/[svn]/libgig/trunk/src/gig.h
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revision 1358 by schoenebeck, Sun Sep 30 18:13:33 2007 UTC revision 2922 by schoenebeck, Wed May 18 18:04:49 2016 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2007 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2016 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 25  Line 25 
25  #define __GIG_H__  #define __GIG_H__
26    
27  #include "DLS.h"  #include "DLS.h"
28    #include <vector>
29    
30  #if WORDS_BIGENDIAN  #if WORDS_BIGENDIAN
31  # define LIST_TYPE_3PRG 0x33707267  # define LIST_TYPE_3PRG 0x33707267
32  # define LIST_TYPE_3EWL 0x3365776C  # define LIST_TYPE_3EWL 0x3365776C
33  # define LIST_TYPE_3GRI 0x33677269  # define LIST_TYPE_3GRI 0x33677269
34  # define LIST_TYPE_3GNL 0x33676E6C  # define LIST_TYPE_3GNL 0x33676E6C
35  # define CHUNK_ID_SMPL  0x736D706C  # define LIST_TYPE_3LS  0x334c5320 // own gig format extension
36    # define LIST_TYPE_RTIS 0x52544953 // own gig format extension
37  # define CHUNK_ID_3GIX  0x33676978  # define CHUNK_ID_3GIX  0x33676978
38  # define CHUNK_ID_3EWA  0x33657761  # define CHUNK_ID_3EWA  0x33657761
39  # define CHUNK_ID_3LNK  0x336C6E6B  # define CHUNK_ID_3LNK  0x336C6E6B
# Line 40  Line 42 
42  # define CHUNK_ID_3GNM  0x33676E6D  # define CHUNK_ID_3GNM  0x33676E6D
43  # define CHUNK_ID_EINF  0x65696E66  # define CHUNK_ID_EINF  0x65696E66
44  # define CHUNK_ID_3CRC  0x33637263  # define CHUNK_ID_3CRC  0x33637263
45    # define CHUNK_ID_SCRI  0x53637269 // own gig format extension
46    # define CHUNK_ID_LSNM  0x4c534e4d // own gig format extension
47    # define CHUNK_ID_SCSL  0x5343534c // own gig format extension
48  #else  // little endian  #else  // little endian
49  # define LIST_TYPE_3PRG 0x67727033  # define LIST_TYPE_3PRG 0x67727033
50  # define LIST_TYPE_3EWL 0x6C776533  # define LIST_TYPE_3EWL 0x6C776533
51  # define LIST_TYPE_3GRI 0x69726733  # define LIST_TYPE_3GRI 0x69726733
52  # define LIST_TYPE_3GNL 0x6C6E6733  # define LIST_TYPE_3GNL 0x6C6E6733
53  # define CHUNK_ID_SMPL  0x6C706D73  # define LIST_TYPE_3LS  0x20534c33 // own gig format extension
54    # define LIST_TYPE_RTIS 0x53495452 // own gig format extension
55  # define CHUNK_ID_3GIX  0x78696733  # define CHUNK_ID_3GIX  0x78696733
56  # define CHUNK_ID_3EWA  0x61776533  # define CHUNK_ID_3EWA  0x61776533
57  # define CHUNK_ID_3LNK  0x6B6E6C33  # define CHUNK_ID_3LNK  0x6B6E6C33
# Line 54  Line 60 
60  # define CHUNK_ID_3GNM  0x6D6E6733  # define CHUNK_ID_3GNM  0x6D6E6733
61  # define CHUNK_ID_EINF  0x666E6965  # define CHUNK_ID_EINF  0x666E6965
62  # define CHUNK_ID_3CRC  0x63726333  # define CHUNK_ID_3CRC  0x63726333
63    # define CHUNK_ID_SCRI  0x69726353 // own gig format extension
64    # define CHUNK_ID_LSNM  0x4d4e534c // own gig format extension
65    # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension
66  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
67    
68  /** Gigasampler specific classes and definitions */  /** Gigasampler/GigaStudio specific classes and definitions */
69  namespace gig {  namespace gig {
70    
71      typedef std::string String;      typedef std::string String;
72        typedef RIFF::progress_t progress_t;
73        typedef RIFF::file_offset_t file_offset_t;
74    
75      /** Lower and upper limit of a range. */      /** Lower and upper limit of a range. */
76      struct range_t {      struct range_t {
# Line 70  namespace gig { Line 81  namespace gig {
81      /** Pointer address and size of a buffer. */      /** Pointer address and size of a buffer. */
82      struct buffer_t {      struct buffer_t {
83          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
84          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          file_offset_t Size;              ///< Size of the actual data in the buffer in bytes.
85          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          file_offset_t NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
86          buffer_t() {          buffer_t() {
87              pStart            = NULL;              pStart            = NULL;
88              Size              = 0;              Size              = 0;
# Line 297  namespace gig { Line 308  namespace gig {
308    
309      /** Reflects the current playback state for a sample. */      /** Reflects the current playback state for a sample. */
310      struct playback_state_t {      struct playback_state_t {
311          unsigned long position;          ///< Current position within the sample.          file_offset_t position;          ///< Current position within the sample.
312          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
313          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          file_offset_t loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
     };  
   
     /**  
      * @brief Used for indicating the progress of a certain task.  
      *  
      * The function pointer argument has to be supplied with a valid  
      * function of the given signature which will then be called on  
      * progress changes. An equivalent progress_t structure will be passed  
      * back as argument to the callback function on each progress change.  
      * The factor field of the supplied progress_t structure will then  
      * reflect the current progress as value between 0.0 and 1.0. You might  
      * want to use the custom field for data needed in your callback  
      * function.  
      */  
     struct progress_t {  
         void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.  
         float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.  
         void* custom;                  ///< This pointer can be used for arbitrary data.  
         float __range_min;             ///< Only for internal usage, do not modify!  
         float __range_max;             ///< Only for internal usage, do not modify!  
         progress_t();  
     };  
   
     /** @brief CRC-32 checksum implementation  
      *  
      * This class is used to calculate checksums of the sample data in  
      * a gig file. The checksums are stored in the 3crc chunk of the  
      * gig file and automatically updated when a sample is written  
      * with Sample::Write().  
