/[svn]/libgig/trunk/src/gig.h
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revision 21 by schoenebeck, Thu Dec 25 01:09:08 2003 UTC revision 1076 by persson, Tue Mar 6 18:33:30 2007 UTC
# Line 1  Line 1 
1  /***************************************************************************  /***************************************************************************
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003 by Christian Schoenebeck                           *   *   Copyright (C) 2003-2006 by Christian Schoenebeck                      *
6   *                         <cuse@users.sourceforge.net>                    *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 26  Line 26 
26    
27  #include "DLS.h"  #include "DLS.h"
28    
 #include <math.h>  
 #include <string.h>  
   
 /// Initial size of the sample buffer which is used for decompression of  
 /// compressed sample wave streams - this value should always be bigger than  
 /// the biggest sample piece expected to be read by the sampler engine,  
 /// otherwise the buffer size will be raised at runtime and thus the buffer  
 /// reallocated which is time consuming and unefficient.  
 #define INITIAL_SAMPLE_BUFFER_SIZE              512000 // 512 kB  
   
29  #if WORDS_BIGENDIAN  #if WORDS_BIGENDIAN
30  # define LIST_TYPE_3PRG 0x33707267  # define LIST_TYPE_3PRG 0x33707267
31  # define LIST_TYPE_3EWL 0x3365776C  # define LIST_TYPE_3EWL 0x3365776C
32    # define LIST_TYPE_3GRI 0x33677269
33    # define LIST_TYPE_3GNL 0x33676E6C
34  # define CHUNK_ID_SMPL  0x736D706C  # define CHUNK_ID_SMPL  0x736D706C
35  # define CHUNK_ID_3GIX  0x33676978  # define CHUNK_ID_3GIX  0x33676978
36  # define CHUNK_ID_3EWA  0x33657761  # define CHUNK_ID_3EWA  0x33657761
37  # define CHUNK_ID_3LNK  0x336C6E6B  # define CHUNK_ID_3LNK  0x336C6E6B
38  # define CHUNK_ID_3EWG  0x33657767  # define CHUNK_ID_3EWG  0x33657767
39  # define CHUNK_ID_EWAV  0x65776176  # define CHUNK_ID_EWAV  0x65776176
40    # define CHUNK_ID_3GNM  0x33676E6D
41  #else  // little endian  #else  // little endian
42  # define LIST_TYPE_3PRG 0x67727033  # define LIST_TYPE_3PRG 0x67727033
43  # define LIST_TYPE_3EWL 0x6C776533  # define LIST_TYPE_3EWL 0x6C776533
44    # define LIST_TYPE_3GRI 0x69726733
45    # define LIST_TYPE_3GNL 0x6C6E6733
46  # define CHUNK_ID_SMPL  0x6C706D73  # define CHUNK_ID_SMPL  0x6C706D73
47  # define CHUNK_ID_3GIX  0x78696733  # define CHUNK_ID_3GIX  0x78696733
48  # define CHUNK_ID_3EWA  0x61776533  # define CHUNK_ID_3EWA  0x61776533
49  # define CHUNK_ID_3LNK  0x6B6E6C33  # define CHUNK_ID_3LNK  0x6B6E6C33
50  # define CHUNK_ID_3EWG  0x67776533  # define CHUNK_ID_3EWG  0x67776533
51  # define CHUNK_ID_EWAV  0x76617765  # define CHUNK_ID_EWAV  0x76617765
52    # define CHUNK_ID_3GNM  0x6D6E6733
53  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
54    
 /** (so far) every exponential paramater in the gig format has a basis of 1.000000008813822 */  
 #define GIG_EXP_DECODE(x)                                       (pow(1.000000008813822, x))  
 #define GIG_PITCH_TRACK_EXTRACT(x)                              (!(x & 0x01))  
 #define GIG_VCF_RESONANCE_CTRL_EXTRACT(x)                       ((x >> 4) & 0x03)  
 #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)                  ((x >> 1) & 0x03)  
 #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)                   ((x >> 3) & 0x03)  
 #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x)                 ((x >> 5) & 0x03)  
 //TODO: the transformation functions are not very accurate compared to the original ones  
 #define GIG_VELOCITY_TRANSFORM_NONLINEAR(x,dynamic,scale)       ((1.0-1.0/pow(x,1.0/(129.0-x))) * (1.0+scale/20.0) + (5.0-dynamic)*pow(x/300.0* (1.0+2.0*scale/128.0),2))  
 #define GIG_VELOCITY_TRANSFORM_LINEAR(x,dynamic,scale)          ((1.0+scale*3.0/128.0)/110.0*x+(5.0-dynamic)/5.0+(5.0-dynamic)*scale)  
 #define GIG_VELOCITY_TRANSFORM_SPECIAL(x,dynamic,scale)         ((1.0+9.0*scale/129.0)*(1.0-1.0/pow(x,1.0/(129.0-x))+pow(3.0*x/pow(129,2),2)+pow((5.0-dynamic)*x/500.0,2)))  
   
55  /** Gigasampler specific classes and definitions */  /** Gigasampler specific classes and definitions */
56  namespace gig {  namespace gig {
57    
# Line 84  namespace gig { Line 68  namespace gig {
68          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
69          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.
