/[svn]/libgig/trunk/src/gig.h
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revision 16 by schoenebeck, Sat Nov 29 14:56:16 2003 UTC revision 2334 by persson, Sat Mar 17 06:18:52 2012 UTC
# Line 1  Line 1 
1  /***************************************************************************  /***************************************************************************
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003 by Christian Schoenebeck                           *   *   Copyright (C) 2003-2012 by Christian Schoenebeck                      *
6   *                         <cuse@users.sourceforge.net>                    *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 26  Line 26 
26    
27  #include "DLS.h"  #include "DLS.h"
28    
 #include <math.h>  
 #include <string.h>  
   
 /// Initial size of the sample buffer which is used for decompression of  
 /// compressed sample wave streams - this value should always be bigger than  
 /// the biggest sample piece expected to be read by the sampler engine,  
 /// otherwise the buffer size will be raised at runtime and thus the buffer  
 /// reallocated which is time consuming and unefficient.  
 #define INITIAL_SAMPLE_BUFFER_SIZE              512000 // 512 kB  
   
29  #if WORDS_BIGENDIAN  #if WORDS_BIGENDIAN
30  # define LIST_TYPE_3PRG 0x33707267  # define LIST_TYPE_3PRG 0x33707267
31  # define LIST_TYPE_3EWL 0x3365776C  # define LIST_TYPE_3EWL 0x3365776C
32  # define CHUNK_ID_SMPL  0x736D706C  # define LIST_TYPE_3GRI 0x33677269
33    # define LIST_TYPE_3GNL 0x33676E6C
34  # define CHUNK_ID_3GIX  0x33676978  # define CHUNK_ID_3GIX  0x33676978
35  # define CHUNK_ID_3EWA  0x33657761  # define CHUNK_ID_3EWA  0x33657761
36  # define CHUNK_ID_3LNK  0x336C6E6B  # define CHUNK_ID_3LNK  0x336C6E6B
37  # define CHUNK_ID_3EWG  0x33657767  # define CHUNK_ID_3EWG  0x33657767
38  # define CHUNK_ID_EWAV  0x65776176  # define CHUNK_ID_EWAV  0x65776176
39    # define CHUNK_ID_3GNM  0x33676E6D
40    # define CHUNK_ID_EINF  0x65696E66
41    # define CHUNK_ID_3CRC  0x33637263
42  #else  // little endian  #else  // little endian
43  # define LIST_TYPE_3PRG 0x67727033  # define LIST_TYPE_3PRG 0x67727033
44  # define LIST_TYPE_3EWL 0x6C776533  # define LIST_TYPE_3EWL 0x6C776533
45  # define CHUNK_ID_SMPL  0x6C706D73  # define LIST_TYPE_3GRI 0x69726733
46    # define LIST_TYPE_3GNL 0x6C6E6733
47  # define CHUNK_ID_3GIX  0x78696733  # define CHUNK_ID_3GIX  0x78696733
48  # define CHUNK_ID_3EWA  0x61776533  # define CHUNK_ID_3EWA  0x61776533
49  # define CHUNK_ID_3LNK  0x6B6E6C33  # define CHUNK_ID_3LNK  0x6B6E6C33
50  # define CHUNK_ID_3EWG  0x67776533  # define CHUNK_ID_3EWG  0x67776533
51  # define CHUNK_ID_EWAV  0x76617765  # define CHUNK_ID_EWAV  0x76617765
52    # define CHUNK_ID_3GNM  0x6D6E6733
53    # define CHUNK_ID_EINF  0x666E6965
54    # define CHUNK_ID_3CRC  0x63726333
55  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
56    
 /** (so far) every exponential paramater in the gig format has a basis of 1.000000008813822 */  
 #define GIG_EXP_DECODE(x)                                       (pow(1.000000008813822, x))  
 #define GIG_PITCH_TRACK_EXTRACT(x)                              (!(x & 0x01))  
 #define GIG_VCF_RESONANCE_CTRL_EXTRACT(x)                       ((x >> 4) & 0x03)  
 #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)                  ((x >> 1) & 0x03)  
 #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)                   ((x >> 3) & 0x03)  
 #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x)                 ((x >> 5) & 0x03)  
 //TODO: the transformation functions are not very accurate compared to the original ones  
 #define GIG_VELOCITY_TRANSFORM_NONLINEAR(x,dynamic,scale)       ((1.0-1.0/pow(x,1.0/(129.0-x))) * (1.0+scale/20.0) + (5.0-dynamic)*pow(x/300.0* (1.0+2.0*scale/128.0),2))  
 #define GIG_VELOCITY_TRANSFORM_LINEAR(x,dynamic,scale)          ((1.0+scale*3.0/128.0)/110.0*x+(5.0-dynamic)/5.0+(5.0-dynamic)*scale)  
 #define GIG_VELOCITY_TRANSFORM_SPECIAL(x,dynamic,scale)         ((1.0+9.0*scale/129.0)*(1.0-1.0/pow(x,1.0/(129.0-x))+pow(3.0*x/pow(129,2),2)+pow((5.0-dynamic)*x/500.0,2)))  
   
57  /** Gigasampler specific classes and definitions */  /** Gigasampler specific classes and definitions */
58  namespace gig {  namespace gig {
59    
# Line 84  namespace gig { Line 70  namespace gig {
70          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
71          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.
