/[svn]/libgig/trunk/src/gig.cpp
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revision 2555 by schoenebeck, Fri May 16 23:08:42 2014 UTC revision 3348 by schoenebeck, Tue Oct 3 15:05:45 2017 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2014 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2017 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 24  Line 24 
24  #include "gig.h"  #include "gig.h"
25    
26  #include "helper.h"  #include "helper.h"
27    #include "Serialization.h"
28    
29  #include <algorithm>  #include <algorithm>
30  #include <math.h>  #include <math.h>
31  #include <iostream>  #include <iostream>
32  #include <assert.h>  #include <assert.h>
33    
34    /// libgig's current file format version (for extending the original Giga file
35    /// format with libgig's own custom data / custom features).
36    #define GIG_FILE_EXT_VERSION    2
37    
38  /// Initial size of the sample buffer which is used for decompression of  /// Initial size of the sample buffer which is used for decompression of
39  /// compressed sample wave streams - this value should always be bigger than  /// compressed sample wave streams - this value should always be bigger than
40  /// the biggest sample piece expected to be read by the sampler engine,  /// the biggest sample piece expected to be read by the sampler engine,
# Line 51  Line 56 
56  #define GIG_EG_CTR_DECAY_INFLUENCE_ENCODE(x)    ((x & 0x03) << 3)  #define GIG_EG_CTR_DECAY_INFLUENCE_ENCODE(x)    ((x & 0x03) << 3)
57  #define GIG_EG_CTR_RELEASE_INFLUENCE_ENCODE(x)  ((x & 0x03) << 5)  #define GIG_EG_CTR_RELEASE_INFLUENCE_ENCODE(x)  ((x & 0x03) << 5)
58    
59  namespace gig {  #define SRLZ(member) \
60        archive->serializeMember(*this, member, #member);
 // *************** progress_t ***************  
 // *  
   
     progress_t::progress_t() {  
         callback    = NULL;  
         custom      = NULL;  
         __range_min = 0.0f;  
         __range_max = 1.0f;  
     }  
   
     // private helper function to convert progress of a subprocess into the global progress  
     static void __notify_progress(progress_t* pProgress, float subprogress) {  
         if (pProgress && pProgress->callback) {  
             const float totalrange    = pProgress->__range_max - pProgress->__range_min;  
             const float totalprogress = pProgress->__range_min + subprogress * totalrange;  
             pProgress->factor         = totalprogress;  
             pProgress->callback(pProgress); // now actually notify about the progress  
         }  
     }  
   
     // private helper function to divide a progress into subprogresses  
     static void __divide_progress(progress_t* pParentProgress, progress_t* pSubProgress, float totalTasks, float currentTask) {  
         if (pParentProgress && pParentProgress->callback) {  
             const float totalrange    = pParentProgress->__range_max - pParentProgress->__range_min;  
             pSubProgress->callback    = pParentProgress->callback;  
             pSubProgress->custom      = pParentProgress->custom;  
             pSubProgress->__range_min = pParentProgress->__range_min + totalrange * currentTask / totalTasks;  
             pSubProgress->__range_max = pSubProgress->__range_min + totalrange / totalTasks;  
         }  
     }  
61    
62    namespace gig {
63    
64  // *************** Internal functions for sample decompression ***************  // *************** Internal functions for sample decompression ***************
65  // *  // *
# Line 123  namespace { Line 99  namespace {
99      void Decompress16(int compressionmode, const unsigned char* params,      void Decompress16(int compressionmode, const unsigned char* params,
100                        int srcStep, int dstStep,                        int srcStep, int dstStep,
101                        const unsigned char* pSrc, int16_t* pDst,                        const unsigned char* pSrc, int16_t* pDst,
102                        unsigned long currentframeoffset,                        file_offset_t currentframeoffset,
103                        unsigned long copysamples)                        file_offset_t copysamples)
104      {      {
105          switch (compressionmode) {          switch (compressionmode) {
106              case 0: // 16 bit uncompressed              case 0: // 16 bit uncompressed
# Line 160  namespace { Line 136  namespace {
136    
137      void Decompress24(int compressionmode, const unsigned char* params,      void Decompress24(int compressionmode, const unsigned char* params,
138                        int dstStep, const unsigned char* pSrc, uint8_t* pDst,                        int dstStep, const unsigned char* pSrc, uint8_t* pDst,
139                        unsigned long currentframeoffset,                        file_offset_t currentframeoffset,
140                        unsigned long copysamples, int truncatedBits)                        file_offset_t copysamples, int truncatedBits)
141      {      {
142          int y, dy, ddy, dddy;          int y, dy, ddy, dddy;
143    
# Line 297  namespace { Line 273  namespace {
273       * steps.       * steps.
274       *       *
275       * Once the whole data was processed by __calculateCRC(), one should       * Once the whole data was processed by __calculateCRC(), one should
276       * call __encodeCRC() to get the final CRC result.       * call __finalizeCRC() to get the final CRC result.
277       *       *
278       * @param buf     - pointer to data the CRC shall be calculated of       * @param buf     - pointer to data the CRC shall be calculated of
279       * @param bufSize - size of the data to be processed       * @param bufSize - size of the data to be processed
280       * @param crc     - variable the CRC sum shall be stored to       * @param crc     - variable the CRC sum shall be stored to
281       */       */
282      static void __calculateCRC(unsigned char* buf, int bufSize, uint32_t& crc) {      static void __calculateCRC(unsigned char* buf, size_t bufSize, uint32_t& crc) {
283          for (int i = 0 ; i < bufSize ; i++) {          for (size_t i = 0 ; i < bufSize ; i++) {
284              crc = __CRCTable[(crc ^ buf[i]) & 0xff] ^ (crc >> 8);              crc = __CRCTable[(crc ^ buf[i]) & 0xff] ^ (crc >> 8);
285          }          }
286      }      }
# Line 314  namespace { Line 290  namespace {
290       *       *
291       * @param crc - variable previously passed to __calculateCRC()       * @param crc - variable previously passed to __calculateCRC()
292       */       */
293      inline static uint32_t __encodeCRC(const uint32_t& crc) {      inline static void __finalizeCRC(uint32_t& crc) {
294          return crc ^ 0xffffffff;          crc ^= 0xffffffff;
295      }      }
296    
297    
# Line 343  namespace { Line 319  namespace {
319    
320    
321    
322    // *************** leverage_ctrl_t ***************
323    // *
324    
325        void leverage_ctrl_t::serialize(Serialization::Archive* archive) {
326            SRLZ(type);
327            SRLZ(controller_number);
328        }
329    
330    
331    
332    // *************** crossfade_t ***************
333    // *
334    
335        void crossfade_t::serialize(Serialization::Archive* archive) {
336            SRLZ(in_start);
337            SRLZ(in_end);
338            SRLZ(out_start);
339            SRLZ(out_end);
340        }
341    
342    
343    
344    // *************** eg_opt_t ***************
345    // *
346    
347        eg_opt_t::eg_opt_t() {
348            AttackCancel     = true;
349            AttackHoldCancel = true;
350            Decay1Cancel     = true;
351            Decay2Cancel     = true;
352            ReleaseCancel    = true;
353        }
354    
355        void eg_opt_t::serialize(Serialization::Archive* archive) {
356            SRLZ(AttackCancel);
357            SRLZ(AttackHoldCancel);
358            SRLZ(Decay1Cancel);
359            SRLZ(Decay2Cancel);
360            SRLZ(ReleaseCancel);
361        }
362    
363    
364    
365  // *************** Sample ***************  // *************** Sample ***************
366  // *  // *
367    
368      unsigned int Sample::Instances = 0;      size_t       Sample::Instances = 0;
369      buffer_t     Sample::InternalDecompressionBuffer;      buffer_t     Sample::InternalDecompressionBuffer;
370    
371      /** @brief Constructor.      /** @brief Constructor.
# Line 366  namespace { Line 385  namespace {
385       *                         ('wvpl') list chunk       *                         ('wvpl') list chunk
386       * @param fileNo         - number of an extension file where this sample       * @param fileNo         - number of an extension file where this sample
387       *                         is located, 0 otherwise       *                         is located, 0 otherwise
388         * @param index          - wave pool index of sample (may be -1 on new sample)
389       */       */
390      Sample::Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo) : DLS::Sample((DLS::File*) pFile, waveList, WavePoolOffset) {      Sample::Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo, int index)
391            : DLS::Sample((DLS::File*) pFile, waveList, WavePoolOffset)
392        {
393          static const DLS::Info::string_length_t fixedStringLengths[] = {          static const DLS::Info::string_length_t fixedStringLengths[] = {
394              { CHUNK_ID_INAM, 64 },              { CHUNK_ID_INAM, 64 },
395              { 0, 0 }              { 0, 0 }
# Line 377  namespace { Line 399  namespace {
399          FileNo = fileNo;          FileNo = fileNo;
400    
401          __resetCRC(crc);          __resetCRC(crc);
402            // if this is not a new sample, try to get the sample's already existing
403            // CRC32 checksum from disk, this checksum will reflect the sample's CRC32
404            // checksum of the time when the sample was consciously modified by the
405            // user for the last time (by calling Sample::Write() that is).
406            if (index >= 0) { // not a new file ...
407                try {
408                    uint32_t crc = pFile->GetSampleChecksumByIndex(index);
409                    this->crc = crc;
410                } catch (...) {}
411            }
412    
413          pCk3gix = waveList->GetSubChunk(CHUNK_ID_3GIX);          pCk3gix = waveList->GetSubChunk(CHUNK_ID_3GIX);
414          if (pCk3gix) {          if (pCk3gix) {
# Line 509  namespace { Line 541  namespace {
541          const int iReadAtOnce = 32*1024;          const int iReadAtOnce = 32*1024;
542          char* buf = new char[iReadAtOnce * orig->FrameSize];          char* buf = new char[iReadAtOnce * orig->FrameSize];
543          Sample* pOrig = (Sample*) orig; //HACK: remove constness for now          Sample* pOrig = (Sample*) orig; //HACK: remove constness for now
544          unsigned long restorePos = pOrig->GetPos();          file_offset_t restorePos = pOrig->GetPos();
545          pOrig->SetPos(0);          pOrig->SetPos(0);
546          SetPos(0);          SetPos(0);
547          for (unsigned long n = pOrig->Read(buf, iReadAtOnce); n;          for (file_offset_t n = pOrig->Read(buf, iReadAtOnce); n;
548                             n = pOrig->Read(buf, iReadAtOnce))                             n = pOrig->Read(buf, iReadAtOnce))
549          {          {
550              Write(buf, n);              Write(buf, n);
# Line 528  namespace { Line 560  namespace {
560       * Usually there is absolutely no need to call this method explicitly.       * Usually there is absolutely no need to call this method explicitly.
561       * It will be called automatically when File::Save() was called.       * It will be called automatically when File::Save() was called.
562       *       *
563         * @param pProgress - callback function for progress notification
564       * @throws DLS::Exception if FormatTag != DLS_WAVE_FORMAT_PCM or no sample data       * @throws DLS::Exception if FormatTag != DLS_WAVE_FORMAT_PCM or no sample data
565       *                        was provided yet       *                        was provided yet
566       * @throws gig::Exception if there is any invalid sample setting       * @throws gig::Exception if there is any invalid sample setting
567       */       */
568      void Sample::UpdateChunks() {      void Sample::UpdateChunks(progress_t* pProgress) {
569          // first update base class's chunks          // first update base class's chunks
570          DLS::Sample::UpdateChunks();          DLS::Sample::UpdateChunks(pProgress);
571    
572          // make sure 'smpl' chunk exists          // make sure 'smpl' chunk exists
573          pCkSmpl = pWaveList->GetSubChunk(CHUNK_ID_SMPL);          pCkSmpl = pWaveList->GetSubChunk(CHUNK_ID_SMPL);
# Line 596  namespace { Line 629  namespace {
629      void Sample::ScanCompressedSample() {      void Sample::ScanCompressedSample() {
630          //TODO: we have to add some more scans here (e.g. determine compression rate)          //TODO: we have to add some more scans here (e.g. determine compression rate)
631          this->SamplesTotal = 0;          this->SamplesTotal = 0;
632          std::list<unsigned long> frameOffsets;          std::list<file_offset_t> frameOffsets;
633    
634          SamplesPerFrame = BitDepth == 24 ? 256 : 2048;          SamplesPerFrame = BitDepth == 24 ? 256 : 2048;
635          WorstCaseFrameSize = SamplesPerFrame * FrameSize + Channels; // +Channels for compression flag          WorstCaseFrameSize = SamplesPerFrame * FrameSize + Channels; // +Channels for compression flag
# Line 612  namespace { Line 645  namespace {
645                  const int mode_l = pCkData->ReadUint8();                  const int mode_l = pCkData->ReadUint8();
646                  const int mode_r = pCkData->ReadUint8();                  const int mode_r = pCkData->ReadUint8();
647                  if (mode_l > 5 || mode_r > 5) throw gig::Exception("Unknown compression mode");                  if (mode_l > 5 || mode_r > 5) throw gig::Exception("Unknown compression mode");
648                  const unsigned long frameSize = bytesPerFrame[mode_l] + bytesPerFrame[mode_r];                  const file_offset_t frameSize = bytesPerFrame[mode_l] + bytesPerFrame[mode_r];
649    
650                  if (pCkData->RemainingBytes() <= frameSize) {                  if (pCkData->RemainingBytes() <= frameSize) {
651                      SamplesInLastFrame =                      SamplesInLastFrame =
# Line 631  namespace { Line 664  namespace {
664    
665                  const int mode = pCkData->ReadUint8();                  const int mode = pCkData->ReadUint8();
666                  if (mode > 5) throw gig::Exception("Unknown compression mode");                  if (mode > 5) throw gig::Exception("Unknown compression mode");
667                  const unsigned long frameSize = bytesPerFrame[mode];                  const file_offset_t frameSize = bytesPerFrame[mode];
668    
669                  if (pCkData->RemainingBytes() <= frameSize) {                  if (pCkData->RemainingBytes() <= frameSize) {
670                      SamplesInLastFrame =                      SamplesInLastFrame =
# Line 647  namespace { Line 680  namespace {
680    
681          // Build the frames table (which is used for fast resolving of a frame's chunk offset)          // Build the frames table (which is used for fast resolving of a frame's chunk offset)
682          if (FrameTable) delete[] FrameTable;          if (FrameTable) delete[] FrameTable;
683          FrameTable = new unsigned long[frameOffsets.size()];          FrameTable = new file_offset_t[frameOffsets.size()];
684          std::list<unsigned long>::iterator end  = frameOffsets.end();          std::list<file_offset_t>::iterator end  = frameOffsets.end();
685          std::list<unsigned long>::iterator iter = frameOffsets.begin();          std::list<file_offset_t>::iterator iter = frameOffsets.begin();
686          for (int i = 0; iter != end; i++, iter++) {          for (int i = 0; iter != end; i++, iter++) {
687              FrameTable[i] = *iter;              FrameTable[i] = *iter;
688          }          }
# Line 690  namespace { Line 723  namespace {
723       *                      the cached sample data in bytes       *                      the cached sample data in bytes
724       * @see                 ReleaseSampleData(), Read(), SetPos()       * @see                 ReleaseSampleData(), Read(), SetPos()
725       */       */
726      buffer_t Sample::LoadSampleData(unsigned long SampleCount) {      buffer_t Sample::LoadSampleData(file_offset_t SampleCount) {
727          return LoadSampleDataWithNullSamplesExtension(SampleCount, 0); // 0 amount of NullSamples          return LoadSampleDataWithNullSamplesExtension(SampleCount, 0); // 0 amount of NullSamples
728      }      }
729    
# Line 749  namespace { Line 782  namespace {
782       *                           size of the cached sample data in bytes       *                           size of the cached sample data in bytes
783       * @see                      ReleaseSampleData(), Read(), SetPos()       * @see                      ReleaseSampleData(), Read(), SetPos()
784       */       */
785      buffer_t Sample::LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount) {      buffer_t Sample::LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount) {
786          if (SampleCount > this->SamplesTotal) SampleCount = this->SamplesTotal;          if (SampleCount > this->SamplesTotal) SampleCount = this->SamplesTotal;
787          if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart;          if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart;
788          unsigned long allocationsize = (SampleCount + NullSamplesCount) * this->FrameSize;          file_offset_t allocationsize = (SampleCount + NullSamplesCount) * this->FrameSize;
789          SetPos(0); // reset read position to begin of sample          SetPos(0); // reset read position to begin of sample
790          RAMCache.pStart            = new int8_t[allocationsize];          RAMCache.pStart            = new int8_t[allocationsize];
791          RAMCache.Size              = Read(RAMCache.pStart, SampleCount) * this->FrameSize;          RAMCache.Size              = Read(RAMCache.pStart, SampleCount) * this->FrameSize;
# Line 816  namespace { Line 849  namespace {
849       * FormatTag must be DLS_WAVE_FORMAT_PCM. Trying to resize samples with       * FormatTag must be DLS_WAVE_FORMAT_PCM. Trying to resize samples with
850       * other formats will fail!       * other formats will fail!