70          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
71            buffer_t() {
72                pStart            = NULL;
73                Size              = 0;
74                NullExtensionSize = 0;
75            }
76      };      };
77    
78      /** Standard types of sample loops. */      /** Standard types of sample loops. */
# Line 147  namespace gig { Line 136  namespace gig {
136      /** Defines how the filter cutoff frequency is controlled by. */      /** Defines how the filter cutoff frequency is controlled by. */
137      typedef enum {      typedef enum {
138          vcf_cutoff_ctrl_none         = 0x00,          vcf_cutoff_ctrl_none         = 0x00,
139            vcf_cutoff_ctrl_none2        = 0x01,  ///< The difference between none and none2 is unknown
140          vcf_cutoff_ctrl_modwheel     = 0x81,  ///< Modulation Wheel (MIDI Controller 1)          vcf_cutoff_ctrl_modwheel     = 0x81,  ///< Modulation Wheel (MIDI Controller 1)
141          vcf_cutoff_ctrl_effect1      = 0x8c,  ///< Effect Controller 1 (Coarse, MIDI Controller 12)          vcf_cutoff_ctrl_effect1      = 0x8c,  ///< Effect Controller 1 (Coarse, MIDI Controller 12)
142          vcf_cutoff_ctrl_effect2      = 0x8d,  ///< Effect Controller 2 (Coarse, MIDI Controller 13)          vcf_cutoff_ctrl_effect2      = 0x8d,  ///< Effect Controller 2 (Coarse, MIDI Controller 13)
# Line 168  namespace gig { Line 158  namespace gig {
158          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)
159      } vcf_res_ctrl_t;      } vcf_res_ctrl_t;
160    
161      /** Defines how attenuation (=gain / VCA) is controlled by. */      /**
162      typedef enum {       * Defines a controller that has a certain contrained influence on a
163          attenuation_ctrl_none              = 0x00,       * particular synthesis parameter (used to define attenuation controller,
164          attenuation_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)       * EG1 controller and EG2 controller).
165          attenuation_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)       *
166          attenuation_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)       * You should use the respective <i>typedef</i> (means either
167          attenuation_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)       * attenuation_ctrl_t, eg1_ctrl_t or eg2_ctrl_t) in your code!
168          attenuation_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)       */
169          attenuation_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)      struct leverage_ctrl_t {
170          attenuation_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)          typedef enum {
171          attenuation_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)              type_none              = 0x00, ///< No controller defined
172          attenuation_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)              type_channelaftertouch = 0x2f, ///< Channel Key Pressure
173          attenuation_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)              type_velocity          = 0xff, ///< Key Velocity
174          attenuation_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)              type_controlchange     = 0xfe  ///< Ordinary MIDI control change controller, see field 'controller_number'
175          attenuation_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)          } type_t;
176          attenuation_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)  
177          attenuation_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)          type_t type;              ///< Controller type
178          attenuation_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
179          attenuation_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)      };
180          attenuation_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)  
181          attenuation_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)      /**
182          attenuation_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)       * Defines controller influencing attenuation.
