/[svn]/gigedit/trunk/src/gigedit/dimregionedit.cpp
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Contents of /gigedit/trunk/src/gigedit/dimregionedit.cpp

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Revision 1831 - (show annotations) (download)
Tue Feb 3 19:38:19 2009 UTC (11 years, 3 months ago) by persson
File size: 46410 byte(s)
* made all visible strings translatable

1 /*
2 * Copyright (C) 2006-2009 Andreas Persson
3 *
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License as
6 * published by the Free Software Foundation; either version 2, or (at
7 * your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with program; see the file COPYING. If not, write to the Free
16 * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
17 * 02110-1301 USA.
18 */
19
20 #include "dimregionedit.h"
21
22 #include "global.h"
23
24 DimRegionEdit::DimRegionEdit() :
25 eEG1PreAttack(_("Pre-attack"), 0, 100, 2),
26 eEG1Attack(_("Attack"), 0, 60, 3),
27 eEG1Decay1(_("Decay 1"), 0.005, 60, 3),
28 eEG1Decay2(_("Decay 2"), 0, 60, 3),
29 eEG1InfiniteSustain(_("Infinite sustain")),
30 eEG1Sustain(_("Sustain"), 0, 100, 2),
31 eEG1Release(_("Release"), 0, 60, 3),
32 eEG1Hold(_("Hold")),
33 eEG1Controller(_("Controller")),
34 eEG1ControllerInvert(_("Controller invert")),
35 eEG1ControllerAttackInfluence(_("Controller attack influence"), 0, 3),
36 eEG1ControllerDecayInfluence(_("Controller decay influence"), 0, 3),
37 eEG1ControllerReleaseInfluence(_("Controller release influence"), 0, 3),
38 eLFO1Frequency(_("Frequency"), 0.1, 10, 2),
39 eLFO1InternalDepth(_("Internal depth"), 0, 1200),
40 eLFO1ControlDepth(_("Control depth"), 0, 1200),
41 eLFO1Controller(_("Controller")),
42 eLFO1FlipPhase(_("Flip phase")),
43 eLFO1Sync(_("Sync")),
44 eEG2PreAttack(_("Pre-attack"), 0, 100, 2),
45 eEG2Attack(_("Attack"), 0, 60, 3),
46 eEG2Decay1(_("Decay 1"), 0.005, 60, 3),
47 eEG2Decay2(_("Decay 2"), 0, 60, 3),
48 eEG2InfiniteSustain(_("Infinite sustain")),
49 eEG2Sustain(_("Sustain"), 0, 100, 2),
50 eEG2Release(_("Release"), 0, 60, 3),
51 eEG2Controller(_("Controller")),
52 eEG2ControllerInvert(_("Controller invert")),
53 eEG2ControllerAttackInfluence(_("Controller attack influence"), 0, 3),
54 eEG2ControllerDecayInfluence(_("Controller decay influence"), 0, 3),
55 eEG2ControllerReleaseInfluence(_("Controller release influence"), 0, 3),
56 eLFO2Frequency(_("Frequency"), 0.1, 10, 2),
57 eLFO2InternalDepth(_("Internal depth"), 0, 1200),
58 eLFO2ControlDepth(_("Control depth"), 0, 1200),
59 eLFO2Controller(_("Controller")),
60 eLFO2FlipPhase(_("Flip phase")),
61 eLFO2Sync(_("Sync")),
62 eEG3Attack(_("Attack"), 0, 10, 3),
63 eEG3Depth(_("Depth"), -1200, 1200),
64 eLFO3Frequency(_("Frequency"), 0.1, 10, 2),
65 eLFO3InternalDepth(_("Internal depth"), 0, 1200),
66 eLFO3ControlDepth(_("Control depth"), 0, 1200),
67 eLFO3Controller(_("Controller")),
68 eLFO3Sync(_("Sync")),
69 eVCFEnabled(_("Enabled")),
70 eVCFType(_("Type")),
71 eVCFCutoffController(_("Cutoff controller")),
72 eVCFCutoffControllerInvert(_("Cutoff controller invert")),
73 eVCFCutoff(_("Cutoff")),
74 eVCFVelocityCurve(_("Velocity curve")),
75 eVCFVelocityScale(_("Velocity scale")),
76 eVCFVelocityDynamicRange(_("Velocity dynamic range"), 0, 4),
77 eVCFResonance(_("Resonance")),
78 eVCFResonanceDynamic(_("Resonance dynamic")),
79 eVCFResonanceController(_("Resonance controller")),
80 eVCFKeyboardTracking(_("Keyboard tracking")),
81 eVCFKeyboardTrackingBreakpoint(_("Keyboard tracking breakpoint")),
82 eVelocityResponseCurve(_("Velocity response curve")),
83 eVelocityResponseDepth(_("Velocity response depth"), 0, 4),
84 eVelocityResponseCurveScaling(_("Velocity response curve scaling")),
85 eReleaseVelocityResponseCurve(_("Release velocity response curve")),
86 eReleaseVelocityResponseDepth(_("Release velocity response depth"), 0, 4),
87 eReleaseTriggerDecay(_("Release trigger decay"), 0, 8),
88 eCrossfade_in_start(_("Crossfade-in start")),
89 eCrossfade_in_end(_("Crossfade-in end")),
90 eCrossfade_out_start(_("Crossfade-out start")),
91 eCrossfade_out_end(_("Crossfade-out end")),
92 ePitchTrack(_("Pitch track")),
93 eDimensionBypass(_("Dimension bypass")),
94 ePan(_("Pan"), -64, 63),
95 eSelfMask(_("Self mask")),
96 eAttenuationController(_("Attenuation controller")),
97 eInvertAttenuationController(_("Invert attenuation controller")),
98 eAttenuationControllerThreshold(_("Attenuation controller threshold")),
99 eChannelOffset(_("Channel offset"), 0, 9),
100 eSustainDefeat(_("Sustain defeat")),
101 eMSDecode(_("MS decode")),
102 eSampleStartOffset(_("Sample start offset"), 0, 2000),
103 eUnityNote(_("Unity note")),
104 eFineTune(_("Fine tune"), -49, 50),
105 eGain(_("Gain"), -96, 0, 2, -655360),
106 eGainPlus6(_("Gain +6dB"), eGain, 6 * -655360),
107 eSampleLoopEnabled(_("Enabled")),
108 eSampleLoopStart(_("Loop start positon")),
109 eSampleLoopLength(_("Loop size")),
110 eSampleLoopType(_("Loop type")),
111 eSampleLoopInfinite(_("Infinite loop")),
112 eSampleLoopPlayCount(_("Playback count"), 1),
113 update_model(0)
114 {
115 connect(eEG1PreAttack, &gig::DimensionRegion::EG1PreAttack);
116 connect(eEG1Attack, &gig::DimensionRegion::EG1Attack);
117 connect(eEG1Decay1, &gig::DimensionRegion::EG1Decay1);
118 connect(eEG1Decay2, &gig::DimensionRegion::EG1Decay2);
119 connect(eEG1InfiniteSustain, &gig::DimensionRegion::EG1InfiniteSustain);
120 connect(eEG1Sustain, &gig::DimensionRegion::EG1Sustain);
121 connect(eEG1Release, &gig::DimensionRegion::EG1Release);
122 connect(eEG1Hold, &gig::DimensionRegion::EG1Hold);
123 connect(eEG1Controller, &gig::DimensionRegion::EG1Controller);
124 connect(eEG1ControllerInvert, &gig::DimensionRegion::EG1ControllerInvert);
125 connect(eEG1ControllerAttackInfluence,
126 &gig::DimensionRegion::EG1ControllerAttackInfluence);
127 connect(eEG1ControllerDecayInfluence,
128 &gig::DimensionRegion::EG1ControllerDecayInfluence);
129 connect(eEG1ControllerReleaseInfluence,
130 &gig::DimensionRegion::EG1ControllerReleaseInfluence);
131 connect(eLFO1Frequency, &gig::DimensionRegion::LFO1Frequency);
132 connect(eLFO1InternalDepth, &gig::DimensionRegion::LFO1InternalDepth);
133 connect(eLFO1ControlDepth, &gig::DimensionRegion::LFO1ControlDepth);
134 connect(eLFO1Controller, &gig::DimensionRegion::LFO1Controller);
135 connect(eLFO1FlipPhase, &gig::DimensionRegion::LFO1FlipPhase);
