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/*************************************************************************** |
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* * |
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* Copyright (C) 2017 Christian Schoenebeck * |
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* <cuse@users.sourceforge.net> * |
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* * |
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* This library is part of libgig. * |
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* * |
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* This library is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This library is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License for more details. * |
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* * |
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* You should have received a copy of the GNU General Public License * |
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* along with this library; if not, write to the Free Software * |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, * |
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* MA 02111-1307 USA * |
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***************************************************************************/ |
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|
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#ifndef LIBGIG_SERIALIZATION_H |
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#define LIBGIG_SERIALIZATION_H |
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|
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#ifdef HAVE_CONFIG_H |
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# include <config.h> |
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#endif |
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|
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#include <stdint.h> |
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#include <stdio.h> |
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#include <typeinfo> |
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#include <string> |
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#include <vector> |
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#include <map> |
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#include <time.h> |
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|
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#ifndef __has_extension |
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# define __has_extension(x) 0 |
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#endif |
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|
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#ifndef HAS_BUILTIN_TYPE_TRAITS |
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# if __cplusplus >= 201103L |
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# define HAS_BUILTIN_TYPE_TRAITS 1 |
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# elif ( __has_extension(is_class) && __has_extension(is_enum) ) |
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# define HAS_BUILTIN_TYPE_TRAITS 1 |
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# elif ( __GNUC__ > 4 || ( __GNUC__ == 4 && __GNUC_MINOR__ >= 3 ) ) |
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# define HAS_BUILTIN_TYPE_TRAITS 1 |
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# elif _MSC_VER >= 1400 /* MS Visual C++ 8.0 (Visual Studio 2005) */ |
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# define HAS_BUILTIN_TYPE_TRAITS 1 |
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# elif __INTEL_COMPILER >= 1100 |
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# define HAS_BUILTIN_TYPE_TRAITS 1 |
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# else |
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# define HAS_BUILTIN_TYPE_TRAITS 0 |
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# endif |
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#endif |
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|
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#if !HAS_BUILTIN_TYPE_TRAITS |
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# include <tr1/type_traits> |
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# define LIBGIG_IS_CLASS(type) std::tr1::__is_union_or_class<type>::value //NOTE: without compiler support we cannot distinguish union from class |
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#else |
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# define LIBGIG_IS_CLASS(type) __is_class(type) |
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#endif |
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|
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/** @brief Serialization / deserialization framework. |
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* |
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* See class Archive as starting point for how to implement serialization and |
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* deserialization with your application. |
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* |
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* The classes in this namespace allow to serialize and deserialize native |
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* C++ objects in a portable, easy and flexible way. Serialization is a |
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* technique that allows to transform the current state and data of native |
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* (in this case C++) objects into a data stream (including all other objects |
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* the "serialized" objects relate to); the data stream may then be sent over |
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* "wire" (for example via network connection to another computer, which might |
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* also have a different OS, CPU architecture, native memory word size and |
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* endian type); and finally the data stream would be "deserialized" on that |
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* receiver side, that is transformed again to modify all objects and data |
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* structures on receiver side to resemble the objects' state and data as it |
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* was originally on sender side. |
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* |
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* In contrast to many other already existing serialization frameworks, this |
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* implementation has a strong focus on robustness regarding long-term changes |
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* to the serialized C++ classes of the serialized objects. So even if sender |
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* and receiver are using different versions of their serialized/deserialized |