183          attenuation_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)       *
184          attenuation_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)       * @see leverage_ctrl_t
185          attenuation_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)       */
186          attenuation_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)      typedef leverage_ctrl_t attenuation_ctrl_t;
187          attenuation_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure  
188          attenuation_ctrl_velocity          = 0xff  ///< Key Velocity      /**
189      } attenuation_ctrl_t, eg1_ctrl_t, eg2_ctrl_t;       * Defines controller influencing envelope generator 1.
190         *
191         * @see leverage_ctrl_t
192         */
193        typedef leverage_ctrl_t eg1_ctrl_t;
194    
195        /**
196         * Defines controller influencing envelope generator 2.
197         *
198         * @see leverage_ctrl_t
199         */
200        typedef leverage_ctrl_t eg2_ctrl_t;
201    
202      /**      /**
203       * Defines the type of dimension, that is how the dimension zones (and       * Defines the type of dimension, that is how the dimension zones (and
# Line 209  namespace gig { Line 210  namespace gig {
210          dimension_none              = 0x00, ///< Dimension not in use.          dimension_none              = 0x00, ///< Dimension not in use.
211          dimension_samplechannel     = 0x80, ///< If used sample has more than one channel (thus is not mono).          dimension_samplechannel     = 0x80, ///< If used sample has more than one channel (thus is not mono).
212          dimension_layer             = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).          dimension_layer             = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).
213          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension in gig2 where the ranges can exactly be defined).
214          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
215          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
216          dimension_keyboard          = 0x85, ///< Key Position          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
217            dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
218            dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
219            dimension_smartmidi         = 0x88, ///< For MIDI tools like legato and repetition mode
220            dimension_roundrobinkeyboard = 0x89, ///< Different samples triggered each time a note is played, any key advances the counter
221          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
222          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
223          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 243  namespace gig { Line 248  namespace gig {
248       * into the corresponding dimension bit number.       * into the corresponding dimension bit number.
249       */       */
250      typedef enum {      typedef enum {
251          split_type_normal,         ///< dimension value between 0-127, no custom range of zones          split_type_normal,         ///< dimension value between 0-127
         split_type_customvelocity, ///< a velocity dimension split with custom range definition for each zone (if a velocity dimension split has no custom defined zone ranges then it's also just of type split_type_normal)  
252          split_type_bit             ///< dimension values are already the sought bit number          split_type_bit             ///< dimension values are already the sought bit number
253      } split_type_t;      } split_type_t;
254    
# Line 254  namespace gig { Line 258  namespace gig {
258          uint8_t      bits;       ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).          uint8_t      bits;       ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).
259          uint8_t      zones;      ///< Number of zones the dimension has.          uint8_t      zones;      ///< Number of zones the dimension has.
260          split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.          split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.
261          range_t*     ranges;     ///< Intended for internal usage: Points to the beginning of a range_t array which reflects the value ranges of each dimension zone (only if custom defined ranges are defined, is NULL otherwise).          float        zone_size;  ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.
         unsigned int zone_size;  ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.  
262      };      };
263    
264      /** Defines which frequencies are filtered by the VCF. */      /** Defines which frequencies are filtered by the VCF. */
# Line 267  namespace gig { Line 270  namespace gig {
270          vcf_type_bandreject   = 0x03          vcf_type_bandreject   = 0x03
271      } vcf_type_t;      } vcf_type_t;
272    
273      /** Defines the envelope of a crossfade. */      /**
274         * Defines the envelope of a crossfade.
275         *
276         * Note: The default value for crossfade points is 0,0,0,0. Layers with
277         * such a default value should be treated as if they would not have a
278         * crossfade.
279         */
280      struct crossfade_t {      struct crossfade_t {
281          #if WORDS_BIGENDIAN          #if WORDS_BIGENDIAN
         uint8_t in_start;   ///< Start position of fade in.  
         uint8_t in_end;     ///< End position of fade in.  
         uint8_t out_start;  ///< Start position of fade out.  
         uint8_t out_end;    ///< End postition of fade out.  