136 connect(eLFO1Sync, &gig::DimensionRegion::LFO1Sync);
137 connect(eEG2PreAttack, &gig::DimensionRegion::EG2PreAttack);
138 connect(eEG2Attack, &gig::DimensionRegion::EG2Attack);
139 connect(eEG2Decay1, &gig::DimensionRegion::EG2Decay1);
140 connect(eEG2Decay2, &gig::DimensionRegion::EG2Decay2);
141 connect(eEG2InfiniteSustain, &gig::DimensionRegion::EG2InfiniteSustain);
142 connect(eEG2Sustain, &gig::DimensionRegion::EG2Sustain);
143 connect(eEG2Release, &gig::DimensionRegion::EG2Release);
144 connect(eEG2Controller, &gig::DimensionRegion::EG2Controller);
145 connect(eEG2ControllerInvert, &gig::DimensionRegion::EG2ControllerInvert);
146 connect(eEG2ControllerAttackInfluence,
147 &gig::DimensionRegion::EG2ControllerAttackInfluence);
148 connect(eEG2ControllerDecayInfluence,
149 &gig::DimensionRegion::EG2ControllerDecayInfluence);
150 connect(eEG2ControllerReleaseInfluence,
151 &gig::DimensionRegion::EG2ControllerReleaseInfluence);
152 connect(eLFO2Frequency, &gig::DimensionRegion::LFO2Frequency);
153 connect(eLFO2InternalDepth, &gig::DimensionRegion::LFO2InternalDepth);
154 connect(eLFO2ControlDepth, &gig::DimensionRegion::LFO2ControlDepth);
155 connect(eLFO2Controller, &gig::DimensionRegion::LFO2Controller);
156 connect(eLFO2FlipPhase, &gig::DimensionRegion::LFO2FlipPhase);
157 connect(eLFO2Sync, &gig::DimensionRegion::LFO2Sync);
158 connect(eEG3Attack, &gig::DimensionRegion::EG3Attack);
159 connect(eEG3Depth, &gig::DimensionRegion::EG3Depth);
160 connect(eLFO3Frequency, &gig::DimensionRegion::LFO3Frequency);
161 connect(eLFO3InternalDepth, &gig::DimensionRegion::LFO3InternalDepth);
162 connect(eLFO3ControlDepth, &gig::DimensionRegion::LFO3ControlDepth);
163 connect(eLFO3Controller, &gig::DimensionRegion::LFO3Controller);
164 connect(eLFO3Sync, &gig::DimensionRegion::LFO3Sync);
165 connect(eVCFEnabled, &gig::DimensionRegion::VCFEnabled);
166 connect(eVCFType, &gig::DimensionRegion::VCFType);
167 connect(eVCFCutoffController,
168 &gig::DimensionRegion::SetVCFCutoffController);
169 connect(eVCFCutoffControllerInvert,
170 &gig::DimensionRegion::VCFCutoffControllerInvert);
171 connect(eVCFCutoff, &gig::DimensionRegion::VCFCutoff);
172 connect(eVCFVelocityCurve, &gig::DimensionRegion::SetVCFVelocityCurve);
173 connect(eVCFVelocityScale, &gig::DimensionRegion::SetVCFVelocityScale);
174 connect(eVCFVelocityDynamicRange,
175 &gig::DimensionRegion::SetVCFVelocityDynamicRange);
176 connect(eVCFResonance, &gig::DimensionRegion::VCFResonance);
177 connect(eVCFResonanceDynamic, &gig::DimensionRegion::VCFResonanceDynamic);
178 connect(eVCFResonanceController,
179 &gig::DimensionRegion::VCFResonanceController);
180 connect(eVCFKeyboardTracking, &gig::DimensionRegion::VCFKeyboardTracking);
181 connect(eVCFKeyboardTrackingBreakpoint,
182 &gig::DimensionRegion::VCFKeyboardTrackingBreakpoint);
183 connect(eVelocityResponseCurve,
184 &gig::DimensionRegion::SetVelocityResponseCurve);
185 connect(eVelocityResponseDepth,
186 &gig::DimensionRegion::SetVelocityResponseDepth);
187 connect(eVelocityResponseCurveScaling,
188 &gig::DimensionRegion::SetVelocityResponseCurveScaling);
189 connect(eReleaseVelocityResponseCurve,
190 &gig::DimensionRegion::SetReleaseVelocityResponseCurve);
191 connect(eReleaseVelocityResponseDepth,
192 &gig::DimensionRegion::SetReleaseVelocityResponseDepth);
193 connect(eReleaseTriggerDecay, &gig::DimensionRegion::ReleaseTriggerDecay);
194 connect(eCrossfade_in_start, &DimRegionEdit::set_Crossfade_in_start);
195 connect(eCrossfade_in_end, &DimRegionEdit::set_Crossfade_in_end);
196 connect(eCrossfade_out_start, &DimRegionEdit::set_Crossfade_out_start);
197 connect(eCrossfade_out_end, &DimRegionEdit::set_Crossfade_out_end);
198 connect(ePitchTrack, &gig::DimensionRegion::PitchTrack);
199 connect(eDimensionBypass, &gig::DimensionRegion::DimensionBypass);
200 connect(ePan, &gig::DimensionRegion::Pan);
201 connect(eSelfMask, &gig::DimensionRegion::SelfMask);
202 connect(eAttenuationController,
203 &gig::DimensionRegion::AttenuationController);
204 connect(eInvertAttenuationController,
205 &gig::DimensionRegion::InvertAttenuationController);
206 connect(eAttenuationControllerThreshold,
207 &gig::DimensionRegion::AttenuationControllerThreshold);
208 connect(eChannelOffset, &gig::DimensionRegion::ChannelOffset);
209 connect(eSustainDefeat, &gig::DimensionRegion::SustainDefeat);
210 connect(eMSDecode, &gig::DimensionRegion::MSDecode);
211 connect(eSampleStartOffset, &gig::DimensionRegion::SampleStartOffset);
212 connect(eUnityNote, &DimRegionEdit::set_UnityNote);
213 connect(eFineTune, &DimRegionEdit::set_FineTune);
214 connect(eGain, &DimRegionEdit::set_Gain);
215 connect(eGainPlus6, &DimRegionEdit::set_Gain);
216 connect(eSampleLoopEnabled, &DimRegionEdit::set_LoopEnabled);
217 connect(eSampleLoopType, &DimRegionEdit::set_LoopType);
218 connect(eSampleLoopStart, &DimRegionEdit::set_LoopStart);
219 connect(eSampleLoopLength, &DimRegionEdit::set_LoopLength);
220 connect(eSampleLoopInfinite, &DimRegionEdit::set_LoopInfinite);
221 connect(eSampleLoopPlayCount, &DimRegionEdit::set_LoopPlayCount);
222
223 for (int i = 0 ; i < 7 ; i++) {
224 table[i] = new Gtk::Table(3, 1);
225 table[i]->set_col_spacings(7);
226 }
227
228 // set tooltips
229 eUnityNote.set_tip(
230 _("Note this sample is associated with (a.k.a. 'root note')")
231 );
232 eSampleStartOffset.set_tip(_("Sample position at which playback should be started"));
233 ePan.set_tip(_("Stereo balance (left/right)"));
234 eChannelOffset.set_tip(
235 _("Output channel where the audio signal should be routed to (0 - 9)")
236 );
237 ePitchTrack.set_tip(
238 _("If true: sample will be pitched according to the key position "
239 "(this would be disabled for drums for example)")
240 );
241 eSampleLoopEnabled.set_tip(_("If enabled: repeats to playback the sample"));
242 eSampleLoopStart.set_tip(
243 _("Start position within the sample (in sample points) of the area to "
244 "be looped")
245 );
246 eSampleLoopLength.set_tip(
247 _("Duration (in sample points) of the area to be looped")
248 );
249 eSampleLoopType.set_tip(
250 _("Direction in which the loop area in the sample should be played back")
251 );
252 eSampleLoopInfinite.set_tip(
253 _("Whether the loop area should be played back forever\n"
254 "Caution: this setting is stored on Sample side, thus is shared "
255 "among all dimension regions that use this sample!")
