/[svn]/libgig/trunk/src/gig.h
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revision 926 by schoenebeck, Tue Oct 24 14:29:16 2006 UTC revision 1155 by schoenebeck, Wed Apr 11 18:11:09 2007 UTC
# Line 1  Line 1 
1  /***************************************************************************  /***************************************************************************
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2006 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2007 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 29  Line 29 
29  #if WORDS_BIGENDIAN  #if WORDS_BIGENDIAN
30  # define LIST_TYPE_3PRG 0x33707267  # define LIST_TYPE_3PRG 0x33707267
31  # define LIST_TYPE_3EWL 0x3365776C  # define LIST_TYPE_3EWL 0x3365776C
32    # define LIST_TYPE_3GRI 0x33677269
33    # define LIST_TYPE_3GNL 0x33676E6C
34  # define CHUNK_ID_SMPL  0x736D706C  # define CHUNK_ID_SMPL  0x736D706C
35  # define CHUNK_ID_3GIX  0x33676978  # define CHUNK_ID_3GIX  0x33676978
36  # define CHUNK_ID_3EWA  0x33657761  # define CHUNK_ID_3EWA  0x33657761
37  # define CHUNK_ID_3LNK  0x336C6E6B  # define CHUNK_ID_3LNK  0x336C6E6B
38  # define CHUNK_ID_3EWG  0x33657767  # define CHUNK_ID_3EWG  0x33657767
39  # define CHUNK_ID_EWAV  0x65776176  # define CHUNK_ID_EWAV  0x65776176
40    # define CHUNK_ID_3GNM  0x33676E6D
41  #else  // little endian  #else  // little endian
42  # define LIST_TYPE_3PRG 0x67727033  # define LIST_TYPE_3PRG 0x67727033
43  # define LIST_TYPE_3EWL 0x6C776533  # define LIST_TYPE_3EWL 0x6C776533
44    # define LIST_TYPE_3GRI 0x69726733
45    # define LIST_TYPE_3GNL 0x6C6E6733
46  # define CHUNK_ID_SMPL  0x6C706D73  # define CHUNK_ID_SMPL  0x6C706D73
47  # define CHUNK_ID_3GIX  0x78696733  # define CHUNK_ID_3GIX  0x78696733
48  # define CHUNK_ID_3EWA  0x61776533  # define CHUNK_ID_3EWA  0x61776533
49  # define CHUNK_ID_3LNK  0x6B6E6C33  # define CHUNK_ID_3LNK  0x6B6E6C33
50  # define CHUNK_ID_3EWG  0x67776533  # define CHUNK_ID_3EWG  0x67776533
51  # define CHUNK_ID_EWAV  0x76617765  # define CHUNK_ID_EWAV  0x76617765
52    # define CHUNK_ID_3GNM  0x6D6E6733
53  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
54    
55  /** Gigasampler specific classes and definitions */  /** Gigasampler specific classes and definitions */
# Line 204  namespace gig { Line 210  namespace gig {
210          dimension_none              = 0x00, ///< Dimension not in use.          dimension_none              = 0x00, ///< Dimension not in use.
211          dimension_samplechannel     = 0x80, ///< If used sample has more than one channel (thus is not mono).          dimension_samplechannel     = 0x80, ///< If used sample has more than one channel (thus is not mono).
212          dimension_layer             = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).          dimension_layer             = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).
213          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension in gig2 where the ranges can exactly be defined).
214          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
215          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
216          dimension_keyboard          = 0x85, ///< Dimension for keyswitching          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
217          dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence          dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
218          dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order          dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
219            dimension_smartmidi         = 0x88, ///< For MIDI tools like legato and repetition mode
220            dimension_roundrobinkeyboard = 0x89, ///< Different samples triggered each time a note is played, any key advances the counter
221          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
222          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
223          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 316  namespace gig { Line 324  namespace gig {
324      class Instrument;      class Instrument;
325      class Sample;      class Sample;
326      class Region;      class Region;
327        class Group;
328    
329      /** Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation information of a dimension region.
330       *       *
331       *  Every Gigasampler Instrument has at least one dimension region       *  Every Gigasampler Instrument has at least one dimension region
332       *  (exactly then when it has no dimension defined).       *  (exactly then when it has no dimension defined).