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* C++ classes, structures and data types (thus having different data structure |
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* layout to a certain extent), this framework aims trying to automatically |
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* adapt its serialization and deserialization process in that case so that |
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* the deserialized objects on receiver side would still reflect the overall |
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* expected states and overall data as intended by the sender. For being able to |
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* do so, this framework stores all kind of additional information about each |
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* serialized object and each data structure member (for example name of each |
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* data structure member, but also the offset of each member within its |
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* containing data structure, precise data types, and more). |
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* |
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* Like most other serialization frameworks, this frameworks does not require a |
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* tree-structured layout of the serialized data structures. So it automatically |
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* handles also cyclic dependencies between serialized data structures |
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* correctly, without i.e. causing endless recursion or redundancy. |
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* |
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* Additionally this framework also allows partial deserialization. Which means |
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* the receiver side may for example decide that it wants to restrict |
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* deserialization so that it would only modify certain objects or certain |
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* members by the deserialization process, leaving all other ones untouched. |
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* So this partial deserialization technique for example allows to implement |
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* flexible preset features for applications in a powerful and easy way. |
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*/ |
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namespace Serialization { |
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|
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// just symbol prototyping |
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class DataType; |
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class Object; |
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class Member; |
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class Archive; |
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class ObjectPool; |
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class Exception; |
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|
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typedef std::string String; |
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|
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typedef std::vector<uint8_t> RawData; |
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|
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typedef void* ID; |
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|
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typedef uint32_t Version; |
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|
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enum time_base_t { |
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LOCAL_TIME, |
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UTC_TIME |
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}; |
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|
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template<typename T> |
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bool IsEnum(const T& data) { |
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#if !HAS_BUILTIN_TYPE_TRAITS |
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return std::tr1::is_enum<T>::value; |
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#else |
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return __is_enum(T); |
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#endif |
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} |
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|
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template<typename T> |
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bool IsUnion(const T& data) { |
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#if !HAS_BUILTIN_TYPE_TRAITS |
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return false; // without compiler support we cannot distinguish union from class |
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#else |
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return __is_union(T); |
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#endif |
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} |
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|
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template<typename T> |
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bool IsClass(const T& data) { |
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#if !HAS_BUILTIN_TYPE_TRAITS |
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return std::tr1::__is_union_or_class<T>::value; // without compiler support we cannot distinguish union from class |
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#else |
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return __is_class(T); |
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#endif |
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} |
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|
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/*template<typename T> |
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bool IsTrivial(T data) { |
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return __is_trivial(T); |
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}*/ |
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|
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/*template<typename T> |
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bool IsPOD(T data) { |
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return __is_pod(T); |
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}*/ |
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|
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/** @brief Unique identifier for one specific C++ object, member or fundamental variable. |
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* |
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* Reflects a unique identifier for one specific serialized C++ class |
