/[svn]/libgig/trunk/src/gig.cpp
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Diff of /libgig/trunk/src/gig.cpp

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revision 2557 by schoenebeck, Sat May 17 23:31:20 2014 UTC revision 2639 by schoenebeck, Mon Jun 16 13:22:50 2014 UTC
# Line 3056  namespace { Line 3056  namespace {
3056              memset(_3lnk->LoadChunkData(), 0, _3lnkChunkSize);              memset(_3lnk->LoadChunkData(), 0, _3lnkChunkSize);
3057    
3058              // move 3prg to last position              // move 3prg to last position
3059              pCkRegion->MoveSubChunk(pCkRegion->GetSubList(LIST_TYPE_3PRG), 0);              pCkRegion->MoveSubChunk(pCkRegion->GetSubList(LIST_TYPE_3PRG), (RIFF::Chunk*)NULL);
3060          }          }
3061    
3062          // update dimension definitions in '3lnk' chunk          // update dimension definitions in '3lnk' chunk
# Line 3652  namespace { Line 3652  namespace {
3652          UpdateVelocityTable();          UpdateVelocityTable();
3653      }      }
3654    
3655        /** @brief Change type of an existing dimension.
3656         *
3657         * Alters the dimension type of a dimension already existing on this
3658         * region. If there is currently no dimension on this Region with type
3659         * @a oldType, then this call with throw an Exception. Likewise there are
3660         * cases where the requested dimension type cannot be performed. For example
3661         * if the new dimension type shall be gig::dimension_samplechannel, and the
3662         * current dimension has more than 2 zones. In such cases an Exception is
3663         * thrown as well.
3664         *
3665         * @param oldType - identifies the existing dimension to be changed
3666         * @param newType - to which dimension type it should be changed to
3667         * @throws gig::Exception if requested change cannot be performed
3668         */
3669        void Region::SetDimensionType(dimension_t oldType, dimension_t newType) {
3670            if (oldType == newType) return;
3671            dimension_def_t* def = GetDimensionDefinition(oldType);
3672            if (!def)
3673                throw gig::Exception("No dimension with provided old dimension type exists on this region");
3674            if (newType == dimension_samplechannel && def->zones != 2)
3675                throw gig::Exception("Cannot change to dimension type 'sample channel', because existing dimension does not have 2 zones");
3676            def->split_type = __resolveSplitType(newType);
3677        }
3678    
3679      DimensionRegion* Region::GetDimensionRegionByBit(const std::map<dimension_t,int>& DimCase) {      DimensionRegion* Region::GetDimensionRegionByBit(const std::map<dimension_t,int>& DimCase) {
3680          uint8_t bits[8] = {};          uint8_t bits[8] = {};
3681          for (std::map<dimension_t,int>::const_iterator it = DimCase.begin();          for (std::map<dimension_t,int>::const_iterator it = DimCase.begin();
# Line 3743  namespace { Line 3767  namespace {
3767              }              }
3768              bitpos += pDimensionDefinitions[i].bits;              bitpos += pDimensionDefinitions[i].bits;
3769          }          }
3770          DimensionRegion* dimreg = pDimensionRegions[dimregidx];          DimensionRegion* dimreg = pDimensionRegions[dimregidx & 255];
3771            if (!dimreg) return NULL;
3772          if (veldim != -1) {          if (veldim != -1) {
3773              // (dimreg is now the dimension region for the lowest velocity)              // (dimreg is now the dimension region for the lowest velocity)
3774              if (dimreg->VelocityTable) // custom defined zone ranges              if (dimreg->VelocityTable) // custom defined zone ranges
3775                  bits = dimreg->VelocityTable[DimValues[veldim]];                  bits = dimreg->VelocityTable[DimValues[veldim] & 127];
3776              else // normal split type              else // normal split type
3777                  bits = uint8_t(DimValues[veldim] / pDimensionDefinitions[veldim].zone_size);                  bits = uint8_t((DimValues[veldim] & 127) / pDimensionDefinitions[veldim].zone_size);
3778    
3779              dimregidx |= bits << velbitpos;              const uint8_t limiter_mask = (1 << pDimensionDefinitions[veldim].bits) - 1;
3780              dimreg = pDimensionRegions[dimregidx];              dimregidx |= (bits & limiter_mask) << velbitpos;
3781                dimreg = pDimensionRegions[dimregidx & 255];
3782          }          }
3783          return dimreg;          return dimreg;
3784      }      }
3785    
3786        int Region::GetDimensionRegionIndexByValue(const uint DimValues[8]) {
3787            uint8_t bits;
3788            int veldim = -1;
3789            int velbitpos;
3790            int bitpos = 0;
3791            int dimregidx = 0;
3792            for (uint i = 0; i < Dimensions; i++) {
3793                if (pDimensionDefinitions[i].dimension == dimension_velocity) {
3794                    // the velocity dimension must be handled after the other dimensions
