/[svn]/libgig/trunk/src/gig.h
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revision 11 by schoenebeck, Sun Nov 16 17:47:00 2003 UTC revision 231 by schoenebeck, Sun Sep 5 00:46:28 2004 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file loader library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003 by Christian Schoenebeck                           *   *   Copyright (C) 2003, 2004 by Christian Schoenebeck                     *
6   *                         <cuse@users.sourceforge.net>                    *   *                               <cuse@users.sourceforge.net>              *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 57  Line 57 
57  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
58    
59  /** (so far) every exponential paramater in the gig format has a basis of 1.000000008813822 */  /** (so far) every exponential paramater in the gig format has a basis of 1.000000008813822 */
60  #define GIG_EXP_DECODE(x)                       (pow(1.000000008813822, x))  #define GIG_EXP_DECODE(x)                                       (pow(1.000000008813822, x))
61  #define GIG_PITCH_TRACK_EXTRACT(x)              (!(x & 0x01))  #define GIG_PITCH_TRACK_EXTRACT(x)                              (!(x & 0x01))
62  #define GIG_VCF_RESONANCE_CTRL_EXTRACT(x)       ((x >> 4) & 0x03)  #define GIG_VCF_RESONANCE_CTRL_EXTRACT(x)                       ((x >> 4) & 0x03)
63  #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)  ((x >> 1) & 0x03)  #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)                  ((x >> 1) & 0x03)
64  #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)   ((x >> 3) & 0x03)  #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)                   ((x >> 3) & 0x03)
65  #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x) ((x >> 5) & 0x03)  #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x)                 ((x >> 5) & 0x03)
66    #define GIG_VELOCITY_TRANSFORM_NONLINEAR(x,dynamic,scale)       (-0.1666235937e0+0.5143775427e-4*x*x+0.5318278732e-1*dynamic*dynamic-0.3560390502e-4*scale*scale+0.4683631221e-2*x-0.9484386143e-1*dynamic+0.8030068910e-2*scale)
67    #define GIG_VELOCITY_TRANSFORM_LINEAR(x,dynamic,scale)          (((1.0+scale*3.0/128.0)/110.0)*x+dynamic/5.0+dynamic*scale)
68    #define GIG_VELOCITY_TRANSFORM_SPECIAL(x,dynamic,scale)         (-0.1630504921e0+0.5794551347e-4*x*x+0.8361491099e-2*dynamic*dynamic-0.4303475615e-5*scale*scale+0.2085522765e-2*x+0.1313747345e-1*dynamic+0.3220916836e-2*scale)
69    
70  /** Gigasampler specific classes and definitions */  /** Gigasampler specific classes and definitions */
71  namespace gig {  namespace gig {
# Line 164  namespace gig { Line 167  namespace gig {
167          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)
168      } vcf_res_ctrl_t;      } vcf_res_ctrl_t;
169    
170      /** Defines how attenuation (=gain / VCA) is controlled by. */      /**
171      typedef enum {       * Defines a controller that has a certain contrained influence on a
172          attenuation_ctrl_none              = 0x00,       * particular synthesis parameter (used to define attenuation controller,
173          attenuation_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)       * EG1 controller and EG2 controller).
174          attenuation_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)       *
175          attenuation_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)       * You should use the respective <i>typedef</i> (means either
176          attenuation_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)       * attenuation_ctrl_t, eg1_ctrl_t or eg2_ctrl_t) in your code!
177          attenuation_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)       */
178          attenuation_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)      struct leverage_ctrl_t {
179          attenuation_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)          typedef enum {
180          attenuation_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)              type_none              = 0x00, ///< No controller defined
181          attenuation_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)              type_channelaftertouch = 0x2f, ///< Channel Key Pressure
182          attenuation_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)              type_velocity          = 0xff, ///< Key Velocity
183          attenuation_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)              type_controlchange     = 0xfe  ///< Ordinary MIDI control change controller, see field 'controller_number'
184          attenuation_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)          } type_t;
185          attenuation_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)  
186          attenuation_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)          type_t type;              ///< Controller type
187          attenuation_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
188          attenuation_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)      };
189          attenuation_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)  
190          attenuation_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)      /**
191          attenuation_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)       * Defines controller influencing attenuation.
192          attenuation_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)       *
193          attenuation_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)       * @see leverage_ctrl_t
194          attenuation_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)       */
195          attenuation_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)      typedef leverage_ctrl_t attenuation_ctrl_t;
196          attenuation_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure  
197          attenuation_ctrl_velocity          = 0xff  ///< Key Velocity      /**
198      } attenuation_ctrl_t, eg1_ctrl_t, eg2_ctrl_t;       * Defines controller influencing envelope generator 1.