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* instance, struct instance, member, primitive pointer, or fundamental |
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* variables. |
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*/ |
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class UID { |
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public: |
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ID id; |
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size_t size; |
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|
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bool isValid() const; |
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operator bool() const { return isValid(); } |
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//bool operator()() const { return isValid(); } |
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bool operator==(const UID& other) const { return id == other.id && size == other.size; } |
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bool operator!=(const UID& other) const { return id != other.id || size != other.size; } |
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bool operator<(const UID& other) const { return id < other.id || (id == other.id && size < other.size); } |
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bool operator>(const UID& other) const { return id > other.id || (id == other.id && size > other.size); } |
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|
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template<typename T> |
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static UID from(const T& obj) { |
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return Resolver<T>::resolve(obj); |
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} |
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|
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protected: |
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// UID resolver for non-pointer types |
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template<typename T> |
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struct Resolver { |
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static UID resolve(const T& obj) { |
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const UID uid = { (ID) &obj, sizeof(obj) }; |
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return uid; |
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} |
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}; |
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|
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// UID resolver for pointer types (of 1st degree) |
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template<typename T> |
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struct Resolver<T*> { |
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static UID resolve(const T* const & obj) { |
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const UID uid = { (ID) obj, sizeof(*obj) }; |
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return uid; |
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} |
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}; |
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}; |
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|
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/** |
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* Reflects an invalid UID and behaves similar to NULL as invalid value for |
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* pointer types. |
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*/ |
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extern const UID NO_UID; |
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|
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typedef std::vector<UID> UIDChain; |
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|
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// prototyping of private internal friend functions |
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static String _encodePrimitiveValue(const Object& obj); |
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static DataType _popDataTypeBlob(const char*& p, const char* end); |
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static Member _popMemberBlob(const char*& p, const char* end); |
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static Object _popObjectBlob(const char*& p, const char* end); |
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static void _popPrimitiveValue(const char*& p, const char* end, Object& obj); |
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static String _primitiveObjectValueToString(const Object& obj); |
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// | |
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template<typename T> |
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static T _primitiveObjectValueToNumber(const Object& obj); |
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|
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/** @brief Abstract reflection of a native C++ data type. |
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* |
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* Provides detailed information about a C++ data type, whether it is a |
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* fundamental C/C++ data type (like int, float, char, etc.) or custom |
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* defined data type like a C++ class, struct, enum, as well as other |
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* features of the data type like its native memory size and more. |
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*/ |
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class DataType { |
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public: |
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DataType(); |
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size_t size() const { return m_size; } |
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bool isValid() const; |
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bool isPointer() const; |
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bool isClass() const; |
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bool isPrimitive() const; |
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bool isInteger() const; |
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bool isReal() const; |
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bool isBool() const; |
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bool isEnum() const; |
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bool isSigned() const; |
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operator bool() const { return isValid(); } |
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//bool operator()() const { return isValid(); } |
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bool operator==(const DataType& other) const; |
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bool operator!=(const DataType& other) const; |
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bool operator<(const DataType& other) const; |
