/[svn]/libgig/trunk/src/gig.h
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revision 2334 by persson, Sat Mar 17 06:18:52 2012 UTC revision 3140 by schoenebeck, Wed May 3 16:19:53 2017 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2012 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2017 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 25  Line 25 
25  #define __GIG_H__  #define __GIG_H__
26    
27  #include "DLS.h"  #include "DLS.h"
28    #include <vector>
29    
30  #if WORDS_BIGENDIAN  #if WORDS_BIGENDIAN
31  # define LIST_TYPE_3PRG 0x33707267  # define LIST_TYPE_3PRG 0x33707267
32  # define LIST_TYPE_3EWL 0x3365776C  # define LIST_TYPE_3EWL 0x3365776C
33  # define LIST_TYPE_3GRI 0x33677269  # define LIST_TYPE_3GRI 0x33677269
34  # define LIST_TYPE_3GNL 0x33676E6C  # define LIST_TYPE_3GNL 0x33676E6C
35    # define LIST_TYPE_3LS  0x334c5320 // own gig format extension
36    # define LIST_TYPE_RTIS 0x52544953 // own gig format extension
37  # define CHUNK_ID_3GIX  0x33676978  # define CHUNK_ID_3GIX  0x33676978
38  # define CHUNK_ID_3EWA  0x33657761  # define CHUNK_ID_3EWA  0x33657761
39  # define CHUNK_ID_3LNK  0x336C6E6B  # define CHUNK_ID_3LNK  0x336C6E6B
# Line 39  Line 42 
42  # define CHUNK_ID_3GNM  0x33676E6D  # define CHUNK_ID_3GNM  0x33676E6D
43  # define CHUNK_ID_EINF  0x65696E66  # define CHUNK_ID_EINF  0x65696E66
44  # define CHUNK_ID_3CRC  0x33637263  # define CHUNK_ID_3CRC  0x33637263
45    # define CHUNK_ID_SCRI  0x53637269 // own gig format extension
46    # define CHUNK_ID_LSNM  0x4c534e4d // own gig format extension
47    # define CHUNK_ID_SCSL  0x5343534c // own gig format extension
48  #else  // little endian  #else  // little endian
49  # define LIST_TYPE_3PRG 0x67727033  # define LIST_TYPE_3PRG 0x67727033
50  # define LIST_TYPE_3EWL 0x6C776533  # define LIST_TYPE_3EWL 0x6C776533
51  # define LIST_TYPE_3GRI 0x69726733  # define LIST_TYPE_3GRI 0x69726733
52  # define LIST_TYPE_3GNL 0x6C6E6733  # define LIST_TYPE_3GNL 0x6C6E6733
53    # define LIST_TYPE_3LS  0x20534c33 // own gig format extension
54    # define LIST_TYPE_RTIS 0x53495452 // own gig format extension
55  # define CHUNK_ID_3GIX  0x78696733  # define CHUNK_ID_3GIX  0x78696733
56  # define CHUNK_ID_3EWA  0x61776533  # define CHUNK_ID_3EWA  0x61776533
57  # define CHUNK_ID_3LNK  0x6B6E6C33  # define CHUNK_ID_3LNK  0x6B6E6C33
# Line 52  Line 60 
60  # define CHUNK_ID_3GNM  0x6D6E6733  # define CHUNK_ID_3GNM  0x6D6E6733
61  # define CHUNK_ID_EINF  0x666E6965  # define CHUNK_ID_EINF  0x666E6965
62  # define CHUNK_ID_3CRC  0x63726333  # define CHUNK_ID_3CRC  0x63726333
63    # define CHUNK_ID_SCRI  0x69726353 // own gig format extension
64    # define CHUNK_ID_LSNM  0x4d4e534c // own gig format extension
65    # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension
66  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
67    
68  /** Gigasampler specific classes and definitions */  // just symbol prototyping (since Serialization.h not included by default here)
69    namespace Serialization { class Archive; }
70    
71    /** Gigasampler/GigaStudio specific classes and definitions */
72  namespace gig {  namespace gig {
73    
74      typedef std::string String;      typedef std::string String;
75        typedef RIFF::progress_t progress_t;
76        typedef RIFF::file_offset_t file_offset_t;
77    
78      /** Lower and upper limit of a range. */      /** Lower and upper limit of a range. */
79      struct range_t {      struct range_t {
# Line 68  namespace gig { Line 84  namespace gig {
84      /** Pointer address and size of a buffer. */      /** Pointer address and size of a buffer. */
85      struct buffer_t {      struct buffer_t {
86          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
87          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          file_offset_t Size;              ///< Size of the actual data in the buffer in bytes.
88          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          file_offset_t NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
89          buffer_t() {          buffer_t() {
90              pStart            = NULL;              pStart            = NULL;
91              Size              = 0;              Size              = 0;
# Line 178  namespace gig { Line 194  namespace gig {
194    
195          type_t type;              ///< Controller type          type_t type;              ///< Controller type
196          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
197    
198            void serialize(Serialization::Archive* archive);
199      };      };
200    
201      /**      /**
# Line 291  namespace gig { Line 309  namespace gig {
309          uint8_t out_start;  ///< Start position of fade out.          uint8_t out_start;  ///< Start position of fade out.
310          uint8_t out_end;    ///< End postition of fade out.          uint8_t out_end;    ///< End postition of fade out.
311          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
312    
313            void serialize(Serialization::Archive* archive);
314      };      };
315    
316      /** Reflects the current playback state for a sample. */      /** Reflects the current playback state for a sample. */
317      struct playback_state_t {      struct playback_state_t {
318          unsigned long position;          ///< Current position within the sample.          file_offset_t position;          ///< Current position within the sample.
319          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
320          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          file_offset_t loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
     };  
   
     /**  
      * @brief Used for indicating the progress of a certain task.  
      *  
      * The function pointer argument has to be supplied with a valid  
      * function of the given signature which will then be called on  
      * progress changes. An equivalent progress_t structure will be passed  
      * back as argument to the callback function on each progress change.  
      * The factor field of the supplied progress_t structure will then  
      * reflect the current progress as value between 0.0 and 1.0. You might  
      * want to use the custom field for data needed in your callback  
      * function.  
