/[svn]/gigedit/trunk/src/gigedit/dimregionedit.cpp
ViewVC logotype

Contents of /gigedit/trunk/src/gigedit/dimregionedit.cpp

Parent Directory Parent Directory | Revision Log Revision Log


Revision 1339 - (show annotations) (download)
Mon Sep 10 19:56:26 2007 UTC (16 years, 6 months ago) by schoenebeck
File size: 35215 byte(s)
* bugfix: signals triggered before and after sensible modifications didn't
  ever make it to the outer world (i.e. to LinuxSampler)

1 /*
2 * Copyright (C) 2006, 2007 Andreas Persson
3 *
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License as
6 * published by the Free Software Foundation; either version 2, or (at
7 * your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with program; see the file COPYING. If not, write to the Free
16 * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
17 * 02110-1301 USA.
18 */
19
20 #include "dimregionedit.h"
21
22 #include <libintl.h>
23 #define _(String) gettext(String)
24
25 DimRegionEdit::DimRegionEdit() :
26 eEG1PreAttack("Pre-attack", 0, 100, 2),
27 eEG1Attack("Attack", 0, 60, 3),
28 eEG1Decay1("Decay 1", 0.005, 60, 3),
29 eEG1Decay2("Decay 2", 0, 60, 3),
30 eEG1InfiniteSustain("Infinite sustain"),
31 eEG1Sustain("Sustain", 0, 100, 2),
32 eEG1Release("Release", 0, 60, 3),
33 eEG1Hold("Hold"),
34 eEG1Controller("Controller"),
35 eEG1ControllerInvert("Controller invert"),
36 eEG1ControllerAttackInfluence("Controller attack influence", 0, 3),
37 eEG1ControllerDecayInfluence("Controller decay influence", 0, 3),
38 eEG1ControllerReleaseInfluence("Controller release influence", 0, 3),
39 eLFO1Frequency("Frequency", 0.1, 10, 2),
40 eLFO1InternalDepth("Internal depth", 0, 1200),
41 eLFO1ControlDepth("Control depth", 0, 1200),
42 eLFO1Controller("Controller"),
43 eLFO1FlipPhase("Flip phase"),
44 eLFO1Sync("Sync"),
45 eEG2PreAttack("Pre-attack", 0, 100, 2),
46 eEG2Attack("Attack", 0, 60, 3),
47 eEG2Decay1("Decay 1", 0.005, 60, 3),
48 eEG2Decay2("Decay 2", 0, 60, 3),
49 eEG2InfiniteSustain("Infinite sustain"),
50 eEG2Sustain("Sustain", 0, 100, 2),
51 eEG2Release("Release", 0, 60, 3),
52 eEG2Controller("Controller"),
53 eEG2ControllerInvert("Controller invert"),
54 eEG2ControllerAttackInfluence("Controller attack influence", 0, 3),
55 eEG2ControllerDecayInfluence("Controller decay influence", 0, 3),
56 eEG2ControllerReleaseInfluence("Controller release influence", 0, 3),
57 eLFO2Frequency("Frequency", 0.1, 10, 2),
58 eLFO2InternalDepth("Internal depth", 0, 1200),
59 eLFO2ControlDepth("Control depth", 0, 1200),
60 eLFO2Controller("Controller"),
61 eLFO2FlipPhase("Flip phase"),
62 eLFO2Sync("Sync"),
63 eEG3Attack("Attack", 0, 10, 3),
64 eEG3Depth("Depth", -1200, 1200),
65 eLFO3Frequency("Frequency", 0.1, 10, 2),
66 eLFO3InternalDepth("Internal depth", 0, 1200),
67 eLFO3ControlDepth("Control depth", 0, 1200),
68 eLFO3Controller("Controller"),
69 eLFO3Sync("Sync"),
70 eVCFEnabled("Enabled"),
71 eVCFType("Type"),
72 eVCFCutoffController("Cutoff controller"),
73 eVCFCutoffControllerInvert("Cutoff controller invert"),
74 eVCFCutoff("Cutoff"),
75 eVCFVelocityCurve("Velocity curve"),
76 eVCFVelocityScale("Velocity scale"),
77 eVCFVelocityDynamicRange("Velocity dynamic range", 0, 4),
78 eVCFResonance("Resonance"),
79 eVCFResonanceDynamic("Resonance dynamic"),
80 eVCFResonanceController("Resonance controller"),
81 eVCFKeyboardTracking("Keyboard tracking"),
82 eVCFKeyboardTrackingBreakpoint("Keyboard tracking breakpoint"),
83 eVelocityResponseCurve("Velocity response curve"),
84 eVelocityResponseDepth("Velocity response depth", 0, 4),
85 eVelocityResponseCurveScaling("Velocity response curve scaling"),
86 eReleaseVelocityResponseCurve("Release velocity response curve"),
87 eReleaseVelocityResponseDepth("Release velocity response depth", 0, 4),
88 eReleaseTriggerDecay("Release trigger decay", 0, 8),
89 eCrossfade_in_start("Crossfade-in start"),
90 eCrossfade_in_end("Crossfade-in end"),
91 eCrossfade_out_start("Crossfade-out start"),
92 eCrossfade_out_end("Crossfade-out end"),
93 ePitchTrack("Pitch track"),
94 eDimensionBypass("Dimension bypass"),
95 ePan("Pan", -64, 63),
96 eSelfMask("Self mask"),
97 eAttenuationController("Attenuation controller"),
98 eInvertAttenuationController("Invert attenuation controller"),
