/[svn]/libgig/trunk/src/DLS.h
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revision 802 by schoenebeck, Thu Nov 10 19:53:34 2005 UTC revision 933 by schoenebeck, Fri Nov 24 12:50:05 2006 UTC
# Line 1  Line 1 
1  /***************************************************************************  /***************************************************************************
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2005 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2006 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 90  Line 90 
90  # define CHUNK_ID_IENG  0x474E4549  # define CHUNK_ID_IENG  0x474E4549
91  # define CHUNK_ID_IGNR  0x524E4749  # define CHUNK_ID_IGNR  0x524E4749
92  # define CHUNK_ID_IKEY  0x59454B49  # define CHUNK_ID_IKEY  0x59454B49
93  # define CHUNK_ID_IMED  0x44525049  # define CHUNK_ID_IMED  0x44454D49
94  # define CHUNK_ID_INAM  0x4D414E49  # define CHUNK_ID_INAM  0x4D414E49
95  # define CHUNK_ID_IPRD  0x44525049  # define CHUNK_ID_IPRD  0x44525049
96  # define CHUNK_ID_ISBJ  0x4A425349  # define CHUNK_ID_ISBJ  0x4A425349
# Line 315  namespace DLS { Line 315  namespace DLS {
315              String Source;           ///< <ISRC-ck>. Identifies the name of the person or organization who supplied the original subject of the file.              String Source;           ///< <ISRC-ck>. Identifies the name of the person or organization who supplied the original subject of the file.
316              String SourceForm;       ///< <ISRF-ck>. Identifies the original form of the material that was digitized, such as record, sampling CD, TV sound track. This is not neccessarily the same as <i>Medium</i>.              String SourceForm;       ///< <ISRF-ck>. Identifies the original form of the material that was digitized, such as record, sampling CD, TV sound track. This is not neccessarily the same as <i>Medium</i>.
317              String Commissioned;     ///< <ICMS-ck>. Lists the name of the person or organization that commissioned the subject of the file, e.g., Pope Julian II.              String Commissioned;     ///< <ICMS-ck>. Lists the name of the person or organization that commissioned the subject of the file, e.g., Pope Julian II.
318                String Subject;          ///< <ISBJ-ck>. Describes the contents of the file.
319                bool UseFixedLengthStrings; ///< Set this to true if the info strings should be stored with a fixed length format. This is used for gig files, not for ordinary DLS files.
320    
321              Info(RIFF::List* list);              Info(RIFF::List* list);
322                virtual ~Info();
323              virtual void UpdateChunks();              virtual void UpdateChunks();
324          private:          private:
325              RIFF::List* pResourceListChunk;              RIFF::List* pResourceListChunk;
326    
327              void LoadString(uint32_t ChunkID, RIFF::List* lstINFO, String& s);              static void LoadString(uint32_t ChunkID, RIFF::List* lstINFO, String& s);
328              void SaveString(uint32_t ChunkID, RIFF::List* lstINFO, const String& s, const String& sDefault);              static void SaveString(uint32_t ChunkID, RIFF::List* lstINFO, const String& s, const String& sDefault, bool bUseFixedLengthStrings, int size);
329      };      };
330    
331      /** Abstract base class which encapsulates data structures which all DLS resources are able to provide. */      /** Abstract base class which encapsulates data structures which all DLS resources are able to provide. */
# Line 364  namespace DLS { Line 367  namespace DLS {
367      /** @brief Encapsulates sample waves used for playback.      /** @brief Encapsulates sample waves used for playback.
368       *       *
369       * In case you created a new sample with File::AddSample(), you should       * In case you created a new sample with File::AddSample(), you should
370       * first call Resize() with the desired sample size. This will create       * first update all attributes with the desired meta informations
371         * (amount of channels, bit depth, sample rate, etc.), then call
372         * Resize() with the desired sample size. The latter will create
373       * the mandatory RIFF chunk which will hold the sample wave data.       * the mandatory RIFF chunk which will hold the sample wave data.
374       */       */
375      class Sample : public Resource {      class Sample : public Resource {
376          public:          public:
377              uint16_t      FormatTag;             ///< Format ID of the waveform data (should be WAVE_FORMAT_PCM for DLS1 compliant files).              uint16_t      FormatTag;             ///< Format ID of the waveform data (should be WAVE_FORMAT_PCM for DLS1 compliant files, this is also the default value if Sample was created with Instrument::AddSample()).
