/* * Copyright (C) 2006-2016 Andreas Persson * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with program; see the file COPYING. If not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA. */ #include "dimregionedit.h" #include "global.h" #include "compat.h" VelocityCurve::VelocityCurve(double (gig::DimensionRegion::*getter)(uint8_t)) : getter(getter), dimreg(0) { set_size_request(80, 80); } #if (GTKMM_MAJOR_VERSION == 2 && GTKMM_MINOR_VERSION < 90) || GTKMM_MAJOR_VERSION < 2 bool VelocityCurve::on_expose_event(GdkEventExpose* e) { const Cairo::RefPtr& cr = get_window()->create_cairo_context(); #if 0 } #endif #else bool VelocityCurve::on_draw(const Cairo::RefPtr& cr) { #endif if (dimreg) { int w = get_width(); int h = get_height(); for (int pass = 0 ; pass < 2 ; pass++) { for (double x = 0 ; x <= w ; x++) { int vel = int(x * (127 - 1e-10) / w + 1); double y = (1 - (dimreg->*getter)(vel)) * (h - 3) + 1.5; if (x < 1e-10) { cr->move_to(x, y); } else { cr->line_to(x, y); } } if (pass == 0) { cr->line_to(w, h); cr->line_to(0, h); cr->set_source_rgba(0.5, 0.44, 1.0, is_sensitive() ? 0.2 : 0.1); cr->fill(); } else { cr->set_line_width(3); cr->set_source_rgba(0.5, 0.44, 1.0, is_sensitive() ? 1.0 : 0.3); cr->stroke(); } } } return true; } CrossfadeCurve::CrossfadeCurve() : dimreg(0) { set_size_request(280, 80); } #if (GTKMM_MAJOR_VERSION == 2 && GTKMM_MINOR_VERSION < 90) || GTKMM_MAJOR_VERSION < 2 bool CrossfadeCurve::on_expose_event(GdkEventExpose* e) { const Cairo::RefPtr& cr = get_window()->create_cairo_context(); #if 0 } #endif #else bool CrossfadeCurve::on_draw(const Cairo::RefPtr& cr) { #endif if (dimreg) { cr->translate(1.5, 0); // first, draw curves for the other layers gig::Region* region = dimreg->GetParent(); int dimregno; for (dimregno = 0 ; dimregno < region->DimensionRegions ; dimregno++) { if (region->pDimensionRegions[dimregno] == dimreg) { break; } } int bitcount = 0; for (int dim = 0 ; dim < region->Dimensions ; dim++) { if (region->pDimensionDefinitions[dim].dimension == gig::dimension_layer) { int mask = ~(((1 << region->pDimensionDefinitions[dim].bits) - 1) << bitcount); int c = dimregno & mask; // mask away the layer dimension for (int i = 0 ; i < region->pDimensionDefinitions[dim].zones ; i++) { gig::DimensionRegion* d = region->pDimensionRegions[c + (i << bitcount)]; if (d != dimreg) { draw_one_curve(cr, d, false); } } break; } bitcount += region->pDimensionDefinitions[dim].bits; } // then, draw the currently selected layer draw_one_curve(cr, dimreg, is_sensitive()); } return true; } void CrossfadeCurve::draw_one_curve(const Cairo::RefPtr& cr, const gig::DimensionRegion* d, bool sensitive) { int w = get_width(); int h = get_height(); if (d->Crossfade.out_end) { for (int pass = 0 ; pass < 2 ; pass++) { cr->move_to(d->Crossfade.in_start / 127.0 * (w - 3), h); cr->line_to(d->Crossfade.in_end / 127.0 * (w - 3), 1.5); cr->line_to(d->Crossfade.out_start / 127.0 * (w - 3), 1.5); cr->line_to(d->Crossfade.out_end / 127.0 * (w - 3), h); if (pass == 0) { cr->set_source_rgba(0.5, 0.44, 1.0, sensitive ? 0.2 : 0.1); cr->fill(); } else { cr->set_line_width(3); cr->set_source_rgba(0.5, 0.44, 1.0, sensitive ? 1.0 : 0.3); cr->stroke(); } } } } DimRegionEdit::DimRegionEdit() : velocity_curve(&gig::DimensionRegion::GetVelocityAttenuation), release_curve(&gig::DimensionRegion::GetVelocityRelease), cutoff_curve(&gig::DimensionRegion::GetVelocityCutoff), eEG1PreAttack(_("Pre-attack Level (%)"), 0, 100, 2), eEG1Attack(_("Attack Time (seconds)"), 0, 60, 3), eEG1Decay1(_("Decay 1 Time (seconds)"), 0.005, 60, 3), eEG1Decay2(_("Decay 2 Time (seconds)"), 0, 60, 3), eEG1InfiniteSustain(_("Infinite sustain")), eEG1Sustain(_("Sustain Level (%)"), 0, 100, 2), eEG1Release(_("Release Time (seconds)"), 0, 60, 3), eEG1Hold(_("Hold Attack Stage until Loop End")), eEG1Controller(_("Controller")), eEG1ControllerInvert(_("Controller invert")), eEG1ControllerAttackInfluence(_("Controller attack influence"), 0, 3), eEG1ControllerDecayInfluence(_("Controller decay influence"), 0, 3), eEG1ControllerReleaseInfluence(_("Controller release influence"), 0, 3), eLFO1Frequency(_("Frequency"), 0.1, 10, 2), eLFO1InternalDepth(_("Internal depth"), 0, 1200), eLFO1ControlDepth(_("Control depth"), 0, 1200), eLFO1Controller(_("Controller")), eLFO1FlipPhase(_("Flip phase")), eLFO1Sync(_("Sync")), eEG2PreAttack(_("Pre-attack Level (%)"), 0, 100, 2), eEG2Attack(_("Attack Time (seconds)"), 0, 60, 3), eEG2Decay1(_("Decay 1 Time (seconds)"), 0.005, 60, 3), eEG2Decay2(_("Decay 2 Time (seconds)"), 0, 60, 3), eEG2InfiniteSustain(_("Infinite sustain")), eEG2Sustain(_("Sustain Level (%)"), 0, 100, 2), eEG2Release(_("Release Time (seconds)"), 0, 60, 3), eEG2Controller(_("Controller")), eEG2ControllerInvert(_("Controller invert")), eEG2ControllerAttackInfluence(_("Controller attack influence"), 0, 3), eEG2ControllerDecayInfluence(_("Controller decay influence"), 0, 3), eEG2ControllerReleaseInfluence(_("Controller release influence"), 0, 3), eLFO2Frequency(_("Frequency"), 0.1, 10, 2), eLFO2InternalDepth(_("Internal depth"), 0, 1200), eLFO2ControlDepth(_("Control depth"), 0, 1200), eLFO2Controller(_("Controller")), eLFO2FlipPhase(_("Flip phase")), eLFO2Sync(_("Sync")), eEG3Attack(_("Attack"), 0, 10, 3), eEG3Depth(_("Depth"), -1200, 1200), eLFO3Frequency(_("Frequency"), 0.1, 10, 2), eLFO3InternalDepth(_("Internal depth"), 0, 1200), eLFO3ControlDepth(_("Control depth"), 0, 1200), eLFO3Controller(_("Controller")), eLFO3Sync(_("Sync")), eVCFEnabled(_("Enabled")), eVCFType(_("Type")), eVCFCutoffController(_("Cutoff controller")), eVCFCutoffControllerInvert(_("Cutoff controller invert")), eVCFCutoff(_("Cutoff")), eVCFVelocityCurve(_("Velocity curve")), eVCFVelocityScale(_("Velocity scale")), eVCFVelocityDynamicRange(_("Velocity dynamic range"), 0, 4), eVCFResonance(_("Resonance")), eVCFResonanceDynamic(_("Resonance dynamic")), eVCFResonanceController(_("Resonance controller")), eVCFKeyboardTracking(_("Keyboard tracking")), eVCFKeyboardTrackingBreakpoint(_("Keyboard tracking breakpoint")), eVelocityResponseCurve(_("Velocity response curve")), eVelocityResponseDepth(_("Velocity response depth"), 0, 4), eVelocityResponseCurveScaling(_("Velocity response curve scaling")), eReleaseVelocityResponseCurve(_("Release velocity response curve")), eReleaseVelocityResponseDepth(_("Release velocity response depth"), 0, 4), eReleaseTriggerDecay(_("Release trigger decay"), 0, 8), eCrossfade_in_start(_("Crossfade-in start")), eCrossfade_in_end(_("Crossfade-in