/[svn]/gigedit/trunk/src/gigedit/dimregionedit.cpp
ViewVC logotype

Diff of /gigedit/trunk/src/gigedit/dimregionedit.cpp

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 1339 by schoenebeck, Mon Sep 10 19:56:26 2007 UTC revision 1533 by persson, Sat Dec 1 10:21:07 2007 UTC
# Line 19  Line 19 
19    
20  #include "dimregionedit.h"  #include "dimregionedit.h"
21    
22  #include <libintl.h>  #include "global.h"
 #define _(String) gettext(String)  
23    
24  DimRegionEdit::DimRegionEdit() :  DimRegionEdit::DimRegionEdit() :
25      eEG1PreAttack("Pre-attack", 0, 100, 2),      eEG1PreAttack("Pre-attack", 0, 100, 2),
# Line 110  DimRegionEdit::DimRegionEdit() : Line 109  DimRegionEdit::DimRegionEdit() :
109      eSampleLoopLength("Loop size"),      eSampleLoopLength("Loop size"),
110      eSampleLoopType("Loop type"),      eSampleLoopType("Loop type"),
111      eSampleLoopInfinite("Infinite loop"),      eSampleLoopInfinite("Infinite loop"),
112      eSampleLoopPlayCount("Playback count")      eSampleLoopPlayCount("Playback count", 1),
113        update_model(0)
114  {  {
115        connect(eEG1PreAttack, &gig::DimensionRegion::EG1PreAttack);
116        connect(eEG1Attack, &gig::DimensionRegion::EG1Attack);
117        connect(eEG1Decay1, &gig::DimensionRegion::EG1Decay1);
118        connect(eEG1Decay2, &gig::DimensionRegion::EG1Decay2);
119        connect(eEG1InfiniteSustain, &gig::DimensionRegion::EG1InfiniteSustain);
120        connect(eEG1Sustain, &gig::DimensionRegion::EG1Sustain);
121        connect(eEG1Release, &gig::DimensionRegion::EG1Release);
122        connect(eEG1Hold, &gig::DimensionRegion::EG1Hold);
123        connect(eEG1Controller, &gig::DimensionRegion::EG1Controller);
124        connect(eEG1ControllerInvert, &gig::DimensionRegion::EG1ControllerInvert);
125        connect(eEG1ControllerAttackInfluence,
126                &gig::DimensionRegion::EG1ControllerAttackInfluence);
127        connect(eEG1ControllerDecayInfluence,
128                &gig::DimensionRegion::EG1ControllerDecayInfluence);
129        connect(eEG1ControllerReleaseInfluence,
130                &gig::DimensionRegion::EG1ControllerReleaseInfluence);
131        connect(eLFO1Frequency, &gig::DimensionRegion::LFO1Frequency);
132        connect(eLFO1InternalDepth, &gig::DimensionRegion::LFO1InternalDepth);
133        connect(eLFO1ControlDepth, &gig::DimensionRegion::LFO1ControlDepth);
134        connect(eLFO1Controller, &gig::DimensionRegion::LFO1Controller);
135        connect(eLFO1FlipPhase, &gig::DimensionRegion::LFO1FlipPhase);
136        connect(eLFO1Sync, &gig::DimensionRegion::LFO1Sync);
137        connect(eEG2PreAttack, &gig::DimensionRegion::EG2PreAttack);
138        connect(eEG2Attack, &gig::DimensionRegion::EG2Attack);
139        connect(eEG2Decay1, &gig::DimensionRegion::EG2Decay1);
140        connect(eEG2Decay2, &gig::DimensionRegion::EG2Decay2);
141        connect(eEG2InfiniteSustain, &gig::DimensionRegion::EG2InfiniteSustain);
142        connect(eEG2Sustain, &gig::DimensionRegion::EG2Sustain);
143        connect(eEG2Release, &gig::DimensionRegion::EG2Release);
144        connect(eEG2Controller, &gig::DimensionRegion::EG2Controller);
145        connect(eEG2ControllerInvert, &gig::DimensionRegion::EG2ControllerInvert);
146        connect(eEG2ControllerAttackInfluence,
147                &gig::DimensionRegion::EG2ControllerAttackInfluence);
148        connect(eEG2ControllerDecayInfluence,
149                &gig::DimensionRegion::EG2ControllerDecayInfluence);
150        connect(eEG2ControllerReleaseInfluence,
151                &gig::DimensionRegion::EG2ControllerReleaseInfluence);
152        connect(eLFO2Frequency, &gig::DimensionRegion::LFO2Frequency);
153        connect(eLFO2InternalDepth, &gig::DimensionRegion::LFO2InternalDepth);
154        connect(eLFO2ControlDepth, &gig::DimensionRegion::LFO2ControlDepth);
155        connect(eLFO2Controller, &gig::DimensionRegion::LFO2Controller);
156        connect(eLFO2FlipPhase, &gig::DimensionRegion::LFO2FlipPhase);
157        connect(eLFO2Sync, &gig::DimensionRegion::LFO2Sync);
158        connect(eEG3Attack, &gig::DimensionRegion::EG3Attack);
159        connect(eEG3Depth, &gig::DimensionRegion::EG3Depth);
160        connect(eLFO3Frequency, &gig::DimensionRegion::LFO3Frequency);
161        connect(eLFO3InternalDepth, &gig::DimensionRegion::LFO3InternalDepth);
162        connect(eLFO3ControlDepth, &gig::DimensionRegion::LFO3ControlDepth);
163        connect(eLFO3Controller, &gig::DimensionRegion::LFO3Controller);
164        connect(eLFO3Sync, &gig::DimensionRegion::LFO3Sync);
165        connect(eVCFEnabled, &gig::DimensionRegion::VCFEnabled);
166        connect(eVCFType, &gig::DimensionRegion::VCFType);
167        connect(eVCFCutoffController,
168                &gig::DimensionRegion::SetVCFCutoffController);
169        connect(eVCFCutoffControllerInvert,
170                &gig::DimensionRegion::VCFCutoffControllerInvert);
171        connect(eVCFCutoff, &gig::DimensionRegion::VCFCutoff);
172        connect(eVCFVelocityCurve, &gig::DimensionRegion::SetVCFVelocityCurve);
173        connect(eVCFVelocityScale, &gig::DimensionRegion::SetVCFVelocityScale);
174        connect(eVCFVelocityDynamicRange,
175                &gig::DimensionRegion::SetVCFVelocityDynamicRange);
176        connect(eVCFResonance, &gig::DimensionRegion::VCFResonance);