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bool operator>(const DataType& other) const; |
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String asLongDescr() const; |
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String baseTypeName() const { return m_baseTypeName; } |
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String customTypeName(bool demangle = false) const; |
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|
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template<typename T> |
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static DataType dataTypeOf(const T& data) { |
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return Resolver<T>::resolve(data); |
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} |
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|
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protected: |
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DataType(bool isPointer, int size, String baseType, String customType = ""); |
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|
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template<typename T, bool T_isPointer> |
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struct ResolverBase { |
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static DataType resolve(const T& data) { |
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const std::type_info& type = typeid(data); |
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const int sz = sizeof(data); |
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|
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// for primitive types we are using our own type names instead of |
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// using std:::type_info::name(), because the precise output of the |
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// latter may vary between compilers |
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if (type == typeid(int8_t)) return DataType(T_isPointer, sz, "int8"); |
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if (type == typeid(uint8_t)) return DataType(T_isPointer, sz, "uint8"); |
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if (type == typeid(int16_t)) return DataType(T_isPointer, sz, "int16"); |
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if (type == typeid(uint16_t)) return DataType(T_isPointer, sz, "uint16"); |
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if (type == typeid(int32_t)) return DataType(T_isPointer, sz, "int32"); |
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if (type == typeid(uint32_t)) return DataType(T_isPointer, sz, "uint32"); |
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if (type == typeid(int64_t)) return DataType(T_isPointer, sz, "int64"); |
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if (type == typeid(uint64_t)) return DataType(T_isPointer, sz, "uint64"); |
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if (type == typeid(bool)) return DataType(T_isPointer, sz, "bool"); |
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if (type == typeid(float)) return DataType(T_isPointer, sz, "real32"); |
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if (type == typeid(double)) return DataType(T_isPointer, sz, "real64"); |
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|
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if (IsEnum(data)) return DataType(T_isPointer, sz, "enum", rawCppTypeNameOf(data)); |
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if (IsUnion(data)) return DataType(T_isPointer, sz, "union", rawCppTypeNameOf(data)); |
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if (IsClass(data)) return DataType(T_isPointer, sz, "class", rawCppTypeNameOf(data)); |
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|
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return DataType(); |
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} |
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}; |
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|
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// DataType resolver for non-pointer types |
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template<typename T> |
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struct Resolver : ResolverBase<T,false> { |
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static DataType resolve(const T& data) { |
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return ResolverBase<T,false>::resolve(data); |
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} |
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}; |
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|
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// DataType resolver for pointer types (of 1st degree) |
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template<typename T> |
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struct Resolver<T*> : ResolverBase<T,true> { |
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static DataType resolve(const T*& data) { |
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return ResolverBase<T,true>::resolve(*data); |
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} |
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}; |
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|
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template<typename T> |
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static String rawCppTypeNameOf(const T& data) { |
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#if defined _MSC_VER // Microsoft compiler ... |
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# warning type_info::raw_name() demangling has not been tested yet with Microsoft compiler! Feedback appreciated! |
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String name = typeid(data).raw_name(); //NOTE: I haven't checked yet what MSC actually outputs here exactly |
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#else // i.e. especially GCC and clang ... |
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String name = typeid(data).name(); |
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#endif |
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//while (!name.empty() && name[0] >= 0 && name[0] <= 9) |
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// name = name.substr(1); |
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return name; |
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} |
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|
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private: |
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String m_baseTypeName; |
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String m_customTypeName; |
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int m_size; |
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bool m_isPointer; |
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|
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friend DataType _popDataTypeBlob(const char*& p, const char* end); |
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friend class Archive; |
