67 |
{ |
{ |
68 |
if (!region) return true; |
if (!region) return true; |
69 |
|
|
|
int a = 1, b, c; |
|
|
for (int i = 0 ; i < region->Dimensions ; i++) { |
|
|
b = a * region->pDimensionDefinitions[i].zones; |
|
|
if (region->pDimensionDefinitions[i].dimension == gig::dimension_velocity) { |
|
|
c = dimregno >= 0 ? (dimregno & ((a - 1) | ~(b - 1))) : 0; |
|
|
break; |
|
|
} |
|
|
a = b; |
|
|
} |
|
|
|
|
70 |
// This is where we draw on the window |
// This is where we draw on the window |
71 |
Glib::RefPtr<Gdk::Window> window = get_window(); |
Glib::RefPtr<Gdk::Window> window = get_window(); |
72 |
Glib::RefPtr<Pango::Context> context = get_pango_context(); |
Glib::RefPtr<Pango::Context> context = get_pango_context(); |
78 |
const int w = 800; |
const int w = 800; |
79 |
const int w1 = 100; |
const int w1 = 100; |
80 |
int y = 0; |
int y = 0; |
81 |
int bitcount = 0; |
int bitpos = 0; |
82 |
for (int i = 0 ; i < region->Dimensions ; i++) { |
for (int i = 0 ; i < region->Dimensions ; i++) { |
83 |
const int nb = region->pDimensionDefinitions[i].zones; |
|
84 |
if (nb) { |
int nbZones = region->pDimensionDefinitions[i].zones; |
85 |
|
if (nbZones) { |
86 |
char* dstr; |
char* dstr; |
87 |
|
char dstrbuf[10]; |
88 |
switch (region->pDimensionDefinitions[i].dimension) { |
switch (region->pDimensionDefinitions[i].dimension) { |
89 |
case gig::dimension_none: dstr="none"; break; |
case gig::dimension_none: dstr="none"; break; |
90 |
case gig::dimension_samplechannel: dstr="samplechannel"; break; |
case gig::dimension_samplechannel: dstr="samplechannel"; break; |
118 |
case gig::dimension_effect3depth: dstr="effect3depth"; break; |
case gig::dimension_effect3depth: dstr="effect3depth"; break; |
119 |
case gig::dimension_effect4depth: dstr="effect4depth"; break; |
case gig::dimension_effect4depth: dstr="effect4depth"; break; |
120 |
case gig::dimension_effect5depth: dstr="effect5depth"; break; |
case gig::dimension_effect5depth: dstr="effect5depth"; break; |
121 |
|
default: |
122 |
|
sprintf(dstrbuf, "%d", |
123 |
|
region->pDimensionDefinitions[i].dimension); |
124 |
|
dstr = dstrbuf; |
125 |
|
break; |
126 |
} |
} |
127 |
layout->set_text(dstr); |
layout->set_text(dstr); |
128 |
|
|
141 |
window->draw_line(black, w - 1, y + h - 1, w1, y + h - 1); |
window->draw_line(black, w - 1, y + h - 1, w1, y + h - 1); |
142 |
window->draw_rectangle(get_style()->get_white_gc(), true, w1 + 1, y + 1, (w - w1 - 2), h - 2); |
window->draw_rectangle(get_style()->get_white_gc(), true, w1 + 1, y + 1, (w - w1 - 2), h - 2); |
143 |
|
|
144 |
if (region->pDimensionDefinitions[i].dimension == gig::dimension_velocity && |
int c = 0; |
145 |
region->pDimensionRegions[c]->VelocityUpperLimit) { |
if (dimregno >= 0) { |
146 |
|
int mask = ~(((1 << region->pDimensionDefinitions[i].bits) - 1) << bitpos); |
147 |
|
c = dimregno & mask; // mask away this dimension |
148 |
|
} |
149 |
|
bool customsplits = |
150 |
|
((region->pDimensionDefinitions[i].split_type == gig::split_type_normal && |
151 |
|
region->pDimensionRegions[c]->DimensionUpperLimits[i]) || |
152 |
|
(region->pDimensionDefinitions[i].dimension == gig::dimension_velocity && |
153 |
|
region->pDimensionRegions[c]->VelocityUpperLimit)); |
154 |
|
|
155 |
|
if (customsplits) { |
156 |
window->draw_line(black, w1, y + 1, w1, y + h - 2); |
window->draw_line(black, w1, y + 1, w1, y + h - 2); |
157 |
for (int k = c ; k < b ; k += a) { |
for (int j = 0 ; j < nbZones ; j++) { |
158 |