256 );
257 eSampleLoopPlayCount.set_tip(
258 _("How many times the loop area should be played back\n"
259 "Caution: this setting is stored on Sample side, thus is shared "
260 "among all dimension regions that use this sample!")
261 );
262
263 pageno = 0;
264 rowno = 0;
265 firstRowInBlock = 0;
266
267 addHeader(_("Mandatory Settings"));
268 addString(_("Sample"), lSample, wSample);
269 //TODO: the following would break drag&drop: wSample->property_editable().set_value(false); or this: wSample->set_editable(false);
270 tooltips.set_tip(*wSample, _("Drop a sample here"));
271 addProp(eUnityNote);
272 addHeader(_("Optional Settings"));
273 addProp(eSampleStartOffset);
274 addProp(eChannelOffset);
275 addHeader(_("Loops"));
276 addProp(eSampleLoopEnabled);
277 addProp(eSampleLoopStart);
278 addProp(eSampleLoopLength);
279 {
280 const char* choices[] = { _("normal"), _("bidirectional"), _("backward"), 0 };
281 static const uint32_t values[] = {
282 gig::loop_type_normal,
283 gig::loop_type_bidirectional,
284 gig::loop_type_backward
285 };
286 eSampleLoopType.set_choices(choices, values);
287 }
288 addProp(eSampleLoopType);
289 addProp(eSampleLoopInfinite);
290 addProp(eSampleLoopPlayCount);
291
292 nextPage();
293
294 addHeader(_("General Amplitude Settings"));
295 addProp(eGain);
296 addProp(eGainPlus6);
297 addProp(ePan);
298 addHeader(_("Amplitude Envelope (EG1)"));
299 addProp(eEG1PreAttack);
300 addProp(eEG1Attack);
301 addProp(eEG1Decay1);
302 addProp(eEG1Decay2);
303 addProp(eEG1InfiniteSustain);
304 addProp(eEG1Sustain);
305 addProp(eEG1Release);
306 addProp(eEG1Hold);
307 addProp(eEG1Controller);
308 addProp(eEG1ControllerInvert);
309 addProp(eEG1ControllerAttackInfluence);
310 addProp(eEG1ControllerDecayInfluence);
311 addProp(eEG1ControllerReleaseInfluence);
312
313 nextPage();
314
315 addHeader(_("Amplitude Oscillator (LFO1)"));
316 addProp(eLFO1Frequency);
317 addProp(eLFO1InternalDepth);
318 addProp(eLFO1ControlDepth);
319 {
320 const char* choices[] = { _("internal"), _("modwheel"), _("breath"),
321 _("internal+modwheel"), _("internal+breath"), 0 };
322 static const gig::lfo1_ctrl_t values[] = {
323 gig::lfo1_ctrl_internal,
324 gig::lfo1_ctrl_modwheel,
325 gig::lfo1_ctrl_breath,
326 gig::lfo1_ctrl_internal_modwheel,
327 gig::lfo1_ctrl_internal_breath
328 };
329 eLFO1Controller.set_choices(choices, values);
330 }
331 addProp(eLFO1Controller);
332 addProp(eLFO1FlipPhase);
333 addProp(eLFO1Sync);
334 addHeader(_("Crossfade"));
335 addProp(eAttenuationController);
336 addProp(eInvertAttenuationController);
337 addProp(eAttenuationControllerThreshold);
338 addProp(eCrossfade_in_start);
339 addProp(eCrossfade_in_end);
340 addProp(eCrossfade_out_start);
341 addProp(eCrossfade_out_end);
342
343 nextPage();
344
345 addHeader(_("General Filter Settings"));
346 addProp(eVCFEnabled);
347 {
348 const char* choices[] = { _("lowpass"), _("lowpassturbo"), _("bandpass"),
349 _("highpass"), _("bandreject"), 0 };
350 static const gig::vcf_type_t values[] = {
351 gig::vcf_type_lowpass,
352 gig::vcf_type_lowpassturbo,
353 gig::vcf_type_bandpass,
354 gig::vcf_type_highpass,
355 gig::vcf_type_bandreject
356 };
357 eVCFType.set_choices(choices, values);
358 }
359 addProp(eVCFType);
360 {
361 const char* choices[] = { _("none"), _("none2"), _("modwheel"), _("effect1"), _("effect2"),
362 _("breath"), _("foot"), _("sustainpedal"), _("softpedal"),
363 _("genpurpose7"), _("genpurpose8"), _("aftertouch"), 0 };
364 static const gig::vcf_cutoff_ctrl_t values[] = {
365 gig::vcf_cutoff_ctrl_none,
366 gig::vcf_cutoff_ctrl_none2,
367 gig::vcf_cutoff_ctrl_modwheel,
368 gig::vcf_cutoff_ctrl_effect1,
369 gig::vcf_cutoff_ctrl_effect2,
370 gig::vcf_cutoff_ctrl_breath,
371 gig::vcf_cutoff_ctrl_foot,
372 gig::vcf_cutoff_ctrl_sustainpedal,
373 gig::vcf_cutoff_ctrl_softpedal,
374 gig::vcf_cutoff_ctrl_genpurpose7,
375 gig::vcf_cutoff_ctrl_genpurpose8,
376 gig::vcf_cutoff_ctrl_aftertouch
377 };
378 eVCFCutoffController.set_choices(choices, values);
379 }
380 addProp(eVCFCutoffController);
381 addProp(eVCFCutoffControllerInvert);
382 addProp(eVCFCutoff);
383 const char* curve_type_texts[] = { _("nonlinear"), _("linear"), _("special"), 0 };
384 static const gig::curve_type_t curve_type_values[] = {
385 gig::curve_type_nonlinear,
386 gig::curve_type_linear,
387 gig::curve_type_special
388 };
389 eVCFVelocityCurve.set_choices(curve_type_texts, curve_type_values);
390 addProp(eVCFVelocityCurve);
391 addProp(eVCFVelocityScale);
392 addProp(eVCFVelocityDynamicRange);
393 addProp(eVCFResonance);
394 addProp(eVCFResonanceDynamic);
395 {
396 const char* choices[] = { _("none"), _("genpurpose3"), _("genpurpose4"),
397 _("genpurpose5"), _("genpurpose6"), 0 };
398 static const gig::vcf_res_ctrl_t values[] = {
399 gig::vcf_res_ctrl_none,
400 gig::vcf_res_ctrl_genpurpose3,
401 gig::vcf_res_ctrl_genpurpose4,
402 gig::vcf_res_ctrl_genpurpose5,
403 gig::vcf_res_ctrl_genpurpose6
404 };
405 eVCFResonanceController.set_choices(choices, values);
406 }
