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Revision 2490 - (show annotations) (download)
Tue Dec 31 12:56:28 2013 UTC (10 years, 3 months ago) by schoenebeck
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- Just minor update on "README" file.

1 Home
2 ====
3 You can always find the latest version of libgig at:
4 http://www.linuxsampler.org/libgig/
5
6 Content
7 =======
8 libgig actually consists of three parts:
9
10 - RIFF classes (RIFF.h, RIFF.cpp): Provides convenient methods to parse and
11 access arbitrary RIFF files.
12 - DLS classes (DLS.h, DLS.cpp): They're using the RIFF classes to parse
13 DLS (Downloadable Sounds) Level 1 and 2
14 files and provide abstract access to the
15 data.
16 - gig classes (gig.h, gig.cpp): These are based on the DLS classes and
17 provide the necessary extensions for
18 the Gigasampler file format.
19
20 Beside the actual library there are following example applications:
21
22 gigdump: Demo app that prints out the content of a .gig file.
23 gigextract: Extracts samples from a .gig file.
24 gigmerge: Merges several .gig files to one .gig file.
25 gig2mono: Converts .gig files from stereo to mono.
26 dlsdump: Demo app that prints out the content of a DLS file.
27 rifftree: Tool that prints out the RIFF tree of an arbitrary RIFF
28 file.
29
30 Since version 3.0.0 libgig also provides write support, that is for
31 creating modifying .gig, DLS and RIFF files.
32
33 Requirements
34 ============
35 POSIX systems (e.g. Linux, OS X):
36 ---------------------------------
37
38 You need at least to have libtool installed to be able to build the
39 library with "./configure && make".
40
41 Additionally you need to have either libaudiofile (>= 0.2.3) or
42 libsndfile (>= 1.0.2) installed which is mandatory to be able to compile
43 the 'gigextract' example application. But of course 'gigextract' is still
44 just an example application, so it would make sense to compile it only if
45 one of those libraries are available. That would remove that hard
46 dependency to those two libs. But that's not a priority for me now.
47 Note: for Windows systems only libsndfile is available.
48
49 If you want to regenerate all autotools build files (that is configure,
50 Makefile.in, etc.) then you need to have automake (>= 1.5) and autoconf
51 installed.
52
53 Windows:
54 --------
55
56 The precompiled versions of libgig (and its tools) should be compatible
57 with any Windows operating system of at least Win95 or younger. Notice
58 that all example / demo applications coming with libgig are pure console
59 applications, thus you won't see a GUI showing up! :)
60
61 If you want to compile libgig and its tools by yourself, please also
62 notice the requirements under "Compiling for Windows".
63
64 Other Operating Systems:
65 ------------------------
66
67 libgig was written to compile for any operating system, using standard C
68 library functions. However the latest versions of libgig lack a portable
69 implementation of one tiny method called RIFF::File::ResizeFile(). So you
70 would either have to add native OS API calls for that particular method,
71 that is dependant to your OS, or you have to add a portable
72 implementation. No matter which way you choose, please let us know! :)
73
74 Compiling for Linux
75 ===================
76 You can either compile the sources and install the library directly on
77 your system or you can create Redhat or Debian packages.
78
79 a) Compiling and installing directly
80
81 Call './configure && make' on the console to compile the library, all
82 tools and demo applications, documentation and install them with
83 'make install'. The latter has to be called as root.
84
85 If you are compiling from CVS you have to call 'make -f Makefile.cvs'
86 to generate all autotools build files before calling
87 './configure && make'.
88
89 You can use 'make distclean' and probably 'make -f Makefile.cvs clean'
90 to clean up everything again. The latter will also delete all automatic
91 generated autools build files.
92
93 b) Creating Debian packages
94
95 Use 'dpkg-buildpackage -rfakeroot -b' to compile and create the Debian
96 packages. This will generate 3 Debian packages:
97
98 libgig: Contains the shared library files.
99 libgig-dev: Contains the header files and documentation for building
100 applications using libgig.
101 gigtools: Contains the tools and demo applications.
102
103 You can use 'fakeroot debian/rules clean' to clean up everything again.
104
105 c) Creating Redhat packages
106
107 You need to have the rpmbuild tool installed and properly configured to
108 create RPM packages. To create the RPM packages do the following:
109
110 * Get .spec file generated by ./configure and edit it as appropriate.