99 eAttenuationControllerThreshold("Attenuation controller threshold"),
100 eChannelOffset("Channel offset", 0, 9),
101 eSustainDefeat("Sustain defeat"),
102 eMSDecode("MS decode"),
103 eSampleStartOffset("Sample start offset", 0, 2000),
104 eUnityNote("Unity note"),
105 eFineTune("Fine tune", -49, 50),
106 eGain("Gain", -96, 0, 2, -655360),
107 eGainPlus6("Gain +6dB", eGain, 6 * -655360),
108 eSampleLoopEnabled("Enabled"),
109 eSampleLoopStart("Loop start positon"),
110 eSampleLoopLength("Loop size"),
111 eSampleLoopType("Loop type"),
112 eSampleLoopInfinite("Infinite loop"),
113 eSampleLoopPlayCount("Playback count")
114 {
115 for (int i = 0 ; i < 7 ; i++) {
116 table[i] = new Gtk::Table(3, 1);
117 table[i]->set_col_spacings(7);
118 }
119
120 // set tooltips
121 eUnityNote.set_tip(
122 _("Note this sample is associated with (a.k.a. 'root note')")
123 );
124 eSampleStartOffset.set_tip(_("Sample position at which playback should be started"));
125 ePan.set_tip(_("Stereo balance (left/right)"));
126 eChannelOffset.set_tip(
127 _("Output channel where the audio signal should be routed to (0 - 9)")
128 );
129 ePitchTrack.set_tip(
130 _("If true: sample will be pitched according to the key position "
131 "(this would be disabled for drums for example)")
132 );
133 eSampleLoopEnabled.set_tip(_("If enabled: repeats to playback the sample"));
134 eSampleLoopStart.set_tip(
135 _("Start position within the sample (in sample points) of the area to "
136 "be looped")
137 );
138 eSampleLoopLength.set_tip(
139 _("Duration (in sample points) of the area to be looped")
140 );
141 eSampleLoopType.set_tip(
142 _("Direction in which the loop area in the sample should be played back")
143 );
144 eSampleLoopInfinite.set_tip(
145 _("Whether the loop area should be played back forever\n"
146 "Caution: this setting is stored on Sample side, thus is shared "
147 "among all dimension regions that use this sample!")
148 );
149 eSampleLoopPlayCount.set_tip(
150 _("How many times the loop area should be played back\n"
151 "Caution: this setting is stored on Sample side, thus is shared "
152 "among all dimension regions that use this sample!")
153 );
154
155 pageno = 0;
156 rowno = 0;
157 firstRowInBlock = 0;
158
159 addHeader(_("Mandatory Settings"));
160 addString("Sample", lSample, wSample);
161 //TODO: the following would break drag&drop: wSample->property_editable().set_value(false); or this: wSample->set_editable(false);
162 tooltips.set_tip(*wSample, _("Drop a sample here"));
163 addProp(eUnityNote);
164 addHeader(_("Optional Settings"));
165 addProp(eSampleStartOffset);
166 addProp(eChannelOffset);
167 addHeader("Loops");
168 addProp(eSampleLoopEnabled);
169 addProp(eSampleLoopStart);
170 addProp(eSampleLoopLength);
171 {
172 const char* choices[] = { "normal", "bidirectional", "backward", 0 };
173 static const uint32_t values[] = {
174 gig::loop_type_normal,
175 gig::loop_type_bidirectional,
176 gig::loop_type_backward
177 };
178 eSampleLoopType.set_choices(choices, values);
179 }
180 addProp(eSampleLoopType);
181 addProp(eSampleLoopInfinite);
182 addProp(eSampleLoopPlayCount);
183
184 nextPage();
185
186 addHeader(_("General Amplitude Settings"));
187 addProp(eGain);
188 addProp(eGainPlus6);
189 addProp(ePan);
190 addHeader(_("Amplitude Envelope (EG1)"));
191 addProp(eEG1PreAttack);
192 addProp(eEG1Attack);
193 addProp(eEG1Decay1);
194 addProp(eEG1Decay2);
195 addProp(eEG1InfiniteSustain);
196 addProp(eEG1Sustain);
197 addProp(eEG1Release);
198 addProp(eEG1Hold);
199 addProp(eEG1Controller);
200 addProp(eEG1ControllerInvert);
201 addProp(eEG1ControllerAttackInfluence);
202 addProp(eEG1ControllerDecayInfluence);
203 addProp(eEG1ControllerReleaseInfluence);
204
205 nextPage();
206
207 addHeader(_("Amplitude Oscillator (LFO1)"));
208 addProp(eLFO1Frequency);
209 addProp(eLFO1InternalDepth);
210 addProp(eLFO1ControlDepth);
211 {
212 const char* choices[] = { "internal", "modwheel", "breath",
213 "internal+modwheel", "internal+breath", 0 };
214 static const gig::lfo1_ctrl_t values[] = {
215 gig::lfo1_ctrl_internal,
216 gig::lfo1_ctrl_modwheel,
217 gig::lfo1_ctrl_breath,
218 gig::lfo1_ctrl_internal_modwheel,
219 gig::lfo1_ctrl_internal_breath
220 };
221 eLFO1Controller.set_choices(choices, values);
222 }
223 addProp(eLFO1Controller);
