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Tue Jul 14 13:19:11 2015 UTC (8 years, 9 months ago) by schoenebeck
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* Preparations for new release (libgig 4.0.0).

1 schoenebeck 859 Home
2     ====
3     You can always find the latest version of libgig at:
4 schoenebeck 1406 http://www.linuxsampler.org/libgig/
5 schoenebeck 859
6 schoenebeck 2 Content
7     =======
8     libgig actually consists of three parts:
9    
10     - RIFF classes (RIFF.h, RIFF.cpp): Provides convenient methods to parse and
11     access arbitrary RIFF files.
12     - DLS classes (DLS.h, DLS.cpp): They're using the RIFF classes to parse
13     DLS (Downloadable Sounds) Level 1 and 2
14     files and provide abstract access to the
15     data.
16     - gig classes (gig.h, gig.cpp): These are based on the DLS classes and
17 schoenebeck 312 provide the necessary extensions for
18 schoenebeck 2 the Gigasampler file format.
19    
20 schoenebeck 2785 Despite its name, libgig also provides (since version 4.0.0) support for
21     other sampler file formats as well:
22 schoenebeck 2543
23     - SoundFont classes (SF.h, SF.cpp): They provide support for the very popular
24     SoundFont v1 and v2 format (.sf2).
25    
26     - KORG classes (Korg.h, Korg.cpp): Provides support for sample based sounds
27     used on many KORG synthesizer keyboards.
28    
29 schoenebeck 2572 - Akai classes (Akai.h): Currently S1000, S01, S2000 and S3000
30     series are supported.
31    
32 schoenebeck 2490 Beside the actual library there are following example applications:
33 schoenebeck 650
34     gigdump: Demo app that prints out the content of a .gig file.
35     gigextract: Extracts samples from a .gig file.
36 schoenebeck 2490 gigmerge: Merges several .gig files to one .gig file.
37     gig2mono: Converts .gig files from stereo to mono.
38 schoenebeck 2785 gig2stereo: Converts .gig files to true interleaved stereo sounds.
39 schoenebeck 650 dlsdump: Demo app that prints out the content of a DLS file.
40 schoenebeck 2543 korgdump: Prints out the content of the various KORG file types.
41     korg2gig: Convert KORG sound file to Gigasampler/GigaStudio format.
42 schoenebeck 2785 sf2dump: Prints out the content of a .sf2 file.
43     sf2extract: Extracts audio samples from a .sf2 file.
44 schoenebeck 650 rifftree: Tool that prints out the RIFF tree of an arbitrary RIFF
45     file.
46 schoenebeck 2572 akaidump: Dump an AKAI media i.e. from a CDROM drive as disk image file
47     to your hard disk drive.
48     akaiextract: Extracts samples from an Akai disk image, either from a media
49     (i.e. CDROM or Zip drive) for from a AKAI disk image file.
50 schoenebeck 650
51 schoenebeck 859 Since version 3.0.0 libgig also provides write support, that is for
52     creating modifying .gig, DLS and RIFF files.
53    
54 schoenebeck 2 Requirements
55     ============
56 schoenebeck 650 POSIX systems (e.g. Linux, OS X):
57     ---------------------------------
58 schoenebeck 2
59 schoenebeck 650 You need at least to have libtool installed to be able to build the
60     library with "./configure && make".
61 schoenebeck 2
62 schoenebeck 650 Additionally you need to have either libaudiofile (>= 0.2.3) or
63     libsndfile (>= 1.0.2) installed which is mandatory to be able to compile
64     the 'gigextract' example application. But of course 'gigextract' is still
65     just an example application, so it would make sense to compile it only if
66     one of those libraries are available. That would remove that hard
67     dependency to those two libs. But that's not a priority for me now.
68     Note: for Windows systems only libsndfile is available.
69    
70     If you want to regenerate all autotools build files (that is configure,
71     Makefile.in, etc.) then you need to have automake (>= 1.5) and autoconf
72 schoenebeck 859 installed.
73 schoenebeck 650
74 schoenebeck 1063 Windows:
75     --------
76 schoenebeck 859
77 schoenebeck 1063 The precompiled versions of libgig (and its tools) should be compatible
78     with any Windows operating system of at least Win95 or younger. Notice
79     that all example / demo applications coming with libgig are pure console
80     applications, thus you won't see a GUI showing up! :)
81 schoenebeck 2
82 schoenebeck 1063 If you want to compile libgig and its tools by yourself, please also
83     notice the requirements under "Compiling for Windows".