72          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
73            buffer_t() {
74                pStart            = NULL;
75                Size              = 0;
76                NullExtensionSize = 0;
77            }
78      };      };
79    
80      /** Standard types of sample loops. */      /** Standard types of sample loops. */
# Line 147  namespace gig { Line 138  namespace gig {
138      /** Defines how the filter cutoff frequency is controlled by. */      /** Defines how the filter cutoff frequency is controlled by. */
139      typedef enum {      typedef enum {
140          vcf_cutoff_ctrl_none         = 0x00,          vcf_cutoff_ctrl_none         = 0x00,
141            vcf_cutoff_ctrl_none2        = 0x01,  ///< The difference between none and none2 is unknown
142          vcf_cutoff_ctrl_modwheel     = 0x81,  ///< Modulation Wheel (MIDI Controller 1)          vcf_cutoff_ctrl_modwheel     = 0x81,  ///< Modulation Wheel (MIDI Controller 1)
143          vcf_cutoff_ctrl_effect1      = 0x8c,  ///< Effect Controller 1 (Coarse, MIDI Controller 12)          vcf_cutoff_ctrl_effect1      = 0x8c,  ///< Effect Controller 1 (Coarse, MIDI Controller 12)
144          vcf_cutoff_ctrl_effect2      = 0x8d,  ///< Effect Controller 2 (Coarse, MIDI Controller 13)          vcf_cutoff_ctrl_effect2      = 0x8d,  ///< Effect Controller 2 (Coarse, MIDI Controller 13)
# Line 168  namespace gig { Line 160  namespace gig {
160          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)
161      } vcf_res_ctrl_t;      } vcf_res_ctrl_t;
162    
163      /** Defines how attenuation (=gain / VCA) is controlled by. */      /**
164      typedef enum {       * Defines a controller that has a certain contrained influence on a
165          attenuation_ctrl_none              = 0x00,       * particular synthesis parameter (used to define attenuation controller,
166          attenuation_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)       * EG1 controller and EG2 controller).
167          attenuation_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)       *
168          attenuation_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)       * You should use the respective <i>typedef</i> (means either
169          attenuation_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)       * attenuation_ctrl_t, eg1_ctrl_t or eg2_ctrl_t) in your code!
170          attenuation_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)       */
171          attenuation_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)      struct leverage_ctrl_t {
172          attenuation_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)          typedef enum {
173          attenuation_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)              type_none              = 0x00, ///< No controller defined
174          attenuation_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)              type_channelaftertouch = 0x2f, ///< Channel Key Pressure
175          attenuation_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)              type_velocity          = 0xff, ///< Key Velocity
176          attenuation_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)              type_controlchange     = 0xfe  ///< Ordinary MIDI control change controller, see field 'controller_number'
177          attenuation_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)          } type_t;
178          attenuation_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)  
179          attenuation_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)          type_t type;              ///< Controller type
180          attenuation_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
181          attenuation_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)      };
182          attenuation_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)  
183          attenuation_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)      /**
184          attenuation_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)       * Defines controller influencing attenuation.
185          attenuation_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)       *
186          attenuation_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)       * @see leverage_ctrl_t
187          attenuation_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)       */
188          attenuation_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)      typedef leverage_ctrl_t attenuation_ctrl_t;
189          attenuation_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure  
190          attenuation_ctrl_velocity          = 0xff  ///< Key Velocity      /**
191      } attenuation_ctrl_t, eg1_ctrl_t, eg2_ctrl_t;       * Defines controller influencing envelope generator 1.
192         *
193         * @see leverage_ctrl_t
194         */
195        typedef leverage_ctrl_t eg1_ctrl_t;
196    
197        /**
198         * Defines controller influencing envelope generator 2.