224 addProp(eLFO1FlipPhase);
225 addProp(eLFO1Sync);
226 addHeader("Crossfade");
227 addProp(eAttenuationController);
228 addProp(eInvertAttenuationController);
229 addProp(eAttenuationControllerThreshold);
230 addProp(eCrossfade_in_start);
231 addProp(eCrossfade_in_end);
232 addProp(eCrossfade_out_start);
233 addProp(eCrossfade_out_end);
234
235 nextPage();
236
237 addHeader(_("General Filter Settings"));
238 addProp(eVCFEnabled);
239 {
240 const char* choices[] = { "lowpass", "lowpassturbo", "bandpass",
241 "highpass", "bandreject", 0 };
242 static const gig::vcf_type_t values[] = {
243 gig::vcf_type_lowpass,
244 gig::vcf_type_lowpassturbo,
245 gig::vcf_type_bandpass,
246 gig::vcf_type_highpass,
247 gig::vcf_type_bandreject
248 };
249 eVCFType.set_choices(choices, values);
250 }
251 addProp(eVCFType);
252 {
253 const char* choices[] = { "none", "none2", "modwheel", "effect1", "effect2",
254 "breath", "foot", "sustainpedal", "softpedal",
255 "genpurpose7", "genpurpose8", "aftertouch", 0 };
256 static const gig::vcf_cutoff_ctrl_t values[] = {
257 gig::vcf_cutoff_ctrl_none,
258 gig::vcf_cutoff_ctrl_none2,
259 gig::vcf_cutoff_ctrl_modwheel,
260 gig::vcf_cutoff_ctrl_effect1,
261 gig::vcf_cutoff_ctrl_effect2,
262 gig::vcf_cutoff_ctrl_breath,
263 gig::vcf_cutoff_ctrl_foot,
264 gig::vcf_cutoff_ctrl_sustainpedal,
265 gig::vcf_cutoff_ctrl_softpedal,
266 gig::vcf_cutoff_ctrl_genpurpose7,
267 gig::vcf_cutoff_ctrl_genpurpose8,
268 gig::vcf_cutoff_ctrl_aftertouch
269 };
270 eVCFCutoffController.set_choices(choices, values);
271 }
272 addProp(eVCFCutoffController);
273 addProp(eVCFCutoffControllerInvert);
274 addProp(eVCFCutoff);
275 const char* curve_type_texts[] = { "nonlinear", "linear", "special", 0 };
276 static const gig::curve_type_t curve_type_values[] = {
277 gig::curve_type_nonlinear,
278 gig::curve_type_linear,
279 gig::curve_type_special
280 };
281 eVCFVelocityCurve.set_choices(curve_type_texts, curve_type_values);
282 addProp(eVCFVelocityCurve);
283 addProp(eVCFVelocityScale);
284 addProp(eVCFVelocityDynamicRange);
285 addProp(eVCFResonance);
286 addProp(eVCFResonanceDynamic);
287 {
288 const char* choices[] = { "none", "genpurpose3", "genpurpose4",
289 "genpurpose5", "genpurpose6", 0 };
290 static const gig::vcf_res_ctrl_t values[] = {
291 gig::vcf_res_ctrl_none,
292 gig::vcf_res_ctrl_genpurpose3,
293 gig::vcf_res_ctrl_genpurpose4,
294 gig::vcf_res_ctrl_genpurpose5,
295 gig::vcf_res_ctrl_genpurpose6
296 };
297 eVCFResonanceController.set_choices(choices, values);
298 }
299 addProp(eVCFResonanceController);
300 addProp(eVCFKeyboardTracking);
301 addProp(eVCFKeyboardTrackingBreakpoint);
302
303 nextPage();
304
305 addHeader(_("Filter Cutoff Envelope (EG2)"));
306 addProp(eEG2PreAttack);
307 addProp(eEG2Attack);
308 addProp(eEG2Decay1);
309 addProp(eEG2Decay2);
310 addProp(eEG2InfiniteSustain);
311 addProp(eEG2Sustain);
312 addProp(eEG2Release);
313 addProp(eEG2Controller);
314 addProp(eEG2ControllerInvert);
315 addProp(eEG2ControllerAttackInfluence);
316 addProp(eEG2ControllerDecayInfluence);
317 addProp(eEG2ControllerReleaseInfluence);
318 addHeader(_("Filter Cutoff Oscillator (LFO2)"));
319 addProp(eLFO2Frequency);
320 addProp(eLFO2InternalDepth);
321 addProp(eLFO2ControlDepth);
322 {
323 const char* choices[] = { "internal", "modwheel", "foot",
324 "internal+modwheel", "internal+foot", 0 };
325 static const gig::lfo2_ctrl_t values[] = {
326 gig::lfo2_ctrl_internal,
327 gig::lfo2_ctrl_modwheel,
328 gig::lfo2_ctrl_foot,
329 gig::lfo2_ctrl_internal_modwheel,
330 gig::lfo2_ctrl_internal_foot
331 };
332 eLFO2Controller.set_choices(choices, values);
333 }
334 addProp(eLFO2Controller);
335 addProp(eLFO2FlipPhase);
336 addProp(eLFO2Sync);
337
338 nextPage();
339
340 addHeader(_("General Pitch Settings"));
341 addProp(eFineTune);
342 addProp(ePitchTrack);
343 addHeader(_("Pitch Envelope (EG3)"));
344 addProp(eEG3Attack);
345 addProp(eEG3Depth);
346 addHeader(_("Pitch Oscillator (LFO3)"));
347 addProp(eLFO3Frequency);
348 addProp(eLFO3InternalDepth);
349 addProp(eLFO3ControlDepth);
350 {
351 const char* choices[] = { "internal", "modwheel", "aftertouch",
352 "internal+modwheel", "internal+aftertouch", 0 };
353 static const gig::lfo3_ctrl_t values[] = {
354 gig::lfo3_ctrl_internal,
355 gig::lfo3_ctrl_modwheel,