851       *       *
852       * @param iNewSize - new sample wave data size in sample points (must be       * @param NewSize - new sample wave data size in sample points (must be
853       *                   greater than zero)       *                  greater than zero)
854       * @throws DLS::Excecption if FormatTag != DLS_WAVE_FORMAT_PCM       * @throws DLS::Excecption if FormatTag != DLS_WAVE_FORMAT_PCM
855       *                         or if \a iNewSize is less than 1       * @throws DLS::Exception if \a NewSize is less than 1 or unrealistic large
856       * @throws gig::Exception if existing sample is compressed       * @throws gig::Exception if existing sample is compressed
857       * @see DLS::Sample::GetSize(), DLS::Sample::FrameSize,       * @see DLS::Sample::GetSize(), DLS::Sample::FrameSize,
858       *      DLS::Sample::FormatTag, File::Save()       *      DLS::Sample::FormatTag, File::Save()
859       */       */
860      void Sample::Resize(int iNewSize) {      void Sample::Resize(file_offset_t NewSize) {
861          if (Compressed) throw gig::Exception("There is no support for modifying compressed samples (yet)");          if (Compressed) throw gig::Exception("There is no support for modifying compressed samples (yet)");
862          DLS::Sample::Resize(iNewSize);          DLS::Sample::Resize(NewSize);
863      }      }
864    
865      /**      /**
# Line 850  namespace { Line 883  namespace {
883       * @returns            the new sample position       * @returns            the new sample position
884       * @see                Read()       * @see                Read()
885       */       */
886      unsigned long Sample::SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence) {      file_offset_t Sample::SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence) {
887          if (Compressed) {          if (Compressed) {
888              switch (Whence) {              switch (Whence) {
889                  case RIFF::stream_curpos:                  case RIFF::stream_curpos:
# Line 868  namespace { Line 901  namespace {
901              }              }
902              if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal;              if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal;
903    
904              unsigned long frame = this->SamplePos / 2048; // to which frame to jump              file_offset_t frame = this->SamplePos / 2048; // to which frame to jump
905              this->FrameOffset   = this->SamplePos % 2048; // offset (in sample points) within that frame              this->FrameOffset   = this->SamplePos % 2048; // offset (in sample points) within that frame
906              pCkData->SetPos(FrameTable[frame]);           // set chunk pointer to the start of sought frame              pCkData->SetPos(FrameTable[frame]);           // set chunk pointer to the start of sought frame
907              return this->SamplePos;              return this->SamplePos;
908          }          }
909          else { // not compressed          else { // not compressed
910              unsigned long orderedBytes = SampleCount * this->FrameSize;              file_offset_t orderedBytes = SampleCount * this->FrameSize;
911              unsigned long result = pCkData->SetPos(orderedBytes, Whence);              file_offset_t result = pCkData->SetPos(orderedBytes, Whence);
912              return (result == orderedBytes) ? SampleCount              return (result == orderedBytes) ? SampleCount
913                                              : result / this->FrameSize;                                              : result / this->FrameSize;
914          }          }
# Line 884  namespace { Line 917  namespace {
917      /**      /**
918       * Returns the current position in the sample (in sample points).       * Returns the current position in the sample (in sample points).
919       */       */
920      unsigned long Sample::GetPos() const {      file_offset_t Sample::GetPos() const {
921          if (Compressed) return SamplePos;          if (Compressed) return SamplePos;
922          else            return pCkData->GetPos() / FrameSize;          else            return pCkData->GetPos() / FrameSize;
923      }      }
# Line 923  namespace { Line 956  namespace {
956       * @returns                number of successfully read sample points       * @returns                number of successfully read sample points
957       * @see                    CreateDecompressionBuffer()       * @see                    CreateDecompressionBuffer()
958       */       */
959      unsigned long Sample::ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState,      file_offset_t Sample::ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState,
960                                        DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer) {                                        DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer) {
961          unsigned long samplestoread = SampleCount, totalreadsamples = 0, readsamples, samplestoloopend;          file_offset_t samplestoread = SampleCount, totalreadsamples = 0, readsamples, samplestoloopend;
962          uint8_t* pDst = (uint8_t*) pBuffer;          uint8_t* pDst = (uint8_t*) pBuffer;
963    
964          SetPos(pPlaybackState->position); // recover position from the last time          SetPos(pPlaybackState->position); // recover position from the last time
# Line 963  namespace { Line 996  namespace {
996                                  // reading, swap all sample frames so it reflects                                  // reading, swap all sample frames so it reflects
997                                  // backward playback                                  // backward playback
998    
999                                  unsigned long swapareastart       = totalreadsamples;                                  file_offset_t swapareastart       = totalreadsamples;
1000                                  unsigned long loopoffset          = GetPos() - loop.LoopStart;                                  file_offset_t loopoffset          = GetPos() - loop.LoopStart;
1001                                  unsigned long samplestoreadinloop = Min(samplestoread, loopoffset);                                  file_offset_t samplestoreadinloop = Min(samplestoread, loopoffset);
1002                                  unsigned long reverseplaybackend  = GetPos() - samplestoreadinloop;                                  file_offset_t reverseplaybackend  = GetPos() - samplestoreadinloop;
1003    
1004                                  SetPos(reverseplaybackend);                                  SetPos(reverseplaybackend);
1005    
# Line 1014  namespace { Line 1047  namespace {
1047                          // reading, swap all sample frames so it reflects                          // reading, swap all sample frames so it reflects
1048                          // backward playback                          // backward playback
1049    
1050                          unsigned long swapareastart       = totalreadsamples;                          file_offset_t swapareastart       = totalreadsamples;
1051                          unsigned long loopoffset          = GetPos() - loop.LoopStart;                          file_offset_t loopoffset          = GetPos() - loop.LoopStart;
1052                          unsigned long samplestoreadinloop = (this->LoopPlayCount) ? Min(samplestoread, pPlaybackState->loop_cycles_left * loop.LoopLength - loopoffset)                          file_offset_t samplestoreadinloop = (this->LoopPlayCount) ? Min(samplestoread, pPlaybackState->loop_cycles_left * loop.LoopLength - loopoffset)
1053                                                                                    : samplestoread;                                                                                    : samplestoread;
1054                          unsigned long reverseplaybackend  = loop.LoopStart + Abs((loopoffset - samplestoreadinloop) % loop.LoopLength);                          file_offset_t reverseplaybackend  = loop.LoopStart + Abs((loopoffset - samplestoreadinloop) % loop.LoopLength);
1055    
1056                          SetPos(reverseplaybackend);                          SetPos(reverseplaybackend);
1057    
# Line 1098  namespace { Line 1131  namespace {
1131       * @returns            number of successfully read sample points       * @returns            number of successfully read sample points
1132       * @see                SetPos(), CreateDecompressionBuffer()       * @see                SetPos(), CreateDecompressionBuffer()
1133       */       */
1134      unsigned long Sample::Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer) {      file_offset_t Sample::Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer) {
1135          if (SampleCount == 0) return 0;          if (SampleCount == 0) return 0;
1136          if (!Compressed) {          if (!Compressed) {
1137              if (BitDepth == 24) {              if (BitDepth == 24) {
# Line 1113  namespace { Line 1146  namespace {
1146          else {          else {
1147              if (this->SamplePos >= this->SamplesTotal) return 0;              if (this->SamplePos >= this->SamplesTotal) return 0;
1148              //TODO: efficiency: maybe we should test for an average compression rate              //TODO: efficiency: maybe we should test for an average compression rate
1149              unsigned long assumedsize      = GuessSize(SampleCount),              file_offset_t assumedsize      = GuessSize(SampleCount),
1150                            remainingbytes   = 0,           // remaining bytes in the local buffer                            remainingbytes   = 0,           // remaining bytes in the local buffer
1151                            remainingsamples = SampleCount,                            remainingsamples = SampleCount,
1152                            copysamples, skipsamples,                            copysamples, skipsamples,
# Line 1136  namespace { Line 1169  namespace {
1169              remainingbytes = pCkData->Read(pSrc, assumedsize, 1);              remainingbytes = pCkData->Read(pSrc, assumedsize, 1);
1170    
1171              while (remainingsamples && remainingbytes) {              while (remainingsamples && remainingbytes) {
1172                  unsigned long framesamples = SamplesPerFrame;                  file_offset_t framesamples = SamplesPerFrame;
1173                  unsigned long framebytes, rightChannelOffset = 0, nextFrameOffset;                  file_offset_t framebytes, rightChannelOffset = 0, nextFrameOffset;
1174    
1175                  int mode_l = *pSrc++, mode_r = 0;                  int mode_l = *pSrc++, mode_r = 0;
1176    
# Line 1287  namespace { Line 1320  namespace {
1320       * @throws gig::Exception if sample is compressed       * @throws gig::Exception if sample is compressed
1321       * @see DLS::LoadSampleData()       * @see DLS::LoadSampleData()
1322       */       */
1323      unsigned long Sample::Write(void* pBuffer, unsigned long SampleCount) {      file_offset_t Sample::Write(void* pBuffer, file_offset_t SampleCount) {
1324          if (Compressed) throw gig::Exception("There is no support for writing compressed gig samples (yet)");          if (Compressed) throw gig::Exception("There is no support for writing compressed gig samples (yet)");
1325    
1326          // if this is the first write in this sample, reset the          // if this is the first write in this sample, reset the
# Line 1296  namespace { Line 1329  namespace {
1329              __resetCRC(crc);              __resetCRC(crc);
1330          }          }
1331          if (GetSize() < SampleCount) throw Exception("Could not write sample data, current sample size to small");          if (GetSize() < SampleCount) throw Exception("Could not write sample data, current sample size to small");
1332          unsigned long res;          file_offset_t res;
1333          if (BitDepth == 24) {          if (BitDepth == 24) {
1334              res = pCkData->Write(pBuffer, SampleCount * FrameSize, 1) / FrameSize;              res = pCkData->Write(pBuffer, SampleCount * FrameSize, 1) / FrameSize;
1335          } else { // 16 bit          } else { // 16 bit
# Line 1308  namespace { Line 1341  namespace {
1341          // if this is the last write, update the checksum chunk in the          // if this is the last write, update the checksum chunk in the
1342          // file          // file
1343          if (pCkData->GetPos() == pCkData->GetSize()) {          if (pCkData->GetPos() == pCkData->GetSize()) {
1344                __finalizeCRC(crc);
1345              File* pFile = static_cast<File*>(GetParent());              File* pFile = static_cast<File*>(GetParent());
1346              pFile->SetSampleChecksum(this, __encodeCRC(crc));              pFile->SetSampleChecksum(this, crc);
1347          }          }
1348          return res;          return res;
1349      }      }
# Line 1330  namespace { Line 1364  namespace {
1364       * @returns allocated decompression buffer       * @returns allocated decompression buffer
1365       * @see DestroyDecompressionBuffer()       * @see DestroyDecompressionBuffer()
1366       */       */
1367      buffer_t Sample::CreateDecompressionBuffer(unsigned long MaxReadSize) {      buffer_t Sample::CreateDecompressionBuffer(file_offset_t MaxReadSize) {
1368          buffer_t result;          buffer_t result;
1369          const double worstCaseHeaderOverhead =          const double worstCaseHeaderOverhead =
1370                  (256.0 /*frame size*/ + 12.0 /*header*/ + 2.0 /*compression type flag (stereo)*/) / 256.0;                  (256.0 /*frame size*/ + 12.0 /*header*/ + 2.0 /*compression type flag (stereo)*/) / 256.0;
1371          result.Size              = (unsigned long) (double(MaxReadSize) * 3.0 /*(24 Bit)*/ * 2.0 /*stereo*/ * worstCaseHeaderOverhead);          result.Size              = (file_offset_t) (double(MaxReadSize) * 3.0 /*(24 Bit)*/ * 2.0 /*stereo*/ * worstCaseHeaderOverhead);
1372          result.pStart            = new int8_t[result.Size];          result.pStart            = new int8_t[result.Size];
1373          result.NullExtensionSize = 0;          result.NullExtensionSize = 0;
1374          return result;          return result;
# Line 1368  namespace { Line 1402  namespace {
1402          return pGroup;          return pGroup;
1403      }      }
1404    
1405        /**
1406         * Returns the CRC-32 checksum of the sample's raw wave form data at the
1407         * time when this sample's wave form data was modified for the last time
1408         * by calling Write(). This checksum only covers the raw wave form data,
1409         * not any meta informations like i.e. bit depth or loop points. Since
1410         * this method just returns the checksum stored for this sample i.e. when
1411         * the gig file was loaded, this method returns immediately. So it does no
1412         * recalcuation of the checksum with the currently available sample wave
1413         * form data.