      */  
     struct progress_t {  
         void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.  
         float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.  
         void* custom;                  ///< This pointer can be used for arbitrary data.  
         float __range_min;             ///< Only for internal usage, do not modify!  
         float __range_max;             ///< Only for internal usage, do not modify!  
         progress_t();  
321      };      };
322    
323      // just symbol prototyping      // just symbol prototyping
# Line 327  namespace gig { Line 326  namespace gig {
326      class Sample;      class Sample;
327      class Region;      class Region;
328      class Group;      class Group;
329        class Script;
330        class ScriptGroup;
331    
332      /** @brief Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation informations of a dimension region.
333       *       *
334       *  Every Gigasampler Instrument has at least one dimension region       * This is the most important data object of the Gigasampler / GigaStudio
335       *  (exactly then when it has no dimension defined).       * format. A DimensionRegion provides the link to the sample to be played
336         * and all required articulation informations to be interpreted for playing
337         * back the sample and processing it appropriately by the sampler software.
338         * Every Region of a Gigasampler Instrument has at least one dimension
339         * region (exactly then when the Region has no dimension defined). Many
340         * Regions though provide more than one DimensionRegion, which reflect
341         * different playing "cases". For example a different sample might be played
342         * if a certain pedal is pressed down, or if the note was triggered with
343         * different velocity.
344       *       *
345       *  Gigasampler provides three Envelope Generators and Low Frequency       * One instance of a DimensionRegion reflects exactly one particular case
346       *  Oscillators:       * while playing an instrument (for instance "note between C3 and E3 was
347         * triggered AND note on velocity was between 20 and 42 AND modulation wheel
348         * controller is between 80 and 127). The DimensionRegion defines what to do
349         * under that one particular case, that is which sample to play back and how
350         * to play that sample back exactly and how to process it. So a
351         * DimensionRegion object is always linked to exactly one sample. It may
352         * however also link to no sample at all, for defining a "silence" case
353         * where nothing shall be played (for example when note on velocity was
354         * below 6).
355         *
356         * Note that a DimensionRegion object only defines "what to do", but it does
357         * not define "when to do it". To actually resolve which DimensionRegion to
358         * pick under which situation, you need to refer to the DimensionRegions'
359         * parent Region object. The Region object contains the necessary
360         * "Dimension" definitions, which in turn define which DimensionRegion is
361         * associated with which playing case exactly.
362         *
363         * The Gigasampler/GigaStudio format defines 3 Envelope Generators and 3
364         * Low Frequency Oscillators:
365       *       *
366       *  - EG1 and LFO1, both controlling sample amplitude       *  - EG1 and LFO1, both controlling sample amplitude
367       *  - EG2 and LFO2, both controlling filter cutoff frequency       *  - EG2 and LFO2, both controlling filter cutoff frequency
368       *  - EG3 and LFO3, both controlling sample pitch       *  - EG3 and LFO3, both controlling sample pitch
369         *
370         * Since the gig format was designed as extension to the DLS file format,
371         * this class is derived from the DLS::Sampler class. So also refer to
372         * DLS::Sampler for additional informations, class attributes and methods.
373       */       */
374      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
375          public:          public:
376              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, for gig3 and above the DimensionUpperLimits are used instead.
377              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.
378              // Sample Amplitude EG/LFO              // Sample Amplitude EG/LFO
379              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
# Line 426  namespace gig { Line 457  namespace gig {
457              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
458              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
459              double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)              double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
460              uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region              uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region. In case you wondered why this is defined on DimensionRegion level and not on Region level: the zone sizes (upper limits) of the velocity dimension can indeed differ in the individual dimension regions, depending on which zones of the other dimension types are currently selected. So this is exceptional for the velocity dimension only. All other dimension types have the same dimension zone sizes for every single DimensionRegion (of the sample Region).
461    
462              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
463              using DLS::Sampler::UnityNote;              using DLS::Sampler::UnityNote;
# Line 454  namespace gig { Line 485  namespace gig {
485              using DLS::Sampler::DeleteSampleLoop;              using DLS::Sampler::DeleteSampleLoop;
486              // overridden methods              // overridden methods
487              virtual void SetGain(int32_t gain);              virtual void SetGain(int32_t gain);
488              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
489                virtual void CopyAssign(const DimensionRegion* orig);
490          protected:          protected:
491              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
492              DimensionRegion(Region* pParent, RIFF::List* _3ewl);              DimensionRegion(Region* pParent, RIFF::List* _3ewl);
493              DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);              DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);
494             ~DimensionRegion();             ~DimensionRegion();
495                void CopyAssign(const DimensionRegion* orig, const std::map<Sample*,Sample*>* mSamples);
496                void serialize(Serialization::Archive* archive);
497              friend class Region;              friend class Region;
498                friend class Serialization::Archive;
499          private:          private:
500              typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller              typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
501                    // official leverage controllers as they were defined in the original Gigasampler/GigaStudio format:
502                  _lev_ctrl_none              = 0x00,                  _lev_ctrl_none              = 0x00,
503                  _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)                  _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)
504                  _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)                  _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
# Line 488  namespace gig { Line 524  namespace gig {
524                  _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)                  _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
525                  _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)                  _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
526                  _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure                  _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
527                  _lev_ctrl_velocity          = 0xff  ///< Key Velocity                  _lev_ctrl_velocity          = 0xff, ///< Key Velocity
528    
529                    // format extension (these controllers are so far only supported by LinuxSampler & gigedit) they will *NOT* work with Gigasampler/GigaStudio !
