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* Attempt to fix type traits issue with older compilers.

1 schoenebeck 3138 /***************************************************************************
2     * *
3     * Copyright (C) 2017 Christian Schoenebeck *
4     * <cuse@users.sourceforge.net> *
5     * *
6     * This library is part of libgig. *
7     * *
8     * This library is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This library is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this library; if not, write to the Free Software *
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21     * MA 02111-1307 USA *
22     ***************************************************************************/
23    
24     #ifndef LIBGIG_SERIALIZATION_H
25     #define LIBGIG_SERIALIZATION_H
26    
27     #ifdef HAVE_CONFIG_H
28     # include <config.h>
29     #endif
30    
31     #include <stdint.h>
32     #include <stdio.h>
33     #include <typeinfo>
34     #include <string>
35     #include <vector>
36     #include <map>
37 schoenebeck 3156 #include <time.h>
38 schoenebeck 3163 #if __cplusplus < 201103L
39     # include <tr1/type_traits>
40     #endif
41 schoenebeck 3138
42     /** @brief Serialization / deserialization framework.
43     *
44     * See class Archive as starting point for how to implement serialization and
45     * deserialization with your application.
46     *
47     * The classes in this namespace allow to serialize and deserialize native
48     * C++ objects in a portable, easy and flexible way. Serialization is a
49     * technique that allows to transform the current state and data of native
50     * (in this case C++) objects into a data stream (including all other objects
51     * the "serialized" objects relate to); the data stream may then be sent over
52     * "wire" (for example via network connection to another computer, which might
53     * also have a different OS, CPU architecture, native memory word size and
54     * endian type); and finally the data stream would be "deserialized" on that
55     * receiver side, that is transformed again to modify all objects and data
56     * structures on receiver side to resemble the objects' state and data as it
57     * was originally on sender side.
58     *
59     * In contrast to many other already existing serialization frameworks, this
60     * implementation has a strong focus on robustness regarding long-term changes
61     * to the serialized C++ classes of the serialized objects. So even if sender
62     * and receiver are using different versions of their serialized/deserialized
63     * C++ classes, structures and data types (thus having different data structure
64     * layout to a certain extent), this framework aims trying to automatically
65     * adapt its serialization and deserialization process in that case so that
66     * the deserialized objects on receiver side would still reflect the overall
67     * expected states and overall data as intended by the sender. For being able to
68     * do so, this framework stores all kind of additional information about each
69     * serialized object and each data structure member (for example name of each
70     * data structure member, but also the offset of each member within its
71     * containing data structure, precise data types, and more).
72     *
73     * Like most other serialization frameworks, this frameworks does not require a
74     * tree-structured layout of the serialized data structures. So it automatically
75     * handles also cyclic dependencies between serialized data structures
76     * correctly, without i.e. causing endless recursion or redundancy.
77     *
78     * Additionally this framework also allows partial deserialization. Which means
79     * the receiver side may for example decide that it wants to restrict
80     * deserialization so that it would only modify certain objects or certain
81     * members by the deserialization process, leaving all other ones untouched.
82     * So this partial deserialization technique for example allows to implement
83     * flexible preset features for applications in a powerful and easy way.
84     */
85     namespace Serialization {
86    
87 schoenebeck 3146 // just symbol prototyping
88     class DataType;
89     class Object;
90     class Member;
91 schoenebeck 3138 class Archive;
92 schoenebeck 3146 class ObjectPool;
93 schoenebeck 3138 class Exception;
94    
95     typedef std::string String;
96    
97     typedef std::vector<uint8_t> RawData;
98    
99     typedef void* ID;
100    
101     typedef uint32_t Version;
102    
103     enum operation_t {
104     OPERATION_NONE,
105     OPERATION_SERIALIZE,
106     OPERATION_DESERIALIZE
107     };
108    
109 schoenebeck 3156 enum time_base_t {
110     LOCAL_TIME,
111     UTC_TIME
112     };
113    
114 schoenebeck 3138 template<typename T>
115     bool IsEnum(const T& data) {
116     return __is_enum(T);
117     }
118    
119     template<typename T>
120     bool IsUnion(const T& data) {
121     return __is_union(T);
122     }
123    
124     template<typename T>
125     bool IsClass(const T& data) {
126     return __is_class(T);
127     }
128    
129     /*template<typename T>
130     bool IsTrivial(T data) {
131     return __is_trivial(T);
132     }*/
133    
134     /*template<typename T>
135     bool IsPOD(T data) {
136     return __is_pod(T);
137     }*/
138    
139     /** @brief Unique identifier for one specific C++ object, member or fundamental variable.