177        connect(eVCFResonanceDynamic, &gig::DimensionRegion::VCFResonanceDynamic);
178        connect(eVCFResonanceController,
179                &gig::DimensionRegion::VCFResonanceController);
180        connect(eVCFKeyboardTracking, &gig::DimensionRegion::VCFKeyboardTracking);
181        connect(eVCFKeyboardTrackingBreakpoint,
182                &gig::DimensionRegion::VCFKeyboardTrackingBreakpoint);
183        connect(eVelocityResponseCurve,
184                &gig::DimensionRegion::SetVelocityResponseCurve);
185        connect(eVelocityResponseDepth,
186                &gig::DimensionRegion::SetVelocityResponseDepth);
187        connect(eVelocityResponseCurveScaling,
188                &gig::DimensionRegion::SetVelocityResponseCurveScaling);
189        connect(eReleaseVelocityResponseCurve,
190                &gig::DimensionRegion::SetReleaseVelocityResponseCurve);
191        connect(eReleaseVelocityResponseDepth,
192                &gig::DimensionRegion::SetReleaseVelocityResponseDepth);
193        connect(eReleaseTriggerDecay, &gig::DimensionRegion::ReleaseTriggerDecay);
194        connect(eCrossfade_in_start, &DimRegionEdit::set_Crossfade_in_start);
195        connect(eCrossfade_in_end, &DimRegionEdit::set_Crossfade_in_end);
196        connect(eCrossfade_out_start, &DimRegionEdit::set_Crossfade_out_start);
197        connect(eCrossfade_out_end, &DimRegionEdit::set_Crossfade_out_end);
198        connect(ePitchTrack, &gig::DimensionRegion::PitchTrack);
199        connect(eDimensionBypass, &gig::DimensionRegion::DimensionBypass);
200        connect(ePan, &gig::DimensionRegion::Pan);
201        connect(eSelfMask, &gig::DimensionRegion::SelfMask);
202        connect(eAttenuationController,
203                &gig::DimensionRegion::AttenuationController);
204        connect(eInvertAttenuationController,
205                &gig::DimensionRegion::InvertAttenuationController);
206        connect(eAttenuationControllerThreshold,
207                &gig::DimensionRegion::AttenuationControllerThreshold);
208        connect(eChannelOffset, &gig::DimensionRegion::ChannelOffset);
209        connect(eSustainDefeat, &gig::DimensionRegion::SustainDefeat);
210        connect(eMSDecode, &gig::DimensionRegion::MSDecode);
211        connect(eSampleStartOffset, &gig::DimensionRegion::SampleStartOffset);
212        connect(eUnityNote, &DimRegionEdit::set_UnityNote);
213        connect(eFineTune, &DimRegionEdit::set_FineTune);
214        connect(eGain, &DimRegionEdit::set_Gain);
215        connect(eGainPlus6, &DimRegionEdit::set_Gain);
216        connect(eSampleLoopEnabled, &DimRegionEdit::set_LoopEnabled);
217        connect(eSampleLoopType, &DimRegionEdit::set_LoopType);
218        connect(eSampleLoopStart, &DimRegionEdit::set_LoopStart);
219        connect(eSampleLoopLength, &DimRegionEdit::set_LoopLength);
220        connect(eSampleLoopInfinite, &DimRegionEdit::set_LoopInfinite);
221        connect(eSampleLoopPlayCount, &DimRegionEdit::set_LoopPlayCount);
222    
223      for (int i = 0 ; i < 7 ; i++) {      for (int i = 0 ; i < 7 ; i++) {
224          table[i] = new Gtk::Table(3, 1);          table[i] = new Gtk::Table(3, 1);
225          table[i]->set_col_spacings(7);          table[i]->set_col_spacings(7);
# Line 390  DimRegionEdit::DimRegionEdit() : Line 498  DimRegionEdit::DimRegionEdit() :
498      nextPage();      nextPage();
499    
500    
501      eEG1InfiniteSustain.signal_toggled().connect(      eEG1InfiniteSustain.signal_value_changed().connect(
502          sigc::mem_fun(*this, &DimRegionEdit::EG1InfiniteSustain_toggled) );          sigc::mem_fun(*this, &DimRegionEdit::EG1InfiniteSustain_toggled));
503      eEG2InfiniteSustain.signal_toggled().connect(      eEG2InfiniteSustain.signal_value_changed().connect(
504          sigc::mem_fun(*this, &DimRegionEdit::EG2InfiniteSustain_toggled) );          sigc::mem_fun(*this, &DimRegionEdit::EG2InfiniteSustain_toggled));
505      eEG1Controller.signal_changed().connect(      eEG1Controller.signal_value_changed().connect(
506          sigc::mem_fun(*this, &DimRegionEdit::EG1Controller_changed) );          sigc::mem_fun(*this, &DimRegionEdit::EG1Controller_changed));
507      eEG2Controller.signal_changed().connect(      eEG2Controller.signal_value_changed().connect(
508          sigc::mem_fun(*this, &DimRegionEdit::EG2Controller_changed) );          sigc::mem_fun(*this, &DimRegionEdit::EG2Controller_changed));
509      eLFO1Controller.signal_changed().connect(      eLFO1Controller.signal_value_changed().connect(
510          sigc::mem_fun(*this, &DimRegionEdit::LFO1Controller_changed) );          sigc::mem_fun(*this, &DimRegionEdit::LFO1Controller_changed));
511      eLFO2Controller.signal_changed().connect(      eLFO2Controller.signal_value_changed().connect(
512          sigc::mem_fun(*this, &DimRegionEdit::LFO2Controller_changed) );          sigc::mem_fun(*this, &DimRegionEdit::LFO2Controller_changed));
513      eLFO3Controller.signal_changed().connect(      eLFO3Controller.signal_value_changed().connect(
514          sigc::mem_fun(*this, &DimRegionEdit::LFO3Controller_changed) );          sigc::mem_fun(*this, &DimRegionEdit::LFO3Controller_changed));
515      eAttenuationController.signal_changed().connect(      eAttenuationController.signal_value_changed().connect(
516          sigc::mem_fun(*this, &DimRegionEdit::AttenuationController_changed) );          sigc::mem_fun(*this, &DimRegionEdit::AttenuationController_changed));
