/[svn]/gigedit/trunk/src/gigedit/dimregionedit.cpp
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Contents of /gigedit/trunk/src/gigedit/dimregionedit.cpp

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Revision 1261 - (show annotations) (download)
Thu Jul 5 17:12:20 2007 UTC (13 years ago) by persson
File size: 32309 byte(s)
* a changed file is now marked with an asterisk in the window title
* added close confirmation dialog, shown if file is changed
* "save" means "save as" for new files
* enabled acceleration keys
* add .gig to filename in "save as" if it's not already there
* filename character encodings other than utf-8 supported

1 /*
2 * Copyright (C) 2006, 2007 Andreas Persson
3 *
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License as
6 * published by the Free Software Foundation; either version 2, or (at
7 * your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with program; see the file COPYING. If not, write to the Free
16 * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
17 * 02110-1301 USA.
18 */
19
20 #include "dimregionedit.h"
21
22 #include <libintl.h>
23 #define _(String) gettext(String)
24
25 DimRegionEdit::DimRegionEdit() :
26 eEG1PreAttack("Pre-attack", 0, 100, 2),
27 eEG1Attack("Attack", 0, 60, 3),
28 eEG1Decay1("Decay 1", 0.005, 60, 3),
29 eEG1Decay2("Decay 2", 0, 60, 3),
30 eEG1InfiniteSustain("Infinite sustain"),
31 eEG1Sustain("Sustain", 0, 100, 2),
32 eEG1Release("Release", 0, 60, 3),
33 eEG1Hold("Hold"),
34 eEG1Controller("Controller"),
35 eEG1ControllerInvert("Controller invert"),
36 eEG1ControllerAttackInfluence("Controller attack influence", 0, 3),
37 eEG1ControllerDecayInfluence("Controller decay influence", 0, 3),
38 eEG1ControllerReleaseInfluence("Controller release influence", 0, 3),
39 eLFO1Frequency("Frequency", 0.1, 10, 2),
40 eLFO1InternalDepth("Internal depth", 0, 1200),
41 eLFO1ControlDepth("Control depth", 0, 1200),
42 eLFO1Controller("Controller"),
43 eLFO1FlipPhase("Flip phase"),
44 eLFO1Sync("Sync"),
45 eEG2PreAttack("Pre-attack", 0, 100, 2),
46 eEG2Attack("Attack", 0, 60, 3),
47 eEG2Decay1("Decay 1", 0.005, 60, 3),
48 eEG2Decay2("Decay 2", 0, 60, 3),
49 eEG2InfiniteSustain("Infinite sustain"),
50 eEG2Sustain("Sustain", 0, 100, 2),
51 eEG2Release("Release", 0, 60, 3),
52 eEG2Controller("Controller"),
53 eEG2ControllerInvert("Controller invert"),
54 eEG2ControllerAttackInfluence("Controller attack influence", 0, 3),
55 eEG2ControllerDecayInfluence("Controller decay influence", 0, 3),
56 eEG2ControllerReleaseInfluence("Controller release influence", 0, 3),
57 eLFO2Frequency("Frequency", 0.1, 10, 2),
58 eLFO2InternalDepth("Internal depth", 0, 1200),
59 eLFO2ControlDepth("Control depth", 0, 1200),
60 eLFO2Controller("Controller"),
61 eLFO2FlipPhase("Flip phase"),
62 eLFO2Sync("Sync"),
63 eEG3Attack("Attack", 0, 10, 3),
64 eEG3Depth("Depth", -1200, 1200),
65 eLFO3Frequency("Frequency", 0.1, 10, 2),
66 eLFO3InternalDepth("Internal depth", 0, 1200),
67 eLFO3ControlDepth("Control depth", 0, 1200),
68 eLFO3Controller("Controller"),
69 eLFO3Sync("Sync"),
70 eVCFEnabled("Enabled"),
71 eVCFType("Type"),
72 eVCFCutoffController("Cutoff controller"),
73 eVCFCutoffControllerInvert("Cutoff controller invert"),
74 eVCFCutoff("Cutoff"),
75 eVCFVelocityCurve("Velocity curve"),
76 eVCFVelocityScale("Velocity scale"),
77 eVCFVelocityDynamicRange("Velocity dynamic range", 0, 4),
78 eVCFResonance("Resonance"),
79 eVCFResonanceDynamic("Resonance dynamic"),
80 eVCFResonanceController("Resonance controller"),
81 eVCFKeyboardTracking("Keyboard tracking"),
82 eVCFKeyboardTrackingBreakpoint("Keyboard tracking breakpoint"),
83 eVelocityResponseCurve("Velocity response curve"),
84 eVelocityResponseDepth("Velocity response depth", 0, 4),
85 eVelocityResponseCurveScaling("Velocity response curve scaling"),
86 eReleaseVelocityResponseCurve("Release velocity response curve"),
87 eReleaseVelocityResponseDepth("Release velocity response depth", 0, 4),