         #else // little endian  
282          uint8_t out_end;    ///< End postition of fade out.          uint8_t out_end;    ///< End postition of fade out.
283          uint8_t out_start;  ///< Start position of fade out.          uint8_t out_start;  ///< Start position of fade out.
284          uint8_t in_end;     ///< End position of fade in.          uint8_t in_end;     ///< End position of fade in.
285          uint8_t in_start;   ///< Start position of fade in.          uint8_t in_start;   ///< Start position of fade in.
286            #else // little endian
287            uint8_t in_start;   ///< Start position of fade in.
288            uint8_t in_end;     ///< End position of fade in.
289            uint8_t out_start;  ///< Start position of fade out.
290            uint8_t out_end;    ///< End postition of fade out.
291          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
292      };      };
293    
294        /** Reflects the current playback state for a sample. */
295        struct playback_state_t {
296            unsigned long position;          ///< Current position within the sample.
297            bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
298            unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
299        };
300    
301        /**
302         * @brief Used for indicating the progress of a certain task.
303         *
304         * The function pointer argument has to be supplied with a valid
305         * function of the given signature which will then be called on
306         * progress changes. An equivalent progress_t structure will be passed
307         * back as argument to the callback function on each progress change.
308         * The factor field of the supplied progress_t structure will then
309         * reflect the current progress as value between 0.0 and 1.0. You might
310         * want to use the custom field for data needed in your callback
311         * function.
312         */
313        struct progress_t {
314            void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.
315            float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.
316            void* custom;                  ///< This pointer can be used for arbitrary data.
317            float __range_min;             ///< Only for internal usage, do not modify!
318            float __range_max;             ///< Only for internal usage, do not modify!
319            progress_t();
320        };
321    
322      // just symbol prototyping      // just symbol prototyping
323      class File;      class File;
324      class Instrument;      class Instrument;
325      class Sample;      class Sample;
326        class Region;
327        class Group;
328    
329      /** Encapsulates articulation information of a dimension region.      /** Encapsulates articulation information of a dimension region.
330       *       *
# Line 301  namespace gig { Line 340  namespace gig {
340       */       */
341      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
342          public:          public:
343              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0).              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.
344              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.
345              // Sample Amplitude EG/LFO              // Sample Amplitude EG/LFO
346              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
# Line 314  namespace gig { Line 353  namespace gig {
353              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.
354              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).
355              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.
356              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time.              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time (0 - 3, where 0 means off).
357              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time.              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time (0 - 3, where 0 means off).
358              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time.              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time (0 - 3, where 0 means off).
359              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).
360              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).
361              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).
# Line 333  namespace gig { Line 372  namespace gig {
372              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).
373              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).
374              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.
375              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time.              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time (0 - 3, where 0 means off).
376              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time.              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time (0 - 3, where 0 means off).
377              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time.              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time (0 - 3, where 0 means off).
378              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).
379              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).
380              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).
# Line 354  namespace gig { Line 393  namespace gig {
393              bool               VCFEnabled;                    ///< If filter should be used.              bool               VCFEnabled;                    ///< If filter should be used.
394              vcf_type_t         VCFType;                       ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).              vcf_type_t         VCFType;                       ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).
395              vcf_cutoff_ctrl_t  VCFCutoffController;           ///< Specifies which external controller has influence on the filter cutoff frequency.              vcf_cutoff_ctrl_t  VCFCutoffController;           ///< Specifies which external controller has influence on the filter cutoff frequency.
396                bool               VCFCutoffControllerInvert;     ///< Inverts values coming from the defined cutoff controller
397              uint8_t            VCFCutoff;                     ///< Max. cutoff frequency.              uint8_t            VCFCutoff;                     ///< Max. cutoff frequency.
398              curve_type_t       VCFVelocityCurve;              ///< Defines a transformation curve for the incoming velocity values, affecting the VCF.              curve_type_t       VCFVelocityCurve;              ///< Defines a transformation curve for the incoming velocity values, affecting the VCF.
399              uint8_t            VCFVelocityScale;              ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined).              uint8_t            VCFVelocityScale;              ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined, otherwise this is the minimum cutoff).