1414         *
1415         * @see VerifyWaveData()
1416         */
1417        uint32_t Sample::GetWaveDataCRC32Checksum() {
1418            return crc;
1419        }
1420    
1421        /**
1422         * Checks the integrity of this sample's raw audio wave data. Whenever a
1423         * Sample's raw wave data is intentionally modified (i.e. by calling
1424         * Write() and supplying the new raw audio wave form data) a CRC32 checksum
1425         * is calculated and stored/updated for this sample, along to the sample's
1426         * meta informations.
1427         *
1428         * Now by calling this method the current raw audio wave data is checked
1429         * against the already stored CRC32 check sum in order to check whether the
1430         * sample data had been damaged unintentionally for some reason. Since by
1431         * calling this method always the entire raw audio wave data has to be
1432         * read, verifying all samples this way may take a long time accordingly.
1433         * And that's also the reason why the sample integrity is not checked by
1434         * default whenever a gig file is loaded. So this method must be called
1435         * explicitly to fulfill this task.
1436         *
1437         * @param pActually - (optional) if provided, will be set to the actually
1438         *                    calculated checksum of the current raw wave form data,
1439         *                    you can get the expected checksum instead by calling
1440         *                    GetWaveDataCRC32Checksum()
1441         * @returns true if sample is OK or false if the sample is damaged
1442         * @throws Exception if no checksum had been stored to disk for this
1443         *         sample yet, or on I/O issues
1444         * @see GetWaveDataCRC32Checksum()
1445         */
1446        bool Sample::VerifyWaveData(uint32_t* pActually) {
1447            //File* pFile = static_cast<File*>(GetParent());
1448            uint32_t crc = CalculateWaveDataChecksum();
1449            if (pActually) *pActually = crc;
1450            return crc == this->crc;
1451        }
1452    
1453        uint32_t Sample::CalculateWaveDataChecksum() {
1454            const size_t sz = 20*1024; // 20kB buffer size
1455            std::vector<uint8_t> buffer(sz);
1456            buffer.resize(sz);
1457    
1458            const size_t n = sz / FrameSize;
1459            SetPos(0);
1460            uint32_t crc = 0;
1461            __resetCRC(crc);
1462            while (true) {
1463                file_offset_t nRead = Read(&buffer[0], n);
1464                if (nRead <= 0) break;
1465                __calculateCRC(&buffer[0], nRead * FrameSize, crc);
1466            }
1467            __finalizeCRC(crc);
1468            return crc;
1469        }
1470    
1471      Sample::~Sample() {      Sample::~Sample() {
1472          Instances--;          Instances--;
1473          if (!Instances && InternalDecompressionBuffer.Size) {          if (!Instances && InternalDecompressionBuffer.Size) {
# Line 1384  namespace { Line 1484  namespace {
1484  // *************** DimensionRegion ***************  // *************** DimensionRegion ***************
1485  // *  // *
1486    
1487      uint                               DimensionRegion::Instances       = 0;      size_t                             DimensionRegion::Instances       = 0;
1488      DimensionRegion::VelocityTableMap* DimensionRegion::pVelocityTables = NULL;      DimensionRegion::VelocityTableMap* DimensionRegion::pVelocityTables = NULL;
1489    
1490      DimensionRegion::DimensionRegion(Region* pParent, RIFF::List* _3ewl) : DLS::Sampler(_3ewl) {      DimensionRegion::DimensionRegion(Region* pParent, RIFF::List* _3ewl) : DLS::Sampler(_3ewl) {
# Line 1578  namespace { Line 1678  namespace {
1678              EG2Attack                       = 0.0;              EG2Attack                       = 0.0;
1679              EG2Decay1                       = 0.005;              EG2Decay1                       = 0.005;
1680              EG2Sustain                      = 1000;              EG2Sustain                      = 1000;
1681              EG2Release                      = 0.3;              EG2Release                      = 60;
1682              LFO2ControlDepth                = 0;              LFO2ControlDepth                = 0;
1683              LFO2Frequency                   = 1.0;              LFO2Frequency                   = 1.0;
1684              LFO2InternalDepth               = 0;              LFO2InternalDepth               = 0;
# Line 1632  namespace { Line 1732  namespace {
1732              VCFType                         = vcf_type_lowpass;              VCFType                         = vcf_type_lowpass;
1733              memset(DimensionUpperLimits, 127, 8);              memset(DimensionUpperLimits, 127, 8);
1734          }          }
1735            // format extension for EG behavior options, these will *NOT* work with
1736            // Gigasampler/GigaStudio !
1737            RIFF::Chunk* lsde = _3ewl->GetSubChunk(CHUNK_ID_LSDE);
1738            if (lsde) {
1739                eg_opt_t* pEGOpts[2] = { &EG1Options, &EG2Options };
1740                for (int i = 0; i < 2; ++i) {
1741                    unsigned char byte = lsde->ReadUint8();
1742                    pEGOpts[i]->AttackCancel     = byte & 1;
1743                    pEGOpts[i]->AttackHoldCancel = byte & (1 << 1);
1744                    pEGOpts[i]->Decay1Cancel     = byte & (1 << 2);
1745                    pEGOpts[i]->Decay2Cancel     = byte & (1 << 3);
1746                    pEGOpts[i]->ReleaseCancel    = byte & (1 << 4);
1747                }
1748            }
1749    
1750          pVelocityAttenuationTable = GetVelocityTable(VelocityResponseCurve,          pVelocityAttenuationTable = GetVelocityTable(VelocityResponseCurve,
1751                                                       VelocityResponseDepth,                                                       VelocityResponseDepth,
# Line 1737  namespace { Line 1851  namespace {
1851          }          }
1852      }      }
1853    
1854        void DimensionRegion::serialize(Serialization::Archive* archive) {
1855            // in case this class will become backward incompatible one day,
1856            // then set a version and minimum version for this class like:
1857            //archive->setVersion(*this, 2);
1858            //archive->setMinVersion(*this, 1);
1859    
1860            SRLZ(VelocityUpperLimit);
1861            SRLZ(EG1PreAttack);
1862            SRLZ(EG1Attack);
1863            SRLZ(EG1Decay1);
1864            SRLZ(EG1Decay2);
1865            SRLZ(EG1InfiniteSustain);
1866            SRLZ(EG1Sustain);
1867            SRLZ(EG1Release);
1868            SRLZ(EG1Hold);
1869            SRLZ(EG1Controller);
1870            SRLZ(EG1ControllerInvert);
1871            SRLZ(EG1ControllerAttackInfluence);
1872            SRLZ(EG1ControllerDecayInfluence);
1873            SRLZ(EG1ControllerReleaseInfluence);
1874            SRLZ(LFO1Frequency);
1875            SRLZ(LFO1InternalDepth);
1876            SRLZ(LFO1ControlDepth);
1877            SRLZ(LFO1Controller);
1878            SRLZ(LFO1FlipPhase);
1879            SRLZ(LFO1Sync);
1880            SRLZ(EG2PreAttack);
1881            SRLZ(EG2Attack);
1882            SRLZ(EG2Decay1);
1883            SRLZ(EG2Decay2);
1884            SRLZ(EG2InfiniteSustain);
1885            SRLZ(EG2Sustain);
1886            SRLZ(EG2Release);
1887            SRLZ(EG2Controller);
1888            SRLZ(EG2ControllerInvert);
1889            SRLZ(EG2ControllerAttackInfluence);
1890            SRLZ(EG2ControllerDecayInfluence);
1891            SRLZ(EG2ControllerReleaseInfluence);
1892            SRLZ(LFO2Frequency);
1893            SRLZ(LFO2InternalDepth);
1894            SRLZ(LFO2ControlDepth);
1895            SRLZ(LFO2Controller);
1896            SRLZ(LFO2FlipPhase);
1897            SRLZ(LFO2Sync);
1898            SRLZ(EG3Attack);
1899            SRLZ(EG3Depth);
1900            SRLZ(LFO3Frequency);
1901            SRLZ(LFO3InternalDepth);
1902            SRLZ(LFO3ControlDepth);
1903            SRLZ(LFO3Controller);
1904            SRLZ(LFO3Sync);
1905            SRLZ(VCFEnabled);
1906            SRLZ(VCFType);
1907            SRLZ(VCFCutoffController);
1908            SRLZ(VCFCutoffControllerInvert);
1909            SRLZ(VCFCutoff);
1910            SRLZ(VCFVelocityCurve);
1911            SRLZ(VCFVelocityScale);
1912            SRLZ(VCFVelocityDynamicRange);
1913            SRLZ(VCFResonance);
1914            SRLZ(VCFResonanceDynamic);
1915            SRLZ(VCFResonanceController);
1916            SRLZ(VCFKeyboardTracking);
1917            SRLZ(VCFKeyboardTrackingBreakpoint);
1918            SRLZ(VelocityResponseCurve);
1919            SRLZ(VelocityResponseDepth);
1920            SRLZ(VelocityResponseCurveScaling);
1921            SRLZ(ReleaseVelocityResponseCurve);
1922            SRLZ(ReleaseVelocityResponseDepth);
1923            SRLZ(ReleaseTriggerDecay);
1924            SRLZ(Crossfade);
1925            SRLZ(PitchTrack);
1926            SRLZ(DimensionBypass);
1927            SRLZ(Pan);
1928            SRLZ(SelfMask);
1929            SRLZ(AttenuationController);
1930            SRLZ(InvertAttenuationController);
1931            SRLZ(AttenuationControllerThreshold);
1932            SRLZ(ChannelOffset);
1933            SRLZ(SustainDefeat);
1934            SRLZ(MSDecode);
1935            //SRLZ(SampleStartOffset);
1936            SRLZ(SampleAttenuation);
1937            SRLZ(EG1Options);
1938            SRLZ(EG2Options);
1939    
1940            // derived attributes from DLS::Sampler
1941            SRLZ(FineTune);
1942            SRLZ(Gain);
1943        }
1944    
1945      /**      /**
1946       * Updates the respective member variable and updates @c SampleAttenuation       * Updates the respective member variable and updates @c SampleAttenuation
1947       * which depends on this value.       * which depends on this value.
# Line 1752  namespace { Line 1957  namespace {
1957       *       *
1958       * Usually there is absolutely no need to call this method explicitly.       * Usually there is absolutely no need to call this method explicitly.
1959       * It will be called automatically when File::Save() was called.       * It will be called automatically when File::Save() was called.
1960         *
1961         * @param pProgress - callback function for progress notification
1962       */       */
1963      void DimensionRegion::UpdateChunks() {      void DimensionRegion::UpdateChunks(progress_t* pProgress) {
1964          // first update base class's chunk          // first update base class's chunk
1965          DLS::Sampler::UpdateChunks();          DLS::Sampler::UpdateChunks(pProgress);
1966    
1967          RIFF::Chunk* wsmp = pParentList->GetSubChunk(CHUNK_ID_WSMP);          RIFF::Chunk* wsmp = pParentList->GetSubChunk(CHUNK_ID_WSMP);
1968          uint8_t* pData = (uint8_t*) wsmp->LoadChunkData();          uint8_t* pData = (uint8_t*) wsmp->LoadChunkData();
# Line 1775  namespace { Line 1982  namespace {
1982    
1983          // update '3ewa' chunk with DimensionRegion's current settings          // update '3ewa' chunk with DimensionRegion's current settings
1984    
1985          const uint32_t chunksize = _3ewa->GetNewSize();          const uint32_t chunksize = (uint32_t) _3ewa->GetNewSize();
1986          store32(&pData[0], chunksize); // unknown, always chunk size?          store32(&pData[0], chunksize); // unknown, always chunk size?
1987    
1988          const int32_t lfo3freq = (int32_t) GIG_EXP_ENCODE(LFO3Frequency);          const int32_t lfo3freq = (int32_t) GIG_EXP_ENCODE(LFO3Frequency);
# Line 2035  namespace { Line 2242  namespace {
2242          if (chunksize >= 148) {          if (chunksize >= 148) {
2243              memcpy(&pData[140], DimensionUpperLimits, 8);              memcpy(&pData[140], DimensionUpperLimits, 8);
2244          }          }
2245    
2246            // format extension for EG behavior options, these will *NOT* work with
2247            // Gigasampler/GigaStudio !
2248            RIFF::Chunk* lsde = pParentList->GetSubChunk(CHUNK_ID_LSDE);
2249            if (!lsde) {
2250                // only add this "LSDE" chunk if the EG options do not match the
2251                // default EG behavior
2252                eg_opt_t defaultOpt;
2253                if (memcmp(&EG1Options, &defaultOpt, sizeof(eg_opt_t)) ||
2254                    memcmp(&EG2Options, &defaultOpt, sizeof(eg_opt_t)))
2255                {
2256                    lsde = pParentList->AddSubChunk(CHUNK_ID_LSDE, 2);
2257                    // move LSDE chunk to the end of parent list
2258                    pParentList->MoveSubChunk(lsde, (RIFF::Chunk*)NULL);
2259                }
2260            }
2261            if (lsde) {
2262                unsigned char* pData = (unsigned char*) lsde->LoadChunkData();
2263                eg_opt_t* pEGOpts[2] = { &EG1Options, &EG2Options };
2264                for (int i = 0; i < 2; ++i) {
2265                    pData[i] =
2266                        (pEGOpts[i]->AttackCancel     ? 1 : 0) |
2267                        (pEGOpts[i]->AttackHoldCancel ? (1<<1) : 0) |
2268                        (pEGOpts[i]->Decay1Cancel     ? (1<<2) : 0) |
2269                        (pEGOpts[i]->Decay2Cancel     ? (1<<3) : 0) |
2270                        (pEGOpts[i]->ReleaseCancel    ? (1<<4) : 0);
2271                }
2272            }
2273      }      }
2274    
2275      double* DimensionRegion::GetReleaseVelocityTable(curve_type_t releaseVelocityResponseCurve, uint8_t releaseVelocityResponseDepth) {      double* DimensionRegion::GetReleaseVelocityTable(curve_type_t releaseVelocityResponseCurve, uint8_t releaseVelocityResponseDepth) {
# Line 2449  namespace { Line 2684  namespace {
2684    
2685              // unknown controller type              // unknown controller type
2686              default:              default:
2687                  throw gig::Exception("Unknown leverage controller type.");                  decodedcontroller.type = leverage_ctrl_t::type_none;
2688                    decodedcontroller.controller_number = 0;
2689                    printf("Warning: Unknown leverage controller type (0x%x).\n", EncodedController);
2690                    break;
2691          }          }
2692          return decodedcontroller;          return decodedcontroller;
2693      }      }
# Line 2996  namespace { Line 3234  namespace {
3234              if (file->GetAutoLoad()) {              if (file->GetAutoLoad()) {
3235                  for (uint i = 0; i < DimensionRegions; i++) {                  for (uint i = 0; i < DimensionRegions; i++) {
3236                      uint32_t wavepoolindex = _3lnk->ReadUint32();                      uint32_t wavepoolindex = _3lnk->ReadUint32();
3237                      if (file->pWavePoolTable) pDimensionRegions[i]->pSample = GetSampleFromWavePool(wavepoolindex);                      if (file->pWavePoolTable && pDimensionRegions[i])
3238                            pDimensionRegions[i]->pSample = GetSampleFromWavePool(wavepoolindex);
3239                  }                  }
3240                  GetSample(); // load global region sample reference                  GetSample(); // load global region sample reference
3241              }              }
# Line 3026  namespace { Line 3265  namespace {
3265       * Usually there is absolutely no need to call this method explicitly.       * Usually there is absolutely no need to call this method explicitly.
