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1    Home
2    ====
3      You can always find the latest version of libgig at:
4      http://www.linuxsampler.org/libgig/
5    
6  Content  Content
7  =======  =======
8    libgig actually consists of three parts:    libgig actually consists of three parts:
# Line 9  Content Line 14  Content
14                                       files and provide abstract access to the                                       files and provide abstract access to the
15                                       data.                                       data.
16    - gig classes (gig.h, gig.cpp):    These are based on the DLS classes and    - gig classes (gig.h, gig.cpp):    These are based on the DLS classes and
17                                       provide the neccessary extensions for                                       provide the necessary extensions for
18                                       the Gigasampler file format.                                       the Gigasampler file format.
19    
20      Despite its name, libgig also provides support for other sampler file
21      formats as well today:
22    
23      - SoundFont classes (SF.h, SF.cpp):  They provide support for the very popular
24                                           SoundFont v1 and v2 format (.sf2).
25    
26      - KORG classes (Korg.h, Korg.cpp):   Provides support for sample based sounds
27                                           used on many KORG synthesizer keyboards.
28    
29      Beside the actual library there are following example applications:
30    
31        gigdump:     Demo app that prints out the content of a .gig file.
32        gigextract:  Extracts samples from a .gig file.
33        gigmerge:    Merges several .gig files to one .gig file.
34        gig2mono:    Converts .gig files from stereo to mono.
35        dlsdump:     Demo app that prints out the content of a DLS file.
36        korgdump:    Prints out the content of the various KORG file types.
37        korg2gig:    Convert KORG sound file to Gigasampler/GigaStudio format.
38        rifftree:    Tool that prints out the RIFF tree of an arbitrary RIFF
39                     file.
40    
41      Since version 3.0.0 libgig also provides write support, that is for
42      creating modifying .gig, DLS and RIFF files.
43    
44  Requirements  Requirements
45  ============  ============
46    I simply used automake & co this time so you will need to have automake,    POSIX systems (e.g. Linux, OS X):
47    autoconf and libtool installed. I used the following versions:    ---------------------------------
48    
49      automake  1.6.3    You need at least to have libtool installed to be able to build the
50      autoconf  2.57    library with "./configure && make".
51    
52    If you want to compile the 'gigextract' application that comes with these    Additionally you need to have either libaudiofile (>= 0.2.3) or
53    sources then you will additionally need to have libaudiofile installed (I    libsndfile (>= 1.0.2) installed which is mandatory to be able to compile
54    used version 0.2.3).    the 'gigextract' example application. But of course 'gigextract' is still
55      just an example application, so it would make sense to compile it only if
56      one of those libraries are available. That would remove that hard
57      dependency to those two libs. But that's not a priority for me now.
58      Note: for Windows systems only libsndfile is available.
59    
60  Non-POSIX systems    If you want to regenerate all autotools build files (that is configure,
61  =================    Makefile.in, etc.) then you need to have automake (>= 1.5) and autoconf
62    If you don't have a POSIX system, you have to set 'POSIX' to '0' in RIFF.h.    installed.
63    Instead of using POSIX calls then standard C calls will be used for file  
64    access.    Windows:
65      --------
66    
67      The precompiled versions of libgig (and its tools) should be compatible
68      with any Windows operating system of at least Win95 or younger. Notice
69      that all example / demo applications coming with libgig are pure console
70      applications, thus you won't see a GUI showing up! :)
71    
72      If you want to compile libgig and its tools by yourself, please also
73      notice the requirements under "Compiling for Windows".
74    
75      Other Operating Systems:
76      ------------------------
77    
78      libgig was written to compile for any operating system, using standard C
79      library functions. However the latest versions of libgig lack a portable
80      implementation of one tiny method called RIFF::File::ResizeFile(). So you
81      would either have to add native OS API calls for that particular method,
82      that is dependant to your OS, or you have to add a portable
83      implementation. No matter which way you choose, please let us know! :)
84    
85    Compiling for Linux
86    ===================
87      You can either compile the sources and install the library directly on
88      your system or you can create Redhat or Debian packages.
89    
90      a) Compiling and installing directly
91    
92      Call './configure && make' on the console to compile the library, all
93      tools and demo applications, documentation and install them with
94      'make install'. The latter has to be called as root.
95    
96      If you are compiling from CVS you have to call 'make -f Makefile.cvs'
97      to generate all autotools build files before calling
98      './configure && make'.
99    
100      You can use 'make distclean' and probably 'make -f Makefile.cvs clean'
101      to clean up everything again. The latter will also delete all automatic
102      generated autools build files.
103    
104      b) Creating Debian packages
105    
106      Use 'dpkg-buildpackage -rfakeroot -b' to compile and create the Debian
107      packages. This will generate 3 Debian packages:
108    
109        libgig:      Contains the shared library files.
110        libgig-dev:  Contains the header files and documentation for building
111                     applications using libgig.
112        gigtools:    Contains the tools and demo applications.
113    
114      You can use 'fakeroot debian/rules clean' to clean up everything again.
115    
116      c) Creating Redhat packages
117    
118      You need to have the rpmbuild tool installed and properly configured to
119      create RPM packages. To create the RPM packages do the following:
120    
121        * Get .spec file generated by ./configure and edit it as appropriate.