      */  
     class CRC {  
     private:  
         uint32_t value;  
         static const uint32_t* table;  
         static uint32_t* initTable();  
     public:  
         CRC() {  
             reset();  
         }  
         void reset() {  
             value = 0xffffffff;  
         }  
         void update(unsigned char* buf, int len) {  
             for (int i = 0 ; i < len ; i++) {  
                 value = table[(value ^ buf[i]) & 0xff] ^ (value >> 8);  
             }  
         }  
         uint32_t getValue() {  
             return value ^ 0xffffffff;  
         }  
314      };      };
315    
316      // just symbol prototyping      // just symbol prototyping
# Line 358  namespace gig { Line 319  namespace gig {
319      class Sample;      class Sample;
320      class Region;      class Region;
321      class Group;      class Group;
322        class Script;
323        class ScriptGroup;
324    
325      /** @brief Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation informations of a dimension region.
326         *
327         * This is the most important data object of the Gigasampler / GigaStudio
328         * format. A DimensionRegion provides the link to the sample to be played
329         * and all required articulation informations to be interpreted for playing
330         * back the sample and processing it appropriately by the sampler software.
331         * Every Region of a Gigasampler Instrument has at least one dimension
332         * region (exactly then when the Region has no dimension defined). Many
333         * Regions though provide more than one DimensionRegion, which reflect
334         * different playing "cases". For example a different sample might be played
335         * if a certain pedal is pressed down, or if the note was triggered with
336         * different velocity.
337         *
338         * One instance of a DimensionRegion reflects exactly one particular case
339         * while playing an instrument (for instance "note between C3 and E3 was
340         * triggered AND note on velocity was between 20 and 42 AND modulation wheel
341         * controller is between 80 and 127). The DimensionRegion defines what to do
342         * under that one particular case, that is which sample to play back and how
343         * to play that sample back exactly and how to process it. So a
344         * DimensionRegion object is always linked to exactly one sample. It may
345         * however also link to no sample at all, for defining a "silence" case
346         * where nothing shall be played (for example when note on velocity was
347         * below 6).
348       *       *
349       *  Every Gigasampler Instrument has at least one dimension region       * Note that a DimensionRegion object only defines "what to do", but it does
350       *  (exactly then when it has no dimension defined).       * not define "when to do it". To actually resolve which DimensionRegion to
351         * pick under which situation, you need to refer to the DimensionRegions'
352         * parent Region object. The Region object contains the necessary
353         * "Dimension" definitions, which in turn define which DimensionRegion is
354         * associated with which playing case exactly.
355       *       *
356       *  Gigasampler provides three Envelope Generators and Low Frequency       * The Gigasampler/GigaStudio format defines 3 Envelope Generators and 3
357       *  Oscillators:       * Low Frequency Oscillators:
358       *       *
359       *  - EG1 and LFO1, both controlling sample amplitude       *  - EG1 and LFO1, both controlling sample amplitude
360       *  - EG2 and LFO2, both controlling filter cutoff frequency       *  - EG2 and LFO2, both controlling filter cutoff frequency
361       *  - EG3 and LFO3, both controlling sample pitch       *  - EG3 and LFO3, both controlling sample pitch
362         *
363         * Since the gig format was designed as extension to the DLS file format,
364         * this class is derived from the DLS::Sampler class. So also refer to
365         * DLS::Sampler for additional informations, class attributes and methods.
366       */       */
367      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
368          public:          public:
369              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, for gig3 and above the DimensionUpperLimits are used instead.
370              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.
371              // Sample Amplitude EG/LFO              // Sample Amplitude EG/LFO
372              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
# Line 457  namespace gig { Line 450  namespace gig {
450              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
451              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
452              double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)              double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
453              uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region              uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region. In case you wondered why this is defined on DimensionRegion level and not on Region level: the zone sizes (upper limits) of the velocity dimension can indeed differ in the individual dimension regions, depending on which zones of the other dimension types are currently selected. So this is exceptional for the velocity dimension only. All other dimension types have the same dimension zone sizes for every single DimensionRegion (of the sample Region).
454    
455              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
456              DLS::Sampler::UnityNote;              using DLS::Sampler::UnityNote;
457              DLS::Sampler::FineTune;              using DLS::Sampler::FineTune;
458              DLS::Sampler::Gain;              using DLS::Sampler::Gain;
459              DLS::Sampler::SampleLoops;              using DLS::Sampler::SampleLoops;
460              DLS::Sampler::pSampleLoops;              using DLS::Sampler::pSampleLoops;
461    
462              // own methods              // own methods
463              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
# Line 481  namespace gig { Line 474  namespace gig {
474              void SetVCFVelocityScale(uint8_t scaling);              void SetVCFVelocityScale(uint8_t scaling);
475              Region* GetParent() const;              Region* GetParent() const;
476              // derived methods              // derived methods
477              DLS::Sampler::AddSampleLoop;              using DLS::Sampler::AddSampleLoop;
478              DLS::Sampler::DeleteSampleLoop;              using DLS::Sampler::DeleteSampleLoop;
479              // overridden methods              // overridden methods
480              virtual void SetGain(int32_t gain);              virtual void SetGain(int32_t gain);
481              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
482                virtual void CopyAssign(const DimensionRegion* orig);
483          protected:          protected:
484              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
485              DimensionRegion(Region* pParent, RIFF::List* _3ewl);              DimensionRegion(Region* pParent, RIFF::List* _3ewl);
486              DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);              DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);
487             ~DimensionRegion();             ~DimensionRegion();
488                void CopyAssign(const DimensionRegion* orig, const std::map<Sample*,Sample*>* mSamples);
489              friend class Region;              friend class Region;
490          private:          private:
491              typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller              typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
492                    // official leverage controllers as they were defined in the original Gigasampler/GigaStudio format:
493                  _lev_ctrl_none              = 0x00,                  _lev_ctrl_none              = 0x00,
494                  _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)                  _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)
495                  _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)                  _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
# Line 519  namespace gig { Line 515  namespace gig {
515                  _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)                  _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
516                  _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)                  _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
517                  _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure                  _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
518                  _lev_ctrl_velocity          = 0xff  ///< Key Velocity                  _lev_ctrl_velocity          = 0xff, ///< Key Velocity
519    
520                    // format extension (these controllers are so far only supported by LinuxSampler & gigedit) they will *NOT* work with Gigasampler/GigaStudio !