356 gig::lfo3_ctrl_aftertouch,
357 gig::lfo3_ctrl_internal_modwheel,
358 gig::lfo3_ctrl_internal_aftertouch
359 };
360 eLFO3Controller.set_choices(choices, values);
361 }
362 addProp(eLFO3Controller);
363 addProp(eLFO3Sync);
364
365 nextPage();
366
367 eVelocityResponseCurve.set_choices(curve_type_texts, curve_type_values);
368 addProp(eVelocityResponseCurve);
369 addProp(eVelocityResponseDepth);
370 addProp(eVelocityResponseCurveScaling);
371 eReleaseVelocityResponseCurve.set_choices(curve_type_texts,
372 curve_type_values);
373 addProp(eReleaseVelocityResponseCurve);
374 addProp(eReleaseVelocityResponseDepth);
375 addProp(eReleaseTriggerDecay);
376 {
377 const char* choices[] = { "none", "effect4depth", "effect5depth", 0 };
378 static const gig::dim_bypass_ctrl_t values[] = {
379 gig::dim_bypass_ctrl_none,
380 gig::dim_bypass_ctrl_94,
381 gig::dim_bypass_ctrl_95
382 };
383 eDimensionBypass.set_choices(choices, values);
384 }
385 addProp(eDimensionBypass);
386 addProp(eSelfMask);
387 addProp(eSustainDefeat);
388 addProp(eMSDecode);
389
390 nextPage();
391
392
393 eEG1InfiniteSustain.signal_toggled().connect(
394 sigc::mem_fun(*this, &DimRegionEdit::EG1InfiniteSustain_toggled) );
395 eEG2InfiniteSustain.signal_toggled().connect(
396 sigc::mem_fun(*this, &DimRegionEdit::EG2InfiniteSustain_toggled) );
397 eEG1Controller.signal_changed().connect(
398 sigc::mem_fun(*this, &DimRegionEdit::EG1Controller_changed) );
399 eEG2Controller.signal_changed().connect(
400 sigc::mem_fun(*this, &DimRegionEdit::EG2Controller_changed) );
401 eLFO1Controller.signal_changed().connect(
402 sigc::mem_fun(*this, &DimRegionEdit::LFO1Controller_changed) );
403 eLFO2Controller.signal_changed().connect(
404 sigc::mem_fun(*this, &DimRegionEdit::LFO2Controller_changed) );
405 eLFO3Controller.signal_changed().connect(
406 sigc::mem_fun(*this, &DimRegionEdit::LFO3Controller_changed) );
407 eAttenuationController.signal_changed().connect(
408 sigc::mem_fun(*this, &DimRegionEdit::AttenuationController_changed) );
409 eVCFEnabled.signal_toggled().connect(
410 sigc::mem_fun(*this, &DimRegionEdit::VCFEnabled_toggled) );
411 eVCFCutoffController.signal_changed().connect(
412 sigc::mem_fun(*this, &DimRegionEdit::VCFCutoffController_changed) );
413 eVCFResonanceController.signal_changed().connect(
414 sigc::mem_fun(*this, &DimRegionEdit::VCFResonanceController_changed) );
415
416 eCrossfade_in_start.signal_changed_by_user().connect(
417 sigc::mem_fun(*this, &DimRegionEdit::crossfade1_changed));
418 eCrossfade_in_end.signal_changed_by_user().connect(
419 sigc::mem_fun(*this, &DimRegionEdit::crossfade2_changed));
420 eCrossfade_out_start.signal_changed_by_user().connect(
421 sigc::mem_fun(*this, &DimRegionEdit::crossfade3_changed));
422 eCrossfade_out_end.signal_changed_by_user().connect(
423 sigc::mem_fun(*this, &DimRegionEdit::crossfade4_changed));
424
425 eSampleLoopEnabled.signal_toggled().connect(
426 sigc::mem_fun(*this, &DimRegionEdit::loop_enabled_toggled));
427 eSampleLoopStart.signal_changed_by_user().connect(
428 sigc::mem_fun(*this, &DimRegionEdit::updateLoopElements));
429 eSampleLoopLength.signal_changed_by_user().connect(
430 sigc::mem_fun(*this, &DimRegionEdit::updateLoopElements));
431 eSampleLoopInfinite.signal_toggled().connect(
432 sigc::mem_fun(*this, &DimRegionEdit::loop_infinite_toggled));
433
434 append_page(*table[0], "Sample");
435 append_page(*table[1], "Amplitude (1)");
436 append_page(*table[2], "Amplitude (2)");
437 append_page(*table[3], "Filter (1)");
438 append_page(*table[4], "Filter (2)");
439 append_page(*table[5], "Pitch");
440 append_page(*table[6], "Misc");
441 }
442
443 DimRegionEdit::~DimRegionEdit()
444 {
445 }
446
447 void DimRegionEdit::addString(const char* labelText, Gtk::Label*& label,
448 Gtk::Entry*& widget)
449 {
450 label = new Gtk::Label(Glib::ustring(labelText) + ":");
451 label->set_alignment(Gtk::ALIGN_LEFT);
452
453 table[pageno]->attach(*label, 1, 2, rowno, rowno + 1,
454 Gtk::FILL, Gtk::SHRINK);
455
456 widget = new Gtk::Entry();
457
458 table[pageno]->attach(*widget, 2, 3, rowno, rowno + 1,
459 Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK);
460
461 rowno++;
462 }
463
464 void DimRegionEdit::addHeader(const char* text)
465 {
466 if (firstRowInBlock < rowno - 1)