407 addProp(eVCFResonanceController);
408 addProp(eVCFKeyboardTracking);
409 addProp(eVCFKeyboardTrackingBreakpoint);
410
411 nextPage();
412
413 lEG2 = addHeader(_("Filter Cutoff Envelope (EG2)"));
414 addProp(eEG2PreAttack);
415 addProp(eEG2Attack);
416 addProp(eEG2Decay1);
417 addProp(eEG2Decay2);
418 addProp(eEG2InfiniteSustain);
419 addProp(eEG2Sustain);
420 addProp(eEG2Release);
421 addProp(eEG2Controller);
422 addProp(eEG2ControllerInvert);
423 addProp(eEG2ControllerAttackInfluence);
424 addProp(eEG2ControllerDecayInfluence);
425 addProp(eEG2ControllerReleaseInfluence);
426 lLFO2 = addHeader(_("Filter Cutoff Oscillator (LFO2)"));
427 addProp(eLFO2Frequency);
428 addProp(eLFO2InternalDepth);
429 addProp(eLFO2ControlDepth);
430 {
431 const char* choices[] = { _("internal"), _("modwheel"), _("foot"),
432 _("internal+modwheel"), _("internal+foot"), 0 };
433 static const gig::lfo2_ctrl_t values[] = {
434 gig::lfo2_ctrl_internal,
435 gig::lfo2_ctrl_modwheel,
436 gig::lfo2_ctrl_foot,
437 gig::lfo2_ctrl_internal_modwheel,
438 gig::lfo2_ctrl_internal_foot
439 };
440 eLFO2Controller.set_choices(choices, values);
441 }
442 addProp(eLFO2Controller);
443 addProp(eLFO2FlipPhase);
444 addProp(eLFO2Sync);
445
446 nextPage();
447
448 addHeader(_("General Pitch Settings"));
449 addProp(eFineTune);
450 addProp(ePitchTrack);
451 addHeader(_("Pitch Envelope (EG3)"));
452 addProp(eEG3Attack);
453 addProp(eEG3Depth);
454 addHeader(_("Pitch Oscillator (LFO3)"));
455 addProp(eLFO3Frequency);
456 addProp(eLFO3InternalDepth);
457 addProp(eLFO3ControlDepth);
458 {
459 const char* choices[] = { _("internal"), _("modwheel"), _("aftertouch"),
460 _("internal+modwheel"), _("internal+aftertouch"), 0 };
461 static const gig::lfo3_ctrl_t values[] = {
462 gig::lfo3_ctrl_internal,
463 gig::lfo3_ctrl_modwheel,
464 gig::lfo3_ctrl_aftertouch,
465 gig::lfo3_ctrl_internal_modwheel,
466 gig::lfo3_ctrl_internal_aftertouch
467 };
468 eLFO3Controller.set_choices(choices, values);
469 }
470 addProp(eLFO3Controller);
471 addProp(eLFO3Sync);
472
473 nextPage();
474
475 eVelocityResponseCurve.set_choices(curve_type_texts, curve_type_values);
476 addProp(eVelocityResponseCurve);
477 addProp(eVelocityResponseDepth);
478 addProp(eVelocityResponseCurveScaling);
479 eReleaseVelocityResponseCurve.set_choices(curve_type_texts,
480 curve_type_values);
481 addProp(eReleaseVelocityResponseCurve);
482 addProp(eReleaseVelocityResponseDepth);
483 addProp(eReleaseTriggerDecay);
484 {
485 const char* choices[] = { _("none"), _("effect4depth"), _("effect5depth"), 0 };
486 static const gig::dim_bypass_ctrl_t values[] = {
487 gig::dim_bypass_ctrl_none,
488 gig::dim_bypass_ctrl_94,
489 gig::dim_bypass_ctrl_95
490 };
491 eDimensionBypass.set_choices(choices, values);
492 }
493 addProp(eDimensionBypass);
494 addProp(eSelfMask);
495 addProp(eSustainDefeat);
496 addProp(eMSDecode);
497
498 nextPage();
499
500
501 eEG1InfiniteSustain.signal_value_changed().connect(
502 sigc::mem_fun(*this, &DimRegionEdit::EG1InfiniteSustain_toggled));
503 eEG2InfiniteSustain.signal_value_changed().connect(
504 sigc::mem_fun(*this, &DimRegionEdit::EG2InfiniteSustain_toggled));
505 eEG1Controller.signal_value_changed().connect(
506 sigc::mem_fun(*this, &DimRegionEdit::EG1Controller_changed));
507 eEG2Controller.signal_value_changed().connect(
508 sigc::mem_fun(*this, &DimRegionEdit::EG2Controller_changed));
509 eLFO1Controller.signal_value_changed().connect(
510 sigc::mem_fun(*this, &DimRegionEdit::LFO1Controller_changed));
511 eLFO2Controller.signal_value_changed().connect(
512 sigc::mem_fun(*this, &DimRegionEdit::LFO2Controller_changed));
513 eLFO3Controller.signal_value_changed().connect(
514 sigc::mem_fun(*this, &DimRegionEdit::LFO3Controller_changed));
515 eAttenuationController.signal_value_changed().connect(
516 sigc::mem_fun(*this, &DimRegionEdit::AttenuationController_changed));
517 eVCFEnabled.signal_value_changed().connect(
518 sigc::mem_fun(*this, &DimRegionEdit::VCFEnabled_toggled));
519 eVCFCutoffController.signal_value_changed().connect(
520 sigc::mem_fun(*this, &DimRegionEdit::VCFCutoffController_changed));
521 eVCFResonanceController.signal_value_changed().connect(
522 sigc::mem_fun(*this, &DimRegionEdit::VCFResonanceController_changed));
523
524 eCrossfade_in_start.signal_value_changed().connect(
525 sigc::mem_fun(*this, &DimRegionEdit::crossfade1_changed));
526 eCrossfade_in_end.signal_value_changed().connect(
527 sigc::mem_fun(*this, &DimRegionEdit::crossfade2_changed));
528 eCrossfade_out_start.signal_value_changed().connect(
529 sigc::mem_fun(*this, &DimRegionEdit::crossfade3_changed));
530 eCrossfade_out_end.signal_value_changed().connect(
531 sigc::mem_fun(*this, &DimRegionEdit::crossfade4_changed));
532
533 eSampleLoopEnabled.signal_value_changed().connect(
534 sigc::mem_fun(*this, &DimRegionEdit::update_loop_elements));
535 eSampleLoopStart.signal_value_changed().connect(
536 sigc::mem_fun(*this, &DimRegionEdit::loop_start_changed));
537 eSampleLoopLength.signal_value_changed().connect(