140     *
141     * Reflects a unique identifier for one specific serialized C++ class
142     * instance, struct instance, member, primitive pointer, or fundamental
143     * variables.
144     */
145     class UID {
146     public:
147     ID id;
148     size_t size;
149    
150     bool isValid() const;
151     operator bool() const { return isValid(); }
152     //bool operator()() const { return isValid(); }
153     bool operator==(const UID& other) const { return id == other.id && size == other.size; }
154     bool operator!=(const UID& other) const { return id != other.id || size != other.size; }
155     bool operator<(const UID& other) const { return id < other.id || (id == other.id && size < other.size); }
156     bool operator>(const UID& other) const { return id > other.id || (id == other.id && size > other.size); }
157    
158     template<typename T>
159     static UID from(const T& obj) {
160     return Resolver<T>::resolve(obj);
161     }
162    
163     protected:
164     // UID resolver for non-pointer types
165     template<typename T>
166     struct Resolver {
167     static UID resolve(const T& obj) {
168     return (UID) { (ID) &obj, sizeof(obj) };
169     }
170     };
171    
172     // UID resolver for pointer types (of 1st degree)
173     template<typename T>
174     struct Resolver<T*> {
175     static UID resolve(const T* const & obj) {
176     return (UID) { (ID) obj, sizeof(*obj) };
177     }
178     };
179     };
180    
181     /**
182     * Reflects an invalid UID and behaves similar to NULL as invalid value for
183     * pointer types.
184     */
185     extern const UID NO_UID;
186    
187     typedef std::vector<UID> UIDChain;
188    
189 schoenebeck 3146 // prototyping of private internal friend functions
190 schoenebeck 3150 static String _encodePrimitiveValue(const Object& obj);
191 schoenebeck 3146 static DataType _popDataTypeBlob(const char*& p, const char* end);
192     static Member _popMemberBlob(const char*& p, const char* end);
193     static Object _popObjectBlob(const char*& p, const char* end);
194     static void _popPrimitiveValue(const char*& p, const char* end, Object& obj);
195 schoenebeck 3150 static String _primitiveObjectValueToString(const Object& obj);
196 schoenebeck 3146
197 schoenebeck 3138 /** @brief Abstract reflection of a native C++ data type.
198     *
199     * Provides detailed information about a C++ data type, whether it is a
200     * fundamental C/C++ data type (like int, float, char, etc.) or custom
201     * defined data type like a C++ class, struct, enum, as well as other
202     * features of the data type like its native memory size and more.
203     */
204     class DataType {
205     public:
206     DataType();
207     size_t size() const { return m_size; }
208     bool isValid() const;
209     bool isPointer() const;
210     bool isClass() const;
211     bool isPrimitive() const;
212     bool isInteger() const;
213     bool isReal() const;
214     bool isBool() const;
215     bool isEnum() const;
216     bool isSigned() const;
217     operator bool() const { return isValid(); }
218     //bool operator()() const { return isValid(); }
219     bool operator==(const DataType& other) const;
220     bool operator!=(const DataType& other) const;
221     bool operator<(const DataType& other) const;
222     bool operator>(const DataType& other) const;
223     String asLongDescr() const;
224     String baseTypeName() const { return m_baseTypeName; }
225     String customTypeName() const { return m_customTypeName; }
226    
227     template<typename T>
228     static DataType dataTypeOf(const T& data) {
229     return Resolver<T>::resolve(data);
230     }
231    
232     protected:
233     DataType(bool isPointer, int size, String baseType, String customType = "");
234    
235     template<typename T, bool T_isPointer>
236     struct ResolverBase {
237     static DataType resolve(const T& data) {
238     const std::type_info& type = typeid(data);
239     const int sz = sizeof(data);
240    
241     // for primitive types we are using our own type names instead of
242     // using std:::type_info::name(), because the precise output of the
243     // latter may vary between compilers