end")), eCrossfade_out_start(_("Crossfade-out start")), eCrossfade_out_end(_("Crossfade-out end")), ePitchTrack(_("Pitch track")), eDimensionBypass(_("Dimension bypass")), ePan(_("Pan"), -64, 63), eSelfMask(_("Kill lower velocity voices (a.k.a \"Self mask\")")), eAttenuationController(_("Attenuation controller")), eInvertAttenuationController(_("Invert attenuation controller")), eAttenuationControllerThreshold(_("Attenuation controller threshold")), eChannelOffset(_("Channel offset"), 0, 9), eSustainDefeat(_("Ignore Hold Pedal (a.k.a. \"Sustain defeat\")")), eMSDecode(_("Decode Mid/Side Recordings")), eSampleStartOffset(_("Sample start offset"), 0, 2000), eUnityNote(_("Unity note")), eSampleFormatInfo(_("Sample Format")), eSampleID("Sample ID"), eFineTune(_("Fine tune"), -49, 50), eGain(_("Gain"), -96, 0, 2, -655360), eGainPlus6(_("Gain +6dB"), eGain, 6 * -655360), eSampleLoopEnabled(_("Enabled")), eSampleLoopStart(_("Loop start positon")), eSampleLoopLength(_("Loop size")), eSampleLoopType(_("Loop type")), eSampleLoopInfinite(_("Infinite loop")), eSampleLoopPlayCount(_("Playback count"), 1), buttonSelectSample(UNICODE_LEFT_ARROW + " " + _("Select Sample")), update_model(0) { // make synthesis parameter page tabs scrollable // (workaround for GTK3: default theme uses huge tabs which breaks layout) set_scrollable(); connect(eEG1PreAttack, &gig::DimensionRegion::EG1PreAttack); connect(eEG1Attack, &gig::DimensionRegion::EG1Attack); connect(eEG1Decay1, &gig::DimensionRegion::EG1Decay1); connect(eEG1Decay2, &gig::DimensionRegion::EG1Decay2); connect(eEG1InfiniteSustain, &gig::DimensionRegion::EG1InfiniteSustain); connect(eEG1Sustain, &gig::DimensionRegion::EG1Sustain); connect(eEG1Release, &gig::DimensionRegion::EG1Release); connect(eEG1Hold, &gig::DimensionRegion::EG1Hold); connect(eEG1Controller, &gig::DimensionRegion::EG1Controller); connect(eEG1ControllerInvert, &gig::DimensionRegion::EG1ControllerInvert); connect(eEG1ControllerAttackInfluence, &gig::DimensionRegion::EG1ControllerAttackInfluence); connect(eEG1ControllerDecayInfluence, &gig::DimensionRegion::EG1ControllerDecayInfluence); connect(eEG1ControllerReleaseInfluence, &gig::DimensionRegion::EG1ControllerReleaseInfluence); connect(eLFO1Frequency, &gig::DimensionRegion::LFO1Frequency); connect(eLFO1InternalDepth, &gig::DimensionRegion::LFO1InternalDepth); connect(eLFO1ControlDepth, &gig::DimensionRegion::LFO1ControlDepth); connect(eLFO1Controller, &gig::DimensionRegion::LFO1Controller); connect(eLFO1FlipPhase, &gig::DimensionRegion::LFO1FlipPhase); connect(eLFO1Sync, &gig::DimensionRegion::LFO1Sync); connect(eEG2PreAttack, &gig::DimensionRegion::EG2PreAttack); connect(eEG2Attack, &gig::DimensionRegion::EG2Attack); connect(eEG2Decay1, &gig::DimensionRegion::EG2Decay1); connect(eEG2Decay2, &gig::DimensionRegion::EG2Decay2); connect(eEG2InfiniteSustain, &gig::DimensionRegion::EG2InfiniteSustain); connect(eEG2Sustain, &gig::DimensionRegion::EG2Sustain); connect(eEG2Release, &gig::DimensionRegion::EG2Release); connect(eEG2Controller, &gig::DimensionRegion::EG2Controller); connect(eEG2ControllerInvert, &gig::DimensionRegion::EG2ControllerInvert); connect(eEG2ControllerAttackInfluence, &gig::DimensionRegion::EG2ControllerAttackInfluence); connect(eEG2ControllerDecayInfluence, &gig::DimensionRegion::EG2ControllerDecayInfluence); connect(eEG2ControllerReleaseInfluence, &gig::DimensionRegion::EG2ControllerReleaseInfluence); connect(eLFO2Frequency, &gig::DimensionRegion::LFO2Frequency); connect(eLFO2InternalDepth, &gig::DimensionRegion::LFO2InternalDepth); connect(eLFO2ControlDepth, &gig::DimensionRegion::LFO2ControlDepth); connect(eLFO2Controller, &gig::DimensionRegion::LFO2Controller); connect(eLFO2FlipPhase, &gig::DimensionRegion::LFO2FlipPhase); connect(eLFO2Sync, &gig::DimensionRegion::LFO2Sync); connect(eEG3Attack, &gig::DimensionRegion::EG3Attack); connect(eEG3Depth, &gig::DimensionRegion::EG3Depth); connect(eLFO3Frequency, &gig::DimensionRegion::LFO3Frequency); connect(eLFO3InternalDepth, &gig::DimensionRegion::LFO3InternalDepth); connect(eLFO3ControlDepth, &gig::DimensionRegion::LFO3ControlDepth); connect(eLFO3Controller, &gig::DimensionRegion::LFO3Controller); connect(eLFO3Sync, &gig::DimensionRegion::LFO3Sync); connect(eVCFEnabled, &gig::DimensionRegion::VCFEnabled); connect(eVCFType, &gig::DimensionRegion::VCFType); connect(eVCFCutoffController, &gig::DimensionRegion::SetVCFCutoffController); connect(eVCFCutoffControllerInvert, &gig::DimensionRegion::VCFCutoffControllerInvert); connect(eVCFCutoff, &gig::DimensionRegion::VCFCutoff); connect(eVCFVelocityCurve, &gig::DimensionRegion::SetVCFVelocityCurve); connect(eVCFVelocityScale, &gig::DimensionRegion::SetVCFVelocityScale); connect(eVCFVelocityDynamicRange, &gig::DimensionRegion::SetVCFVelocityDynamicRange); connect(eVCFResonance, &gig::DimensionRegion::VCFResonance); connect(eVCFResonanceDynamic, &gig::DimensionRegion::VCFResonanceDynamic); connect(eVCFResonanceController, &gig::DimensionRegion::VCFResonanceController); connect(eVCFKeyboardTracking, &gig::DimensionRegion::VCFKeyboardTracking); connect(eVCFKeyboardTrackingBreakpoint, &gig::DimensionRegion::VCFKeyboardTrackingBreakpoint); connect(eVelocityResponseCurve, &gig::DimensionRegion::SetVelocityResponseCurve); connect(eVelocityResponseDepth, &gig::DimensionRegion::SetVelocityResponseDepth); connect(eVelocityResponseCurveScaling, &gig::DimensionRegion::SetVelocityResponseCurveScaling); connect(eReleaseVelocityResponseCurve, &gig::DimensionRegion::SetReleaseVelocityResponseCurve); connect(eReleaseVelocityResponseDepth, &gig::DimensionRegion::SetReleaseVelocityResponseDepth); connect(eReleaseTriggerDecay, &gig::DimensionRegion::ReleaseTriggerDecay); connect(eCrossfade_in_start, &DimRegionEdit::set_Crossfade_in_start); connect(eCrossfade_in_end, &DimRegionEdit::set_Crossfade_in_end); connect(eCrossfade_out_start, &DimRegionEdit::set_Crossfade_out_start); connect(eCrossfade_out_end, &DimRegionEdit::set_Crossfade_out_end); connect(ePitchTrack, &gig::DimensionRegion::PitchTrack); connect(eDimensionBypass, &gig::DimensionRegion::DimensionBypass); connect(ePan, &gig::DimensionRegion::Pan); connect(eSelfMask, &gig::DimensionRegion::SelfMask); connect(eAttenuationController, &gig::DimensionRegion::AttenuationController); connect(eInvertAttenuationController, &gig::DimensionRegion::InvertAttenuationController); connect(eAttenuationControllerThreshold, &gig::DimensionRegion::AttenuationControllerThreshold); connect(eChannelOffset, &gig::DimensionRegion::ChannelOffset); connect(eSustainDefeat, &gig::DimensionRegion::SustainDefeat); connect(eMSDecode, &gig::DimensionRegion::MSDecode); connect(eSampleStartOffset, &gig::DimensionRegion::SampleStartOffset); connect(eUnityNote, &DimRegionEdit::set_UnityNote); connect(eFineTune, &DimRegionEdit::set_FineTune); connect(eGain, &DimRegionEdit::set_Gain); connect(eGainPlus6, &DimRegionEdit::set_Gain); connect(eSampleLoopEnabled, &DimRegionEdit::set_LoopEnabled); connect(eSampleLoopType, &DimRegionEdit::set_LoopType); connect(eSampleLoopStart, &DimRegionEdit::set_LoopStart); connect(eSampleLoopLength, &DimRegionEdit::set_LoopLength); connect(eSampleLoopInfinite, &DimRegionEdit::set_LoopInfinite); connect(eSampleLoopPlayCount, &DimRegionEdit::set_LoopPlayCount); buttonSelectSample.signal_clicked().connect( sigc::mem_fun(*this, &DimRegionEdit::onButtonSelectSamplePressed) ); for (int i = 0 ; i < 7 ; i++) { table[i] = new Gtk::Table(3, 1); table[i]->set_col_spacings(7); } // set tooltips eUnityNote.set_tip( _("Note this sample is associated with (a.k.a. 'root note')") ); buttonSelectSample.set_tooltip_text( _("Selects the sample of this dimension region on the left hand side's sample tree view.") ); eSampleStartOffset.set_tip(_("Sample position at which playback should be started")); ePan.set_tip(_("Stereo balance (left/right)")); eChannelOffset.set_tip( _("Output channel where the audio signal should be routed to (0 - 9)") ); ePitchTrack.set_tip( _("If true: sample will be pitched according to the key position " "(this would be disabled for drums for example)") ); eSampleLoopEnabled.set_tip(_("If enabled: repeats to playback the sample")); eSampleLoopStart.set_tip( _("Start position within the sample (in sample points) of the area to " "be looped") ); eSampleLoopLength.set_tip( _("Duration (in sample points) of the area to be looped") ); eSampleLoopType.set_tip( _("Direction in which the loop area in the sample should be played back") ); eSampleLoopInfinite.set_tip( _("Whether the loop area should be played back forever\n" "Caution: this setting is stored on Sample side, thus is shared " "among all dimension regions that use this sample!") ); eSampleLoopPlayCount.set_tip( _("How many times the loop area should be played back\n" "Caution: this setting is stored on Sample side, thus is shared " "among all dimension regions that use this sample!") ); eEG1PreAttack.set_tip( "Very first level this EG starts with. It rises then in Attack Time " "seconds from this initial level to 100%." ); eEG1Attack.set_tip( "Duration of the EG's Attack stage, which raises its level from " "Pre-Attack Level to 100%." ); eEG1Hold.set_tip( "On looped sounds, enabling this will cause the Decay 1 stage not to " "enter before the loop has been passed one time." ); eAttenuationController.set_tip(_( "If you are not using the 'Layer' dimension, then this controller " "simply alters the volume. If you are using the 'Layer' dimension, " "then this controller is controlling the crossfade between Layers in " "real-time." )); eLFO1Sync.set_tip( "If not checked, every voice will use its own LFO instance, which " "causes voices triggered at different points in time to have different " "LFO levels. By enabling 'Sync' here the voices will instead use and " "share one single LFO, causing all voices to have the same LFO level, " "no matter when the individual notes have been triggered." ); eLFO2Sync.set_tip( "If not checked, every voice will use its own LFO instance, which " "causes voices triggered at different points in time to have different " "LFO levels. By enabling 'Sync' here the voices will instead use and " "share one single LFO, causing all voices to have the same LFO level, " "no matter when the individual notes have been triggered." ); eLFO3Sync.set_tip( "If not checked, every voice will use its own LFO instance, which " "causes voices triggered at different points in time to have different " "LFO levels. By enabling 'Sync' here the voices will instead use and " "share one single LFO, causing all voices to have the same LFO level, " "no matter when the individual notes have been triggered." ); eLFO1FlipPhase.set_tip( "Inverts the LFO's generated wave vertically." ); eLFO2FlipPhase.set_tip( "Inverts the LFO's generated wave vertically." ); pageno = 0; rowno = 0; firstRowInBlock = 0; addHeader(_("Mandatory Settings")); addString(_("Sample"), lSample, wSample, buttonNullSampleReference); buttonNullSampleReference->set_label("X"); buttonNullSampleReference->set_tooltip_text(_("Remove current sample reference (NULL reference). This can be used to define a \"silent\" case where no sample shall be played.")); buttonNullSampleReference->signal_clicked().connect( sigc::mem_fun(*this, &DimRegionEdit::nullOutSampleReference) ); //TODO: the following would break drag&drop: wSample->property_editable().set_value(false); or this: wSample->set_editable(false); #ifdef OLD_TOOLTIPS tooltips.set_tip(*wSample, _("Drag & drop a sample here")); #else wSample->set_tooltip_text(_("Drag & drop a sample here")); #endif addProp(eUnityNote); addProp(eSampleFormatInfo); addProp(eSampleID); addRightHandSide(buttonSelectSample); addHeader(_("Optional Settings")); addProp(eSampleStartOffset); addProp(eChannelOffset); addHeader(_("Loops")); addProp(eSampleLoopEnabled); addProp(eSampleLoopStart); addProp(eSampleLoopLength); { const char* choices[] = { _("normal"), _("bidirectional"), _("backward"), 0 }; static const uint32_t values[] = { gig::loop_type_normal, gig::loop_type_bidirectional, gig::loop_type_backward }; eSampleLoopType.set_choices(choices, values); } addProp(eSampleLoopType); addProp(eSampleLoopInfinite); addProp(eSampleLoopPlayCount); nextPage(); addHeader(_("General Amplitude Settings")); addProp(eGain); addProp(eGainPlus6); addProp(ePan); addHeader(_("Amplitude Envelope (EG1)")); addProp(eEG1PreAttack); addProp(eEG1Attack); addProp(eEG1Hold); addProp(eEG1Decay1); addProp(eEG1Decay2); addProp(eEG1InfiniteSustain); addProp(eEG1Sustain); addProp(eEG1Release); addProp(eEG1Controller); addProp(eEG1ControllerInvert); addProp(eEG1ControllerAttackInfluence); addProp(eEG1ControllerDecayInfluence); addProp(eEG1ControllerReleaseInfluence); nextPage(); addHeader(_("Amplitude Oscillator (LFO1)")); addProp(eLFO1Frequency); addProp(eLFO1InternalDepth); addProp(eLFO1ControlDepth); { const char* choices[] = { _("internal"), _("modwheel"), _("breath"), _("internal+modwheel"), _("internal+breath"), 0 }; static const gig::lfo1_ctrl_t