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}; |
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|
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/** @brief Abstract reflection of a native C++ class/struct's member variable. |
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* |
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* Provides detailed information about a specific C++ member variable of |
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* serialized C++ object, like its C++ data type, offset of this member |
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* within its containing data structure/class, its C++ member variable name |
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* and more. |
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*/ |
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class Member { |
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public: |
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Member(); |
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UID uid() const { return m_uid; } |
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String name() const { return m_name; } |
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size_t offset() const { return m_offset; } |
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const DataType& type() const { return m_type; } |
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bool isValid() const; |
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operator bool() const { return isValid(); } |
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//bool operator()() const { return isValid(); } |
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bool operator==(const Member& other) const; |
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bool operator!=(const Member& other) const; |
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bool operator<(const Member& other) const; |
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bool operator>(const Member& other) const; |
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|
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protected: |
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Member(String name, UID uid, size_t offset, DataType type); |
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friend class Archive; |
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|
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private: |
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UID m_uid; |
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size_t m_offset; |
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String m_name; |
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DataType m_type; |
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|
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friend Member _popMemberBlob(const char*& p, const char* end); |
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}; |
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|
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/** @brief Abstract reflection of a native C++ class/struct instance. |
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* |
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* Provides detailed information about a specific serialized C++ object, |
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* like its C++ member variables, its C++ class/struct name, its native |
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* memory size and more. |
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*/ |
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class Object { |
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public: |
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Object(); |
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Object(UIDChain uidChain, DataType type); |
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|
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UID uid(int index = 0) const { |
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return (index < m_uid.size()) ? m_uid[index] : NO_UID; |
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} |
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|
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const UIDChain& uidChain() const { return m_uid; } |
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const DataType& type() const { return m_type; } |
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const RawData& rawData() const { return m_data; } |
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Version version() const { return m_version; } |
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Version minVersion() const { return m_minVersion; } |
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bool isVersionCompatibleTo(const Object& other) const; |
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std::vector<Member>& members() { return m_members; } |
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const std::vector<Member>& members() const { return m_members; } |
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Member memberNamed(String name) const; |
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Member memberByUID(const UID& uid) const; |
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std::vector<Member> membersOfType(const DataType& type) const; |
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int sequenceIndexOf(const Member& member) const; |
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bool isValid() const; |
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operator bool() const { return isValid(); } |
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//bool operator()() const { return isValid(); } |
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bool operator==(const Object& other) const; |
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bool operator!=(const Object& other) const; |
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bool operator<(const Object& other) const; |
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bool operator>(const Object& other) const; |
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|
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protected: |
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void remove(const Member& member); |
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void setVersion(Version v); |
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void setMinVersion(Version v); |
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|
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private: |
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DataType m_type; |
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UIDChain m_uid; |
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Version m_version; |
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Version m_minVersion; |
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RawData m_data; |
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std::vector<Member> m_members; |
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|