199         *
200         * @see leverage_ctrl_t
201         */
202        typedef leverage_ctrl_t eg1_ctrl_t;
203    
204        /**
205         * Defines controller influencing envelope generator 2.
206         *
207         * @see leverage_ctrl_t
208         */
209        typedef leverage_ctrl_t eg2_ctrl_t;
210    
211      /**      /**
212       * Defines the type of dimension, that is how the dimension zones (and       * Defines the type of dimension, that is how the dimension zones (and
# Line 278  namespace gig { Line 292  namespace gig {
292          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
293      };      };
294    
295        /** Reflects the current playback state for a sample. */
296        struct playback_state_t {
297            unsigned long position;          ///< Current position within the sample.
298            bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
299            unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
300        };
301    
302      // just symbol prototyping      // just symbol prototyping
303      class File;      class File;
304      class Instrument;      class Instrument;
# Line 310  namespace gig { Line 331  namespace gig {
331              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.
332              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).
333              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.
334              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time.              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time (0 - 3, where 0 means off).
335              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time.              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time (0 - 3, where 0 means off).
336              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time.              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time (0 - 3, where 0 means off).
337              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).
338              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).
339              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).
# Line 329  namespace gig { Line 350  namespace gig {
350              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).
351              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).
352              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.
353              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time.              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time (0 - 3, where 0 means off).
354              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time.              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time (0 - 3, where 0 means off).
355              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time.              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time (0 - 3, where 0 means off).
356              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).
357              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).
358              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).
# Line 360  namespace gig { Line 381  namespace gig {
381              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.
382              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).
383              // Key Velocity Transformations              // Key Velocity Transformations
384              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude.              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
385              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4).              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4) (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
386              uint8_t            VelocityResponseCurveScaling;              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127 (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead)
387              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.
388              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).
389              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8
# Line 372  namespace gig { Line 393  namespace gig {
393              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.
394              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
395              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.
396              attenuation_ctrl_t AttenuationControl;            ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).              attenuation_ctrl_t AttenuationController;         ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).
397              bool               InvertAttenuationControl;      ///< Inverts the values coming from the defined Attenuation Controller.              bool               InvertAttenuationController;   ///< Inverts the values coming from the defined Attenuation Controller.
398              uint8_t            AttenuationControlTreshold;    ///< 0-127              uint8_t            AttenuationControllerThreshold;///< 0-127
399              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).
400              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
401              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
# Line 386  namespace gig { Line 407  namespace gig {
407              DLS::Sampler::SampleLoops;              DLS::Sampler::SampleLoops;
408              DLS::Sampler::pSampleLoops;              DLS::Sampler::pSampleLoops;
409    
410                // Methods
411                double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
412            protected:
413              DimensionRegion(RIFF::List* _3ewl);              DimensionRegion(RIFF::List* _3ewl);
414               ~DimensionRegion();
415                friend class Region;
416            private:
417                typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
418                    _lev_ctrl_none              = 0x00,
419                    _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)
420                    _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
421                    _lev_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)
422                    _lev_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
423                    _lev_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
424                    _lev_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
425                    _lev_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
426                    _lev_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
427                    _lev_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
428                    _lev_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)
429                    _lev_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)
430                    _lev_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)
431                    _lev_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)
432                    _lev_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)
433                    _lev_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
434                    _lev_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
435                    _lev_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
436                    _lev_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
437                    _lev_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)
438                    _lev_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)
439                    _lev_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)
440                    _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
441                    _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
442                    _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
443                    _lev_ctrl_velocity          = 0xff  ///< Key Velocity
444                } _lev_ctrl_t;
445                typedef std::map<uint32_t, double*> VelocityTableMap;
446    
447                static uint              Instances;                  ///< Number of DimensionRegion instances.
448                static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
449                double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
450    
451                leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
452      };      };
453    
454      /** Encapsulates sample waves used for playback. */      /** Encapsulates sample waves used for playback. */
# Line 397  namespace gig { Line 459  namespace gig {
459              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.
460              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samplers Per Second, where Samples Per Second is the value found in the format chunk).              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samplers Per Second, where Samples Per Second is the value found in the format chunk).
461              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.
462              uint32_t       MIDIPitchFraction; ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
463              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
464              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).
465              uint32_t       Loops;             ///< Number of defined sample loops (so far only seen single loops in gig files - please report me if you encounter more!).              uint32_t       Loops;             ///< Number of defined sample loops (so far only seen single loops in gig files - please report me if you encounter more!).