3795                    veldim = i;
3796                    velbitpos = bitpos;
3797                } else {
3798                    switch (pDimensionDefinitions[i].split_type) {
3799                        case split_type_normal:
3800                            if (pDimensionRegions[0]->DimensionUpperLimits[i]) {
3801                                // gig3: all normal dimensions (not just the velocity dimension) have custom zone ranges
3802                                for (bits = 0 ; bits < pDimensionDefinitions[i].zones ; bits++) {
3803                                    if (DimValues[i] <= pDimensionRegions[bits << bitpos]->DimensionUpperLimits[i]) break;
3804                                }
3805                            } else {
3806                                // gig2: evenly sized zones
3807                                bits = uint8_t(DimValues[i] / pDimensionDefinitions[i].zone_size);
3808                            }
3809                            break;
3810                        case split_type_bit: // the value is already the sought dimension bit number
3811                            const uint8_t limiter_mask = (0xff << pDimensionDefinitions[i].bits) ^ 0xff;
3812                            bits = DimValues[i] & limiter_mask; // just make sure the value doesn't use more bits than allowed
3813                            break;
3814                    }
3815                    dimregidx |= bits << bitpos;
3816                }
3817                bitpos += pDimensionDefinitions[i].bits;
3818            }
3819            dimregidx &= 255;
3820            DimensionRegion* dimreg = pDimensionRegions[dimregidx];
3821            if (!dimreg) return -1;
3822            if (veldim != -1) {
3823                // (dimreg is now the dimension region for the lowest velocity)
3824                if (dimreg->VelocityTable) // custom defined zone ranges
3825                    bits = dimreg->VelocityTable[DimValues[veldim] & 127];
3826                else // normal split type
3827                    bits = uint8_t((DimValues[veldim] & 127) / pDimensionDefinitions[veldim].zone_size);
3828    
3829                const uint8_t limiter_mask = (1 << pDimensionDefinitions[veldim].bits) - 1;
3830                dimregidx |= (bits & limiter_mask) << velbitpos;
3831                dimregidx &= 255;
3832            }
3833            return dimregidx;
3834        }
3835    
3836      /**      /**
3837       * Returns the appropriate DimensionRegion for the given dimension bit       * Returns the appropriate DimensionRegion for the given dimension bit
3838       * numbers (zone index). You usually use <i>GetDimensionRegionByValue</i>       * numbers (zone index). You usually use <i>GetDimensionRegionByValue</i>
# Line 4023  namespace { Line 4099  namespace {
4099          }          }
4100      }      }
4101    
4102    // *************** Script ***************
4103    // *
4104    
4105        Script::Script(ScriptGroup* group, RIFF::Chunk* ckScri) {
4106            pGroup = group;
4107            pChunk = ckScri;
4108            if (ckScri) { // object is loaded from file ...
4109                // read header
4110                uint32_t headerSize = ckScri->ReadUint32();
4111                Compression = (Compression_t) ckScri->ReadUint32();
4112                Encoding    = (Encoding_t) ckScri->ReadUint32();
4113                Language    = (Language_t) ckScri->ReadUint32();
4114                Bypass      = (Language_t) ckScri->ReadUint32() & 1;
4115                crc         = ckScri->ReadUint32();
4116                uint32_t nameSize = ckScri->ReadUint32();
4117                Name.resize(nameSize, ' ');
4118                for (int i = 0; i < nameSize; ++i)
4119                    Name[i] = ckScri->ReadUint8();
4120                // to handle potential future extensions of the header
4121                ckScri->SetPos(sizeof(int32_t) + headerSize);
4122                // read actual script data
4123                uint32_t scriptSize = ckScri->GetSize() - ckScri->GetPos();
4124                data.resize(scriptSize);
4125                for (int i = 0; i < scriptSize; ++i)
4126                    data[i] = ckScri->ReadUint8();
4127            } else { // this is a new script object, so just initialize it as such ...
4128                Compression = COMPRESSION_NONE;
4129                Encoding = ENCODING_ASCII;
4130                Language = LANGUAGE_NKSP;
4131                Bypass   = false;
4132                crc      = 0;
4133                Name     = "Unnamed Script";
4134            }
4135        }
4136    
4137        Script::~Script() {
4138        }
4139    
4140        /**
4141         * Returns the current script (i.e. as source code) in text format.
4142         */
4143        String Script::GetScriptAsText() {
4144            String s;
4145            s.resize(data.size(), ' ');
4146            memcpy(&s[0], &data[0], data.size());
4147            return s;
4148        }
4149    
4150        /**
4151         * Replaces the current script with the new script source code text given
4152         * by @a text.
