/[svn]/libgig/trunk/src/gig.h
ViewVC logotype

Diff of /libgig/trunk/src/gig.h

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 21 by schoenebeck, Thu Dec 25 01:09:08 2003 UTC revision 437 by persson, Wed Mar 9 22:02:40 2005 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file loader library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003 by Christian Schoenebeck                           *   *   Copyright (C) 2003-2005 by Christian Schoenebeck                      *
6   *                         <cuse@users.sourceforge.net>                    *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 63  Line 63 
63  #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)                  ((x >> 1) & 0x03)  #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)                  ((x >> 1) & 0x03)
64  #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)                   ((x >> 3) & 0x03)  #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)                   ((x >> 3) & 0x03)
65  #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x)                 ((x >> 5) & 0x03)  #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x)                 ((x >> 5) & 0x03)
 //TODO: the transformation functions are not very accurate compared to the original ones  
 #define GIG_VELOCITY_TRANSFORM_NONLINEAR(x,dynamic,scale)       ((1.0-1.0/pow(x,1.0/(129.0-x))) * (1.0+scale/20.0) + (5.0-dynamic)*pow(x/300.0* (1.0+2.0*scale/128.0),2))  
 #define GIG_VELOCITY_TRANSFORM_LINEAR(x,dynamic,scale)          ((1.0+scale*3.0/128.0)/110.0*x+(5.0-dynamic)/5.0+(5.0-dynamic)*scale)  
 #define GIG_VELOCITY_TRANSFORM_SPECIAL(x,dynamic,scale)         ((1.0+9.0*scale/129.0)*(1.0-1.0/pow(x,1.0/(129.0-x))+pow(3.0*x/pow(129,2),2)+pow((5.0-dynamic)*x/500.0,2)))  
66    
67  /** Gigasampler specific classes and definitions */  /** Gigasampler specific classes and definitions */
68  namespace gig {  namespace gig {
# Line 84  namespace gig { Line 80  namespace gig {
80          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
81          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.
82          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
83            buffer_t() {
84                pStart            = NULL;
85                Size              = 0;
86                NullExtensionSize = 0;
87            }
88      };      };
89    
90      /** Standard types of sample loops. */      /** Standard types of sample loops. */
# Line 168  namespace gig { Line 169  namespace gig {
169          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)
170      } vcf_res_ctrl_t;      } vcf_res_ctrl_t;
171    
172      /** Defines how attenuation (=gain / VCA) is controlled by. */      /**
173      typedef enum {       * Defines a controller that has a certain contrained influence on a
174          attenuation_ctrl_none              = 0x00,       * particular synthesis parameter (used to define attenuation controller,
175          attenuation_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)       * EG1 controller and EG2 controller).
176          attenuation_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)       *
177          attenuation_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)       * You should use the respective <i>typedef</i> (means either
178          attenuation_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)       * attenuation_ctrl_t, eg1_ctrl_t or eg2_ctrl_t) in your code!
179          attenuation_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)       */
180          attenuation_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)      struct leverage_ctrl_t {
181          attenuation_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)          typedef enum {
182          attenuation_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)              type_none              = 0x00, ///< No controller defined
183          attenuation_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)              type_channelaftertouch = 0x2f, ///< Channel Key Pressure
184          attenuation_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)              type_velocity          = 0xff, ///< Key Velocity
185          attenuation_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)              type_controlchange     = 0xfe  ///< Ordinary MIDI control change controller, see field 'controller_number'
186          attenuation_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)          } type_t;
187          attenuation_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)  
188          attenuation_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)          type_t type;              ///< Controller type
189          attenuation_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
190          attenuation_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)      };
191          attenuation_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)  
192          attenuation_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)      /**
193          attenuation_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)       * Defines controller influencing attenuation.