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friend String _encodePrimitiveValue(const Object& obj); |
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friend Object _popObjectBlob(const char*& p, const char* end); |
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friend void _popPrimitiveValue(const char*& p, const char* end, Object& obj); |
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friend String _primitiveObjectValueToString(const Object& obj); |
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|
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template<typename T> |
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friend T _primitiveObjectValueToNumber(const Object& obj); |
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|
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friend class Archive; |
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}; |
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|
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/** @brief Destination container for serialization, and source container for deserialization. |
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* |
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* This is the main class for implementing serialization and deserialization |
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* with your C++ application. This framework does not require a a tree |
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* structured layout of your C++ objects being serialized/deserialized, it |
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* uses a concept of a "root" object though. So to start serialization |
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* construct an empty Archive object and then instruct it to serialize your |
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* C++ objects by pointing it to your "root" object: |
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* @code |
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* Archive a; |
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* a.serialize(&myRootObject); |
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* @endcode |
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* Or if you prefer the look of operator based code: |
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* @code |
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* Archive a; |
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* a << myRootObject; |
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* @endcode |
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* The Archive object will then serialize all members of the passed C++ |
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* object, and will recursively serialize all other C++ objects which it |
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* contains or points to. So the root object is the starting point for the |
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* overall serialization. After the serialize() method returned, you can |
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* then access the serialized data stream by calling rawData() and send that |
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* data stream over "wire", or store it on disk or whatever you may intend |
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* to do with it. |
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* |
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* Then on receiver side likewise, you create a new Archive object, pass the |
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* received data stream i.e. via constructor to the Archive object and call |
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* deserialize() by pointing it to the root object on receiver side: |
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* @code |
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* Archive a(rawDataStream); |
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* a.deserialize(&myRootObject); |
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* @endcode |
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* Or with operator instead: |
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* @code |
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* Archive a(rawDataStream); |
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* a >> myRootObject; |
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* @endcode |
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* Now this framework automatically handles serialization and |
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* deserialization of fundamental data types automatically for you (like |
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* i.e. char, int, long int, float, double, etc.). However for your own |
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* custom C++ classes and structs you must implement one method which |
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* defines which members of your class should actually be serialized and |
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* deserialized. That method to be added must have the following signature: |
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* @code |
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* void serialize(Serialization::Archive* archive); |
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* @endcode |
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* So let's say you have the following simple data structures: |
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* @code |
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* struct Foo { |
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* int a; |
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* bool b; |
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* double c; |
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* }; |
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* |
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* struct Bar { |
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* char one; |
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* float two; |
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* Foo foo1; |
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* Foo* pFoo2; |
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* Foo* pFoo3DontTouchMe; // shall not be serialized/deserialized |
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* }; |
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* @endcode |
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* So in order to be able to serialize and deserialize objects of those two |
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* structures you would first add the mentioned method to each struct |
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* definition (i.e. in your header file): |
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* @code |
498 |
* struct Foo { |
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* int a; |
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* bool b; |
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* double c; |