111
112 * Copy the source tarball to "/usr/src/<rpmdir>/SOURCES" directory,
113 where <rpmdir> is dependent to the system you are using. For SuSE
114 <rmpdir> will be "packages", for Mandrake <rpmdir> is "RPM" and for
115 Redhat / Fedora <rpmdir> always equals "redhat".
116
117 * Build the rpm(s) by invoking 'rpmbuild -bb <specfile>' from the
118 command line.
119
120 On success, the resulting rpm(s) can usually be found under the proper
121 "/usr/src/<rpmdir>/RPMS/<arch>" directory.
122
123 Compiling for Windows
124 =====================
125
126 libgig and its tools can be compiled for Windows using Bloodshed Dev-C++,
127 which is a free (GPL) C++ integrated development environment for Windows.
128 It is also possible to use MSYS from MinGW, which allows you to use
129 './configure && make' like the linux builds.
130
131 You can download Dev-C++ here:
132
133 http://www.bloodshed.net/devcpp.html
134
135 Make sure you install a version with Mingw integrated.
136
137 a) Compiling libgig.dll
138
139 Simply open the project file "win32/libgig.dev" either directly in Dev-C++
140 or by double clicking on the project file in the Windows explorer, then
141 click on "Compile" in the Dev-C++ menu and that's it! After compilation
142 finished, you can find the files "libgig.dll", "libgig.a" and
143 "liblibgig.def" in the "win32" directory.
144
145 b) Compiling the example tools "rifftree", "dlsdump" and "gigdump"
146
147 You need to have libgig.dll compiled as described in a). Then you can
148 compile the respective tool by simply opening the respective project
149 (.dev) file and clicking on "Compile" from the Dev-C++ menu. After
150 compilation you can find the respective .exe file in the "win32"
151 directory.
152
153 c) Compiling the example tool "gigextract"
154
155 You need to have libgig.dll compiled as described in a). Also you need
156 libsndfile (as DLL) which is used to create the .wav files. You can
157 download libsndfile already precompiled as DLL here:
158
159 http://www.mega-nerd.com/libsndfile/
160
161 Extract the .zip file i.e. to "C:\". The libsndfile .dll file should then
162 be i.e. under "C:\libsndfile-1_0_17". Beside the .dll file, make sure
163 libsndfile's .lib file exists in that directory as well. If the .lib file
164 does not exist yet, you have to create it with:
165
166 dlltool --input-def libsndfile-1.def --output-lib libsndfile-1.lib
167
168 Then you have to ensure the settings of gigextract's Dev-C++ project file
169 are pointing to the correct location of your local copy of libsndfile. For
170 that click in the Dev-C++ menu on "Project" -> "Project Options". Then
171 click on the tab "Parameter" and make sure the path to "libsndfile-1.lib"
172 in the "Linker" list view is correct. Then click on the tab "Directories"
173 and then on the tab "Include Directories" and make sure the path to
174 libsndfile points to the correct location there as well.
175
176 After that you should finally be able to compile "gigextract" by clicking
177 on "Compile" in the Dev-C++ menu. After compilation succeeded, you can
178 find the "gigextract.exe" file in the "win32" directory.
179
180 Test Cases
181 ==========
182 The libgig sources come with a tiny console application which allows to
183 automatically test libgig's functions on your system. This test
184 application is not compiled by default, you have to compile it explicitly
185 with the following commands on the console (cppunit has to be installed):
186
187 cd src/testcases
188 make libgigtests
189
190 and then run the test application from the same directory with:
191
192 ./libgigtests
193
194 License
195 =======
196 libgig and its tools are released under the GNU General Public License.
197
198 API Documentation
199 =================
200 If you have Doxygen installed you can generate the API documentation by
201 running 'make docs' in the sources' top level directory. The API
202 documentation will be generated in the 'doc' subdirectory.
203
204 Patches
205 =======
206 If you have bug fixes or improvements, your patches are always welcome!
207 Send them either directly to me or to the LinuxSampler developer's mailing
208 list <linuxsampler-devel@lists.sourceforge.net>.
209
210 Bugs
211 ====
212 Please use http://bugs.linuxsampler.org to check and report possible bugs.
213 You might also try to run the "Test Cases" coming with libgig (see above),
214 especially in case you are running on an odd system.
215
216 Credits
217 =======
218 The initial library was based on the reverse engineering effort of
219 Paul Kellett and Ruben van Royen. We owe current support for the quite new
220 Gigasampler v3 format to Andreas Persson. Please also have a look at the
221 ChangeLog for all those who contributed. Thanks to all of you for your
222 great work!
223
224 Christian Schoenebeck <cuse@users.sourceforge.net>

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