521                    // (the assigned values here are their official MIDI CC number plus the highest bit set):
522                    _lev_ctrl_CC3_EXT           = 0x83, ///< MIDI Controller 3 [gig format extension]
523    
524                    _lev_ctrl_CC6_EXT           = 0x86, ///< Data Entry MSB (MIDI Controller 6) [gig format extension]
525                    _lev_ctrl_CC7_EXT           = 0x87, ///< Channel Volume (MIDI Controller 7) [gig format extension]
526                    _lev_ctrl_CC8_EXT           = 0x88, ///< Balance (MIDI Controller 8) [gig format extension]
527                    _lev_ctrl_CC9_EXT           = 0x89, ///< MIDI Controller 9 [gig format extension]
528                    _lev_ctrl_CC10_EXT          = 0x8a, ///< Pan (MIDI Controller 10) [gig format extension]
529                    _lev_ctrl_CC11_EXT          = 0x8b, ///< Expression Controller (MIDI Controller 11) [gig format extension]
530    
531                    _lev_ctrl_CC14_EXT          = 0x8e, ///< MIDI Controller 14 [gig format extension]
532                    _lev_ctrl_CC15_EXT          = 0x8f, ///< MIDI Controller 15 [gig format extension]
533    
534                    _lev_ctrl_CC20_EXT          = 0x94, ///< MIDI Controller 20 [gig format extension]
535                    _lev_ctrl_CC21_EXT          = 0x95, ///< MIDI Controller 21 [gig format extension]
536                    _lev_ctrl_CC22_EXT          = 0x96, ///< MIDI Controller 22 [gig format extension]
537                    _lev_ctrl_CC23_EXT          = 0x97, ///< MIDI Controller 23 [gig format extension]
538                    _lev_ctrl_CC24_EXT          = 0x98, ///< MIDI Controller 24 [gig format extension]
539                    _lev_ctrl_CC25_EXT          = 0x99, ///< MIDI Controller 25 [gig format extension]
540                    _lev_ctrl_CC26_EXT          = 0x9a, ///< MIDI Controller 26 [gig format extension]
541                    _lev_ctrl_CC27_EXT          = 0x9b, ///< MIDI Controller 27 [gig format extension]
542                    _lev_ctrl_CC28_EXT          = 0x9c, ///< MIDI Controller 28 [gig format extension]
543                    _lev_ctrl_CC29_EXT          = 0x9d, ///< MIDI Controller 29 [gig format extension]
544                    _lev_ctrl_CC30_EXT          = 0x9e, ///< MIDI Controller 30 [gig format extension]
545                    _lev_ctrl_CC31_EXT          = 0x9f, ///< MIDI Controller 31 [gig format extension]
546    
547                    _lev_ctrl_CC68_EXT          = 0xc4, ///< Legato Footswitch (MIDI Controller 68) [gig format extension]
548                    _lev_ctrl_CC69_EXT          = 0xc5, ///< Hold 2 (MIDI Controller 69) [gig format extension]
549                    _lev_ctrl_CC70_EXT          = 0xc6, ///< Sound Ctrl. 1 - Sound Variation (MIDI Controller 70) [gig format extension]
550                    _lev_ctrl_CC71_EXT          = 0xc7, ///< Sound Ctrl. 2 - Timbre (MIDI Controller 71) [gig format extension]
551                    _lev_ctrl_CC72_EXT          = 0xc8, ///< Sound Ctrl. 3 - Release Time (MIDI Controller 72) [gig format extension]
552                    _lev_ctrl_CC73_EXT          = 0xc9, ///< Sound Ctrl. 4 - Attack Time (MIDI Controller 73) [gig format extension]
553                    _lev_ctrl_CC74_EXT          = 0xca, ///< Sound Ctrl. 5 - Brightness (MIDI Controller 74) [gig format extension]
554                    _lev_ctrl_CC75_EXT          = 0xcb, ///< Sound Ctrl. 6 - Decay Time (MIDI Controller 75) [gig format extension]
555                    _lev_ctrl_CC76_EXT          = 0xcc, ///< Sound Ctrl. 7 - Vibrato Rate (MIDI Controller 76) [gig format extension]
556                    _lev_ctrl_CC77_EXT          = 0xcd, ///< Sound Ctrl. 8 - Vibrato Depth (MIDI Controller 77) [gig format extension]
557                    _lev_ctrl_CC78_EXT          = 0xce, ///< Sound Ctrl. 9 - Vibrato Delay (MIDI Controller 78) [gig format extension]
558                    _lev_ctrl_CC79_EXT          = 0xcf, ///< Sound Ctrl. 10 (MIDI Controller 79) [gig format extension]
559    
560                    _lev_ctrl_CC84_EXT          = 0xd4, ///< Portamento Control (MIDI Controller 84) [gig format extension]
561                    _lev_ctrl_CC85_EXT          = 0xd5, ///< MIDI Controller 85 [gig format extension]
562                    _lev_ctrl_CC86_EXT          = 0xd6, ///< MIDI Controller 86 [gig format extension]
563                    _lev_ctrl_CC87_EXT          = 0xd7, ///< MIDI Controller 87 [gig format extension]
564    
565                    _lev_ctrl_CC89_EXT          = 0xd9, ///< MIDI Controller 89 [gig format extension]
566                    _lev_ctrl_CC90_EXT          = 0xda, ///< MIDI Controller 90 [gig format extension]
567    
568                    _lev_ctrl_CC96_EXT          = 0xe0, ///< Data Increment (MIDI Controller 96) [gig format extension]
569                    _lev_ctrl_CC97_EXT          = 0xe1, ///< Data Decrement (MIDI Controller 97) [gig format extension]
570    
571                    _lev_ctrl_CC102_EXT         = 0xe6, ///< MIDI Controller 102 [gig format extension]
572                    _lev_ctrl_CC103_EXT         = 0xe7, ///< MIDI Controller 103 [gig format extension]
573                    _lev_ctrl_CC104_EXT         = 0xe8, ///< MIDI Controller 104 [gig format extension]
574                    _lev_ctrl_CC105_EXT         = 0xe9, ///< MIDI Controller 105 [gig format extension]
575                    _lev_ctrl_CC106_EXT         = 0xea, ///< MIDI Controller 106 [gig format extension]
576                    _lev_ctrl_CC107_EXT         = 0xeb, ///< MIDI Controller 107 [gig format extension]
577                    _lev_ctrl_CC108_EXT         = 0xec, ///< MIDI Controller 108 [gig format extension]
578                    _lev_ctrl_CC109_EXT         = 0xed, ///< MIDI Controller 109 [gig format extension]
579                    _lev_ctrl_CC110_EXT         = 0xee, ///< MIDI Controller 110 [gig format extension]
580                    _lev_ctrl_CC111_EXT         = 0xef, ///< MIDI Controller 111 [gig format extension]
581                    _lev_ctrl_CC112_EXT         = 0xf0, ///< MIDI Controller 112 [gig format extension]
582                    _lev_ctrl_CC113_EXT         = 0xf1, ///< MIDI Controller 113 [gig format extension]
583                    _lev_ctrl_CC114_EXT         = 0xf2, ///< MIDI Controller 114 [gig format extension]
584                    _lev_ctrl_CC115_EXT         = 0xf3, ///< MIDI Controller 115 [gig format extension]
585                    _lev_ctrl_CC116_EXT         = 0xf4, ///< MIDI Controller 116 [gig format extension]
586                    _lev_ctrl_CC117_EXT         = 0xf5, ///< MIDI Controller 117 [gig format extension]
587                    _lev_ctrl_CC118_EXT         = 0xf6, ///< MIDI Controller 118 [gig format extension]
588                    _lev_ctrl_CC119_EXT         = 0xf7  ///< MIDI Controller 119 [gig format extension]
589              } _lev_ctrl_t;              } _lev_ctrl_t;
590              typedef std::map<uint32_t, double*> VelocityTableMap;              typedef std::map<uint32_t, double*> VelocityTableMap;
591    
592              static uint              Instances;                  ///< Number of DimensionRegion instances.              static size_t            Instances;                  ///< Number of DimensionRegion instances.