199         *
200         * @see leverage_ctrl_t
201         */
202        typedef leverage_ctrl_t eg2_ctrl_t;
203    
204      /**      /**
205       * Defines the type of dimension, that is how the dimension zones (and       * Defines the type of dimension, that is how the dimension zones (and
# Line 209  namespace gig { Line 212  namespace gig {
212          dimension_none              = 0x00, ///< Dimension not in use.          dimension_none              = 0x00, ///< Dimension not in use.
213          dimension_samplechannel     = 0x80, ///< If used sample has more than one channel (thus is not mono).          dimension_samplechannel     = 0x80, ///< If used sample has more than one channel (thus is not mono).
214          dimension_layer             = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).          dimension_layer             = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).
215          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension in gig2 where the ranges can exactly be defined).
216          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
217          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
218          dimension_keyboard          = 0x85, ///< Key Position          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
219            dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
220            dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
221            dimension_smartmidi         = 0x88, ///< For MIDI tools like legato and repetition mode
222            dimension_roundrobinkeyboard = 0x89, ///< Different samples triggered each time a note is played, any key advances the counter
223          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
224          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
225          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 243  namespace gig { Line 250  namespace gig {
250       * into the corresponding dimension bit number.       * into the corresponding dimension bit number.
251       */       */
252      typedef enum {      typedef enum {
253          split_type_normal,         ///< dimension value between 0-127, no custom range of zones          split_type_normal,         ///< dimension value between 0-127
         split_type_customvelocity, ///< a velocity dimension split with custom range definition for each zone (if a velocity dimension split has no custom defined zone ranges then it's also just of type split_type_normal)  
254          split_type_bit             ///< dimension values are already the sought bit number          split_type_bit             ///< dimension values are already the sought bit number
255      } split_type_t;      } split_type_t;
256    
# Line 254  namespace gig { Line 260  namespace gig {
260          uint8_t      bits;       ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).          uint8_t      bits;       ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).
261          uint8_t      zones;      ///< Number of zones the dimension has.          uint8_t      zones;      ///< Number of zones the dimension has.
262          split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.          split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.
263          range_t*     ranges;     ///< Intended for internal usage: Points to the beginning of a range_t array which reflects the value ranges of each dimension zone (only if custom defined ranges are defined, is NULL otherwise).          float        zone_size;  ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.
         unsigned int zone_size;  ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.  
264      };      };
265    
266      /** Defines which frequencies are filtered by the VCF. */      /** Defines which frequencies are filtered by the VCF. */
# Line 267  namespace gig { Line 272  namespace gig {
272          vcf_type_bandreject   = 0x03          vcf_type_bandreject   = 0x03
273      } vcf_type_t;      } vcf_type_t;
274    
275      /** Defines the envelope of a crossfade. */      /**
276         * Defines the envelope of a crossfade.
277         *
278         * Note: The default value for crossfade points is 0,0,0,0. Layers with
279         * such a default value should be treated as if they would not have a
280         * crossfade.
281         */
282      struct crossfade_t {      struct crossfade_t {
283          #if WORDS_BIGENDIAN          #if WORDS_BIGENDIAN
         uint8_t in_start;   ///< Start position of fade in.  
         uint8_t in_end;     ///< End position of fade in.  
         uint8_t out_start;  ///< Start position of fade out.  
         uint8_t out_end;    ///< End postition of fade out.  
         #else // little endian  
284          uint8_t out_end;    ///< End postition of fade out.          uint8_t out_end;    ///< End postition of fade out.
285          uint8_t out_start;  ///< Start position of fade out.          uint8_t out_start;  ///< Start position of fade out.
286          uint8_t in_end;     ///< End position of fade in.          uint8_t in_end;     ///< End position of fade in.
287          uint8_t in_start;   ///< Start position of fade in.          uint8_t in_start;   ///< Start position of fade in.
288            #else // little endian
289            uint8_t in_start;   ///< Start position of fade in.
290            uint8_t in_end;     ///< End position of fade in.
291            uint8_t out_start;  ///< Start position of fade out.
292            uint8_t out_end;    ///< End postition of fade out.
293          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
294      };      };
295    
296        /** Reflects the current playback state for a sample. */
297        struct playback_state_t {
298            unsigned long position;          ///< Current position within the sample.
299            bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
300            unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
301        };
302    
303        /**
304         * @brief Used for indicating the progress of a certain task.
305         *
306         * The function pointer argument has to be supplied with a valid
307         * function of the given signature which will then be called on
308         * progress changes. An equivalent progress_t structure will be passed
309         * back as argument to the callback function on each progress change.
310         * The factor field of the supplied progress_t structure will then
311         * reflect the current progress as value between 0.0 and 1.0. You might
312         * want to use the custom field for data needed in your callback
313         * function.