467 {
468 Gtk::Label* filler = new Gtk::Label(" ");
469 table[pageno]->attach(*filler, 0, 1, firstRowInBlock, rowno,
470 Gtk::FILL, Gtk::SHRINK);
471 }
472 Glib::ustring str = "<b>";
473 str += text;
474 str += "</b>";
475 Gtk::Label* label = new Gtk::Label(str);
476 label->set_use_markup();
477 label->set_alignment(Gtk::ALIGN_LEFT);
478 table[pageno]->attach(*label, 0, 3, rowno, rowno + 1,
479 Gtk::FILL, Gtk::SHRINK);
480 rowno++;
481 firstRowInBlock = rowno;
482 }
483
484 void DimRegionEdit::nextPage()
485 {
486 if (firstRowInBlock < rowno - 1)
487 {
488 Gtk::Label* filler = new Gtk::Label(" ");
489 table[pageno]->attach(*filler, 0, 1, firstRowInBlock, rowno,
490 Gtk::FILL, Gtk::SHRINK);
491 }
492 pageno++;
493 rowno = 0;
494 firstRowInBlock = 0;
495 }
496
497 void DimRegionEdit::addProp(BoolEntry& boolentry)
498 {
499 table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1,
500 Gtk::FILL, Gtk::SHRINK);
501 rowno++;
502 boolentry.signal_changed_by_user().connect(
503 sigc::bind(dimreg_changed_signal.make_slot(), sigc::ref(this->dimregion))
504 );
505 }
506
507 void DimRegionEdit::addProp(BoolEntryPlus6& boolentry)
508 {
509 table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1,
510 Gtk::FILL, Gtk::SHRINK);
511 rowno++;
512 boolentry.signal_changed_by_user().connect(
513 sigc::bind(dimreg_changed_signal.make_slot(), sigc::ref(this->dimregion))
514 );
515 }
516
517 void DimRegionEdit::addProp(LabelWidget& prop)
518 {
519 table[pageno]->attach(prop.label, 1, 2, rowno, rowno + 1,
520 Gtk::FILL, Gtk::SHRINK);
521 table[pageno]->attach(prop.widget, 2, 3, rowno, rowno + 1,
522 Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK);
523 rowno++;
524 prop.signal_changed_by_user().connect(
525 sigc::bind(dimreg_changed_signal.make_slot(), sigc::ref(this->dimregion))
526 );
527 }
528
529
530 void DimRegionEdit::set_dim_region(gig::DimensionRegion* d)
531 {
532 dimregion = d;
533
534 set_sensitive(d);
535 if (!d) return;
536
537 wSample->set_text(d->pSample ? d->pSample->pInfo->Name.c_str() : "NULL");
538 eEG1PreAttack.set_ptr(&d->EG1PreAttack);
539 eEG1Attack.set_ptr(&d->EG1Attack);
540 eEG1Decay1.set_ptr(&d->EG1Decay1);
541 eEG1Decay2.set_ptr(&d->EG1Decay2);
542 eEG1InfiniteSustain.set_ptr(&d->EG1InfiniteSustain);
543 eEG1Sustain.set_ptr(&d->EG1Sustain);
544 eEG1Release.set_ptr(&d->EG1Release);
545 eEG1Hold.set_ptr(&d->EG1Hold);
546 eEG1Controller.set_ptr(&d->EG1Controller);
547 eEG1ControllerInvert.set_ptr(&d->EG1ControllerInvert);
548 eEG1ControllerAttackInfluence.set_ptr(&d->EG1ControllerAttackInfluence);
549 eEG1ControllerDecayInfluence.set_ptr(&d->EG1ControllerDecayInfluence);
550 eEG1ControllerReleaseInfluence.set_ptr(&d->EG1ControllerReleaseInfluence);
551 eLFO1Frequency.set_ptr(&d->LFO1Frequency);
552 eLFO1InternalDepth.set_ptr(&d->LFO1InternalDepth);
553 eLFO1ControlDepth.set_ptr(&d->LFO1ControlDepth);
554 eLFO1Controller.set_ptr(&d->LFO1Controller);
555 eLFO1FlipPhase.set_ptr(&d->LFO1FlipPhase);
556 eLFO1Sync.set_ptr(&d->LFO1Sync);
557 eEG2PreAttack.set_ptr(&d->EG2PreAttack);
558 eEG2Attack.set_ptr(&d->EG2Attack);
559 eEG2Decay1.set_ptr(&d->EG2Decay1);
560 eEG2Decay2.set_ptr(&d->EG2Decay2);
561 eEG2InfiniteSustain.set_ptr(&d->EG2InfiniteSustain);
562 eEG2Sustain.set_ptr(&d->EG2Sustain);
563 eEG2Release.set_ptr(&d->EG2Release);
564 eEG2Controller.set_ptr(&d->EG2Controller);
565 eEG2ControllerInvert.set_ptr(&d->EG2ControllerInvert);
566 eEG2ControllerAttackInfluence.set_ptr(&d->EG2ControllerAttackInfluence);
567 eEG2ControllerDecayInfluence.set_ptr(&d->EG2ControllerDecayInfluence);
568 eEG2ControllerReleaseInfluence.set_ptr(&d->EG2ControllerReleaseInfluence);
569 eLFO2Frequency.set_ptr(&d->LFO2Frequency);
570 eLFO2InternalDepth.set_ptr(&d->LFO2InternalDepth);
571 eLFO2ControlDepth.set_ptr(&d->LFO2ControlDepth);
572 eLFO2Controller.set_ptr(&d->LFO2Controller);
573 eLFO2FlipPhase.set_ptr(&d->LFO2FlipPhase);
574 eLFO2Sync.set_ptr(&d->LFO2Sync);
575 eEG3Attack.set_ptr(&d->EG3Attack);
576 eEG3Depth.set_ptr(&d->EG3Depth);
577 eLFO3Frequency.set_ptr(&d->LFO3Frequency);
578 eLFO3InternalDepth.set_ptr(&d->LFO3InternalDepth);
579 eLFO3ControlDepth.set_ptr(&d->LFO3ControlDepth);
580 eLFO3Controller.set_ptr(&d->LFO3Controller);
581 eLFO3Sync.set_ptr(&d->LFO3Sync);