593              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
594              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
595              double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion              double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
# Line 538  namespace gig { Line 604  namespace gig {
604              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
605      };      };
606    
607      /** @brief Encapsulates sample waves used for playback.      /** @brief Encapsulates sample waves of Gigasampler/GigaStudio files used for playback.
608         *
609         * This class provides access to the actual audio sample data of a
610         * Gigasampler/GigaStudio file. Along to the actual sample data, it also
611         * provides access to the sample's meta informations like bit depth,
612         * sample rate, encoding type, but also loop informations. The latter may be
613         * used by instruments for resembling sounds with arbitary note lengths.
614       *       *
615       * In case you created a new sample with File::AddSample(), you should       * In case you created a new sample with File::AddSample(), you should
616       * first update all attributes with the desired meta informations       * first update all attributes with the desired meta informations
# Line 552  namespace gig { Line 624  namespace gig {
624       * retrieved from the respective DimensionRegon instead from the Sample       * retrieved from the respective DimensionRegon instead from the Sample
625       * itself. This was made for allowing different loop definitions for the       * itself. This was made for allowing different loop definitions for the
626       * same sample under different conditions.       * same sample under different conditions.
627         *
628         * Since the gig format was designed as extension to the DLS file format,
629         * this class is derived from the DLS::Sample class. So also refer to
630         * DLS::Sample for additional informations, class attributes and methods.
631       */       */
632      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
633          public:          public:
# Line 576  namespace gig { Line 652  namespace gig {
652    
653              // own methods              // own methods
654              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
655              buffer_t      LoadSampleData(unsigned long SampleCount);              buffer_t      LoadSampleData(file_offset_t SampleCount);
656              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
657              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount);
658              buffer_t      GetCache();              buffer_t      GetCache();
659              // own static methods              // own static methods
660              static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);              static buffer_t CreateDecompressionBuffer(file_offset_t MaxReadSize);
661              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
662              // overridden methods              // overridden methods
663              void          ReleaseSampleData();              void          ReleaseSampleData();
664              void          Resize(int iNewSize);              void          Resize(file_offset_t NewSize);
665              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              file_offset_t SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
666              unsigned long GetPos();              file_offset_t GetPos() const;
667              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
668              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
669              unsigned long Write(void* pBuffer, unsigned long SampleCount);              file_offset_t Write(void* pBuffer, file_offset_t SampleCount);
670              Group*        GetGroup() const;              Group*        GetGroup() const;
671              virtual void  UpdateChunks();              virtual void  UpdateChunks(progress_t* pProgress);
672                void CopyAssignMeta(const Sample* orig);
673                void CopyAssignWave(const Sample* orig);
674          protected:          protected:
675              static unsigned int  Instances;               ///< Number of instances of class Sample.              static size_t        Instances;               ///< Number of instances of class Sample.
676              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
677              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
678              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              file_offset_t        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
679              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              file_offset_t*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
680              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              file_offset_t        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
681              unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.              file_offset_t        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
682              unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.              file_offset_t        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
683              unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.              file_offset_t        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
684              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
685              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
686              RIFF::Chunk*         pCk3gix;              RIFF::Chunk*         pCk3gix;
687              RIFF::Chunk*         pCkSmpl;              RIFF::Chunk*         pCkSmpl;
688              CRC                  crc;                     ///< CRC-32 checksum of the raw sample data              uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data
689    
690              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);              Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo = 0);
691             ~Sample();             ~Sample();
692    
693              // Guess size (in bytes) of a compressed sample              // Guess size (in bytes) of a compressed sample
694              inline unsigned long GuessSize(unsigned long samples) {              inline file_offset_t GuessSize(file_offset_t samples) {
695                  // 16 bit: assume all frames are compressed - 1 byte                  // 16 bit: assume all frames are compressed - 1 byte
696                  // per sample and 5 bytes header per 2048 samples                  // per sample and 5 bytes header per 2048 samples
697    
698                  // 24 bit: assume next best compression rate - 1.5                  // 24 bit: assume next best compression rate - 1.5
699                  // bytes per sample and 13 bytes header per 256                  // bytes per sample and 13 bytes header per 256
700                  // samples                  // samples
701                  const unsigned long size =                  const file_offset_t size =
702                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
703                                     : samples + (samples >> 10) * 5;                                     : samples + (samples >> 10) * 5;
704                  // Double for stereo and add one worst case sample                  // Double for stereo and add one worst case sample
# Line 630  namespace gig { Line 708  namespace gig {
708    
709              // Worst case amount of sample points that can be read with the              // Worst case amount of sample points that can be read with the
710              // given decompression buffer.              // given decompression buffer.
711              inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {              inline file_offset_t WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
712                  return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);                  return (file_offset_t) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
713              }              }
714          private:          private:
715              void ScanCompressedSample();              void ScanCompressedSample();
# Line 641  namespace gig { Line 719  namespace gig {
719      };      };
720    
721      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
722      /** Defines <i>Region</i> information of an <i>Instrument</i>. */      /** @brief Defines Region information of a Gigasampler/GigaStudio instrument.
723         *
724         * A Region reflects a consecutive area (key range) on the keyboard. The
725         * individual regions in the gig format may not overlap with other regions
726         * (of the same instrument that is). Further, in the gig format a Region is
727         * merely a container for DimensionRegions (a.k.a. "Cases"). The Region
728         * itself does not provide the sample mapping or articulation informations
729         * used, even though the data structures of regions indeed provide such
730         * informations. The latter is however just of historical nature, because
731         * the gig file format was derived from the DLS file format.
732         *
733         * Each Region consists of at least one or more DimensionRegions. The actual
734         * amount of DimensionRegions depends on which kind of "dimensions" are
735         * defined for this region, and on the split / zone amount for each of those
736         * dimensions.
