161 |
<img src="gigedit_sample_references.png" caption="Show all references of selected sample"> |
<img src="gigedit_sample_references.png"> |
162 |
When working on complex Giga sounds you certainly noticed that one could |
When working on complex Giga sounds you certainly noticed that one could |
163 |
easily get lost about which samples are exactly used by which |
easily get lost about which samples are exactly used by which |
164 |
instrument or even whether a sample is actually used at all by any |
instrument or even whether a sample is actually used at all by any |
175 |
addressed: when you now edit the synthesis parameters of a particular |
addressed: when you now edit the synthesis parameters of a particular |
176 |
dimension region, you may now click on the new "<- Select Sample" |
dimension region, you may now click on the new "<- Select Sample" |
177 |
button and Gigedit automatically selects and displays the respective sample |
button and Gigedit automatically selects and displays the respective sample |
178 |
in the samples list view, which you may then might rename to some more |
in the samples list view, which you then might rename to some more |
179 |
appropriate sample name, or you might check by which other instrument(s) |
appropriate sample name, or you might check by which other instrument(s) |
180 |
that sample is used by, etc. |
that sample is used by, etc. You want to get rid of all unused samples? |
181 |
|
Simply right click on the samples list view and select |
182 |
|
"Remove unused samples", then select "Save" from the menu and all orphaned |
183 |
|
samples are gone. |
184 |
</p> |
</p> |
185 |
<img src="gigedit_go_to_sample.png" caption="Find and select used sample"> |
<img src="gigedit_go_to_sample.png" caption="Find and select used sample"> |
186 |
|
|
187 |
<h3>Silent Cases</h3> |
<h3>Silent Cases</h3> |
188 |
<p> |
<p> |
189 |
<img src="gigedit_null_sample.png" caption="Create a silent case"> |
<img src="gigedit_null_sample.png"> |
190 |
You may now also remove the current sample reference from individual |
You may now also remove the current sample reference from individual |
191 |
dimension regions (assigning a so called "NULL" sample instead) by clicking on |
dimension regions (assigning a so called "NULL" sample instead) by clicking on |
192 |
the new "X" button next the sample reference field on the "Sample" tab |
the new "X" button next to the sample reference field on the "Sample" tab |
193 |
of a dimension region; this allows you to define "silent cases", that |
of a dimension region; this allows you to define "silent cases", that |
194 |
is a case where no sample should be played at all, for example this is |
is a case where no sample should be played at all, for example this is |
195 |
often used for very low velocity ranges of i.e. between 0 and 6. |
often used for very low velocity ranges of i.e. between 0 and 6. |
197 |
|
|
198 |
<h3>Reordering Instruments</h3> |
<h3>Reordering Instruments</h3> |
199 |
<p> |
<p> |
200 |
<img src="gigedit_reorder_instruments.png" caption="Re-order instruments with drag & drop"> |
<img src="gigedit_reorder_instruments.png"> |
201 |
If you are working on .gig files with a large amount of Instruments, then |
If you are working on .gig files with a large amount of Instruments, then |
202 |
you might also be glad to know that you can finally also re-order the |
you might also be glad to know that you can finally also re-order the |
203 |
instruments of a file by simply dragging the instruments around in the |
instruments of a file by simply dragging the instruments around in the |
206 |
|
|
207 |
<h3>Combine Tool</h3> |
<h3>Combine Tool</h3> |
208 |
<p> |
<p> |
209 |
<img src="gigedit_combine_tool.png" caption="Combine Tool"> |
<img src="gigedit_combine_tool.png"> |
210 |
Another handy new feature for sound designers is the new "Combine" tool, |
Another handy new feature for sound designers is the new "Combine" tool, |
211 |
which you can reach from the main menu. It allows you to select two ore |
which you can reach from the main menu. It allows you to select two ore |
212 |
more instruments (by holding down the Ctrl key while selecting with mouse |
more instruments (by holding down the Ctrl key while selecting with mouse |
213 |
click) from your currently open Giga file and combine those selected |
left click) from your currently open Giga file and combine those selected |
214 |
instruments to a new instrument. This way you may for example create |
instruments to a new instrument. This way you may for example create |
215 |
stunning layered sounds, or you may create velocity splits, crossfade |
stunning layered sounds, or you may create velocity splits, crossfade |
216 |
sounds by MIDI controller and much more, all with just a few clicks. This |
sounds by MIDI controller and much more, all with just a few clicks. This |
232 |
instrument list view and LinuxSampler will automatically load and play |
instrument list view and LinuxSampler will automatically load and play |
233 |
that instrument on the respective sampler part for you. So no more need |
that instrument on the respective sampler part for you. So no more need |
234 |
to switch between the Gigedit window and QSampler/Fantasia window all the |
to switch between the Gigedit window and QSampler/Fantasia window all the |
235 |
time while working on your sounds. |
time while working on your sounds with Gigedit. |
236 |
</p> |
</p> |
237 |
|
|
238 |
<h2>QSampler 0.3.0</h2> |
<h2>QSampler 0.3.0</h2> |
239 |
<p> |
<p> |
240 |
|
<img src="qsampler_sf2_selection.png"> |
241 |
As new sampler formats made it into LinuxSampler, this was also addressed |
As new sampler formats made it into LinuxSampler, this was also addressed |
242 |
with QSampler. The sound selection dialog now also enumerates the sounds |
with QSampler. The sound selection dialog now also enumerates the sounds |
243 |
of a selected SoundFont file. And to ease switching between sounds, you |
of a selected SoundFont file. And to ease switching between sounds, you |
245 |
a list will popup that alows you to quickly switch to another sound, |
a list will popup that alows you to quickly switch to another sound, |
246 |
without having to open the channel strip's detailed part dialog. |
without having to open the channel strip's detailed part dialog. |
247 |
</p> |
</p> |
248 |
|
<img src="qsampler_quick_switch.png" caption="Drop down list for fast switching between instruments"> |
249 |
|
|
250 |
<h3>Suppressing Error Popups</h3> |
<h3>Suppressing Error Popups</h3> |
251 |
<p> |
<p> |
265 |
our instrument editor "Gigedit", the LSCP shell and various other command |
our instrument editor "Gigedit", the LSCP shell and various other command |
266 |
line tools. You may also choose only some of them to be installed. |
line tools. You may also choose only some of them to be installed. |
267 |
</p> |
</p> |
268 |
|
<img src="http://download.linuxsampler.org/pix/screenshots/mac_installer_1.jpg"> |
269 |
<p> |
<p> |
270 |
Using the sampler has also been improved on Mac. Before you first had to |
Using the sampler has also been improved on Mac. Before you first had to |
271 |
launch the LinuxSampler backend separately and then launch QSampler. |
launch the LinuxSampler backend separately and then launch QSampler. |