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* |
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* void serialize(Serialization::Archive* archive); |
504 |
* }; |
505 |
* |
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* struct Bar { |
507 |
* char one; |
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* float two; |
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* Foo foo1; |
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* Foo* pFoo2; |
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* Foo* pFoo3DontTouchMe; // shall not be serialized/deserialized |
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* |
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* void serialize(Serialization::Archive* archive); |
514 |
* }; |
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* @endcode |
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* And then you would implement those two new methods like this (i.e. in |
517 |
* your .cpp file): |
518 |
* @code |
519 |
* #define SRLZ(member) \ |
520 |
* archive->serializeMember(*this, member, #member); |
521 |
* |
522 |
* void Foo::serialize(Serialization::Archive* archive) { |
523 |
* SRLZ(a); |
524 |
* SRLZ(b); |
525 |
* SRLZ(c); |
526 |
* } |
527 |
* |
528 |
* void Bar::serialize(Serialization::Archive* archive) { |
529 |
* SRLZ(one); |
530 |
* SRLZ(two); |
531 |
* SRLZ(foo1); |
532 |
* SRLZ(pFoo2); |
533 |
* // leaving out pFoo3DontTouchMe here |
534 |
* } |
535 |
* @endcode |
536 |
* Now when you serialize such a Bar object, this framework will also |
537 |
* automatically serialize the respective Foo object(s) accordingly, also |
538 |
* for the pFoo2 pointer for instance (as long as it is not a NULL pointer |
539 |
* that is). |
540 |
* |
541 |
* Note that there is only one method that you need to implement. So the |
542 |
* respective serialize() method implementation of your classes/structs are |
543 |
* both called for serialization, as well as for deserialization! |
544 |
* |
545 |
* In case you need to enforce backward incompatiblity for one of your C++ |
546 |
* classes, you can do so by setting a version and minimum version for your |
547 |
* class (see @c setVersion() and @c setMinVersion() for details). |
548 |
*/ |
549 |
class Archive { |
550 |
public: |
551 |
Archive(); |
552 |
Archive(const RawData& data); |
553 |
Archive(const uint8_t* data, size_t size); |
554 |
virtual ~Archive(); |
555 |
|
556 |
template<typename T> |
557 |
void serialize(const T* obj) { |
558 |
m_operation = OPERATION_SERIALIZE; |
559 |
m_allObjects.clear(); |
560 |
m_rawData.clear(); |
561 |
m_root = UID::from(obj); |
562 |
const_cast<T*>(obj)->serialize(this); |
563 |
encode(); |
564 |
m_operation = OPERATION_NONE; |
565 |
} |
566 |
|
567 |
template<typename T> |
568 |
void deserialize(T* obj) { |
569 |
Archive a; |
570 |
m_operation = OPERATION_DESERIALIZE; |
571 |
obj->serialize(&a); |
572 |
a.m_root = UID::from(obj); |
573 |
Syncer s(a, *this); |
574 |
m_operation = OPERATION_NONE; |
575 |
} |
576 |
|
577 |
template<typename T> |
578 |
void operator<<(const T& obj) { |
579 |
serialize(&obj); |
580 |
} |
581 |
|
582 |
template<typename T> |
583 |
void operator>>(T& obj) { |
584 |
deserialize(&obj); |
585 |
} |
586 |
|
587 |
const RawData& rawData(); |
588 |
virtual String rawDataFormat() const; |
589 |
|
590 |
template<typename T_classType, typename T_memberType> |
591 |
void serializeMember(const T_classType& nativeObject, const T_memberType& nativeMember, const char* memberName) { |
592 |
const size_t offset = |
593 |
((const uint8_t*)(const void*)&nativeMember) - |
594 |
((const uint8_t*)(const void*)&nativeObject); |
595 |
const UIDChain uids = UIDChainResolver<T_memberType>(nativeMember); |
596 |
const DataType type = DataType::dataTypeOf(nativeMember); |
597 |
const Member member(memberName, uids[0], offset, type); |
598 |
const UID parentUID = UID::from(nativeObject); |
599 |
Object& parent = m_allObjects[parentUID]; |
600 |
if (!parent) { |
601 |
const UIDChain uids = UIDChainResolver<T_classType>(nativeObject); |
602 |
const DataType type = DataType::dataTypeOf(nativeObject); |
603 |
parent = Object(uids, type); |
604 |
} |
605 |
parent.members().push_back(member); |
606 |
const Object obj(uids, type); |
607 |
const bool bExistsAlready = m_allObjects.count(uids[0]); |
608 |
const bool isValidObject = obj; |
609 |
const bool bExistingObjectIsInvalid = !m_allObjects[uids[0]]; |
610 |
if (!bExistsAlready || (bExistingObjectIsInvalid && isValidObject)) { |
611 |
m_allObjects[uids[0]] = obj; |
612 |
// recurse serialization for all members of this member |
613 |
// (only for struct/class types, noop for primitive types) |
614 |
SerializationRecursion<T_memberType>::serializeObject(this, nativeMember); |
615 |
} |
616 |
} |
617 |
|
618 |
/** @brief Set version number for your C++ class. |
619 |
* |
620 |
* By calling this method you can store a version number for your |
621 |
* current C++ class (that is a version for its current data structure |
622 |
* layout and method implementations) with serialized archive. |
623 |
* |
624 |
* Along with calling @c setMinVersion() this provides a way for you |
625 |
* to constrain backward compatiblity regarding serialization and |
626 |
* deserialization of your class which the Archive class will obey to. |
627 |
* If required, then typically you might do so in your @c serialize() |
628 |
* method implementation like: |
629 |
* @code |
630 |
* #define SRLZ(member) \ |
631 |
* archive->serializeMember(*this, member, #member); |
632 |
* |
633 |
* void Foo::serialize(Serialization::Archive* archive) { |
634 |
* // when serializing: the current version of this class that is |
635 |
* // going to be stored with the serialized archive |
636 |
* archive->setVersion(*this, 6); |
637 |
* // when deserializing: the minimum allowed version of this class |
638 |
* // being serialized in the past |
639 |
* archive->setMinVersion(*this, 3); |
640 |
* // actual data mebers to serialize / deserialize |
641 |
* SRLZ(a); |
642 |
* SRLZ(b); |
643 |
* SRLZ(c); |
644 |
* } |
645 |
* @endcode |
646 |
* In this example above, the C++ clas "Foo" would be serialized along |
647 |
* with the version number @c 6 in the resulting archive (and its raw |
648 |
* data stream respectively). |
649 |
* |
650 |
* When deserializing archives with the example C++ class code above, |
651 |
* the Archive object would check whether your originally serialized |
652 |
* C++ "Foo" object had at least version number @c 3, if not the |
653 |
* deserialization process would automatically be stopped with a |
654 |
* @c Serialization::Exception, claiming that the classes are version |
655 |
* incompatible. |
656 |
* |
657 |
* Since this Serialization / deserialization framework is designed to |
658 |
* be robust on changes to your C++ classes and aims trying to |
659 |
* deserialize all your C++ objects correctly even if your C++ classes |
660 |
* have seen substantial software changes in the meantime; you might |
661 |
* sometimes see it as necessary to constrain backward compatiblity |
662 |
* this way. |
663 |
* |
664 |
* @param nativeObject - your C++ object you want to set a version for |
665 |
* @param v - the version number to set for your C++ class (by default, |