314         */
315        struct progress_t {
316            void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.
317            float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.
318            void* custom;                  ///< This pointer can be used for arbitrary data.
319            float __range_min;             ///< Only for internal usage, do not modify!
320            float __range_max;             ///< Only for internal usage, do not modify!
321            progress_t();
322        };
323    
324      // just symbol prototyping      // just symbol prototyping
325      class File;      class File;
326      class Instrument;      class Instrument;
327      class Sample;      class Sample;
328        class Region;
329        class Group;
330    
331      /** Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation information of a dimension region.
332       *       *
333       *  Every Gigasampler Instrument has at least one dimension region       *  Every Gigasampler Instrument has at least one dimension region
334       *  (exactly then when it has no dimension defined).       *  (exactly then when it has no dimension defined).
# Line 301  namespace gig { Line 342  namespace gig {
342       */       */
343      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
344          public:          public:
345              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0).              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.
346              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.
347              // Sample Amplitude EG/LFO              // Sample Amplitude EG/LFO
348              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
# Line 314  namespace gig { Line 355  namespace gig {
355              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.
356              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).
357              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.
358              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time.              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time (0 - 3, where 0 means off).
359              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time.              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time (0 - 3, where 0 means off).
360              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time.              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time (0 - 3, where 0 means off).
361              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).
362              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).
363              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).
# Line 333  namespace gig { Line 374  namespace gig {
374              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).
375              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).
376              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.
377              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time.              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time (0 - 3, where 0 means off).
378              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time.              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time (0 - 3, where 0 means off).
379              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time.              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time (0 - 3, where 0 means off).
380              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).
381              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).
382              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).
# Line 353  namespace gig { Line 394  namespace gig {
394              // Filter              // Filter
395              bool               VCFEnabled;                    ///< If filter should be used.              bool               VCFEnabled;                    ///< If filter should be used.
396              vcf_type_t         VCFType;                       ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).              vcf_type_t         VCFType;                       ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).
397              vcf_cutoff_ctrl_t  VCFCutoffController;           ///< Specifies which external controller has influence on the filter cutoff frequency.              vcf_cutoff_ctrl_t  VCFCutoffController;           ///< Specifies which external controller has influence on the filter cutoff frequency. @deprecated Don't alter directly, use SetVCFCutoffController() instead!
398                bool               VCFCutoffControllerInvert;     ///< Inverts values coming from the defined cutoff controller
399              uint8_t            VCFCutoff;                     ///< Max. cutoff frequency.              uint8_t            VCFCutoff;                     ///< Max. cutoff frequency.
400              curve_type_t       VCFVelocityCurve;              ///< Defines a transformation curve for the incoming velocity values, affecting the VCF.              curve_type_t       VCFVelocityCurve;              ///< Defines a transformation curve for the incoming velocity values, affecting the VCF. @deprecated Don't alter directly, use SetVCFVelocityCurve() instead!
401              uint8_t            VCFVelocityScale;              ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined).              uint8_t            VCFVelocityScale;              ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined, otherwise this is the minimum cutoff). @deprecated Don't alter directly, use SetVCFVelocityScale() instead!
402              uint8_t            VCFVelocityDynamicRange;       ///< 0x04 = lowest, 0x00 = highest              uint8_t            VCFVelocityDynamicRange;       ///< 0x04 = lowest, 0x00 = highest . @deprecated Don't alter directly, use SetVCFVelocityDynamicRange() instead!
403              uint8_t            VCFResonance;                  ///< Firm internal filter resonance weight.              uint8_t            VCFResonance;                  ///< Firm internal filter resonance weight.
404              bool               VCFResonanceDynamic;           ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).              bool               VCFResonanceDynamic;           ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).
405              vcf_res_ctrl_t     VCFResonanceController;        ///< Specifies which external controller has influence on the filter resonance Q.              vcf_res_ctrl_t     VCFResonanceController;        ///< Specifies which external controller has influence on the filter resonance Q.
406              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.
407              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).
408              // Key Velocity Transformations              // Key Velocity Transformations
409              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude.              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseCurve() instead!
410              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4).              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4) (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseDepth() instead!
411              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127 (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseCurveScaling() instead!
412              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times. @deprecated Don't alter directly, use SetReleaseVelocityResponseCurve() instead!
413              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4). @deprecated Don't alter directly, use SetReleaseVelocityResponseDepth() instead!
414              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8
415              // Mix / Layer              // Mix / Layer
416              crossfade_t        Crossfade;              crossfade_t        Crossfade;
# Line 376  namespace gig { Line 418  namespace gig {
418              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.
419              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
420              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.