466              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0).              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.
467              loop_type_t    LoopType;          ///< The type field defines how the waveform samples will be looped (only if Loops > 0).              loop_type_t    LoopType;          ///< The type field defines how the waveform samples will be looped (only if Loops > 0).
468              uint32_t       LoopStart;         ///< The start value specifies the byte offset into the waveform data of the first sample to be played in the loop (only if Loops > 0).              uint32_t       LoopStart;         ///< The start value specifies the offset (in sample points) in the waveform data of the first sample to be played in the loop (only if Loops > 0).
469              uint32_t       LoopEnd;           ///< The end value specifies the byte offset into the waveform data of the last sample to be played in the loop (only if Loops > 0).              uint32_t       LoopEnd;           ///< The end value specifies the offset (in sample points) in the waveform data which represents the end of the loop (only if Loops > 0).
470                uint32_t       LoopSize;          ///< Length of the looping area (in sample points) which is equivalent to <i>LoopEnd - LoopStart</i>.
471              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
472              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).
473              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
# Line 420  namespace gig { Line 483  namespace gig {
483              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
484              unsigned long GetPos();              unsigned long GetPos();
485              unsigned long Read(void* pBuffer, unsigned long SampleCount);              unsigned long Read(void* pBuffer, unsigned long SampleCount);
486                unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState);
487          protected:          protected:
488              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
489              static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer.              static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer.
# Line 431  namespace gig { Line 495  namespace gig {
495    
496              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset);              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset);
497             ~Sample();             ~Sample();
498                /**
499                 * Swaps the order of the data words in the given memory area
500                 * with a granularity given by \a WordSize.
501                 *
502                 * @param pData    - pointer to the memory area to be swapped
503                 * @param AreaSize - size of the memory area to be swapped (in bytes)
504                 * @param WordSize - size of the data words (in bytes)
505                 */
506                inline void SwapMemoryArea(void* pData, unsigned long AreaSize, uint WordSize) {
507                    switch (WordSize) { // TODO: unefficient
508                        case 1: {
509                            uint8_t* pDst = (uint8_t*) pData;
510                            uint8_t  cache;
511                            unsigned long lo = 0, hi = AreaSize - 1;
512                            for (; lo < hi; hi--, lo++) {
513                                cache    = pDst[lo];
514                                pDst[lo] = pDst[hi];
515                                pDst[hi] = cache;
516                            }
517                            break;
518                        }
519                        case 2: {
520                            uint16_t* pDst = (uint16_t*) pData;
521                            uint16_t  cache;
522                            unsigned long lo = 0, hi = (AreaSize >> 1) - 1;
523                            for (; lo < hi; hi--, lo++) {
524                                cache    = pDst[lo];
525                                pDst[lo] = pDst[hi];
526                                pDst[hi] = cache;
527                            }
528                            break;
529                        }
530                        case 4: {
531                            uint32_t* pDst = (uint32_t*) pData;
532                            uint32_t  cache;
533                            unsigned long lo = 0, hi = (AreaSize >> 2) - 1;
534                            for (; lo < hi; hi--, lo++) {
535                                cache    = pDst[lo];
536                                pDst[lo] = pDst[hi];
537                                pDst[hi] = cache;
538                            }
539                            break;
540                        }
541                        default: {
542                            uint8_t* pCache = new uint8_t[WordSize]; // TODO: unefficient
543                            unsigned long lo = 0, hi = AreaSize - WordSize;
544                            for (; lo < hi; hi -= WordSize, lo += WordSize) {
545                                memcpy(pCache, (uint8_t*) pData + lo, WordSize);
546                                memcpy((uint8_t*) pData + lo, (uint8_t*) pData + hi, WordSize);
547                                memcpy((uint8_t*) pData + hi, pCache, WordSize);
548                            }
549                            delete[] pCache;
550                            break;
551                        }
552                    }
553                }
554                inline long Min(long A, long B) {
555                    return (A > B) ? B : A;
556                }
557                inline long Abs(long val) { return (val > 0) ? val : -val; }
558          private:          private:
559              void ScanCompressedSample();              void ScanCompressedSample();
560              friend class File;              friend class File;
# Line 517  namespace gig { Line 641  namespace gig {
641              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
642              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
643              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
644                Instrument* GetInstrument(uint index);
645             ~File() {};             ~File() {};
646          protected:          protected:
647              typedef std::list<Sample*>     SampleList;              typedef std::list<Sample*>     SampleList;

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