84    
85     Other Operating Systems:
86     ------------------------
87    
88     libgig was written to compile for any operating system, using standard C
89     library functions. However the latest versions of libgig lack a portable
90     implementation of one tiny method called RIFF::File::ResizeFile(). So you
91     would either have to add native OS API calls for that particular method,
92     that is dependant to your OS, or you have to add a portable
93     implementation. No matter which way you choose, please let us know! :)
94    
95     Compiling for Linux
96     ===================
97 schoenebeck 186 You can either compile the sources and install the library directly on
98     your system or you can create Redhat or Debian packages.
99 schoenebeck 2
100 schoenebeck 186 a) Compiling and installing directly
101    
102 schoenebeck 650 Call './configure && make' on the console to compile the library, all
103     tools and demo applications, documentation and install them with
104     'make install'. The latter has to be called as root.
105 schoenebeck 186
106 schoenebeck 650 If you are compiling from CVS you have to call 'make -f Makefile.cvs'
107     to generate all autotools build files before calling
108     './configure && make'.
109    
110     You can use 'make distclean' and probably 'make -f Makefile.cvs clean'
111     to clean up everything again. The latter will also delete all automatic
112     generated autools build files.
113    
114 schoenebeck 186 b) Creating Debian packages
115    
116 schoenebeck 650 Use 'dpkg-buildpackage -rfakeroot -b' to compile and create the Debian
117     packages. This will generate 3 Debian packages:
118 schoenebeck 186
119     libgig: Contains the shared library files.
120     libgig-dev: Contains the header files and documentation for building
121     applications using libgig.
122     gigtools: Contains the tools and demo applications.
123    
124 schoenebeck 650 You can use 'fakeroot debian/rules clean' to clean up everything again.
125 schoenebeck 186
126     c) Creating Redhat packages
127    
128 schoenebeck 191 You need to have the rpmbuild tool installed and properly configured to
129     create RPM packages. To create the RPM packages do the following:
130 schoenebeck 186
131 schoenebeck 191 * Get .spec file generated by ./configure and edit it as appropriate.
132    
133     * Copy the source tarball to "/usr/src/<rpmdir>/SOURCES" directory,
134     where <rpmdir> is dependent to the system you are using. For SuSE
135     <rmpdir> will be "packages", for Mandrake <rpmdir> is "RPM" and for
136     Redhat / Fedora <rpmdir> always equals "redhat".
137    
138     * Build the rpm(s) by invoking 'rpmbuild -bb <specfile>' from the
139     command line.
140    
141     On success, the resulting rpm(s) can usually be found under the proper
142     "/usr/src/<rpmdir>/RPMS/<arch>" directory.
143    
144 schoenebeck 1063 Compiling for Windows
145     =====================
146 persson 1330
147 schoenebeck 1063 libgig and its tools can be compiled for Windows using Bloodshed Dev-C++,
148     which is a free (GPL) C++ integrated development environment for Windows.
149 persson 1330 It is also possible to use MSYS from MinGW, which allows you to use
150     './configure && make' like the linux builds.
151 schoenebeck 1063
152 persson 1330 You can download Dev-C++ here:
153    
154 schoenebeck 1063 http://www.bloodshed.net/devcpp.html
155    
156     Make sure you install a version with Mingw integrated.
157    
158     a) Compiling libgig.dll
159    
160     Simply open the project file "win32/libgig.dev" either directly in Dev-C++
161     or by double clicking on the project file in the Windows explorer, then
162     click on "Compile" in the Dev-C++ menu and that's it! After compilation
163     finished, you can find the files "libgig.dll", "libgig.a" and
164     "liblibgig.def" in the "win32" directory.
165    
166     b) Compiling the example tools "rifftree", "dlsdump" and "gigdump"
167    
168     You need to have libgig.dll compiled as described in a). Then you can
169     compile the respective tool by simply opening the respective project
170     (.dev) file and clicking on "Compile" from the Dev-C++ menu. After
171     compilation you can find the respective .exe file in the "win32"
172     directory.