666 |
* that is if you do not explicitly call this method, then |
667 |
* your C++ object will be stored with version number @c 0 ). |
668 |
*/ |
669 |
template<typename T_classType> |
670 |
void setVersion(const T_classType& nativeObject, Version v) { |
671 |
const UID uid = UID::from(nativeObject); |
672 |
Object& obj = m_allObjects[uid]; |
673 |
if (!obj) { |
674 |
const UIDChain uids = UIDChainResolver<T_classType>(nativeObject); |
675 |
const DataType type = DataType::dataTypeOf(nativeObject); |
676 |
obj = Object(uids, type); |
677 |
} |
678 |
setVersion(obj, v); |
679 |
} |
680 |
|
681 |
/** @brief Set a minimum version number for your C++ class. |
682 |
* |
683 |
* Call this method to define a minimum version that your current C++ |
684 |
* class implementation would be compatible with when it comes to |
685 |
* deserialization of an archive containing an object with an older |
686 |
* version of your C++ class. |
687 |
* |
688 |
* @see @c setVersion() for more details about this overall topic. |
689 |
*/ |
690 |
template<typename T_classType> |
691 |
void setMinVersion(const T_classType& nativeObject, Version v) { |
692 |
const UID uid = UID::from(nativeObject); |
693 |
Object& obj = m_allObjects[uid]; |
694 |
if (!obj) { |
695 |
const UIDChain uids = UIDChainResolver<T_classType>(nativeObject); |
696 |
const DataType type = DataType::dataTypeOf(nativeObject); |
697 |
obj = Object(uids, type); |
698 |
} |
699 |
setMinVersion(obj, v); |
700 |
} |
701 |
|
702 |
virtual void decode(const RawData& data); |
703 |
virtual void decode(const uint8_t* data, size_t size); |
704 |
void clear(); |
705 |
bool isModified() const; |
706 |
void removeMember(Object& parent, const Member& member); |
707 |
void remove(const Object& obj); |
708 |
Object& rootObject(); |
709 |
Object& objectByUID(const UID& uid); |
710 |
void setAutoValue(Object& object, String value); |
711 |
void setIntValue(Object& object, int64_t value); |
712 |
void setRealValue(Object& object, double value); |
713 |
void setBoolValue(Object& object, bool value); |
714 |
void setEnumValue(Object& object, uint64_t value); |
715 |
String valueAsString(const Object& object); |
716 |
int64_t valueAsInt(const Object& object); |
717 |
double valueAsReal(const Object& object); |
718 |
bool valueAsBool(const Object& object); |
719 |
void setVersion(Object& object, Version v); |
720 |
void setMinVersion(Object& object, Version v); |
721 |
String name() const; |
722 |
void setName(String name); |
723 |
String comment() const; |
724 |
void setComment(String comment); |
725 |
time_t timeStampCreated() const; |
726 |
time_t timeStampModified() const; |
727 |
tm dateTimeCreated(time_base_t base = LOCAL_TIME) const; |
728 |
tm dateTimeModified(time_base_t base = LOCAL_TIME) const; |
729 |
|
730 |
protected: |
731 |
// UID resolver for non-pointer types |
732 |
template<typename T> |
733 |
class UIDChainResolver { |
734 |
public: |
735 |
UIDChainResolver(const T& data) { |
736 |
m_uid.push_back(UID::from(data)); |
737 |
} |
738 |
|
739 |
operator UIDChain() const { return m_uid; } |
740 |
UIDChain operator()() const { return m_uid; } |
741 |
private: |
742 |
UIDChain m_uid; |
743 |
}; |
744 |
|
745 |
// UID resolver for pointer types (of 1st degree) |
746 |
template<typename T> |
747 |
class UIDChainResolver<T*> { |
748 |
public: |
749 |
UIDChainResolver(const T*& data) { |
750 |
const UID uids[2] = { |
751 |
{ &data, sizeof(data) }, |
752 |
{ data, sizeof(*data) } |
753 |
}; |
754 |
m_uid.push_back(uids[0]); |
755 |
m_uid.push_back(uids[1]); |
756 |
} |
757 |
|
758 |
operator UIDChain() const { return m_uid; } |
759 |
UIDChain operator()() const { return m_uid; } |
760 |
private: |
761 |
UIDChain m_uid; |
762 |
}; |
763 |
|
764 |
// SerializationRecursion for non-pointer class/struct types. |
765 |
template<typename T, bool T_isRecursive> |
766 |
struct SerializationRecursionImpl { |
767 |
static void serializeObject(Archive* archive, const T& obj) { |
768 |
const_cast<T&>(obj).serialize(archive); |
769 |
} |
770 |
}; |
771 |
|
772 |
// SerializationRecursion for pointers (of 1st degree) to class/structs. |
773 |
template<typename T, bool T_isRecursive> |
774 |
struct SerializationRecursionImpl<T*,T_isRecursive> { |
775 |
static void serializeObject(Archive* archive, const T*& obj) { |
776 |
if (!obj) return; |
777 |
const_cast<T*&>(obj)->serialize(archive); |
778 |
} |
779 |
}; |
780 |
|
781 |
// NOOP SerializationRecursion for primitive types. |
782 |
template<typename T> |
783 |
struct SerializationRecursionImpl<T,false> { |
784 |
static void serializeObject(Archive* archive, const T& obj) {} |
785 |
}; |
786 |
|
787 |
// NOOP SerializationRecursion for pointers (of 1st degree) to primitive types. |
788 |
template<typename T> |
789 |
struct SerializationRecursionImpl<T*,false> { |
790 |
static void serializeObject(Archive* archive, const T*& obj) {} |
791 |
}; |
792 |
|
793 |
// Automatically handles recursion for class/struct types, while ignoring all primitive types. |
794 |
template<typename T> |
795 |
struct SerializationRecursion : SerializationRecursionImpl<T, LIBGIG_IS_CLASS(T)> { |
796 |
}; |
797 |
|
798 |
class ObjectPool : public std::map<UID,Object> { |
799 |
public: |
800 |
// prevent passing obvious invalid UID values from creating a new pair entry |
801 |
Object& operator[](const UID& k) { |
802 |
static Object invalid; |
803 |
if (!k.isValid()) { |
804 |
invalid = Object(); |
805 |
return invalid; |
806 |
} |
807 |
return std::map<UID,Object>::operator[](k); |
808 |
} |
809 |
}; |
810 |
|
811 |
friend String _encode(const ObjectPool& objects); |
812 |
|
813 |
private: |
814 |
String _encodeRootBlob(); |
815 |
void _popRootBlob(const char*& p, const char* end); |
816 |
void _popObjectsBlob(const char*& p, const char* end); |
817 |
|
818 |
protected: |
819 |
class Syncer { |
820 |
public: |
821 |
Syncer(Archive& dst, Archive& src); |
822 |
protected: |
823 |
void syncObject(const Object& dst, const Object& src); |
824 |
void syncPrimitive(const Object& dst, const Object& src); |
825 |
void syncPointer(const Object& dst, const Object& src); |
826 |
void syncMember(const Member& dstMember, const Member& srcMember); |
827 |
static Member dstMemberMatching(const Object& dstObj, const Object& srcObj, const Member& srcMember); |
828 |
private: |
829 |
Archive& m_dst; |
830 |
Archive& m_src; |
831 |
}; |
832 |
|
833 |
enum operation_t { |
834 |
OPERATION_NONE, |
835 |
OPERATION_SERIALIZE, |
836 |
OPERATION_DESERIALIZE |
837 |
}; |
838 |
|
839 |
virtual void encode(); |
840 |
|
841 |
ObjectPool m_allObjects; |
842 |
operation_t m_operation; |
843 |
UID m_root; |
844 |
RawData m_rawData; |
845 |
bool m_isModified; |
846 |
String m_name; |
847 |
String m_comment; |
848 |
time_t m_timeCreated; |
849 |
time_t m_timeModified; |
850 |
}; |
851 |
|
852 |
/** |
853 |
* Will be thrown whenever an error occurs during an serialization or |
854 |
* deserialization process. |
855 |
*/ |
856 |
class Exception { |
857 |
public: |
858 |
String Message; |
859 |
|
860 |
Exception(String Message) { Exception::Message = Message; } |
861 |
void PrintMessage(); |
862 |
virtual ~Exception() {} |
863 |
}; |
864 |
|
865 |
} // namespace Serialization |
866 |
|
867 |
#endif // LIBGIG_SERIALIZATION_H |