400              uint8_t            VCFVelocityDynamicRange;       ///< 0x04 = lowest, 0x00 = highest              uint8_t            VCFVelocityDynamicRange;       ///< 0x04 = lowest, 0x00 = highest
401              uint8_t            VCFResonance;                  ///< Firm internal filter resonance weight.              uint8_t            VCFResonance;                  ///< Firm internal filter resonance weight.
402              bool               VCFResonanceDynamic;           ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).              bool               VCFResonanceDynamic;           ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).
# Line 364  namespace gig { Line 404  namespace gig {
404              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.
405              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).
406              // Key Velocity Transformations              // Key Velocity Transformations
407              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude.              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
408              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4).              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4) (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
409              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127 (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead)
410              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.
411              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).
412              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8
# Line 376  namespace gig { Line 416  namespace gig {
416              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.
417              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
418              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.
419              attenuation_ctrl_t AttenuationControl;            ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).              attenuation_ctrl_t AttenuationController;         ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).
420              bool               InvertAttenuationControl;      ///< Inverts the values coming from the defined Attenuation Controller.              bool               InvertAttenuationController;   ///< Inverts the values coming from the defined Attenuation Controller.
421              uint8_t            AttenuationControlTreshold;    ///< 0-127              uint8_t            AttenuationControllerThreshold;///< 0-127
422              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).
423              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
424              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
425              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
426                double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
427                uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region
428    
429              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
430              DLS::Sampler::UnityNote;              DLS::Sampler::UnityNote;
431              DLS::Sampler::FineTune;              DLS::Sampler::FineTune;
# Line 390  namespace gig { Line 433  namespace gig {
433              DLS::Sampler::SampleLoops;              DLS::Sampler::SampleLoops;
434              DLS::Sampler::pSampleLoops;              DLS::Sampler::pSampleLoops;
435    
436              // Methods              // own methods
437              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
438                double GetVelocityRelease(uint8_t MIDIKeyVelocity);
439                double GetVelocityCutoff(uint8_t MIDIKeyVelocity);
440                // overridden methods
441                virtual void UpdateChunks();
442          protected:          protected:
443                uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
444              DimensionRegion(RIFF::List* _3ewl);              DimensionRegion(RIFF::List* _3ewl);
445             ~DimensionRegion();             ~DimensionRegion();
446              friend class Region;              friend class Region;
447          private:          private:
448                typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
449                    _lev_ctrl_none              = 0x00,
450                    _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)
451                    _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
452                    _lev_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)
453                    _lev_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
454                    _lev_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
455                    _lev_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
456                    _lev_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
457                    _lev_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
458                    _lev_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
459                    _lev_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)
460                    _lev_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)
461                    _lev_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)
462                    _lev_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)
463                    _lev_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)
464                    _lev_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
465                    _lev_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
466                    _lev_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
467                    _lev_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
468                    _lev_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)
469                    _lev_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)
470                    _lev_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)
471                    _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
472                    _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
473                    _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
474                    _lev_ctrl_velocity          = 0xff  ///< Key Velocity
475                } _lev_ctrl_t;
476              typedef std::map<uint32_t, double*> VelocityTableMap;              typedef std::map<uint32_t, double*> VelocityTableMap;
477    
478              static uint              Instances;                  ///< Number of DimensionRegion instances.              static uint              Instances;                  ///< Number of DimensionRegion instances.
479              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
480              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
481                double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
482                double*                  pVelocityCutoffTable;       ///< Points to the velocity table corresponding to the filter velocity parameters of this DimensionRegion
483    
484                leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
485                _lev_ctrl_t     EncodeLeverageController(leverage_ctrl_t DecodedController);
486                double* GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
487                double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
488      };      };
489    
490      /** Encapsulates sample waves used for playback. */      /** @brief Encapsulates sample waves used for playback.
491         *
492         * In case you created a new sample with File::AddSample(), you should
493         * first update all attributes with the desired meta informations
494         * (amount of channels, bit depth, sample rate, etc.), then call
495         * Resize() with the desired sample size, followed by File::Save(), this
496         * will create the mandatory RIFF chunk which will hold the sample wave
497         * data and / or resize the file so you will be able to Write() the
498         * sample data directly to disk.
