/[svn]/libgig/trunk/src/Serialization.h
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Sun May 21 12:46:05 2017 UTC (6 years, 11 months ago) by schoenebeck
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* RIFF/DLS/gig/Serialization: Exception classes now have a variadic
  constructor which allows to add textual format specifiers like
  with printf().
* gig.cpp: On unknown leverage controller exception: show precise unknown
  leverage controller number found.

1 schoenebeck 3138 /***************************************************************************
2     * *
3     * Copyright (C) 2017 Christian Schoenebeck *
4     * <cuse@users.sourceforge.net> *
5     * *
6     * This library is part of libgig. *
7     * *
8     * This library is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This library is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this library; if not, write to the Free Software *
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21     * MA 02111-1307 USA *
22     ***************************************************************************/
23    
24     #ifndef LIBGIG_SERIALIZATION_H
25     #define LIBGIG_SERIALIZATION_H
26    
27     #ifdef HAVE_CONFIG_H
28     # include <config.h>
29     #endif
30    
31     #include <stdint.h>
32     #include <stdio.h>
33     #include <typeinfo>
34     #include <string>
35     #include <vector>
36     #include <map>
37 schoenebeck 3156 #include <time.h>
38 schoenebeck 3198 #include <stdarg.h>
39 schoenebeck 3178
40     #ifndef __has_extension
41     # define __has_extension(x) 0
42     #endif
43    
44     #ifndef HAS_BUILTIN_TYPE_TRAITS
45     # if __cplusplus >= 201103L
46     # define HAS_BUILTIN_TYPE_TRAITS 1
47     # elif ( __has_extension(is_class) && __has_extension(is_enum) )
48     # define HAS_BUILTIN_TYPE_TRAITS 1
49     # elif ( __GNUC__ > 4 || ( __GNUC__ == 4 && __GNUC_MINOR__ >= 3 ) )
50     # define HAS_BUILTIN_TYPE_TRAITS 1
51     # elif _MSC_VER >= 1400 /* MS Visual C++ 8.0 (Visual Studio 2005) */
52     # define HAS_BUILTIN_TYPE_TRAITS 1
53     # elif __INTEL_COMPILER >= 1100
54     # define HAS_BUILTIN_TYPE_TRAITS 1
55     # else
56     # define HAS_BUILTIN_TYPE_TRAITS 0
57     # endif
58     #endif
59    
60     #if !HAS_BUILTIN_TYPE_TRAITS
61 schoenebeck 3163 # include <tr1/type_traits>
62 schoenebeck 3167 # define LIBGIG_IS_CLASS(type) std::tr1::__is_union_or_class<type>::value //NOTE: without compiler support we cannot distinguish union from class
63     #else
64     # define LIBGIG_IS_CLASS(type) __is_class(type)
65 schoenebeck 3163 #endif
66 schoenebeck 3138
67     /** @brief Serialization / deserialization framework.
68     *
69     * See class Archive as starting point for how to implement serialization and
70     * deserialization with your application.
71     *
72     * The classes in this namespace allow to serialize and deserialize native
73     * C++ objects in a portable, easy and flexible way. Serialization is a
74     * technique that allows to transform the current state and data of native
75     * (in this case C++) objects into a data stream (including all other objects
76     * the "serialized" objects relate to); the data stream may then be sent over
77     * "wire" (for example via network connection to another computer, which might
78     * also have a different OS, CPU architecture, native memory word size and
79     * endian type); and finally the data stream would be "deserialized" on that
80     * receiver side, that is transformed again to modify all objects and data
81     * structures on receiver side to resemble the objects' state and data as it
82     * was originally on sender side.
83     *
84     * In contrast to many other already existing serialization frameworks, this
85     * implementation has a strong focus on robustness regarding long-term changes
86     * to the serialized C++ classes of the serialized objects. So even if sender
87     * and receiver are using different versions of their serialized/deserialized
88     * C++ classes, structures and data types (thus having different data structure
89     * layout to a certain extent), this framework aims trying to automatically
90     * adapt its serialization and deserialization process in that case so that
91     * the deserialized objects on receiver side would still reflect the overall
92     * expected states and overall data as intended by the sender. For being able to
93     * do so, this framework stores all kind of additional information about each
94     * serialized object and each data structure member (for example name of each
95     * data structure member, but also the offset of each member within its
96     * containing data structure, precise data types, and more).
97     *
98     * Like most other serialization frameworks, this frameworks does not require a
99     * tree-structured layout of the serialized data structures. So it automatically
100     * handles also cyclic dependencies between serialized data structures
101     * correctly, without i.e. causing endless recursion or redundancy.
102     *
103     * Additionally this framework also allows partial deserialization. Which means
104     * the receiver side may for example decide that it wants to restrict
105     * deserialization so that it would only modify certain objects or certain
106     * members by the deserialization process, leaving all other ones untouched.
107     * So this partial deserialization technique for example allows to implement
108     * flexible preset features for applications in a powerful and easy way.
109     */
110     namespace Serialization {
111    
112 schoenebeck 3146 // just symbol prototyping
113     class DataType;
114     class Object;
115     class Member;
116 schoenebeck 3138 class Archive;
117 schoenebeck 3146 class ObjectPool;
118 schoenebeck 3138 class Exception;
119    
120     typedef std::string String;
121    
122 schoenebeck 3183 /** @brief Raw data stream of serialized C++ objects.
123     *
124     * This data type is used for the data stream as a result of serializing
125     * your C++ objects with Archive::serialize(), and for native raw data
126     * representation of individual serialized C/C++ objects, members and variables.
127     *
128     * @see Archive::rawData(), Object::rawData()
129     */
130 schoenebeck 3138 typedef std::vector<uint8_t> RawData;
131    
132 schoenebeck 3183 /** @brief Abstract identifier for serialized C++ objects.
133     *
134     * This data type is used for identifying serialized C++ objects and members
135     * of your C++ objects. It is important to know that such an ID might not
136     * necessarily be unique. For example the ID of one C++ object might often
137     * be identical to the ID of the first member of that particular C++ object.
138     * That's why there is additionally the concept of an UID in this framework.
139     *
140     * @see UID
141     */
142 schoenebeck 3138 typedef void* ID;
143    
144 schoenebeck 3183 /** @brief Version number data type.