737         *
738         * Since the gig format was designed as extension to the DLS file format,
739         * this class is derived from the DLS::Region class. So also refer to
740         * DLS::Region for additional informations, class attributes and methods.
741         */
742      class Region : public DLS::Region {      class Region : public DLS::Region {
743          public:          public:
744              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!
# Line 653  namespace gig { Line 750  namespace gig {
750              // own methods              // own methods
751              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
752              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
753                int              GetDimensionRegionIndexByValue(const uint DimValues[8]);
754              Sample*          GetSample();              Sample*          GetSample();
755              void             AddDimension(dimension_def_t* pDimDef);              void             AddDimension(dimension_def_t* pDimDef);
756              void             DeleteDimension(dimension_def_t* pDimDef);              void             DeleteDimension(dimension_def_t* pDimDef);
757                dimension_def_t* GetDimensionDefinition(dimension_t type);
758                void             DeleteDimensionZone(dimension_t type, int zone);
759                void             SplitDimensionZone(dimension_t type, int zone);
760                void             SetDimensionType(dimension_t oldType, dimension_t newType);
761              // overridden methods              // overridden methods
762              virtual void     SetKeyRange(uint16_t Low, uint16_t High);              virtual void     SetKeyRange(uint16_t Low, uint16_t High);
763              virtual void     UpdateChunks();              virtual void     UpdateChunks(progress_t* pProgress);
764                virtual void     CopyAssign(const Region* orig);
765          protected:          protected:
766              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
767              void LoadDimensionRegions(RIFF::List* rgn);              void LoadDimensionRegions(RIFF::List* rgn);
768              void UpdateVelocityTable();              void UpdateVelocityTable();
769              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
770                void CopyAssign(const Region* orig, const std::map<Sample*,Sample*>* mSamples);
771                DimensionRegion* GetDimensionRegionByBit(const std::map<dimension_t,int>& DimCase);
772             ~Region();             ~Region();
773              friend class Instrument;              friend class Instrument;
774      };      };
775    
776      /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */      /** @brief Abstract base class for all MIDI rules.
777         *
778         * Note: Instead of using MIDI rules, we recommend you using real-time
779         * instrument scripts instead. Read about the reasons below.
780         *
781         * MIDI Rules (also called "iMIDI rules" or "intelligent MIDI rules") were
782         * introduced with GigaStudio 4 as an attempt to increase the power of
783         * potential user controls over sounds. At that point other samplers already
784         * supported certain powerful user control features, which were not possible
785         * with GigaStudio yet. For example triggering new notes by MIDI CC
786         * controller.
787         *
788         * Such extended features however were usually implemented by other samplers
789         * by requiring the sound designer to write an instrument script which the
790         * designer would then bundle with the respective instrument file. Such
791         * scripts are essentially text files, using a very specific programming
792         * language for the purpose of controlling the sampler in real-time. Since
793         * however musicians are not typically keen to writing such cumbersome
794         * script files, the GigaStudio designers decided to implement such extended
795         * features completely without instrument scripts. Instead they created a
796         * set of rules, which could be defined and altered conveniently by mouse
797         * clicks in GSt's instrument editor application. The downside of this
798         * overall approach however, was that those MIDI rules were very limited in
799         * practice. As sound designer you easily came across the possiblities such
800         * MIDI rules were able to offer.
801         *
802         * Due to such severe use case constraints, support for MIDI rules is quite
803         * limited in libgig. At the moment only the "Control Trigger", "Alternator"
804         * and the "Legato" MIDI rules are supported by libgig. Consequently the
805         * graphical instrument editor application gigedit just supports the
806         * "Control Trigger" and "Legato" MIDI rules, and LinuxSampler even does not
807         * support any MIDI rule type at all and LinuxSampler probably will not
808         * support MIDI rules in future either.
809         *
810         * Instead of using MIDI rules, we introduced real-time instrument scripts
811         * as extension to the original GigaStudio file format. This script based
812         * solution is much more powerful than MIDI rules and is already supported
813         * by libgig, gigedit and LinuxSampler.
814         *
815         * @deprecated Just provided for backward compatiblity, use Script for new
816         *             instruments instead.
817         */
818        class MidiRule {
819            public:
820                virtual ~MidiRule() { }
821            protected:
822                virtual void UpdateChunks(uint8_t* pData) const = 0;
823                friend class Instrument;
824        };
825    
826        /** @brief MIDI rule for triggering notes by control change events.
827         *
828         * A "Control Trigger MIDI rule" allows to trigger new notes by sending MIDI
829         * control change events to the sampler.
830         *
831         * Note: "Control Trigger" MIDI rules are only supported by gigedit, but not
832         * by LinuxSampler. We recommend you using real-time instrument scripts
833         * instead. Read more about the details and reasons for this in the
834         * description of the MidiRule base class.
835         *
836         * @deprecated Just provided for backward compatiblity, use Script for new
837         *             instruments instead. See description of MidiRule for details.
838         */
839        class MidiRuleCtrlTrigger : public MidiRule {
840            public:
841                uint8_t ControllerNumber;   ///< MIDI controller number.
842                uint8_t Triggers;           ///< Number of triggers.
843                struct trigger_t {
844                    uint8_t TriggerPoint;   ///< The CC value to pass for the note to be triggered.
845                    bool    Descending;     ///< If the change in CC value should be downwards.
846                    uint8_t VelSensitivity; ///< How sensitive the velocity should be to the speed of the controller change.
847                    uint8_t Key;            ///< Key to trigger.
848                    bool    NoteOff;        ///< If a note off should be triggered instead of a note on.
849                    uint8_t Velocity;       ///< Velocity of the note to trigger. 255 means that velocity should depend on the speed of the controller change.
850                    bool    OverridePedal;  ///< If a note off should be triggered even if the sustain pedal is down.
851                } pTriggers[32];
852    
853            protected:
854                MidiRuleCtrlTrigger(RIFF::Chunk* _3ewg);
855                MidiRuleCtrlTrigger();
856                void UpdateChunks(uint8_t* pData) const;
857                friend class Instrument;
858        };
859    
860        /** @brief MIDI rule for instruments with legato samples.
861         *
862         * A "Legato MIDI rule" allows playing instruments resembling the legato
863         * playing technique. In the past such legato articulations were tried to be
864         * simulated by pitching the samples of the instrument. However since
865         * usually a high amount of pitch is needed for legatos, this always sounded
866         * very artificial and unrealistic. The "Legato MIDI rule" thus uses another
867         * approach. Instead of pitching the samples, it allows the sound designer
868         * to bundle separate, additional samples for the individual legato
869         * situations and the legato rules defined which samples to be played in
870         * which situation.