88 eReleaseTriggerDecay("Release trigger decay", 0, 8),
89 eCrossfade_in_start("Crossfade-in start"),
90 eCrossfade_in_end("Crossfade-in end"),
91 eCrossfade_out_start("Crossfade-out start"),
92 eCrossfade_out_end("Crossfade-out end"),
93 ePitchTrack("Pitch track"),
94 eDimensionBypass("Dimension bypass"),
95 ePan("Pan", -64, 63),
96 eSelfMask("Self mask"),
97 eAttenuationController("Attenuation controller"),
98 eInvertAttenuationController("Invert attenuation controller"),
99 eAttenuationControllerThreshold("Attenuation controller threshold"),
100 eChannelOffset("Channel offset", 0, 9),
101 eSustainDefeat("Sustain defeat"),
102 eMSDecode("MS decode"),
103 eSampleStartOffset("Sample start offset", 0, 2000),
104 eUnityNote("Unity note"),
105 eFineTune("Fine tune", -49, 50),
106 eGain("Gain", -96, 0, 2, -655360),
107 eGainPlus6("Gain +6dB", eGain, 6 * -655360),
108 eSampleLoopEnabled("Enabled"),
109 eSampleLoopStart("Loop start positon"),
110 eSampleLoopLength("Loop size"),
111 eSampleLoopType("Loop type"),
112 eSampleLoopInfinite("Infinite loop"),
113 eSampleLoopPlayCount("Playback count")
114 {
115 for (int i = 0 ; i < 7 ; i++) {
116 table[i] = new Gtk::Table(3, 1);
117 table[i]->set_col_spacings(7);
118 }
119
120 // set tooltips
121 eUnityNote.set_tip(
122 _("Note this sample is associated with (a.k.a. 'root note')")
123 );
124 eSampleStartOffset.set_tip(_("Sample position at which playback should be started"));
125 ePan.set_tip(_("Stereo balance (left/right)"));
126 eChannelOffset.set_tip(
127 _("Output channel where the audio signal should be routed to (0 - 9)")
128 );
129 ePitchTrack.set_tip(
130 _("If true: sample will be pitched according to the key position "
131 "(this would be disabled for drums for example)")
132 );
133 eSampleLoopEnabled.set_tip(_("If enabled: repeats to playback the sample"));
134 eSampleLoopStart.set_tip(
135 _("Start position within the sample (in sample points) of the area to "
136 "be looped")
137 );
138 eSampleLoopLength.set_tip(
139 _("Duration (in sample points) of the area to be looped")
140 );
141 eSampleLoopType.set_tip(
142 _("Direction in which the loop area in the sample should be played back")
143 );
144 eSampleLoopInfinite.set_tip(
145 _("Whether the loop area should be played back forever\n"
146 "Caution: this setting is stored on Sample side, thus is shared "
147 "among all dimension regions that use this sample!")
148 );
149 eSampleLoopPlayCount.set_tip(
150 _("How many times the loop area should be played back\n"
151 "Caution: this setting is stored on Sample side, thus is shared "
152 "among all dimension regions that use this sample!")
153 );
154
155 pageno = 0;
156 rowno = 0;
157 firstRowInBlock = 0;
158
159 addHeader(_("Mandatory Settings"));
160 addString("Sample", lSample, wSample);
161 //TODO: the following would break drag&drop: wSample->property_editable().set_value(false); or this: wSample->set_editable(false);
162 tooltips.set_tip(*wSample, _("Drop a sample here"));
163 addProp(eUnityNote);
164 addHeader(_("Optional Settings"));
165 addProp(eSampleStartOffset);
166 addProp(eChannelOffset);
167 addHeader("Loops");
168 addProp(eSampleLoopEnabled);
169 addProp(eSampleLoopStart);
170 addProp(eSampleLoopLength);
171 {
172 const char* choices[] = { "normal", "bidirectional", "backward", 0 };
173 static const uint32_t values[] = {
174 gig::loop_type_normal,
175 gig::loop_type_bidirectional,
176 gig::loop_type_backward
177 };
178 eSampleLoopType.set_choices(choices, values);
179 }
180 addProp(eSampleLoopType);
181 addProp(eSampleLoopInfinite);
182 addProp(eSampleLoopPlayCount);
183
184 nextPage();
185
186 addHeader(_("General Amplitude Settings"));
187 addProp(eGain);
188 addProp(eGainPlus6);
189 addProp(ePan);
190 addHeader(_("Amplitude Envelope (EG1)"));
191 addProp(eEG1PreAttack);
192 addProp(eEG1Attack);
193 addProp(eEG1Decay1);
194 addProp(eEG1Decay2);
195 addProp(eEG1InfiniteSustain);
196 addProp(eEG1Sustain);