gig::DimensionRegion *d = region->pDimensionRegions[k]; |
gig::DimensionRegion *d = region->pDimensionRegions[c + (j << bitpos)]; |
159 |
int v = d->VelocityUpperLimit + 1; |
int upperLimit = d->DimensionUpperLimits[i]; |
160 |
|
if (!upperLimit) upperLimit = d->VelocityUpperLimit; |
161 |
|
int v = upperLimit + 1; |
162 |
int x = int((w - w1 - 1) * v / 128.0 + 0.5); |
int x = int((w - w1 - 1) * v / 128.0 + 0.5); |
163 |
window->draw_line(black, w1 + x, y + 1, w1 + x, y + h - 2); |
window->draw_line(black, w1 + x, y + 1, w1 + x, y + h - 2); |
164 |
} |
} |
165 |
} else { |
} else { |
166 |
for (int j = 0 ; j <= nb ; j++) { |
for (int j = 0 ; j <= nbZones ; j++) { |
167 |
int x = int((w - w1 - 1) * j / double(nb) + 0.5); |
int x = int((w - w1 - 1) * j / double(nbZones) + 0.5); |
168 |
window->draw_line(black, w1 + x, y + 1, w1 + x, y + h - 2); |
window->draw_line(black, w1 + x, y + 1, w1 + x, y + h - 2); |
169 |
} |
} |
170 |
} |
} |
171 |
|
|
172 |
if (dimregno >= 0) { |
if (dimregno >= 0) { |
173 |
gc->set_foreground(red); |
gc->set_foreground(red); |
174 |
int dr = (dimregno >> bitcount) & ((1 << region->pDimensionDefinitions[i].bits) - 1); |
int dr = (dimregno >> bitpos) & ((1 << region->pDimensionDefinitions[i].bits) - 1); |
175 |
if (region->pDimensionDefinitions[i].dimension == gig::dimension_velocity && |
if (customsplits) { |
176 |
region->pDimensionRegions[c]->VelocityUpperLimit) { |
int x1 = 0; |
177 |
int x1 = 0, dr2 = 0; |
for (int j = 0 ; j < nbZones ; j++) { |
178 |
for (int k = c ; k < b ; k += a) { |
gig::DimensionRegion *d = region->pDimensionRegions[c + (j << bitpos)]; |
179 |
gig::DimensionRegion *d = region->pDimensionRegions[k]; |
int upperLimit = d->DimensionUpperLimits[i]; |
180 |
int v = d->VelocityUpperLimit + 1; |
if (!upperLimit) upperLimit = d->VelocityUpperLimit; |
181 |
|
int v = upperLimit + 1; |
182 |
int x2 = int((w - w1 - 1) * v / 128.0 + 0.5); |
int x2 = int((w - w1 - 1) * v / 128.0 + 0.5); |
183 |
if (dr2 == dr) { |
if (j == dr && x1 < x2) { |
184 |
window->draw_rectangle(gc, true, w1 + x1 + 1, y + 1, (x2 - x1) - 1, h - 2); |
window->draw_rectangle(gc, true, w1 + x1 + 1, y + 1, (x2 - x1) - 1, h - 2); |
185 |
break; |
break; |
186 |
} |
} |
|
dr2++; |
|
187 |
x1 = x2; |
x1 = x2; |
188 |
} |
} |
189 |
} else { |
} else { |
190 |
if (dr < nb) { |
if (dr < nbZones) { |
191 |
int x1 = int((w - w1 - 1) * dr / double(nb) + 0.5); |
int x1 = int((w - w1 - 1) * dr / double(nbZones) + 0.5); |
192 |
int x2 = int((w - w1 - 1) * (dr + 1) / double(nb) + 0.5); |
int x2 = int((w - w1 - 1) * (dr + 1) / double(nbZones) + 0.5); |
193 |
window->draw_rectangle(gc, true, w1 + x1 + 1, y + 1, (x2 - x1) - 1, h - 2); |
window->draw_rectangle(gc, true, w1 + x1 + 1, y + 1, (x2 - x1) - 1, h - 2); |
194 |
} |
} |
195 |
} |
} |
197 |
|
|
198 |
y += h; |
y += h; |
199 |
} |
} |
200 |
bitcount += region->pDimensionDefinitions[i].bits; |
bitpos += region->pDimensionDefinitions[i].bits; |
201 |
} |
} |
202 |
|
|
203 |
return true; |
return true; |
267 |
event->x >= w1 && event->x < w) { |
event->x >= w1 && event->x < w) { |
268 |
|
|
269 |
int dim = int(event->y / h); |
int dim = int(event->y / h); |
270 |
const int nb = region->pDimensionDefinitions[dim].zones; |
int nbZones = region->pDimensionDefinitions[dim].zones; |
271 |
|
|
272 |
int z = -1; |
int z = -1; |
273 |
if (region->pDimensionDefinitions[dim].dimension == gig::dimension_velocity) { |
int bitpos = 0; |
274 |
int a = 1, b, c; |
for (int i = 0 ; i < dim ; i++) { |