3266       * It will be called automatically when File::Save() was called.       * It will be called automatically when File::Save() was called.
3267       *       *
3268         * @param pProgress - callback function for progress notification
3269       * @throws gig::Exception if samples cannot be dereferenced       * @throws gig::Exception if samples cannot be dereferenced
3270       */       */
3271      void Region::UpdateChunks() {      void Region::UpdateChunks(progress_t* pProgress) {
3272          // in the gig format we don't care about the Region's sample reference          // in the gig format we don't care about the Region's sample reference
3273          // but we still have to provide some existing one to not corrupt the          // but we still have to provide some existing one to not corrupt the
3274          // file, so to avoid the latter we simply always assign the sample of          // file, so to avoid the latter we simply always assign the sample of
# Line 3036  namespace { Line 3276  namespace {
3276          pSample = pDimensionRegions[0]->pSample;          pSample = pDimensionRegions[0]->pSample;
3277    
3278          // first update base class's chunks          // first update base class's chunks
3279          DLS::Region::UpdateChunks();          DLS::Region::UpdateChunks(pProgress);
3280    
3281          // update dimension region's chunks          // update dimension region's chunks
3282          for (int i = 0; i < DimensionRegions; i++) {          for (int i = 0; i < DimensionRegions; i++) {
3283              pDimensionRegions[i]->UpdateChunks();              pDimensionRegions[i]->UpdateChunks(pProgress);
3284          }          }
3285    
3286          File* pFile = (File*) GetParent()->GetParent();          File* pFile = (File*) GetParent()->GetParent();
# Line 3056  namespace { Line 3296  namespace {
3296              memset(_3lnk->LoadChunkData(), 0, _3lnkChunkSize);              memset(_3lnk->LoadChunkData(), 0, _3lnkChunkSize);
3297    
3298              // move 3prg to last position              // move 3prg to last position
3299              pCkRegion->MoveSubChunk(pCkRegion->GetSubList(LIST_TYPE_3PRG), 0);              pCkRegion->MoveSubChunk(pCkRegion->GetSubList(LIST_TYPE_3PRG), (RIFF::Chunk*)NULL);
3300          }          }
3301    
3302          // update dimension definitions in '3lnk' chunk          // update dimension definitions in '3lnk' chunk
# Line 3130  namespace { Line 3370  namespace {
3370          int step = 1;          int step = 1;
3371          for (int i = 0 ; i < veldim ; i++) step <<= pDimensionDefinitions[i].bits;          for (int i = 0 ; i < veldim ; i++) step <<= pDimensionDefinitions[i].bits;
3372          int skipveldim = (step << pDimensionDefinitions[veldim].bits) - step;          int skipveldim = (step << pDimensionDefinitions[veldim].bits) - step;
         int end = step * pDimensionDefinitions[veldim].zones;  
3373    
3374          // loop through all dimension regions for all dimensions except the velocity dimension          // loop through all dimension regions for all dimensions except the velocity dimension
3375          int dim[8] = { 0 };          int dim[8] = { 0 };
3376          for (int i = 0 ; i < DimensionRegions ; i++) {          for (int i = 0 ; i < DimensionRegions ; i++) {
3377                const int end = i + step * pDimensionDefinitions[veldim].zones;
3378    
3379                // create a velocity table for all cases where the velocity zone is zero
3380              if (pDimensionRegions[i]->DimensionUpperLimits[veldim] ||              if (pDimensionRegions[i]->DimensionUpperLimits[veldim] ||
3381                  pDimensionRegions[i]->VelocityUpperLimit) {                  pDimensionRegions[i]->VelocityUpperLimit) {
3382                  // create the velocity table                  // create the velocity table
# Line 3166  namespace { Line 3407  namespace {
3407                  }                  }
3408              }              }
3409    
3410                // jump to the next case where the velocity zone is zero
3411              int j;              int j;
3412              int shift = 0;              int shift = 0;
3413              for (j = 0 ; j < Dimensions ; j++) {              for (j = 0 ; j < Dimensions ; j++) {
# Line 3509  namespace { Line 3751  namespace {
3751    
3752          // delete temporary region          // delete temporary region
3753          delete tempRgn;          delete tempRgn;
3754    
3755            UpdateVelocityTable();
3756      }      }
3757    
3758      /** @brief Divide split zone of a dimension in two (increment zone amount).      /** @brief Divide split zone of a dimension in two (increment zone amount).
# Line 3646  namespace { Line 3890  namespace {
3890    
3891          // delete temporary region          // delete temporary region
3892          delete tempRgn;          delete tempRgn;
3893    
3894            UpdateVelocityTable();
3895        }
3896    
3897        /** @brief Change type of an existing dimension.
3898         *
3899         * Alters the dimension type of a dimension already existing on this
3900         * region. If there is currently no dimension on this Region with type
3901         * @a oldType, then this call with throw an Exception. Likewise there are
3902         * cases where the requested dimension type cannot be performed. For example
3903         * if the new dimension type shall be gig::dimension_samplechannel, and the
3904         * current dimension has more than 2 zones. In such cases an Exception is
3905         * thrown as well.
3906         *
3907         * @param oldType - identifies the existing dimension to be changed
3908         * @param newType - to which dimension type it should be changed to
3909         * @throws gig::Exception if requested change cannot be performed
3910         */
3911        void Region::SetDimensionType(dimension_t oldType, dimension_t newType) {
3912            if (oldType == newType) return;
3913            dimension_def_t* def = GetDimensionDefinition(oldType);
3914            if (!def)
3915                throw gig::Exception("No dimension with provided old dimension type exists on this region");
3916            if (newType == dimension_samplechannel && def->zones != 2)
3917                throw gig::Exception("Cannot change to dimension type 'sample channel', because existing dimension does not have 2 zones");
3918            if (GetDimensionDefinition(newType))
3919                throw gig::Exception("There is already a dimension with requested new dimension type on this region");
3920            def->dimension  = newType;
3921            def->split_type = __resolveSplitType(newType);
3922      }      }
3923    
3924      DimensionRegion* Region::GetDimensionRegionByBit(const std::map<dimension_t,int>& DimCase) {      DimensionRegion* Region::GetDimensionRegionByBit(const std::map<dimension_t,int>& DimCase) {
# Line 3709  namespace { Line 3982  namespace {
3982      DimensionRegion* Region::GetDimensionRegionByValue(const uint DimValues[8]) {      DimensionRegion* Region::GetDimensionRegionByValue(const uint DimValues[8]) {
3983          uint8_t bits;          uint8_t bits;
3984          int veldim = -1;          int veldim = -1;
3985          int velbitpos;          int velbitpos = 0;
3986          int bitpos = 0;          int bitpos = 0;
3987          int dimregidx = 0;          int dimregidx = 0;
3988          for (uint i = 0; i < Dimensions; i++) {          for (uint i = 0; i < Dimensions; i++) {
# Line 3739  namespace { Line 4012  namespace {
4012              }              }
4013              bitpos += pDimensionDefinitions[i].bits;              bitpos += pDimensionDefinitions[i].bits;
4014          }          }
4015          DimensionRegion* dimreg = pDimensionRegions[dimregidx];          DimensionRegion* dimreg = pDimensionRegions[dimregidx & 255];
4016            if (!dimreg) return NULL;
4017          if (veldim != -1) {          if (veldim != -1) {
4018              // (dimreg is now the dimension region for the lowest velocity)              // (dimreg is now the dimension region for the lowest velocity)
4019              if (dimreg->VelocityTable) // custom defined zone ranges              if (dimreg->VelocityTable) // custom defined zone ranges
4020                  bits = dimreg->VelocityTable[DimValues[veldim]];                  bits = dimreg->VelocityTable[DimValues[veldim] & 127];
4021              else // normal split type              else // normal split type
4022                  bits = uint8_t(DimValues[veldim] / pDimensionDefinitions[veldim].zone_size);                  bits = uint8_t((DimValues[veldim] & 127) / pDimensionDefinitions[veldim].zone_size);
4023    
4024              dimregidx |= bits << velbitpos;              const uint8_t limiter_mask = (1 << pDimensionDefinitions[veldim].bits) - 1;
4025              dimreg = pDimensionRegions[dimregidx];              dimregidx |= (bits & limiter_mask) << velbitpos;
4026                dimreg = pDimensionRegions[dimregidx & 255];
4027          }          }
4028          return dimreg;          return dimreg;
4029      }      }
4030    
4031        int Region::GetDimensionRegionIndexByValue(const uint DimValues[8]) {
4032            uint8_t bits;
4033            int veldim = -1;
4034            int velbitpos = 0;
4035            int bitpos = 0;
4036            int dimregidx = 0;
4037            for (uint i = 0; i < Dimensions; i++) {
4038                if (pDimensionDefinitions[i].dimension == dimension_velocity) {
4039                    // the velocity dimension must be handled after the other dimensions
4040                    veldim = i;
4041                    velbitpos = bitpos;
4042                } else {
4043                    switch (pDimensionDefinitions[i].split_type) {
4044                        case split_type_normal:
4045                            if (pDimensionRegions[0]->DimensionUpperLimits[i]) {
4046                                // gig3: all normal dimensions (not just the velocity dimension) have custom zone ranges
4047                                for (bits = 0 ; bits < pDimensionDefinitions[i].zones ; bits++) {
4048                                    if (DimValues[i] <= pDimensionRegions[bits << bitpos]->DimensionUpperLimits[i]) break;
4049                                }
4050                            } else {
4051                                // gig2: evenly sized zones
4052                                bits = uint8_t(DimValues[i] / pDimensionDefinitions[i].zone_size);
4053                            }
4054                            break;
4055                        case split_type_bit: // the value is already the sought dimension bit number
4056                            const uint8_t limiter_mask = (0xff << pDimensionDefinitions[i].bits) ^ 0xff;
4057                            bits = DimValues[i] & limiter_mask; // just make sure the value doesn't use more bits than allowed
4058                            break;
4059                    }
4060                    dimregidx |= bits << bitpos;
4061                }
4062                bitpos += pDimensionDefinitions[i].bits;
4063            }
4064            dimregidx &= 255;
4065            DimensionRegion* dimreg = pDimensionRegions[dimregidx];
4066            if (!dimreg) return -1;
4067            if (veldim != -1) {
4068                // (dimreg is now the dimension region for the lowest velocity)
4069                if (dimreg->VelocityTable) // custom defined zone ranges
4070                    bits = dimreg->VelocityTable[DimValues[veldim] & 127];
4071                else // normal split type
4072                    bits = uint8_t((DimValues[veldim] & 127) / pDimensionDefinitions[veldim].zone_size);
4073    
4074                const uint8_t limiter_mask = (1 << pDimensionDefinitions[veldim].bits) - 1;
4075                dimregidx |= (bits & limiter_mask) << velbitpos;
4076                dimregidx &= 255;
4077            }
4078            return dimregidx;
4079        }
4080    
4081      /**      /**
4082       * Returns the appropriate DimensionRegion for the given dimension bit       * Returns the appropriate DimensionRegion for the given dimension bit
4083       * numbers (zone index). You usually use <i>GetDimensionRegionByValue</i>       * numbers (zone index). You usually use <i>GetDimensionRegionByValue</i>
# Line 3791  namespace { Line 4116  namespace {
4116          if ((int32_t)WavePoolTableIndex == -1) return NULL;          if ((int32_t)WavePoolTableIndex == -1) return NULL;
4117          File* file = (File*) GetParent()->GetParent();          File* file = (File*) GetParent()->GetParent();
4118          if (!file->pWavePoolTable) return NULL;          if (!file->pWavePoolTable) return NULL;
4119          unsigned long soughtoffset = file->pWavePoolTable[WavePoolTableIndex];          // for new files or files >= 2 GB use 64 bit wave pool offsets
4120          unsigned long soughtfileno = file->pWavePoolTableHi[WavePoolTableIndex];          if (file->pRIFF->IsNew() || (file->pRIFF->GetCurrentFileSize() >> 31)) {
4121          Sample* sample = file->GetFirstSample(pProgress);              // use 64 bit wave pool offsets (treating this as large file)
4122          while (sample) {              uint64_t soughtoffset =
4123              if (sample->ulWavePoolOffset == soughtoffset &&                  uint64_t(file->pWavePoolTable[WavePoolTableIndex]) |
4124                  sample->FileNo == soughtfileno) return static_cast<gig::Sample*>(sample);                  uint64_t(file->pWavePoolTableHi[WavePoolTableIndex]) << 32;
4125              sample = file->GetNextSample();              Sample* sample = file->GetFirstSample(pProgress);
4126                while (sample) {
4127                    if (sample->ullWavePoolOffset == soughtoffset)
4128                        return static_cast<gig::Sample*>(sample);
4129                    sample = file->GetNextSample();
4130                }
4131            } else {
4132                // use extension files and 32 bit wave pool offsets
4133                file_offset_t soughtoffset = file->pWavePoolTable[WavePoolTableIndex];
4134                file_offset_t soughtfileno = file->pWavePoolTableHi[WavePoolTableIndex];
4135                Sample* sample = file->GetFirstSample(pProgress);
4136                while (sample) {
4137                    if (sample->ullWavePoolOffset == soughtoffset &&
4138                        sample->FileNo == soughtfileno) return static_cast<gig::Sample*>(sample);
4139                    sample = file->GetNextSample();
4140                }
4141          }          }
4142          return NULL;          return NULL;
4143      }      }
# Line 4019  namespace { Line 4359  namespace {
4359          }          }
4360      }      }
4361    
4362    // *************** Script ***************
4363    // *
4364    
4365        Script::Script(ScriptGroup* group, RIFF::Chunk* ckScri) {
4366            pGroup = group;
4367            pChunk = ckScri;
4368            if (ckScri) { // object is loaded from file ...