530                    // (the assigned values here are their official MIDI CC number plus the highest bit set):
531                    _lev_ctrl_CC3_EXT           = 0x83, ///< MIDI Controller 3 [gig format extension]
532    
533                    _lev_ctrl_CC6_EXT           = 0x86, ///< Data Entry MSB (MIDI Controller 6) [gig format extension]
534                    _lev_ctrl_CC7_EXT           = 0x87, ///< Channel Volume (MIDI Controller 7) [gig format extension]
535                    _lev_ctrl_CC8_EXT           = 0x88, ///< Balance (MIDI Controller 8) [gig format extension]
536                    _lev_ctrl_CC9_EXT           = 0x89, ///< MIDI Controller 9 [gig format extension]
537                    _lev_ctrl_CC10_EXT          = 0x8a, ///< Pan (MIDI Controller 10) [gig format extension]
538                    _lev_ctrl_CC11_EXT          = 0x8b, ///< Expression Controller (MIDI Controller 11) [gig format extension]
539    
540                    _lev_ctrl_CC14_EXT          = 0x8e, ///< MIDI Controller 14 [gig format extension]
541                    _lev_ctrl_CC15_EXT          = 0x8f, ///< MIDI Controller 15 [gig format extension]
542    
543                    _lev_ctrl_CC20_EXT          = 0x94, ///< MIDI Controller 20 [gig format extension]
544                    _lev_ctrl_CC21_EXT          = 0x95, ///< MIDI Controller 21 [gig format extension]
545                    _lev_ctrl_CC22_EXT          = 0x96, ///< MIDI Controller 22 [gig format extension]
546                    _lev_ctrl_CC23_EXT          = 0x97, ///< MIDI Controller 23 [gig format extension]
547                    _lev_ctrl_CC24_EXT          = 0x98, ///< MIDI Controller 24 [gig format extension]
548                    _lev_ctrl_CC25_EXT          = 0x99, ///< MIDI Controller 25 [gig format extension]
549                    _lev_ctrl_CC26_EXT          = 0x9a, ///< MIDI Controller 26 [gig format extension]
550                    _lev_ctrl_CC27_EXT          = 0x9b, ///< MIDI Controller 27 [gig format extension]
551                    _lev_ctrl_CC28_EXT          = 0x9c, ///< MIDI Controller 28 [gig format extension]
552                    _lev_ctrl_CC29_EXT          = 0x9d, ///< MIDI Controller 29 [gig format extension]
553                    _lev_ctrl_CC30_EXT          = 0x9e, ///< MIDI Controller 30 [gig format extension]
554                    _lev_ctrl_CC31_EXT          = 0x9f, ///< MIDI Controller 31 [gig format extension]
555    
556                    _lev_ctrl_CC68_EXT          = 0xc4, ///< Legato Footswitch (MIDI Controller 68) [gig format extension]
557                    _lev_ctrl_CC69_EXT          = 0xc5, ///< Hold 2 (MIDI Controller 69) [gig format extension]
558                    _lev_ctrl_CC70_EXT          = 0xc6, ///< Sound Ctrl. 1 - Sound Variation (MIDI Controller 70) [gig format extension]
559                    _lev_ctrl_CC71_EXT          = 0xc7, ///< Sound Ctrl. 2 - Timbre (MIDI Controller 71) [gig format extension]
560                    _lev_ctrl_CC72_EXT          = 0xc8, ///< Sound Ctrl. 3 - Release Time (MIDI Controller 72) [gig format extension]
561                    _lev_ctrl_CC73_EXT          = 0xc9, ///< Sound Ctrl. 4 - Attack Time (MIDI Controller 73) [gig format extension]
562                    _lev_ctrl_CC74_EXT          = 0xca, ///< Sound Ctrl. 5 - Brightness (MIDI Controller 74) [gig format extension]
563                    _lev_ctrl_CC75_EXT          = 0xcb, ///< Sound Ctrl. 6 - Decay Time (MIDI Controller 75) [gig format extension]
564                    _lev_ctrl_CC76_EXT          = 0xcc, ///< Sound Ctrl. 7 - Vibrato Rate (MIDI Controller 76) [gig format extension]
565                    _lev_ctrl_CC77_EXT          = 0xcd, ///< Sound Ctrl. 8 - Vibrato Depth (MIDI Controller 77) [gig format extension]
566                    _lev_ctrl_CC78_EXT          = 0xce, ///< Sound Ctrl. 9 - Vibrato Delay (MIDI Controller 78) [gig format extension]
567                    _lev_ctrl_CC79_EXT          = 0xcf, ///< Sound Ctrl. 10 (MIDI Controller 79) [gig format extension]
568    
569                    _lev_ctrl_CC84_EXT          = 0xd4, ///< Portamento Control (MIDI Controller 84) [gig format extension]
570                    _lev_ctrl_CC85_EXT          = 0xd5, ///< MIDI Controller 85 [gig format extension]
571                    _lev_ctrl_CC86_EXT          = 0xd6, ///< MIDI Controller 86 [gig format extension]
572                    _lev_ctrl_CC87_EXT          = 0xd7, ///< MIDI Controller 87 [gig format extension]
573    
574                    _lev_ctrl_CC89_EXT          = 0xd9, ///< MIDI Controller 89 [gig format extension]
575                    _lev_ctrl_CC90_EXT          = 0xda, ///< MIDI Controller 90 [gig format extension]
576    
577                    _lev_ctrl_CC96_EXT          = 0xe0, ///< Data Increment (MIDI Controller 96) [gig format extension]
578                    _lev_ctrl_CC97_EXT          = 0xe1, ///< Data Decrement (MIDI Controller 97) [gig format extension]
579    
580                    _lev_ctrl_CC102_EXT         = 0xe6, ///< MIDI Controller 102 [gig format extension]
581                    _lev_ctrl_CC103_EXT         = 0xe7, ///< MIDI Controller 103 [gig format extension]
582                    _lev_ctrl_CC104_EXT         = 0xe8, ///< MIDI Controller 104 [gig format extension]
583                    _lev_ctrl_CC105_EXT         = 0xe9, ///< MIDI Controller 105 [gig format extension]
584                    _lev_ctrl_CC106_EXT         = 0xea, ///< MIDI Controller 106 [gig format extension]
585                    _lev_ctrl_CC107_EXT         = 0xeb, ///< MIDI Controller 107 [gig format extension]
586                    _lev_ctrl_CC108_EXT         = 0xec, ///< MIDI Controller 108 [gig format extension]
587                    _lev_ctrl_CC109_EXT         = 0xed, ///< MIDI Controller 109 [gig format extension]
588                    _lev_ctrl_CC110_EXT         = 0xee, ///< MIDI Controller 110 [gig format extension]
589                    _lev_ctrl_CC111_EXT         = 0xef, ///< MIDI Controller 111 [gig format extension]
590                    _lev_ctrl_CC112_EXT         = 0xf0, ///< MIDI Controller 112 [gig format extension]
591                    _lev_ctrl_CC113_EXT         = 0xf1, ///< MIDI Controller 113 [gig format extension]
592                    _lev_ctrl_CC114_EXT         = 0xf2, ///< MIDI Controller 114 [gig format extension]
593                    _lev_ctrl_CC115_EXT         = 0xf3, ///< MIDI Controller 115 [gig format extension]
594                    _lev_ctrl_CC116_EXT         = 0xf4, ///< MIDI Controller 116 [gig format extension]
595                    _lev_ctrl_CC117_EXT         = 0xf5, ///< MIDI Controller 117 [gig format extension]
596                    _lev_ctrl_CC118_EXT         = 0xf6, ///< MIDI Controller 118 [gig format extension]
597                    _lev_ctrl_CC119_EXT         = 0xf7  ///< MIDI Controller 119 [gig format extension]
598              } _lev_ctrl_t;              } _lev_ctrl_t;
599              typedef std::map<uint32_t, double*> VelocityTableMap;              typedef std::map<uint32_t, double*> VelocityTableMap;
600    
601              static uint              Instances;                  ///< Number of DimensionRegion instances.              static size_t            Instances;                  ///< Number of DimensionRegion instances.