582 eVCFEnabled.set_ptr(&d->VCFEnabled);
583 eVCFType.set_ptr(&d->VCFType);
584 eVCFCutoffController.set_ptr(&d->VCFCutoffController);
585 eVCFCutoffControllerInvert.set_ptr(&d->VCFCutoffControllerInvert);
586 eVCFCutoff.set_ptr(&d->VCFCutoff);
587 eVCFVelocityCurve.set_ptr(&d->VCFVelocityCurve);
588 eVCFVelocityScale.set_ptr(&d->VCFVelocityScale);
589 eVCFVelocityDynamicRange.set_ptr(&d->VCFVelocityDynamicRange);
590 eVCFResonance.set_ptr(&d->VCFResonance);
591 eVCFResonanceDynamic.set_ptr(&d->VCFResonanceDynamic);
592 eVCFResonanceController.set_ptr(&d->VCFResonanceController);
593 eVCFKeyboardTracking.set_ptr(&d->VCFKeyboardTracking);
594 eVCFKeyboardTrackingBreakpoint.set_ptr(&d->VCFKeyboardTrackingBreakpoint);
595 eVelocityResponseCurve.set_ptr(&d->VelocityResponseCurve);
596 eVelocityResponseDepth.set_ptr(&d->VelocityResponseDepth);
597 eVelocityResponseCurveScaling.set_ptr(&d->VelocityResponseCurveScaling);
598 eReleaseVelocityResponseCurve.set_ptr(&d->ReleaseVelocityResponseCurve);
599 eReleaseVelocityResponseDepth.set_ptr(&d->ReleaseVelocityResponseDepth);
600 eReleaseTriggerDecay.set_ptr(&d->ReleaseTriggerDecay);
601
602 eCrossfade_in_start.set_ptr(0);
603 eCrossfade_in_end.set_ptr(0);
604 eCrossfade_out_start.set_ptr(0);
605 eCrossfade_out_end.set_ptr(0);
606 eCrossfade_in_start.set_ptr(&d->Crossfade.in_start);
607 eCrossfade_in_end.set_ptr(&d->Crossfade.in_end);
608 eCrossfade_out_start.set_ptr(&d->Crossfade.out_start);
609 eCrossfade_out_end.set_ptr(&d->Crossfade.out_end);
610
611 ePitchTrack.set_ptr(&d->PitchTrack);
612 eDimensionBypass.set_ptr(&d->DimensionBypass);
613 ePan.set_ptr(&d->Pan);
614 eSelfMask.set_ptr(&d->SelfMask);
615 eAttenuationController.set_ptr(&d->AttenuationController);
616 eInvertAttenuationController.set_ptr(&d->InvertAttenuationController);
617 eAttenuationControllerThreshold.set_ptr(&d->AttenuationControllerThreshold);
618 eChannelOffset.set_ptr(&d->ChannelOffset);
619 eSustainDefeat.set_ptr(&d->SustainDefeat);
620 eMSDecode.set_ptr(&d->MSDecode);
621 eSampleStartOffset.set_ptr(&d->SampleStartOffset);
622 eUnityNote.set_ptr(&d->UnityNote);
623 eFineTune.set_ptr(&d->FineTune);
624 eGain.set_ptr(&d->Gain);
625 eGainPlus6.set_ptr(&d->Gain);
626
627 eSampleLoopEnabled.set_active(d->SampleLoops);
628 updateLoopElements();
629
630 VCFEnabled_toggled();
631 }
632
633 void DimRegionEdit::VCFEnabled_toggled()
634 {
635 bool sensitive = eVCFEnabled.get_active();
636 eVCFType.set_sensitive(sensitive);
637 eVCFCutoffController.set_sensitive(sensitive);
638 eVCFVelocityCurve.set_sensitive(sensitive);
639 eVCFVelocityScale.set_sensitive(sensitive);
640 eVCFVelocityDynamicRange.set_sensitive(sensitive);
641 eVCFResonance.set_sensitive(sensitive);
642 eVCFResonanceController.set_sensitive(sensitive);
643 eVCFKeyboardTracking.set_sensitive(sensitive);
644 eVCFKeyboardTrackingBreakpoint.set_sensitive(sensitive);
645 eEG2PreAttack.set_sensitive(sensitive);
646 eEG2Attack.set_sensitive(sensitive);
647 eEG2Decay1.set_sensitive(sensitive);
648 eEG2InfiniteSustain.set_sensitive(sensitive);
649 eEG2Sustain.set_sensitive(sensitive);
650 eEG2Release.set_sensitive(sensitive);
651 eEG2Controller.set_sensitive(sensitive);
652 eEG2ControllerAttackInfluence.set_sensitive(sensitive);
653 eEG2ControllerDecayInfluence.set_sensitive(sensitive);
654 eEG2ControllerReleaseInfluence.set_sensitive(sensitive);
655 eLFO2Frequency.set_sensitive(sensitive);
656 eLFO2InternalDepth.set_sensitive(sensitive);
657 eLFO2ControlDepth.set_sensitive(sensitive);
658 eLFO2Controller.set_sensitive(sensitive);
659 eLFO2FlipPhase.set_sensitive(sensitive);
660 eLFO2Sync.set_sensitive(sensitive);
661 if (sensitive) {
662 VCFCutoffController_changed();
663 VCFResonanceController_changed();
664 EG2InfiniteSustain_toggled();
665 EG2Controller_changed();
666 LFO2Controller_changed();
667 } else {
668 eVCFCutoffControllerInvert.set_sensitive(false);
669 eVCFCutoff.set_sensitive(false);
670 eVCFResonanceDynamic.set_sensitive(false);
671 eVCFResonance.set_sensitive(false);
672 eEG2Decay2.set_sensitive(false);
673 eEG2ControllerInvert.set_sensitive(false);
674 eLFO2InternalDepth.set_sensitive(false);
675 eLFO2ControlDepth.set_sensitive(false);
676 }
677 }
678
679 void DimRegionEdit::VCFCutoffController_changed()
680 {