194          attenuation_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)       *
195          attenuation_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)       * @see leverage_ctrl_t
196          attenuation_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)       */
197          attenuation_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)      typedef leverage_ctrl_t attenuation_ctrl_t;
198          attenuation_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure  
199          attenuation_ctrl_velocity          = 0xff  ///< Key Velocity      /**
200      } attenuation_ctrl_t, eg1_ctrl_t, eg2_ctrl_t;       * Defines controller influencing envelope generator 1.
201         *
202         * @see leverage_ctrl_t
203         */
204        typedef leverage_ctrl_t eg1_ctrl_t;
205    
206        /**
207         * Defines controller influencing envelope generator 2.
208         *
209         * @see leverage_ctrl_t
210         */
211        typedef leverage_ctrl_t eg2_ctrl_t;
212    
213      /**      /**
214       * Defines the type of dimension, that is how the dimension zones (and       * Defines the type of dimension, that is how the dimension zones (and
# Line 212  namespace gig { Line 224  namespace gig {
224          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).
225          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
226          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
227          dimension_keyboard          = 0x85, ///< Key Position          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
228            dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
229            dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
230          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
231          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
232          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 267  namespace gig { Line 281  namespace gig {
281          vcf_type_bandreject   = 0x03          vcf_type_bandreject   = 0x03
282      } vcf_type_t;      } vcf_type_t;
283    
284      /** Defines the envelope of a crossfade. */      /**
285         * Defines the envelope of a crossfade.
286         *
287         * Note: The default value for crossfade points is 0,0,0,0. Layers with
288         * such a default value should be treated as if they would not have a
289         * crossfade.
290         */
291      struct crossfade_t {      struct crossfade_t {
292          #if WORDS_BIGENDIAN          #if WORDS_BIGENDIAN
         uint8_t in_start;   ///< Start position of fade in.  
         uint8_t in_end;     ///< End position of fade in.  
         uint8_t out_start;  ///< Start position of fade out.  
         uint8_t out_end;    ///< End postition of fade out.  
         #else // little endian  
293          uint8_t out_end;    ///< End postition of fade out.          uint8_t out_end;    ///< End postition of fade out.
294          uint8_t out_start;  ///< Start position of fade out.          uint8_t out_start;  ///< Start position of fade out.
295          uint8_t in_end;     ///< End position of fade in.          uint8_t in_end;     ///< End position of fade in.
296          uint8_t in_start;   ///< Start position of fade in.          uint8_t in_start;   ///< Start position of fade in.
297            #else // little endian
298            uint8_t in_start;   ///< Start position of fade in.
299            uint8_t in_end;     ///< End position of fade in.
300            uint8_t out_start;  ///< Start position of fade out.
301            uint8_t out_end;    ///< End postition of fade out.
302          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
303      };      };
304    
305        /** Reflects the current playback state for a sample. */
306        struct playback_state_t {
307            unsigned long position;          ///< Current position within the sample.
308            bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
309            unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
310        };
311    
312      // just symbol prototyping      // just symbol prototyping
313      class File;      class File;
314      class Instrument;      class Instrument;
315      class Sample;      class Sample;
316        class Region;
317    
318      /** Encapsulates articulation information of a dimension region.      /** Encapsulates articulation information of a dimension region.
319       *       *
# Line 314  namespace gig { Line 342  namespace gig {
342              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.
343              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).
344              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.
345              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time.              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time (0 - 3, where 0 means off).
346              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time.              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time (0 - 3, where 0 means off).
347              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time.              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time (0 - 3, where 0 means off).
348              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).
349              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).
350              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).
# Line 333  namespace gig { Line 361  namespace gig {
361              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).
362              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).
363              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.
364              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time.              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time (0 - 3, where 0 means off).
365              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time.              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time (0 - 3, where 0 means off).
366              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time.              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time (0 - 3, where 0 means off).
367              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).
368              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).
369              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).
# Line 364  namespace gig { Line 392  namespace gig {
392              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.
393              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).
394              // Key Velocity Transformations              // Key Velocity Transformations
395              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude.              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
396              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4).              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4) (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
397              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127 (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead)
398              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.
399              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).
400              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8
# Line 376  namespace gig { Line 404  namespace gig {
404              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.