197 addProp(eEG1Release);
198 addProp(eEG1Hold);
199 addProp(eEG1Controller);
200 addProp(eEG1ControllerInvert);
201 addProp(eEG1ControllerAttackInfluence);
202 addProp(eEG1ControllerDecayInfluence);
203 addProp(eEG1ControllerReleaseInfluence);
204
205 nextPage();
206
207 addHeader(_("Amplitude Oscillator (LFO1)"));
208 addProp(eLFO1Frequency);
209 addProp(eLFO1InternalDepth);
210 addProp(eLFO1ControlDepth);
211 {
212 const char* choices[] = { "internal", "modwheel", "breath",
213 "internal+modwheel", "internal+breath", 0 };
214 static const gig::lfo1_ctrl_t values[] = {
215 gig::lfo1_ctrl_internal,
216 gig::lfo1_ctrl_modwheel,
217 gig::lfo1_ctrl_breath,
218 gig::lfo1_ctrl_internal_modwheel,
219 gig::lfo1_ctrl_internal_breath
220 };
221 eLFO1Controller.set_choices(choices, values);
222 }
223 addProp(eLFO1Controller);
224 addProp(eLFO1FlipPhase);
225 addProp(eLFO1Sync);
226 addHeader("Crossfade");
227 addProp(eAttenuationController);
228 addProp(eInvertAttenuationController);
229 addProp(eAttenuationControllerThreshold);
230 addProp(eCrossfade_in_start);
231 addProp(eCrossfade_in_end);
232 addProp(eCrossfade_out_start);
233 addProp(eCrossfade_out_end);
234
235 nextPage();
236
237 addHeader(_("General Filter Settings"));
238 addProp(eVCFEnabled);
239 {
240 const char* choices[] = { "lowpass", "lowpassturbo", "bandpass",
241 "highpass", "bandreject", 0 };
242 static const gig::vcf_type_t values[] = {
243 gig::vcf_type_lowpass,
244 gig::vcf_type_lowpassturbo,
245 gig::vcf_type_bandpass,
246 gig::vcf_type_highpass,
247 gig::vcf_type_bandreject
248 };
249 eVCFType.set_choices(choices, values);
250 }
251 addProp(eVCFType);
252 {
253 const char* choices[] = { "none", "none2", "modwheel", "effect1", "effect2",
254 "breath", "foot", "sustainpedal", "softpedal",
255 "genpurpose7", "genpurpose8", "aftertouch", 0 };
256 static const gig::vcf_cutoff_ctrl_t values[] = {
257 gig::vcf_cutoff_ctrl_none,
258 gig::vcf_cutoff_ctrl_none2,
259 gig::vcf_cutoff_ctrl_modwheel,
260 gig::vcf_cutoff_ctrl_effect1,
261 gig::vcf_cutoff_ctrl_effect2,
262 gig::vcf_cutoff_ctrl_breath,
263 gig::vcf_cutoff_ctrl_foot,
264 gig::vcf_cutoff_ctrl_sustainpedal,
265 gig::vcf_cutoff_ctrl_softpedal,
266 gig::vcf_cutoff_ctrl_genpurpose7,
267 gig::vcf_cutoff_ctrl_genpurpose8,
268 gig::vcf_cutoff_ctrl_aftertouch
269 };
270 eVCFCutoffController.set_choices(choices, values);
271 }
272 addProp(eVCFCutoffController);
273 addProp(eVCFCutoffControllerInvert);
274 addProp(eVCFCutoff);
275 const char* curve_type_texts[] = { "nonlinear", "linear", "special", 0 };
276 static const gig::curve_type_t curve_type_values[] = {
277 gig::curve_type_nonlinear,
278 gig::curve_type_linear,
279 gig::curve_type_special
280 };
281 eVCFVelocityCurve.set_choices(curve_type_texts, curve_type_values);
282 addProp(eVCFVelocityCurve);
283 addProp(eVCFVelocityScale);
284 addProp(eVCFVelocityDynamicRange);
285 addProp(eVCFResonance);
286 addProp(eVCFResonanceDynamic);
287 {
288 const char* choices[] = { "none", "genpurpose3", "genpurpose4",
289 "genpurpose5", "genpurpose6", 0 };
290 static const gig::vcf_res_ctrl_t values[] = {
291 gig::vcf_res_ctrl_none,
292 gig::vcf_res_ctrl_genpurpose3,
293 gig::vcf_res_ctrl_genpurpose4,
294 gig::vcf_res_ctrl_genpurpose5,
295 gig::vcf_res_ctrl_genpurpose6
296 };
297 eVCFResonanceController.set_choices(choices, values);
298 }
299 addProp(eVCFResonanceController);
300 addProp(eVCFKeyboardTracking);
301 addProp(eVCFKeyboardTrackingBreakpoint);
302
303 nextPage();
304
305 addHeader(_("Filter Cutoff Envelope (EG2)"));
306 addProp(eEG2PreAttack);
307 addProp(eEG2Attack);
308 addProp(eEG2Decay1);
309 addProp(eEG2Decay2);
310 addProp(eEG2InfiniteSustain);
311 addProp(eEG2Sustain);
312 addProp(eEG2Release);
313 addProp(eEG2Controller);
314 addProp(eEG2ControllerInvert);
315 addProp(eEG2ControllerAttackInfluence);
316 addProp(eEG2ControllerDecayInfluence);
317 addProp(eEG2ControllerReleaseInfluence);