602              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
603              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
604              double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion              double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
# Line 507  namespace gig { Line 613  namespace gig {
613              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
614      };      };
615    
616      /** @brief Encapsulates sample waves used for playback.      /** @brief Encapsulates sample waves of Gigasampler/GigaStudio files used for playback.
617         *
618         * This class provides access to the actual audio sample data of a
619         * Gigasampler/GigaStudio file. Along to the actual sample data, it also
620         * provides access to the sample's meta informations like bit depth,
621         * sample rate, encoding type, but also loop informations. The latter may be
622         * used by instruments for resembling sounds with arbitary note lengths.
623       *       *
624       * In case you created a new sample with File::AddSample(), you should       * In case you created a new sample with File::AddSample(), you should
625       * first update all attributes with the desired meta informations       * first update all attributes with the desired meta informations
# Line 521  namespace gig { Line 633  namespace gig {
633       * retrieved from the respective DimensionRegon instead from the Sample       * retrieved from the respective DimensionRegon instead from the Sample
634       * itself. This was made for allowing different loop definitions for the       * itself. This was made for allowing different loop definitions for the
635       * same sample under different conditions.       * same sample under different conditions.
636         *
637         * Since the gig format was designed as extension to the DLS file format,
638         * this class is derived from the DLS::Sample class. So also refer to
639         * DLS::Sample for additional informations, class attributes and methods.
640       */       */
641      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
642          public:          public:
# Line 545  namespace gig { Line 661  namespace gig {
661    
662              // own methods              // own methods
663              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
664              buffer_t      LoadSampleData(unsigned long SampleCount);              buffer_t      LoadSampleData(file_offset_t SampleCount);
665              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
666              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount);
667              buffer_t      GetCache();              buffer_t      GetCache();
668              // own static methods              // own static methods
669              static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);              static buffer_t CreateDecompressionBuffer(file_offset_t MaxReadSize);
670              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
671              // overridden methods              // overridden methods
672              void          ReleaseSampleData();              void          ReleaseSampleData();
673              void          Resize(int iNewSize);              void          Resize(file_offset_t NewSize);
674              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              file_offset_t SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
675              unsigned long GetPos();              file_offset_t GetPos() const;
676              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
677              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
678              unsigned long Write(void* pBuffer, unsigned long SampleCount);              file_offset_t Write(void* pBuffer, file_offset_t SampleCount);
679              Group*        GetGroup() const;              Group*        GetGroup() const;
680              virtual void  UpdateChunks();              virtual void  UpdateChunks(progress_t* pProgress);
681                void CopyAssignMeta(const Sample* orig);
682                void CopyAssignWave(const Sample* orig);
683                uint32_t GetWaveDataCRC32Checksum();
684                bool VerifyWaveData(uint32_t* pActually = NULL);
685          protected:          protected:
686              static unsigned int  Instances;               ///< Number of instances of class Sample.              static size_t        Instances;               ///< Number of instances of class Sample.
687              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
688              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
689              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              file_offset_t        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
690              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              file_offset_t*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
691              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              file_offset_t        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
692              unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.              file_offset_t        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
693              unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.              file_offset_t        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
694              unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.              file_offset_t        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
695              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
696              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
697              RIFF::Chunk*         pCk3gix;              RIFF::Chunk*         pCk3gix;
698              RIFF::Chunk*         pCkSmpl;              RIFF::Chunk*         pCkSmpl;
699              uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data              uint32_t             crc;                     ///< Reflects CRC-32 checksum of the raw sample data at the last time when the sample's raw wave form data has been modified consciously by the user by calling Write().
700    
701              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);              Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo = 0, int index = -1);
702             ~Sample();             ~Sample();
703                uint32_t CalculateWaveDataChecksum();
704    
705              // Guess size (in bytes) of a compressed sample              // Guess size (in bytes) of a compressed sample
706              inline unsigned long GuessSize(unsigned long samples) {              inline file_offset_t GuessSize(file_offset_t samples) {
707                  // 16 bit: assume all frames are compressed - 1 byte                  // 16 bit: assume all frames are compressed - 1 byte
708                  // per sample and 5 bytes header per 2048 samples                  // per sample and 5 bytes header per 2048 samples
709    
710                  // 24 bit: assume next best compression rate - 1.5                  // 24 bit: assume next best compression rate - 1.5
711                  // bytes per sample and 13 bytes header per 256                  // bytes per sample and 13 bytes header per 256
712                  // samples                  // samples
713                  const unsigned long size =                  const file_offset_t size =
714                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
715                                     : samples + (samples >> 10) * 5;                                     : samples + (samples >> 10) * 5;
716                  // Double for stereo and add one worst case sample                  // Double for stereo and add one worst case sample
# Line 599  namespace gig { Line 720  namespace gig {
720    
721              // Worst case amount of sample points that can be read with the              // Worst case amount of sample points that can be read with the
722              // given decompression buffer.              // given decompression buffer.
723              inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {              inline file_offset_t WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
724                  return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);                  return (file_offset_t) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
725              }              }
726          private:          private:
727              void ScanCompressedSample();              void ScanCompressedSample();
# Line 610  namespace gig { Line 731  namespace gig {
731      };      };
732    
733      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
734      /** Defines <i>Region</i> information of an <i>Instrument</i>. */      /** @brief Defines Region information of a Gigasampler/GigaStudio instrument.