538 sigc::mem_fun(*this, &DimRegionEdit::loop_length_changed));
539 eSampleLoopInfinite.signal_value_changed().connect(
540 sigc::mem_fun(*this, &DimRegionEdit::loop_infinite_toggled));
541
542 append_page(*table[0], _("Sample"));
543 append_page(*table[1], _("Amplitude (1)"));
544 append_page(*table[2], _("Amplitude (2)"));
545 append_page(*table[3], _("Filter (1)"));
546 append_page(*table[4], _("Filter (2)"));
547 append_page(*table[5], _("Pitch"));
548 append_page(*table[6], _("Misc"));
549 }
550
551 DimRegionEdit::~DimRegionEdit()
552 {
553 }
554
555 void DimRegionEdit::addString(const char* labelText, Gtk::Label*& label,
556 Gtk::Entry*& widget)
557 {
558 label = new Gtk::Label(Glib::ustring(labelText) + ":");
559 label->set_alignment(Gtk::ALIGN_LEFT);
560
561 table[pageno]->attach(*label, 1, 2, rowno, rowno + 1,
562 Gtk::FILL, Gtk::SHRINK);
563
564 widget = new Gtk::Entry();
565
566 table[pageno]->attach(*widget, 2, 3, rowno, rowno + 1,
567 Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK);
568
569 rowno++;
570 }
571
572 Gtk::Label* DimRegionEdit::addHeader(const char* text)
573 {
574 if (firstRowInBlock < rowno - 1)
575 {
576 Gtk::Label* filler = new Gtk::Label(" ");
577 table[pageno]->attach(*filler, 0, 1, firstRowInBlock, rowno,
578 Gtk::FILL, Gtk::SHRINK);
579 }
580 Glib::ustring str = "<b>";
581 str += text;
582 str += "</b>";
583 Gtk::Label* label = new Gtk::Label(str);
584 label->set_use_markup();
585 label->set_alignment(Gtk::ALIGN_LEFT);
586 table[pageno]->attach(*label, 0, 3, rowno, rowno + 1,
587 Gtk::FILL, Gtk::SHRINK);
588 rowno++;
589 firstRowInBlock = rowno;
590 return label;
591 }
592
593 void DimRegionEdit::nextPage()
594 {
595 if (firstRowInBlock < rowno - 1)
596 {
597 Gtk::Label* filler = new Gtk::Label(" ");
598 table[pageno]->attach(*filler, 0, 1, firstRowInBlock, rowno,
599 Gtk::FILL, Gtk::SHRINK);
600 }
601 pageno++;
602 rowno = 0;
603 firstRowInBlock = 0;
604 }
605
606 void DimRegionEdit::addProp(BoolEntry& boolentry)
607 {
608 table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1,
609 Gtk::FILL, Gtk::SHRINK);
610 rowno++;
611 }
612
613 void DimRegionEdit::addProp(BoolEntryPlus6& boolentry)
614 {
615 table[pageno]->attach(boolentry.widget, 1, 3, rowno, rowno + 1,
616 Gtk::FILL, Gtk::SHRINK);
617 rowno++;
618 }
619
620 void DimRegionEdit::addProp(LabelWidget& prop)
621 {
622 table[pageno]->attach(prop.label, 1, 2, rowno, rowno + 1,
623 Gtk::FILL, Gtk::SHRINK);
624 table[pageno]->attach(prop.widget, 2, 3, rowno, rowno + 1,
625 Gtk::EXPAND | Gtk::FILL, Gtk::SHRINK);
626 rowno++;
627 }
628
629
630 void DimRegionEdit::set_dim_region(gig::DimensionRegion* d)
631 {
632 dimregion = d;
633
634 set_sensitive(d);
635 if (!d) return;
636
637 update_model++;
638 eEG1PreAttack.set_value(d->EG1PreAttack);
639 eEG1Attack.set_value(d->EG1Attack);
640 eEG1Decay1.set_value(d->EG1Decay1);
641 eEG1Decay2.set_value(d->EG1Decay2);
642 eEG1InfiniteSustain.set_value(d->EG1InfiniteSustain);
643 eEG1Sustain.set_value(d->EG1Sustain);
644 eEG1Release.set_value(d->EG1Release);
645 eEG1Hold.set_value(d->EG1Hold);
646 eEG1Controller.set_value(d->EG1Controller);
647 eEG1ControllerInvert.set_value(d->EG1ControllerInvert);
648 eEG1ControllerAttackInfluence.set_value(d->EG1ControllerAttackInfluence);
649 eEG1ControllerDecayInfluence.set_value(d->EG1ControllerDecayInfluence);
650 eEG1ControllerReleaseInfluence.set_value(d->EG1ControllerReleaseInfluence);
651 eLFO1Frequency.set_value(d->LFO1Frequency);
652 eLFO1InternalDepth.set_value(d->LFO1InternalDepth);
653 eLFO1ControlDepth.set_value(d->LFO1ControlDepth);
654 eLFO1Controller.set_value(d->LFO1Controller);
655 eLFO1FlipPhase.set_value(d->LFO1FlipPhase);
656 eLFO1Sync.set_value(d->LFO1Sync);
657 eEG2PreAttack.set_value(d->EG2PreAttack);
658 eEG2Attack.set_value(d->EG2Attack);
659 eEG2Decay1.set_value(d->EG2Decay1);
660 eEG2Decay2.set_value(d->EG2Decay2);
661 eEG2InfiniteSustain.set_value(d->EG2InfiniteSustain);
662 eEG2Sustain.set_value(d->EG2Sustain);
663 eEG2Release.set_value(d->EG2Release);
664 eEG2Controller.set_value(d->EG2Controller);
665 eEG2ControllerInvert.set_value(d->EG2ControllerInvert);
666 eEG2ControllerAttackInfluence.set_value(d->EG2ControllerAttackInfluence);
667 eEG2ControllerDecayInfluence.set_value(d->EG2ControllerDecayInfluence);
668 eEG2ControllerReleaseInfluence.set_value(d->EG2ControllerReleaseInfluence);
669 eLFO2Frequency.set_value(d->LFO2Frequency);
670 eLFO2InternalDepth.set_value(d->LFO2InternalDepth);
671 eLFO2ControlDepth.set_value(d->LFO2ControlDepth);
672 eLFO2Controller.set_value(d->LFO2Controller);
673 eLFO2FlipPhase.set_value(d->LFO2FlipPhase);
674 eLFO2Sync.set_value(d->LFO2Sync);
675 eEG3Attack.set_value(d->EG3Attack);
676 eEG3Depth.set_value(d->EG3Depth);
677 eLFO3Frequency.set_value(d->LFO3Frequency);
678 eLFO3InternalDepth.set_value(d->LFO3InternalDepth);
679 eLFO3ControlDepth.set_value(d->LFO3ControlDepth);
680 eLFO3Controller.set_value(d->LFO3Controller);
681 eLFO3Sync.set_value(d->LFO3Sync);