318 addHeader(_("Filter Cutoff Oscillator (LFO2)"));
319 addProp(eLFO2Frequency);
320 addProp(eLFO2InternalDepth);
321 addProp(eLFO2ControlDepth);
322 {
323 const char* choices[] = { "internal", "modwheel", "foot",
324 "internal+modwheel", "internal+foot", 0 };
325 static const gig::lfo2_ctrl_t values[] = {
326 gig::lfo2_ctrl_internal,
327 gig::lfo2_ctrl_modwheel,
328 gig::lfo2_ctrl_foot,
329 gig::lfo2_ctrl_internal_modwheel,
330 gig::lfo2_ctrl_internal_foot
331 };
332 eLFO2Controller.set_choices(choices, values);
333 }
334 addProp(eLFO2Controller);
335 addProp(eLFO2FlipPhase);
336 addProp(eLFO2Sync);
337
338 nextPage();
339
340 addHeader(_("General Pitch Settings"));
341 addProp(eFineTune);
342 addProp(ePitchTrack);
343 addHeader(_("Pitch Envelope (EG3)"));
344 addProp(eEG3Attack);
345 addProp(eEG3Depth);
346 addHeader(_("Pitch Oscillator (LFO3)"));
347 addProp(eLFO3Frequency);
348 addProp(eLFO3InternalDepth);
349 addProp(eLFO3ControlDepth);
350 {
351 const char* choices[] = { "internal", "modwheel", "aftertouch",
352 "internal+modwheel", "internal+aftertouch", 0 };
353 static const gig::lfo3_ctrl_t values[] = {
354 gig::lfo3_ctrl_internal,
355 gig::lfo3_ctrl_modwheel,
356 gig::lfo3_ctrl_aftertouch,
357 gig::lfo3_ctrl_internal_modwheel,
358 gig::lfo3_ctrl_internal_aftertouch
359 };
360 eLFO3Controller.set_choices(choices, values);
361 }
362 addProp(eLFO3Controller);
363 addProp(eLFO3Sync);
364
365 nextPage();
366
367 eVelocityResponseCurve.set_choices(curve_type_texts, curve_type_values);
368 addProp(eVelocityResponseCurve);
369 addProp(eVelocityResponseDepth);
370 addProp(eVelocityResponseCurveScaling);
371 eReleaseVelocityResponseCurve.set_choices(curve_type_texts,
372 curve_type_values);
373 addProp(eReleaseVelocityResponseCurve);
374 addProp(eReleaseVelocityResponseDepth);
375 addProp(eReleaseTriggerDecay);
376 {
377 const char* choices[] = { "none", "effect4depth", "effect5depth", 0 };
378 static const gig::dim_bypass_ctrl_t values[] = {
379 gig::dim_bypass_ctrl_none,
380 gig::dim_bypass_ctrl_94,
381 gig::dim_bypass_ctrl_95
382 };
383 eDimensionBypass.set_choices(choices, values);
384 }
385 addProp(eDimensionBypass);
386 addProp(eSelfMask);
387 addProp(eSustainDefeat);
388 addProp(eMSDecode);
389
390 nextPage();
391
392
393 eEG1InfiniteSustain.signal_toggled().connect(
394 sigc::mem_fun(*this, &DimRegionEdit::EG1InfiniteSustain_toggled) );
395 eEG2InfiniteSustain.signal_toggled().connect(
396 sigc::mem_fun(*this, &DimRegionEdit::EG2InfiniteSustain_toggled) );
397 eEG1Controller.signal_changed().connect(
398 sigc::mem_fun(*this, &DimRegionEdit::EG1Controller_changed) );
399 eEG2Controller.signal_changed().connect(
400 sigc::mem_fun(*this, &DimRegionEdit::EG2Controller_changed) );
401 eLFO1Controller.signal_changed().connect(
402 sigc::mem_fun(*this, &DimRegionEdit::LFO1Controller_changed) );
403 eLFO2Controller.signal_changed().connect(
404 sigc::mem_fun(*this, &DimRegionEdit::LFO2Controller_changed) );
405 eLFO3Controller.signal_changed().connect(
406 sigc::mem_fun(*this, &DimRegionEdit::LFO3Controller_changed) );
407 eAttenuationController.signal_changed().connect(
408 sigc::mem_fun(*this, &DimRegionEdit::AttenuationController_changed) );
409 eVCFEnabled.signal_toggled().connect(
410 sigc::mem_fun(*this, &DimRegionEdit::VCFEnabled_toggled) );
411 eVCFCutoffController.signal_changed().connect(
412 sigc::mem_fun(*this, &DimRegionEdit::VCFCutoffController_changed) );
413 eVCFResonanceController.signal_changed().connect(
414 sigc::mem_fun(*this, &DimRegionEdit::VCFResonanceController_changed) );
415
416 eCrossfade_in_start.signal_changed_by_user().connect(
417 sigc::mem_fun(*this, &DimRegionEdit::crossfade1_changed));
418 eCrossfade_in_end.signal_changed_by_user().connect(
419 sigc::mem_fun(*this, &DimRegionEdit::crossfade2_changed));
420 eCrossfade_out_start.signal_changed_by_user().connect(
421 sigc::mem_fun(*this, &DimRegionEdit::crossfade3_changed));
422 eCrossfade_out_end.signal_changed_by_user().connect(