517      eVCFEnabled.signal_toggled().connect(      eVCFEnabled.signal_value_changed().connect(
518          sigc::mem_fun(*this, &DimRegionEdit::VCFEnabled_toggled) );          sigc::mem_fun(*this, &DimRegionEdit::VCFEnabled_toggled));
519      eVCFCutoffController.signal_changed().connect(      eVCFCutoffController.signal_value_changed().connect(
520          sigc::mem_fun(*this, &DimRegionEdit::VCFCutoffController_changed) );          sigc::mem_fun(*this, &DimRegionEdit::VCFCutoffController_changed));
521      eVCFResonanceController.signal_changed().connect(      eVCFResonanceController.signal_value_changed().connect(
522          sigc::mem_fun(*this, &DimRegionEdit::VCFResonanceController_changed) );          sigc::mem_fun(*this, &DimRegionEdit::VCFResonanceController_changed));
523    
524      eCrossfade_in_start.signal_changed_by_user().connect(      eCrossfade_in_start.signal_value_changed().connect(
525          sigc::mem_fun(*this, &DimRegionEdit::crossfade1_changed));          sigc::mem_fun(*this, &DimRegionEdit::crossfade1_changed));
526      eCrossfade_in_end.signal_changed_by_user().connect(      eCrossfade_in_end.signal_value_changed().connect(
527          sigc::mem_fun(*this, &DimRegionEdit::crossfade2_changed));          sigc::mem_fun(*this, &DimRegionEdit::crossfade2_changed));
528      eCrossfade_out_start.signal_changed_by_user().connect(      eCrossfade_out_start.signal_value_changed().connect(
529          sigc::mem_fun(*this, &DimRegionEdit::crossfade3_changed));          sigc::mem_fun(*this, &DimRegionEdit::crossfade3_changed));
530      eCrossfade_out_end.signal_changed_by_user().connect(      eCrossfade_out_end.signal_value_changed().connect(
531          sigc::mem_fun(*this, &DimRegionEdit::crossfade4_changed));          sigc::mem_fun(*this, &DimRegionEdit::crossfade4_changed));
532    
533      eSampleLoopEnabled.signal_toggled().connect(      eSampleLoopEnabled.signal_value_changed().connect(
534          sigc::mem_fun(*this, &DimRegionEdit::loop_enabled_toggled));          sigc::mem_fun(*this, &DimRegionEdit::update_loop_elements));
535      eSampleLoopStart.signal_changed_by_user().connect(      eSampleLoopStart.signal_value_changed().connect(
536          sigc::mem_fun(*this, &DimRegionEdit::updateLoopElements));          sigc::mem_fun(*this, &DimRegionEdit::loop_start_changed));
537      eSampleLoopLength.signal_changed_by_user().connect(      eSampleLoopLength.signal_value_changed().connect(
538          sigc::mem_fun(*this, &DimRegionEdit::updateLoopElements));          sigc::mem_fun(*this, &DimRegionEdit::loop_length_changed));
539      eSampleLoopInfinite.signal_toggled().connect(      eSampleLoopInfinite.signal_value_changed().connect(
540          sigc::mem_fun(*this, &DimRegionEdit::loop_infinite_toggled));          sigc::mem_fun(*this, &DimRegionEdit::loop_infinite_toggled));
541    
542      append_page(*table[0], "Sample");      append_page(*table[0], "Sample");
# Line 499  void DimRegionEdit::addProp(BoolEntry& b Line 607  void DimRegionEdit::addProp(BoolEntry& b
607      table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1,      table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1,
608                            Gtk::FILL, Gtk::SHRINK);                            Gtk::FILL, Gtk::SHRINK);
609      rowno++;      rowno++;
     boolentry.signal_changed_by_user().connect(  
         sigc::bind(dimreg_changed_signal.make_slot(), sigc::ref(this->dimregion))  
     );  
610  }  }
611    
612  void DimRegionEdit::addProp(BoolEntryPlus6& boolentry)  void DimRegionEdit::addProp(BoolEntryPlus6& boolentry)
# Line 509  void DimRegionEdit::addProp(BoolEntryPlu Line 614  void DimRegionEdit::addProp(BoolEntryPlu
614      table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1,      table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1,
615                            Gtk::FILL, Gtk::SHRINK);                            Gtk::FILL, Gtk::SHRINK);
616      rowno++;      rowno++;
     boolentry.signal_changed_by_user().connect(  
         sigc::bind(dimreg_changed_signal.make_slot(), sigc::ref(this->dimregion))  
     );  
617  }  }
618    
619  void DimRegionEdit::addProp(LabelWidget& prop)  void DimRegionEdit::addProp(LabelWidget& prop)
# Line 521  void DimRegionEdit::addProp(LabelWidget& Line 623  void DimRegionEdit::addProp(LabelWidget&
623      table[pageno]->attach(prop.widget, 2, 3, rowno, rowno + 1,      table[pageno]->attach(prop.widget, 2, 3, rowno, rowno + 1,
624                            Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK);                            Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK);
625      rowno++;      rowno++;
     prop.signal_changed_by_user().connect(  
         sigc::bind(dimreg_changed_signal.make_slot(), sigc::ref(this->dimregion))  
     );  
626  }  }
627    
628    
# Line 534  void DimRegionEdit::set_dim_region(gig:: Line 633  void DimRegionEdit::set_dim_region(gig::
633      set_sensitive(d);      set_sensitive(d);
634      if (!d) return;      if (!d) return;
635    
636      wSample->set_text(d->pSample ? d->pSample->pInfo->Name.c_str() : "NULL");      update_model++;
637      eEG1PreAttack.set_ptr(&d->EG1PreAttack);      eEG1PreAttack.set_value(d->EG1PreAttack);
638      eEG1Attack.set_ptr(&d->EG1Attack);      eEG1Attack.set_value(d->EG1Attack);