145     *
146     * This data type is used for maintaining version number information of
147     * your C++ class implementations.
148     *
149     * @see Archive::setVersion() and Archive::setMinVersion()
150     */
151 schoenebeck 3138 typedef uint32_t Version;
152    
153 schoenebeck 3183 /** @brief To which time zone a certain timing information relates to.
154     *
155     * The constants in this enum type are used to define to which precise time
156     * zone a time stamp relates to.
157     */
158 schoenebeck 3156 enum time_base_t {
159 schoenebeck 3183 LOCAL_TIME, ///< The time stamp relates to the machine's local time zone. Request a time stamp in local time if you want to present that time stamp to the end user.
160     UTC_TIME ///< The time stamp relates to "Greenwhich Mean Time" zone, also known as "Coordinated Universal Time". Request time stamp with UTC if you want to compare that time stamp with other time stamps.
161 schoenebeck 3156 };
162    
163 schoenebeck 3183 /** @brief Check whether data is a C/C++ @c enum type.
164     *
165     * Returns true if the supplied C++ variable or object is of a C/C++ @c enum
166     * type.
167     *
168     * @param data - the variable or object whose data type shall be checked
169     */
170 schoenebeck 3138 template<typename T>
171     bool IsEnum(const T& data) {
172 schoenebeck 3178 #if !HAS_BUILTIN_TYPE_TRAITS
173 schoenebeck 3165 return std::tr1::is_enum<T>::value;
174 schoenebeck 3164 #else
175 schoenebeck 3138 return __is_enum(T);
176 schoenebeck 3164 #endif
177 schoenebeck 3138 }
178    
179 schoenebeck 3183 /** @brief Check whether data is a C++ @c union type.
180     *
181     * Returns true if the supplied C++ variable or object is of a C/C++ @c union
182     * type. Note that the result of this function is only reliable if the C++
183     * compiler you are using has support for built-in type traits. If your C++
184     * compiler does not have built-in type traits support, then this function
185     * will simply return @c false on all your calls.
186     *
187     * @param data - the variable or object whose data type shall be checked
188     */
189 schoenebeck 3138 template<typename T>
190     bool IsUnion(const T& data) {
191 schoenebeck 3178 #if !HAS_BUILTIN_TYPE_TRAITS
192 schoenebeck 3166 return false; // without compiler support we cannot distinguish union from class
193 schoenebeck 3164 #else
194 schoenebeck 3138 return __is_union(T);
195 schoenebeck 3164 #endif
196 schoenebeck 3138 }
197    
198 schoenebeck 3183 /** @brief Check whether data is a C/C++ @c struct or C++ @c class type.
199     *
200     * Returns true if the supplied C++ variable or object is of C/C++ @c struct
201     * or C++ @c class type. Note that if you are using a C++ compiler which
202     * does have built-in type traits support, then this function will also
203     * return @c true on C/C++ @c union types.
204     *
205     * @param data - the variable or object whose data type shall be checked
206     */
207 schoenebeck 3138 template<typename T>
208     bool IsClass(const T& data) {
209 schoenebeck 3178 #if !HAS_BUILTIN_TYPE_TRAITS
210 schoenebeck 3166 return std::tr1::__is_union_or_class<T>::value; // without compiler support we cannot distinguish union from class
211 schoenebeck 3164 #else
212 schoenebeck 3138 return __is_class(T);
213 schoenebeck 3164 #endif
214 schoenebeck 3138 }
215    
216     /*template<typename T>
217     bool IsTrivial(T data) {
218     return __is_trivial(T);
219     }*/
220    
221     /*template<typename T>
222     bool IsPOD(T data) {
223     return __is_pod(T);
224     }*/
225    
226 schoenebeck 3185 /** @brief Unique identifier referring to one specific native C++ object, member, fundamental variable, or any other native C++ data.
227 schoenebeck 3138 *
228 schoenebeck 3185 * Reflects a unique identifier for one specific serialized C++ data, i.e.
229     * C++ class instance, C/C++ struct instance, member, primitive pointer,
230     * fundamental variables, or any other native C/C++ data originally being
231     * serialized.
232 schoenebeck 3183 *
233     * A unique identifier is composed of an id (an identifier which is not
234     * necessarily unique) and a size. Since the underlying ID is derived from
235     * the original C++ object's memory location, such an ID is not sufficient
236     * to distinguish a particular C++ object from the first member of that C++
237     * object, since both typically share the same memory address. So
238     * additionally the memory size of the respective object or member is
239     * bundled with UID objects to make them unique and distinguishable.
240 schoenebeck 3138 */
241     class UID {
242     public:
243 schoenebeck 3183 ID id; ///< Abstract non-unique ID of the object or member in question.
244     size_t size; ///< Memory size of the object or member in question.
245 schoenebeck 3138
246     bool isValid() const;
247 schoenebeck 3183 operator bool() const { return isValid(); } ///< Same as calling isValid().
248 schoenebeck 3138 //bool operator()() const { return isValid(); }
249     bool operator==(const UID& other) const { return id == other.id && size == other.size; }
250     bool operator!=(const UID& other) const { return id != other.id || size != other.size; }
251     bool operator<(const UID& other) const { return id < other.id || (id == other.id && size < other.size); }
252     bool operator>(const UID& other) const { return id > other.id || (id == other.id && size > other.size); }
253    
254 schoenebeck 3183 /** @brief Create an unique indentifier for a native C++ object/member/variable.
255     *
256     * Creates and returns an unique identifier for the passed native C++
257     * object, object member or variable. For the same C++ object/member/variable
258     * this function will always return the same UID. For all other ones,
259     * this function is guaranteed to return a different UID.
260     */
261 schoenebeck 3138 template<typename T>
262     static UID from(const T& obj) {
263     return Resolver<T>::resolve(obj);
264     }
265    
266     protected:
267     // UID resolver for non-pointer types
268     template<typename T>
269     struct Resolver {
270     static UID resolve(const T& obj) {
271 schoenebeck 3168 const UID uid = { (ID) &obj, sizeof(obj) };
272     return uid;
273 schoenebeck 3138 }
274     };
275    
276     // UID resolver for pointer types (of 1st degree)
277     template<typename T>
278     struct Resolver<T*> {
279     static UID resolve(const T* const & obj) {
280 schoenebeck 3168 const UID uid = { (ID) obj, sizeof(*obj) };
281     return uid;
282 schoenebeck 3138 }
283     };
284     };
285    
286     /**
287     * Reflects an invalid UID and behaves similar to NULL as invalid value for
288 schoenebeck 3183 * pointer types. All UID objects are first initialized with this value,
289     * and it essentially an all zero object.