423 sigc::mem_fun(*this, &DimRegionEdit::crossfade4_changed));
424
425 eSampleLoopEnabled.signal_toggled().connect(
426 sigc::mem_fun(*this, &DimRegionEdit::loop_enabled_toggled));
427 eSampleLoopStart.signal_changed_by_user().connect(
428 sigc::mem_fun(*this, &DimRegionEdit::updateLoopElements));
429 eSampleLoopLength.signal_changed_by_user().connect(
430 sigc::mem_fun(*this, &DimRegionEdit::updateLoopElements));
431 eSampleLoopInfinite.signal_toggled().connect(
432 sigc::mem_fun(*this, &DimRegionEdit::loop_infinite_toggled));
433
434 append_page(*table[0], "Sample");
435 append_page(*table[1], "Amplitude (1)");
436 append_page(*table[2], "Amplitude (2)");
437 append_page(*table[3], "Filter (1)");
438 append_page(*table[4], "Filter (2)");
439 append_page(*table[5], "Pitch");
440 append_page(*table[6], "Misc");
441 }
442
443 DimRegionEdit::~DimRegionEdit()
444 {
445 }
446
447 void DimRegionEdit::addString(const char* labelText, Gtk::Label*& label,
448 Gtk::Entry*& widget)
449 {
450 label = new Gtk::Label(Glib::ustring(labelText) + ":");
451 label->set_alignment(Gtk::ALIGN_LEFT);
452
453 table[pageno]->attach(*label, 1, 2, rowno, rowno + 1,
454 Gtk::FILL, Gtk::SHRINK);
455
456 widget = new Gtk::Entry();
457
458 table[pageno]->attach(*widget, 2, 3, rowno, rowno + 1,
459 Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK);
460
461 rowno++;
462 }
463
464 void DimRegionEdit::addHeader(const char* text)
465 {
466 if (firstRowInBlock < rowno - 1)
467 {
468 Gtk::Label* filler = new Gtk::Label(" ");
469 table[pageno]->attach(*filler, 0, 1, firstRowInBlock, rowno,
470 Gtk::FILL, Gtk::SHRINK);
471 }
472 Glib::ustring str = "<b>";
473 str += text;
474 str += "</b>";
475 Gtk::Label* label = new Gtk::Label(str);
476 label->set_use_markup();
477 label->set_alignment(Gtk::ALIGN_LEFT);
478 table[pageno]->attach(*label, 0, 3, rowno, rowno + 1,
479 Gtk::FILL, Gtk::SHRINK);
480 rowno++;
481 firstRowInBlock = rowno;
482 }
483
484 void DimRegionEdit::nextPage()
485 {
486 if (firstRowInBlock < rowno - 1)
487 {
488 Gtk::Label* filler = new Gtk::Label(" ");
489 table[pageno]->attach(*filler, 0, 1, firstRowInBlock, rowno,
490 Gtk::FILL, Gtk::SHRINK);
491 }
492 pageno++;
493 rowno = 0;
494 firstRowInBlock = 0;
495 }
496
497 void DimRegionEdit::addProp(BoolEntry& boolentry)
498 {
499 table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1,
500 Gtk::FILL, Gtk::SHRINK);
501 rowno++;
502 boolentry.signal_changed_by_user().connect(dimreg_changed_signal.make_slot());
503 }
504
505 void DimRegionEdit::addProp(LabelWidget& prop)
506 {
507 table[pageno]->attach(prop.label, 1, 2, rowno, rowno + 1,
508 Gtk::FILL, Gtk::SHRINK);
509 table[pageno]->attach(prop.widget, 2, 3, rowno, rowno + 1,
510 Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK);
511 rowno++;
512 prop.signal_changed_by_user().connect(dimreg_changed_signal.make_slot());
513 }
514
515
516 void DimRegionEdit::set_dim_region(gig::DimensionRegion* d)
517 {
518 dimregion = d;
519
520 set_sensitive(d);
521 if (!d) return;
522
523 wSample->set_text(d->pSample ? d->pSample->pInfo->Name.c_str() : "NULL");
524 eEG1PreAttack.set_ptr(&d->EG1PreAttack);
525 eEG1Attack.set_ptr(&d->EG1Attack);
526 eEG1Decay1.set_ptr(&d->EG1Decay1);
527 eEG1Decay2.set_ptr(&d->EG1Decay2);
528 eEG1InfiniteSustain.set_ptr(&d->EG1InfiniteSustain);
529 eEG1Sustain.set_ptr(&d->EG1Sustain);
530 eEG1Release.set_ptr(&d->EG1Release);
531 eEG1Hold.set_ptr(&d->EG1Hold);
532 eEG1Controller.set_ptr(&d->EG1Controller);
533 eEG1ControllerInvert.set_ptr(&d->EG1ControllerInvert);
534 eEG1ControllerAttackInfluence.set_ptr(&d->EG1ControllerAttackInfluence);
535 eEG1ControllerDecayInfluence.set_ptr(&d->EG1ControllerDecayInfluence);
536 eEG1ControllerReleaseInfluence.set_ptr(&d->EG1ControllerReleaseInfluence);
537 eLFO1Frequency.set_ptr(&d->LFO1Frequency);
538 eLFO1InternalDepth.set_ptr(&d->LFO1InternalDepth);
539 eLFO1ControlDepth.set_ptr(&d->LFO1ControlDepth);