639      eEG1Decay1.set_ptr(&d->EG1Decay1);      eEG1Decay1.set_value(d->EG1Decay1);
640      eEG1Decay2.set_ptr(&d->EG1Decay2);      eEG1Decay2.set_value(d->EG1Decay2);
641      eEG1InfiniteSustain.set_ptr(&d->EG1InfiniteSustain);      eEG1InfiniteSustain.set_value(d->EG1InfiniteSustain);
642      eEG1Sustain.set_ptr(&d->EG1Sustain);      eEG1Sustain.set_value(d->EG1Sustain);
643      eEG1Release.set_ptr(&d->EG1Release);      eEG1Release.set_value(d->EG1Release);
644      eEG1Hold.set_ptr(&d->EG1Hold);      eEG1Hold.set_value(d->EG1Hold);
645      eEG1Controller.set_ptr(&d->EG1Controller);      eEG1Controller.set_value(d->EG1Controller);
646      eEG1ControllerInvert.set_ptr(&d->EG1ControllerInvert);      eEG1ControllerInvert.set_value(d->EG1ControllerInvert);
647      eEG1ControllerAttackInfluence.set_ptr(&d->EG1ControllerAttackInfluence);      eEG1ControllerAttackInfluence.set_value(d->EG1ControllerAttackInfluence);
648      eEG1ControllerDecayInfluence.set_ptr(&d->EG1ControllerDecayInfluence);      eEG1ControllerDecayInfluence.set_value(d->EG1ControllerDecayInfluence);
649      eEG1ControllerReleaseInfluence.set_ptr(&d->EG1ControllerReleaseInfluence);      eEG1ControllerReleaseInfluence.set_value(d->EG1ControllerReleaseInfluence);
650      eLFO1Frequency.set_ptr(&d->LFO1Frequency);      eLFO1Frequency.set_value(d->LFO1Frequency);
651      eLFO1InternalDepth.set_ptr(&d->LFO1InternalDepth);      eLFO1InternalDepth.set_value(d->LFO1InternalDepth);
652      eLFO1ControlDepth.set_ptr(&d->LFO1ControlDepth);      eLFO1ControlDepth.set_value(d->LFO1ControlDepth);
653      eLFO1Controller.set_ptr(&d->LFO1Controller);      eLFO1Controller.set_value(d->LFO1Controller);
654      eLFO1FlipPhase.set_ptr(&d->LFO1FlipPhase);      eLFO1FlipPhase.set_value(d->LFO1FlipPhase);
655      eLFO1Sync.set_ptr(&d->LFO1Sync);      eLFO1Sync.set_value(d->LFO1Sync);
656      eEG2PreAttack.set_ptr(&d->EG2PreAttack);      eEG2PreAttack.set_value(d->EG2PreAttack);
657      eEG2Attack.set_ptr(&d->EG2Attack);      eEG2Attack.set_value(d->EG2Attack);
658      eEG2Decay1.set_ptr(&d->EG2Decay1);      eEG2Decay1.set_value(d->EG2Decay1);
659      eEG2Decay2.set_ptr(&d->EG2Decay2);      eEG2Decay2.set_value(d->EG2Decay2);
660      eEG2InfiniteSustain.set_ptr(&d->EG2InfiniteSustain);      eEG2InfiniteSustain.set_value(d->EG2InfiniteSustain);
661      eEG2Sustain.set_ptr(&d->EG2Sustain);      eEG2Sustain.set_value(d->EG2Sustain);
662      eEG2Release.set_ptr(&d->EG2Release);      eEG2Release.set_value(d->EG2Release);
663      eEG2Controller.set_ptr(&d->EG2Controller);      eEG2Controller.set_value(d->EG2Controller);
664      eEG2ControllerInvert.set_ptr(&d->EG2ControllerInvert);      eEG2ControllerInvert.set_value(d->EG2ControllerInvert);
665      eEG2ControllerAttackInfluence.set_ptr(&d->EG2ControllerAttackInfluence);      eEG2ControllerAttackInfluence.set_value(d->EG2ControllerAttackInfluence);
666      eEG2ControllerDecayInfluence.set_ptr(&d->EG2ControllerDecayInfluence);      eEG2ControllerDecayInfluence.set_value(d->EG2ControllerDecayInfluence);
667      eEG2ControllerReleaseInfluence.set_ptr(&d->EG2ControllerReleaseInfluence);      eEG2ControllerReleaseInfluence.set_value(d->EG2ControllerReleaseInfluence);
668      eLFO2Frequency.set_ptr(&d->LFO2Frequency);      eLFO2Frequency.set_value(d->LFO2Frequency);
669      eLFO2InternalDepth.set_ptr(&d->LFO2InternalDepth);      eLFO2InternalDepth.set_value(d->LFO2InternalDepth);
670      eLFO2ControlDepth.set_ptr(&d->LFO2ControlDepth);      eLFO2ControlDepth.set_value(d->LFO2ControlDepth);
671      eLFO2Controller.set_ptr(&d->LFO2Controller);      eLFO2Controller.set_value(d->LFO2Controller);
672      eLFO2FlipPhase.set_ptr(&d->LFO2FlipPhase);      eLFO2FlipPhase.set_value(d->LFO2FlipPhase);
673      eLFO2Sync.set_ptr(&d->LFO2Sync);      eLFO2Sync.set_value(d->LFO2Sync);
674      eEG3Attack.set_ptr(&d->EG3Attack);      eEG3Attack.set_value(d->EG3Attack);
675      eEG3Depth.set_ptr(&d->EG3Depth);      eEG3Depth.set_value(d->EG3Depth);
676      eLFO3Frequency.set_ptr(&d->LFO3Frequency);      eLFO3Frequency.set_value(d->LFO3Frequency);
677      eLFO3InternalDepth.set_ptr(&d->LFO3InternalDepth);      eLFO3InternalDepth.set_value(d->LFO3InternalDepth);
678      eLFO3ControlDepth.set_ptr(&d->LFO3ControlDepth);      eLFO3ControlDepth.set_value(d->LFO3ControlDepth);
679      eLFO3Controller.set_ptr(&d->LFO3Controller);      eLFO3Controller.set_value(d->LFO3Controller);
680      eLFO3Sync.set_ptr(&d->LFO3Sync);      eLFO3Sync.set_value(d->LFO3Sync);
681      eVCFEnabled.set_ptr(&d->VCFEnabled);      eVCFEnabled.set_value(d->VCFEnabled);
682      eVCFType.set_ptr(&d->VCFType);      eVCFType.set_value(d->VCFType);
683      eVCFCutoffController.set_ptr(&d->VCFCutoffController);      eVCFCutoffController.set_value(d->VCFCutoffController);
684      eVCFCutoffControllerInvert.set_ptr(&d->VCFCutoffControllerInvert);      eVCFCutoffControllerInvert.set_value(d->VCFCutoffControllerInvert);
685      eVCFCutoff.set_ptr(&d->VCFCutoff);      eVCFCutoff.set_value(d->VCFCutoff);
686      eVCFVelocityCurve.set_ptr(&d->VCFVelocityCurve);      eVCFVelocityCurve.set_value(d->VCFVelocityCurve);
687      eVCFVelocityScale.set_ptr(&d->VCFVelocityScale);      eVCFVelocityScale.set_value(d->VCFVelocityScale);
688      eVCFVelocityDynamicRange.set_ptr(&d->VCFVelocityDynamicRange);      eVCFVelocityDynamicRange.set_value(d->VCFVelocityDynamicRange);