244     if (type == typeid(int8_t)) return DataType(T_isPointer, sz, "int8");
245     if (type == typeid(uint8_t)) return DataType(T_isPointer, sz, "uint8");
246     if (type == typeid(int16_t)) return DataType(T_isPointer, sz, "int16");
247     if (type == typeid(uint16_t)) return DataType(T_isPointer, sz, "uint16");
248     if (type == typeid(int32_t)) return DataType(T_isPointer, sz, "int32");
249     if (type == typeid(uint32_t)) return DataType(T_isPointer, sz, "uint32");
250     if (type == typeid(int64_t)) return DataType(T_isPointer, sz, "int64");
251     if (type == typeid(uint64_t)) return DataType(T_isPointer, sz, "uint64");
252     if (type == typeid(bool)) return DataType(T_isPointer, sz, "bool");
253     if (type == typeid(float)) return DataType(T_isPointer, sz, "real32");
254     if (type == typeid(double)) return DataType(T_isPointer, sz, "real64");
255    
256     if (IsEnum(data)) return DataType(T_isPointer, sz, "enum", rawCppTypeNameOf(data));
257     if (IsUnion(data)) return DataType(T_isPointer, sz, "union", rawCppTypeNameOf(data));
258     if (IsClass(data)) return DataType(T_isPointer, sz, "class", rawCppTypeNameOf(data));
259    
260     return DataType();
261     }
262     };
263    
264     // DataType resolver for non-pointer types
265     template<typename T>
266     struct Resolver : ResolverBase<T,false> {
267     static DataType resolve(const T& data) {
268     return ResolverBase<T,false>::resolve(data);
269     }
270     };
271    
272     // DataType resolver for pointer types (of 1st degree)
273     template<typename T>
274     struct Resolver<T*> : ResolverBase<T,true> {
275     static DataType resolve(const T*& data) {
276     return ResolverBase<T,true>::resolve(*data);
277     }
278     };
279    
280     template<typename T>
281     static String rawCppTypeNameOf(const T& data) {
282     #if defined _MSC_VER // Microsoft compiler ...
283     # warning type_info::raw_name() demangling has not been tested yet with Microsoft compiler! Feedback appreciated!
284     String name = typeid(data).raw_name(); //NOTE: I haven't checked yet what MSC actually outputs here exactly
285     #else // i.e. especially GCC and clang ...
286     String name = typeid(data).name();
287     #endif
288     //while (!name.empty() && name[0] >= 0 && name[0] <= 9)
289     // name = name.substr(1);
290     return name;
291     }
292    
293     private:
294     String m_baseTypeName;
295     String m_customTypeName;
296     int m_size;
297     bool m_isPointer;
298    
299     friend DataType _popDataTypeBlob(const char*& p, const char* end);
300 schoenebeck 3150 friend class Archive;
301 schoenebeck 3138 };
302    
303     /** @brief Abstract reflection of a native C++ class/struct's member variable.
304     *
305     * Provides detailed information about a specific C++ member variable of
306     * serialized C++ object, like its C++ data type, offset of this member
307     * within its containing data structure/class, its C++ member variable name
308     * and more.
309     */
310     class Member {
311     public:
312     Member();
313     UID uid() const { return m_uid; }
314     String name() const { return m_name; }
315     size_t offset() const { return m_offset; }
316     const DataType& type() const { return m_type; }
317     bool isValid() const;
318     operator bool() const { return isValid(); }
319     //bool operator()() const { return isValid(); }
320     bool operator==(const Member& other) const;
321     bool operator!=(const Member& other) const;
322     bool operator<(const Member& other) const;
323     bool operator>(const Member& other) const;
324    
325     protected:
326     Member(String name, UID uid, size_t offset, DataType type);
327     friend class Archive;
328    
329     private:
330     UID m_uid;
331     size_t m_offset;
332     String m_name;
333     DataType m_type;
334    
335     friend Member _popMemberBlob(const char*& p, const char* end);
336     };
337    
338     /** @brief Abstract reflection of a native C++ class/struct instance.
339     *
340     * Provides detailed information about a specific serialized C++ object,
341     * like its C++ member variables, its C++ class/struct name, its native
342     * memory size and more.