871         *
872         * Note: "Legato MIDI rules" are only supported by gigedit, but not
873         * by LinuxSampler. We recommend you using real-time instrument scripts
874         * instead. Read more about the details and reasons for this in the
875         * description of the MidiRule base class.
876         *
877         * @deprecated Just provided for backward compatiblity, use Script for new
878         *             instruments instead. See description of MidiRule for details.
879         */
880        class MidiRuleLegato : public MidiRule {
881            public:
882                uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)
883                bool BypassUseController;  ///< If a controller should be used to bypass the sustain note
884                uint8_t BypassKey;         ///< Key to be used to bypass the sustain note
885                uint8_t BypassController;  ///< Controller to be used to bypass the sustain note
886                uint16_t ThresholdTime;    ///< Maximum time (ms) between two notes that should be played legato
887                uint16_t ReleaseTime;      ///< Release time
888                range_t KeyRange;          ///< Key range for legato notes
889                uint8_t ReleaseTriggerKey; ///< Key triggering release samples
890                uint8_t AltSustain1Key;    ///< Key triggering alternate sustain samples
891                uint8_t AltSustain2Key;    ///< Key triggering a second set of alternate sustain samples
892    
893            protected:
894                MidiRuleLegato(RIFF::Chunk* _3ewg);
895                MidiRuleLegato();
896                void UpdateChunks(uint8_t* pData) const;
897                friend class Instrument;
898        };
899    
900        /** @brief MIDI rule to automatically cycle through specified sequences of different articulations.
901         *
902         * The instrument must be using the smartmidi dimension.
903         *
904         * Note: "Alternator" MIDI rules are neither supported by gigedit nor by
905         * LinuxSampler. We recommend you using real-time instrument scripts
906         * instead. Read more about the details and reasons for this in the
907         * description of the MidiRule base class.
908         *
909         * @deprecated Just provided for backward compatiblity, use Script for new
910         *             instruments instead. See description of MidiRule for details.
911         */
912        class MidiRuleAlternator : public MidiRule {
913            public:
914                uint8_t Articulations;     ///< Number of articulations in the instrument
915                String pArticulations[32]; ///< Names of the articulations
916    
917                range_t PlayRange;         ///< Key range of the playable keys in the instrument
918    
919                uint8_t Patterns;          ///< Number of alternator patterns
920                struct pattern_t {
921                    String Name;           ///< Name of the pattern
922                    int Size;              ///< Number of steps in the pattern
923                    const uint8_t& operator[](int i) const { /// Articulation to play
924                        return data[i];
925                    }
926                    uint8_t& operator[](int i) {
927                        return data[i];
928                    }
929                private:
930                    uint8_t data[32];
931                } pPatterns[32];           ///< A pattern is a sequence of articulation numbers
932    
933                typedef enum {
934                    selector_none,
935                    selector_key_switch,
936                    selector_controller
937                } selector_t;
938                selector_t Selector;       ///< Method by which pattern is chosen
939                range_t KeySwitchRange;    ///< Key range for key switch selector
940                uint8_t Controller;        ///< CC number for controller selector
941    
942                bool Polyphonic;           ///< If alternator should step forward only when all notes are off
943                bool Chained;              ///< If all patterns should be chained together
944    
945            protected:
946                MidiRuleAlternator(RIFF::Chunk* _3ewg);
947                MidiRuleAlternator();
948                void UpdateChunks(uint8_t* pData) const;
949                friend class Instrument;
950        };
951    
952        /** @brief A MIDI rule not yet implemented by libgig.
953         *
954         * This class is currently used as a place holder by libgig for MIDI rule
955         * types which are not supported by libgig yet.
956         *
957         * Note: Support for missing MIDI rule types are probably never added to
958         * libgig. We recommend you using real-time instrument scripts instead.
959         * Read more about the details and reasons for this in the description of
960         * the MidiRule base class.
961         *
962         * @deprecated Just provided for backward compatiblity, use Script for new
963         *             instruments instead. See description of MidiRule for details.
964         */
965        class MidiRuleUnknown : public MidiRule {
966            protected:
967                MidiRuleUnknown() { }
968                void UpdateChunks(uint8_t* pData) const { }
969                friend class Instrument;
970        };
971    
972        /** @brief Real-time instrument script (gig format extension).
973         *
974         * Real-time instrument scripts are user supplied small programs which can
975         * be used by instrument designers to create custom behaviors and features
976         * not available in the stock sampler engine. Features which might be very
977         * exotic or specific for the respective instrument.
978         *
979         * This is an extension of the GigaStudio format, thus a feature which was
980         * not available in the GigaStudio 4 software. It is currently only
981         * supported by LinuxSampler and gigedit. Scripts will not load with the
982         * original GigaStudio software.
983         *
984         * You find more informations about Instrument Scripts on the LinuxSampler
985         * documentation site:
986         *
987         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/">About Instrument Scripts in General</a>
988         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language">Introduction to the NKSP Script Language</a>
989         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a>
990         * - <a href="http://doc.linuxsampler.org/Gigedit/Managing_Scripts">Using Instrument Scripts with Gigedit</a>
991         */
992        class Script {
993            public:
994                enum Encoding_t {
995                    ENCODING_ASCII = 0 ///< Standard 8 bit US ASCII character encoding (default).
996                };
997                enum Compression_t {
998                    COMPRESSION_NONE = 0 ///< Is not compressed at all (default).
999                };
1000                enum Language_t {
1001                    LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default). Refer to the <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a> for details about this script language.
1002                };
1003    
1004                String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.
1005                Compression_t  Compression; ///< Whether the script was/should be compressed, and if so, which compression algorithm shall be used.
1006                Encoding_t     Encoding;    ///< Format the script's source code text is encoded with.
1007                Language_t     Language;    ///< Programming language and dialect the script is written in.
1008                bool           Bypass;      ///< Global bypass: if enabled, this script shall not be executed by the sampler for any instrument.
1009    
1010                String GetScriptAsText();
1011                void   SetScriptAsText(const String& text);
1012                void   SetGroup(ScriptGroup* pGroup);
1013                ScriptGroup* GetGroup() const;
1014            protected:
1015                Script(ScriptGroup* group, RIFF::Chunk* ckScri);
1016                virtual ~Script();
1017                void UpdateChunks(progress_t* pProgress);
1018                void RemoveAllScriptReferences();
1019                friend class ScriptGroup;
1020                friend class Instrument;
1021            private:
1022                ScriptGroup*          pGroup;
1023                RIFF::Chunk*          pChunk; ///< 'Scri' chunk
1024                std::vector<uint8_t>  data;
1025                uint32_t              crc; ///< CRC-32 checksum of the raw script data
1026        };
1027    
1028        /** @brief Group of instrument scripts (gig format extension).