4369                // read header
4370                uint32_t headerSize = ckScri->ReadUint32();
4371                Compression = (Compression_t) ckScri->ReadUint32();
4372                Encoding    = (Encoding_t) ckScri->ReadUint32();
4373                Language    = (Language_t) ckScri->ReadUint32();
4374                Bypass      = (Language_t) ckScri->ReadUint32() & 1;
4375                crc         = ckScri->ReadUint32();
4376                uint32_t nameSize = ckScri->ReadUint32();
4377                Name.resize(nameSize, ' ');
4378                for (int i = 0; i < nameSize; ++i)
4379                    Name[i] = ckScri->ReadUint8();
4380                // to handle potential future extensions of the header
4381                ckScri->SetPos(sizeof(int32_t) + headerSize);
4382                // read actual script data
4383                uint32_t scriptSize = uint32_t(ckScri->GetSize() - ckScri->GetPos());
4384                data.resize(scriptSize);
4385                for (int i = 0; i < scriptSize; ++i)
4386                    data[i] = ckScri->ReadUint8();
4387            } else { // this is a new script object, so just initialize it as such ...
4388                Compression = COMPRESSION_NONE;
4389                Encoding = ENCODING_ASCII;
4390                Language = LANGUAGE_NKSP;
4391                Bypass   = false;
4392                crc      = 0;
4393                Name     = "Unnamed Script";
4394            }
4395        }
4396    
4397        Script::~Script() {
4398        }
4399    
4400        /**
4401         * Returns the current script (i.e. as source code) in text format.
4402         */
4403        String Script::GetScriptAsText() {
4404            String s;
4405            s.resize(data.size(), ' ');
4406            memcpy(&s[0], &data[0], data.size());
4407            return s;
4408        }
4409    
4410        /**
4411         * Replaces the current script with the new script source code text given
4412         * by @a text.
4413         *
4414         * @param text - new script source code
4415         */
4416        void Script::SetScriptAsText(const String& text) {
4417            data.resize(text.size());
4418            memcpy(&data[0], &text[0], text.size());
4419        }
4420    
4421        /**
4422         * Apply this script to the respective RIFF chunks. You have to call
4423         * File::Save() to make changes persistent.
4424         *
4425         * Usually there is absolutely no need to call this method explicitly.
4426         * It will be called automatically when File::Save() was called.
4427         *
4428         * @param pProgress - callback function for progress notification
4429         */
4430        void Script::UpdateChunks(progress_t* pProgress) {
4431            // recalculate CRC32 check sum
4432            __resetCRC(crc);
4433            __calculateCRC(&data[0], data.size(), crc);
4434            __finalizeCRC(crc);
4435            // make sure chunk exists and has the required size
4436            const file_offset_t chunkSize = (file_offset_t) 7*sizeof(int32_t) + Name.size() + data.size();
4437            if (!pChunk) pChunk = pGroup->pList->AddSubChunk(CHUNK_ID_SCRI, chunkSize);
4438            else pChunk->Resize(chunkSize);
4439            // fill the chunk data to be written to disk
4440            uint8_t* pData = (uint8_t*) pChunk->LoadChunkData();
4441            int pos = 0;
4442            store32(&pData[pos], uint32_t(6*sizeof(int32_t) + Name.size())); // total header size
4443            pos += sizeof(int32_t);
4444            store32(&pData[pos], Compression);
4445            pos += sizeof(int32_t);
4446            store32(&pData[pos], Encoding);
4447            pos += sizeof(int32_t);
4448            store32(&pData[pos], Language);
4449            pos += sizeof(int32_t);
4450            store32(&pData[pos], Bypass ? 1 : 0);
4451            pos += sizeof(int32_t);
4452            store32(&pData[pos], crc);
4453            pos += sizeof(int32_t);
4454            store32(&pData[pos], (uint32_t) Name.size());
4455            pos += sizeof(int32_t);
4456            for (int i = 0; i < Name.size(); ++i, ++pos)
4457                pData[pos] = Name[i];
4458            for (int i = 0; i < data.size(); ++i, ++pos)
4459                pData[pos] = data[i];
4460        }
4461    
4462        /**
4463         * Move this script from its current ScriptGroup to another ScriptGroup
4464         * given by @a pGroup.
4465         *
4466         * @param pGroup - script's new group
4467         */
4468        void Script::SetGroup(ScriptGroup* pGroup) {
4469            if (this->pGroup == pGroup) return;
4470            if (pChunk)
4471                pChunk->GetParent()->MoveSubChunk(pChunk, pGroup->pList);
4472            this->pGroup = pGroup;
4473        }
4474    
4475        /**
4476         * Returns the script group this script currently belongs to. Each script
4477         * is a member of exactly one ScriptGroup.
4478         *
4479         * @returns current script group
4480         */
4481        ScriptGroup* Script::GetGroup() const {
4482            return pGroup;
4483        }
4484    
4485        /**
4486         * Make a (semi) deep copy of the Script object given by @a orig
4487         * and assign it to this object. Note: the ScriptGroup this Script
4488         * object belongs to remains untouched by this call.
4489         *
4490         * @param orig - original Script object to be copied from
4491         */
4492        void Script::CopyAssign(const Script* orig) {
4493            Name        = orig->Name;
4494            Compression = orig->Compression;
4495            Encoding    = orig->Encoding;
4496            Language    = orig->Language;
4497            Bypass      = orig->Bypass;
4498            data        = orig->data;
4499        }
4500    
4501        void Script::RemoveAllScriptReferences() {
4502            File* pFile = pGroup->pFile;
4503            for (int i = 0; pFile->GetInstrument(i); ++i) {
4504                Instrument* instr = pFile->GetInstrument(i);
4505                instr->RemoveScript(this);
4506            }
4507        }
4508    
4509    // *************** ScriptGroup ***************
4510    // *
4511    
4512        ScriptGroup::ScriptGroup(File* file, RIFF::List* lstRTIS) {
4513            pFile = file;
4514            pList = lstRTIS;
4515            pScripts = NULL;
4516            if (lstRTIS) {
4517                RIFF::Chunk* ckName = lstRTIS->GetSubChunk(CHUNK_ID_LSNM);
4518                ::LoadString(ckName, Name);
4519            } else {
4520                Name = "Default Group";
4521            }
4522        }
4523    
4524        ScriptGroup::~ScriptGroup() {
4525            if (pScripts) {
4526                std::list<Script*>::iterator iter = pScripts->begin();
4527                std::list<Script*>::iterator end  = pScripts->end();
4528                while (iter != end) {
4529                    delete *iter;
4530                    ++iter;
4531                }
4532                delete pScripts;
4533            }
4534        }
4535    
4536        /**
4537         * Apply this script group to the respective RIFF chunks. You have to call
4538         * File::Save() to make changes persistent.
4539         *
4540         * Usually there is absolutely no need to call this method explicitly.
4541         * It will be called automatically when File::Save() was called.
4542         *
4543         * @param pProgress - callback function for progress notification
4544         */
4545        void ScriptGroup::UpdateChunks(progress_t* pProgress) {
4546            if (pScripts) {
4547                if (!pList)
4548                    pList = pFile->pRIFF->GetSubList(LIST_TYPE_3LS)->AddSubList(LIST_TYPE_RTIS);
4549    
4550                // now store the name of this group as <LSNM> chunk as subchunk of the <RTIS> list chunk
4551                ::SaveString(CHUNK_ID_LSNM, NULL, pList, Name, String("Unnamed Group"), true, 64);
4552    
4553                for (std::list<Script*>::iterator it = pScripts->begin();
4554                     it != pScripts->end(); ++it)
4555                {
4556                    (*it)->UpdateChunks(pProgress);
4557                }
4558            }
4559        }
4560    
4561        /** @brief Get instrument script.
4562         *
4563         * Returns the real-time instrument script with the given index.
4564         *
4565         * @param index - number of the sought script (0..n)
4566         * @returns sought script or NULL if there's no such script
4567         */
4568        Script* ScriptGroup::GetScript(uint index) {
4569            if (!pScripts) LoadScripts();
4570            std::list<Script*>::iterator it = pScripts->begin();
4571            for (uint i = 0; it != pScripts->end(); ++i, ++it)
4572                if (i == index) return *it;
4573            return NULL;
4574        }
4575    
4576        /** @brief Add new instrument script.
4577         *
4578         * Adds a new real-time instrument script to the file. The script is not
4579         * actually used / executed unless it is referenced by an instrument to be
4580         * used. This is similar to samples, which you can add to a file, without
4581         * an instrument necessarily actually using it.
4582         *
4583         * You have to call Save() to make this persistent to the file.
4584         *
4585         * @return new empty script object
4586         */
4587        Script* ScriptGroup::AddScript() {
4588            if (!pScripts) LoadScripts();
4589            Script* pScript = new Script(this, NULL);
4590            pScripts->push_back(pScript);
4591            return pScript;
4592        }
4593    
4594        /** @brief Delete an instrument script.
4595         *
4596         * This will delete the given real-time instrument script. References of
4597         * instruments that are using that script will be removed accordingly.
4598         *
4599         * You have to call Save() to make this persistent to the file.
4600         *
4601         * @param pScript - script to delete
4602         * @throws gig::Exception if given script could not be found
4603         */
4604        void ScriptGroup::DeleteScript(Script* pScript) {
4605            if (!pScripts) LoadScripts();
4606            std::list<Script*>::iterator iter =
4607                find(pScripts->begin(), pScripts->end(), pScript);
4608            if (iter == pScripts->end())
4609                throw gig::Exception("Could not delete script, could not find given script");
4610            pScripts->erase(iter);
4611            pScript->RemoveAllScriptReferences();
4612            if (pScript->pChunk)
4613                pScript->pChunk->GetParent()->DeleteSubChunk(pScript->pChunk);
4614            delete pScript;
4615        }
4616    
4617        void ScriptGroup::LoadScripts() {
4618            if (pScripts) return;
4619            pScripts = new std::list<Script*>;
4620            if (!pList) return;
4621    
4622            for (RIFF::Chunk* ck = pList->GetFirstSubChunk(); ck;
4623                 ck = pList->GetNextSubChunk())
4624            {
4625                if (ck->GetChunkID() == CHUNK_ID_SCRI) {
4626                    pScripts->push_back(new Script(this, ck));
4627                }
4628            }
4629        }
4630    
4631  // *************** Instrument ***************  // *************** Instrument ***************
4632  // *  // *
4633    
# Line 4035  namespace { Line 4644  namespace {
4644          EffectSend = 0;          EffectSend = 0;
4645          Attenuation = 0;          Attenuation = 0;
4646          FineTune = 0;          FineTune = 0;
4647          PitchbendRange = 0;          PitchbendRange = 2;
4648          PianoReleaseMode = false;          PianoReleaseMode = false;
4649          DimensionKeyRange.low = 0;          DimensionKeyRange.low = 0;
4650          DimensionKeyRange.high = 0;          DimensionKeyRange.high = 0;
4651          pMidiRules = new MidiRule*[3];          pMidiRules = new MidiRule*[3];
4652          pMidiRules[0] = NULL;          pMidiRules[0] = NULL;
4653            pScriptRefs = NULL;
4654    
4655          // Loading          // Loading
4656          RIFF::List* lart = insList->GetSubList(LIST_TYPE_LART);          RIFF::List* lart = insList->GetSubList(LIST_TYPE_LART);
# Line 4101  namespace { Line 4711  namespace {
4711              }              }
4712          }          }
4713    
4714            // own gig format extensions
4715            RIFF::List* lst3LS = insList->GetSubList(LIST_TYPE_3LS);
4716            if (lst3LS) {
4717                RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);
4718                if (ckSCSL) {
4719                    int headerSize = ckSCSL->ReadUint32();
4720                    int slotCount  = ckSCSL->ReadUint32();
4721                    if (slotCount) {
4722                        int slotSize  = ckSCSL->ReadUint32();
4723                        ckSCSL->SetPos(headerSize); // in case of future header extensions
4724                        int unknownSpace = slotSize - 2*sizeof(uint32_t); // in case of future slot extensions
4725                        for (int i = 0; i < slotCount; ++i) {
4726                            _ScriptPooolEntry e;
4727                            e.fileOffset = ckSCSL->ReadUint32();
4728                            e.bypass     = ckSCSL->ReadUint32() & 1;
4729                            if (unknownSpace) ckSCSL->SetPos(unknownSpace, RIFF::stream_curpos); // in case of future extensions
4730                            scriptPoolFileOffsets.push_back(e);
4731                        }
4732                    }
4733                }
4734            }
4735    
4736          __notify_progress(pProgress, 1.0f); // notify done          __notify_progress(pProgress, 1.0f); // notify done
4737      }      }
4738    
# Line 4110  namespace { Line 4742  namespace {
4742          RegionList::iterator end  = pRegions->end();          RegionList::iterator end  = pRegions->end();
4743          for (; iter != end; ++iter) {          for (; iter != end; ++iter) {
4744              gig::Region* pRegion = static_cast<gig::Region*>(*iter);              gig::Region* pRegion = static_cast<gig::Region*>(*iter);
4745              for (int iKey = pRegion->KeyRange.low; iKey <= pRegion->KeyRange.high; iKey++) {              const int low  = std::max(int(pRegion->KeyRange.low), 0);
4746                const int high = std::min(int(pRegion->KeyRange.high), 127);
4747                for (int iKey = low; iKey <= high; iKey++) {
4748                  RegionKeyTable[iKey] = pRegion;                  RegionKeyTable[iKey] = pRegion;
4749              }              }
4750          }          }
# Line 4121  namespace { Line 4755  namespace {
4755              delete pMidiRules[i];              delete pMidiRules[i];
4756          }          }
4757          delete[] pMidiRules;          delete[] pMidiRules;
4758            if (pScriptRefs) delete pScriptRefs;
4759      }      }
4760    
4761      /**      /**
# Line 4130  namespace { Line 4765  namespace {
4765       * Usually there is absolutely no need to call this method explicitly.       * Usually there is absolutely no need to call this method explicitly.
4766       * It will be called automatically when File::Save() was called.       * It will be called automatically when File::Save() was called.