681 int rowno = eVCFCutoffController.get_active_row_number();
682 bool hasController = rowno != 0 && rowno != 1;
683
684 eVCFCutoffControllerInvert.set_sensitive(hasController);
685 eVCFCutoff.set_sensitive(!hasController);
686 eVCFResonanceDynamic.set_sensitive(!hasController);
687 eVCFVelocityScale.label.set_text(hasController ? "Minimum cutoff:" :
688 "Velocity scale:");
689 }
690
691 void DimRegionEdit::VCFResonanceController_changed()
692 {
693 bool hasController = eVCFResonanceController.get_active_row_number() != 0;
694 eVCFResonance.set_sensitive(!hasController);
695 }
696
697 void DimRegionEdit::EG1InfiniteSustain_toggled()
698 {
699 bool infSus = eEG1InfiniteSustain.get_active();
700 eEG1Decay2.set_sensitive(!infSus);
701 }
702
703 void DimRegionEdit::EG2InfiniteSustain_toggled()
704 {
705 bool infSus = eEG2InfiniteSustain.get_active();
706 eEG2Decay2.set_sensitive(!infSus);
707 }
708
709 void DimRegionEdit::EG1Controller_changed()
710 {
711 bool hasController = eEG1Controller.get_active_row_number() != 0;
712 eEG1ControllerInvert.set_sensitive(hasController);
713 }
714
715 void DimRegionEdit::EG2Controller_changed()
716 {
717 bool hasController = eEG2Controller.get_active_row_number() != 0;
718 eEG2ControllerInvert.set_sensitive(hasController);
719 }
720
721 void DimRegionEdit::AttenuationController_changed()
722 {
723 bool hasController = eAttenuationController.get_active_row_number() != 0;
724 eInvertAttenuationController.set_sensitive(hasController);
725 eAttenuationControllerThreshold.set_sensitive(hasController);
726 eCrossfade_in_start.set_sensitive(hasController);
727 eCrossfade_in_end.set_sensitive(hasController);
728 eCrossfade_out_start.set_sensitive(hasController);
729 eCrossfade_out_end.set_sensitive(hasController);
730 }
731
732 void DimRegionEdit::LFO1Controller_changed()
733 {
734 int rowno = eLFO1Controller.get_active_row_number();
735 eLFO1ControlDepth.set_sensitive(rowno != 0);
736 eLFO1InternalDepth.set_sensitive(rowno != 1 && rowno != 2);
737 }
738
739 void DimRegionEdit::LFO2Controller_changed()
740 {
741 int rowno = eLFO2Controller.get_active_row_number();
742 eLFO2ControlDepth.set_sensitive(rowno != 0);
743 eLFO2InternalDepth.set_sensitive(rowno != 1 && rowno != 2);
744 }
745
746 void DimRegionEdit::LFO3Controller_changed()
747 {
748 int rowno = eLFO3Controller.get_active_row_number();
749 eLFO3ControlDepth.set_sensitive(rowno != 0);
750 eLFO3InternalDepth.set_sensitive(rowno != 1 && rowno != 2);
751 }
752
753 void DimRegionEdit::crossfade1_changed()
754 {
755 double c1 = eCrossfade_in_start.get_value();
756 double c2 = eCrossfade_in_end.get_value();
757 if (c1 > c2) eCrossfade_in_end.set_value(c1);
758 }
759
760 void DimRegionEdit::crossfade2_changed()
761 {
762 double c1 = eCrossfade_in_start.get_value();
763 double c2 = eCrossfade_in_end.get_value();
764 double c3 = eCrossfade_out_start.get_value();
765
766 if (c2 < c1) eCrossfade_in_start.set_value(c2);
767 if (c2 > c3) eCrossfade_out_start.set_value(c2);
768 }
769
770 void DimRegionEdit::crossfade3_changed()
771 {
772 double c2 = eCrossfade_in_end.get_value();
773 double c3 = eCrossfade_out_start.get_value();
774 double c4 = eCrossfade_out_end.get_value();
775
776 if (c3 < c2) eCrossfade_in_end.set_value(c3);
777 if (c3 > c4) eCrossfade_out_end.set_value(c3);
778 }
779
780 void DimRegionEdit::crossfade4_changed()
781 {
782 double c3 = eCrossfade_out_start.get_value();
783 double c4 = eCrossfade_out_end.get_value();
784
785 if (c4 < c3) eCrossfade_out_start.set_value(c4);
786 }
787
788 void DimRegionEdit::loop_enabled_toggled()
789 {
790 const bool active = eSampleLoopEnabled.get_active();
791 if (active) {
792 // create a new sample loop in case there is none yet
793 if (!dimregion->SampleLoops) {
794 DLS::sample_loop_t loop;
795 loop.LoopType = gig::loop_type_normal;
796 // loop the whole sample by default
797 loop.LoopStart = 0;
798 loop.LoopLength =
799 (dimregion->pSample) ? dimregion->pSample->GetSize() : 0;
800 dimreg_to_be_changed_signal.emit(dimregion);
801 dimregion->AddSampleLoop(&loop);
802 dimreg_changed_signal.emit(dimregion);
803 }
804 } else {
805 if (dimregion->SampleLoops) {
806 dimreg_to_be_changed_signal.emit(dimregion);
807 // delete ALL existing sample loops
808 while (dimregion->SampleLoops) {