1029         *
1030         * This class is simply used to sort a bunch of real-time instrument scripts
1031         * into individual groups. This allows instrument designers and script
1032         * developers to keep scripts in a certain order while working with a larger
1033         * amount of scripts in an instrument editor.
1034         *
1035         * This is an extension of the GigaStudio format, thus a feature which was
1036         * not available in the GigaStudio 4 software. It is currently only
1037         * supported by LinuxSampler and gigedit.
1038         */
1039        class ScriptGroup {
1040            public:
1041                String   Name; ///< Name of this script group. For example to be displayed in an instrument editor.
1042    
1043                Script*  GetScript(uint index);
1044                Script*  AddScript();
1045                void     DeleteScript(Script* pScript);
1046            protected:
1047                ScriptGroup(File* file, RIFF::List* lstRTIS);
1048                virtual ~ScriptGroup();
1049                void LoadScripts();
1050                void UpdateChunks(progress_t* pProgress);
1051                friend class Script;
1052                friend class File;
1053            private:
1054                File*                pFile;
1055                RIFF::List*          pList; ///< 'RTIS' list chunk
1056                std::list<Script*>*  pScripts;
1057        };
1058    
1059        /** @brief Provides access to a Gigasampler/GigaStudio instrument.
1060         *
1061         * This class provides access to Gigasampler/GigaStudio instruments
1062         * contained in .gig files. A gig instrument is merely a set of keyboard
1063         * ranges (called Region), plus some additional global informations about
1064         * the instrument. The major part of the actual instrument definition used
1065         * for the synthesis of the instrument is contained in the respective Region
1066         * object (or actually in the respective DimensionRegion object being, see
1067         * description of Region for details).
1068         *
1069         * Since the gig format was designed as extension to the DLS file format,
1070         * this class is derived from the DLS::Instrument class. So also refer to
1071         * DLS::Instrument for additional informations, class attributes and
1072         * methods.
1073         */
1074      class Instrument : protected DLS::Instrument {      class Instrument : protected DLS::Instrument {
1075          public:          public:
1076              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
1077              DLS::Resource::pInfo;              using DLS::Resource::pInfo;
1078              DLS::Resource::pDLSID;              using DLS::Resource::pDLSID;
1079              // derived attributes from DLS::Instrument              // derived attributes from DLS::Instrument
1080              DLS::Instrument::IsDrum;              using DLS::Instrument::IsDrum;
1081              DLS::Instrument::MIDIBank;              using DLS::Instrument::MIDIBank;
1082              DLS::Instrument::MIDIBankCoarse;              using DLS::Instrument::MIDIBankCoarse;
1083              DLS::Instrument::MIDIBankFine;              using DLS::Instrument::MIDIBankFine;
1084              DLS::Instrument::MIDIProgram;              using DLS::Instrument::MIDIProgram;
1085              DLS::Instrument::Regions;              using DLS::Instrument::Regions;
1086              // own attributes              // own attributes
1087              int32_t   Attenuation;       ///< in dB              int32_t   Attenuation;       ///< in dB
1088              uint16_t  EffectSend;              uint16_t  EffectSend;
# Line 691  namespace gig { Line 1093  namespace gig {
1093    
1094    
1095              // derived methods from DLS::Resource              // derived methods from DLS::Resource
1096              DLS::Resource::GetParent;              using DLS::Resource::GetParent;
1097              // overridden methods              // overridden methods
1098              Region*   GetFirstRegion();              Region*   GetFirstRegion();
1099              Region*   GetNextRegion();              Region*   GetNextRegion();
1100              Region*   AddRegion();              Region*   AddRegion();
1101              void      DeleteRegion(Region* pRegion);              void      DeleteRegion(Region* pRegion);
1102              virtual void UpdateChunks();              void      MoveTo(Instrument* dst);
1103                virtual void UpdateChunks(progress_t* pProgress);
1104                virtual void CopyAssign(const Instrument* orig);
1105              // own methods              // own methods
1106              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
1107                MidiRule* GetMidiRule(int i);
1108                MidiRuleCtrlTrigger* AddMidiRuleCtrlTrigger();
1109                MidiRuleLegato*      AddMidiRuleLegato();
1110                MidiRuleAlternator*  AddMidiRuleAlternator();
1111                void      DeleteMidiRule(int i);
1112                // real-time instrument script methods
1113                Script*   GetScriptOfSlot(uint index);
1114                void      AddScriptSlot(Script* pScript, bool bypass = false);
1115                void      SwapScriptSlots(uint index1, uint index2);
1116                void      RemoveScriptSlot(uint index);
1117                void      RemoveScript(Script* pScript);
1118                uint      ScriptSlotCount() const;
1119                bool      IsScriptSlotBypassed(uint index);
1120                void      SetScriptSlotBypassed(uint index, bool bBypass);
1121          protected:          protected:
1122              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
1123    
1124              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
1125             ~Instrument();             ~Instrument();
1126                void CopyAssign(const Instrument* orig, const std::map<Sample*,Sample*>* mSamples);
1127              void UpdateRegionKeyTable();              void UpdateRegionKeyTable();
1128                void LoadScripts();
1129                void UpdateScriptFileOffsets();
1130              friend class File;              friend class File;
1131              friend class Region; // so Region can call UpdateRegionKeyTable()              friend class Region; // so Region can call UpdateRegionKeyTable()
1132            private:
1133                struct _ScriptPooolEntry {
1134                    uint32_t fileOffset;
1135                    bool     bypass;
1136                };
1137                struct _ScriptPooolRef {
1138                    Script*  script;
1139                    bool     bypass;
1140                };
1141                MidiRule** pMidiRules;
1142                std::vector<_ScriptPooolEntry> scriptPoolFileOffsets;
1143                std::vector<_ScriptPooolRef>* pScriptRefs;
1144      };      };
1145    
1146      /** @brief Group of Gigasampler objects      /** @brief Group of Gigasampler samples
1147       *       *
1148       * Groups help to organize a huge collection of Gigasampler objects.       * Groups help to organize a huge collection of Gigasampler samples.
1149       * Groups are not concerned at all for the synthesis, but they help       * Groups are not concerned at all for the synthesis, but they help
1150       * sound library developers when working on complex instruments with an       * sound library developers when working on complex instruments with an
1151       * instrument editor (as long as that instrument editor supports it ;-).       * instrument editor (as long as that instrument editor supports it ;-).
1152       *       *
      * At the moment, it seems as only samples can be grouped together in  
      * the Gigasampler format yet. If this is false in the meantime, please  
      * tell us !  