499         */
500      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
501          public:          public:
             uint16_t       SampleGroup;  
502              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.
503              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.
504              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samplers Per Second, where Samples Per Second is the value found in the format chunk).              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved.
505              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.
506              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
507              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
# Line 424  namespace gig { Line 515  namespace gig {
515              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
516              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).
517              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
518                uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
519                bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
520    
521              // own methods              // own methods
522              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
# Line 431  namespace gig { Line 524  namespace gig {
524              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
525              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);
526              buffer_t      GetCache();              buffer_t      GetCache();
527                // own static methods
528                static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);
529                static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
530              // overridden methods              // overridden methods
531              void          ReleaseSampleData();              void          ReleaseSampleData();
532                void          Resize(int iNewSize);
533              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
534              unsigned long GetPos();              unsigned long GetPos();
535              unsigned long Read(void* pBuffer, unsigned long SampleCount);              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
536                unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
537                unsigned long Write(void* pBuffer, unsigned long SampleCount);
538                Group*        GetGroup() const;
539                virtual void  UpdateChunks();
540          protected:          protected:
541              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
542              static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
543              static void*         pDecompressionBuffer;    ///< Small buffer used for decompression only.              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
544              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
545              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
546              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
547                unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
548                unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
549                unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
550              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
551                unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
552                RIFF::Chunk*         pCk3gix;
553                RIFF::Chunk*         pCkSmpl;
554    
555              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset);              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);
556             ~Sample();             ~Sample();
557    
558                // Guess size (in bytes) of a compressed sample
559                inline unsigned long GuessSize(unsigned long samples) {
560                    // 16 bit: assume all frames are compressed - 1 byte
561                    // per sample and 5 bytes header per 2048 samples
562    
563                    // 24 bit: assume next best compression rate - 1.5
564                    // bytes per sample and 13 bytes header per 256
565                    // samples
566                    const unsigned long size =
567                        BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
568                                       : samples + (samples >> 10) * 5;
569                    // Double for stereo and add one worst case sample
570                    // frame
571                    return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
572                }
573    
574                // Worst case amount of sample points that can be read with the
575                // given decompression buffer.
576                inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
577                    return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
578                }
579          private:          private:
580              void ScanCompressedSample();              void ScanCompressedSample();
581              friend class File;              friend class File;
582              friend class Region;              friend class Region;
583                friend class Group; // allow to modify protected member pGroup
584      };      };
585    
586      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
587      /** Defines <i>Region</i> information of an <i>Instrument</i>. */      /** Defines <i>Region</i> information of an <i>Instrument</i>. */
588      class Region : public DLS::Region {      class Region : public DLS::Region {
589          public:          public:
590              unsigned int            Dimensions;               ///< Number of defined dimensions.              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!
591              dimension_def_t         pDimensionDefinitions[5]; ///< Defines the five possible dimensions (the dimension's controller and number of bits/splits).              dimension_def_t         pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one.
592              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains, do not alter!
593              DimensionRegion*        pDimensionRegions[32];    ///< Pointer array to the 32 possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).              DimensionRegion*        pDimensionRegions[256];   ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one (which will create or delete the respective dimension region(s) automatically).
594                unsigned int            Layers;                   ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions. Do not alter this value!
595    
596              DimensionRegion* GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val);              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
597              DimensionRegion* GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit);              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
598              Sample*          GetSample();              Sample*          GetSample();
599                void             AddDimension(dimension_def_t* pDimDef);
600                void             DeleteDimension(dimension_def_t* pDimDef);
601                virtual void     UpdateChunks();
602          protected:          protected:
             uint8_t VelocityTable[128]; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.  