275 |
for (int i = 0 ; i < region->Dimensions ; i++) { |
bitpos += region->pDimensionDefinitions[i].bits; |
276 |
b = a * region->pDimensionDefinitions[i].zones; |
} |
|
if (region->pDimensionDefinitions[i].dimension == gig::dimension_velocity) { |
|
|
c = dimregno >= 0 ? (dimregno & ((a - 1) | ~(b - 1))) : 0; |
|
|
break; |
|
|
} |
|
|
a = b; |
|
|
} |
|
277 |
|
|
278 |
if (region->pDimensionRegions[c]->VelocityUpperLimit) { |
int i = dim; |
279 |
int vel = int((event->x - w1) * 128 / (w - w1 - 1)); |
if (dimregno < 0) dimregno = 0; |
280 |
|
int mask = ~(((1 << region->pDimensionDefinitions[i].bits) - 1) << bitpos); |
281 |
|
int c = dimregno & mask; // mask away this dimension |
282 |
|
|
283 |
z = 0; |
bool customsplits = |
284 |
for (int k = c ; k < b ; k += a) { |
((region->pDimensionDefinitions[i].split_type == gig::split_type_normal && |
285 |
gig::DimensionRegion *d = region->pDimensionRegions[k]; |
region->pDimensionRegions[c]->DimensionUpperLimits[i]) || |
286 |
if (vel <= d->VelocityUpperLimit) break; |
(region->pDimensionDefinitions[i].dimension == gig::dimension_velocity && |
287 |
z++; |
region->pDimensionRegions[c]->VelocityUpperLimit)); |
288 |
|
if (customsplits) { |
289 |
|
int val = int((event->x - w1) * 128 / (w - w1 - 1)); |
290 |
|
|
291 |
|
if (region->pDimensionRegions[c]->DimensionUpperLimits[i]) { |
292 |
|
for (z = 0 ; z < nbZones ; z++) { |
293 |
|
gig::DimensionRegion *d = region->pDimensionRegions[c + (z << bitpos)]; |
294 |
|
if (val <= d->DimensionUpperLimits[i]) break; |
295 |
|
} |
296 |
|
} else { |
297 |
|
for (z = 0 ; z < nbZones ; z++) { |
298 |
|
gig::DimensionRegion *d = region->pDimensionRegions[c + (z << bitpos)]; |
299 |
|
if (val <= d->VelocityUpperLimit) break; |
300 |
} |
} |
301 |
} |
} |
302 |
} |
} else { |
303 |
|
z = int((event->x - w1) * nbZones / (w - w1 - 1)); |
|
if (z == -1) { |
|
|
z = int((event->x - w1) * nb / (w - w1 - 1)); |
|
304 |
} |
} |
305 |
|
|
306 |
printf("dim=%d z=%d dimensionsource=%d split_type=%d zones=%d zone_size=%f\n", dim, z, |
printf("dim=%d z=%d dimensionsource=%d split_type=%d zones=%d zone_size=%f\n", dim, z, |
308 |
region->pDimensionDefinitions[dim].split_type, |
region->pDimensionDefinitions[dim].split_type, |
309 |
region->pDimensionDefinitions[dim].zones, |
region->pDimensionDefinitions[dim].zones, |
310 |
region->pDimensionDefinitions[dim].zone_size); |
region->pDimensionDefinitions[dim].zone_size); |
311 |
|
#if 0 |
312 |
switch (region->pDimensionDefinitions[dim].split_type) { |
switch (region->pDimensionDefinitions[dim].split_type) { |
313 |
case gig::split_type_normal: |
case gig::split_type_normal: |
314 |
dimvalue_from[region->pDimensionDefinitions[dim].dimension] = |
dimvalue_from[region->pDimensionDefinitions[dim].dimension] = |
321 |
dimvalue_to[region->pDimensionDefinitions[dim].dimension] = z + 1; |
dimvalue_to[region->pDimensionDefinitions[dim].dimension] = z + 1; |
322 |
break; |
break; |
323 |
} |
} |
324 |
if (dimregno < 0) dimregno = 0; |
#endif |
|
int bitcount = 0; |
|
|
for (int i = 0 ; i < dim ; i++) { |
|
|
bitcount += region->pDimensionDefinitions[i].bits; |
|
|
} |
|
325 |
|
|
326 |
int mask = |
dimregno = c | (z << bitpos); |
|
~(((1 << region->pDimensionDefinitions[dim].bits) - 1) << |
|
|
bitcount); |
|
|
dimregno &= mask; |
|
|
dimregno |= (z << bitcount); |
|
327 |
|
|
328 |
focus_line = dim; |
focus_line = dim; |
329 |
if (has_focus()) queue_draw(); |
if (has_focus()) queue_draw(); |