# Line 331  namespace gig { Line 340  namespace gig {
340       */       */
341      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
342          public:          public:
343              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0).              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.
344              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.
345              // Sample Amplitude EG/LFO              // Sample Amplitude EG/LFO
346              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
# Line 415  namespace gig { Line 424  namespace gig {
424              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
425              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
426              double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)              double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
427                uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region
428    
429              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
430              DLS::Sampler::UnityNote;              DLS::Sampler::UnityNote;
# Line 427  namespace gig { Line 437  namespace gig {
437              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
438              double GetVelocityRelease(uint8_t MIDIKeyVelocity);              double GetVelocityRelease(uint8_t MIDIKeyVelocity);
439              double GetVelocityCutoff(uint8_t MIDIKeyVelocity);              double GetVelocityCutoff(uint8_t MIDIKeyVelocity);
440                // derived methods
441                DLS::Sampler::AddSampleLoop;
442                DLS::Sampler::DeleteSampleLoop;
443              // overridden methods              // overridden methods
444              virtual void UpdateChunks();              virtual void UpdateChunks();
445          protected:          protected:
# Line 486  namespace gig { Line 499  namespace gig {
499       * will create the mandatory RIFF chunk which will hold the sample wave       * will create the mandatory RIFF chunk which will hold the sample wave
500       * data and / or resize the file so you will be able to Write() the       * data and / or resize the file so you will be able to Write() the
501       * sample data directly to disk.       * sample data directly to disk.
502         *
503         * @e Caution: for gig synthesis, most looping relevant information are
504         * retrieved from the respective DimensionRegon instead from the Sample
505         * itself. This was made for allowing different loop definitions for the
506         * same sample under different conditions.
507       */       */
508      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
509          public:          public:
             uint16_t       SampleGroup;  
510              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.
511              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.
512              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved.              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved.
# Line 497  namespace gig { Line 514  namespace gig {
514              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
515              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
516              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).
517              uint32_t       Loops;             ///< Number of defined sample loops (so far only seen single loops in gig files - please report me if you encounter more!).              uint32_t       Loops;             ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: Number of defined sample loops. So far only seen single loops in gig files - please report if you encounter more!)
518              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.
519              loop_type_t    LoopType;          ///< The type field defines how the waveform samples will be looped (only if Loops > 0).              loop_type_t    LoopType;          ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The type field defines how the waveform samples will be looped.)
520              uint32_t       LoopStart;         ///< The start value specifies the offset (in sample points) in the waveform data of the first sample to be played in the loop (only if Loops > 0).              uint32_t       LoopStart;         ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The start value specifies the offset [in sample points] in the waveform data of the first sample to be played in the loop [only if Loops > 0].)
521              uint32_t       LoopEnd;           ///< The end value specifies the offset (in sample points) in the waveform data which represents the end of the loop (only if Loops > 0).              uint32_t       LoopEnd;           ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The end value specifies the offset [in sample points] in the waveform data which represents the end of the loop [only if Loops > 0].)
522              uint32_t       LoopSize;          ///< Length of the looping area (in sample points) which is equivalent to <i>LoopEnd - LoopStart</i>.              uint32_t       LoopSize;          ///< @e Caution: Use the respective fields in the DimensionRegion instead of this one! (Intended purpose: Length of the looping area [in sample points] which is equivalent to @code LoopEnd - LoopStart @endcode.)
523              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop. This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
524              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (a value of 0 = infinite).