735         *
736         * A Region reflects a consecutive area (key range) on the keyboard. The
737         * individual regions in the gig format may not overlap with other regions
738         * (of the same instrument that is). Further, in the gig format a Region is
739         * merely a container for DimensionRegions (a.k.a. "Cases"). The Region
740         * itself does not provide the sample mapping or articulation informations
741         * used, even though the data structures of regions indeed provide such
742         * informations. The latter is however just of historical nature, because
743         * the gig file format was derived from the DLS file format.
744         *
745         * Each Region consists of at least one or more DimensionRegions. The actual
746         * amount of DimensionRegions depends on which kind of "dimensions" are
747         * defined for this region, and on the split / zone amount for each of those
748         * dimensions.
749         *
750         * Since the gig format was designed as extension to the DLS file format,
751         * this class is derived from the DLS::Region class. So also refer to
752         * DLS::Region for additional informations, class attributes and methods.
753         */
754      class Region : public DLS::Region {      class Region : public DLS::Region {
755          public:          public:
756              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!
# Line 622  namespace gig { Line 762  namespace gig {
762              // own methods              // own methods
763              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
764              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
765                int              GetDimensionRegionIndexByValue(const uint DimValues[8]);
766              Sample*          GetSample();              Sample*          GetSample();
767              void             AddDimension(dimension_def_t* pDimDef);              void             AddDimension(dimension_def_t* pDimDef);
768              void             DeleteDimension(dimension_def_t* pDimDef);              void             DeleteDimension(dimension_def_t* pDimDef);
769                dimension_def_t* GetDimensionDefinition(dimension_t type);
770                void             DeleteDimensionZone(dimension_t type, int zone);
771                void             SplitDimensionZone(dimension_t type, int zone);
772                void             SetDimensionType(dimension_t oldType, dimension_t newType);
773              // overridden methods              // overridden methods
774              virtual void     SetKeyRange(uint16_t Low, uint16_t High);              virtual void     SetKeyRange(uint16_t Low, uint16_t High);
775              virtual void     UpdateChunks();              virtual void     UpdateChunks(progress_t* pProgress);
776                virtual void     CopyAssign(const Region* orig);
777          protected:          protected:
778              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
779              void LoadDimensionRegions(RIFF::List* rgn);              void LoadDimensionRegions(RIFF::List* rgn);
780              void UpdateVelocityTable();              void UpdateVelocityTable();
781              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
782                void CopyAssign(const Region* orig, const std::map<Sample*,Sample*>* mSamples);
783                DimensionRegion* GetDimensionRegionByBit(const std::map<dimension_t,int>& DimCase);
784             ~Region();             ~Region();
785              friend class Instrument;              friend class Instrument;
786      };      };
787    
788      /** Abstract base class for all MIDI rules. */      /** @brief Abstract base class for all MIDI rules.
789         *
790         * Note: Instead of using MIDI rules, we recommend you using real-time
791         * instrument scripts instead. Read about the reasons below.
792         *
793         * MIDI Rules (also called "iMIDI rules" or "intelligent MIDI rules") were
794         * introduced with GigaStudio 4 as an attempt to increase the power of
795         * potential user controls over sounds. At that point other samplers already
796         * supported certain powerful user control features, which were not possible
797         * with GigaStudio yet. For example triggering new notes by MIDI CC
798         * controller.
799         *
800         * Such extended features however were usually implemented by other samplers
801         * by requiring the sound designer to write an instrument script which the
802         * designer would then bundle with the respective instrument file. Such
803         * scripts are essentially text files, using a very specific programming
804         * language for the purpose of controlling the sampler in real-time. Since
805         * however musicians are not typically keen to writing such cumbersome
806         * script files, the GigaStudio designers decided to implement such extended
807         * features completely without instrument scripts. Instead they created a
808         * set of rules, which could be defined and altered conveniently by mouse
809         * clicks in GSt's instrument editor application. The downside of this
810         * overall approach however, was that those MIDI rules were very limited in
811         * practice. As sound designer you easily came across the possiblities such
812         * MIDI rules were able to offer.
813         *
814         * Due to such severe use case constraints, support for MIDI rules is quite
815         * limited in libgig. At the moment only the "Control Trigger", "Alternator"
816         * and the "Legato" MIDI rules are supported by libgig. Consequently the
817         * graphical instrument editor application gigedit just supports the
818         * "Control Trigger" and "Legato" MIDI rules, and LinuxSampler even does not
819         * support any MIDI rule type at all and LinuxSampler probably will not
820         * support MIDI rules in future either.
821         *
822         * Instead of using MIDI rules, we introduced real-time instrument scripts
823         * as extension to the original GigaStudio file format. This script based
824         * solution is much more powerful than MIDI rules and is already supported
825         * by libgig, gigedit and LinuxSampler.
826         *
827         * @deprecated Just provided for backward compatiblity, use Script for new
828         *             instruments instead.
829         */
830      class MidiRule {      class MidiRule {
831          public:          public:
832              virtual ~MidiRule() { }              virtual ~MidiRule() { }
833            protected:
834                virtual void UpdateChunks(uint8_t* pData) const = 0;
835                friend class Instrument;
836      };      };
837    
838      /** MIDI rule for triggering notes by control change events. */      /** @brief MIDI rule for triggering notes by control change events.
839         *
840         * A "Control Trigger MIDI rule" allows to trigger new notes by sending MIDI
841         * control change events to the sampler.
842         *
843         * Note: "Control Trigger" MIDI rules are only supported by gigedit, but not
844         * by LinuxSampler. We recommend you using real-time instrument scripts
845         * instead. Read more about the details and reasons for this in the
846         * description of the MidiRule base class.
847         *
848         * @deprecated Just provided for backward compatiblity, use Script for new
849         *             instruments instead. See description of MidiRule for details.
850         */
851      class MidiRuleCtrlTrigger : public MidiRule {      class MidiRuleCtrlTrigger : public MidiRule {
852          public:          public:
853              uint8_t ControllerNumber;   ///< MIDI controller number.              uint8_t ControllerNumber;   ///< MIDI controller number.
# Line 660  namespace gig { Line 864  namespace gig {
864    
865          protected:          protected:
866              MidiRuleCtrlTrigger(RIFF::Chunk* _3ewg);              MidiRuleCtrlTrigger(RIFF::Chunk* _3ewg);
867                MidiRuleCtrlTrigger();
868                void UpdateChunks(uint8_t* pData) const;
869                friend class Instrument;
870        };
871    
872        /** @brief MIDI rule for instruments with legato samples.