689      eVCFResonance.set_ptr(&d->VCFResonance);      eVCFResonance.set_value(d->VCFResonance);
690      eVCFResonanceDynamic.set_ptr(&d->VCFResonanceDynamic);      eVCFResonanceDynamic.set_value(d->VCFResonanceDynamic);
691      eVCFResonanceController.set_ptr(&d->VCFResonanceController);      eVCFResonanceController.set_value(d->VCFResonanceController);
692      eVCFKeyboardTracking.set_ptr(&d->VCFKeyboardTracking);      eVCFKeyboardTracking.set_value(d->VCFKeyboardTracking);
693      eVCFKeyboardTrackingBreakpoint.set_ptr(&d->VCFKeyboardTrackingBreakpoint);      eVCFKeyboardTrackingBreakpoint.set_value(d->VCFKeyboardTrackingBreakpoint);
694      eVelocityResponseCurve.set_ptr(&d->VelocityResponseCurve);      eVelocityResponseCurve.set_value(d->VelocityResponseCurve);
695      eVelocityResponseDepth.set_ptr(&d->VelocityResponseDepth);      eVelocityResponseDepth.set_value(d->VelocityResponseDepth);
696      eVelocityResponseCurveScaling.set_ptr(&d->VelocityResponseCurveScaling);      eVelocityResponseCurveScaling.set_value(d->VelocityResponseCurveScaling);
697      eReleaseVelocityResponseCurve.set_ptr(&d->ReleaseVelocityResponseCurve);      eReleaseVelocityResponseCurve.set_value(d->ReleaseVelocityResponseCurve);
698      eReleaseVelocityResponseDepth.set_ptr(&d->ReleaseVelocityResponseDepth);      eReleaseVelocityResponseDepth.set_value(d->ReleaseVelocityResponseDepth);
699      eReleaseTriggerDecay.set_ptr(&d->ReleaseTriggerDecay);      eReleaseTriggerDecay.set_value(d->ReleaseTriggerDecay);
700        eCrossfade_in_start.set_value(d->Crossfade.in_start);
701      eCrossfade_in_start.set_ptr(0);      eCrossfade_in_end.set_value(d->Crossfade.in_end);
702      eCrossfade_in_end.set_ptr(0);      eCrossfade_out_start.set_value(d->Crossfade.out_start);
703      eCrossfade_out_start.set_ptr(0);      eCrossfade_out_end.set_value(d->Crossfade.out_end);
704      eCrossfade_out_end.set_ptr(0);      ePitchTrack.set_value(d->PitchTrack);
705      eCrossfade_in_start.set_ptr(&d->Crossfade.in_start);      eDimensionBypass.set_value(d->DimensionBypass);
706      eCrossfade_in_end.set_ptr(&d->Crossfade.in_end);      ePan.set_value(d->Pan);
707      eCrossfade_out_start.set_ptr(&d->Crossfade.out_start);      eSelfMask.set_value(d->SelfMask);
708      eCrossfade_out_end.set_ptr(&d->Crossfade.out_end);      eAttenuationController.set_value(d->AttenuationController);
709        eInvertAttenuationController.set_value(d->InvertAttenuationController);
710      ePitchTrack.set_ptr(&d->PitchTrack);      eAttenuationControllerThreshold.set_value(d->AttenuationControllerThreshold);
711      eDimensionBypass.set_ptr(&d->DimensionBypass);      eChannelOffset.set_value(d->ChannelOffset);
712      ePan.set_ptr(&d->Pan);      eSustainDefeat.set_value(d->SustainDefeat);
713      eSelfMask.set_ptr(&d->SelfMask);      eMSDecode.set_value(d->MSDecode);
714      eAttenuationController.set_ptr(&d->AttenuationController);      eSampleStartOffset.set_value(d->SampleStartOffset);
715      eInvertAttenuationController.set_ptr(&d->InvertAttenuationController);      eUnityNote.set_value(d->UnityNote);
716      eAttenuationControllerThreshold.set_ptr(&d->AttenuationControllerThreshold);      eFineTune.set_value(d->FineTune);
717      eChannelOffset.set_ptr(&d->ChannelOffset);      eGain.set_value(d->Gain);
718      eSustainDefeat.set_ptr(&d->SustainDefeat);      eGainPlus6.set_value(d->Gain);
719      eMSDecode.set_ptr(&d->MSDecode);      eSampleLoopEnabled.set_value(d->SampleLoops);
720      eSampleStartOffset.set_ptr(&d->SampleStartOffset);      eSampleLoopType.set_value(
721      eUnityNote.set_ptr(&d->UnityNote);          d->SampleLoops ? d->pSampleLoops[0].LoopType : 0);
722      eFineTune.set_ptr(&d->FineTune);      eSampleLoopStart.set_value(
723      eGain.set_ptr(&d->Gain);          d->SampleLoops ? d->pSampleLoops[0].LoopStart : 0);
724      eGainPlus6.set_ptr(&d->Gain);      eSampleLoopLength.set_value(
725            d->SampleLoops ? d->pSampleLoops[0].LoopLength : 0);
726        eSampleLoopInfinite.set_value(
727            d->pSample && d->pSample->LoopPlayCount == 0);
728        eSampleLoopPlayCount.set_value(
729            d->pSample ? d->pSample->LoopPlayCount : 0);
730        update_model--;
731    
732      eSampleLoopEnabled.set_active(d->SampleLoops);      wSample->set_text(d->pSample ? d->pSample->pInfo->Name.c_str() : "NULL");
     updateLoopElements();  
733    
734        update_loop_elements();
735      VCFEnabled_toggled();      VCFEnabled_toggled();
736  }  }
737    
738    
739  void DimRegionEdit::VCFEnabled_toggled()  void DimRegionEdit::VCFEnabled_toggled()
740  {  {
741      bool sensitive = eVCFEnabled.get_active();      bool sensitive = eVCFEnabled.get_value();
742      eVCFType.set_sensitive(sensitive);      eVCFType.set_sensitive(sensitive);
743      eVCFCutoffController.set_sensitive(sensitive);      eVCFCutoffController.set_sensitive(sensitive);
744      eVCFVelocityCurve.set_sensitive(sensitive);      eVCFVelocityCurve.set_sensitive(sensitive);
# Line 678  void DimRegionEdit::VCFEnabled_toggled() Line 784  void DimRegionEdit::VCFEnabled_toggled()
784    
785  void DimRegionEdit::VCFCutoffController_changed()  void DimRegionEdit::VCFCutoffController_changed()
786  {  {
787      int rowno = eVCFCutoffController.get_active_row_number();      gig::vcf_cutoff_ctrl_t ctrl = eVCFCutoffController.get_value();