173    
174     c) Compiling the example tool "gigextract"
175    
176     You need to have libgig.dll compiled as described in a). Also you need
177     libsndfile (as DLL) which is used to create the .wav files. You can
178     download libsndfile already precompiled as DLL here:
179    
180     http://www.mega-nerd.com/libsndfile/
181    
182     Extract the .zip file i.e. to "C:\". The libsndfile .dll file should then
183     be i.e. under "C:\libsndfile-1_0_17". Beside the .dll file, make sure
184     libsndfile's .lib file exists in that directory as well. If the .lib file
185     does not exist yet, you have to create it with:
186    
187     dlltool --input-def libsndfile-1.def --output-lib libsndfile-1.lib
188    
189     Then you have to ensure the settings of gigextract's Dev-C++ project file
190     are pointing to the correct location of your local copy of libsndfile. For
191     that click in the Dev-C++ menu on "Project" -> "Project Options". Then
192     click on the tab "Parameter" and make sure the path to "libsndfile-1.lib"
193     in the "Linker" list view is correct. Then click on the tab "Directories"
194     and then on the tab "Include Directories" and make sure the path to
195     libsndfile points to the correct location there as well.
196    
197     After that you should finally be able to compile "gigextract" by clicking
198     on "Compile" in the Dev-C++ menu. After compilation succeeded, you can
199     find the "gigextract.exe" file in the "win32" directory.
200    
201 schoenebeck 923 Test Cases
202     ==========
203     The libgig sources come with a tiny console application which allows to
204     automatically test libgig's functions on your system. This test
205     application is not compiled by default, you have to compile it explicitly
206     with the following commands on the console (cppunit has to be installed):
207    
208     cd src/testcases
209     make libgigtests
210    
211     and then run the test application from the same directory with:
212    
213     ./libgigtests
214    
215 schoenebeck 859 License
216     =======
217 schoenebeck 2572 libgig and its tools are released under the GNU General Public License (GPL).
218 schoenebeck 859
219 schoenebeck 2572 libakai and its tools are released under the GNU Lesser General Public (LGPL).
220     Due to its different license model the Akai support part is built as separate
221     DLL (.so) file.
222    
223 schoenebeck 186 API Documentation
224     =================
225 schoenebeck 859 If you have Doxygen installed you can generate the API documentation by
226     running 'make docs' in the sources' top level directory. The API
227     documentation will be generated in the 'doc' subdirectory.
228 schoenebeck 2
229 schoenebeck 11 Patches
230     =======
231 schoenebeck 923 If you have bug fixes or improvements, your patches are always welcome!
232 schoenebeck 11 Send them either directly to me or to the LinuxSampler developer's mailing
233     list <linuxsampler-devel@lists.sourceforge.net>.
234    
235 schoenebeck 923 Bugs
236     ====
237     Please use http://bugs.linuxsampler.org to check and report possible bugs.
238     You might also try to run the "Test Cases" coming with libgig (see above),
239     especially in case you are running on an odd system.
240    
241 schoenebeck 2543 Trademarks
242     ==========
243 schoenebeck 2572 Tascam, Gigasampler, GigaStudio, KORG, Trinity, Triton, OASYS, M3, Kronos
244     and Akai are trademarks of their respective owners.
245 schoenebeck 2543
246 schoenebeck 11 Credits
247     =======
248 schoenebeck 2543 The initial library (Gigasampler part) was based on the reverse engineering
249     effort of Paul Kellett and Ruben van Royen. We owe current support for the
250 schoenebeck 2572 Gigasampler v3/v4 format to Andreas Persson. Please also have a look at the
251     ChangeLog for all those who contributed.
252 schoenebeck 11
253 schoenebeck 2572 Akai support files are a ported version of S�bastien M�trot's libakai. The
254     original libakai only supported Mac and Windows. This forked version of
255     libakai now also supports Linux and other POSIX compliant operating systems
256 schoenebeck 2778 as well and does not have a dependency to libngl as the original libakai had.
257 schoenebeck 2572
258 schoenebeck 2785 The SoundFont 2 file format C++ classes were written by Grigor Iliev.
259    
260 schoenebeck 2572 Thanks to all of you for your great work!
261    
262 schoenebeck 2 Christian Schoenebeck <cuse@users.sourceforge.net>

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