809 dimregion->DeleteSampleLoop(&dimregion->pSampleLoops[0]);
810 }
811 dimreg_changed_signal.emit(dimregion);
812 }
813 }
814 updateLoopElements();
815 }
816
817 void DimRegionEdit::updateLoopElements()
818 {
819 const bool active = eSampleLoopEnabled.get_active();
820 eSampleLoopStart.set_sensitive(active);
821 eSampleLoopLength.set_sensitive(active);
822 eSampleLoopType.set_sensitive(active);
823 eSampleLoopInfinite.set_sensitive(active && dimregion && dimregion->pSample);
824 eSampleLoopStart.set_ptr(0);
825 eSampleLoopLength.set_ptr(0);
826 eSampleLoopPlayCount.set_ptr(0);
827
828 if (dimregion && dimregion->SampleLoops) {
829 eSampleLoopStart.set_ptr(&dimregion->pSampleLoops[0].LoopStart);
830 eSampleLoopLength.set_ptr(&dimregion->pSampleLoops[0].LoopLength);
831 eSampleLoopType.set_ptr(&dimregion->pSampleLoops[0].LoopType);
832 eSampleLoopInfinite.set_active(
833 dimregion->pSample && !dimregion->pSample->LoopPlayCount
834 );
835 // updated enabled state of loop play count widget
836 loop_infinite_toggled();
837
838 eSampleLoopPlayCount.set_ptr(
839 (dimregion->pSample) ? &dimregion->pSample->LoopPlayCount : 0
840 );
841
842 // sample loop shall never be longer than the actual sample size
843 eSampleLoopStart.set_upper(
844 (dimregion->pSample)
845 ? dimregion->pSample->SamplesTotal -
846 dimregion->pSampleLoops[0].LoopLength
847 : 0
848 );
849 eSampleLoopLength.set_upper(
850 (dimregion->pSample)
851 ? dimregion->pSample->SamplesTotal -
852 dimregion->pSampleLoops[0].LoopStart
853 : 0
854 );
855 } else { // no sample loop(s)
856 eSampleLoopType.set_ptr(0);
857 // updated enabled state of loop play count widget
858 loop_infinite_toggled();
859 }
860 }
861
862 void DimRegionEdit::loop_infinite_toggled() {
863 eSampleLoopPlayCount.set_sensitive(
864 dimregion && dimregion->pSample &&
865 !eSampleLoopInfinite.get_active() &&
866 eSampleLoopEnabled.get_active()
867 );
868 if (eSampleLoopInfinite.get_active())
869 eSampleLoopPlayCount.set_value(0);
870 else if (!eSampleLoopPlayCount.get_value())
871 eSampleLoopPlayCount.set_value(1);
872 }
873
874 bool DimRegionEdit::set_sample(gig::Sample* sample)
875 {
876 if (dimregion) {
877 //TODO: we should better move the code from MainWindow::on_sample_label_drop_drag_data_received() here
878
879 // currently commented because we're sending a similar signal in MainWindow::on_sample_label_drop_drag_data_received()
880 //dimreg_to_be_changed_signal.emit(dimregion);
881
882 gig::Sample* oldref = dimregion->pSample;
883 dimregion->pSample = sample;
884
885 // copy sample information from Sample to DimensionRegion
886
887 dimregion->UnityNote = sample->MIDIUnityNote;
888 dimregion->FineTune = sample->FineTune;
889
890 int loops = sample->Loops ? 1 : 0;
891 while (dimregion->SampleLoops > loops) {
892 dimregion->DeleteSampleLoop(&dimregion->pSampleLoops[0]);
893 }
894 while (dimregion->SampleLoops < sample->Loops) {
895 DLS::sample_loop_t loop;
896 dimregion->AddSampleLoop(&loop);
897 }
898 if (loops) {
899 dimregion->pSampleLoops[0].Size = sizeof(DLS::sample_loop_t);
900 dimregion->pSampleLoops[0].LoopType = sample->LoopType;
901 dimregion->pSampleLoops[0].LoopStart = sample->LoopStart;
902 dimregion->pSampleLoops[0].LoopLength = sample->LoopEnd - sample->LoopStart + 1;
903 }
904
905 // update ui
906 wSample->set_text(dimregion->pSample->pInfo->Name);
907 eUnityNote.set_ptr(&dimregion->UnityNote);
908 eFineTune.set_ptr(&dimregion->FineTune);
909 eSampleLoopEnabled.set_active(dimregion->SampleLoops);
910 updateLoopElements();
911
912 sample_ref_changed_signal.emit(oldref, sample);
913 // currently commented because we're sending a similar signal in MainWindow::on_sample_label_drop_drag_data_received()
914 //dimreg_changed_signal.emit(dimregion);
915 return true;
916 }
917 return false;
918 }
919
920 sigc::signal<void, gig::DimensionRegion*>& DimRegionEdit::signal_dimreg_to_be_changed() {
921 return dimreg_to_be_changed_signal;
922 }
923
924 sigc::signal<void, gig::DimensionRegion*>& DimRegionEdit::signal_dimreg_changed() {
925 return dimreg_changed_signal;
926 }
927
928 sigc::signal<void, gig::Sample*/*old*/, gig::Sample*/*new*/>& DimRegionEdit::signal_sample_ref_changed() {
929 return sample_ref_changed_signal;
930 }

  ViewVC Help
Powered by ViewVC