290 schoenebeck 3138 */
291     extern const UID NO_UID;
292    
293 schoenebeck 3183 /** @brief Chain of UIDs.
294     *
295     * This data type is used for native C++ pointers. The first member of the
296     * UID chain is the unique identifier of the C++ pointer itself, then the
297     * following UIDs are the respective objects or variables the pointer is
298     * pointing to. The size (the amount of elements) of the UIDChain depends
299     * solely on the degree of the pointer type. For example the following C/C++
300     * pointer:
301     * @code
302     * int* pNumber;
303     * @endcode
304     * is an integer pointer of first degree. Such a pointer would have a
305     * UIDChain with 2 members: the first element would be the UID of the
306     * pointer itself, the second element of the chain would be the integer data
307     * that pointer is pointing to. In the following example:
308     * @code
309     * bool*** pppSomeFlag;
310     * @endcode
311     * That boolean pointer would be of third degree, and thus its UIDChain
312     * would have a size of 4 (elements).
313     *
314     * Accordingly a non pointer type like:
315     * @code
316     * float f;
317     * @endcode
318     * would yield in a UIDChain of size 1.
319     *
320     * Since however this serialization framework currently only supports
321     * pointers of first degree yet, all UIDChains are currently either of
322     * size 1 or 2, which might change in future though.
323     */
324 schoenebeck 3138 typedef std::vector<UID> UIDChain;
325    
326 schoenebeck 3146 // prototyping of private internal friend functions
327 schoenebeck 3150 static String _encodePrimitiveValue(const Object& obj);
328 schoenebeck 3146 static DataType _popDataTypeBlob(const char*& p, const char* end);
329     static Member _popMemberBlob(const char*& p, const char* end);
330     static Object _popObjectBlob(const char*& p, const char* end);
331     static void _popPrimitiveValue(const char*& p, const char* end, Object& obj);
332 schoenebeck 3150 static String _primitiveObjectValueToString(const Object& obj);
333 schoenebeck 3169 // |
334     template<typename T>
335     static T _primitiveObjectValueToNumber(const Object& obj);
336 schoenebeck 3146
337 schoenebeck 3138 /** @brief Abstract reflection of a native C++ data type.
338     *
339 schoenebeck 3183 * Provides detailed information about a serialized C++ data type, whether
340     * it is a fundamental C/C++ data type (like @c int, @c float, @c char,
341     * etc.) or custom defined data types like a C++ @c class, C/C++ @c struct,
342     * @c enum, as well as other features of the respective data type like its
343     * native memory size and more.
344     *
345     * All informations provided by this class are retrieved from the
346     * respective individual C++ objects, their members and other data when
347     * they are serialized, and all those information are stored with the
348     * serialized archive and its resulting data stream. Due to the availability
349     * of these extensive data type information within serialized archives, this
350     * framework is capable to use them in order to adapt its deserialization
351     * process upon subsequent changes to your individual C++ classes.
352 schoenebeck 3138 */
353     class DataType {
354     public:
355     DataType();
356 schoenebeck 3183 size_t size() const { return m_size; } ///< Returns native memory size of the respective C++ object or variable.
357 schoenebeck 3138 bool isValid() const;
358     bool isPointer() const;
359     bool isClass() const;
360     bool isPrimitive() const;
361     bool isInteger() const;
362     bool isReal() const;
363     bool isBool() const;
364     bool isEnum() const;
365     bool isSigned() const;
366 schoenebeck 3183 operator bool() const { return isValid(); } ///< Same as calling isValid().
367 schoenebeck 3138 //bool operator()() const { return isValid(); }
368     bool operator==(const DataType& other) const;
369     bool operator!=(const DataType& other) const;
370     bool operator<(const DataType& other) const;
371     bool operator>(const DataType& other) const;
372     String asLongDescr() const;
373 schoenebeck 3183 String baseTypeName() const;
374 schoenebeck 3173 String customTypeName(bool demangle = false) const;
375 schoenebeck 3138
376 schoenebeck 3183 /** @brief Construct a DataType object for the given native C++ data.
377     *
378     * Use this function to create corresponding DataType objects for
379     * native C/C++ objects, members and variables.
380     *
381     * @param data - native C/C++ object/member/variable a DataType object
382     * shall be created for
383     * @returns corresponding DataType object for the supplied native C/C++
384     * object/member/variable
385     */
386 schoenebeck 3138 template<typename T>
387     static DataType dataTypeOf(const T& data) {
388     return Resolver<T>::resolve(data);
389     }
390    
391     protected:
392     DataType(bool isPointer, int size, String baseType, String customType = "");
393    
394     template<typename T, bool T_isPointer>
395     struct ResolverBase {
396     static DataType resolve(const T& data) {
397     const std::type_info& type = typeid(data);
398     const int sz = sizeof(data);
399    
400     // for primitive types we are using our own type names instead of
401     // using std:::type_info::name(), because the precise output of the
402     // latter may vary between compilers
403     if (type == typeid(int8_t)) return DataType(T_isPointer, sz, "int8");
404     if (type == typeid(uint8_t)) return DataType(T_isPointer, sz, "uint8");
405     if (type == typeid(int16_t)) return DataType(T_isPointer, sz, "int16");
406     if (type == typeid(uint16_t)) return DataType(T_isPointer, sz, "uint16");
407     if (type == typeid(int32_t)) return DataType(T_isPointer, sz, "int32");
408     if (type == typeid(uint32_t)) return DataType(T_isPointer, sz, "uint32");
409     if (type == typeid(int64_t)) return DataType(T_isPointer, sz, "int64");
410     if (type == typeid(uint64_t)) return DataType(T_isPointer, sz, "uint64");
411     if (type == typeid(bool)) return DataType(T_isPointer, sz, "bool");
412     if (type == typeid(float)) return DataType(T_isPointer, sz, "real32");
413     if (type == typeid(double)) return DataType(T_isPointer, sz, "real64");
414    
415     if (IsEnum(data)) return DataType(T_isPointer, sz, "enum", rawCppTypeNameOf(data));
416     if (IsUnion(data)) return DataType(T_isPointer, sz, "union", rawCppTypeNameOf(data));
417     if (IsClass(data)) return DataType(T_isPointer, sz, "class", rawCppTypeNameOf(data));
418    
419     return DataType();
420     }
421     };
422    
423     // DataType resolver for non-pointer types
424     template<typename T>
425     struct Resolver : ResolverBase<T,false> {
426     static DataType resolve(const T& data) {
427     return ResolverBase<T,false>::resolve(data);
428     }
429     };
430    
431     // DataType resolver for pointer types (of 1st degree)
432     template<typename T>
433     struct Resolver<T*> : ResolverBase<T,true> {
434     static DataType resolve(const T*& data) {
435     return ResolverBase<T,true>::resolve(*data);
436     }
437     };
438    
439     template<typename T>
440     static String rawCppTypeNameOf(const T& data) {
441     #if defined _MSC_VER // Microsoft compiler ...