540 eLFO1Controller.set_ptr(&d->LFO1Controller);
541 eLFO1FlipPhase.set_ptr(&d->LFO1FlipPhase);
542 eLFO1Sync.set_ptr(&d->LFO1Sync);
543 eEG2PreAttack.set_ptr(&d->EG2PreAttack);
544 eEG2Attack.set_ptr(&d->EG2Attack);
545 eEG2Decay1.set_ptr(&d->EG2Decay1);
546 eEG2Decay2.set_ptr(&d->EG2Decay2);
547 eEG2InfiniteSustain.set_ptr(&d->EG2InfiniteSustain);
548 eEG2Sustain.set_ptr(&d->EG2Sustain);
549 eEG2Release.set_ptr(&d->EG2Release);
550 eEG2Controller.set_ptr(&d->EG2Controller);
551 eEG2ControllerInvert.set_ptr(&d->EG2ControllerInvert);
552 eEG2ControllerAttackInfluence.set_ptr(&d->EG2ControllerAttackInfluence);
553 eEG2ControllerDecayInfluence.set_ptr(&d->EG2ControllerDecayInfluence);
554 eEG2ControllerReleaseInfluence.set_ptr(&d->EG2ControllerReleaseInfluence);
555 eLFO2Frequency.set_ptr(&d->LFO2Frequency);
556 eLFO2InternalDepth.set_ptr(&d->LFO2InternalDepth);
557 eLFO2ControlDepth.set_ptr(&d->LFO2ControlDepth);
558 eLFO2Controller.set_ptr(&d->LFO2Controller);
559 eLFO2FlipPhase.set_ptr(&d->LFO2FlipPhase);
560 eLFO2Sync.set_ptr(&d->LFO2Sync);
561 eEG3Attack.set_ptr(&d->EG3Attack);
562 eEG3Depth.set_ptr(&d->EG3Depth);
563 eLFO3Frequency.set_ptr(&d->LFO3Frequency);
564 eLFO3InternalDepth.set_ptr(&d->LFO3InternalDepth);
565 eLFO3ControlDepth.set_ptr(&d->LFO3ControlDepth);
566 eLFO3Controller.set_ptr(&d->LFO3Controller);
567 eLFO3Sync.set_ptr(&d->LFO3Sync);
568 eVCFEnabled.set_ptr(&d->VCFEnabled);
569 eVCFType.set_ptr(&d->VCFType);
570 eVCFCutoffController.set_ptr(&d->VCFCutoffController);
571 eVCFCutoffControllerInvert.set_ptr(&d->VCFCutoffControllerInvert);
572 eVCFCutoff.set_ptr(&d->VCFCutoff);
573 eVCFVelocityCurve.set_ptr(&d->VCFVelocityCurve);
574 eVCFVelocityScale.set_ptr(&d->VCFVelocityScale);
575 eVCFVelocityDynamicRange.set_ptr(&d->VCFVelocityDynamicRange);
576 eVCFResonance.set_ptr(&d->VCFResonance);
577 eVCFResonanceDynamic.set_ptr(&d->VCFResonanceDynamic);
578 eVCFResonanceController.set_ptr(&d->VCFResonanceController);
579 eVCFKeyboardTracking.set_ptr(&d->VCFKeyboardTracking);
580 eVCFKeyboardTrackingBreakpoint.set_ptr(&d->VCFKeyboardTrackingBreakpoint);
581 eVelocityResponseCurve.set_ptr(&d->VelocityResponseCurve);
582 eVelocityResponseDepth.set_ptr(&d->VelocityResponseDepth);
583 eVelocityResponseCurveScaling.set_ptr(&d->VelocityResponseCurveScaling);
584 eReleaseVelocityResponseCurve.set_ptr(&d->ReleaseVelocityResponseCurve);
585 eReleaseVelocityResponseDepth.set_ptr(&d->ReleaseVelocityResponseDepth);
586 eReleaseTriggerDecay.set_ptr(&d->ReleaseTriggerDecay);
587
588 eCrossfade_in_start.set_ptr(0);
589 eCrossfade_in_end.set_ptr(0);
590 eCrossfade_out_start.set_ptr(0);
591 eCrossfade_out_end.set_ptr(0);
592 eCrossfade_in_start.set_ptr(&d->Crossfade.in_start);
593 eCrossfade_in_end.set_ptr(&d->Crossfade.in_end);
594 eCrossfade_out_start.set_ptr(&d->Crossfade.out_start);
595 eCrossfade_out_end.set_ptr(&d->Crossfade.out_end);
596
597 ePitchTrack.set_ptr(&d->PitchTrack);
598 eDimensionBypass.set_ptr(&d->DimensionBypass);
599 ePan.set_ptr(&d->Pan);
600 eSelfMask.set_ptr(&d->SelfMask);
601 eAttenuationController.set_ptr(&d->AttenuationController);
602 eInvertAttenuationController.set_ptr(&d->InvertAttenuationController);
603 eAttenuationControllerThreshold.set_ptr(&d->AttenuationControllerThreshold);
604 eChannelOffset.set_ptr(&d->ChannelOffset);
605 eSustainDefeat.set_ptr(&d->SustainDefeat);
606 eMSDecode.set_ptr(&d->MSDecode);
607 eSampleStartOffset.set_ptr(&d->SampleStartOffset);
608 eUnityNote.set_ptr(&d->UnityNote);
609 eFineTune.set_ptr(&d->FineTune);
610 eGain.set_ptr(&d->Gain);
611 eGainPlus6.set_ptr(&d->Gain);
612
613 eSampleLoopEnabled.set_active(d->SampleLoops);
614 updateLoopElements();
615
616 VCFEnabled_toggled();
617 }
618
619 void DimRegionEdit::VCFEnabled_toggled()
620 {
621 bool sensitive = eVCFEnabled.get_active();
622 eVCFType.set_sensitive(sensitive);
623 eVCFCutoffController.set_sensitive(sensitive);
624 eVCFVelocityCurve.set_sensitive(sensitive);