405              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
406              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.
407              attenuation_ctrl_t AttenuationControl;            ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).              attenuation_ctrl_t AttenuationController;         ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).
408              bool               InvertAttenuationControl;      ///< Inverts the values coming from the defined Attenuation Controller.              bool               InvertAttenuationController;   ///< Inverts the values coming from the defined Attenuation Controller.
409              uint8_t            AttenuationControlTreshold;    ///< 0-127              uint8_t            AttenuationControllerThreshold;///< 0-127
410              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).
411              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
412              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
413              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
414                double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
415    
416              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
417              DLS::Sampler::UnityNote;              DLS::Sampler::UnityNote;
418              DLS::Sampler::FineTune;              DLS::Sampler::FineTune;
# Line 397  namespace gig { Line 427  namespace gig {
427             ~DimensionRegion();             ~DimensionRegion();
428              friend class Region;              friend class Region;
429          private:          private:
430                typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
431                    _lev_ctrl_none              = 0x00,
432                    _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)
433                    _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
434                    _lev_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)
435                    _lev_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
436                    _lev_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
437                    _lev_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
438                    _lev_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
439                    _lev_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
440                    _lev_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
441                    _lev_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)
442                    _lev_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)
443                    _lev_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)
444                    _lev_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)
445                    _lev_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)
446                    _lev_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
447                    _lev_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
448                    _lev_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
449                    _lev_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
450                    _lev_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)
451                    _lev_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)
452                    _lev_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)
453                    _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
454                    _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
455                    _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
456                    _lev_ctrl_velocity          = 0xff  ///< Key Velocity
457                } _lev_ctrl_t;
458              typedef std::map<uint32_t, double*> VelocityTableMap;              typedef std::map<uint32_t, double*> VelocityTableMap;
459    
460              static uint              Instances;                  ///< Number of DimensionRegion instances.              static uint              Instances;                  ///< Number of DimensionRegion instances.
461              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
462              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
463    
464                leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
465                double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
466      };      };
467    
468      /** Encapsulates sample waves used for playback. */      /** Encapsulates sample waves used for playback. */
# Line 424  namespace gig { Line 485  namespace gig {
485              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
486              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).
487              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
488                uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
489                bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
490    
491              // own methods              // own methods
492              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
# Line 431  namespace gig { Line 494  namespace gig {
494              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
495              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);
496              buffer_t      GetCache();              buffer_t      GetCache();
497                // own static methods
498                static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);
499                static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
500              // overridden methods              // overridden methods
501              void          ReleaseSampleData();              void          ReleaseSampleData();
502              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
503              unsigned long GetPos();              unsigned long GetPos();
504              unsigned long Read(void* pBuffer, unsigned long SampleCount);              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
505                unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, buffer_t* pExternalDecompressionBuffer = NULL);
506          protected:          protected:
507              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
508              static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
             static void*         pDecompressionBuffer;    ///< Small buffer used for decompression only.  
509              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
510              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
511              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
512                unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
513                unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
514                unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
515              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
516    
517              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset);              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset);
518             ~Sample();             ~Sample();
519                /**
520                 * Swaps the order of the data words in the given memory area
521                 * with a granularity given by \a WordSize.