      *  
1153       * A sample is always assigned to exactly one Group. This also means       * A sample is always assigned to exactly one Group. This also means
1154       * there is always at least one Group in a .gig file, no matter if you       * there is always at least one Group in a .gig file, no matter if you
1155       * created one yet or not.       * created one yet or not.
# Line 735  namespace gig { Line 1164  namespace gig {
1164          protected:          protected:
1165              Group(File* file, RIFF::Chunk* ck3gnm);              Group(File* file, RIFF::Chunk* ck3gnm);
1166              virtual ~Group();              virtual ~Group();
1167              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1168              void MoveAll();              void MoveAll();
1169              friend class File;              friend class File;
1170          private:          private:
1171              File*        pFile;              File*        pFile;
1172              RIFF::Chunk* pNameChunk;              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk
1173      };      };
1174    
1175      /** Parses Gigasampler files and provides abstract access to the data. */      /** @brief Provides convenient access to Gigasampler/GigaStudio .gig files.
1176         *
1177         * This is the entry class for accesing a Gigasampler/GigaStudio (.gig) file
1178         * with libgig. It allows you to open existing .gig files, modifying them
1179         * and saving them persistently either under the same file name or under a
1180         * different location.
1181         *
1182         * A .gig file is merely a monolithic file. That means samples and the
1183         * defintion of the virtual instruments are contained in the same file. A
1184         * .gig file contains an arbitrary amount of samples, and an arbitrary
1185         * amount of instruments which are referencing those samples. It is also
1186         * possible to store samples in .gig files not being referenced by any
1187         * instrument. This is not an error from the file format's point of view and
1188         * it is actually often used in practice during the design phase of new gig
1189         * instruments.
1190         *
1191         * So on toplevel of the gig file format you have:
1192         *
1193         * - A set of samples (see Sample).
1194         * - A set of virtual instruments (see Instrument).
1195         *
1196         * And as extension to the original GigaStudio format, we added:
1197         *
1198         * - Real-time instrument scripts (see Script).
1199         *
1200         * Note that the latter however is only supported by libgig, gigedit and
1201         * LinuxSampler. Scripts are not supported by the original GigaStudio
1202         * software.
1203         *
1204         * All released Gigasampler/GigaStudio file format versions are supported
1205         * (so from first Gigasampler version up to including GigaStudio 4).
1206         *
1207         * Since the gig format was designed as extension to the DLS file format,
1208         * this class is derived from the DLS::File class. So also refer to
1209         * DLS::File for additional informations, class attributes and methods.
1210         */
1211      class File : protected DLS::File {      class File : protected DLS::File {
1212          public:          public:
1213              static const DLS::version_t VERSION_2;              static const DLS::version_t VERSION_2;
1214              static const DLS::version_t VERSION_3;              static const DLS::version_t VERSION_3;
1215    
1216              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
1217              DLS::Resource::pInfo;              using DLS::Resource::pInfo;
1218              DLS::Resource::pDLSID;              using DLS::Resource::pDLSID;
1219              // derived attributes from DLS::File              // derived attributes from DLS::File
1220              DLS::File::pVersion;              using DLS::File::pVersion;
1221              DLS::File::Instruments;              using DLS::File::Instruments;
1222    
1223              // derived methods from DLS::Resource              // derived methods from DLS::Resource
1224              DLS::Resource::GetParent;              using DLS::Resource::GetParent;
1225              // derived methods from DLS::File              // derived methods from DLS::File
1226              DLS::File::Save;              using DLS::File::Save;
1227                using DLS::File::GetFileName;
1228                using DLS::File::SetFileName;
1229              // overridden  methods              // overridden  methods
1230              File();              File();
1231              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
1232              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
1233              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
1234                Sample*     GetSample(uint index);
1235              Sample*     AddSample();              Sample*     AddSample();
1236              void        DeleteSample(Sample* pSample);              void        DeleteSample(Sample* pSample);
1237              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
1238              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
1239              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
1240              Instrument* AddInstrument();              Instrument* AddInstrument();
1241                Instrument* AddDuplicateInstrument(const Instrument* orig);
1242              void        DeleteInstrument(Instrument* pInstrument);              void        DeleteInstrument(Instrument* pInstrument);
1243              Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.              Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
1244              Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.              Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
1245              Group*      GetGroup(uint index);              Group*      GetGroup(uint index);
1246                Group*      GetGroup(String name);
1247              Group*      AddGroup();              Group*      AddGroup();
1248              void        DeleteGroup(Group* pGroup);              void        DeleteGroup(Group* pGroup);
1249              void        DeleteGroupOnly(Group* pGroup);              void        DeleteGroupOnly(Group* pGroup);
1250                void        SetAutoLoad(bool b);
1251                bool        GetAutoLoad();
1252                void        AddContentOf(File* pFile);
1253                ScriptGroup* GetScriptGroup(uint index);
1254                ScriptGroup* GetScriptGroup(const String& name);
1255                ScriptGroup* AddScriptGroup();
1256                void        DeleteScriptGroup(ScriptGroup* pGroup);
1257              virtual    ~File();              virtual    ~File();
1258              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1259          protected:          protected:
1260              // overridden protected methods from DLS::File              // overridden protected methods from DLS::File
1261              virtual void LoadSamples();              virtual void LoadSamples();
1262              virtual void LoadInstruments();              virtual void LoadInstruments();
1263              virtual void LoadGroups();              virtual void LoadGroups();
1264                virtual void UpdateFileOffsets();
1265              // own protected methods              // own protected methods
1266              virtual void LoadSamples(progress_t* pProgress);              virtual void LoadSamples(progress_t* pProgress);
1267              virtual void LoadInstruments(progress_t* pProgress);              virtual void LoadInstruments(progress_t* pProgress);
1268                virtual void LoadScriptGroups();
1269              void SetSampleChecksum(Sample* pSample, uint32_t crc);              void SetSampleChecksum(Sample* pSample, uint32_t crc);
1270              friend class Region;              friend class Region;
1271              friend class Sample;              friend class Sample;
1272                friend class Instrument;
1273              friend class Group; // so Group can access protected member pRIFF              friend class Group; // so Group can access protected member pRIFF
1274                friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF
1275          private:          private:
             static const DLS::Info::FixedStringLength FixedStringLengths[];  
1276              std::list<Group*>*          pGroups;              std::list<Group*>*          pGroups;
1277              std::list<Group*>::iterator GroupsIterator;              std::list<Group*>::iterator GroupsIterator;
1278                bool                        bAutoLoad;
1279                std::list<ScriptGroup*>*    pScriptGroups;
1280      };      };
1281    
1282      /**      /**

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