442     # warning type_info::raw_name() demangling has not been tested yet with Microsoft compiler! Feedback appreciated!
443     String name = typeid(data).raw_name(); //NOTE: I haven't checked yet what MSC actually outputs here exactly
444     #else // i.e. especially GCC and clang ...
445     String name = typeid(data).name();
446     #endif
447     //while (!name.empty() && name[0] >= 0 && name[0] <= 9)
448     // name = name.substr(1);
449     return name;
450     }
451    
452     private:
453     String m_baseTypeName;
454     String m_customTypeName;
455     int m_size;
456     bool m_isPointer;
457    
458     friend DataType _popDataTypeBlob(const char*& p, const char* end);
459 schoenebeck 3150 friend class Archive;
460 schoenebeck 3138 };
461    
462     /** @brief Abstract reflection of a native C++ class/struct's member variable.
463     *
464     * Provides detailed information about a specific C++ member variable of
465     * serialized C++ object, like its C++ data type, offset of this member
466     * within its containing data structure/class, its C++ member variable name
467     * and more.
468 schoenebeck 3183 *
469     * Consider you defined the following user defined C/C++ @c struct type in
470     * your application:
471     * @code
472     * struct Foo {
473     * int a;
474     * bool b;
475     * double someValue;
476     * };
477     * @endcode
478     * Then @c a, @c b and @c someValue are "members" of @c struct @c Foo for
479     * instance. So that @c struct would have 3 members in the latter example.
480     *
481     * @see Object::members()
482 schoenebeck 3138 */
483     class Member {
484     public:
485     Member();
486 schoenebeck 3183 UID uid() const;
487     String name() const;
488     size_t offset() const;
489     const DataType& type() const;
490 schoenebeck 3138 bool isValid() const;
491 schoenebeck 3183 operator bool() const { return isValid(); } ///< Same as calling isValid().
492 schoenebeck 3138 //bool operator()() const { return isValid(); }
493     bool operator==(const Member& other) const;
494     bool operator!=(const Member& other) const;
495     bool operator<(const Member& other) const;
496     bool operator>(const Member& other) const;
497    
498     protected:
499     Member(String name, UID uid, size_t offset, DataType type);
500     friend class Archive;
501    
502     private:
503     UID m_uid;
504     size_t m_offset;
505     String m_name;
506     DataType m_type;
507    
508     friend Member _popMemberBlob(const char*& p, const char* end);
509     };
510    
511 schoenebeck 3185 /** @brief Abstract reflection of some native serialized C/C++ data.
512 schoenebeck 3138 *
513 schoenebeck 3185 * When your native C++ objects are serialized, all native data is
514     * translated and reflected by such an Object reflection. So each instance
515     * of your serialized native C++ class objects become available as an
516     * Object, but also each member variable of your C++ objects is translated
517     * into an Object, and any other native C/C++ data. So essentially every
518     * native data is turned into its own Object and accessible by this API.
519 schoenebeck 3183 *
520 schoenebeck 3185 * For each one of those Object reflections, this class provides detailed
521     * information about their native origin. For example if an Object
522     * represents a native C++ class instante, then it provides access to its
523     * C++ class/struct name, to its C++ member variables, its native memory
524     * size and much more.
525     *
526 schoenebeck 3183 * Even though this framework allows you to adjust abstract Object instances
527     * to a certain extent, most of the methods of this Object class are
528     * read-only though and the actual modifyable methods are made available
529     * not as part of this Object class, but as part of the Archive class
530 schoenebeck 3185 * instead. This design decision was made for performance and safety
531     * reasons.
532 schoenebeck 3183 *
533     * @see Archive::setIntValue() as an example for modifying Object instances.
534 schoenebeck 3138 */
535     class Object {
536     public:
537     Object();
538     Object(UIDChain uidChain, DataType type);
539    
540 schoenebeck 3183 UID uid(int index = 0) const;
541     const UIDChain& uidChain() const;
542     const DataType& type() const;
543     const RawData& rawData() const;
544     Version version() const;
545     Version minVersion() const;
546 schoenebeck 3138 bool isVersionCompatibleTo(const Object& other) const;
547 schoenebeck 3183 std::vector<Member>& members();
548     const std::vector<Member>& members() const;
549 schoenebeck 3138 Member memberNamed(String name) const;
550 schoenebeck 3153 Member memberByUID(const UID& uid) const;
551 schoenebeck 3138 std::vector<Member> membersOfType(const DataType& type) const;
552     int sequenceIndexOf(const Member& member) const;
553     bool isValid() const;
554 schoenebeck 3183 operator bool() const { return isValid(); } ///< Same as calling isValid().