873         *
874         * A "Legato MIDI rule" allows playing instruments resembling the legato
875         * playing technique. In the past such legato articulations were tried to be
876         * simulated by pitching the samples of the instrument. However since
877         * usually a high amount of pitch is needed for legatos, this always sounded
878         * very artificial and unrealistic. The "Legato MIDI rule" thus uses another
879         * approach. Instead of pitching the samples, it allows the sound designer
880         * to bundle separate, additional samples for the individual legato
881         * situations and the legato rules defined which samples to be played in
882         * which situation.
883         *
884         * Note: "Legato MIDI rules" are only supported by gigedit, but not
885         * by LinuxSampler. We recommend you using real-time instrument scripts
886         * instead. Read more about the details and reasons for this in the
887         * description of the MidiRule base class.
888         *
889         * @deprecated Just provided for backward compatiblity, use Script for new
890         *             instruments instead. See description of MidiRule for details.
891         */
892        class MidiRuleLegato : public MidiRule {
893            public:
894                uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)
895                bool BypassUseController;  ///< If a controller should be used to bypass the sustain note
896                uint8_t BypassKey;         ///< Key to be used to bypass the sustain note
897                uint8_t BypassController;  ///< Controller to be used to bypass the sustain note
898                uint16_t ThresholdTime;    ///< Maximum time (ms) between two notes that should be played legato
899                uint16_t ReleaseTime;      ///< Release time
900                range_t KeyRange;          ///< Key range for legato notes
901                uint8_t ReleaseTriggerKey; ///< Key triggering release samples
902                uint8_t AltSustain1Key;    ///< Key triggering alternate sustain samples
903                uint8_t AltSustain2Key;    ///< Key triggering a second set of alternate sustain samples
904    
905            protected:
906                MidiRuleLegato(RIFF::Chunk* _3ewg);
907                MidiRuleLegato();
908                void UpdateChunks(uint8_t* pData) const;
909              friend class Instrument;              friend class Instrument;
910      };      };
911    
912      /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */      /** @brief MIDI rule to automatically cycle through specified sequences of different articulations.
913         *
914         * The instrument must be using the smartmidi dimension.
915         *
916         * Note: "Alternator" MIDI rules are neither supported by gigedit nor by
917         * LinuxSampler. We recommend you using real-time instrument scripts
918         * instead. Read more about the details and reasons for this in the
919         * description of the MidiRule base class.
920         *
921         * @deprecated Just provided for backward compatiblity, use Script for new
922         *             instruments instead. See description of MidiRule for details.
923         */
924        class MidiRuleAlternator : public MidiRule {
925            public:
926                uint8_t Articulations;     ///< Number of articulations in the instrument
927                String pArticulations[32]; ///< Names of the articulations
928    
929                range_t PlayRange;         ///< Key range of the playable keys in the instrument
930    
931                uint8_t Patterns;          ///< Number of alternator patterns
932                struct pattern_t {
933                    String Name;           ///< Name of the pattern
934                    int Size;              ///< Number of steps in the pattern
935                    const uint8_t& operator[](int i) const { /// Articulation to play
936                        return data[i];
937                    }
938                    uint8_t& operator[](int i) {
939                        return data[i];
940                    }
941                private:
942                    uint8_t data[32];
943                } pPatterns[32];           ///< A pattern is a sequence of articulation numbers
944    
945                typedef enum {
946                    selector_none,
947                    selector_key_switch,
948                    selector_controller
949                } selector_t;
950                selector_t Selector;       ///< Method by which pattern is chosen
951                range_t KeySwitchRange;    ///< Key range for key switch selector
952                uint8_t Controller;        ///< CC number for controller selector
953    
954                bool Polyphonic;           ///< If alternator should step forward only when all notes are off
955                bool Chained;              ///< If all patterns should be chained together
956    
957            protected:
958                MidiRuleAlternator(RIFF::Chunk* _3ewg);
959                MidiRuleAlternator();
960                void UpdateChunks(uint8_t* pData) const;
961                friend class Instrument;
962        };
963    
964        /** @brief A MIDI rule not yet implemented by libgig.
965         *
966         * This class is currently used as a place holder by libgig for MIDI rule
967         * types which are not supported by libgig yet.
968         *
969         * Note: Support for missing MIDI rule types are probably never added to
970         * libgig. We recommend you using real-time instrument scripts instead.
971         * Read more about the details and reasons for this in the description of
972         * the MidiRule base class.
973         *
974         * @deprecated Just provided for backward compatiblity, use Script for new
975         *             instruments instead. See description of MidiRule for details.
976         */
977        class MidiRuleUnknown : public MidiRule {
978            protected:
979                MidiRuleUnknown() { }
980                void UpdateChunks(uint8_t* pData) const { }
981                friend class Instrument;
982        };
983    
984        /** @brief Real-time instrument script (gig format extension).
985         *
986         * Real-time instrument scripts are user supplied small programs which can
987         * be used by instrument designers to create custom behaviors and features
988         * not available in the stock sampler engine. Features which might be very
989         * exotic or specific for the respective instrument.
990         *
991         * This is an extension of the GigaStudio format, thus a feature which was
992         * not available in the GigaStudio 4 software. It is currently only
993         * supported by LinuxSampler and gigedit. Scripts will not load with the
994         * original GigaStudio software.
995         *
996         * You find more informations about Instrument Scripts on the LinuxSampler
997         * documentation site:
998         *
999         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/">About Instrument Scripts in General</a>
1000         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language">Introduction to the NKSP Script Language</a>
1001         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a>
1002         * - <a href="http://doc.linuxsampler.org/Gigedit/Managing_Scripts">Using Instrument Scripts with Gigedit</a>
1003         */
1004        class Script {
1005            public:
1006                enum Encoding_t {
1007                    ENCODING_ASCII = 0 ///< Standard 8 bit US ASCII character encoding (default).
1008                };
1009                enum Compression_t {
1010                    COMPRESSION_NONE = 0 ///< Is not compressed at all (default).
1011                };
1012                enum Language_t {
1013                    LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default). Refer to the <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a> for details about this script language.
1014                };
1015    
1016                String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.
1017                Compression_t  Compression; ///< Whether the script was/should be compressed, and if so, which compression algorithm shall be used.
1018                Encoding_t     Encoding;    ///< Format the script's source code text is encoded with.
1019                Language_t     Language;    ///< Programming language and dialect the script is written in.
1020                bool           Bypass;      ///< Global bypass: if enabled, this script shall not be executed by the sampler for any instrument.