788      bool hasController = rowno != 0 && rowno != 1;      bool hasController = ctrl != gig::vcf_cutoff_ctrl_none && ctrl != gig::vcf_cutoff_ctrl_none2;
789    
790      eVCFCutoffControllerInvert.set_sensitive(hasController);      eVCFCutoffControllerInvert.set_sensitive(hasController);
791      eVCFCutoff.set_sensitive(!hasController);      eVCFCutoff.set_sensitive(!hasController);
# Line 690  void DimRegionEdit::VCFCutoffController_ Line 796  void DimRegionEdit::VCFCutoffController_
796    
797  void DimRegionEdit::VCFResonanceController_changed()  void DimRegionEdit::VCFResonanceController_changed()
798  {  {
799      bool hasController = eVCFResonanceController.get_active_row_number() != 0;      bool hasController = eVCFResonanceController.get_value() != gig::vcf_res_ctrl_none;
800      eVCFResonance.set_sensitive(!hasController);      eVCFResonance.set_sensitive(!hasController);
801  }  }
802    
803  void DimRegionEdit::EG1InfiniteSustain_toggled()  void DimRegionEdit::EG1InfiniteSustain_toggled()
804  {  {
805      bool infSus = eEG1InfiniteSustain.get_active();      bool infSus = eEG1InfiniteSustain.get_value();
806      eEG1Decay2.set_sensitive(!infSus);      eEG1Decay2.set_sensitive(!infSus);
807  }  }
808    
809  void DimRegionEdit::EG2InfiniteSustain_toggled()  void DimRegionEdit::EG2InfiniteSustain_toggled()
810  {  {
811      bool infSus = eEG2InfiniteSustain.get_active();      bool infSus = eEG2InfiniteSustain.get_value();
812      eEG2Decay2.set_sensitive(!infSus);      eEG2Decay2.set_sensitive(!infSus);
813  }  }
814    
815  void DimRegionEdit::EG1Controller_changed()  void DimRegionEdit::EG1Controller_changed()
816  {  {
817      bool hasController = eEG1Controller.get_active_row_number() != 0;      bool hasController = eEG1Controller.get_value().type != gig::leverage_ctrl_t::type_none;
818      eEG1ControllerInvert.set_sensitive(hasController);      eEG1ControllerInvert.set_sensitive(hasController);
819  }  }
820    
821  void DimRegionEdit::EG2Controller_changed()  void DimRegionEdit::EG2Controller_changed()
822  {  {
823      bool hasController = eEG2Controller.get_active_row_number() != 0;      bool hasController = eEG2Controller.get_value().type != gig::leverage_ctrl_t::type_none;
824      eEG2ControllerInvert.set_sensitive(hasController);      eEG2ControllerInvert.set_sensitive(hasController);
825  }  }
826    
827  void DimRegionEdit::AttenuationController_changed()  void DimRegionEdit::AttenuationController_changed()
828  {  {
829      bool hasController = eAttenuationController.get_active_row_number() != 0;      bool hasController =
830            eAttenuationController.get_value().type != gig::leverage_ctrl_t::type_none;
831      eInvertAttenuationController.set_sensitive(hasController);      eInvertAttenuationController.set_sensitive(hasController);
832      eAttenuationControllerThreshold.set_sensitive(hasController);      eAttenuationControllerThreshold.set_sensitive(hasController);
833      eCrossfade_in_start.set_sensitive(hasController);      eCrossfade_in_start.set_sensitive(hasController);
# Line 731  void DimRegionEdit::AttenuationControlle Line 838  void DimRegionEdit::AttenuationControlle
838    
839  void DimRegionEdit::LFO1Controller_changed()  void DimRegionEdit::LFO1Controller_changed()
840  {  {
841      int rowno = eLFO1Controller.get_active_row_number();      gig::lfo1_ctrl_t ctrl = eLFO1Controller.get_value();
842      eLFO1ControlDepth.set_sensitive(rowno != 0);      eLFO1ControlDepth.set_sensitive(ctrl != gig::lfo1_ctrl_internal);
843      eLFO1InternalDepth.set_sensitive(rowno != 1 && rowno != 2);      eLFO1InternalDepth.set_sensitive(ctrl != gig::lfo1_ctrl_modwheel &&
844                                         ctrl != gig::lfo1_ctrl_breath);
845  }  }
846    
847  void DimRegionEdit::LFO2Controller_changed()  void DimRegionEdit::LFO2Controller_changed()
848  {  {
849      int rowno = eLFO2Controller.get_active_row_number();      gig::lfo2_ctrl_t ctrl = eLFO2Controller.get_value();
850      eLFO2ControlDepth.set_sensitive(rowno != 0);      eLFO2ControlDepth.set_sensitive(ctrl != gig::lfo2_ctrl_internal);
851      eLFO2InternalDepth.set_sensitive(rowno != 1 && rowno != 2);      eLFO2InternalDepth.set_sensitive(ctrl != gig::lfo2_ctrl_modwheel &&
852                                         ctrl != gig::lfo2_ctrl_foot);
853  }  }
854    
855  void DimRegionEdit::LFO3Controller_changed()  void DimRegionEdit::LFO3Controller_changed()
856  {  {
857      int rowno = eLFO3Controller.get_active_row_number();      gig::lfo3_ctrl_t ctrl = eLFO3Controller.get_value();
858      eLFO3ControlDepth.set_sensitive(rowno != 0);      eLFO3ControlDepth.set_sensitive(ctrl != gig::lfo3_ctrl_internal);
859      eLFO3InternalDepth.set_sensitive(rowno != 1 && rowno != 2);      eLFO3InternalDepth.set_sensitive(ctrl != gig::lfo3_ctrl_modwheel &&
860                                         ctrl != gig::lfo3_ctrl_aftertouch);
861  }  }
862    
863  void DimRegionEdit::crossfade1_changed()  void DimRegionEdit::crossfade1_changed()
864  {  {
865      double c1 = eCrossfade_in_start.get_value();      update_model++;
866      double c2 = eCrossfade_in_end.get_value();      eCrossfade_in_end.set_value(dimregion->Crossfade.in_end);
867      if (c1 > c2) eCrossfade_in_end.set_value(c1);      eCrossfade_out_start.set_value(dimregion->Crossfade.out_start);
868        eCrossfade_out_end.set_value(dimregion->Crossfade.out_end);