625 eVCFVelocityScale.set_sensitive(sensitive);
626 eVCFVelocityDynamicRange.set_sensitive(sensitive);
627 eVCFResonance.set_sensitive(sensitive);
628 eVCFResonanceController.set_sensitive(sensitive);
629 eVCFKeyboardTracking.set_sensitive(sensitive);
630 eVCFKeyboardTrackingBreakpoint.set_sensitive(sensitive);
631 eEG2PreAttack.set_sensitive(sensitive);
632 eEG2Attack.set_sensitive(sensitive);
633 eEG2Decay1.set_sensitive(sensitive);
634 eEG2InfiniteSustain.set_sensitive(sensitive);
635 eEG2Sustain.set_sensitive(sensitive);
636 eEG2Release.set_sensitive(sensitive);
637 eEG2Controller.set_sensitive(sensitive);
638 eEG2ControllerAttackInfluence.set_sensitive(sensitive);
639 eEG2ControllerDecayInfluence.set_sensitive(sensitive);
640 eEG2ControllerReleaseInfluence.set_sensitive(sensitive);
641 eLFO2Frequency.set_sensitive(sensitive);
642 eLFO2InternalDepth.set_sensitive(sensitive);
643 eLFO2ControlDepth.set_sensitive(sensitive);
644 eLFO2Controller.set_sensitive(sensitive);
645 eLFO2FlipPhase.set_sensitive(sensitive);
646 eLFO2Sync.set_sensitive(sensitive);
647 if (sensitive) {
648 VCFCutoffController_changed();
649 VCFResonanceController_changed();
650 EG2InfiniteSustain_toggled();
651 EG2Controller_changed();
652 LFO2Controller_changed();
653 } else {
654 eVCFCutoffControllerInvert.set_sensitive(false);
655 eVCFCutoff.set_sensitive(false);
656 eVCFResonanceDynamic.set_sensitive(false);
657 eVCFResonance.set_sensitive(false);
658 eEG2Decay2.set_sensitive(false);
659 eEG2ControllerInvert.set_sensitive(false);
660 eLFO2InternalDepth.set_sensitive(false);
661 eLFO2ControlDepth.set_sensitive(false);
662 }
663 }
664
665 void DimRegionEdit::VCFCutoffController_changed()
666 {
667 int rowno = eVCFCutoffController.get_active_row_number();
668 bool hasController = rowno != 0 && rowno != 1;
669
670 eVCFCutoffControllerInvert.set_sensitive(hasController);
671 eVCFCutoff.set_sensitive(!hasController);
672 eVCFResonanceDynamic.set_sensitive(!hasController);
673 eVCFVelocityScale.label.set_text(hasController ? "Minimum cutoff:" :
674 "Velocity scale:");
675 }
676
677 void DimRegionEdit::VCFResonanceController_changed()
678 {
679 bool hasController = eVCFResonanceController.get_active_row_number() != 0;
680 eVCFResonance.set_sensitive(!hasController);
681 }
682
683 void DimRegionEdit::EG1InfiniteSustain_toggled()
684 {
685 bool infSus = eEG1InfiniteSustain.get_active();
686 eEG1Decay2.set_sensitive(!infSus);
687 }
688
689 void DimRegionEdit::EG2InfiniteSustain_toggled()
690 {
691 bool infSus = eEG2InfiniteSustain.get_active();
692 eEG2Decay2.set_sensitive(!infSus);
693 }
694
695 void DimRegionEdit::EG1Controller_changed()
696 {
697 bool hasController = eEG1Controller.get_active_row_number() != 0;
698 eEG1ControllerInvert.set_sensitive(hasController);
699 }
700
701 void DimRegionEdit::EG2Controller_changed()
702 {
703 bool hasController = eEG2Controller.get_active_row_number() != 0;
704 eEG2ControllerInvert.set_sensitive(hasController);
705 }
706
707 void DimRegionEdit::AttenuationController_changed()
708 {
709 bool hasController = eAttenuationController.get_active_row_number() != 0;
710 eInvertAttenuationController.set_sensitive(hasController);
711 eAttenuationControllerThreshold.set_sensitive(hasController);
712 eCrossfade_in_start.set_sensitive(hasController);
713 eCrossfade_in_end.set_sensitive(hasController);
714 eCrossfade_out_start.set_sensitive(hasController);
715 eCrossfade_out_end.set_sensitive(hasController);
716 }
717
718 void DimRegionEdit::LFO1Controller_changed()
719 {
720 int rowno = eLFO1Controller.get_active_row_number();
721 eLFO1ControlDepth.set_sensitive(rowno != 0);
722 eLFO1InternalDepth.set_sensitive(rowno != 1 && rowno != 2);
723 }
724
725 void DimRegionEdit::LFO2Controller_changed()
726 {
727 int rowno = eLFO2Controller.get_active_row_number();
728 eLFO2ControlDepth.set_sensitive(rowno != 0);
729 eLFO2InternalDepth.set_sensitive(rowno != 1 && rowno != 2);
730 }
731