343     */
344     class Object {
345     public:
346     Object();
347     Object(UIDChain uidChain, DataType type);
348    
349     UID uid(int index = 0) const {
350     return (index < m_uid.size()) ? m_uid[index] : NO_UID;
351     }
352    
353     const UIDChain& uidChain() const { return m_uid; }
354     const DataType& type() const { return m_type; }
355     const RawData& rawData() const { return m_data; }
356    
357     Version version() const { return m_version; }
358    
359     void setVersion(Version v) {
360     m_version = v;
361     }
362    
363     Version minVersion() const { return m_minVersion; }
364    
365     void setMinVersion(Version v) {
366     m_minVersion = v;
367     }
368    
369     bool isVersionCompatibleTo(const Object& other) const;
370    
371     std::vector<Member>& members() { return m_members; }
372     const std::vector<Member>& members() const { return m_members; }
373     Member memberNamed(String name) const;
374 schoenebeck 3153 Member memberByUID(const UID& uid) const;
375 schoenebeck 3138 std::vector<Member> membersOfType(const DataType& type) const;
376     int sequenceIndexOf(const Member& member) const;
377     bool isValid() const;
378     operator bool() const { return isValid(); }
379     //bool operator()() const { return isValid(); }
380     bool operator==(const Object& other) const;
381     bool operator!=(const Object& other) const;
382     bool operator<(const Object& other) const;
383     bool operator>(const Object& other) const;
384    
385 schoenebeck 3153 protected:
386     void remove(const Member& member);
387    
388 schoenebeck 3138 private:
389     DataType m_type;
390     UIDChain m_uid;
391     Version m_version;
392     Version m_minVersion;
393     RawData m_data;
394     std::vector<Member> m_members;
395    
396 schoenebeck 3150 friend String _encodePrimitiveValue(const Object& obj);
397 schoenebeck 3138 friend Object _popObjectBlob(const char*& p, const char* end);
398     friend void _popPrimitiveValue(const char*& p, const char* end, Object& obj);
399 schoenebeck 3150 friend String _primitiveObjectValueToString(const Object& obj);
400     friend class Archive;
401 schoenebeck 3138 };
402    
403     /** @brief Destination container for serialization, and source container for deserialization.
404     *
405     * This is the main class for implementing serialization and deserialization
406     * with your C++ application. This framework does not require a a tree
407     * structured layout of your C++ objects being serialized/deserialized, it
408     * uses a concept of a "root" object though. So to start serialization
409     * construct an empty Archive object and then instruct it to serialize your
410     * C++ objects by pointing it to your "root" object:
411     * @code
412     * Archive a;
413     * a.serialize(&myRootObject);
414 schoenebeck 3142 * @endcode
415 schoenebeck 3138 * Or if you prefer the look of operator based code:
416     * @code
417     * Archive a;
418     * a << myRootObject;
419 schoenebeck 3142 * @endcode
420 schoenebeck 3138 * The Archive object will then serialize all members of the passed C++
421     * object, and will recursively serialize all other C++ objects which it
422     * contains or points to. So the root object is the starting point for the
423     * overall serialization. After the serialize() method returned, you can
424     * then access the serialized data stream by calling rawData() and send that
425     * data stream over "wire", or store it on disk or whatever you may intend
426     * to do with it.
427     *
428     * Then on receiver side likewise, you create a new Archive object, pass the
429     * received data stream i.e. via constructor to the Archive object and call
430     * deserialize() by pointing it to the root object on receiver side:
431     * @code
432     * Archive a(rawDataStream);
433     * a.deserialize(&myRootObject);
434 schoenebeck 3142 * @endcode
435 schoenebeck 3138 * Or with operator instead:
436     * @code
437     * Archive a(rawDataStream);
438     * a >> myRootObject;
439 schoenebeck 3142 * @endcode
440 schoenebeck 3138 * Now this framework automatically handles serialization and
441     * deserialization of fundamental data types automatically for you (like
442     * i.e. char, int, long int, float, double, etc.). However for your own
443     * custom C++ classes and structs you must implement one method which
444     * defines which members of your class should actually be serialized and
445     * deserialized. That method to be added must have the following signature:
446     * @code
447     * void serialize(Serialization::Archive* archive);
448     * @endcode
449     * So let's say you have the following simple data structures:
450     * @code
451     * struct Foo {
452     * int a;
453     * bool b;
454     * double c;
455     * };
456     *
457     * struct Bar {
458     * char one;
459     * float two;
460     * Foo foo1;
461     * Foo* pFoo2;
462     * Foo* pFoo3DontTouchMe; // shall not be serialized/deserialized
463     * };
464     * @endcode
465     * So in order to be able to serialize and deserialize objects of those two
466     * structures you would first add the mentioned method to each struct
467     * definition (i.e. in your header file):
468     * @code
469     * struct Foo {
470     * int a;
471     * bool b;
472     * double c;
473     *
474     * void serialize(Serialization::Archive* archive);
475     * };
476     *
477     * struct Bar {
478     * char one;
479     * float two;
480     * Foo foo1;
481     * Foo* pFoo2;
482     * Foo* pFoo3DontTouchMe; // shall not be serialized/deserialized
483     *
484     * void serialize(Serialization::Archive* archive);
485     * };
486     * @endcode
487     * And then you would implement those two new methods like this (i.e. in
488     * your .cpp file):
489     * @code
490     * #define SRLZ(member) \
491     * archive->serializeMember(*this, member, #member);
492     *
493     * void Foo::serialize(Serialization::Archive* archive) {
494     * SRLZ(a);
495     * SRLZ(b);
496     * SRLZ(c);
497     * }
498     *
499     * void Bar::serialize(Serialization::Archive* archive) {
500     * SRLZ(one);
501     * SRLZ(two);
502     * SRLZ(foo1);
503     * SRLZ(pFoo2);
504     * // leaving out pFoo3DontTouchMe here
505     * }
506     * @endcode
507     * Now when you serialize such a Bar object, this framework will also
508     * automatically serialize the respective Foo object(s) accordingly, also
509     * for the pFoo2 pointer for instance (as long as it is not a NULL pointer
510     * that is).