555 schoenebeck 3138 //bool operator()() const { return isValid(); }
556     bool operator==(const Object& other) const;
557     bool operator!=(const Object& other) const;
558     bool operator<(const Object& other) const;
559     bool operator>(const Object& other) const;
560    
561 schoenebeck 3153 protected:
562     void remove(const Member& member);
563 schoenebeck 3182 void setVersion(Version v);
564     void setMinVersion(Version v);
565 schoenebeck 3153
566 schoenebeck 3138 private:
567     DataType m_type;
568     UIDChain m_uid;
569     Version m_version;
570     Version m_minVersion;
571     RawData m_data;
572     std::vector<Member> m_members;
573    
574 schoenebeck 3150 friend String _encodePrimitiveValue(const Object& obj);
575 schoenebeck 3138 friend Object _popObjectBlob(const char*& p, const char* end);
576     friend void _popPrimitiveValue(const char*& p, const char* end, Object& obj);
577 schoenebeck 3150 friend String _primitiveObjectValueToString(const Object& obj);
578 schoenebeck 3169
579     template<typename T>
580     friend T _primitiveObjectValueToNumber(const Object& obj);
581    
582 schoenebeck 3150 friend class Archive;
583 schoenebeck 3138 };
584    
585     /** @brief Destination container for serialization, and source container for deserialization.
586     *
587     * This is the main class for implementing serialization and deserialization
588     * with your C++ application. This framework does not require a a tree
589     * structured layout of your C++ objects being serialized/deserialized, it
590     * uses a concept of a "root" object though. So to start serialization
591     * construct an empty Archive object and then instruct it to serialize your
592     * C++ objects by pointing it to your "root" object:
593     * @code
594     * Archive a;
595     * a.serialize(&myRootObject);
596 schoenebeck 3142 * @endcode
597 schoenebeck 3138 * Or if you prefer the look of operator based code:
598     * @code
599     * Archive a;
600     * a << myRootObject;
601 schoenebeck 3142 * @endcode
602 schoenebeck 3138 * The Archive object will then serialize all members of the passed C++
603     * object, and will recursively serialize all other C++ objects which it
604     * contains or points to. So the root object is the starting point for the
605     * overall serialization. After the serialize() method returned, you can
606     * then access the serialized data stream by calling rawData() and send that
607     * data stream over "wire", or store it on disk or whatever you may intend
608     * to do with it.
609     *
610     * Then on receiver side likewise, you create a new Archive object, pass the
611     * received data stream i.e. via constructor to the Archive object and call
612     * deserialize() by pointing it to the root object on receiver side:
613     * @code
614     * Archive a(rawDataStream);
615     * a.deserialize(&myRootObject);
616 schoenebeck 3142 * @endcode
617 schoenebeck 3138 * Or with operator instead:
618     * @code
619     * Archive a(rawDataStream);
620     * a >> myRootObject;
621 schoenebeck 3142 * @endcode
622 schoenebeck 3138 * Now this framework automatically handles serialization and
623     * deserialization of fundamental data types automatically for you (like
624     * i.e. char, int, long int, float, double, etc.). However for your own
625     * custom C++ classes and structs you must implement one method which
626     * defines which members of your class should actually be serialized and
627     * deserialized. That method to be added must have the following signature:
628     * @code
629     * void serialize(Serialization::Archive* archive);
630     * @endcode
631     * So let's say you have the following simple data structures:
632     * @code
633     * struct Foo {
634     * int a;
635     * bool b;
636     * double c;
637     * };
638     *
639     * struct Bar {
640     * char one;
641     * float two;
642     * Foo foo1;
643     * Foo* pFoo2;
644     * Foo* pFoo3DontTouchMe; // shall not be serialized/deserialized
645     * };
646     * @endcode
647     * So in order to be able to serialize and deserialize objects of those two
648     * structures you would first add the mentioned method to each struct
649     * definition (i.e. in your header file):
650     * @code
651     * struct Foo {
652     * int a;
653     * bool b;
654     * double c;
655     *
656     * void serialize(Serialization::Archive* archive);
657     * };
658     *
659     * struct Bar {
660     * char one;
661     * float two;
662     * Foo foo1;
663     * Foo* pFoo2;
664     * Foo* pFoo3DontTouchMe; // shall not be serialized/deserialized
665     *
666     * void serialize(Serialization::Archive* archive);
667     * };
668     * @endcode
669     * And then you would implement those two new methods like this (i.e. in
670     * your .cpp file):
671     * @code
672     * #define SRLZ(member) \
673     * archive->serializeMember(*this, member, #member);
674     *
675     * void Foo::serialize(Serialization::Archive* archive) {
676     * SRLZ(a);
677     * SRLZ(b);
678     * SRLZ(c);
679     * }
680     *
681     * void Bar::serialize(Serialization::Archive* archive) {
682     * SRLZ(one);
683     * SRLZ(two);
684     * SRLZ(foo1);
685     * SRLZ(pFoo2);
686     * // leaving out pFoo3DontTouchMe here
687     * }
688     * @endcode
689     * Now when you serialize such a Bar object, this framework will also
690     * automatically serialize the respective Foo object(s) accordingly, also
691     * for the pFoo2 pointer for instance (as long as it is not a NULL pointer
692     * that is).
693     *
694     * Note that there is only one method that you need to implement. So the
695     * respective serialize() method implementation of your classes/structs are
696     * both called for serialization, as well as for deserialization!
697 schoenebeck 3182 *
698     * In case you need to enforce backward incompatiblity for one of your C++
699     * classes, you can do so by setting a version and minimum version for your
700     * class (see @c setVersion() and @c setMinVersion() for details).
701 schoenebeck 3138 */
702     class Archive {
703     public:
704     Archive();
705     Archive(const RawData& data);
706     Archive(const uint8_t* data, size_t size);
707     virtual ~Archive();
708    
709 schoenebeck 3183 /** @brief Initiate serialization.
710     *
711     * Initiates serialization of all native C++ objects, which means
712     * capturing and storing the current data of all your C++ objects as
713     * content of this Archive.
714     *
715     * This framework has a concept of a "root" object which you must pass
716     * to this method. The root object is the starting point for
717     * serialization of your C++ objects. The framework will then
718     * recursively serialize all members of that C++ object an continue to
719     * serialize all other C++ objects that it might contain or point to.
720     *
721     * After this method returned, you might traverse all serialized objects
722     * by walking them starting from the rootObject(). You might then modify
723     * that abstract reflection of your C++ objects and finally you might
724     * call rawData() to get an encoded raw data stream which you might use
725     * for sending it "over wire" to somewhere where it is going to be
726     * deserialized later on.
727     *
728     * Note that whenever you call this method, the previous content of this
729     * Archive will first be cleared.