732 void DimRegionEdit::LFO3Controller_changed()
733 {
734 int rowno = eLFO3Controller.get_active_row_number();
735 eLFO3ControlDepth.set_sensitive(rowno != 0);
736 eLFO3InternalDepth.set_sensitive(rowno != 1 && rowno != 2);
737 }
738
739 void DimRegionEdit::crossfade1_changed()
740 {
741 double c1 = eCrossfade_in_start.get_value();
742 double c2 = eCrossfade_in_end.get_value();
743 if (c1 > c2) eCrossfade_in_end.set_value(c1);
744 }
745
746 void DimRegionEdit::crossfade2_changed()
747 {
748 double c1 = eCrossfade_in_start.get_value();
749 double c2 = eCrossfade_in_end.get_value();
750 double c3 = eCrossfade_out_start.get_value();
751
752 if (c2 < c1) eCrossfade_in_start.set_value(c2);
753 if (c2 > c3) eCrossfade_out_start.set_value(c2);
754 }
755
756 void DimRegionEdit::crossfade3_changed()
757 {
758 double c2 = eCrossfade_in_end.get_value();
759 double c3 = eCrossfade_out_start.get_value();
760 double c4 = eCrossfade_out_end.get_value();
761
762 if (c3 < c2) eCrossfade_in_end.set_value(c3);
763 if (c3 > c4) eCrossfade_out_end.set_value(c3);
764 }
765
766 void DimRegionEdit::crossfade4_changed()
767 {
768 double c3 = eCrossfade_out_start.get_value();
769 double c4 = eCrossfade_out_end.get_value();
770
771 if (c4 < c3) eCrossfade_out_start.set_value(c4);
772 }
773
774 void DimRegionEdit::loop_enabled_toggled()
775 {
776 const bool active = eSampleLoopEnabled.get_active();
777 if (active) {
778 // create a new sample loop in case there is none yet
779 if (!dimregion->SampleLoops) {
780 DLS::sample_loop_t loop;
781 loop.LoopType = gig::loop_type_normal;
782 // loop the whole sample by default
783 loop.LoopStart = 0;
784 loop.LoopLength =
785 (dimregion->pSample) ? dimregion->pSample->GetSize() : 0;
786 dimregion->AddSampleLoop(&loop);
787 dimreg_changed_signal();
788 }
789 } else {
790 if (dimregion->SampleLoops) {
791 // delete ALL existing sample loops
792 while (dimregion->SampleLoops) {
793 dimregion->DeleteSampleLoop(&dimregion->pSampleLoops[0]);
794 }
795 dimreg_changed_signal();
796 }
797 }
798 updateLoopElements();
799 }
800
801 void DimRegionEdit::updateLoopElements()
802 {
803 const bool active = eSampleLoopEnabled.get_active();
804 eSampleLoopStart.set_sensitive(active);
805 eSampleLoopLength.set_sensitive(active);
806 eSampleLoopType.set_sensitive(active);
807 eSampleLoopInfinite.set_sensitive(active);
808 eSampleLoopStart.set_ptr(0);
809 eSampleLoopLength.set_ptr(0);
810 eSampleLoopPlayCount.set_ptr(0);
811
812 if (dimregion && dimregion->SampleLoops) {
813 eSampleLoopStart.set_ptr(&dimregion->pSampleLoops[0].LoopStart);
814 eSampleLoopLength.set_ptr(&dimregion->pSampleLoops[0].LoopLength);
815 eSampleLoopType.set_ptr(&dimregion->pSampleLoops[0].LoopType);
816 eSampleLoopInfinite.set_active(
817 dimregion->pSample && !dimregion->pSample->LoopPlayCount
818 );
819 // updated enabled state of loop play count widget
820 loop_infinite_toggled();
821
822 eSampleLoopPlayCount.set_ptr(
823 (dimregion->pSample) ? &dimregion->pSample->LoopPlayCount : 0
824 );
825
826 // sample loop shall never be longer than the actual sample size
827 eSampleLoopStart.set_upper(
828 (dimregion->pSample)
829 ? dimregion->pSample->GetSize() -
830 dimregion->pSampleLoops[0].LoopLength
831 : 0
832 );
833 eSampleLoopLength.set_upper(
834 (dimregion->pSample)
835 ? dimregion->pSample->GetSize() -
836 dimregion->pSampleLoops[0].LoopStart
837 : 0
838 );
839 } else { // no sample loop(s)
840 eSampleLoopType.set_ptr(0);
841 // updated enabled state of loop play count widget
842 loop_infinite_toggled();
843 }
844 }
845
846 void DimRegionEdit::loop_infinite_toggled() {
847 eSampleLoopPlayCount.set_sensitive(
848 !eSampleLoopInfinite.get_active() &&
849 eSampleLoopEnabled.get_active()
850 );
851 if (eSampleLoopInfinite.get_active())
852 eSampleLoopPlayCount.set_value(0);
853 else if (!eSampleLoopPlayCount.get_value())
854 eSampleLoopPlayCount.set_value(1);
855 }

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