869        update_model--;
870  }  }
871    
872  void DimRegionEdit::crossfade2_changed()  void DimRegionEdit::crossfade2_changed()
873  {  {
874      double c1 = eCrossfade_in_start.get_value();      update_model++;
875      double c2 = eCrossfade_in_end.get_value();      eCrossfade_in_start.set_value(dimregion->Crossfade.in_start);
876      double c3 = eCrossfade_out_start.get_value();      eCrossfade_out_start.set_value(dimregion->Crossfade.out_start);
877        eCrossfade_out_end.set_value(dimregion->Crossfade.out_end);
878      if (c2 < c1) eCrossfade_in_start.set_value(c2);      update_model--;
     if (c2 > c3) eCrossfade_out_start.set_value(c2);  
879  }  }
880    
881  void DimRegionEdit::crossfade3_changed()  void DimRegionEdit::crossfade3_changed()
882  {  {
883      double c2 = eCrossfade_in_end.get_value();      update_model++;
884      double c3 = eCrossfade_out_start.get_value();      eCrossfade_in_start.set_value(dimregion->Crossfade.in_start);
885      double c4 = eCrossfade_out_end.get_value();      eCrossfade_in_end.set_value(dimregion->Crossfade.in_end);
886        eCrossfade_out_end.set_value(dimregion->Crossfade.out_end);
887      if (c3 < c2) eCrossfade_in_end.set_value(c3);      update_model--;
     if (c3 > c4) eCrossfade_out_end.set_value(c3);  
888  }  }
889    
890  void DimRegionEdit::crossfade4_changed()  void DimRegionEdit::crossfade4_changed()
891  {  {
892      double c3 = eCrossfade_out_start.get_value();      update_model++;
893      double c4 = eCrossfade_out_end.get_value();      eCrossfade_in_start.set_value(dimregion->Crossfade.in_start);
894        eCrossfade_in_end.set_value(dimregion->Crossfade.in_end);
895      if (c4 < c3) eCrossfade_out_start.set_value(c4);      eCrossfade_out_start.set_value(dimregion->Crossfade.out_start);
896        update_model--;
897  }  }
898    
899  void DimRegionEdit::loop_enabled_toggled()  void DimRegionEdit::update_loop_elements()
900  {  {
901      const bool active = eSampleLoopEnabled.get_active();      update_model++;
902      if (active) {      const bool active = eSampleLoopEnabled.get_value();
         // create a new sample loop in case there is none yet  
         if (!dimregion->SampleLoops) {  
             DLS::sample_loop_t loop;  
             loop.LoopType   = gig::loop_type_normal;  
             // loop the whole sample by default  
             loop.LoopStart  = 0;  
             loop.LoopLength =  
                 (dimregion->pSample) ? dimregion->pSample->GetSize() : 0;  
             dimreg_to_be_changed_signal.emit(dimregion);  
             dimregion->AddSampleLoop(&loop);  
             dimreg_changed_signal.emit(dimregion);  
         }  
     } else {  
         if (dimregion->SampleLoops) {  
             dimreg_to_be_changed_signal.emit(dimregion);  
             // delete ALL existing sample loops  
             while (dimregion->SampleLoops) {  
                 dimregion->DeleteSampleLoop(&dimregion->pSampleLoops[0]);  
             }  
             dimreg_changed_signal.emit(dimregion);  
         }  
     }  
     updateLoopElements();  
 }  
   
 void DimRegionEdit::updateLoopElements()  
 {  
     const bool active = eSampleLoopEnabled.get_active();  
903      eSampleLoopStart.set_sensitive(active);      eSampleLoopStart.set_sensitive(active);
904      eSampleLoopLength.set_sensitive(active);      eSampleLoopLength.set_sensitive(active);
905      eSampleLoopType.set_sensitive(active);      eSampleLoopType.set_sensitive(active);
906      eSampleLoopInfinite.set_sensitive(active && dimregion && dimregion->pSample);      eSampleLoopInfinite.set_sensitive(active && dimregion && dimregion->pSample);
907      eSampleLoopStart.set_ptr(0);      // sample loop shall never be longer than the actual sample size
908      eSampleLoopLength.set_ptr(0);      loop_start_changed();
909      eSampleLoopPlayCount.set_ptr(0);      loop_length_changed();
910        eSampleLoopStart.set_value(
911            dimregion->SampleLoops ? dimregion->pSampleLoops[0].LoopStart : 0);
912        eSampleLoopLength.set_value(
913            dimregion->SampleLoops ? dimregion->pSampleLoops[0].LoopLength : 0);
914    
915        eSampleLoopInfinite.set_value(
916            dimregion->pSample && dimregion->pSample->LoopPlayCount == 0);
917    
918        loop_infinite_toggled();
919        update_model--;
920    }
921    
922    void DimRegionEdit::loop_start_changed() {
923      if (dimregion && dimregion->SampleLoops) {      if (dimregion && dimregion->SampleLoops) {
924          eSampleLoopStart.set_ptr(&dimregion->pSampleLoops[0].LoopStart);          eSampleLoopLength.set_upper(dimregion->pSample ?
925          eSampleLoopLength.set_ptr(&dimregion->pSampleLoops[0].LoopLength);                                      dimregion->pSample->SamplesTotal -
926          eSampleLoopType.set_ptr(&dimregion->pSampleLoops[0].LoopType);                                      dimregion->pSampleLoops[0].LoopStart : 0);
927          eSampleLoopInfinite.set_active(      }
928              dimregion->pSample && !dimregion->pSample->LoopPlayCount  }
929          );  
930          // updated enabled state of loop play count widget  void DimRegionEdit::loop_length_changed() {
931          loop_infinite_toggled();      if (dimregion && dimregion->SampleLoops) {
932            eSampleLoopStart.set_upper(dimregion->pSample ?