525              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
526              uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)              uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
527              bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction              bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
# Line 526  namespace gig { Line 543  namespace gig {
543              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
544              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
545              unsigned long Write(void* pBuffer, unsigned long SampleCount);              unsigned long Write(void* pBuffer, unsigned long SampleCount);
546                Group*        GetGroup() const;
547              virtual void  UpdateChunks();              virtual void  UpdateChunks();
548          protected:          protected:
549              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
550              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
551                Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
552              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
553              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
554              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
# Line 569  namespace gig { Line 588  namespace gig {
588              void ScanCompressedSample();              void ScanCompressedSample();
589              friend class File;              friend class File;
590              friend class Region;              friend class Region;
591                friend class Group; // allow to modify protected member pGroup
592      };      };
593    
594      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
# Line 620  namespace gig { Line 640  namespace gig {
640    
641              // derived methods from DLS::Resource              // derived methods from DLS::Resource
642              DLS::Resource::GetParent;              DLS::Resource::GetParent;
643                // derived methods from DLS::Instrument
644                DLS::Instrument::MoveRegion;
645              // overridden methods              // overridden methods
646              Region*   GetFirstRegion();              Region*   GetFirstRegion();
647              Region*   GetNextRegion();              Region*   GetNextRegion();
# Line 637  namespace gig { Line 659  namespace gig {
659              friend class File;              friend class File;
660      };      };
661    
662      // TODO: <3gnm> chunk not added yet (just contains the names of the sample groups)      /** @brief Group of Gigasampler objects
663         *
664         * Groups help to organize a huge collection of Gigasampler objects.
665         * Groups are not concerned at all for the synthesis, but they help
666         * sound library developers when working on complex instruments with an
667         * instrument editor (as long as that instrument editor supports it ;-).
668         *
669         * At the moment, it seems as only samples can be grouped together in
670         * the Gigasampler format yet. If this is false in the meantime, please
671         * tell us !
672         *
673         * A sample is always assigned to exactly one Group. This also means
674         * there is always at least one Group in a .gig file, no matter if you
675         * created one yet or not.
676         */
677        class Group {
678            public:
679                String Name; ///< Stores the name of this Group.
680    
681                Sample* GetFirstSample();
682                Sample* GetNextSample();
683                void AddSample(Sample* pSample);
684            protected:
685                Group(File* file, RIFF::Chunk* ck3gnm);
686                virtual ~Group();
687                virtual void UpdateChunks();
688                void MoveAll();
689                friend class File;
690            private:
691                File*        pFile;
692                RIFF::Chunk* pNameChunk;
693        };
694    
695      /** Parses Gigasampler files and provides abstract access to the data. */      /** Parses Gigasampler files and provides abstract access to the data. */
696      class File : protected DLS::File {      class File : protected DLS::File {
697          public:          public:
# Line 657  namespace gig { Line 711  namespace gig {
711              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
712              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
713              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
             Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.  
714              Sample*     AddSample();              Sample*     AddSample();
715              void        DeleteSample(Sample* pSample);              void        DeleteSample(Sample* pSample);
716                Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
717              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
718              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
719              Instrument* AddInstrument();              Instrument* AddInstrument();
720              void        DeleteInstrument(Instrument* pInstrument);              void        DeleteInstrument(Instrument* pInstrument);
721                Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
722                Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
723                Group*      GetGroup(uint index);
724                Group*      AddGroup();
725                void        DeleteGroup(Group* pGroup);
726                void        DeleteGroupOnly(Group* pGroup);
727                virtual    ~File();
728                virtual void UpdateChunks();
729          protected:          protected:
730              // overridden protected methods from DLS::File              // overridden protected methods from DLS::File
731              virtual void LoadSamples();              virtual void LoadSamples();
732              virtual void LoadInstruments();              virtual void LoadInstruments();
733                virtual void LoadGroups();
734              // own protected methods              // own protected methods
735              virtual void LoadSamples(progress_t* pProgress);              virtual void LoadSamples(progress_t* pProgress);
736              virtual void LoadInstruments(progress_t* pProgress);              virtual void LoadInstruments(progress_t* pProgress);
737              friend class Region;              friend class Region;
738                friend class Sample;
739                friend class Group; // so Group can access protected member pRIFF
740            private:
741                std::list<Group*>*          pGroups;
742                std::list<Group*>::iterator GroupsIterator;
743      };      };
744    
745      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */      /**
746         * Will be thrown whenever a gig specific error occurs while trying to
747         * access a Gigasampler File. Note: In your application you should
748         * better catch for RIFF::Exception rather than this one, except you
749         * explicitly want to catch and handle gig::Exception, DLS::Exception
750         * and RIFF::Exception independently, which usually shouldn't be
751         * necessary though.
752         */
753      class Exception : public DLS::Exception {      class Exception : public DLS::Exception {
754          public:          public:
755              Exception(String Message);              Exception(String Message);

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