122    
123        * Copy the source tarball to "/usr/src/<rpmdir>/SOURCES" directory,
124          where <rpmdir> is dependent to the system you are using. For SuSE
125          <rmpdir> will be "packages", for Mandrake <rpmdir> is "RPM" and for
126          Redhat / Fedora <rpmdir> always equals "redhat".
127    
128        * Build the rpm(s) by invoking 'rpmbuild -bb <specfile>' from the
129          command line.
130    
131  Compiling:    On success, the resulting rpm(s) can usually be found under the proper
132      "/usr/src/<rpmdir>/RPMS/<arch>" directory.
133    
134    Compiling for Windows
135    =====================
136    
137      libgig and its tools can be compiled for Windows using Bloodshed Dev-C++,
138      which is a free (GPL) C++ integrated development environment for Windows.
139      It is also possible to use MSYS from MinGW, which allows you to use
140      './configure && make' like the linux builds.
141    
142      You can download Dev-C++ here:
143    
144        http://www.bloodshed.net/devcpp.html
145    
146      Make sure you install a version with Mingw integrated.
147    
148      a) Compiling libgig.dll
149    
150      Simply open the project file "win32/libgig.dev" either directly in Dev-C++
151      or by double clicking on the project file in the Windows explorer, then
152      click on "Compile" in the Dev-C++ menu and that's it! After compilation
153      finished, you can find the files "libgig.dll", "libgig.a" and
154      "liblibgig.def" in the "win32" directory.
155    
156      b) Compiling the example tools "rifftree", "dlsdump" and "gigdump"
157    
158      You need to have libgig.dll compiled as described in a). Then you can
159      compile the respective tool by simply opening the respective project
160      (.dev) file and clicking on "Compile" from the Dev-C++ menu. After
161      compilation you can find the respective .exe file in the "win32"
162      directory.
163    
164      c) Compiling the example tool "gigextract"
165    
166      You need to have libgig.dll compiled as described in a). Also you need
167      libsndfile (as DLL) which is used to create the .wav files. You can
168      download libsndfile already precompiled as DLL here:
169    
170        http://www.mega-nerd.com/libsndfile/
171    
172      Extract the .zip file i.e. to "C:\". The libsndfile .dll file should then
173      be i.e. under "C:\libsndfile-1_0_17". Beside the .dll file, make sure
174      libsndfile's .lib file exists in that directory as well. If the .lib file
175      does not exist yet, you have to create it with:
176    
177        dlltool --input-def libsndfile-1.def --output-lib libsndfile-1.lib
178    
179      Then you have to ensure the settings of gigextract's Dev-C++ project file
180      are pointing to the correct location of your local copy of libsndfile. For
181      that click in the Dev-C++ menu on "Project" -> "Project Options". Then
182      click on the tab "Parameter" and make sure the path to "libsndfile-1.lib"
183      in the "Linker" list view is correct. Then click on the tab "Directories"
184      and then on the tab "Include Directories" and make sure the path to
185      libsndfile points to the correct location there as well.
186    
187      After that you should finally be able to compile "gigextract" by clicking
188      on "Compile" in the Dev-C++ menu. After compilation succeeded, you can
189      find the "gigextract.exe" file in the "win32" directory.
190    
191    Test Cases
192  ==========  ==========
193   - Use 'CXXFLAGS=-pedantic ./configure && make all' to compile the library    The libgig sources come with a tiny console application which allows to
194     and all tools and demo applications.    automatically test libgig's functions on your system. This test
195      application is not compiled by default, you have to compile it explicitly
196      with the following commands on the console (cppunit has to be installed):
197    
198   - Beside the actual library there are four applications:      cd src/testcases
199        make libgigtests
200    
201       gigdump:     Demo app that prints out the content of a .gig file.    and then run the test application from the same directory with:
      gigextract:  Extracts samples from a .gig file.  
      dlsdump:     Demo app that prints out the content of a DLS file.  
      rifftree:    Tool that prints out the RIFF tree of an arbitrary RIFF  
                   file.  
202    
203   - If you have Doxygen installed you can generate the API documentation by      ./libgigtests
    just running 'doxygen' in the sources' top level directory.  
204    
205   - 'make distclean' to clean up everything again  License
206    =======
207      libgig and its tools are released under the GNU General Public License.
208    
209    API Documentation
210    =================
211      If you have Doxygen installed you can generate the API documentation by
212      running 'make docs' in the sources' top level directory. The API
213      documentation will be generated in the 'doc' subdirectory.
214    
215    Patches
216    =======
217      If you have bug fixes or improvements, your patches are always welcome!
218      Send them either directly to me or to the LinuxSampler developer's mailing
219      list <linuxsampler-devel@lists.sourceforge.net>.
220    
221    Bugs
222    ====
223      Please use http://bugs.linuxsampler.org to check and report possible bugs.
224      You might also try to run the "Test Cases" coming with libgig (see above),
225      especially in case you are running on an odd system.
226    
227    Trademarks
228    ==========
229      Tascam, Gigasampler, GigaStudio, KORG, Trinity, Triton, OASYS, M3 and Kronos
230      are trademarks of their respective owners.
231    
232    Credits
233    =======
234      The initial library (Gigasampler part) was based on the reverse engineering
235      effort of Paul Kellett and Ruben van Royen. We owe current support for the
236      Gigasampler v3 format to Andreas Persson. Please also have a look at the
237      ChangeLog for all those who contributed. Thanks to all of you for your great
238      work!
239    
240   Christian Schoenebeck <cuse@users.sourceforge.net>   Christian Schoenebeck <cuse@users.sourceforge.net>

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