682 eVCFEnabled.set_value(d->VCFEnabled);
683 eVCFType.set_value(d->VCFType);
684 eVCFCutoffController.set_value(d->VCFCutoffController);
685 eVCFCutoffControllerInvert.set_value(d->VCFCutoffControllerInvert);
686 eVCFCutoff.set_value(d->VCFCutoff);
687 eVCFVelocityCurve.set_value(d->VCFVelocityCurve);
688 eVCFVelocityScale.set_value(d->VCFVelocityScale);
689 eVCFVelocityDynamicRange.set_value(d->VCFVelocityDynamicRange);
690 eVCFResonance.set_value(d->VCFResonance);
691 eVCFResonanceDynamic.set_value(d->VCFResonanceDynamic);
692 eVCFResonanceController.set_value(d->VCFResonanceController);
693 eVCFKeyboardTracking.set_value(d->VCFKeyboardTracking);
694 eVCFKeyboardTrackingBreakpoint.set_value(d->VCFKeyboardTrackingBreakpoint);
695 eVelocityResponseCurve.set_value(d->VelocityResponseCurve);
696 eVelocityResponseDepth.set_value(d->VelocityResponseDepth);
697 eVelocityResponseCurveScaling.set_value(d->VelocityResponseCurveScaling);
698 eReleaseVelocityResponseCurve.set_value(d->ReleaseVelocityResponseCurve);
699 eReleaseVelocityResponseDepth.set_value(d->ReleaseVelocityResponseDepth);
700 eReleaseTriggerDecay.set_value(d->ReleaseTriggerDecay);
701 eCrossfade_in_start.set_value(d->Crossfade.in_start);
702 eCrossfade_in_end.set_value(d->Crossfade.in_end);
703 eCrossfade_out_start.set_value(d->Crossfade.out_start);
704 eCrossfade_out_end.set_value(d->Crossfade.out_end);
705 ePitchTrack.set_value(d->PitchTrack);
706 eDimensionBypass.set_value(d->DimensionBypass);
707 ePan.set_value(d->Pan);
708 eSelfMask.set_value(d->SelfMask);
709 eAttenuationController.set_value(d->AttenuationController);
710 eInvertAttenuationController.set_value(d->InvertAttenuationController);
711 eAttenuationControllerThreshold.set_value(d->AttenuationControllerThreshold);
712 eChannelOffset.set_value(d->ChannelOffset);
713 eSustainDefeat.set_value(d->SustainDefeat);
714 eMSDecode.set_value(d->MSDecode);
715 eSampleStartOffset.set_value(d->SampleStartOffset);
716 eUnityNote.set_value(d->UnityNote);
717 eFineTune.set_value(d->FineTune);
718 eGain.set_value(d->Gain);
719 eGainPlus6.set_value(d->Gain);
720 eSampleLoopEnabled.set_value(d->SampleLoops);
721 eSampleLoopType.set_value(
722 d->SampleLoops ? d->pSampleLoops[0].LoopType : 0);
723 eSampleLoopStart.set_value(
724 d->SampleLoops ? d->pSampleLoops[0].LoopStart : 0);
725 eSampleLoopLength.set_value(
726 d->SampleLoops ? d->pSampleLoops[0].LoopLength : 0);
727 eSampleLoopInfinite.set_value(
728 d->pSample && d->pSample->LoopPlayCount == 0);
729 eSampleLoopPlayCount.set_value(
730 d->pSample ? d->pSample->LoopPlayCount : 0);
731 update_model--;
732
733 wSample->set_text(d->pSample ? d->pSample->pInfo->Name.c_str() : _("NULL"));
734
735 update_loop_elements();
736 VCFEnabled_toggled();
737 }
738
739
740 void DimRegionEdit::VCFEnabled_toggled()
741 {
742 bool sensitive = eVCFEnabled.get_value();
743 eVCFType.set_sensitive(sensitive);
744 eVCFCutoffController.set_sensitive(sensitive);
745 eVCFVelocityCurve.set_sensitive(sensitive);
746 eVCFVelocityScale.set_sensitive(sensitive);
747 eVCFVelocityDynamicRange.set_sensitive(sensitive);
748 eVCFResonance.set_sensitive(sensitive);
749 eVCFResonanceController.set_sensitive(sensitive);
750 eVCFKeyboardTracking.set_sensitive(sensitive);
751 eVCFKeyboardTrackingBreakpoint.set_sensitive(sensitive);
752 lEG2->set_sensitive(sensitive);
753 eEG2PreAttack.set_sensitive(sensitive);
754 eEG2Attack.set_sensitive(sensitive);
755 eEG2Decay1.set_sensitive(sensitive);
756 eEG2InfiniteSustain.set_sensitive(sensitive);
757 eEG2Sustain.set_sensitive(sensitive);
758 eEG2Release.set_sensitive(sensitive);
759 eEG2Controller.set_sensitive(sensitive);
760 eEG2ControllerAttackInfluence.set_sensitive(sensitive);
761 eEG2ControllerDecayInfluence.set_sensitive(sensitive);
762 eEG2ControllerReleaseInfluence.set_sensitive(sensitive);
763 lLFO2->set_sensitive(sensitive);
764 eLFO2Frequency.set_sensitive(sensitive);
765 eLFO2InternalDepth.set_sensitive(sensitive);
766 eLFO2ControlDepth.set_sensitive(sensitive);
767 eLFO2Controller.set_sensitive(sensitive);
768 eLFO2FlipPhase.set_sensitive(sensitive);
769 eLFO2Sync.set_sensitive(sensitive);
770 if (sensitive) {
771 VCFCutoffController_changed();
772 VCFResonanceController_changed();
773 EG2InfiniteSustain_toggled();
774 EG2Controller_changed();
775 LFO2Controller_changed();
776 } else {
777 eVCFCutoffControllerInvert.set_sensitive(false);
778 eVCFCutoff.set_sensitive(false);
779 eVCFResonanceDynamic.set_sensitive(false);
780 eVCFResonance.set_sensitive(false);
781 eEG2Decay2.set_sensitive(false);
782 eEG2ControllerInvert.set_sensitive(false);
783 eLFO2InternalDepth.set_sensitive(false);
784 eLFO2ControlDepth.set_sensitive(false);
785 }
786 }
787
788 void DimRegionEdit::VCFCutoffController_changed()
789 {
790 gig::vcf_cutoff_ctrl_t ctrl = eVCFCutoffController.get_value();
791 bool hasController = ctrl != gig::vcf_cutoff_ctrl_none && ctrl != gig::vcf_cutoff_ctrl_none2;
792
793 eVCFCutoffControllerInvert.set_sensitive(hasController);