730     *
731     * @param obj - native C++ root object where serialization shall start
732     * @see Archive::operator<<()
733     */
734 schoenebeck 3138 template<typename T>
735     void serialize(const T* obj) {
736     m_operation = OPERATION_SERIALIZE;
737     m_allObjects.clear();
738     m_rawData.clear();
739     m_root = UID::from(obj);
740     const_cast<T*>(obj)->serialize(this);
741     encode();
742     m_operation = OPERATION_NONE;
743     }
744    
745 schoenebeck 3183 /** @brief Initiate deserialization.
746     *
747     * Initiates deserialization of all native C++ objects, which means all
748     * your C++ objects will be restored with the values contained in this
749     * Archive. So that also means calling deserialize() only makes sense if
750     * this a non-empty Archive, which i.e. is the case if you either called
751     * serialize() with this Archive object before or if you passed a
752     * previously serialized raw data stream to the constructor of this
753     * Archive object.
754     *
755     * This framework has a concept of a "root" object which you must pass
756     * to this method. The root object is the starting point for
757     * deserialization of your C++ objects. The framework will then
758     * recursively deserialize all members of that C++ object an continue to
759     * deserialize all other C++ objects that it might contain or point to,
760     * according to the values stored in this Archive.
761     *
762     * @param obj - native C++ root object where deserialization shall start
763     * @see Archive::operator>>()
764     *
765     * @throws Exception if the data stored in this Archive cannot be
766     * restored to the C++ objects passed to this method, i.e.
767     * because of version or type incompatibilities.
768     */
769 schoenebeck 3138 template<typename T>
770     void deserialize(T* obj) {
771     Archive a;
772     m_operation = OPERATION_DESERIALIZE;
773     obj->serialize(&a);
774     a.m_root = UID::from(obj);
775     Syncer s(a, *this);
776     m_operation = OPERATION_NONE;
777     }
778    
779 schoenebeck 3183 /** @brief Initiate serialization of your C++ objects.
780     *
781     * Same as calling @c serialize(), this is just meant if you prefer
782     * to use operator based code instead, which you might find to be more
783     * intuitive.
784     *
785     * Example:
786     * @code
787     * Archive a;
788     * a << myRootObject;
789     * @endcode
790     *
791     * @see Archive::serialize() for more details.
792     */
793 schoenebeck 3138 template<typename T>
794     void operator<<(const T& obj) {
795     serialize(&obj);
796     }
797    
798 schoenebeck 3183 /** @brief Initiate deserialization of your C++ objects.
799     *
800     * Same as calling @c deserialize(), this is just meant if you prefer
801     * to use operator based code instead, which you might find to be more
802     * intuitive.
803     *
804     * Example:
805     * @code
806     * Archive a(rawDataStream);
807     * a >> myRootObject;
808     * @endcode
809     *
810     * @throws Exception if the data stored in this Archive cannot be
811     * restored to the C++ objects passed to this method, i.e.
812     * because of version or type incompatibilities.
813     *
814     * @see Archive::deserialize() for more details.
815     */
816 schoenebeck 3138 template<typename T>
817     void operator>>(T& obj) {
818     deserialize(&obj);
819     }
820    
821 schoenebeck 3150 const RawData& rawData();
822 schoenebeck 3138 virtual String rawDataFormat() const;
823    
824 schoenebeck 3183 /** @brief Serialize a native C/C++ member variable.
825     *
826     * This method is usually called by the serialize() method
827     * implementation of your C/C++ structs and classes, for each of the
828     * member variables that shall be serialized and deserialized
829     * automatically with this framework. It is recommend that you are not
830     * using this method name directly, but rather define a short hand C
831     * macro in your .cpp file like:
832     * @code
833     * #define SRLZ(member) \
834     * archive->serializeMember(*this, member, #member);
835     *
836     * void Foo::serialize(Serialization::Archive* archive) {
837     * SRLZ(a);
838     * SRLZ(b);
839     * SRLZ(c);
840     * }
841     * @endcode
842     * As you can see, using such a macro makes your code more readable and
843     * less error prone.
844     *
845     * It is completely up to you to decide which ones of your member
846     * variables shall automatically be serialized and deserialized with
847     * this framework. Only those member variables which are registered by
848     * calling this method will be serialized and deserialized. It does not
849     * really matter in which order you register your individiual member
850     * variables by calling this method, but the sequence is actually stored
851     * as meta information with the resulting archive and the resulting raw
852     * data stream. That meta information might then be used by this
853     * framework to automatically correct and adapt deserializing that
854     * archive later on for a future (or older) and potentially heavily
855     * modified version of your software. So it is recommended, even though
856     * also not required, that you may retain the sequence of your
857     * serializeMember() calls for your individual C++ classes' members over
858     * all your software versions, to retain backward compatibility of older
859     * archives as much as possible.
860     *
861     * @param nativeObject - native C++ object to be registered for
862     * serialization / deserialization
863     * @param nativeMember - native C++ member variable of @a nativeObject
864     * to be registered for serialization /
865     * deserialization
866     * @param memberName - name of @a nativeMember to be stored with this
867     * archive
868     */
869 schoenebeck 3138 template<typename T_classType, typename T_memberType>
870     void serializeMember(const T_classType& nativeObject, const T_memberType& nativeMember, const char* memberName) {
871     const size_t offset =
872 schoenebeck 3182 ((const uint8_t*)(const void*)&nativeMember) -
873     ((const uint8_t*)(const void*)&nativeObject);
874 schoenebeck 3138 const UIDChain uids = UIDChainResolver<T_memberType>(nativeMember);
875     const DataType type = DataType::dataTypeOf(nativeMember);
876     const Member member(memberName, uids[0], offset, type);
877     const UID parentUID = UID::from(nativeObject);
878     Object& parent = m_allObjects[parentUID];
879     if (!parent) {
880     const UIDChain uids = UIDChainResolver<T_classType>(nativeObject);
881     const DataType type = DataType::dataTypeOf(nativeObject);
882     parent = Object(uids, type);
883     }
884     parent.members().push_back(member);
885     const Object obj(uids, type);
886     const bool bExistsAlready = m_allObjects.count(uids[0]);
887     const bool isValidObject = obj;
888     const bool bExistingObjectIsInvalid = !m_allObjects[uids[0]];
889     if (!bExistsAlready || (bExistingObjectIsInvalid && isValidObject)) {
890     m_allObjects[uids[0]] = obj;
891     // recurse serialization for all members of this member
892     // (only for struct/class types, noop for primitive types)
893     SerializationRecursion<T_memberType>::serializeObject(this, nativeMember);
894     }
895     }
896    
897 schoenebeck 3183 /** @brief Set current version number for your C++ class.