4153         *
4154         * @param text - new script source code
4155         */
4156        void Script::SetScriptAsText(const String& text) {
4157            data.resize(text.size());
4158            memcpy(&data[0], &text[0], text.size());
4159        }
4160    
4161        void Script::UpdateChunks() {
4162            // recalculate CRC32 check sum
4163            __resetCRC(crc);
4164            __calculateCRC(&data[0], data.size(), crc);
4165            __encodeCRC(crc);
4166            // make sure chunk exists and has the required size
4167            const int chunkSize = 7*sizeof(int32_t) + Name.size() + data.size();
4168            if (!pChunk) pChunk = pGroup->pList->AddSubChunk(CHUNK_ID_SCRI, chunkSize);
4169            else pChunk->Resize(chunkSize);
4170            // fill the chunk data to be written to disk
4171            uint8_t* pData = (uint8_t*) pChunk->LoadChunkData();
4172            int pos = 0;
4173            store32(&pData[pos], 6*sizeof(int32_t) + Name.size()); // total header size
4174            pos += sizeof(int32_t);
4175            store32(&pData[pos], Compression);
4176            pos += sizeof(int32_t);
4177            store32(&pData[pos], Encoding);
4178            pos += sizeof(int32_t);
4179            store32(&pData[pos], Language);
4180            pos += sizeof(int32_t);
4181            store32(&pData[pos], Bypass ? 1 : 0);
4182            pos += sizeof(int32_t);
4183            store32(&pData[pos], crc);
4184            pos += sizeof(int32_t);
4185            store32(&pData[pos], Name.size());
4186            pos += sizeof(int32_t);
4187            for (int i = 0; i < Name.size(); ++i, ++pos)
4188                pData[pos] = Name[i];
4189            for (int i = 0; i < data.size(); ++i, ++pos)
4190                pData[pos] = data[i];
4191        }
4192    
4193        /**
4194         * Move this script from its current ScriptGroup to another ScriptGroup
4195         * given by @a pGroup.
4196         *
4197         * @param pGroup - script's new group
4198         */
4199        void Script::SetGroup(ScriptGroup* pGroup) {
4200            if (this->pGroup = pGroup) return;
4201            if (pChunk)
4202                pChunk->GetParent()->MoveSubChunk(pChunk, pGroup->pList);
4203            this->pGroup = pGroup;
4204        }
4205    
4206        /**
4207         * Returns the script group this script currently belongs to. Each script
4208         * is a member of exactly one ScriptGroup.
4209         *
4210         * @returns current script group
4211         */
4212        ScriptGroup* Script::GetGroup() const {
4213            return pGroup;
4214        }
4215    
4216        void Script::RemoveAllScriptReferences() {
4217            File* pFile = pGroup->pFile;
4218            for (int i = 0; pFile->GetInstrument(i); ++i) {
4219                Instrument* instr = pFile->GetInstrument(i);
4220                instr->RemoveScript(this);
4221            }
4222        }
4223    
4224    // *************** ScriptGroup ***************
4225    // *
4226    
4227        ScriptGroup::ScriptGroup(File* file, RIFF::List* lstRTIS) {
4228            pFile = file;
4229            pList = lstRTIS;
4230            pScripts = NULL;
4231            if (lstRTIS) {
4232                RIFF::Chunk* ckName = lstRTIS->GetSubChunk(CHUNK_ID_LSNM);
4233                ::LoadString(ckName, Name);
4234            } else {
4235                Name = "Default Group";
4236            }
4237        }
4238    
4239        ScriptGroup::~ScriptGroup() {
4240            if (pScripts) {
4241                std::list<Script*>::iterator iter = pScripts->begin();
4242                std::list<Script*>::iterator end  = pScripts->end();
4243                while (iter != end) {
4244                    delete *iter;
4245                    ++iter;
4246                }
4247                delete pScripts;
4248            }
4249        }
4250    
4251        void ScriptGroup::UpdateChunks() {
4252            if (pScripts) {
4253                if (!pList)
4254                    pList = pFile->pRIFF->GetSubList(LIST_TYPE_3LS)->AddSubList(LIST_TYPE_RTIS);
4255    
4256                // now store the name of this group as <LSNM> chunk as subchunk of the <RTIS> list chunk
4257                ::SaveString(CHUNK_ID_LSNM, NULL, pList, Name, String("Unnamed Group"), true, 64);
4258    
4259                for (std::list<Script*>::iterator it = pScripts->begin();
4260                     it != pScripts->end(); ++it)
4261                {
4262                    (*it)->UpdateChunks();
4263                }
4264            }
4265        }
4266    
4267        /** @brief Get instrument script.
4268         *
4269         * Returns the real-time instrument script with the given index.
4270         *
4271         * @param index - number of the sought script (0..n)
4272         * @returns sought script or NULL if there's no such script
4273         */
4274        Script* ScriptGroup::GetScript(uint index) {
4275            if (!pScripts) LoadScripts();
4276            std::list<Script*>::iterator it = pScripts->begin();
4277            for (uint i = 0; it != pScripts->end(); ++i, ++it)
4278                if (i == index) return *it;
4279            return NULL;
4280        }
4281    
4282        /** @brief Add new instrument script.
4283         *
4284         * Adds a new real-time instrument script to the file. The script is not
4285         * actually used / executed unless it is referenced by an instrument to be
4286         * used. This is similar to samples, which you can add to a file, without
4287         * an instrument necessarily actually using it.
4288         *
4289         * You have to call Save() to make this persistent to the file.