794 eVCFCutoff.set_sensitive(!hasController);
795 eVCFResonanceDynamic.set_sensitive(!hasController);
796 eVCFVelocityScale.label.set_text(hasController ? _("Minimum cutoff:") :
797 _("Velocity scale:"));
798 }
799
800 void DimRegionEdit::VCFResonanceController_changed()
801 {
802 bool hasController = eVCFResonanceController.get_value() != gig::vcf_res_ctrl_none;
803 eVCFResonance.set_sensitive(!hasController);
804 }
805
806 void DimRegionEdit::EG1InfiniteSustain_toggled()
807 {
808 bool infSus = eEG1InfiniteSustain.get_value();
809 eEG1Decay2.set_sensitive(!infSus);
810 }
811
812 void DimRegionEdit::EG2InfiniteSustain_toggled()
813 {
814 bool infSus = eEG2InfiniteSustain.get_value();
815 eEG2Decay2.set_sensitive(!infSus);
816 }
817
818 void DimRegionEdit::EG1Controller_changed()
819 {
820 bool hasController = eEG1Controller.get_value().type != gig::leverage_ctrl_t::type_none;
821 eEG1ControllerInvert.set_sensitive(hasController);
822 }
823
824 void DimRegionEdit::EG2Controller_changed()
825 {
826 bool hasController = eEG2Controller.get_value().type != gig::leverage_ctrl_t::type_none;
827 eEG2ControllerInvert.set_sensitive(hasController);
828 }
829
830 void DimRegionEdit::AttenuationController_changed()
831 {
832 bool hasController =
833 eAttenuationController.get_value().type != gig::leverage_ctrl_t::type_none;
834 eInvertAttenuationController.set_sensitive(hasController);
835 eAttenuationControllerThreshold.set_sensitive(hasController);
836 eCrossfade_in_start.set_sensitive(hasController);
837 eCrossfade_in_end.set_sensitive(hasController);
838 eCrossfade_out_start.set_sensitive(hasController);
839 eCrossfade_out_end.set_sensitive(hasController);
840 }
841
842 void DimRegionEdit::LFO1Controller_changed()
843 {
844 gig::lfo1_ctrl_t ctrl = eLFO1Controller.get_value();
845 eLFO1ControlDepth.set_sensitive(ctrl != gig::lfo1_ctrl_internal);
846 eLFO1InternalDepth.set_sensitive(ctrl != gig::lfo1_ctrl_modwheel &&
847 ctrl != gig::lfo1_ctrl_breath);
848 }
849
850 void DimRegionEdit::LFO2Controller_changed()
851 {
852 gig::lfo2_ctrl_t ctrl = eLFO2Controller.get_value();
853 eLFO2ControlDepth.set_sensitive(ctrl != gig::lfo2_ctrl_internal);
854 eLFO2InternalDepth.set_sensitive(ctrl != gig::lfo2_ctrl_modwheel &&
855 ctrl != gig::lfo2_ctrl_foot);
856 }
857
858 void DimRegionEdit::LFO3Controller_changed()
859 {
860 gig::lfo3_ctrl_t ctrl = eLFO3Controller.get_value();
861 eLFO3ControlDepth.set_sensitive(ctrl != gig::lfo3_ctrl_internal);
862 eLFO3InternalDepth.set_sensitive(ctrl != gig::lfo3_ctrl_modwheel &&
863 ctrl != gig::lfo3_ctrl_aftertouch);
864 }
865
866 void DimRegionEdit::crossfade1_changed()
867 {
868 update_model++;
869 eCrossfade_in_end.set_value(dimregion->Crossfade.in_end);
870 eCrossfade_out_start.set_value(dimregion->Crossfade.out_start);
871 eCrossfade_out_end.set_value(dimregion->Crossfade.out_end);
872 update_model--;
873 }
874
875 void DimRegionEdit::crossfade2_changed()
876 {
877 update_model++;
878 eCrossfade_in_start.set_value(dimregion->Crossfade.in_start);
879 eCrossfade_out_start.set_value(dimregion->Crossfade.out_start);
880 eCrossfade_out_end.set_value(dimregion->Crossfade.out_end);
881 update_model--;
882 }
883
884 void DimRegionEdit::crossfade3_changed()
885 {
886 update_model++;
887 eCrossfade_in_start.set_value(dimregion->Crossfade.in_start);
888 eCrossfade_in_end.set_value(dimregion->Crossfade.in_end);
889 eCrossfade_out_end.set_value(dimregion->Crossfade.out_end);
890 update_model--;
891 }
892
893 void DimRegionEdit::crossfade4_changed()
894 {
895 update_model++;
896 eCrossfade_in_start.set_value(dimregion->Crossfade.in_start);
897 eCrossfade_in_end.set_value(dimregion->Crossfade.in_end);
898 eCrossfade_out_start.set_value(dimregion->Crossfade.out_start);
899 update_model--;
900 }
901
902 void DimRegionEdit::update_loop_elements()
903 {
904 update_model++;
905 const bool active = eSampleLoopEnabled.get_value();
906 eSampleLoopStart.set_sensitive(active);
907 eSampleLoopLength.set_sensitive(active);
908 eSampleLoopType.set_sensitive(active);
909 eSampleLoopInfinite.set_sensitive(active && dimregion && dimregion->pSample);
910 // sample loop shall never be longer than the actual sample size
911 loop_start_changed();
912 loop_length_changed();
913 eSampleLoopStart.set_value(
914 dimregion->SampleLoops ? dimregion->pSampleLoops[0].LoopStart : 0);
915 eSampleLoopLength.set_value(
916 dimregion->SampleLoops ? dimregion->pSampleLoops[0].LoopLength : 0);
917
918 eSampleLoopInfinite.set_value(
919 dimregion->pSample && dimregion->pSample->LoopPlayCount == 0);
920
921 loop_infinite_toggled();
922 update_model--;
923 }
924
925 void DimRegionEdit::loop_start_changed() {
926 if (dimregion && dimregion->SampleLoops) {
927 eSampleLoopLength.set_upper(dimregion->pSample ?
928 dimregion->pSample->SamplesTotal -
929 dimregion->pSampleLoops[0].LoopStart : 0);
930 }
931 }
932
933 void DimRegionEdit::loop_length_changed() {
934 if (dimregion && dimregion->SampleLoops) {
935 eSampleLoopStart.set_upper(dimregion->pSample ?