values[] = { gig::lfo1_ctrl_internal, gig::lfo1_ctrl_modwheel, gig::lfo1_ctrl_breath, gig::lfo1_ctrl_internal_modwheel, gig::lfo1_ctrl_internal_breath }; eLFO1Controller.set_choices(choices, values); } addProp(eLFO1Controller); addProp(eLFO1FlipPhase); addProp(eLFO1Sync); addHeader(_("Crossfade")); addProp(eAttenuationController); addProp(eInvertAttenuationController); addProp(eAttenuationControllerThreshold); addProp(eCrossfade_in_start); addProp(eCrossfade_in_end); addProp(eCrossfade_out_start); addProp(eCrossfade_out_end); Gtk::Frame* frame = new Gtk::Frame; frame->add(crossfade_curve); table[pageno]->attach(*frame, 1, 3, rowno, rowno + 1, Gtk::SHRINK, Gtk::SHRINK); rowno++; eCrossfade_in_start.signal_value_changed().connect( sigc::mem_fun(crossfade_curve, &CrossfadeCurve::queue_draw)); eCrossfade_in_end.signal_value_changed().connect( sigc::mem_fun(crossfade_curve, &CrossfadeCurve::queue_draw)); eCrossfade_out_start.signal_value_changed().connect( sigc::mem_fun(crossfade_curve, &CrossfadeCurve::queue_draw)); eCrossfade_out_end.signal_value_changed().connect( sigc::mem_fun(crossfade_curve, &CrossfadeCurve::queue_draw)); nextPage(); addHeader(_("General Filter Settings")); addProp(eVCFEnabled); { const char* choices[] = { _("lowpass"), _("lowpassturbo"), _("bandpass"), _("highpass"), _("bandreject"), 0 }; static const gig::vcf_type_t values[] = { gig::vcf_type_lowpass, gig::vcf_type_lowpassturbo, gig::vcf_type_bandpass, gig::vcf_type_highpass, gig::vcf_type_bandreject }; eVCFType.set_choices(choices, values); } addProp(eVCFType); { const char* choices[] = { _("none"), _("none2"), _("modwheel"), _("effect1"), _("effect2"), _("breath"), _("foot"), _("sustainpedal"), _("softpedal"), _("genpurpose7"), _("genpurpose8"), _("aftertouch"), 0 }; static const gig::vcf_cutoff_ctrl_t values[] = { gig::vcf_cutoff_ctrl_none, gig::vcf_cutoff_ctrl_none2, gig::vcf_cutoff_ctrl_modwheel, gig::vcf_cutoff_ctrl_effect1, gig::vcf_cutoff_ctrl_effect2, gig::vcf_cutoff_ctrl_breath, gig::vcf_cutoff_ctrl_foot, gig::vcf_cutoff_ctrl_sustainpedal, gig::vcf_cutoff_ctrl_softpedal, gig::vcf_cutoff_ctrl_genpurpose7, gig::vcf_cutoff_ctrl_genpurpose8, gig::vcf_cutoff_ctrl_aftertouch }; eVCFCutoffController.set_choices(choices, values); } addProp(eVCFCutoffController); addProp(eVCFCutoffControllerInvert); addProp(eVCFCutoff); const char* curve_type_texts[] = { _("nonlinear"), _("linear"), _("special"), 0 }; static const gig::curve_type_t curve_type_values[] = { gig::curve_type_nonlinear, gig::curve_type_linear, gig::curve_type_special }; eVCFVelocityCurve.set_choices(curve_type_texts, curve_type_values); addProp(eVCFVelocityCurve); addProp(eVCFVelocityScale); addProp(eVCFVelocityDynamicRange); eVCFCutoffController.signal_value_changed().connect( sigc::mem_fun(cutoff_curve, &VelocityCurve::queue_draw)); eVCFVelocityCurve.signal_value_changed().connect( sigc::mem_fun(cutoff_curve, &VelocityCurve::queue_draw)); eVCFVelocityScale.signal_value_changed().connect( sigc::mem_fun(cutoff_curve, &VelocityCurve::queue_draw)); eVCFVelocityDynamicRange.signal_value_changed().connect( sigc::mem_fun(cutoff_curve, &VelocityCurve::queue_draw)); frame = new Gtk::Frame; frame->add(cutoff_curve); table[pageno]->attach(*frame, 1, 3, rowno, rowno + 1, Gtk::SHRINK, Gtk::SHRINK); rowno++; addProp(eVCFResonance); addProp(eVCFResonanceDynamic); { const char* choices[] = { _("none"), _("genpurpose3"), _("genpurpose4"), _("genpurpose5"), _("genpurpose6"), 0 }; static const gig::vcf_res_ctrl_t values[] = { gig::vcf_res_ctrl_none, gig::vcf_res_ctrl_genpurpose3, gig::vcf_res_ctrl_genpurpose4, gig::vcf_res_ctrl_genpurpose5, gig::vcf_res_ctrl_genpurpose6 }; eVCFResonanceController.set_choices(choices, values); } addProp(eVCFResonanceController); addProp(eVCFKeyboardTracking); addProp(eVCFKeyboardTrackingBreakpoint); nextPage(); lEG2 = addHeader(_("Filter Cutoff Envelope (EG2)")); addProp(eEG2PreAttack); addProp(eEG2Attack); addProp(eEG2Decay1); addProp(eEG2Decay2); addProp(eEG2InfiniteSustain); addProp(eEG2Sustain); addProp(eEG2Release); addProp(eEG2Controller); addProp(eEG2ControllerInvert); addProp(eEG2ControllerAttackInfluence); addProp(eEG2ControllerDecayInfluence); addProp(eEG2ControllerReleaseInfluence); lLFO2 = addHeader(_("Filter Cutoff Oscillator (LFO2)")); addProp(eLFO2Frequency); addProp(eLFO2InternalDepth); addProp(eLFO2ControlDepth); { const char* choices[] = { _("internal"), _("modwheel"), _("foot"), _("internal+modwheel"), _("internal+foot"), 0 }; static const gig::lfo2_ctrl_t values[] = { gig::lfo2_ctrl_internal, gig::lfo2_ctrl_modwheel, gig::lfo2_ctrl_foot, gig::lfo2_ctrl_internal_modwheel, gig::lfo2_ctrl_internal_foot }; eLFO2Controller.set_choices(choices, values); } addProp(eLFO2Controller); addProp(eLFO2FlipPhase); addProp(eLFO2Sync); nextPage(); addHeader(_("General Pitch Settings")); addProp(eFineTune); addProp(ePitchTrack); addHeader(_("Pitch Envelope (EG3)")); addProp(eEG3Attack); addProp(eEG3Depth); addHeader(_("Pitch Oscillator (LFO3)")); addProp(eLFO3Frequency); addProp(eLFO3InternalDepth); addProp(eLFO3ControlDepth); { const char* choices[] = { _("internal"), _("modwheel"), _("aftertouch"), _("internal+modwheel"), _("internal+aftertouch"), 0 }; static const gig::lfo3_ctrl_t values[] = { gig::lfo3_ctrl_internal, gig::lfo3_ctrl_modwheel, gig::lfo3_ctrl_aftertouch, gig::lfo3_ctrl_internal_modwheel, gig::lfo3_ctrl_internal_aftertouch }; eLFO3Controller.set_choices(choices, values); } addProp(eLFO3Controller); addProp(eLFO3Sync); nextPage(); addHeader(_("Velocity Response")); eVelocityResponseCurve.set_choices(curve_type_texts, curve_type_values); addProp(eVelocityResponseCurve); addProp(eVelocityResponseDepth); addProp(eVelocityResponseCurveScaling); eVelocityResponseCurve.signal_value_changed().connect( sigc::mem_fun(velocity_curve, &VelocityCurve::queue_draw)); eVelocityResponseDepth.signal_value_changed().connect( sigc::mem_fun(velocity_curve, &VelocityCurve::queue_draw)); eVelocityResponseCurveScaling.signal_value_changed().connect( sigc::mem_fun(velocity_curve, &VelocityCurve::queue_draw)); frame = new Gtk::Frame; frame->add(velocity_curve); table[pageno]->attach(*frame, 1, 3, rowno, rowno + 1, Gtk::SHRINK, Gtk::SHRINK); rowno++; addHeader(_("Release Velocity Response")); eReleaseVelocityResponseCurve.set_choices(curve_type_texts, curve_type_values); addProp(eReleaseVelocityResponseCurve); addProp(eReleaseVelocityResponseDepth); eReleaseVelocityResponseCurve.signal_value_changed().connect( sigc::mem_fun(release_curve, &VelocityCurve::queue_draw)); eReleaseVelocityResponseDepth.signal_value_changed().connect( sigc::mem_fun(release_curve, &VelocityCurve::queue_draw)); frame = new Gtk::Frame; frame->add(release_curve); table[pageno]->attach(*frame, 1, 3, rowno, rowno + 1, Gtk::SHRINK, Gtk::SHRINK); rowno++; addProp(eReleaseTriggerDecay); { const char* choices[] = { _("none"), _("effect4depth"), _("effect5depth"), 0 }; static const gig::dim_bypass_ctrl_t values[] = { gig::dim_bypass_ctrl_none, gig::dim_bypass_ctrl_94, gig::dim_bypass_ctrl_95 }; eDimensionBypass.set_choices(choices, values); } addProp(eDimensionBypass); eSelfMask.widget.set_tooltip_text(_( "If enabled: new notes with higher velocity value will stop older " "notes with lower velocity values, that way you can save voices that " "would barely be audible. This is also useful for certain drum sounds." )); addProp(eSelfMask); eSustainDefeat.widget.set_tooltip_text(_( "If enabled: sustain pedal will not hold a note. This way you can use " "the sustain pedal for other purposes, for example to switch among " "dimension regions." )); addProp(eSustainDefeat); eMSDecode.widget.set_tooltip_text(_( "Defines if Mid/Side Recordings should be decoded. Mid/Side Recordings " "are an alternative way to record sounds in stereo. The sampler needs " "to decode such samples to actually make use of them. Note: this " "feature is currently not supported by LinuxSampler." )); addProp(eMSDecode); nextPage(); eEG1InfiniteSustain.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::EG1InfiniteSustain_toggled)); eEG2InfiniteSustain.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::EG2InfiniteSustain_toggled)); eEG1Controller.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::EG1Controller_changed)); eEG2Controller.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::EG2Controller_changed)); eLFO1Controller.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::LFO1Controller_changed)); eLFO2Controller.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::LFO2Controller_changed)); eLFO3Controller.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::LFO3Controller_changed)); eAttenuationController.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::AttenuationController_changed)); eVCFEnabled.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::VCFEnabled_toggled)); eVCFCutoffController.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::VCFCutoffController_changed)); eVCFResonanceController.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::VCFResonanceController_changed)); eCrossfade_in_start.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::crossfade1_changed)); eCrossfade_in_end.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::crossfade2_changed)); eCrossfade_out_start.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::crossfade3_changed)); eCrossfade_out_end.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::crossfade4_changed)); eSampleLoopEnabled.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::update_loop_elements)); eSampleLoopStart.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::loop_start_changed)); eSampleLoopLength.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::loop_length_changed)); eSampleLoopInfinite.signal_value_changed().connect( sigc::mem_fun(*this, &DimRegionEdit::loop_infinite_toggled)); append_page(*table[0], _("Sample")); append_page(*table[1], _("Amplitude (1)")); append_page(*table[2], _("Amplitude (2)")); append_page(*table[3], _("Filter (1)")); append_page(*table[4], _("Filter (2)")); append_page(*table[5], _("Pitch")); append_page(*table[6], _("Misc")); } DimRegionEdit::~DimRegionEdit() { } void DimRegionEdit::addString(const char* labelText, Gtk::Label*& label, Gtk::Entry*& widget) { label = new Gtk::Label(Glib::ustring(labelText) + ":"); label->set_alignment(Gtk::ALIGN_START); table[pageno]->attach(*label, 1, 2, rowno, rowno + 1, Gtk::FILL, Gtk::SHRINK); widget = new Gtk::Entry(); table[pageno]->attach(*widget, 2, 3, rowno, rowno + 1, Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK); rowno++; } void DimRegionEdit::addString(const char* labelText, Gtk::Label*& label, Gtk::Entry*& widget, Gtk::Button*& button) { label = new Gtk::Label(Glib::ustring(labelText) + ":"); label->set_alignment(Gtk::ALIGN_START); table[pageno]->attach(*label, 1, 2, rowno, rowno + 1, Gtk::FILL, Gtk::SHRINK); widget = new Gtk::Entry(); button = new Gtk::Button(); Gtk::HBox* hbox = new Gtk::HBox; hbox->pack_start(*widget); hbox->pack_start(*button, Gtk::PACK_SHRINK); table[pageno]->attach(*hbox, 2, 3, rowno, rowno + 1, Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK); rowno++; } Gtk::Label* DimRegionEdit::addHeader(const char* text) { if (firstRowInBlock < rowno - 1) { Gtk::Label* filler = new Gtk::Label(" "); table[pageno]->attach(*filler, 0, 1, firstRowInBlock, rowno, Gtk::FILL, Gtk::SHRINK); } Glib::ustring str = ""; str += text; str += ""; Gtk::Label* label = new Gtk::Label(str); label->set_use_markup(); label->set_alignment(Gtk::ALIGN_START); table[pageno]->attach(*label, 0, 3, rowno, rowno + 1, Gtk::FILL, Gtk::SHRINK); rowno++; firstRowInBlock = rowno; return label; } void DimRegionEdit::nextPage() { if (firstRowInBlock < rowno - 1) { Gtk::Label* filler = new Gtk::Label(" "); table[pageno]->attach(*filler, 0, 1, firstRowInBlock, rowno, Gtk::FILL, Gtk::SHRINK); } pageno++; rowno = 0; firstRowInBlock = 0; } void DimRegionEdit::addProp(BoolEntry& boolentry) { table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1, Gtk::FILL, Gtk::SHRINK); rowno++; } void DimRegionEdit::addProp(BoolEntryPlus6& boolentry) { table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1, Gtk::FILL, Gtk::SHRINK); rowno++; } void DimRegionEdit::addProp(LabelWidget& prop) { table[pageno]->attach(prop.label, 1, 2, rowno, rowno + 1, Gtk::FILL, Gtk::SHRINK); table[pageno]->attach(prop.widget, 2, 3, rowno, rowno + 1, Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK); rowno++; } void DimRegionEdit::addRightHandSide(Gtk::Widget& widget) { table[pageno]->attach(widget, 2, 3, rowno, rowno + 1, Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK); rowno++; } void DimRegionEdit::set_dim_region(gig::DimensionRegion* d) { dimregion = d; velocity_curve.set_dim_region(d); release_curve.set_dim_region(d); cutoff_curve.set_dim_region(d); crossfade_curve.set_dim_region(d); set_sensitive(d); if (!d) return; update_model++; eEG1PreAttack.set_value(d->EG1PreAttack); eEG1Attack.set_value(d->EG1Attack); eEG1Decay1.set_value(d->EG1Decay1); eEG1Decay2.set_value(d->EG1Decay2); eEG1InfiniteSustain.set_value(d->EG1InfiniteSustain); eEG1Sustain.set_value(d->EG1Sustain); eEG1Release.set_value(d->EG1Release); eEG1Hold.set_value(d->EG1Hold); eEG1Controller.set_value(d->EG1Controller); eEG1ControllerInvert.set_value(d->EG1ControllerInvert); eEG1ControllerAttackInfluence.set_value(d->EG1ControllerAttackInfluence); eEG1ControllerDecayInfluence.set_value(d->EG1ControllerDecayInfluence); eEG1ControllerReleaseInfluence.set_value(d->EG1ControllerReleaseInfluence); eLFO1Frequency.set_value(d->LFO1Frequency); eLFO1InternalDepth.set_value(d->LFO1InternalDepth); eLFO1ControlDepth.set_value(d->LFO1ControlDepth); eLFO1Controller.set_value(d->LFO1Controller); eLFO1FlipPhase.set_value(d->LFO1FlipPhase); eLFO1Sync.set_value(d->LFO1Sync); eEG2PreAttack.set_value(d->EG2PreAttack); eEG2Attack.set_value(d->EG2Attack); eEG2Decay1.set_value(d->EG2Decay1); eEG2Decay2.set_value(d->EG2Decay2); eEG2InfiniteSustain.set_value(d->EG2InfiniteSustain); eEG2Sustain.set_value(d->EG2Sustain); eEG2Release.set_value(d->EG2Release); eEG2Controller.set_value(d->EG2Controller); eEG2ControllerInvert.set_value(d->EG2ControllerInvert); eEG2ControllerAttackInfluence.set_value(d->EG2ControllerAttackInfluence); eEG2ControllerDecayInfluence.set_value(d->EG2ControllerDecayInfluence); eEG2ControllerReleaseInfluence.set_value(d->EG2ControllerReleaseInfluence); eLFO2Frequency.set_value(d->LFO2Frequency); eLFO2InternalDepth.set_value(d->LFO2InternalDepth); eLFO2ControlDepth.set_value(d->LFO2ControlDepth); eLFO2Controller.set_value(d->LFO2Controller); eLFO2FlipPhase.set_value(d->LFO2FlipPhase); eLFO2Sync.set_value(d->LFO2Sync); eEG3Attack.set_value(d->EG3Attack); eEG3Depth.set_value(d->EG3Depth); eLFO3Frequency.set_value(d->LFO3Frequency); eLFO3InternalDepth.set_value(d->LFO3InternalDepth); eLFO3ControlDepth.set_value(d->LFO3ControlDepth); eLFO3Controller.set_value(d->LFO3Controller); eLFO3Sync.set_value(d->LFO3Sync); eVCFEnabled.set_value(d->VCFEnabled); eVCFType.set_value(d->VCFType); eVCFCutoffController.set_value(d->VCFCutoffController); eVCFCutoffControllerInvert.set_value(d->VCFCutoffControllerInvert); eVCFCutoff.set_value(d->VCFCutoff); eVCFVelocityCurve.set_value(d->VCFVelocityCurve); eVCFVelocityScale.set_value(d->VCFVelocityScale); eVCFVelocityDynamicRange.set_value(d->VCFVelocityDynamicRange); eVCFResonance.set_value(d->VCFResonance); eVCFResonanceDynamic.set_value(d->VCFResonanceDynamic); eVCFResonanceController.set_value(d->VCFResonanceController); eVCFKeyboardTracking.set_value(d->VCFKeyboardTracking); eVCFKeyboardTrackingBreakpoint.set_value(d->VCFKeyboardTrackingBreakpoint); eVelocityResponseCurve.set_value(d->VelocityResponseCurve); eVelocityResponseDepth.set_value(d->VelocityResponseDepth); eVelocityResponseCurveScaling.set_value(d->VelocityResponseCurveScaling); eReleaseVelocityResponseCurve.set_value(d->ReleaseVelocityResponseCurve); eReleaseVelocityResponseDepth.set_value(d->ReleaseVelocityResponseDepth); eReleaseTriggerDecay.set_value(d->ReleaseTriggerDecay); eCrossfade_in_start.set_value(d->Crossfade.in_start); eCrossfade_in_end.set_value(d->Crossfade.in_end); eCrossfade_out_start.set_value(d->Crossfade.out_start); eCrossfade_out_end.set_value(d->Crossfade.out_end); ePitchTrack.set_value(d->PitchTrack); eDimensionBypass.set_value(d->DimensionBypass); ePan.set_value(d->Pan); eSelfMask.set_value(d->SelfMask); eAttenuationController.set_value(d->AttenuationController); eInvertAttenuationController.set_value(d->InvertAttenuationController); eAttenuationControllerThreshold.set_value(d->AttenuationControllerThreshold); eChannelOffset.set_value(d->ChannelOffset); eSustainDefeat.set_value(d->SustainDefeat); eMSDecode.set_value(d->MSDecode); eSampleStartOffset.set_value(d->SampleStartOffset); eUnityNote.set_value(d->UnityNote); // assemble sample format info string { Glib::ustring s; if (d->pSample) { switch (d->pSample->Channels) { case 1: s = _("Mono"); break; case 2: s = _("Stereo"); break; default: s = ToString(d->pSample->Channels) + _(" audio channels"); break; } s += " " + ToString(d->pSample->BitDepth) + " Bits"; s += " " + ToString(d->pSample->SamplesPerSecond/1000) + "." + ToString((d->pSample->SamplesPerSecond%1000)/100) + " kHz"; } else { s = _("No sample assigned to this dimension region."); } eSampleFormatInfo.text.set_text(s); } // generate sample's memory address pointer string { Glib::ustring s; if (d->pSample) { char buf[64] = {}; snprintf(buf, sizeof(buf), "%p", d->pSample); s = buf; } else { s = "---"; } eSampleID.text.set_text(s); } buttonSelectSample.set_sensitive(d && d->pSample); eFineTune.set_value(d->FineTune); eGain.set_value(d->Gain); eGainPlus6.set_value(d->Gain); eSampleLoopEnabled.set_value(d->SampleLoops); eSampleLoopType.set_value( d->SampleLoops ? d->pSampleLoops[0].LoopType : 0); eSampleLoopStart.set_value( d->SampleLoops ? d->pSampleLoops[0].LoopStart : 0); eSampleLoopLength.set_value( d->SampleLoops ? d->pSampleLoops[0].LoopLength : 0); eSampleLoopInfinite.set_value( d->pSample && d->pSample->LoopPlayCount == 0); eSampleLoopPlayCount.set_value( d->pSample ? d->pSample->LoopPlayCount : 0); update_model--; wSample->set_text(d->pSample ? gig_to_utf8(d->pSample->pInfo->Name) : _("NULL")); update_loop_elements(); VCFEnabled_toggled(); } void DimRegionEdit::VCFEnabled_toggled() { bool sensitive = eVCFEnabled.get_value(); eVCFType.set_sensitive(sensitive); eVCFCutoffController.set_sensitive(sensitive); eVCFVelocityCurve.set_sensitive(sensitive); eVCFVelocityScale.set_sensitive(sensitive); eVCFVelocityDynamicRange.set_sensitive(sensitive); cutoff_curve.set_sensitive(sensitive); eVCFResonance.set_sensitive(sensitive); eVCFResonanceController.set_sensitive(sensitive); eVCFKeyboardTracking.set_sensitive(sensitive); eVCFKeyboardTrackingBreakpoint.set_sensitive(sensitive); lEG2->set_sensitive(sensitive); eEG2PreAttack.set_sensitive(sensitive); eEG2Attack.set_sensitive(sensitive); eEG2Decay1.set_sensitive(sensitive); eEG2InfiniteSustain.set_sensitive(sensitive); eEG2Sustain.set_sensitive(sensitive); eEG2Release.set_sensitive(sensitive); eEG2Controller.set_sensitive(sensitive); eEG2ControllerAttackInfluence.set_sensitive(sensitive); eEG2ControllerDecayInfluence.set_sensitive(sensitive); eEG2ControllerReleaseInfluence.set_sensitive(sensitive); lLFO2->set_sensitive(sensitive); eLFO2Frequency.set_sensitive(sensitive); eLFO2InternalDepth.set_sensitive(sensitive); eLFO2ControlDepth.set_sensitive(sensitive); eLFO2Controller.set_sensitive(sensitive); eLFO2FlipPhase.set_sensitive(sensitive); eLFO2Sync.set_sensitive(sensitive); if (sensitive) { VCFCutoffController_changed(); VCFResonanceController_changed(); EG2InfiniteSustain_toggled(); EG2Controller_changed(); LFO2Controller_changed(); } else { eVCFCutoffControllerInvert.set_sensitive(false); eVCFCutoff.set_sensitive(false); eVCFResonanceDynamic.set_sensitive(false); eVCFResonance.set_sensitive(false); eEG2Decay2.set_sensitive(false); eEG2ControllerInvert.set_sensitive(false); eLFO2InternalDepth.set_sensitive(false); eLFO2ControlDepth.set_sensitive(false); } } void DimRegionEdit::VCFCutoffController_changed() { gig::vcf_cutoff_ctrl_t ctrl = eVCFCutoffController.get_value(); bool hasController = ctrl != gig::vcf_cutoff_ctrl_none && ctrl != gig::vcf_cutoff_ctrl_none2; eVCFCutoffControllerInvert.set_sensitive(hasController); eVCFCutoff.set_sensitive(!hasController); eVCFResonanceDynamic.set_sensitive(!hasController); eVCFVelocityScale.label.set_text(hasController ? _("Minimum cutoff:") : _("Velocity scale:")); } void DimRegionEdit::VCFResonanceController_changed() { bool hasController = eVCFResonanceController.get_value() != gig::vcf_res_ctrl_none; eVCFResonance.set_sensitive(!hasController); } void DimRegionEdit::EG1InfiniteSustain_toggled() { bool infSus = eEG1InfiniteSustain.get_value(); eEG1Decay2.set_sensitive(!infSus); } void DimRegionEdit::EG2InfiniteSustain_toggled() { bool infSus = eEG2InfiniteSustain.get_value(); eEG2Decay2.set_sensitive(!infSus); } void DimRegionEdit::EG1Controller_changed() { bool hasController = eEG1Controller.get_value().type != gig::leverage_ctrl_t::type_none; eEG1ControllerInvert.set_sensitive(hasController); } void DimRegionEdit::EG2Controller_changed() { bool hasController = eEG2Controller.get_value().type != gig::leverage_ctrl_t::type_none; eEG2ControllerInvert.set_sensitive(hasController); } void DimRegionEdit::AttenuationController_changed() { bool hasController = eAttenuationController.get_value().type != gig::leverage_ctrl_t::type_none; eInvertAttenuationController.set_sensitive(hasController); eAttenuationControllerThreshold.set_sensitive(hasController); eCrossfade_in_start.set_sensitive(hasController); eCrossfade_in_end.set_sensitive(hasController); eCrossfade_out_start.set_sensitive(hasController); eCrossfade_out_end.set_sensitive(hasController); crossfade_curve.set_sensitive(hasController); } void DimRegionEdit::LFO1Controller_changed() { gig::lfo1_ctrl_t ctrl = eLFO1Controller.get_value(); eLFO1ControlDepth.set_sensitive(ctrl != gig::lfo1_ctrl_internal); eLFO1InternalDepth.set_sensitive(ctrl != gig::lfo1_ctrl_modwheel && ctrl != gig::lfo1_ctrl_breath); } void DimRegionEdit::LFO2Controller_changed() { gig::lfo2_ctrl_t ctrl = eLFO2Controller.get_value(); eLFO2ControlDepth.set_sensitive(ctrl != gig::lfo2_ctrl_internal); eLFO2InternalDepth.set_sensitive(ctrl != gig::lfo2_ctrl_modwheel && ctrl != gig::lfo2_ctrl_foot); } void DimRegionEdit::LFO3Controller_changed() { gig::lfo3_ctrl_t ctrl = eLFO3Controller.get_value(); eLFO3ControlDepth.set_sensitive(ctrl != gig::lfo3_ctrl_internal); eLFO3InternalDepth.set_sensitive(ctrl != gig::lfo3_ctrl_modwheel && ctrl != gig::lfo3_ctrl_aftertouch); } void DimRegionEdit::crossfade1_changed() { update_model++; eCrossfade_in_end.set_value(dimregion->Crossfade.in_end); eCrossfade_out_start.set_value(dimregion->Crossfade.out_start); eCrossfade_out_end.set_value(dimregion->Crossfade.out_end); update_model--; } void DimRegionEdit::crossfade2_changed() { update_model++; eCrossfade_in_start.set_value(dimregion->Crossfade.in_start); eCrossfade_out_start.set_value(dimregion->Crossfade.out_start); eCrossfade_out_end.set_value(dimregion->Crossfade.out_end); update_model--; } void DimRegionEdit::crossfade3_changed() { update_model++; eCrossfade_in_start.set_value(dimregion->Crossfade.in_start); eCrossfade_in_end.set_value(dimregion->Crossfade.in_end); eCrossfade_out_end.set_value(dimregion->Crossfade.out_end); update_model--; } void DimRegionEdit::crossfade4_changed() { update_model++; eCrossfade_in_start.set_value(dimregion->Crossfade.in_start); eCrossfade_in_end.set_value(dimregion->Crossfade.in_end); eCrossfade_out_start.set_value(dimregion->Crossfade.out_start); update_model--; } void DimRegionEdit::update_loop_elements() { update_model++; const bool active = eSampleLoopEnabled.get_value(); eSampleLoopStart.set_sensitive(active); eSampleLoopLength.set_sensitive(active); eSampleLoopType.set_sensitive(active); eSampleLoopInfinite.set_sensitive(active && dimregion && dimregion->pSample); // sample loop shall never be longer than the actual sample size loop_start_changed(); loop_length_changed(); eSampleLoopStart.set_value( dimregion->SampleLoops ? dimregion->pSampleLoops[0].LoopStart : 0); eSampleLoopLength.set_value( dimregion->SampleLoops ? dimregion->pSampleLoops[0].LoopLength : 0); eSampleLoopInfinite.set_value( dimregion->pSample && dimregion->pSample->LoopPlayCount == 0); loop_infinite_toggled(); update_model--; } void DimRegionEdit::loop_start_changed() { if (dimregion && dimregion->SampleLoops) { eSampleLoopLength.set_upper(dimregion->pSample ? dimregion->pSample->SamplesTotal - dimregion->pSampleLoops[0].LoopStart : 0); } } void DimRegionEdit::loop_length_changed() { if (dimregion && dimregion->SampleLoops) { eSampleLoopStart.set_upper(dimregion->pSample ? dimregion->pSample->SamplesTotal - dimregion->pSampleLoops[0].LoopLength : 0); } } void DimRegionEdit::loop_infinite_toggled() { eSampleLoopPlayCount.set_sensitive( dimregion && dimregion->pSample && !eSampleLoopInfinite.get_value() && eSampleLoopEnabled.get_value() ); update_model++; eSampleLoopPlayCount.set_value( dimregion->pSample ? dimregion->pSample->LoopPlayCount : 0); update_model--; } bool DimRegionEdit::set_sample(gig::Sample* sample, bool copy_sample_unity, bool copy_sample_tune, bool copy_sample_loop) { for (std::set::iterator itDimReg = dimregs.begin(); itDimReg != dimregs.end(); ++itDimReg) { set_sample(*itDimReg, sample, copy_sample_unity, copy_sample_tune, copy_sample_loop); } } bool DimRegionEdit::set_sample(gig::DimensionRegion* dimreg, gig::Sample* sample, bool copy_sample_unity, bool copy_sample_tune, bool copy_sample_loop) { if (dimregion) { //TODO: we should better move the code from MainWindow::on_sample_label_drop_drag_data_received() here // currently commented because we're sending a similar signal in MainWindow::on_sample_label_drop_drag_data_received() //dimreg_to_be_changed_signal.emit(dimregion); // make sure stereo samples always are the same in both // dimregs in the samplechannel