4290         *
4291         * @return new empty script object
4292         */
4293        Script* ScriptGroup::AddScript() {
4294            if (!pScripts) LoadScripts();
4295            Script* pScript = new Script(this, NULL);
4296            pScripts->push_back(pScript);
4297            return pScript;
4298        }
4299    
4300        /** @brief Delete an instrument script.
4301         *
4302         * This will delete the given real-time instrument script. References of
4303         * instruments that are using that script will be removed accordingly.
4304         *
4305         * You have to call Save() to make this persistent to the file.
4306         *
4307         * @param pScript - script to delete
4308         * @throws gig::Exception if given script could not be found
4309         */
4310        void ScriptGroup::DeleteScript(Script* pScript) {
4311            if (!pScripts) LoadScripts();
4312            std::list<Script*>::iterator iter =
4313                find(pScripts->begin(), pScripts->end(), pScript);
4314            if (iter == pScripts->end())
4315                throw gig::Exception("Could not delete script, could not find given script");
4316            pScripts->erase(iter);
4317            pScript->RemoveAllScriptReferences();
4318            if (pScript->pChunk)
4319                pScript->pChunk->GetParent()->DeleteSubChunk(pScript->pChunk);
4320            delete pScript;
4321        }
4322    
4323        void ScriptGroup::LoadScripts() {
4324            if (pScripts) return;
4325            pScripts = new std::list<Script*>;
4326            if (!pList) return;
4327    
4328            for (RIFF::Chunk* ck = pList->GetFirstSubChunk(); ck;
4329                 ck = pList->GetNextSubChunk())
4330            {
4331                if (ck->GetChunkID() == CHUNK_ID_SCRI) {
4332                    pScripts->push_back(new Script(this, ck));
4333                }
4334            }
4335        }
4336    
4337  // *************** Instrument ***************  // *************** Instrument ***************
4338  // *  // *
4339    
# Line 4045  namespace { Line 4356  namespace {
4356          DimensionKeyRange.high = 0;          DimensionKeyRange.high = 0;
4357          pMidiRules = new MidiRule*[3];          pMidiRules = new MidiRule*[3];
4358          pMidiRules[0] = NULL;          pMidiRules[0] = NULL;
4359            pScriptRefs = NULL;
4360    
4361          // Loading          // Loading
4362          RIFF::List* lart = insList->GetSubList(LIST_TYPE_LART);          RIFF::List* lart = insList->GetSubList(LIST_TYPE_LART);
# Line 4105  namespace { Line 4417  namespace {
4417              }              }
4418          }          }
4419    
4420            // own gig format extensions
4421            RIFF::List* lst3LS = insList->GetSubList(LIST_TYPE_3LS);
4422            if (lst3LS) {
4423                RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);
4424                if (ckSCSL) {
4425                    int headerSize = ckSCSL->ReadUint32();
4426                    int slotCount  = ckSCSL->ReadUint32();
4427                    if (slotCount) {
4428                        int slotSize  = ckSCSL->ReadUint32();
4429                        ckSCSL->SetPos(headerSize); // in case of future header extensions
4430                        int unknownSpace = slotSize - 2*sizeof(uint32_t); // in case of future slot extensions
4431                        for (int i = 0; i < slotCount; ++i) {
4432                            _ScriptPooolEntry e;
4433                            e.fileOffset = ckSCSL->ReadUint32();
4434                            e.bypass     = ckSCSL->ReadUint32() & 1;
4435                            if (unknownSpace) ckSCSL->SetPos(unknownSpace, RIFF::stream_curpos); // in case of future extensions
4436                            scriptPoolFileOffsets.push_back(e);
4437                        }
4438                    }
4439                }
4440            }
4441    
4442          __notify_progress(pProgress, 1.0f); // notify done          __notify_progress(pProgress, 1.0f); // notify done
4443      }      }
4444    
# Line 4125  namespace { Line 4459  namespace {
4459              delete pMidiRules[i];              delete pMidiRules[i];
4460          }          }
4461          delete[] pMidiRules;          delete[] pMidiRules;
4462            if (pScriptRefs) delete pScriptRefs;
4463      }      }
4464    
4465      /**      /**
# Line 4180  namespace { Line 4515  namespace {
4515                  pMidiRules[i]->UpdateChunks(pData);                  pMidiRules[i]->UpdateChunks(pData);
4516              }              }
4517          }          }
4518    
4519            // own gig format extensions
4520           if (pScriptRefs) {
4521               RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);
4522               if (!lst3LS) lst3LS = pCkInstrument->AddSubList(LIST_TYPE_3LS);
4523               const int slotCount = pScriptRefs->size();
4524               const int headerSize = 3 * sizeof(uint32_t);
4525               const int slotSize  = 2 * sizeof(uint32_t);
4526               const int totalChunkSize = headerSize + slotCount * slotSize;
4527               RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);
4528               if (!ckSCSL) ckSCSL = lst3LS->AddSubChunk(CHUNK_ID_SCSL, totalChunkSize);
4529               else ckSCSL->Resize(totalChunkSize);
4530               uint8_t* pData = (uint8_t*) ckSCSL->LoadChunkData();
4531               int pos = 0;
4532               store32(&pData[pos], headerSize);
4533               pos += sizeof(uint32_t);