1021    
1022                String GetScriptAsText();
1023                void   SetScriptAsText(const String& text);
1024                void   SetGroup(ScriptGroup* pGroup);
1025                ScriptGroup* GetGroup() const;
1026                void   CopyAssign(const Script* orig);
1027            protected:
1028                Script(ScriptGroup* group, RIFF::Chunk* ckScri);
1029                virtual ~Script();
1030                void UpdateChunks(progress_t* pProgress);
1031                void RemoveAllScriptReferences();
1032                friend class ScriptGroup;
1033                friend class Instrument;
1034            private:
1035                ScriptGroup*          pGroup;
1036                RIFF::Chunk*          pChunk; ///< 'Scri' chunk
1037                std::vector<uint8_t>  data;
1038                uint32_t              crc; ///< CRC-32 checksum of the raw script data
1039        };
1040    
1041        /** @brief Group of instrument scripts (gig format extension).
1042         *
1043         * This class is simply used to sort a bunch of real-time instrument scripts
1044         * into individual groups. This allows instrument designers and script
1045         * developers to keep scripts in a certain order while working with a larger
1046         * amount of scripts in an instrument editor.
1047         *
1048         * This is an extension of the GigaStudio format, thus a feature which was
1049         * not available in the GigaStudio 4 software. It is currently only
1050         * supported by LinuxSampler and gigedit.
1051         */
1052        class ScriptGroup {
1053            public:
1054                String   Name; ///< Name of this script group. For example to be displayed in an instrument editor.
1055    
1056                Script*  GetScript(uint index);
1057                Script*  AddScript();
1058                void     DeleteScript(Script* pScript);
1059            protected:
1060                ScriptGroup(File* file, RIFF::List* lstRTIS);
1061                virtual ~ScriptGroup();
1062                void LoadScripts();
1063                void UpdateChunks(progress_t* pProgress);
1064                friend class Script;
1065                friend class File;
1066            private:
1067                File*                pFile;
1068                RIFF::List*          pList; ///< 'RTIS' list chunk
1069                std::list<Script*>*  pScripts;
1070        };
1071    
1072        /** @brief Provides access to a Gigasampler/GigaStudio instrument.
1073         *
1074         * This class provides access to Gigasampler/GigaStudio instruments
1075         * contained in .gig files. A gig instrument is merely a set of keyboard
1076         * ranges (called Region), plus some additional global informations about
1077         * the instrument. The major part of the actual instrument definition used
1078         * for the synthesis of the instrument is contained in the respective Region
1079         * object (or actually in the respective DimensionRegion object being, see
1080         * description of Region for details).
1081         *
1082         * Since the gig format was designed as extension to the DLS file format,
1083         * this class is derived from the DLS::Instrument class. So also refer to
1084         * DLS::Instrument for additional informations, class attributes and
1085         * methods.
1086         */
1087      class Instrument : protected DLS::Instrument {      class Instrument : protected DLS::Instrument {
1088          public:          public:
1089              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
# Line 692  namespace gig { Line 1112  namespace gig {
1112              Region*   GetNextRegion();              Region*   GetNextRegion();
1113              Region*   AddRegion();              Region*   AddRegion();
1114              void      DeleteRegion(Region* pRegion);              void      DeleteRegion(Region* pRegion);
1115              virtual void UpdateChunks();              void      MoveTo(Instrument* dst);
1116                virtual void UpdateChunks(progress_t* pProgress);
1117                virtual void CopyAssign(const Instrument* orig);
1118              // own methods              // own methods
1119              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
1120              MidiRule* GetMidiRule(int i);              MidiRule* GetMidiRule(int i);
1121                MidiRuleCtrlTrigger* AddMidiRuleCtrlTrigger();
1122                MidiRuleLegato*      AddMidiRuleLegato();
1123                MidiRuleAlternator*  AddMidiRuleAlternator();
1124                void      DeleteMidiRule(int i);
1125                // real-time instrument script methods
1126                Script*   GetScriptOfSlot(uint index);
1127                void      AddScriptSlot(Script* pScript, bool bypass = false);
1128                void      SwapScriptSlots(uint index1, uint index2);
1129                void      RemoveScriptSlot(uint index);
1130                void      RemoveScript(Script* pScript);
1131                uint      ScriptSlotCount() const;
1132                bool      IsScriptSlotBypassed(uint index);
1133                void      SetScriptSlotBypassed(uint index, bool bBypass);
1134          protected:          protected:
1135              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
1136    
1137              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
1138             ~Instrument();             ~Instrument();
1139                void CopyAssign(const Instrument* orig, const std::map<Sample*,Sample*>* mSamples);
1140              void UpdateRegionKeyTable();              void UpdateRegionKeyTable();
1141                void LoadScripts();
1142                void UpdateScriptFileOffsets();
1143              friend class File;              friend class File;
1144              friend class Region; // so Region can call UpdateRegionKeyTable()              friend class Region; // so Region can call UpdateRegionKeyTable()
1145          private:          private:
1146                struct _ScriptPooolEntry {
1147                    uint32_t fileOffset;
1148                    bool     bypass;
1149                };
1150                struct _ScriptPooolRef {
1151                    Script*  script;
1152                    bool     bypass;
1153                };
1154              MidiRule** pMidiRules;              MidiRule** pMidiRules;
1155                std::vector<_ScriptPooolEntry> scriptPoolFileOffsets;
1156                std::vector<_ScriptPooolRef>* pScriptRefs;
1157      };      };
1158    
1159      /** @brief Group of Gigasampler objects      /** @brief Group of Gigasampler samples
1160       *       *
1161       * Groups help to organize a huge collection of Gigasampler objects.       * Groups help to organize a huge collection of Gigasampler samples.
1162       * Groups are not concerned at all for the synthesis, but they help       * Groups are not concerned at all for the synthesis, but they help
1163       * sound library developers when working on complex instruments with an       * sound library developers when working on complex instruments with an
1164       * instrument editor (as long as that instrument editor supports it ;-).       * instrument editor (as long as that instrument editor supports it ;-).
1165       *       *
      * At the moment, it seems as only samples can be grouped together in  
      * the Gigasampler format yet. If this is false in the meantime, please  
      * tell us !  