936 dimregion->pSample->SamplesTotal -
937 dimregion->pSampleLoops[0].LoopLength : 0);
938 }
939 }
940
941 void DimRegionEdit::loop_infinite_toggled() {
942 eSampleLoopPlayCount.set_sensitive(
943 dimregion && dimregion->pSample &&
944 !eSampleLoopInfinite.get_value() &&
945 eSampleLoopEnabled.get_value()
946 );
947 update_model++;
948 eSampleLoopPlayCount.set_value(
949 dimregion->pSample ? dimregion->pSample->LoopPlayCount : 0);
950 update_model--;
951 }
952
953 bool DimRegionEdit::set_sample(gig::Sample* sample)
954 {
955 if (dimregion) {
956 //TODO: we should better move the code from MainWindow::on_sample_label_drop_drag_data_received() here
957
958 // currently commented because we're sending a similar signal in MainWindow::on_sample_label_drop_drag_data_received()
959 //dimreg_to_be_changed_signal.emit(dimregion);
960
961 // make sure stereo samples always are the same in both
962 // dimregs in the samplechannel dimension
963 int nbDimregs = 1;
964 gig::DimensionRegion* d[2] = { dimregion, 0 };
965 if (sample->Channels == 2) {
966 gig::Region* region = dimregion->GetParent();
967
968 int bitcount = 0;
969 int stereo_bit = 0;
970 for (int dim = 0 ; dim < region->Dimensions ; dim++) {
971 if (region->pDimensionDefinitions[dim].dimension == gig::dimension_samplechannel) {
972 stereo_bit = 1 << bitcount;
973 break;
974 }
975 bitcount += region->pDimensionDefinitions[dim].bits;
976 }
977
978 if (stereo_bit) {
979 int dimregno;
980 for (dimregno = 0 ; dimregno < region->DimensionRegions ; dimregno++) {
981 if (region->pDimensionRegions[dimregno] == dimregion) {
982 break;
983 }
984 }
985 d[0] = region->pDimensionRegions[dimregno & ~stereo_bit];
986 d[1] = region->pDimensionRegions[dimregno | stereo_bit];
987 nbDimregs = 2;
988 }
989 }
990
991 gig::Sample* oldref = dimregion->pSample;
992
993 for (int i = 0 ; i < nbDimregs ; i++) {
994 d[i]->pSample = sample;
995
996 // copy sample information from Sample to DimensionRegion
997
998 d[i]->UnityNote = sample->MIDIUnityNote;
999 d[i]->FineTune = sample->FineTune;
1000
1001 int loops = sample->Loops ? 1 : 0;
1002 while (d[i]->SampleLoops > loops) {
1003 d[i]->DeleteSampleLoop(&d[i]->pSampleLoops[0]);
1004 }
1005 while (d[i]->SampleLoops < sample->Loops) {
1006 DLS::sample_loop_t loop;
1007 d[i]->AddSampleLoop(&loop);
1008 }
1009 if (loops) {
1010 d[i]->pSampleLoops[0].Size = sizeof(DLS::sample_loop_t);
1011 d[i]->pSampleLoops[0].LoopType = sample->LoopType;
1012 d[i]->pSampleLoops[0].LoopStart = sample->LoopStart;
1013 d[i]->pSampleLoops[0].LoopLength = sample->LoopEnd - sample->LoopStart + 1;
1014 }
1015 }
1016
1017 // update ui
1018 update_model++;
1019 wSample->set_text(dimregion->pSample->pInfo->Name);
1020 eUnityNote.set_value(dimregion->UnityNote);
1021 eFineTune.set_value(dimregion->FineTune);
1022 eSampleLoopEnabled.set_value(dimregion->SampleLoops);
1023 update_loop_elements();
1024 update_model--;
1025
1026 sample_ref_changed_signal.emit(oldref, sample);
1027 // currently commented because we're sending a similar signal in MainWindow::on_sample_label_drop_drag_data_received()
1028 //dimreg_changed_signal.emit(dimregion);
1029 return true;
1030 }
1031 return false;
1032 }
1033
1034 sigc::signal<void, gig::DimensionRegion*>& DimRegionEdit::signal_dimreg_to_be_changed() {
1035 return dimreg_to_be_changed_signal;
1036 }
1037
1038 sigc::signal<void, gig::DimensionRegion*>& DimRegionEdit::signal_dimreg_changed() {
1039 return dimreg_changed_signal;
1040 }
1041
1042 sigc::signal<void, gig::Sample*/*old*/, gig::Sample*/*new*/>& DimRegionEdit::signal_sample_ref_changed() {
1043 return sample_ref_changed_signal;
1044 }
1045
1046
1047 void DimRegionEdit::set_UnityNote(gig::DimensionRegion* d, uint8_t value)
1048 {
1049 d->UnityNote = value;
1050 }
1051
1052 void DimRegionEdit::set_FineTune(gig::DimensionRegion* d, int16_t value)
1053 {
1054 d->FineTune = value;
1055 }
1056
1057 void DimRegionEdit::set_Crossfade_in_start(gig::DimensionRegion* d,
1058 uint8_t value)
1059 {
1060 d->Crossfade.in_start = value;
1061 if (d->Crossfade.in_end < value) set_Crossfade_in_end(d, value);
1062 }
1063
1064 void DimRegionEdit::set_Crossfade_in_end(gig::DimensionRegion* d,
1065 uint8_t value)
1066 {
1067 d->Crossfade.in_end = value;
1068 if (value < d->Crossfade.in_start) set_Crossfade_in_start(d, value);
1069 if (value > d->Crossfade.out_start) set_Crossfade_out_start(d, value);
1070 }
1071
1072 void DimRegionEdit::set_Crossfade_out_start(gig::DimensionRegion* d,
1073 uint8_t value)
1074 {
1075 d->Crossfade.out_start = value;
1076 if (value < d->Crossfade.in_end) set_Crossfade_in_end(d, value);
1077 if (value > d->Crossfade.out_end) set_Crossfade_out_end(d, value);
1078 }
1079
1080 void DimRegionEdit::set_Crossfade_out_end(gig::DimensionRegion* d,
1081 uint8_t value)
1082 {
1083 d->Crossfade.out_end = value;
1084 if (value < d->Crossfade.out_start) set_Crossfade_out_start(d, value);
1085 }
1086
1087 void DimRegionEdit::set_Gain(gig::DimensionRegion* d, int32_t value)
1088 {
1089 d->SetGain(value);
1090 }
1091
1092 void DimRegionEdit::set_LoopEnabled(gig::DimensionRegion* d, bool value)
1093 {
1094 if (value) {
1095 // create a new sample loop in case there is none yet
1096 if (!d->SampleLoops) {
1097 DLS::sample_loop_t loop;
1098 loop.LoopType = gig::loop_type_normal;
1099 // loop the whole sample by default
1100 loop.LoopStart = 0;
1101 loop.LoopLength =
1102 (d->pSample) ? d->pSample->SamplesTotal : 0;
1103 dimreg_to_be_changed_signal.emit(d);
1104 d->AddSampleLoop(&loop);
1105 dimreg_changed_signal.emit(d);
1106 }
1107 } else {
1108 if (d->SampleLoops) {
1109 dimreg_to_be_changed_signal.emit(d);
1110 // delete ALL existing sample loops
1111 while (d->SampleLoops) {
1112 d->DeleteSampleLoop(&d->pSampleLoops[0]);
1113 }
1114 dimreg_changed_signal.emit(d);
1115 }
1116 }
1117 }
1118
1119 void DimRegionEdit::set_LoopType(gig::DimensionRegion* d, uint32_t value)
1120 {
1121 if (d->SampleLoops) d->pSampleLoops[0].LoopType = value;
1122 }
1123
1124 void DimRegionEdit::set_LoopStart(gig::DimensionRegion* d, uint32_t value)
1125 {
1126 if (d->SampleLoops) {
1127 d->pSampleLoops[0].LoopStart =
1128 d->pSample ?
1129 std::min(value, uint32_t(d->pSample->SamplesTotal -
1130 d->pSampleLoops[0].LoopLength)) :
1131 0;
1132 }
1133 }
1134
1135 void DimRegionEdit::set_LoopLength(gig::DimensionRegion* d, uint32_t value)
1136 {
1137 if (d->SampleLoops) {
1138 d->pSampleLoops[0].LoopLength =
1139 d->pSample ?
1140 std::min(value, uint32_t(d->pSample->SamplesTotal -
1141 d->pSampleLoops[0].LoopStart)) :
1142 0;
1143 }
1144 }
1145
1146 void DimRegionEdit::set_LoopInfinite(gig::DimensionRegion* d, bool value)
1147 {
1148 if (d->pSample) {
1149 if (value) d->pSample->LoopPlayCount = 0;
1150 else if (d->pSample->LoopPlayCount == 0) d->pSample->LoopPlayCount = 1;
1151 }
1152 }
1153
1154 void DimRegionEdit::set_LoopPlayCount(gig::DimensionRegion* d, uint32_t value)
1155 {
1156 if (d->pSample) d->pSample->LoopPlayCount = value;
1157 }

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