4534               store32(&pData[pos], slotCount);
4535               pos += sizeof(uint32_t);
4536               store32(&pData[pos], slotSize);
4537               pos += sizeof(uint32_t);
4538               for (int i = 0; i < slotCount; ++i) {
4539                   // arbitrary value, the actual file offset will be updated in
4540                   // UpdateScriptFileOffsets() after the file has been resized
4541                   int bogusFileOffset = 0;
4542                   store32(&pData[pos], bogusFileOffset);
4543                   pos += sizeof(uint32_t);
4544                   store32(&pData[pos], (*pScriptRefs)[i].bypass ? 1 : 0);
4545                   pos += sizeof(uint32_t);
4546               }
4547           }
4548        }
4549    
4550        void Instrument::UpdateScriptFileOffsets() {
4551           // own gig format extensions
4552           if (pScriptRefs) {
4553               RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);
4554               RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);
4555               const int slotCount = pScriptRefs->size();
4556               const int headerSize = 3 * sizeof(uint32_t);
4557               ckSCSL->SetPos(headerSize);
4558               for (int i = 0; i < slotCount; ++i) {
4559                   uint32_t fileOffset =
4560                        (*pScriptRefs)[i].script->pChunk->GetFilePos() -
4561                        (*pScriptRefs)[i].script->pChunk->GetPos() -
4562                        CHUNK_HEADER_SIZE;
4563                   ckSCSL->WriteUint32(&fileOffset);
4564                   // jump over flags entry (containing the bypass flag)
4565                   ckSCSL->SetPos(sizeof(uint32_t), RIFF::stream_curpos);
4566               }
4567           }        
4568      }      }
4569    
4570      /**      /**
# Line 4311  namespace { Line 4696  namespace {
4696          pMidiRules[i] = 0;          pMidiRules[i] = 0;
4697      }      }
4698    
4699        void Instrument::LoadScripts() {
4700            if (pScriptRefs) return;
4701            pScriptRefs = new std::vector<_ScriptPooolRef>;
4702            if (scriptPoolFileOffsets.empty()) return;
4703            File* pFile = (File*) GetParent();
4704            for (uint k = 0; k < scriptPoolFileOffsets.size(); ++k) {
4705                uint32_t soughtOffset = scriptPoolFileOffsets[k].fileOffset;
4706                for (uint i = 0; pFile->GetScriptGroup(i); ++i) {
4707                    ScriptGroup* group = pFile->GetScriptGroup(i);
4708                    for (uint s = 0; group->GetScript(s); ++s) {
4709                        Script* script = group->GetScript(s);
4710                        if (script->pChunk) {
4711                            uint32_t offset = script->pChunk->GetFilePos() -
4712                                              script->pChunk->GetPos() -
4713                                              CHUNK_HEADER_SIZE;
4714                            if (offset == soughtOffset)
4715                            {
4716                                _ScriptPooolRef ref;
4717                                ref.script = script;
4718                                ref.bypass = scriptPoolFileOffsets[k].bypass;
4719                                pScriptRefs->push_back(ref);
4720                                break;
4721                            }
4722                        }
4723                    }
4724                }
4725            }
4726            // we don't need that anymore
4727            scriptPoolFileOffsets.clear();
4728        }
4729    
4730        /** @brief Get instrument script (gig format extension).
4731         *
4732         * Returns the real-time instrument script of instrument script slot
4733         * @a index.
4734         *
4735         * @note This is an own format extension which did not exist i.e. in the
4736         * GigaStudio 4 software. It will currently only work with LinuxSampler and
4737         * gigedit.
4738         *
4739         * @param index - instrument script slot index
4740         * @returns script or NULL if index is out of bounds
4741         */
4742        Script* Instrument::GetScriptOfSlot(uint index) {
4743            LoadScripts();
4744            if (index >= pScriptRefs->size()) return NULL;
4745            return pScriptRefs->at(index).script;
4746        }
4747    
4748        /** @brief Add new instrument script slot (gig format extension).
4749         *
4750         * Add the given real-time instrument script reference to this instrument,
4751         * which shall be executed by the sampler for for this instrument. The
4752         * script will be added to the end of the script list of this instrument.
4753         * The positions of the scripts in the Instrument's Script list are
4754         * relevant, because they define in which order they shall be executed by
4755         * the sampler. For this reason it is also legal to add the same script
4756         * twice to an instrument, for example you might have a script called
4757         * "MyFilter" which performs an event filter task, and you might have
4758         * another script called "MyNoteTrigger" which triggers new notes, then you
4759         * might for example have the following list of scripts on the instrument:
4760         *
4761         * 1. Script "MyFilter"
4762         * 2. Script "MyNoteTrigger"
4763         * 3. Script "MyFilter"
4764         *
4765         * Which would make sense, because the 2nd script launched new events, which
4766         * you might need to filter as well.