      *  
1166       * A sample is always assigned to exactly one Group. This also means       * A sample is always assigned to exactly one Group. This also means
1167       * there is always at least one Group in a .gig file, no matter if you       * there is always at least one Group in a .gig file, no matter if you
1168       * created one yet or not.       * created one yet or not.
# Line 733  namespace gig { Line 1177  namespace gig {
1177          protected:          protected:
1178              Group(File* file, RIFF::Chunk* ck3gnm);              Group(File* file, RIFF::Chunk* ck3gnm);
1179              virtual ~Group();              virtual ~Group();
1180              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1181              void MoveAll();              void MoveAll();
1182              friend class File;              friend class File;
1183          private:          private:
1184              File*        pFile;              File*        pFile;
1185              RIFF::Chunk* pNameChunk;              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk
1186      };      };
1187    
1188      /** Parses Gigasampler files and provides abstract access to the data. */      /** @brief Provides convenient access to Gigasampler/GigaStudio .gig files.
1189         *
1190         * This is the entry class for accesing a Gigasampler/GigaStudio (.gig) file
1191         * with libgig. It allows you to open existing .gig files, modifying them
1192         * and saving them persistently either under the same file name or under a
1193         * different location.
1194         *
1195         * A .gig file is merely a monolithic file. That means samples and the
1196         * defintion of the virtual instruments are contained in the same file. A
1197         * .gig file contains an arbitrary amount of samples, and an arbitrary
1198         * amount of instruments which are referencing those samples. It is also
1199         * possible to store samples in .gig files not being referenced by any
1200         * instrument. This is not an error from the file format's point of view and
1201         * it is actually often used in practice during the design phase of new gig
1202         * instruments.
1203         *
1204         * So on toplevel of the gig file format you have:
1205         *
1206         * - A set of samples (see Sample).
1207         * - A set of virtual instruments (see Instrument).
1208         *
1209         * And as extension to the original GigaStudio format, we added:
1210         *
1211         * - Real-time instrument scripts (see Script).
1212         *
1213         * Note that the latter however is only supported by libgig, gigedit and
1214         * LinuxSampler. Scripts are not supported by the original GigaStudio
1215         * software.
1216         *
1217         * All released Gigasampler/GigaStudio file format versions are supported
1218         * (so from first Gigasampler version up to including GigaStudio 4).
1219         *
1220         * Since the gig format was designed as extension to the DLS file format,
1221         * this class is derived from the DLS::File class. So also refer to
1222         * DLS::File for additional informations, class attributes and methods.
1223         */
1224      class File : protected DLS::File {      class File : protected DLS::File {
1225          public:          public:
1226              static const DLS::version_t VERSION_2;              static const DLS::version_t VERSION_2;
# Line 759  namespace gig { Line 1238  namespace gig {
1238              // derived methods from DLS::File              // derived methods from DLS::File
1239              using DLS::File::Save;              using DLS::File::Save;
1240              using DLS::File::GetFileName;              using DLS::File::GetFileName;
1241                using DLS::File::SetFileName;
1242              // overridden  methods              // overridden  methods
1243              File();              File();
1244              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
1245              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
1246              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
1247                Sample*     GetSample(uint index);
1248              Sample*     AddSample();              Sample*     AddSample();
1249              void        DeleteSample(Sample* pSample);              void        DeleteSample(Sample* pSample);
1250              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
1251              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
1252              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
1253              Instrument* AddInstrument();              Instrument* AddInstrument();
1254                Instrument* AddDuplicateInstrument(const Instrument* orig);
1255              void        DeleteInstrument(Instrument* pInstrument);              void        DeleteInstrument(Instrument* pInstrument);
1256              Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.              Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
1257              Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.              Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
1258              Group*      GetGroup(uint index);              Group*      GetGroup(uint index);
1259                Group*      GetGroup(String name);
1260              Group*      AddGroup();              Group*      AddGroup();
1261              void        DeleteGroup(Group* pGroup);              void        DeleteGroup(Group* pGroup);
1262              void        DeleteGroupOnly(Group* pGroup);              void        DeleteGroupOnly(Group* pGroup);
1263              void        SetAutoLoad(bool b);              void        SetAutoLoad(bool b);
1264              bool        GetAutoLoad();              bool        GetAutoLoad();
1265                void        AddContentOf(File* pFile);
1266                ScriptGroup* GetScriptGroup(uint index);
1267                ScriptGroup* GetScriptGroup(const String& name);
1268                ScriptGroup* AddScriptGroup();
1269                void        DeleteScriptGroup(ScriptGroup* pGroup);
1270              virtual    ~File();              virtual    ~File();
1271              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1272          protected:          protected:
1273              // overridden protected methods from DLS::File              // overridden protected methods from DLS::File
1274              virtual void LoadSamples();              virtual void LoadSamples();
1275              virtual void LoadInstruments();              virtual void LoadInstruments();
1276              virtual void LoadGroups();              virtual void LoadGroups();
1277                virtual void UpdateFileOffsets();
1278              // own protected methods              // own protected methods
1279              virtual void LoadSamples(progress_t* pProgress);              virtual void LoadSamples(progress_t* pProgress);
1280              virtual void LoadInstruments(progress_t* pProgress);              virtual void LoadInstruments(progress_t* pProgress);
1281                virtual void LoadScriptGroups();
1282              void SetSampleChecksum(Sample* pSample, uint32_t crc);              void SetSampleChecksum(Sample* pSample, uint32_t crc);
1283                uint32_t GetSampleChecksum(Sample* pSample);
1284                uint32_t GetSampleChecksumByIndex(int index);
1285                bool VerifySampleChecksumTable();
1286                bool RebuildSampleChecksumTable();
1287                int  GetWaveTableIndexOf(gig::Sample* pSample);
1288              friend class Region;              friend class Region;
1289              friend class Sample;              friend class Sample;
1290                friend class Instrument;
1291              friend class Group; // so Group can access protected member pRIFF              friend class Group; // so Group can access protected member pRIFF
1292                friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF
1293          private:          private:
1294              std::list<Group*>*          pGroups;              std::list<Group*>*          pGroups;
1295              std::list<Group*>::iterator GroupsIterator;              std::list<Group*>::iterator GroupsIterator;
1296              bool                        bAutoLoad;              bool                        bAutoLoad;
1297                std::list<ScriptGroup*>*    pScriptGroups;
1298      };      };
1299    
1300      /**      /**

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