dimension int nbDimregs = 1; gig::DimensionRegion* d[2] = { dimregion, 0 }; if (sample->Channels == 2) { gig::Region* region = dimregion->GetParent(); int bitcount = 0; int stereo_bit = 0; for (int dim = 0 ; dim < region->Dimensions ; dim++) { if (region->pDimensionDefinitions[dim].dimension == gig::dimension_samplechannel) { stereo_bit = 1 << bitcount; break; } bitcount += region->pDimensionDefinitions[dim].bits; } if (stereo_bit) { int dimregno; for (dimregno = 0 ; dimregno < region->DimensionRegions ; dimregno++) { if (region->pDimensionRegions[dimregno] == dimregion) { break; } } d[0] = region->pDimensionRegions[dimregno & ~stereo_bit]; d[1] = region->pDimensionRegions[dimregno | stereo_bit]; nbDimregs = 2; } } gig::Sample* oldref = dimregion->pSample; for (int i = 0 ; i < nbDimregs ; i++) { d[i]->pSample = sample; // copy sample information from Sample to DimensionRegion if (copy_sample_unity) d[i]->UnityNote = sample->MIDIUnityNote; if (copy_sample_tune) d[i]->FineTune = sample->FineTune; if (copy_sample_loop) { int loops = sample->Loops ? 1 : 0; while (d[i]->SampleLoops > loops) { d[i]->DeleteSampleLoop(&d[i]->pSampleLoops[0]); } while (d[i]->SampleLoops < sample->Loops) { DLS::sample_loop_t loop; d[i]->AddSampleLoop(&loop); } if (loops) { d[i]->pSampleLoops[0].Size = sizeof(DLS::sample_loop_t); d[i]->pSampleLoops[0].LoopType = sample->LoopType; d[i]->pSampleLoops[0].LoopStart = sample->LoopStart; d[i]->pSampleLoops[0].LoopLength = sample->LoopEnd - sample->LoopStart + 1; } } } // update ui update_model++; wSample->set_text(gig_to_utf8(dimregion->pSample->pInfo->Name)); eUnityNote.set_value(dimregion->UnityNote); eFineTune.set_value(dimregion->FineTune); eSampleLoopEnabled.set_value(dimregion->SampleLoops); update_loop_elements(); update_model--; sample_ref_changed_signal.emit(oldref, sample); // currently commented because we're sending a similar signal in MainWindow::on_sample_label_drop_drag_data_received() //dimreg_changed_signal.emit(dimregion); return true; } return false; } sigc::signal& DimRegionEdit::signal_dimreg_to_be_changed() { return dimreg_to_be_changed_signal; } sigc::signal& DimRegionEdit::signal_dimreg_changed() { return dimreg_changed_signal; } sigc::signal& DimRegionEdit::signal_sample_ref_changed() { return sample_ref_changed_signal; } void DimRegionEdit::set_UnityNote(gig::DimensionRegion* d, uint8_t value) { d->UnityNote = value; } void DimRegionEdit::set_FineTune(gig::DimensionRegion* d, int16_t value) { d->FineTune = value; } void DimRegionEdit::set_Crossfade_in_start(gig::DimensionRegion* d, uint8_t value) { d->Crossfade.in_start = value; if (d->Crossfade.in_end < value) set_Crossfade_in_end(d, value); } void DimRegionEdit::set_Crossfade_in_end(gig::DimensionRegion* d, uint8_t value) { d->Crossfade.in_end = value; if (value < d->Crossfade.in_start) set_Crossfade_in_start(d, value); if (value > d->Crossfade.out_start) set_Crossfade_out_start(d, value); } void DimRegionEdit::set_Crossfade_out_start(gig::DimensionRegion* d, uint8_t value) { d->Crossfade.out_start = value; if (value < d->Crossfade.in_end) set_Crossfade_in_end(d, value); if (value > d->Crossfade.out_end) set_Crossfade_out_end(d, value); } void DimRegionEdit::set_Crossfade_out_end(gig::DimensionRegion* d, uint8_t value) { d->Crossfade.out_end = value; if (value < d->Crossfade.out_start) set_Crossfade_out_start(d, value); } void DimRegionEdit::set_Gain(gig::DimensionRegion* d, int32_t value) { d->SetGain(value); } void DimRegionEdit::set_LoopEnabled(gig::DimensionRegion* d, bool value) { if (value) { // create a new sample loop in case there is none yet if (!d->SampleLoops) { DLS::sample_loop_t loop; loop.LoopType = gig::loop_type_normal; // loop the whole sample by default loop.LoopStart = 0; loop.LoopLength = (d->pSample) ? d->pSample->SamplesTotal : 0; dimreg_to_be_changed_signal.emit(d); d->AddSampleLoop(&loop); dimreg_changed_signal.emit(d); } } else { if (d->SampleLoops) { dimreg_to_be_changed_signal.emit(d); // delete ALL existing sample loops while (d->SampleLoops) { d->DeleteSampleLoop(&d->pSampleLoops[0]); } dimreg_changed_signal.emit(d); } } } void DimRegionEdit::set_LoopType(gig::DimensionRegion* d, uint32_t value) { if (d->SampleLoops) d->pSampleLoops[0].LoopType = value; } void DimRegionEdit::set_LoopStart(gig::DimensionRegion* d, uint32_t value) { if (d->SampleLoops) { d->pSampleLoops[0].LoopStart = d->pSample ? std::min(value, uint32_t(d->pSample->SamplesTotal - d->pSampleLoops[0].LoopLength)) : 0; } } void DimRegionEdit::set_LoopLength(gig::DimensionRegion* d, uint32_t value) { if (d->SampleLoops) { d->pSampleLoops[0].LoopLength = d->pSample ? std::min(value, uint32_t(d->pSample->SamplesTotal - d->pSampleLoops[0].LoopStart)) : 0; } } void DimRegionEdit::set_LoopInfinite(gig::DimensionRegion* d, bool value) { if (d->pSample) { if (value) d->pSample->LoopPlayCount = 0; else if (d->pSample->LoopPlayCount == 0) d->pSample->LoopPlayCount = 1; } } void DimRegionEdit::set_LoopPlayCount(gig::DimensionRegion* d, uint32_t value) { if (d->pSample) d->pSample->LoopPlayCount = value; } void DimRegionEdit::nullOutSampleReference() { if (!dimregion) return; gig::Sample* oldref = dimregion->pSample; if (!oldref) return; dimreg_to_be_changed_signal.emit(dimregion); // in case currently assigned sample is a stereo one, then remove both // references (expected to be due to a "stereo dimension") gig::DimensionRegion* d[2] = { dimregion, NULL }; if (oldref->Channels == 2) { gig::Region* region = dimregion->GetParent(); { int stereo_bit = 0; int bitcount = 0; for (int dim = 0 ; dim < region->Dimensions ; dim++) { if (region->pDimensionDefinitions[dim].dimension == gig::dimension_samplechannel) { stereo_bit = 1 << bitcount; break; } bitcount += region->pDimensionDefinitions[dim].bits; } if (stereo_bit) { int dimregno; for (dimregno = 0 ; dimregno < region->DimensionRegions ; dimregno++) { if (region->pDimensionRegions[dimregno] == dimregion) { break; } } d[0] = region->pDimensionRegions[dimregno & ~stereo_bit]; d[1] = region->pDimensionRegions[dimregno | stereo_bit]; } } } if (d[0]) d[0]->pSample = NULL; if (d[1]) d[1]->pSample = NULL; // update UI elements set_dim_region(dimregion); sample_ref_changed_signal.emit(oldref, NULL); dimreg_changed_signal.emit(dimregion); } void DimRegionEdit::onButtonSelectSamplePressed() { if (!dimregion) return; if (!dimregion->pSample) return; select_sample_signal.emit(dimregion->pSample); } sigc::signal& DimRegionEdit::signal_select_sample() { return select_sample_signal; }