511     *
512     * Note that there is only one method that you need to implement. So the
513     * respective serialize() method implementation of your classes/structs are
514     * both called for serialization, as well as for deserialization!
515     */
516     class Archive {
517     public:
518     Archive();
519     Archive(const RawData& data);
520     Archive(const uint8_t* data, size_t size);
521     virtual ~Archive();
522    
523     template<typename T>
524     void serialize(const T* obj) {
525     m_operation = OPERATION_SERIALIZE;
526     m_allObjects.clear();
527     m_rawData.clear();
528     m_root = UID::from(obj);
529     const_cast<T*>(obj)->serialize(this);
530     encode();
531     m_operation = OPERATION_NONE;
532     }
533    
534     template<typename T>
535     void deserialize(T* obj) {
536     Archive a;
537     m_operation = OPERATION_DESERIALIZE;
538     obj->serialize(&a);
539     a.m_root = UID::from(obj);
540     Syncer s(a, *this);
541     m_operation = OPERATION_NONE;
542     }
543    
544     template<typename T>
545     void operator<<(const T& obj) {
546     serialize(&obj);
547     }
548    
549     template<typename T>
550     void operator>>(T& obj) {
551     deserialize(&obj);
552     }
553    
554 schoenebeck 3150 const RawData& rawData();
555 schoenebeck 3138 virtual String rawDataFormat() const;
556    
557     template<typename T_classType, typename T_memberType>
558     void serializeMember(const T_classType& nativeObject, const T_memberType& nativeMember, const char* memberName) {
559     const size_t offset =
560     ((const uint8_t*)(const void*)&nativeMember) -
561     ((const uint8_t*)(const void*)&nativeObject);
562     const UIDChain uids = UIDChainResolver<T_memberType>(nativeMember);
563     const DataType type = DataType::dataTypeOf(nativeMember);
564     const Member member(memberName, uids[0], offset, type);
565     const UID parentUID = UID::from(nativeObject);
566     Object& parent = m_allObjects[parentUID];
567     if (!parent) {
568     const UIDChain uids = UIDChainResolver<T_classType>(nativeObject);
569     const DataType type = DataType::dataTypeOf(nativeObject);
570     parent = Object(uids, type);
571     }
572     parent.members().push_back(member);
573     const Object obj(uids, type);
574     const bool bExistsAlready = m_allObjects.count(uids[0]);
575     const bool isValidObject = obj;
576     const bool bExistingObjectIsInvalid = !m_allObjects[uids[0]];
577     if (!bExistsAlready || (bExistingObjectIsInvalid && isValidObject)) {
578     m_allObjects[uids[0]] = obj;
579     // recurse serialization for all members of this member
580     // (only for struct/class types, noop for primitive types)
581     SerializationRecursion<T_memberType>::serializeObject(this, nativeMember);
582     }
583     }
584    
585     virtual void decode(const RawData& data);
586     virtual void decode(const uint8_t* data, size_t size);
587     void clear();
588 schoenebeck 3150 bool isModified() const;
589 schoenebeck 3153 void removeMember(Object& parent, const Member& member);
590 schoenebeck 3138 void remove(const Object& obj);
591     Object& rootObject();
592     Object& objectByUID(const UID& uid);
593 schoenebeck 3150 void setAutoValue(Object& object, String value);
594     void setIntValue(Object& object, int64_t value);
595     void setRealValue(Object& object, double value);
596     void setBoolValue(Object& object, bool value);
597     void setEnumValue(Object& object, uint64_t value);
598     String valueAsString(const Object& object);
599 schoenebeck 3156 String name() const;
600     void setName(String name);
601     String comment() const;
602     void setComment(String comment);
603     time_t timeStampCreated() const;
604     time_t timeStampModified() const;
605     tm dateTimeCreated(time_base_t base = LOCAL_TIME) const;
606     tm dateTimeModified(time_base_t base = LOCAL_TIME) const;
607 schoenebeck 3138
608     protected:
609     // UID resolver for non-pointer types
610     template<typename T>
611     class UIDChainResolver {
612     public:
613     UIDChainResolver(const T& data) {
614     m_uid.push_back(UID::from(data));
615     }
616    
617     operator UIDChain() const { return m_uid; }
618     UIDChain operator()() const { return m_uid; }
619     private:
620     UIDChain m_uid;
621     };
622    
623     // UID resolver for pointer types (of 1st degree)
624     template<typename T>
625     class UIDChainResolver<T*> {
626     public:
627     UIDChainResolver(const T*& data) {
628     m_uid.push_back((UID) { &data, sizeof(data) });
629     m_uid.push_back((UID) { data, sizeof(*data) });
630     }
631    
632     operator UIDChain() const { return m_uid; }
633     UIDChain operator()() const { return m_uid; }
634     private:
635     UIDChain m_uid;
636     };
637    
638     // SerializationRecursion for non-pointer class/struct types.