421              attenuation_ctrl_t AttenuationControl;            ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).              attenuation_ctrl_t AttenuationController;         ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).
422              bool               InvertAttenuationControl;      ///< Inverts the values coming from the defined Attenuation Controller.              bool               InvertAttenuationController;   ///< Inverts the values coming from the defined Attenuation Controller.
423              uint8_t            AttenuationControlTreshold;    ///< 0-127              uint8_t            AttenuationControllerThreshold;///< 0-127
424              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).
425              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
426              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
427              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
428                double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
429                uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region
430    
431              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
432              DLS::Sampler::UnityNote;              using DLS::Sampler::UnityNote;
433              DLS::Sampler::FineTune;              using DLS::Sampler::FineTune;
434              DLS::Sampler::Gain;              using DLS::Sampler::Gain;
435              DLS::Sampler::SampleLoops;              using DLS::Sampler::SampleLoops;
436              DLS::Sampler::pSampleLoops;              using DLS::Sampler::pSampleLoops;
437    
438              // Methods              // own methods
439              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
440                double GetVelocityRelease(uint8_t MIDIKeyVelocity);
441                double GetVelocityCutoff(uint8_t MIDIKeyVelocity);
442                void SetVelocityResponseCurve(curve_type_t curve);
443                void SetVelocityResponseDepth(uint8_t depth);
444                void SetVelocityResponseCurveScaling(uint8_t scaling);
445                void SetReleaseVelocityResponseCurve(curve_type_t curve);
446                void SetReleaseVelocityResponseDepth(uint8_t depth);
447                void SetVCFCutoffController(vcf_cutoff_ctrl_t controller);
448                void SetVCFVelocityCurve(curve_type_t curve);
449                void SetVCFVelocityDynamicRange(uint8_t range);
450                void SetVCFVelocityScale(uint8_t scaling);
451                Region* GetParent() const;
452                // derived methods
453                using DLS::Sampler::AddSampleLoop;
454                using DLS::Sampler::DeleteSampleLoop;
455                // overridden methods
456                virtual void SetGain(int32_t gain);
457                virtual void UpdateChunks();
458          protected:          protected:
459              DimensionRegion(RIFF::List* _3ewl);              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
460                DimensionRegion(Region* pParent, RIFF::List* _3ewl);
461                DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);
462             ~DimensionRegion();             ~DimensionRegion();
463              friend class Region;              friend class Region;
464          private:          private:
465                typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
466                    _lev_ctrl_none              = 0x00,
467                    _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)
468                    _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
469                    _lev_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)
470                    _lev_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
471                    _lev_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
472                    _lev_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
473                    _lev_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
474                    _lev_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
475                    _lev_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
476                    _lev_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)
477                    _lev_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)
478                    _lev_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)
479                    _lev_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)
480                    _lev_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)
481                    _lev_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
482                    _lev_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
483                    _lev_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
484                    _lev_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
485                    _lev_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)
486                    _lev_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)
487                    _lev_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)
488                    _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
489                    _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
490                    _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
491                    _lev_ctrl_velocity          = 0xff  ///< Key Velocity
492                } _lev_ctrl_t;
493              typedef std::map<uint32_t, double*> VelocityTableMap;              typedef std::map<uint32_t, double*> VelocityTableMap;
494    
495              static uint              Instances;                  ///< Number of DimensionRegion instances.              static uint              Instances;                  ///< Number of DimensionRegion instances.
496              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
497              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
498                double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
499                double*                  pVelocityCutoffTable;       ///< Points to the velocity table corresponding to the filter velocity parameters of this DimensionRegion
500                Region*                  pRegion;
501    
502                leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
503                _lev_ctrl_t     EncodeLeverageController(leverage_ctrl_t DecodedController);
504                double* GetReleaseVelocityTable(curve_type_t releaseVelocityResponseCurve, uint8_t releaseVelocityResponseDepth);
505                double* GetCutoffVelocityTable(curve_type_t vcfVelocityCurve, uint8_t vcfVelocityDynamicRange, uint8_t vcfVelocityScale, vcf_cutoff_ctrl_t vcfCutoffController);
506                double* GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
507                double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
508      };      };
509    
510      /** Encapsulates sample waves used for playback. */      /** @brief Encapsulates sample waves used for playback.
511         *
512         * In case you created a new sample with File::AddSample(), you should
513         * first update all attributes with the desired meta informations
514         * (amount of channels, bit depth, sample rate, etc.), then call
515         * Resize() with the desired sample size, followed by File::Save(), this
516         * will create the mandatory RIFF chunk which will hold the sample wave
517         * data and / or resize the file so you will be able to Write() the
518         * sample data directly to disk.