933          eSampleLoopPlayCount.set_ptr(                                     dimregion->pSample->SamplesTotal -
934              (dimregion->pSample) ? &dimregion->pSample->LoopPlayCount : 0                                     dimregion->pSampleLoops[0].LoopLength : 0);
         );  
   
         // sample loop shall never be longer than the actual sample size  
         eSampleLoopStart.set_upper(  
             (dimregion->pSample)  
                 ? dimregion->pSample->SamplesTotal -  
                   dimregion->pSampleLoops[0].LoopLength  
                 : 0  
         );  
         eSampleLoopLength.set_upper(  
             (dimregion->pSample)  
                 ? dimregion->pSample->SamplesTotal -  
                   dimregion->pSampleLoops[0].LoopStart  
                 : 0  
         );  
     } else { // no sample loop(s)  
         eSampleLoopType.set_ptr(0);  
         // updated enabled state of loop play count widget  
         loop_infinite_toggled();  
935      }      }
936  }  }
937    
938  void DimRegionEdit::loop_infinite_toggled() {  void DimRegionEdit::loop_infinite_toggled() {
939      eSampleLoopPlayCount.set_sensitive(      eSampleLoopPlayCount.set_sensitive(
940          dimregion && dimregion->pSample &&          dimregion && dimregion->pSample &&
941          !eSampleLoopInfinite.get_active() &&          !eSampleLoopInfinite.get_value() &&
942           eSampleLoopEnabled.get_active()          eSampleLoopEnabled.get_value()
943      );      );
944      if (eSampleLoopInfinite.get_active())      update_model++;
945          eSampleLoopPlayCount.set_value(0);      eSampleLoopPlayCount.set_value(
946      else if (!eSampleLoopPlayCount.get_value())          dimregion->pSample ? dimregion->pSample->LoopPlayCount : 0);
947          eSampleLoopPlayCount.set_value(1);      update_model--;
948  }  }
949    
950  bool DimRegionEdit::set_sample(gig::Sample* sample)  bool DimRegionEdit::set_sample(gig::Sample* sample)
# Line 903  bool DimRegionEdit::set_sample(gig::Samp Line 979  bool DimRegionEdit::set_sample(gig::Samp
979          }          }
980    
981          // update ui          // update ui
982            update_model++;
983          wSample->set_text(dimregion->pSample->pInfo->Name);          wSample->set_text(dimregion->pSample->pInfo->Name);
984          eUnityNote.set_ptr(&dimregion->UnityNote);          eUnityNote.set_value(dimregion->UnityNote);
985          eFineTune.set_ptr(&dimregion->FineTune);          eFineTune.set_value(dimregion->FineTune);
986          eSampleLoopEnabled.set_active(dimregion->SampleLoops);          eSampleLoopEnabled.set_value(dimregion->SampleLoops);
987          updateLoopElements();          update_loop_elements();
988            update_model--;
989    
990          sample_ref_changed_signal.emit(oldref, sample);          sample_ref_changed_signal.emit(oldref, sample);
991          // currently commented because we're sending a similar signal in MainWindow::on_sample_label_drop_drag_data_received()          // currently commented because we're sending a similar signal in MainWindow::on_sample_label_drop_drag_data_received()
# Line 928  sigc::signal<void, gig::DimensionRegion* Line 1006  sigc::signal<void, gig::DimensionRegion*
1006  sigc::signal<void, gig::Sample*/*old*/, gig::Sample*/*new*/>& DimRegionEdit::signal_sample_ref_changed() {  sigc::signal<void, gig::Sample*/*old*/, gig::Sample*/*new*/>& DimRegionEdit::signal_sample_ref_changed() {
1007      return sample_ref_changed_signal;      return sample_ref_changed_signal;
1008  }  }
1009    
1010    
1011    void DimRegionEdit::set_UnityNote(gig::DimensionRegion* d, uint8_t value)
1012    {
1013        d->UnityNote = value;
1014    }
1015    
1016    void DimRegionEdit::set_FineTune(gig::DimensionRegion* d, int16_t value)
1017    {
1018        d->FineTune = value;
1019    }
1020    
1021    void DimRegionEdit::set_Crossfade_in_start(gig::DimensionRegion* d,
1022                                               uint8_t value)
1023    {
1024        d->Crossfade.in_start = value;
1025        if (d->Crossfade.in_end < value) set_Crossfade_in_end(d, value);
1026    }
1027    
1028    void DimRegionEdit::set_Crossfade_in_end(gig::DimensionRegion* d,
1029                                             uint8_t value)
1030    {
1031        d->Crossfade.in_end = value;
1032        if (value < d->Crossfade.in_start) set_Crossfade_in_start(d, value);
1033        if (value > d->Crossfade.out_start) set_Crossfade_out_start(d, value);
1034    }
1035    
1036    void DimRegionEdit::set_Crossfade_out_start(gig::DimensionRegion* d,
1037                                                uint8_t value)
1038    {
1039        d->Crossfade.out_start = value;
1040        if (value < d->Crossfade.in_end) set_Crossfade_in_end(d, value);
1041        if (value > d->Crossfade.out_end) set_Crossfade_out_end(d, value);
1042    }
1043    
1044    void DimRegionEdit::set_Crossfade_out_end(gig::DimensionRegion* d,
1045                                              uint8_t value)
1046    {
1047        d->Crossfade.out_end = value;
1048        if (value < d->Crossfade.out_start) set_Crossfade_out_start(d, value);
1049    }
1050    
1051    void DimRegionEdit::set_Gain(gig::DimensionRegion* d, int32_t value)
1052    {
1053        d->SetGain(value);
1054    }
1055    
1056    void DimRegionEdit::set_LoopEnabled(gig::DimensionRegion* d, bool value)
1057    {
1058        if (value) {
1059            // create a new sample loop in case there is none yet
1060            if (!d->SampleLoops) {
1061                DLS::sample_loop_t loop;
1062                loop.LoopType = gig::loop_type_normal;
1063                // loop the whole sample by default
1064                loop.LoopStart  = 0;
1065                loop.LoopLength =
1066                    (d->pSample) ? d->pSample->SamplesTotal : 0;
1067                dimreg_to_be_changed_signal.emit(d);
1068                d->AddSampleLoop(&loop);
1069                dimreg_changed_signal.emit(d);
1070            }
1071        } else {
1072            if (d->SampleLoops) {
1073                dimreg_to_be_changed_signal.emit(d);
1074                // delete ALL existing sample loops
1075                while (d->SampleLoops) {
1076                    d->DeleteSampleLoop(&d->pSampleLoops[0]);
1077                }
1078                dimreg_changed_signal.emit(d);
1079            }
1080        }
1081    }
1082    
1083    void DimRegionEdit::set_LoopType(gig::DimensionRegion* d, uint32_t value)
1084    {
1085        if (d->SampleLoops) d->pSampleLoops[0].LoopType = value;
1086    }
1087    
1088    void DimRegionEdit::set_LoopStart(gig::DimensionRegion* d, uint32_t value)
1089    {
1090        if (d->SampleLoops) {
1091            d->pSampleLoops[0].LoopStart =
1092                d->pSample ?
1093                std::min(value, uint32_t(d->pSample->SamplesTotal -
1094                                         d->pSampleLoops[0].LoopLength)) :
1095                0;
1096        }
1097    }
1098    
1099    void DimRegionEdit::set_LoopLength(gig::DimensionRegion* d, uint32_t value)
1100    {
1101        if (d->SampleLoops) {
1102            d->pSampleLoops[0].LoopLength =
1103                d->pSample ?
1104                std::min(value, uint32_t(d->pSample->SamplesTotal -
1105                                         d->pSampleLoops[0].LoopStart)) :
1106                0;
1107        }
1108    }
1109    
1110    void DimRegionEdit::set_LoopInfinite(gig::DimensionRegion* d, bool value)
1111    {
1112        if (d->pSample) {
1113            if (value) d->pSample->LoopPlayCount = 0;
1114            else if (d->pSample->LoopPlayCount == 0) d->pSample->LoopPlayCount = 1;
1115        }
1116    }
1117    
1118    void DimRegionEdit::set_LoopPlayCount(gig::DimensionRegion* d, uint32_t value)
1119    {
1120        if (d->pSample) d->pSample->LoopPlayCount = value;
1121    }

Legend:
Removed from v.1339  
changed lines
  Added in v.1533

  ViewVC Help
Powered by ViewVC