639     template<typename T, bool T_isRecursive>
640     struct SerializationRecursionImpl {
641     static void serializeObject(Archive* archive, const T& obj) {
642     const_cast<T&>(obj).serialize(archive);
643     }
644     };
645    
646     // SerializationRecursion for pointers (of 1st degree) to class/structs.
647     template<typename T, bool T_isRecursive>
648     struct SerializationRecursionImpl<T*,T_isRecursive> {
649     static void serializeObject(Archive* archive, const T*& obj) {
650     if (!obj) return;
651     const_cast<T*&>(obj)->serialize(archive);
652     }
653     };
654    
655     // NOOP SerializationRecursion for primitive types.
656     template<typename T>
657     struct SerializationRecursionImpl<T,false> {
658     static void serializeObject(Archive* archive, const T& obj) {}
659     };
660    
661     // NOOP SerializationRecursion for pointers (of 1st degree) to primitive types.
662     template<typename T>
663     struct SerializationRecursionImpl<T*,false> {
664     static void serializeObject(Archive* archive, const T*& obj) {}
665     };
666    
667     // Automatically handles recursion for class/struct types, while ignoring all primitive types.
668     template<typename T>
669     struct SerializationRecursion : SerializationRecursionImpl<T, __is_class(T)> {
670     };
671    
672     class ObjectPool : public std::map<UID,Object> {
673     public:
674     // prevent passing obvious invalid UID values from creating a new pair entry
675     Object& operator[](const UID& k) {
676     static Object invalid;
677     if (!k.isValid()) {
678     invalid = Object();
679     return invalid;
680     }
681     return std::map<UID,Object>::operator[](k);
682     }
683     };
684    
685     friend String _encode(const ObjectPool& objects);
686    
687     private:
688     String _encodeRootBlob();
689     void _popRootBlob(const char*& p, const char* end);
690     void _popObjectsBlob(const char*& p, const char* end);
691    
692     protected:
693     class Syncer {
694     public:
695     Syncer(Archive& dst, Archive& src);
696     protected:
697     void syncObject(const Object& dst, const Object& src);
698     void syncPrimitive(const Object& dst, const Object& src);
699     void syncPointer(const Object& dst, const Object& src);
700     void syncMember(const Member& dstMember, const Member& srcMember);
701     static Member dstMemberMatching(const Object& dstObj, const Object& srcObj, const Member& srcMember);
702     private:
703     Archive& m_dst;
704     Archive& m_src;
705     };
706    
707     virtual void encode();
708    
709     ObjectPool m_allObjects;
710     operation_t m_operation;
711     UID m_root;
712     RawData m_rawData;
713 schoenebeck 3150 bool m_isModified;
714 schoenebeck 3156 String m_name;
715     String m_comment;
716     time_t m_timeCreated;
717     time_t m_timeModified;
718 schoenebeck 3138 };
719    
720     /**
721     * Will be thrown whenever an error occurs during an serialization or
722     * deserialization process.
723     */
724     class Exception {
725     public:
726     String Message;
727    
728     Exception(String Message) { Exception::Message = Message; }
729     void PrintMessage();
730     virtual ~Exception() {}
731     };
732    
733     } // namespace Serialization
734    
735     #endif // LIBGIG_SERIALIZATION_H

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