519         *
520         * @e Caution: for gig synthesis, most looping relevant information are
521         * retrieved from the respective DimensionRegon instead from the Sample
522         * itself. This was made for allowing different loop definitions for the
523         * same sample under different conditions.
524         */
525      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
526          public:          public:
             uint16_t       SampleGroup;  
527              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.
528              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.
529              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samplers Per Second, where Samples Per Second is the value found in the format chunk).              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved.
530              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.
531              uint32_t       MIDIPitchFraction; ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
532              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
533              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).
534              uint32_t       Loops;             ///< Number of defined sample loops (so far only seen single loops in gig files - please report me if you encounter more!).              uint32_t       Loops;             ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: Number of defined sample loops. So far only seen single loops in gig files - please report if you encounter more!)
535              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0).              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.
536              loop_type_t    LoopType;          ///< The type field defines how the waveform samples will be looped (only if Loops > 0).              loop_type_t    LoopType;          ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The type field defines how the waveform samples will be looped.)
537              uint32_t       LoopStart;         ///< The start value specifies the byte offset into the waveform data of the first sample to be played in the loop (only if Loops > 0).              uint32_t       LoopStart;         ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The start value specifies the offset [in sample points] in the waveform data of the first sample to be played in the loop [only if Loops > 0].)
538              uint32_t       LoopEnd;           ///< The end value specifies the byte offset into the waveform data of the last sample to be played in the loop (only if Loops > 0).              uint32_t       LoopEnd;           ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The end value specifies the offset [in sample points] in the waveform data which represents the end of the loop [only if Loops > 0].)
539              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopSize;          ///< @e Caution: Use the respective fields in the DimensionRegion instead of this one! (Intended purpose: Length of the looping area [in sample points] which is equivalent to @code LoopEnd - LoopStart @endcode.)
540              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop. This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
541                uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (a value of 0 = infinite).
542              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
543                uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
544                bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
545    
546              // own methods              // own methods
547              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
# Line 430  namespace gig { Line 549  namespace gig {
549              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
550              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);
551              buffer_t      GetCache();              buffer_t      GetCache();
552                // own static methods
553                static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);
554                static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
555              // overridden methods              // overridden methods
556              void          ReleaseSampleData();              void          ReleaseSampleData();
557                void          Resize(int iNewSize);
558              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
559              unsigned long GetPos();              unsigned long GetPos();
560              unsigned long Read(void* pBuffer, unsigned long SampleCount);              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
561                unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
562                unsigned long Write(void* pBuffer, unsigned long SampleCount);
563                Group*        GetGroup() const;
564                virtual void  UpdateChunks();
565          protected:          protected:
566              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
567              static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
568              static void*         pDecompressionBuffer;    ///< Small buffer used for decompression only.              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
569              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
570              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
571              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
572                unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
573                unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
574                unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
575              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
576                unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
577                RIFF::Chunk*         pCk3gix;
578                RIFF::Chunk*         pCkSmpl;
579                uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data
580    
581              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset);              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);
582             ~Sample();             ~Sample();
583    
584                // Guess size (in bytes) of a compressed sample
585                inline unsigned long GuessSize(unsigned long samples) {
586                    // 16 bit: assume all frames are compressed - 1 byte
587                    // per sample and 5 bytes header per 2048 samples
588    
589                    // 24 bit: assume next best compression rate - 1.5
590                    // bytes per sample and 13 bytes header per 256
591                    // samples
592                    const unsigned long size =
593                        BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
594                                       : samples + (samples >> 10) * 5;
595                    // Double for stereo and add one worst case sample
596                    // frame
597                    return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
598                }
599    
600                // Worst case amount of sample points that can be read with the
601                // given decompression buffer.
602                inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
603                    return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
604                }
605          private:          private:
606              void ScanCompressedSample();              void ScanCompressedSample();
607              friend class File;              friend class File;
608              friend class Region;              friend class Region;
609                friend class Group; // allow to modify protected member pGroup
610      };      };
611    
612      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
613      /** Defines <i>Region</i> information of an <i>Instrument</i>. */      /** Defines <i>Region</i> information of an <i>Instrument</i>. */
614      class Region : public DLS::Region {      class Region : public DLS::Region {
615          public:          public:
616              unsigned int            Dimensions;               ///< Number of defined dimensions.              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!
617              dimension_def_t         pDimensionDefinitions[5]; ///< Defines the five possible dimensions (the dimension's controller and number of bits/splits).              dimension_def_t         pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one.
618              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains, do not alter!