4767       *       *
4768         * @param pProgress - callback function for progress notification
4769       * @throws gig::Exception if samples cannot be dereferenced       * @throws gig::Exception if samples cannot be dereferenced
4770       */       */
4771      void Instrument::UpdateChunks() {      void Instrument::UpdateChunks(progress_t* pProgress) {
4772          // first update base classes' chunks          // first update base classes' chunks
4773          DLS::Instrument::UpdateChunks();          DLS::Instrument::UpdateChunks(pProgress);
4774    
4775          // update Regions' chunks          // update Regions' chunks
4776          {          {
4777              RegionList::iterator iter = pRegions->begin();              RegionList::iterator iter = pRegions->begin();
4778              RegionList::iterator end  = pRegions->end();              RegionList::iterator end  = pRegions->end();
4779              for (; iter != end; ++iter)              for (; iter != end; ++iter)
4780                  (*iter)->UpdateChunks();                  (*iter)->UpdateChunks(pProgress);
4781          }          }
4782    
4783          // make sure 'lart' RIFF list chunk exists          // make sure 'lart' RIFF list chunk exists
# Line 4176  namespace { Line 4812  namespace {
4812                  pMidiRules[i]->UpdateChunks(pData);                  pMidiRules[i]->UpdateChunks(pData);
4813              }              }
4814          }          }
4815    
4816            // own gig format extensions
4817           if (ScriptSlotCount()) {
4818               // make sure we have converted the original loaded script file
4819               // offsets into valid Script object pointers
4820               LoadScripts();
4821    
4822               RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);
4823               if (!lst3LS) lst3LS = pCkInstrument->AddSubList(LIST_TYPE_3LS);
4824               const int slotCount = (int) pScriptRefs->size();
4825               const int headerSize = 3 * sizeof(uint32_t);
4826               const int slotSize  = 2 * sizeof(uint32_t);
4827               const int totalChunkSize = headerSize + slotCount * slotSize;
4828               RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);
4829               if (!ckSCSL) ckSCSL = lst3LS->AddSubChunk(CHUNK_ID_SCSL, totalChunkSize);
4830               else ckSCSL->Resize(totalChunkSize);
4831               uint8_t* pData = (uint8_t*) ckSCSL->LoadChunkData();
4832               int pos = 0;
4833               store32(&pData[pos], headerSize);
4834               pos += sizeof(uint32_t);
4835               store32(&pData[pos], slotCount);
4836               pos += sizeof(uint32_t);
4837               store32(&pData[pos], slotSize);
4838               pos += sizeof(uint32_t);
4839               for (int i = 0; i < slotCount; ++i) {
4840                   // arbitrary value, the actual file offset will be updated in
4841                   // UpdateScriptFileOffsets() after the file has been resized
4842                   int bogusFileOffset = 0;
4843                   store32(&pData[pos], bogusFileOffset);
4844                   pos += sizeof(uint32_t);
4845                   store32(&pData[pos], (*pScriptRefs)[i].bypass ? 1 : 0);
4846                   pos += sizeof(uint32_t);
4847               }
4848           } else {
4849               // no script slots, so get rid of any LS custom RIFF chunks (if any)
4850               RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);
4851               if (lst3LS) pCkInstrument->DeleteSubChunk(lst3LS);
4852           }
4853        }
4854    
4855        void Instrument::UpdateScriptFileOffsets() {
4856           // own gig format extensions
4857           if (pScriptRefs && pScriptRefs->size() > 0) {
4858               RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);
4859               RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);
4860               const int slotCount = (int) pScriptRefs->size();
4861               const int headerSize = 3 * sizeof(uint32_t);
4862               ckSCSL->SetPos(headerSize);
4863               for (int i = 0; i < slotCount; ++i) {
4864                   uint32_t fileOffset = uint32_t(
4865                        (*pScriptRefs)[i].script->pChunk->GetFilePos() -
4866                        (*pScriptRefs)[i].script->pChunk->GetPos() -
4867                        CHUNK_HEADER_SIZE(ckSCSL->GetFile()->GetFileOffsetSize())
4868                   );
4869                   ckSCSL->WriteUint32(&fileOffset);
4870                   // jump over flags entry (containing the bypass flag)
4871                   ckSCSL->SetPos(sizeof(uint32_t), RIFF::stream_curpos);
4872               }
4873           }        
4874      }      }
4875    
4876      /**      /**
# Line 4230  namespace { Line 4925  namespace {
4925          RIFF::List* rgn = lrgn->AddSubList(LIST_TYPE_RGN);          RIFF::List* rgn = lrgn->AddSubList(LIST_TYPE_RGN);
4926          Region* pNewRegion = new Region(this, rgn);          Region* pNewRegion = new Region(this, rgn);
4927          pRegions->push_back(pNewRegion);          pRegions->push_back(pNewRegion);
4928          Regions = pRegions->size();          Regions = (uint32_t) pRegions->size();
4929          // update Region key table for fast lookup          // update Region key table for fast lookup
4930          UpdateRegionKeyTable();          UpdateRegionKeyTable();
4931          // done          // done
# Line 4245  namespace { Line 4940  namespace {
4940      }      }
4941    
4942      /**      /**
4943         * Move this instrument at the position before @arg dst.
4944         *
4945         * This method can be used to reorder the sequence of instruments in a
4946         * .gig file. This might be helpful especially on large .gig files which
4947         * contain a large number of instruments within the same .gig file. So
4948         * grouping such instruments to similar ones, can help to keep track of them
4949         * when working with such complex .gig files.
4950         *
4951         * When calling this method, this instrument will be removed from in its
4952         * current position in the instruments list and moved to the requested
4953         * target position provided by @param dst. You may also pass NULL as
4954         * argument to this method, in that case this intrument will be moved to the
4955         * very end of the .gig file's instrument list.
4956         *
4957         * You have to call Save() to make the order change persistent to the .gig
4958         * file.
4959         *
4960         * Currently this method is limited to moving the instrument within the same
4961         * .gig file. Trying to move it to another .gig file by calling this method
4962         * will throw an exception.
4963         *
4964         * @param dst - destination instrument at which this instrument will be
4965         *              moved to, or pass NULL for moving to end of list
4966         * @throw gig::Exception if this instrument and target instrument are not
4967         *                       part of the same file
4968         */
4969        void Instrument::MoveTo(Instrument* dst) {
4970            if (dst && GetParent() != dst->GetParent())
4971                throw Exception(
4972                    "gig::Instrument::MoveTo() can only be used for moving within "
4973                    "the same gig file."
4974                );
4975    
4976            File* pFile = (File*) GetParent();
4977    
4978            // move this instrument within the instrument list
4979            {
4980                File::InstrumentList& list = *pFile->pInstruments;
4981    
4982                File::InstrumentList::iterator itFrom =
4983                    std::find(list.begin(), list.end(), static_cast<DLS::Instrument*>(this));
4984    
4985                File::InstrumentList::iterator itTo =
4986                    std::find(list.begin(), list.end(), static_cast<DLS::Instrument*>(dst));
4987    
4988                list.splice(itTo, list, itFrom);
4989            }
4990    
4991            // move the instrument's actual list RIFF chunk appropriately
4992            RIFF::List* lstCkInstruments = pFile->pRIFF->GetSubList(LIST_TYPE_LINS);
4993            lstCkInstruments->MoveSubChunk(
4994                this->pCkInstrument,
4995                (RIFF::Chunk*) ((dst) ? dst->pCkInstrument : NULL)
4996            );
4997        }
4998    
4999        /**
5000       * Returns a MIDI rule of the instrument.       * Returns a MIDI rule of the instrument.
5001       *       *
5002       * The list of MIDI rules, at least in gig v3, always contains at       * The list of MIDI rules, at least in gig v3, always contains at
# Line 4307  namespace { Line 5059  namespace {
5059          pMidiRules[i] = 0;          pMidiRules[i] = 0;
5060      }      }
5061    
5062        void Instrument::LoadScripts() {
5063            if (pScriptRefs) return;
5064            pScriptRefs = new std::vector<_ScriptPooolRef>;
5065            if (scriptPoolFileOffsets.empty()) return;
5066            File* pFile = (File*) GetParent();
5067            for (uint k = 0; k < scriptPoolFileOffsets.size(); ++k) {
5068                uint32_t soughtOffset = scriptPoolFileOffsets[k].fileOffset;
5069                for (uint i = 0; pFile->GetScriptGroup(i); ++i) {
5070                    ScriptGroup* group = pFile->GetScriptGroup(i);
5071                    for (uint s = 0; group->GetScript(s); ++s) {
5072                        Script* script = group->GetScript(s);
5073                        if (script->pChunk) {
5074                            uint32_t offset = uint32_t(
5075                                script->pChunk->GetFilePos() -
5076                                script->pChunk->GetPos() -
5077                                CHUNK_HEADER_SIZE(script->pChunk->GetFile()->GetFileOffsetSize())
5078                            );
5079                            if (offset == soughtOffset)
5080                            {
5081                                _ScriptPooolRef ref;
5082                                ref.script = script;
5083                                ref.bypass = scriptPoolFileOffsets[k].bypass;
5084                                pScriptRefs->push_back(ref);
5085                                break;
5086                            }
5087                        }
5088                    }
5089                }
5090            }
5091            // we don't need that anymore
5092            scriptPoolFileOffsets.clear();
5093        }
5094    
5095        /** @brief Get instrument script (gig format extension).
5096         *
5097         * Returns the real-time instrument script of instrument script slot
5098         * @a index.
5099         *
5100         * @note This is an own format extension which did not exist i.e. in the
5101         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5102         * gigedit.
5103         *
5104         * @param index - instrument script slot index
5105         * @returns script or NULL if index is out of bounds
5106         */
5107        Script* Instrument::GetScriptOfSlot(uint index) {
5108            LoadScripts();
5109            if (index >= pScriptRefs->size()) return NULL;
5110            return pScriptRefs->at(index).script;
5111        }
5112    
5113        /** @brief Add new instrument script slot (gig format extension).
5114         *
5115         * Add the given real-time instrument script reference to this instrument,
5116         * which shall be executed by the sampler for for this instrument. The
5117         * script will be added to the end of the script list of this instrument.
5118         * The positions of the scripts in the Instrument's Script list are
5119         * relevant, because they define in which order they shall be executed by
5120         * the sampler. For this reason it is also legal to add the same script
5121         * twice to an instrument, for example you might have a script called
5122         * "MyFilter" which performs an event filter task, and you might have
5123         * another script called "MyNoteTrigger" which triggers new notes, then you
5124         * might for example have the following list of scripts on the instrument:
5125         *
5126         * 1. Script "MyFilter"
5127         * 2. Script "MyNoteTrigger"
5128         * 3. Script "MyFilter"
5129         *
5130         * Which would make sense, because the 2nd script launched new events, which
5131         * you might need to filter as well.
5132         *
5133         * There are two ways to disable / "bypass" scripts. You can either disable
5134         * a script locally for the respective script slot on an instrument (i.e. by
5135         * passing @c false to the 2nd argument of this method, or by calling
5136         * SetScriptBypassed()). Or you can disable a script globally for all slots
5137         * and all instruments by setting Script::Bypass.
5138         *
5139         * @note This is an own format extension which did not exist i.e. in the
5140         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5141         * gigedit.
5142         *
5143         * @param pScript - script that shall be executed for this instrument
5144         * @param bypass  - if enabled, the sampler shall skip executing this
5145         *                  script (in the respective list position)
5146         * @see SetScriptBypassed()
5147         */
5148        void Instrument::AddScriptSlot(Script* pScript, bool bypass) {
5149            LoadScripts();
5150            _ScriptPooolRef ref = { pScript, bypass };
5151            pScriptRefs->push_back(ref);
5152        }
5153    
5154        /** @brief Flip two script slots with each other (gig format extension).
5155         *
5156         * Swaps the position of the two given scripts in the Instrument's Script
5157         * list. The positions of the scripts in the Instrument's Script list are
5158         * relevant, because they define in which order they shall be executed by
5159         * the sampler.
5160         *
5161         * @note This is an own format extension which did not exist i.e. in the
5162         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5163         * gigedit.
5164         *
5165         * @param index1 - index of the first script slot to swap
5166         * @param index2 - index of the second script slot to swap
5167         */
5168        void Instrument::SwapScriptSlots(uint index1, uint index2) {
5169            LoadScripts();
5170            if (index1 >= pScriptRefs->size() || index2 >= pScriptRefs->size())
5171                return;
5172            _ScriptPooolRef tmp = (*pScriptRefs)[index1];
5173            (*pScriptRefs)[index1] = (*pScriptRefs)[index2];
5174            (*pScriptRefs)[index2] = tmp;
5175        }
5176    
5177        /** @brief Remove script slot.
5178         *
5179         * Removes the script slot with the given slot index.
5180         *
5181         * @param index - index of script slot to remove
5182         */
5183        void Instrument::RemoveScriptSlot(uint index) {
5184            LoadScripts();
5185            if (index >= pScriptRefs->size()) return;
5186            pScriptRefs->erase( pScriptRefs->begin() + index );
5187        }
5188    
5189        /** @brief Remove reference to given Script (gig format extension).
5190         *
5191         * This will remove all script slots on the instrument which are referencing
5192         * the given script.
5193         *
5194         * @note This is an own format extension which did not exist i.e. in the
5195         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5196         * gigedit.
5197         *
5198         * @param pScript - script reference to remove from this instrument
5199         * @see RemoveScriptSlot()
5200         */
5201        void Instrument::RemoveScript(Script* pScript) {
5202            LoadScripts();
5203            for (ssize_t i = pScriptRefs->size() - 1; i >= 0; --i) {
5204                if ((*pScriptRefs)[i].script == pScript) {
5205                    pScriptRefs->erase( pScriptRefs->begin() + i );
5206                }
5207            }
5208        }
5209    
5210        /** @brief Instrument's amount of script slots.
5211         *
5212         * This method returns the amount of script slots this instrument currently
5213         * uses.
5214         *
5215         * A script slot is a reference of a real-time instrument script to be
5216         * executed by the sampler. The scripts will be executed by the sampler in
5217         * sequence of the slots. One (same) script may be referenced multiple
5218         * times in different slots.
5219         *
5220         * @note This is an own format extension which did not exist i.e. in the
5221         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5222         * gigedit.
5223         */
5224        uint Instrument::ScriptSlotCount() const {
5225            return uint(pScriptRefs ? pScriptRefs->size() : scriptPoolFileOffsets.size());
5226        }
5227    
5228        /** @brief Whether script execution shall be skipped.
5229         *
5230         * Defines locally for the Script reference slot in the Instrument's Script
5231         * list, whether the script shall be skipped by the sampler regarding
5232         * execution.
5233         *
5234         * It is also possible to ignore exeuction of the script globally, for all
5235         * slots and for all instruments by setting Script::Bypass.