4767         *
4768         * There are two ways to disable / "bypass" scripts. You can either disable
4769         * a script locally for the respective script slot on an instrument (i.e. by
4770         * passing @c false to the 2nd argument of this method, or by calling
4771         * SetScriptBypassed()). Or you can disable a script globally for all slots
4772         * and all instruments by setting Script::Bypass.
4773         *
4774         * @note This is an own format extension which did not exist i.e. in the
4775         * GigaStudio 4 software. It will currently only work with LinuxSampler and
4776         * gigedit.
4777         *
4778         * @param pScript - script that shall be executed for this instrument
4779         * @param bypass  - if enabled, the sampler shall skip executing this
4780         *                  script (in the respective list position)
4781         * @see SetScriptBypassed()
4782         */
4783        void Instrument::AddScriptSlot(Script* pScript, bool bypass) {
4784            LoadScripts();
4785            _ScriptPooolRef ref = { pScript, bypass };
4786            pScriptRefs->push_back(ref);
4787        }
4788    
4789        /** @brief Flip two script slots with each other (gig format extension).
4790         *
4791         * Swaps the position of the two given scripts in the Instrument's Script
4792         * list. The positions of the scripts in the Instrument's Script list are
4793         * relevant, because they define in which order they shall be executed by
4794         * the sampler.
4795         *
4796         * @note This is an own format extension which did not exist i.e. in the
4797         * GigaStudio 4 software. It will currently only work with LinuxSampler and
4798         * gigedit.
4799         *
4800         * @param index1 - index of the first script slot to swap
4801         * @param index2 - index of the second script slot to swap
4802         */
4803        void Instrument::SwapScriptSlots(uint index1, uint index2) {
4804            LoadScripts();
4805            if (index1 >= pScriptRefs->size() || index2 >= pScriptRefs->size())
4806                return;
4807            _ScriptPooolRef tmp = (*pScriptRefs)[index1];
4808            (*pScriptRefs)[index1] = (*pScriptRefs)[index2];
4809            (*pScriptRefs)[index2] = tmp;
4810        }
4811    
4812        /** @brief Remove script slot.
4813         *
4814         * Removes the script slot with the given slot index.
4815         *
4816         * @param index - index of script slot to remove
4817         */
4818        void Instrument::RemoveScriptSlot(uint index) {
4819            LoadScripts();
4820            if (index >= pScriptRefs->size()) return;
4821            pScriptRefs->erase( pScriptRefs->begin() + index );
4822        }
4823    
4824        /** @brief Remove reference to given Script (gig format extension).
4825         *
4826         * This will remove all script slots on the instrument which are referencing
4827         * the given script.
4828         *
4829         * @note This is an own format extension which did not exist i.e. in the
4830         * GigaStudio 4 software. It will currently only work with LinuxSampler and
4831         * gigedit.
4832         *
4833         * @param pScript - script reference to remove from this instrument
4834         * @see RemoveScriptSlot()
4835         */
4836        void Instrument::RemoveScript(Script* pScript) {
4837            LoadScripts();
4838            for (int i = pScriptRefs->size() - 1; i >= 0; --i) {
4839                if ((*pScriptRefs)[i].script == pScript) {
4840                    pScriptRefs->erase( pScriptRefs->begin() + i );
4841                }
4842            }
4843        }
4844    
4845        /** @brief Instrument's amount of script slots.
4846         *
4847         * This method returns the amount of script slots this instrument currently
4848         * uses.
4849         *
4850         * A script slot is a reference of a real-time instrument script to be
4851         * executed by the sampler. The scripts will be executed by the sampler in
4852         * sequence of the slots. One (same) script may be referenced multiple
4853         * times in different slots.
4854         *
4855         * @note This is an own format extension which did not exist i.e. in the
4856         * GigaStudio 4 software. It will currently only work with LinuxSampler and
4857         * gigedit.
4858         */
4859        uint Instrument::ScriptSlotCount() const {
4860            return pScriptRefs ? pScriptRefs->size() : scriptPoolFileOffsets.size();
4861        }
4862    
4863        /** @brief Whether script execution shall be skipped.
4864         *
4865         * Defines locally for the Script reference slot in the Instrument's Script
4866         * list, whether the script shall be skipped by the sampler regarding
4867         * execution.
4868         *
4869         * It is also possible to ignore exeuction of the script globally, for all
4870         * slots and for all instruments by setting Script::Bypass.
4871         *
4872         * @note This is an own format extension which did not exist i.e. in the
4873         * GigaStudio 4 software. It will currently only work with LinuxSampler and
4874         * gigedit.
4875         *
4876         * @param index - index of the script slot on this instrument
4877         * @see Script::Bypass
4878         */
4879        bool Instrument::IsScriptSlotBypassed(uint index) {
4880            if (index >= ScriptSlotCount()) return false;
4881            return pScriptRefs ? pScriptRefs->at(index).bypass
4882                               : scriptPoolFileOffsets.at(index).bypass;
4883            
4884        }
4885    
4886        /** @brief Defines whether execution shall be skipped.