619              DimensionRegion*        pDimensionRegions[32];    ///< Pointer array to the 32 possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).              DimensionRegion*        pDimensionRegions[256];   ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one (which will create or delete the respective dimension region(s) automatically).
620                unsigned int            Layers;                   ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions. Do not alter this value!
621    
622              DimensionRegion* GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val);              // own methods
623              DimensionRegion* GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit);              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
624                DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
625              Sample*          GetSample();              Sample*          GetSample();
626                void             AddDimension(dimension_def_t* pDimDef);
627                void             DeleteDimension(dimension_def_t* pDimDef);
628                // overridden methods
629                virtual void     SetKeyRange(uint16_t Low, uint16_t High);
630                virtual void     UpdateChunks();
631          protected:          protected:
             uint8_t VelocityTable[128]; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.  
   
632              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
633              void LoadDimensionRegions(RIFF::List* rgn);              void LoadDimensionRegions(RIFF::List* rgn);
634              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex);              void UpdateVelocityTable();
635                Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
636             ~Region();             ~Region();
637              friend class Instrument;              friend class Instrument;
638      };      };
639    
640        /** Abstract base class for all MIDI rules. */
641        class MidiRule {
642            public:
643                virtual ~MidiRule() { }
644        };
645    
646        /** MIDI rule for triggering notes by control change events. */
647        class MidiRuleCtrlTrigger : public MidiRule {
648            public:
649                uint8_t ControllerNumber;   ///< MIDI controller number.
650                uint8_t Triggers;           ///< Number of triggers.
651                struct trigger_t {
652                    uint8_t TriggerPoint;   ///< The CC value to pass for the note to be triggered.
653                    bool    Descending;     ///< If the change in CC value should be downwards.
654                    uint8_t VelSensitivity; ///< How sensitive the velocity should be to the speed of the controller change.
655                    uint8_t Key;            ///< Key to trigger.
656                    bool    NoteOff;        ///< If a note off should be triggered instead of a note on.
657                    uint8_t Velocity;       ///< Velocity of the note to trigger. 255 means that velocity should depend on the speed of the controller change.
658                    bool    OverridePedal;  ///< If a note off should be triggered even if the sustain pedal is down.
659                } pTriggers[32];
660    
661            protected:
662                MidiRuleCtrlTrigger(RIFF::Chunk* _3ewg);
663                friend class Instrument;
664        };
665    
666      /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */      /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */
667      class Instrument : protected DLS::Instrument {      class Instrument : protected DLS::Instrument {
668          public:          public:
669              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
670              DLS::Resource::pInfo;              using DLS::Resource::pInfo;
671              DLS::Resource::pDLSID;              using DLS::Resource::pDLSID;
672              // derived attributes from DLS::Instrument              // derived attributes from DLS::Instrument
673              DLS::Instrument::IsDrum;              using DLS::Instrument::IsDrum;
674              DLS::Instrument::MIDIBank;              using DLS::Instrument::MIDIBank;
675              DLS::Instrument::MIDIBankCoarse;              using DLS::Instrument::MIDIBankCoarse;
676              DLS::Instrument::MIDIBankFine;              using DLS::Instrument::MIDIBankFine;
677              DLS::Instrument::MIDIProgram;              using DLS::Instrument::MIDIProgram;
678              DLS::Instrument::Regions;              using DLS::Instrument::Regions;
679              // own attributes              // own attributes
680              int32_t   Attenuation;       ///< in dB              int32_t   Attenuation;       ///< in dB
681              uint16_t  EffectSend;              uint16_t  EffectSend;
# Line 497  namespace gig { Line 686  namespace gig {
686    
687    
688              // derived methods from DLS::Resource              // derived methods from DLS::Resource
689              DLS::Resource::GetParent;              using DLS::Resource::GetParent;
690              // overridden methods              // overridden methods
691              Region*   GetFirstRegion();              Region*   GetFirstRegion();
692              Region*   GetNextRegion();              Region*   GetNextRegion();
693                Region*   AddRegion();
694                void      DeleteRegion(Region* pRegion);
695                virtual void UpdateChunks();
696              // own methods              // own methods
697              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
698                MidiRule* GetMidiRule(int i);
699          protected:          protected:
             Region**  pRegions;            ///< Pointer array to the regions  
700              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
             int       RegionIndex;  
701    
702              Instrument(File* pFile, RIFF::List* insList);              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
703             ~Instrument();             ~Instrument();
704                void UpdateRegionKeyTable();
705              friend class File;              friend class File;
706                friend class Region; // so Region can call UpdateRegionKeyTable()
707            private:
708                MidiRule** pMidiRules;
709        };
710    
711        /** @brief Group of Gigasampler objects
712         *
713         * Groups help to organize a huge collection of Gigasampler objects.