   
603              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
604              void LoadDimensionRegions(RIFF::List* rgn);              void LoadDimensionRegions(RIFF::List* rgn);
605              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex);              void UpdateVelocityTable();
606                Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
607             ~Region();             ~Region();
608              friend class Instrument;              friend class Instrument;
609      };      };
# Line 502  namespace gig { Line 635  namespace gig {
635              // overridden methods              // overridden methods
636              Region*   GetFirstRegion();              Region*   GetFirstRegion();
637              Region*   GetNextRegion();              Region*   GetNextRegion();
638                Region*   AddRegion();
639                void      DeleteRegion(Region* pRegion);
640                virtual void UpdateChunks();
641              // own methods              // own methods
642              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
643          protected:          protected:
             Region**  pRegions;            ///< Pointer array to the regions  
644              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
             int       RegionIndex;  
645    
646              Instrument(File* pFile, RIFF::List* insList);              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
647             ~Instrument();             ~Instrument();
648                void UpdateRegionKeyTable();
649                friend class File;
650        };
651    
652        /** @brief Group of Gigasampler objects
653         *
654         * Groups help to organize a huge collection of Gigasampler objects.
655         * Groups are not concerned at all for the synthesis, but they help
656         * sound library developers when working on complex instruments with an
657         * instrument editor (as long as that instrument editor supports it ;-).
658         *
659         * At the moment, it seems as only samples can be grouped together in
660         * the Gigasampler format yet. If this is false in the meantime, please
661         * tell us !
662         *
663         * A sample is always assigned to exactly one Group. This also means
664         * there is always at least one Group in a .gig file, no matter if you
665         * created one yet or not.
666         */
667        class Group {
668            public:
669                String Name; ///< Stores the name of this Group.
670    
671                Sample* GetFirstSample();
672                Sample* GetNextSample();
673                void AddSample(Sample* pSample);
674            protected:
675                Group(File* file, RIFF::Chunk* ck3gnm);
676                virtual ~Group();
677                virtual void UpdateChunks();
678                void MoveAll();
679              friend class File;              friend class File;
680            private:
681                File*        pFile;
682                RIFF::Chunk* pNameChunk;
683      };      };
684    
     // TODO: <3gnm> chunk not added yet (just contains the names of the sample groups)  
685      /** Parses Gigasampler files and provides abstract access to the data. */      /** Parses Gigasampler files and provides abstract access to the data. */
686      class File : protected DLS::File {      class File : protected DLS::File {
687          public:          public:
# Line 527  namespace gig { Line 694  namespace gig {
694    
695              // derived methods from DLS::Resource              // derived methods from DLS::Resource
696              DLS::Resource::GetParent;              DLS::Resource::GetParent;
697                // derived methods from DLS::File
698                DLS::File::Save;
699              // overridden  methods              // overridden  methods
700                File();
701              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
702              Sample*     GetFirstSample();     ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
703              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
704                Sample*     AddSample();
705                void        DeleteSample(Sample* pSample);
706              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
707              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
708              Instrument* GetInstrument(uint index);              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
709             ~File() {};              Instrument* AddInstrument();
710                void        DeleteInstrument(Instrument* pInstrument);
711                Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
712                Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
713                Group*      GetGroup(uint index);
714                Group*      AddGroup();
715                void        DeleteGroup(Group* pGroup);
716                virtual    ~File();
717          protected:          protected:
718              typedef std::list<Sample*>     SampleList;              // overridden protected methods from DLS::File
719              typedef std::list<Instrument*> InstrumentList;              virtual void LoadSamples();
720                virtual void LoadInstruments();
721              SampleList*              pSamples;              virtual void LoadGroups();
722              SampleList::iterator     SamplesIterator;              // own protected methods
723              InstrumentList*          pInstruments;              virtual void LoadSamples(progress_t* pProgress);
724              InstrumentList::iterator InstrumentsIterator;              virtual void LoadInstruments(progress_t* pProgress);
   
             void LoadSamples();  
             void LoadInstruments();  
725              friend class Region;              friend class Region;
726                friend class Sample;
727                friend class Group; // so Group can access protected member pRIFF
728            private:
729                std::list<Group*>*          pGroups;
730                std::list<Group*>::iterator GroupsIterator;
731      };      };
732    
733      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */
# Line 556  namespace gig { Line 737  namespace gig {
737              void PrintMessage();              void PrintMessage();
738      };      };
739    
740        String libraryName();
741        String libraryVersion();
742    
743  } // namespace gig  } // namespace gig
744    
745  #endif // __GIG_H__  #endif // __GIG_H__

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