378              uint16_t      Channels;              ///< Number of channels represented in the waveform data, e.g. 1 for mono, 2 for stereo ().              uint16_t      Channels;              ///< Number of channels represented in the waveform data, e.g. 1 for mono, 2 for stereo (defaults to 1=mono if Sample was created with Instrument::AddSample() previously).
379              uint32_t      SamplesPerSecond;      ///< Sampling rate at which each channel should be played.              uint32_t      SamplesPerSecond;      ///< Sampling rate at which each channel should be played (defaults to 44100 if Sample was created with Instrument::AddSample() previously).
380              uint32_t      AverageBytesPerSecond; ///< The average number of bytes per second at which the waveform data should be transferred (Playback software can estimate the buffer size using this value).              uint32_t      AverageBytesPerSecond; ///< The average number of bytes per second at which the waveform data should be transferred (Playback software can estimate the buffer size using this value).
381              uint16_t      BlockAlign;            ///< The block alignment (in bytes) of the waveform data. Playback software needs to process a multiple of <i>BlockAlign</i> bytes of data at a time, so the value of <i>BlockAlign</i> can be used for buffer alignment.              uint16_t      BlockAlign;            ///< The block alignment (in bytes) of the waveform data. Playback software needs to process a multiple of <i>BlockAlign</i> bytes of data at a time, so the value of <i>BlockAlign</i> can be used for buffer alignment.
382              uint16_t      BitDepth;              ///< Size of each sample per channel (only if known sample data format is used, 0 otherwise).              uint16_t      BitDepth;              ///< Size of each sample per channel (only if known sample data format is used, 0 otherwise).
383              unsigned long SamplesTotal;          ///< Reflects total number of sample points (only if known sample data format is used, 0 otherwise), do not bother to change this value, it will not be saved.              unsigned long SamplesTotal;          ///< Reflects total number of sample points (only if known sample data format is used, 0 otherwise), do not bother to change this value, it will not be saved.
384              uint          FrameSize;             ///< Reflects the size (in bytes) of one single sample point (only if known sample data format is used, 0 otherwise).              uint          FrameSize;             ///< Reflects the size (in bytes) of one single sample point (only if known sample data format is used, 0 otherwise). <b>Caution:</b> with the current version of libgig you have to upate this field by yourself whenever you change one of the following fields: Channels, BitDepth ! Ignoring this might lead to undesired behavior when i.e. calling Resize(), SetPos(), Write() or Read().
385    
386              void*         LoadSampleData();              void*         LoadSampleData();
387              void          ReleaseSampleData();              void          ReleaseSampleData();
# Line 453  namespace DLS { Line 458  namespace DLS {
458              RegionList::iterator RegionsIterator;              RegionList::iterator RegionsIterator;
459    
460              Instrument(File* pFile, RIFF::List* insList);              Instrument(File* pFile, RIFF::List* insList);
461              void LoadRegions();              virtual void LoadRegions();
462              virtual ~Instrument();              virtual ~Instrument();
463              friend class File;              friend class File;
464      };      };
# Line 483  namespace DLS { Line 488  namespace DLS {
488              typedef std::list<Instrument*> InstrumentList;              typedef std::list<Instrument*> InstrumentList;
489    
490              RIFF::File*              pRIFF;              RIFF::File*              pRIFF;
491                std::list<RIFF::File*>   ExtensionFiles;
492              SampleList*              pSamples;              SampleList*              pSamples;
493              SampleList::iterator     SamplesIterator;              SampleList::iterator     SamplesIterator;
494              InstrumentList*          pInstruments;              InstrumentList*          pInstruments;
# Line 493  namespace DLS { Line 499  namespace DLS {
499              uint32_t*                pWavePoolTableHi;              uint32_t*                pWavePoolTableHi;
500              bool                     b64BitWavePoolOffsets;              bool                     b64BitWavePoolOffsets;
501    
502              void LoadSamples();              virtual void LoadSamples();
503              void LoadInstruments();              virtual void LoadInstruments();
504              void __ensureMandatoryChunksExist();              void __ensureMandatoryChunksExist();
505              friend class Region; // Region has to look in the wave pool table to get its sample              friend class Region; // Region has to look in the wave pool table to get its sample
506          private:          private:

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