714         * Groups are not concerned at all for the synthesis, but they help
715         * sound library developers when working on complex instruments with an
716         * instrument editor (as long as that instrument editor supports it ;-).
717         *
718         * At the moment, it seems as only samples can be grouped together in
719         * the Gigasampler format yet. If this is false in the meantime, please
720         * tell us !
721         *
722         * A sample is always assigned to exactly one Group. This also means
723         * there is always at least one Group in a .gig file, no matter if you
724         * created one yet or not.
725         */
726        class Group {
727            public:
728                String Name; ///< Stores the name of this Group.
729    
730                Sample* GetFirstSample();
731                Sample* GetNextSample();
732                void AddSample(Sample* pSample);
733            protected:
734                Group(File* file, RIFF::Chunk* ck3gnm);
735                virtual ~Group();
736                virtual void UpdateChunks();
737                void MoveAll();
738                friend class File;
739            private:
740                File*        pFile;
741                RIFF::Chunk* pNameChunk;
742      };      };
743    
     // TODO: <3gnm> chunk not added yet (just contains the names of the sample groups)  
744      /** Parses Gigasampler files and provides abstract access to the data. */      /** Parses Gigasampler files and provides abstract access to the data. */
745      class File : protected DLS::File {      class File : protected DLS::File {
746          public:          public:
747                static const DLS::version_t VERSION_2;
748                static const DLS::version_t VERSION_3;
749    
750              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
751              DLS::Resource::pInfo;              using DLS::Resource::pInfo;
752              DLS::Resource::pDLSID;              using DLS::Resource::pDLSID;
753              // derived attributes from DLS::File              // derived attributes from DLS::File
754              DLS::File::pVersion;              using DLS::File::pVersion;
755              DLS::File::Instruments;              using DLS::File::Instruments;
756    
757              // derived methods from DLS::Resource              // derived methods from DLS::Resource
758              DLS::Resource::GetParent;              using DLS::Resource::GetParent;
759                // derived methods from DLS::File
760                using DLS::File::Save;
761                using DLS::File::GetFileName;
762              // overridden  methods              // overridden  methods
763                File();
764              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
765              Sample*     GetFirstSample();     ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
766              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
767                Sample*     AddSample();
768                void        DeleteSample(Sample* pSample);
769              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
770              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
771             ~File() {};              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
772                Instrument* AddInstrument();
773                void        DeleteInstrument(Instrument* pInstrument);
774                Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
775                Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
776                Group*      GetGroup(uint index);
777                Group*      AddGroup();
778                void        DeleteGroup(Group* pGroup);
779                void        DeleteGroupOnly(Group* pGroup);
780                void        SetAutoLoad(bool b);
781                bool        GetAutoLoad();
782                virtual    ~File();
783                virtual void UpdateChunks();
784          protected:          protected:
785              typedef std::list<Sample*>     SampleList;              // overridden protected methods from DLS::File
786              typedef std::list<Instrument*> InstrumentList;              virtual void LoadSamples();
787                virtual void LoadInstruments();
788              SampleList*              pSamples;              virtual void LoadGroups();
789              SampleList::iterator     SamplesIterator;              // own protected methods
790              InstrumentList*          pInstruments;              virtual void LoadSamples(progress_t* pProgress);
791              InstrumentList::iterator InstrumentsIterator;              virtual void LoadInstruments(progress_t* pProgress);
792                void SetSampleChecksum(Sample* pSample, uint32_t crc);
             void LoadSamples();  
             void LoadInstruments();  
793              friend class Region;              friend class Region;
794                friend class Sample;
795                friend class Group; // so Group can access protected member pRIFF
796            private:
797                std::list<Group*>*          pGroups;
798                std::list<Group*>::iterator GroupsIterator;
799                bool                        bAutoLoad;
800      };      };
801    
802      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */      /**
803         * Will be thrown whenever a gig specific error occurs while trying to
804         * access a Gigasampler File. Note: In your application you should
805         * better catch for RIFF::Exception rather than this one, except you
806         * explicitly want to catch and handle gig::Exception, DLS::Exception
807         * and RIFF::Exception independently, which usually shouldn't be
808         * necessary though.
809         */
810      class Exception : public DLS::Exception {      class Exception : public DLS::Exception {
811          public:          public:
812              Exception(String Message);              Exception(String Message);
813              void PrintMessage();              void PrintMessage();
814      };      };
815    
816        String libraryName();
817        String libraryVersion();
818    
819  } // namespace gig  } // namespace gig
820    
821  #endif // __GIG_H__  #endif // __GIG_H__

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