898 schoenebeck 3182 *
899 schoenebeck 3183 * By calling this method you can define a version number for your
900 schoenebeck 3182 * current C++ class (that is a version for its current data structure
901 schoenebeck 3183 * layout and method implementations) that is going to be stored along
902     * with the serialized archive. Only call this method if you really want
903     * to constrain compatibility of your C++ class.
904 schoenebeck 3182 *
905     * Along with calling @c setMinVersion() this provides a way for you
906 schoenebeck 3183 * to constrain backward compatibility regarding serialization and
907     * deserialization of your C++ class which the Archive class will obey
908     * to. If required, then typically you might do so in your
909     * @c serialize() method implementation like:
910 schoenebeck 3182 * @code
911     * #define SRLZ(member) \
912     * archive->serializeMember(*this, member, #member);
913     *
914     * void Foo::serialize(Serialization::Archive* archive) {
915     * // when serializing: the current version of this class that is
916     * // going to be stored with the serialized archive
917     * archive->setVersion(*this, 6);
918 schoenebeck 3183 * // when deserializing: the minimum version this C++ class is
919     * // compatible with
920 schoenebeck 3182 * archive->setMinVersion(*this, 3);
921     * // actual data mebers to serialize / deserialize
922     * SRLZ(a);
923     * SRLZ(b);
924     * SRLZ(c);
925     * }
926     * @endcode
927 schoenebeck 3183 * In this example above, the C++ class "Foo" would be serialized along
928     * with the version number @c 6 and minimum version @c 3 as additional
929     * meta information in the resulting archive (and its raw data stream
930     * respectively).
931 schoenebeck 3182 *
932     * When deserializing archives with the example C++ class code above,
933     * the Archive object would check whether your originally serialized
934     * C++ "Foo" object had at least version number @c 3, if not the
935     * deserialization process would automatically be stopped with a
936     * @c Serialization::Exception, claiming that the classes are version
937     * incompatible.
938     *
939 schoenebeck 3183 * But also consider the other way around: you might have serialized
940     * your latest version of your C++ class, and might deserialize that
941     * archive with an older version of your C++ class. In that case it will
942     * likewise be checked whether the version of that old C++ class is at
943     * least as high as the minimum version set with the already seralized
944     * bleeding edge C++ class.
945     *
946 schoenebeck 3182 * Since this Serialization / deserialization framework is designed to
947     * be robust on changes to your C++ classes and aims trying to
948     * deserialize all your C++ objects correctly even if your C++ classes
949     * have seen substantial software changes in the meantime; you might
950 schoenebeck 3183 * sometimes see it as necessary to constrain backward compatibility
951     * this way. Because obviously there are certain things this framework
952     * can cope with, like for example that you renamed a data member while
953     * keeping the layout consistent, or that you have added new members to
954     * your C++ class or simply changed the order of your members in your
955     * C++ class. But what this framework cannot detect is for example if
956     * you changed the semantics of the values stored with your members, or
957     * even substantially changed the algorithms in your class methods such
958     * that they would not handle the data of your C++ members in the same
959     * and correct way anymore.
960 schoenebeck 3182 *
961     * @param nativeObject - your C++ object you want to set a version for
962     * @param v - the version number to set for your C++ class (by default,
963     * that is if you do not explicitly call this method, then
964     * your C++ object will be stored with version number @c 0 ).
965     */
966     template<typename T_classType>
967     void setVersion(const T_classType& nativeObject, Version v) {
968     const UID uid = UID::from(nativeObject);
969     Object& obj = m_allObjects[uid];
970     if (!obj) {
971     const UIDChain uids = UIDChainResolver<T_classType>(nativeObject);
972     const DataType type = DataType::dataTypeOf(nativeObject);
973     obj = Object(uids, type);
974     }
975     setVersion(obj, v);
976     }
977    
978     /** @brief Set a minimum version number for your C++ class.
979     *
980     * Call this method to define a minimum version that your current C++
981     * class implementation would be compatible with when it comes to
982 schoenebeck 3183 * deserialization of an archive containing an object of your C++ class.
983     * Like the version information, the minimum version will also be stored
984     * for objects of your C++ class with the resulting archive (and its
985     * resulting raw data stream respectively).
986 schoenebeck 3182 *
987 schoenebeck 3183 * When you start to constrain version compatibility of your C++ class
988     * you usually start by using 1 as version and 1 as minimum version.
989     * So it is eligible to set the same number to both version and minimum
990     * version. However you must @b not set a minimum version higher than
991     * version. Doing so would not raise an exception, but the resulting
992     * behavior would be undefined.
993     *
994     * It is not relevant whether you first set version and then minimum
995     * version or vice versa. It is also not relevant when exactly you set
996     * those two numbers, even though usually you would set both in your
997     * serialize() method implementation.
998     *
999 schoenebeck 3182 * @see @c setVersion() for more details about this overall topic.
1000 schoenebeck 3183 *
1001     * @param nativeObject - your C++ object you want to set a version for
1002     * @param v - the minimum version you want to define for your C++ class
1003     * (by default, that is if you do not explicitly call this
1004     * method, then a minium version of @c 0 is assumed for your
1005     * C++ class instead).