4887         *
4888         * You can call this method to define locally whether or whether not the
4889         * given script slot shall be executed by the sampler.
4890         *
4891         * @note This is an own format extension which did not exist i.e. in the
4892         * GigaStudio 4 software. It will currently only work with LinuxSampler and
4893         * gigedit.
4894         *
4895         * @param index - script slot index on this instrument
4896         * @param bBypass - if true, the script slot will be skipped by the sampler
4897         * @see Script::Bypass
4898         */
4899        void Instrument::SetScriptSlotBypassed(uint index, bool bBypass) {
4900            if (index >= ScriptSlotCount()) return;
4901            if (pScriptRefs)
4902                pScriptRefs->at(index).bypass = bBypass;
4903            else
4904                scriptPoolFileOffsets.at(index).bypass = bBypass;
4905        }
4906    
4907      /**      /**
4908       * Make a (semi) deep copy of the Instrument object given by @a orig       * Make a (semi) deep copy of the Instrument object given by @a orig
4909       * and assign it to this object.       * and assign it to this object.
# Line 4344  namespace { Line 4937  namespace {
4937          PitchbendRange = orig->PitchbendRange;          PitchbendRange = orig->PitchbendRange;
4938          PianoReleaseMode = orig->PianoReleaseMode;          PianoReleaseMode = orig->PianoReleaseMode;
4939          DimensionKeyRange = orig->DimensionKeyRange;          DimensionKeyRange = orig->DimensionKeyRange;
4940            scriptPoolFileOffsets = orig->scriptPoolFileOffsets;
4941            pScriptRefs = orig->pScriptRefs;
4942                    
4943          // free old midi rules          // free old midi rules
4944          for (int i = 0 ; pMidiRules[i] ; i++) {          for (int i = 0 ; pMidiRules[i] ; i++) {
# Line 4529  namespace { Line 5124  namespace {
5124          bAutoLoad = true;          bAutoLoad = true;
5125          *pVersion = VERSION_3;          *pVersion = VERSION_3;
5126          pGroups = NULL;          pGroups = NULL;
5127            pScriptGroups = NULL;
5128          pInfo->SetFixedStringLengths(_FileFixedStringLengths);          pInfo->SetFixedStringLengths(_FileFixedStringLengths);
5129          pInfo->ArchivalLocation = String(256, ' ');          pInfo->ArchivalLocation = String(256, ' ');
5130    
# Line 4544  namespace { Line 5140  namespace {
5140      File::File(RIFF::File* pRIFF) : DLS::File(pRIFF) {      File::File(RIFF::File* pRIFF) : DLS::File(pRIFF) {
5141          bAutoLoad = true;          bAutoLoad = true;
5142          pGroups = NULL;          pGroups = NULL;
5143            pScriptGroups = NULL;
5144          pInfo->SetFixedStringLengths(_FileFixedStringLengths);          pInfo->SetFixedStringLengths(_FileFixedStringLengths);
5145      }      }
5146    
# Line 4557  namespace { Line 5154  namespace {
5154              }              }
5155              delete pGroups;              delete pGroups;
5156          }          }
5157            if (pScriptGroups) {
5158                std::list<ScriptGroup*>::iterator iter = pScriptGroups->begin();
5159                std::list<ScriptGroup*>::iterator end  = pScriptGroups->end();
5160                while (iter != end) {
5161                    delete *iter;
5162                    ++iter;
5163                }
5164                delete pScriptGroups;
5165            }
5166      }      }
5167    
5168      Sample* File::GetFirstSample(progress_t* pProgress) {      Sample* File::GetFirstSample(progress_t* pProgress) {
# Line 5069  namespace { Line 5675  namespace {
5675          }          }
5676      }      }
5677    
5678        /** @brief Get instrument script group (by index).
5679         *
5680         * Returns the real-time instrument script group with the given index.
5681         *
5682         * @param index - number of the sought group (0..n)
5683         * @returns sought script group or NULL if there's no such group
5684         */
5685        ScriptGroup* File::GetScriptGroup(uint index) {
5686            if (!pScriptGroups) LoadScriptGroups();
5687            std::list<ScriptGroup*>::iterator it = pScriptGroups->begin();
5688            for (uint i = 0; it != pScriptGroups->end(); ++i, ++it)
5689                if (i == index) return *it;
5690            return NULL;
5691        }
5692    
5693        /** @brief Get instrument script group (by name).
5694         *
5695         * Returns the first real-time instrument script group found with the given
5696         * group name. Note that group names may not necessarily be unique.
5697         *
5698         * @param name - name of the sought script group
5699         * @returns sought script group or NULL if there's no such group
5700         */
5701        ScriptGroup* File::GetScriptGroup(const String& name) {
5702            if (!pScriptGroups) LoadScriptGroups();
5703            std::list<ScriptGroup*>::iterator it = pScriptGroups->begin();
5704            for (uint i = 0; it != pScriptGroups->end(); ++i, ++it)
5705                if ((*it)->Name == name) return *it;
5706            return NULL;
5707        }
5708    
5709        /** @brief Add new instrument script group.