5236         *
5237         * @note This is an own format extension which did not exist i.e. in the
5238         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5239         * gigedit.
5240         *
5241         * @param index - index of the script slot on this instrument
5242         * @see Script::Bypass
5243         */
5244        bool Instrument::IsScriptSlotBypassed(uint index) {
5245            if (index >= ScriptSlotCount()) return false;
5246            return pScriptRefs ? pScriptRefs->at(index).bypass
5247                               : scriptPoolFileOffsets.at(index).bypass;
5248            
5249        }
5250    
5251        /** @brief Defines whether execution shall be skipped.
5252         *
5253         * You can call this method to define locally whether or whether not the
5254         * given script slot shall be executed by the sampler.
5255         *
5256         * @note This is an own format extension which did not exist i.e. in the
5257         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5258         * gigedit.
5259         *
5260         * @param index - script slot index on this instrument
5261         * @param bBypass - if true, the script slot will be skipped by the sampler
5262         * @see Script::Bypass
5263         */
5264        void Instrument::SetScriptSlotBypassed(uint index, bool bBypass) {
5265            if (index >= ScriptSlotCount()) return;
5266            if (pScriptRefs)
5267                pScriptRefs->at(index).bypass = bBypass;
5268            else
5269                scriptPoolFileOffsets.at(index).bypass = bBypass;
5270        }
5271    
5272      /**      /**
5273       * Make a (semi) deep copy of the Instrument object given by @a orig       * Make a (semi) deep copy of the Instrument object given by @a orig
5274       * and assign it to this object.       * and assign it to this object.
# Line 4340  namespace { Line 5302  namespace {
5302          PitchbendRange = orig->PitchbendRange;          PitchbendRange = orig->PitchbendRange;
5303          PianoReleaseMode = orig->PianoReleaseMode;          PianoReleaseMode = orig->PianoReleaseMode;
5304          DimensionKeyRange = orig->DimensionKeyRange;          DimensionKeyRange = orig->DimensionKeyRange;
5305            scriptPoolFileOffsets = orig->scriptPoolFileOffsets;
5306            pScriptRefs = orig->pScriptRefs;
5307                    
5308          // free old midi rules          // free old midi rules
5309          for (int i = 0 ; pMidiRules[i] ; i++) {          for (int i = 0 ; pMidiRules[i] ; i++) {
# Line 4394  namespace { Line 5358  namespace {
5358       *       *
5359       * Usually there is absolutely no need to call this method explicitly.       * Usually there is absolutely no need to call this method explicitly.
5360       * It will be called automatically when File::Save() was called.       * It will be called automatically when File::Save() was called.
5361         *
5362         * @param pProgress - callback function for progress notification
5363       */       */
5364      void Group::UpdateChunks() {      void Group::UpdateChunks(progress_t* pProgress) {
5365          // make sure <3gri> and <3gnl> list chunks exist          // make sure <3gri> and <3gnl> list chunks exist
5366          RIFF::List* _3gri = pFile->pRIFF->GetSubList(LIST_TYPE_3GRI);          RIFF::List* _3gri = pFile->pRIFF->GetSubList(LIST_TYPE_3GRI);
5367          if (!_3gri) {          if (!_3gri) {
# Line 4525  namespace { Line 5491  namespace {
5491          bAutoLoad = true;          bAutoLoad = true;
5492          *pVersion = VERSION_3;          *pVersion = VERSION_3;
5493          pGroups = NULL;          pGroups = NULL;
5494            pScriptGroups = NULL;
5495          pInfo->SetFixedStringLengths(_FileFixedStringLengths);          pInfo->SetFixedStringLengths(_FileFixedStringLengths);
5496          pInfo->ArchivalLocation = String(256, ' ');          pInfo->ArchivalLocation = String(256, ' ');
5497    
# Line 4540  namespace { Line 5507  namespace {
5507      File::File(RIFF::File* pRIFF) : DLS::File(pRIFF) {      File::File(RIFF::File* pRIFF) : DLS::File(pRIFF) {
5508          bAutoLoad = true;          bAutoLoad = true;
5509          pGroups = NULL;          pGroups = NULL;
5510            pScriptGroups = NULL;
5511          pInfo->SetFixedStringLengths(_FileFixedStringLengths);          pInfo->SetFixedStringLengths(_FileFixedStringLengths);
5512      }      }
5513    
# Line 4553  namespace { Line 5521  namespace {
5521              }              }
5522              delete pGroups;              delete pGroups;
5523          }          }
5524            if (pScriptGroups) {
5525                std::list<ScriptGroup*>::iterator iter = pScriptGroups->begin();
5526                std::list<ScriptGroup*>::iterator end  = pScriptGroups->end();
5527                while (iter != end) {
5528                    delete *iter;
5529                    ++iter;
5530                }
5531                delete pScriptGroups;
5532            }
5533      }      }
5534    
5535      Sample* File::GetFirstSample(progress_t* pProgress) {      Sample* File::GetFirstSample(progress_t* pProgress) {
# Line 4661  namespace { Line 5638  namespace {
5638          int iTotalSamples = WavePoolCount;          int iTotalSamples = WavePoolCount;
5639    
5640          // check if samples should be loaded from extension files          // check if samples should be loaded from extension files
5641            // (only for old gig files < 2 GB)
5642          int lastFileNo = 0;          int lastFileNo = 0;
5643          for (int i = 0 ; i < WavePoolCount ; i++) {          if (!file->IsNew() && !(file->GetCurrentFileSize() >> 31)) {
5644              if (pWavePoolTableHi[i] > lastFileNo) lastFileNo = pWavePoolTableHi[i];              for (int i = 0 ; i < WavePoolCount ; i++) {
5645                    if (pWavePoolTableHi[i] > lastFileNo) lastFileNo = pWavePoolTableHi[i];
5646                }
5647          }          }
5648          String name(pRIFF->GetFileName());          String name(pRIFF->GetFileName());
5649          int nameLen = name.length();          int nameLen = (int) name.length();
5650          char suffix[6];          char suffix[6];
5651          if (nameLen > 4 && name.substr(nameLen - 4) == ".gig") nameLen -= 4;          if (nameLen > 4 && name.substr(nameLen - 4) == ".gig") nameLen -= 4;
5652    
5653          for (int fileNo = 0 ; ; ) {          for (int fileNo = 0 ; ; ) {
5654              RIFF::List* wvpl = file->GetSubList(LIST_TYPE_WVPL);              RIFF::List* wvpl = file->GetSubList(LIST_TYPE_WVPL);
5655              if (wvpl) {              if (wvpl) {
5656                  unsigned long wvplFileOffset = wvpl->GetFilePos();                  file_offset_t wvplFileOffset = wvpl->GetFilePos();
5657                  RIFF::List* wave = wvpl->GetFirstSubList();                  RIFF::List* wave = wvpl->GetFirstSubList();
5658                  while (wave) {                  while (wave) {
5659                      if (wave->GetListType() == LIST_TYPE_WAVE) {                      if (wave->GetListType() == LIST_TYPE_WAVE) {
# Line 4681  namespace { Line 5661  namespace {
5661                          const float subprogress = (float) iSampleIndex / (float) iTotalSamples;                          const float subprogress = (float) iSampleIndex / (float) iTotalSamples;
5662                          __notify_progress(pProgress, subprogress);                          __notify_progress(pProgress, subprogress);
5663    
5664                          unsigned long waveFileOffset = wave->GetFilePos();                          file_offset_t waveFileOffset = wave->GetFilePos();
5665                          pSamples->push_back(new Sample(this, wave, waveFileOffset - wvplFileOffset, fileNo));                          pSamples->push_back(new Sample(this, wave, waveFileOffset - wvplFileOffset, fileNo, iSampleIndex));
5666    
5667                          iSampleIndex++;                          iSampleIndex++;
5668                      }                      }
# Line 4835  namespace { Line 5815  namespace {
5815              mGroups[pFile->GetSample(i)->GetGroup()]->AddSample(s);              mGroups[pFile->GetSample(i)->GetGroup()]->AddSample(s);
5816              mSamples[pFile->GetSample(i)] = s;              mSamples[pFile->GetSample(i)] = s;
5817          }          }
5818            
5819            // clone script groups and their scripts
5820            for (int iGroup = 0; pFile->GetScriptGroup(iGroup); ++iGroup) {
5821                ScriptGroup* sg = pFile->GetScriptGroup(iGroup);
5822                ScriptGroup* dg = AddScriptGroup();
5823                dg->Name = "COPY" + ToString(iCallCount) + "_" + sg->Name;
5824                for (int iScript = 0; sg->GetScript(iScript); ++iScript) {
5825                    Script* ss = sg->GetScript(iScript);
5826                    Script* ds = dg->AddScript();
5827                    ds->CopyAssign(ss);
5828                }
5829            }
5830    
5831          //BUG: For some reason this method only works with this additional          //BUG: For some reason this method only works with this additional
5832          //     Save() call in between here.          //     Save() call in between here.
5833          //          //
# Line 4920  namespace { Line 5912  namespace {
5912          if (!_3crc) return;          if (!_3crc) return;
5913    
5914          // get the index of the sample          // get the index of the sample
5915          int iWaveIndex = -1;          int iWaveIndex = GetWaveTableIndexOf(pSample);
         File::SampleList::iterator iter = pSamples->begin();  
         File::SampleList::iterator end  = pSamples->end();  
         for (int index = 0; iter != end; ++iter, ++index) {  
             if (*iter == pSample) {  
                 iWaveIndex = index;  
                 break;  
             }  
         }  
5916          if (iWaveIndex < 0) throw gig::Exception("Could not update crc, could not find sample");          if (iWaveIndex < 0) throw gig::Exception("Could not update crc, could not find sample");
5917    
5918          // write the CRC-32 checksum to disk          // write the CRC-32 checksum to disk
5919          _3crc->SetPos(iWaveIndex * 8);          _3crc->SetPos(iWaveIndex * 8);
5920          uint32_t tmp = 1;          uint32_t one = 1;
5921          _3crc->WriteUint32(&tmp); // unknown, always 1?          _3crc->WriteUint32(&one); // always 1
5922          _3crc->WriteUint32(&crc);          _3crc->WriteUint32(&crc);
5923      }      }
5924    
5925        uint32_t File::GetSampleChecksum(Sample* pSample) {
5926            // get the index of the sample
5927            int iWaveIndex = GetWaveTableIndexOf(pSample);
5928            if (iWaveIndex < 0) throw gig::Exception("Could not retrieve reference crc of sample, could not resolve sample's wave table index");
5929    
5930            return GetSampleChecksumByIndex(iWaveIndex);
5931        }
5932    
5933        uint32_t File::GetSampleChecksumByIndex(int index) {
5934            if (index < 0) throw gig::Exception("Could not retrieve reference crc of sample, invalid wave pool index of sample");
5935    
5936            RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC);
5937            if (!_3crc) throw gig::Exception("Could not retrieve reference crc of sample, no checksums stored for this file yet");
5938            uint8_t* pData = (uint8_t*) _3crc->LoadChunkData();
5939            if (!pData) throw gig::Exception("Could not retrieve reference crc of sample, no checksums stored for this file yet");
5940    
5941            // read the CRC-32 checksum directly from disk
5942            size_t pos = index * 8;
5943            if (pos + 8 > _3crc->GetNewSize())
5944                throw gig::Exception("Could not retrieve reference crc of sample, could not seek to required position in crc chunk");
5945    
5946            uint32_t one = load32(&pData[pos]); // always 1
5947            if (one != 1)
5948                throw gig::Exception("Could not retrieve reference crc of sample, because reference checksum table is damaged");
5949    
5950            return load32(&pData[pos+4]);
5951        }
5952    
5953        int File::GetWaveTableIndexOf(gig::Sample* pSample) {
5954            if (!pSamples) GetFirstSample(); // make sure sample chunks were scanned
5955            File::SampleList::iterator iter = pSamples->begin();
5956            File::SampleList::iterator end  = pSamples->end();
5957            for (int index = 0; iter != end; ++iter, ++index)
5958                if (*iter == pSample)
5959                    return index;
5960            return -1;
5961        }
5962    
5963        /**
5964         * Checks whether the file's "3CRC" chunk was damaged. This chunk contains
5965         * the CRC32 check sums of all samples' raw wave data.
5966         *
5967         * @return true if 3CRC chunk is OK, or false if 3CRC chunk is damaged
5968         */
5969        bool File::VerifySampleChecksumTable() {
5970            RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC);
5971            if (!_3crc) return false;
5972            if (_3crc->GetNewSize() <= 0) return false;
5973            if (_3crc->GetNewSize() % 8) return false;
5974            if (!pSamples) GetFirstSample(); // make sure sample chunks were scanned
5975            if (_3crc->GetNewSize() != pSamples->size() * 8) return false;
5976    
5977            const file_offset_t n = _3crc->GetNewSize() / 8;
5978    
5979            uint32_t* pData = (uint32_t*) _3crc->LoadChunkData();
5980            if (!pData) return false;
5981    
5982            for (file_offset_t i = 0; i < n; ++i) {
5983                uint32_t one = pData[i*2];
5984                if (one != 1) return false;
5985            }
5986    
5987            return true;
5988        }
5989    
5990        /**
5991         * Recalculates CRC32 checksums for all samples and rebuilds this gig
5992         * file's checksum table with those new checksums. This might usually
5993         * just be necessary if the checksum table was damaged.
5994         *
5995         * @e IMPORTANT: The current implementation of this method only works
5996         * with files that have not been modified since it was loaded, because
5997         * it expects that no externally caused file structure changes are
5998         * required!
5999         *
6000         * Due to the expectation above, this method is currently protected
6001         * and actually only used by the command line tool "gigdump" yet.
6002         *
6003         * @returns true if Save() is required to be called after this call,
6004         *          false if no further action is required
6005         */
6006        bool File::RebuildSampleChecksumTable() {
6007            // make sure sample chunks were scanned
6008            if (!pSamples) GetFirstSample();
6009    
6010            bool bRequiresSave = false;
6011    
6012            // make sure "3CRC" chunk exists with required size
6013            RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC);
6014            if (!_3crc) {
6015                _3crc = pRIFF->AddSubChunk(CHUNK_ID_3CRC, pSamples->size() * 8);
6016                // the order of einf and 3crc is not the same in v2 and v3
6017                RIFF::Chunk* einf = pRIFF->GetSubChunk(CHUNK_ID_EINF);
6018                if (einf && pVersion && pVersion->major == 3) pRIFF->MoveSubChunk(_3crc, einf);
6019                bRequiresSave = true;
6020            } else if (_3crc->GetNewSize() != pSamples->size() * 8) {
6021                _3crc->Resize(pSamples->size() * 8);
6022                bRequiresSave = true;
6023            }
6024    
6025            if (bRequiresSave) { // refill CRC table for all samples in RAM ...