1006 schoenebeck 3182 */
1007     template<typename T_classType>
1008     void setMinVersion(const T_classType& nativeObject, Version v) {
1009     const UID uid = UID::from(nativeObject);
1010     Object& obj = m_allObjects[uid];
1011     if (!obj) {
1012     const UIDChain uids = UIDChainResolver<T_classType>(nativeObject);
1013     const DataType type = DataType::dataTypeOf(nativeObject);
1014     obj = Object(uids, type);
1015     }
1016     setMinVersion(obj, v);
1017     }
1018    
1019 schoenebeck 3138 virtual void decode(const RawData& data);
1020     virtual void decode(const uint8_t* data, size_t size);
1021     void clear();
1022 schoenebeck 3150 bool isModified() const;
1023 schoenebeck 3153 void removeMember(Object& parent, const Member& member);
1024 schoenebeck 3138 void remove(const Object& obj);
1025     Object& rootObject();
1026     Object& objectByUID(const UID& uid);
1027 schoenebeck 3150 void setAutoValue(Object& object, String value);
1028     void setIntValue(Object& object, int64_t value);
1029     void setRealValue(Object& object, double value);
1030     void setBoolValue(Object& object, bool value);
1031     void setEnumValue(Object& object, uint64_t value);
1032     String valueAsString(const Object& object);
1033 schoenebeck 3169 int64_t valueAsInt(const Object& object);
1034     double valueAsReal(const Object& object);
1035     bool valueAsBool(const Object& object);
1036 schoenebeck 3182 void setVersion(Object& object, Version v);
1037     void setMinVersion(Object& object, Version v);
1038 schoenebeck 3156 String name() const;
1039     void setName(String name);
1040     String comment() const;
1041     void setComment(String comment);
1042     time_t timeStampCreated() const;
1043     time_t timeStampModified() const;
1044     tm dateTimeCreated(time_base_t base = LOCAL_TIME) const;
1045     tm dateTimeModified(time_base_t base = LOCAL_TIME) const;
1046 schoenebeck 3138
1047     protected:
1048     // UID resolver for non-pointer types
1049     template<typename T>
1050     class UIDChainResolver {
1051     public:
1052     UIDChainResolver(const T& data) {
1053     m_uid.push_back(UID::from(data));
1054     }
1055    
1056     operator UIDChain() const { return m_uid; }
1057     UIDChain operator()() const { return m_uid; }
1058     private:
1059     UIDChain m_uid;
1060     };
1061    
1062     // UID resolver for pointer types (of 1st degree)
1063     template<typename T>
1064     class UIDChainResolver<T*> {
1065     public:
1066     UIDChainResolver(const T*& data) {
1067 schoenebeck 3168 const UID uids[2] = {
1068     { &data, sizeof(data) },
1069     { data, sizeof(*data) }
1070     };
1071     m_uid.push_back(uids[0]);
1072     m_uid.push_back(uids[1]);
1073 schoenebeck 3138 }
1074    
1075     operator UIDChain() const { return m_uid; }
1076     UIDChain operator()() const { return m_uid; }
1077     private:
1078     UIDChain m_uid;
1079     };
1080    
1081     // SerializationRecursion for non-pointer class/struct types.
1082     template<typename T, bool T_isRecursive>
1083     struct SerializationRecursionImpl {
1084     static void serializeObject(Archive* archive, const T& obj) {
1085     const_cast<T&>(obj).serialize(archive);
1086     }
1087     };
1088    
1089     // SerializationRecursion for pointers (of 1st degree) to class/structs.
1090     template<typename T, bool T_isRecursive>
1091     struct SerializationRecursionImpl<T*,T_isRecursive> {
1092     static void serializeObject(Archive* archive, const T*& obj) {
1093     if (!obj) return;
1094     const_cast<T*&>(obj)->serialize(archive);
1095     }
1096     };
1097    
1098     // NOOP SerializationRecursion for primitive types.
1099     template<typename T>
1100     struct SerializationRecursionImpl<T,false> {
1101     static void serializeObject(Archive* archive, const T& obj) {}
1102     };
1103    
1104     // NOOP SerializationRecursion for pointers (of 1st degree) to primitive types.
1105     template<typename T>
1106     struct SerializationRecursionImpl<T*,false> {
1107     static void serializeObject(Archive* archive, const T*& obj) {}
1108     };
1109    
1110     // Automatically handles recursion for class/struct types, while ignoring all primitive types.
1111     template<typename T>
1112 schoenebeck 3167 struct SerializationRecursion : SerializationRecursionImpl<T, LIBGIG_IS_CLASS(T)> {
1113 schoenebeck 3138 };
1114    
1115     class ObjectPool : public std::map<UID,Object> {
1116     public:
1117     // prevent passing obvious invalid UID values from creating a new pair entry
1118     Object& operator[](const UID& k) {
1119     static Object invalid;
1120     if (!k.isValid()) {
1121     invalid = Object();
1122     return invalid;
1123     }
1124     return std::map<UID,Object>::operator[](k);
1125     }
1126     };
1127    
1128     friend String _encode(const ObjectPool& objects);
1129    
1130     private:
1131     String _encodeRootBlob();
1132     void _popRootBlob(const char*& p, const char* end);
1133     void _popObjectsBlob(const char*& p, const char* end);
1134    
1135     protected:
1136     class Syncer {
1137     public:
1138     Syncer(Archive& dst, Archive& src);
1139     protected:
1140     void syncObject(const Object& dst, const Object& src);
1141     void syncPrimitive(const Object& dst, const Object& src);
1142     void syncPointer(const Object& dst, const Object& src);
1143     void syncMember(const Member& dstMember, const Member& srcMember);
1144     static Member dstMemberMatching(const Object& dstObj, const Object& srcObj, const Member& srcMember);
1145     private:
1146     Archive& m_dst;
1147     Archive& m_src;
1148     };
1149    
1150 schoenebeck 3182 enum operation_t {
1151     OPERATION_NONE,
1152     OPERATION_SERIALIZE,
1153     OPERATION_DESERIALIZE
1154     };
1155    
1156 schoenebeck 3138 virtual void encode();
1157    
1158     ObjectPool m_allObjects;
1159     operation_t m_operation;
1160     UID m_root;
1161     RawData m_rawData;
1162 schoenebeck 3150 bool m_isModified;
1163 schoenebeck 3156 String m_name;
1164     String m_comment;
1165     time_t m_timeCreated;
1166     time_t m_timeModified;
1167 schoenebeck 3138 };
1168    
1169     /**
1170     * Will be thrown whenever an error occurs during an serialization or
1171     * deserialization process.
1172     */
1173     class Exception {
1174     public:
1175     String Message;
1176    
1177 schoenebeck 3198 Exception(String format, ...);
1178     Exception(String format, va_list arg);
1179 schoenebeck 3138 void PrintMessage();
1180     virtual ~Exception() {}
1181 schoenebeck 3198
1182     protected:
1183     Exception();
1184     static String assemble(String format, va_list arg);
1185 schoenebeck 3138 };
1186    
1187     } // namespace Serialization
1188    
1189     #endif // LIBGIG_SERIALIZATION_H

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