522                 *
523                 * @param pData    - pointer to the memory area to be swapped
524                 * @param AreaSize - size of the memory area to be swapped (in bytes)
525                 * @param WordSize - size of the data words (in bytes)
526                 */
527                inline void SwapMemoryArea(void* pData, unsigned long AreaSize, uint WordSize) {
528                    switch (WordSize) { // TODO: unefficient
529                        case 1: {
530                            uint8_t* pDst = (uint8_t*) pData;
531                            uint8_t  cache;
532                            unsigned long lo = 0, hi = AreaSize - 1;
533                            for (; lo < hi; hi--, lo++) {
534                                cache    = pDst[lo];
535                                pDst[lo] = pDst[hi];
536                                pDst[hi] = cache;
537                            }
538                            break;
539                        }
540                        case 2: {
541                            uint16_t* pDst = (uint16_t*) pData;
542                            uint16_t  cache;
543                            unsigned long lo = 0, hi = (AreaSize >> 1) - 1;
544                            for (; lo < hi; hi--, lo++) {
545                                cache    = pDst[lo];
546                                pDst[lo] = pDst[hi];
547                                pDst[hi] = cache;
548                            }
549                            break;
550                        }
551                        case 4: {
552                            uint32_t* pDst = (uint32_t*) pData;
553                            uint32_t  cache;
554                            unsigned long lo = 0, hi = (AreaSize >> 2) - 1;
555                            for (; lo < hi; hi--, lo++) {
556                                cache    = pDst[lo];
557                                pDst[lo] = pDst[hi];
558                                pDst[hi] = cache;
559                            }
560                            break;
561                        }
562                        default: {
563                            uint8_t* pCache = new uint8_t[WordSize]; // TODO: unefficient
564                            unsigned long lo = 0, hi = AreaSize - WordSize;
565                            for (; lo < hi; hi -= WordSize, lo += WordSize) {
566                                memcpy(pCache, (uint8_t*) pData + lo, WordSize);
567                                memcpy((uint8_t*) pData + lo, (uint8_t*) pData + hi, WordSize);
568                                memcpy((uint8_t*) pData + hi, pCache, WordSize);
569                            }
570                            delete[] pCache;
571                            break;
572                        }
573                    }
574                }
575                inline long Min(long A, long B) {
576                    return (A > B) ? B : A;
577                }
578                inline long Abs(long val) { return (val > 0) ? val : -val; }
579    
580                // Guess size (in bytes) of a compressed sample
581                inline unsigned long GuessSize(unsigned long samples) {
582                    // 16 bit: assume all frames are compressed - 1 byte
583                    // per sample and 5 bytes header per 2048 samples
584    
585                    // 24 bit: assume next best compression rate - 1.5
586                    // bytes per sample and 13 bytes header per 256
587                    // samples
588                    const unsigned long size =
589                        BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
590                                       : samples + (samples >> 10) * 5;
591                    // Double for stereo and add one worst case sample
592                    // frame
593                    return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
594                }
595    
596                // Worst case amount of sample points that can be read with the
597                // given decompression buffer.
598                inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
599                    return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
600                }
601          private:          private:
602              void ScanCompressedSample();              void ScanCompressedSample();
603              friend class File;              friend class File;
# Line 458  namespace gig { Line 609  namespace gig {
609      class Region : public DLS::Region {      class Region : public DLS::Region {
610          public:          public:
611              unsigned int            Dimensions;               ///< Number of defined dimensions.              unsigned int            Dimensions;               ///< Number of defined dimensions.
612              dimension_def_t         pDimensionDefinitions[5]; ///< Defines the five possible dimensions (the dimension's controller and number of bits/splits).              dimension_def_t         pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits).
613              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.
614              DimensionRegion*        pDimensionRegions[32];    ///< Pointer array to the 32 possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).              DimensionRegion*        pDimensionRegions[256];   ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).
615                unsigned int            Layers;                   ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions.
616    
617              DimensionRegion* GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val);              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
618              DimensionRegion* GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit);              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
619              Sample*          GetSample();              Sample*          GetSample();
620          protected:          protected:
621              uint8_t VelocityTable[128]; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.              uint8_t VelocityTable[128]; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
# Line 534  namespace gig { Line 686  namespace gig {
686              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
687              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
688              Instrument* GetInstrument(uint index);              Instrument* GetInstrument(uint index);
689             ~File() {};             ~File();
690          protected:          protected:
691              typedef std::list<Sample*>     SampleList;              typedef std::list<Sample*>     SampleList;
692              typedef std::list<Instrument*> InstrumentList;              typedef std::list<Instrument*> InstrumentList;

Legend:
Removed from v.21  
changed lines
  Added in v.437

  ViewVC Help
Powered by ViewVC