6026                uint32_t* pData = (uint32_t*) _3crc->LoadChunkData();
6027                {
6028                    File::SampleList::iterator iter = pSamples->begin();
6029                    File::SampleList::iterator end  = pSamples->end();
6030                    for (; iter != end; ++iter) {
6031                        gig::Sample* pSample = (gig::Sample*) *iter;
6032                        int index = GetWaveTableIndexOf(pSample);
6033                        if (index < 0) throw gig::Exception("Could not rebuild crc table for samples, wave table index of a sample could not be resolved");
6034                        pData[index*2]   = 1; // always 1
6035                        pData[index*2+1] = pSample->CalculateWaveDataChecksum();
6036                    }
6037                }
6038            } else { // no file structure changes necessary, so directly write to disk and we are done ...
6039                // make sure file is in write mode
6040                pRIFF->SetMode(RIFF::stream_mode_read_write);
6041                {
6042                    File::SampleList::iterator iter = pSamples->begin();
6043                    File::SampleList::iterator end  = pSamples->end();
6044                    for (; iter != end; ++iter) {
6045                        gig::Sample* pSample = (gig::Sample*) *iter;
6046                        int index = GetWaveTableIndexOf(pSample);
6047                        if (index < 0) throw gig::Exception("Could not rebuild crc table for samples, wave table index of a sample could not be resolved");
6048                        pSample->crc  = pSample->CalculateWaveDataChecksum();
6049                        SetSampleChecksum(pSample, pSample->crc);
6050                    }
6051                }
6052            }
6053    
6054            return bRequiresSave;
6055        }
6056    
6057      Group* File::GetFirstGroup() {      Group* File::GetFirstGroup() {
6058          if (!pGroups) LoadGroups();          if (!pGroups) LoadGroups();
6059          // there must always be at least one group          // there must always be at least one group
# Line 5065  namespace { Line 6181  namespace {
6181          }          }
6182      }      }
6183    
6184        /** @brief Get instrument script group (by index).
6185         *
6186         * Returns the real-time instrument script group with the given index.
6187         *
6188         * @param index - number of the sought group (0..n)
6189         * @returns sought script group or NULL if there's no such group
6190         */
6191        ScriptGroup* File::GetScriptGroup(uint index) {
6192            if (!pScriptGroups) LoadScriptGroups();
6193            std::list<ScriptGroup*>::iterator it = pScriptGroups->begin();
6194            for (uint i = 0; it != pScriptGroups->end(); ++i, ++it)
6195                if (i == index) return *it;
6196            return NULL;
6197        }
6198    
6199        /** @brief Get instrument script group (by name).
6200         *
6201         * Returns the first real-time instrument script group found with the given
6202         * group name. Note that group names may not necessarily be unique.
6203         *
6204         * @param name - name of the sought script group
6205         * @returns sought script group or NULL if there's no such group
6206         */
6207        ScriptGroup* File::GetScriptGroup(const String& name) {
6208            if (!pScriptGroups) LoadScriptGroups();
6209            std::list<ScriptGroup*>::iterator it = pScriptGroups->begin();
6210            for (uint i = 0; it != pScriptGroups->end(); ++i, ++it)
6211                if ((*it)->Name == name) return *it;
6212            return NULL;
6213        }
6214    
6215        /** @brief Add new instrument script group.
6216         *
6217         * Adds a new, empty real-time instrument script group to the file.
6218         *
6219         * You have to call Save() to make this persistent to the file.
6220         *
6221         * @return new empty script group
6222         */
6223        ScriptGroup* File::AddScriptGroup() {
6224            if (!pScriptGroups) LoadScriptGroups();
6225            ScriptGroup* pScriptGroup = new ScriptGroup(this, NULL);
6226            pScriptGroups->push_back(pScriptGroup);
6227            return pScriptGroup;
6228        }
6229    
6230        /** @brief Delete an instrument script group.
6231         *
6232         * This will delete the given real-time instrument script group and all its
6233         * instrument scripts it contains. References inside instruments that are
6234         * using the deleted scripts will be removed from the respective instruments
6235         * accordingly.
6236         *
6237         * You have to call Save() to make this persistent to the file.
6238         *
6239         * @param pScriptGroup - script group to delete
6240         * @throws gig::Exception if given script group could not be found
6241         */
6242        void File::DeleteScriptGroup(ScriptGroup* pScriptGroup) {
6243            if (!pScriptGroups) LoadScriptGroups();
6244            std::list<ScriptGroup*>::iterator iter =
6245                find(pScriptGroups->begin(), pScriptGroups->end(), pScriptGroup);
6246            if (iter == pScriptGroups->end())
6247                throw gig::Exception("Could not delete script group, could not find given script group");
6248            pScriptGroups->erase(iter);
6249            for (int i = 0; pScriptGroup->GetScript(i); ++i)
6250                pScriptGroup->DeleteScript(pScriptGroup->GetScript(i));
6251            if (pScriptGroup->pList)
6252                pScriptGroup->pList->GetParent()->DeleteSubChunk(pScriptGroup->pList);
6253            delete pScriptGroup;
6254        }
6255    
6256        void File::LoadScriptGroups() {
6257            if (pScriptGroups) return;
6258            pScriptGroups = new std::list<ScriptGroup*>;
6259            RIFF::List* lstLS = pRIFF->GetSubList(LIST_TYPE_3LS);
6260            if (lstLS) {
6261                for (RIFF::List* lst = lstLS->GetFirstSubList(); lst;
6262                     lst = lstLS->GetNextSubList())
6263                {
6264                    if (lst->GetListType() == LIST_TYPE_RTIS) {
6265                        pScriptGroups->push_back(new ScriptGroup(this, lst));
6266                    }
6267                }
6268            }
6269        }
6270    
6271      /**      /**
6272       * Apply all the gig file's current instruments, samples, groups and settings       * Apply all the gig file's current instruments, samples, groups and settings
6273       * to the respective RIFF chunks. You have to call Save() to make changes       * to the respective RIFF chunks. You have to call Save() to make changes
# Line 5073  namespace { Line 6276  namespace {
6276       * Usually there is absolutely no need to call this method explicitly.       * Usually there is absolutely no need to call this method explicitly.
6277       * It will be called automatically when File::Save() was called.       * It will be called automatically when File::Save() was called.
6278       *       *
6279         * @param pProgress - callback function for progress notification
6280       * @throws Exception - on errors       * @throws Exception - on errors
6281       */       */
6282      void File::UpdateChunks() {      void File::UpdateChunks(progress_t* pProgress) {
6283          bool newFile = pRIFF->GetSubList(LIST_TYPE_INFO) == NULL;          bool newFile = pRIFF->GetSubList(LIST_TYPE_INFO) == NULL;
6284    
6285          b64BitWavePoolOffsets = pVersion && pVersion->major == 3;          // update own gig format extension chunks
6286            // (not part of the GigaStudio 4 format)
6287            RIFF::List* lst3LS = pRIFF->GetSubList(LIST_TYPE_3LS);
6288            if (!lst3LS) {
6289                lst3LS = pRIFF->AddSubList(LIST_TYPE_3LS);
6290            }
6291            // Make sure <3LS > chunk is placed before <ptbl> chunk. The precise
6292            // location of <3LS > is irrelevant, however it should be located
6293            // before  the actual wave data
6294            RIFF::Chunk* ckPTBL = pRIFF->GetSubChunk(CHUNK_ID_PTBL);
6295            pRIFF->MoveSubChunk(lst3LS, ckPTBL);
6296    
6297            // This must be performed before writing the chunks for instruments,
6298            // because the instruments' script slots will write the file offsets
6299            // of the respective instrument script chunk as reference.
6300            if (pScriptGroups) {
6301                // Update instrument script (group) chunks.
6302                for (std::list<ScriptGroup*>::iterator it = pScriptGroups->begin();
6303                     it != pScriptGroups->end(); ++it)
6304                {
6305                    (*it)->UpdateChunks(pProgress);
6306                }
6307            }
6308    
6309            // in case no libgig custom format data was added, then remove the
6310            // custom "3LS " chunk again
6311            if (!lst3LS->CountSubChunks()) {
6312                pRIFF->DeleteSubChunk(lst3LS);
6313                lst3LS = NULL;
6314            }
6315    
6316          // first update base class's chunks          // first update base class's chunks
6317          DLS::File::UpdateChunks();          DLS::File::UpdateChunks(pProgress);
6318    
6319          if (newFile) {          if (newFile) {
6320              // INFO was added by Resource::UpdateChunks - make sure it              // INFO was added by Resource::UpdateChunks - make sure it
# Line 5118  namespace { Line 6351  namespace {
6351              std::list<Group*>::iterator iter = pGroups->begin();              std::list<Group*>::iterator iter = pGroups->begin();
6352              std::list<Group*>::iterator end  = pGroups->end();              std::list<Group*>::iterator end  = pGroups->end();
6353              for (; iter != end; ++iter) {              for (; iter != end; ++iter) {
6354                  (*iter)->UpdateChunks();                  (*iter)->UpdateChunks(pProgress);
6355              }              }
6356          }          }
6357    
# Line 5138  namespace { Line 6371  namespace {
6371          // Note that there are several fields with unknown use. These          // Note that there are several fields with unknown use. These
6372          // are set to zero.          // are set to zero.
6373    
6374          int sublen = pSamples->size() / 8 + 49;          int sublen = int(pSamples->size() / 8 + 49);
6375          int einfSize = (Instruments + 1) * sublen;          int einfSize = (Instruments + 1) * sublen;
6376    
6377          RIFF::Chunk* einf = pRIFF->GetSubChunk(CHUNK_ID_EINF);          RIFF::Chunk* einf = pRIFF->GetSubChunk(CHUNK_ID_EINF);
# Line 5211  namespace { Line 6444  namespace {
6444                  store32(&pData[(instrumentIdx + 1) * sublen + 24], nbloops);                  store32(&pData[(instrumentIdx + 1) * sublen + 24], nbloops);
6445                  // next 8 bytes unknown                  // next 8 bytes unknown
6446                  store32(&pData[(instrumentIdx + 1) * sublen + 36], instrumentIdx);                  store32(&pData[(instrumentIdx + 1) * sublen + 36], instrumentIdx);
6447                  store32(&pData[(instrumentIdx + 1) * sublen + 40], pSamples->size());                  store32(&pData[(instrumentIdx + 1) * sublen + 40], (uint32_t) pSamples->size());
6448                  // next 4 bytes unknown                  // next 4 bytes unknown
6449    
6450                  totnbregions += instrument->Regions;                  totnbregions += instrument->Regions;
# Line 5229  namespace { Line 6462  namespace {
6462              store32(&pData[24], totnbloops);              store32(&pData[24], totnbloops);
6463              // next 8 bytes unknown              // next 8 bytes unknown
6464              // next 4 bytes unknown, not always 0              // next 4 bytes unknown, not always 0
6465              store32(&pData[40], pSamples->size());              store32(&pData[40], (uint32_t) pSamples->size());
6466              // next 4 bytes unknown              // next 4 bytes unknown
6467          }          }
6468    
6469          // update 3crc chunk          // update 3crc chunk
6470    
6471          // The 3crc chunk contains CRC-32 checksums for the          // The 3crc chunk contains CRC-32 checksums for the
6472          // samples. The actual checksum values will be filled in          // samples. When saving a gig file to disk, we first update the 3CRC
6473          // later, by Sample::Write.          // chunk here (in RAM) with the old crc values which we read from the
6474            // 3CRC chunk when we opened the file (available with gig::Sample::crc
6475            // member variable). This step is required, because samples might have
6476            // been deleted by the user since the file was opened, which in turn
6477            // changes the order of the (i.e. old) checksums within the 3crc chunk.
6478            // If a sample was conciously modified by the user (that is if
6479            // Sample::Write() was called later on) then Sample::Write() will just
6480            // update the respective individual checksum(s) directly on disk and
6481            // leaves all other sample checksums untouched.
6482    
6483          RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC);          RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC);
6484          if (_3crc) {          if (_3crc) {
6485              _3crc->Resize(pSamples->size() * 8);              _3crc->Resize(pSamples->size() * 8);
6486          } else if (newFile) {          } else /*if (newFile)*/ {
6487              _3crc = pRIFF->AddSubChunk(CHUNK_ID_3CRC, pSamples->size() * 8);              _3crc = pRIFF->AddSubChunk(CHUNK_ID_3CRC, pSamples->size() * 8);
             _3crc->LoadChunkData();  
   
6488              // the order of einf and 3crc is not the same in v2 and v3              // the order of einf and 3crc is not the same in v2 and v3
6489              if (einf && pVersion && pVersion->major == 3) pRIFF->MoveSubChunk(_3crc, einf);              if (einf && pVersion && pVersion->major == 3) pRIFF->MoveSubChunk(_3crc, einf);
6490          }          }
6491            { // must be performed in RAM here ...
6492                uint32_t* pData = (uint32_t*) _3crc->LoadChunkData();
6493                if (pData) {
6494                    File::SampleList::iterator iter = pSamples->begin();
6495                    File::SampleList::iterator end  = pSamples->end();
6496                    for (int index = 0; iter != end; ++iter, ++index) {
6497                        gig::Sample* pSample = (gig::Sample*) *iter;
6498                        pData[index*2]   = 1; // always 1
6499                        pData[index*2+1] = pSample->crc;
6500                    }
6501                }
6502            }
6503        }
6504        
6505        void File::UpdateFileOffsets() {
6506            DLS::File::UpdateFileOffsets();
6507    
6508            for (Instrument* instrument = GetFirstInstrument(); instrument;
6509                 instrument = GetNextInstrument())
6510            {
6511                instrument->UpdateScriptFileOffsets();
6512            }
6513      }      }
6514    
6515      /**      /**
# Line 5283  namespace { Line 6544  namespace {
6544  // *************** Exception ***************  // *************** Exception ***************
6545  // *  // *
6546    
6547      Exception::Exception(String Message) : DLS::Exception(Message) {      Exception::Exception() : DLS::Exception() {
6548        }
6549    
6550        Exception::Exception(String format, ...) : DLS::Exception() {
6551            va_list arg;
6552            va_start(arg, format);
6553            Message = assemble(format, arg);
6554            va_end(arg);
6555        }
6556    
6557        Exception::Exception(String format, va_list arg) : DLS::Exception() {
6558            Message = assemble(format, arg);
6559      }      }
6560    
6561      void Exception::PrintMessage() {      void Exception::PrintMessage() {

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