5710         *
5711         * Adds a new, empty real-time instrument script group to the file.
5712         *
5713         * You have to call Save() to make this persistent to the file.
5714         *
5715         * @return new empty script group
5716         */
5717        ScriptGroup* File::AddScriptGroup() {
5718            if (!pScriptGroups) LoadScriptGroups();
5719            ScriptGroup* pScriptGroup = new ScriptGroup(this, NULL);
5720            pScriptGroups->push_back(pScriptGroup);
5721            return pScriptGroup;
5722        }
5723    
5724        /** @brief Delete an instrument script group.
5725         *
5726         * This will delete the given real-time instrument script group and all its
5727         * instrument scripts it contains. References inside instruments that are
5728         * using the deleted scripts will be removed from the respective instruments
5729         * accordingly.
5730         *
5731         * You have to call Save() to make this persistent to the file.
5732         *
5733         * @param pScriptGroup - script group to delete
5734         * @throws gig::Exception if given script group could not be found
5735         */
5736        void File::DeleteScriptGroup(ScriptGroup* pScriptGroup) {
5737            if (!pScriptGroups) LoadScriptGroups();
5738            std::list<ScriptGroup*>::iterator iter =
5739                find(pScriptGroups->begin(), pScriptGroups->end(), pScriptGroup);
5740            if (iter == pScriptGroups->end())
5741                throw gig::Exception("Could not delete script group, could not find given script group");
5742            pScriptGroups->erase(iter);
5743            for (int i = 0; pScriptGroup->GetScript(i); ++i)
5744                pScriptGroup->DeleteScript(pScriptGroup->GetScript(i));
5745            if (pScriptGroup->pList)
5746                pScriptGroup->pList->GetParent()->DeleteSubChunk(pScriptGroup->pList);
5747            delete pScriptGroup;
5748        }
5749    
5750        void File::LoadScriptGroups() {
5751            if (pScriptGroups) return;
5752            pScriptGroups = new std::list<ScriptGroup*>;
5753            RIFF::List* lstLS = pRIFF->GetSubList(LIST_TYPE_3LS);
5754            if (lstLS) {
5755                for (RIFF::List* lst = lstLS->GetFirstSubList(); lst;
5756                     lst = lstLS->GetNextSubList())
5757                {
5758                    if (lst->GetListType() == LIST_TYPE_RTIS) {
5759                        pScriptGroups->push_back(new ScriptGroup(this, lst));
5760                    }
5761                }
5762            }
5763        }
5764    
5765      /**      /**
5766       * Apply all the gig file's current instruments, samples, groups and settings       * Apply all the gig file's current instruments, samples, groups and settings
5767       * to the respective RIFF chunks. You have to call Save() to make changes       * to the respective RIFF chunks. You have to call Save() to make changes
# Line 5084  namespace { Line 5777  namespace {
5777    
5778          b64BitWavePoolOffsets = pVersion && pVersion->major == 3;          b64BitWavePoolOffsets = pVersion && pVersion->major == 3;
5779    
5780            // update own gig format extension chunks
5781            // (not part of the GigaStudio 4 format)
5782            //
5783            // This must be performed before writing the chunks for instruments,
5784            // because the instruments' script slots will write the file offsets
5785            // of the respective instrument script chunk as reference.
5786            if (pScriptGroups) {
5787                RIFF::List* lst3LS = pRIFF->GetSubList(LIST_TYPE_3LS);
5788                if (pScriptGroups->empty()) {
5789                    if (lst3LS) pRIFF->DeleteSubChunk(lst3LS);
5790                } else {
5791                    if (!lst3LS) lst3LS = pRIFF->AddSubList(LIST_TYPE_3LS);
5792    
5793                    // Update instrument script (group) chunks.
5794    
5795                    for (std::list<ScriptGroup*>::iterator it = pScriptGroups->begin();
5796                         it != pScriptGroups->end(); ++it)
5797                    {
5798                        (*it)->UpdateChunks();
5799                    }
5800                }
5801            }
5802    
5803          // first update base class's chunks          // first update base class's chunks
5804          DLS::File::UpdateChunks();          DLS::File::UpdateChunks();
5805    
# Line 5254  namespace { Line 5970  namespace {
5970              if (einf && pVersion && pVersion->major == 3) pRIFF->MoveSubChunk(_3crc, einf);              if (einf && pVersion && pVersion->major == 3) pRIFF->MoveSubChunk(_3crc, einf);
5971          }          }
5972      }      }
5973        
5974        void File::UpdateFileOffsets() {
5975            DLS::File::UpdateFileOffsets();
5976    
5977            for (Instrument* instrument = GetFirstInstrument(); instrument;
5978                 instrument = GetNextInstrument())
5979            {
5980                instrument->UpdateScriptFileOffsets();
5981            }
5982        }
5983    
5984      /**      /**
5985       * Enable / disable automatic loading. By default this properyt is       * Enable / disable automatic loading. By default this properyt is

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