/[svn]/libgig/trunk/src/gig.h
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revision 2540 by schoenebeck, Wed Apr 23 16:39:43 2014 UTC revision 2912 by schoenebeck, Tue May 17 14:30:10 2016 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2014 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2016 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 25  Line 25 
25  #define __GIG_H__  #define __GIG_H__
26    
27  #include "DLS.h"  #include "DLS.h"
28    #include <vector>
29    
30  #if WORDS_BIGENDIAN  #if WORDS_BIGENDIAN
31  # define LIST_TYPE_3PRG 0x33707267  # define LIST_TYPE_3PRG 0x33707267
32  # define LIST_TYPE_3EWL 0x3365776C  # define LIST_TYPE_3EWL 0x3365776C
33  # define LIST_TYPE_3GRI 0x33677269  # define LIST_TYPE_3GRI 0x33677269
34  # define LIST_TYPE_3GNL 0x33676E6C  # define LIST_TYPE_3GNL 0x33676E6C
35    # define LIST_TYPE_3LS  0x334c5320 // own gig format extension
36    # define LIST_TYPE_RTIS 0x52544953 // own gig format extension
37  # define CHUNK_ID_3GIX  0x33676978  # define CHUNK_ID_3GIX  0x33676978
38  # define CHUNK_ID_3EWA  0x33657761  # define CHUNK_ID_3EWA  0x33657761
39  # define CHUNK_ID_3LNK  0x336C6E6B  # define CHUNK_ID_3LNK  0x336C6E6B
# Line 39  Line 42 
42  # define CHUNK_ID_3GNM  0x33676E6D  # define CHUNK_ID_3GNM  0x33676E6D
43  # define CHUNK_ID_EINF  0x65696E66  # define CHUNK_ID_EINF  0x65696E66
44  # define CHUNK_ID_3CRC  0x33637263  # define CHUNK_ID_3CRC  0x33637263
45    # define CHUNK_ID_SCRI  0x53637269 // own gig format extension
46    # define CHUNK_ID_LSNM  0x4c534e4d // own gig format extension
47    # define CHUNK_ID_SCSL  0x5343534c // own gig format extension
48    # define CHUNK_ID_FFMT  0x46466D74 // own gig format extension
49  #else  // little endian  #else  // little endian
50  # define LIST_TYPE_3PRG 0x67727033  # define LIST_TYPE_3PRG 0x67727033
51  # define LIST_TYPE_3EWL 0x6C776533  # define LIST_TYPE_3EWL 0x6C776533
52  # define LIST_TYPE_3GRI 0x69726733  # define LIST_TYPE_3GRI 0x69726733
53  # define LIST_TYPE_3GNL 0x6C6E6733  # define LIST_TYPE_3GNL 0x6C6E6733
54    # define LIST_TYPE_3LS  0x20534c33 // own gig format extension
55    # define LIST_TYPE_RTIS 0x53495452 // own gig format extension
56  # define CHUNK_ID_3GIX  0x78696733  # define CHUNK_ID_3GIX  0x78696733
57  # define CHUNK_ID_3EWA  0x61776533  # define CHUNK_ID_3EWA  0x61776533
58  # define CHUNK_ID_3LNK  0x6B6E6C33  # define CHUNK_ID_3LNK  0x6B6E6C33
# Line 52  Line 61 
61  # define CHUNK_ID_3GNM  0x6D6E6733  # define CHUNK_ID_3GNM  0x6D6E6733
62  # define CHUNK_ID_EINF  0x666E6965  # define CHUNK_ID_EINF  0x666E6965
63  # define CHUNK_ID_3CRC  0x63726333  # define CHUNK_ID_3CRC  0x63726333
64    # define CHUNK_ID_SCRI  0x69726353 // own gig format extension
65    # define CHUNK_ID_LSNM  0x4d4e534c // own gig format extension
66    # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension
67    # define CHUNK_ID_FFMT  0x746D4646 // own gig format extension
68  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
69    
70  /** Gigasampler specific classes and definitions */  /** Gigasampler/GigaStudio specific classes and definitions */
71  namespace gig {  namespace gig {
72    
73      typedef std::string String;      typedef std::string String;
74        typedef RIFF::progress_t progress_t;
75        typedef RIFF::file_offset_t file_offset_t;
76    
77      /** Lower and upper limit of a range. */      /** Lower and upper limit of a range. */
78      struct range_t {      struct range_t {
# Line 68  namespace gig { Line 83  namespace gig {
83      /** Pointer address and size of a buffer. */      /** Pointer address and size of a buffer. */
84      struct buffer_t {      struct buffer_t {
85          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
86          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          file_offset_t Size;              ///< Size of the actual data in the buffer in bytes.
87          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          file_offset_t NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
88          buffer_t() {          buffer_t() {
89              pStart            = NULL;              pStart            = NULL;
90              Size              = 0;              Size              = 0;
# Line 295  namespace gig { Line 310  namespace gig {
310    
311      /** Reflects the current playback state for a sample. */      /** Reflects the current playback state for a sample. */
312      struct playback_state_t {      struct playback_state_t {
313          unsigned long position;          ///< Current position within the sample.          file_offset_t position;          ///< Current position within the sample.
314          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
315          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          file_offset_t loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
     };  
   
     /**  
      * @brief Used for indicating the progress of a certain task.  
      *  
      * The function pointer argument has to be supplied with a valid  
      * function of the given signature which will then be called on  
      * progress changes. An equivalent progress_t structure will be passed  
      * back as argument to the callback function on each progress change.  
      * The factor field of the supplied progress_t structure will then  
      * reflect the current progress as value between 0.0 and 1.0. You might  
      * want to use the custom field for data needed in your callback  
      * function.  
      */  
     struct progress_t {  
         void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.  
         float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.  
         void* custom;                  ///< This pointer can be used for arbitrary data.  
         float __range_min;             ///< Only for internal usage, do not modify!  
         float __range_max;             ///< Only for internal usage, do not modify!  
         progress_t();  
316      };      };
317    
318      // just symbol prototyping      // just symbol prototyping
# Line 327  namespace gig { Line 321  namespace gig {
321      class Sample;      class Sample;
322      class Region;      class Region;
323      class Group;      class Group;
324        class Script;
325        class ScriptGroup;
326    
327      /** @brief Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation informations of a dimension region.
328         *
329         * This is the most important data object of the Gigasampler / GigaStudio
330         * format. A DimensionRegion provides the link to the sample to be played
331         * and all required articulation informations to be interpreted for playing
332         * back the sample and processing it appropriately by the sampler software.
333         * Every Region of a Gigasampler Instrument has at least one dimension
334         * region (exactly then when the Region has no dimension defined). Many
335         * Regions though provide more than one DimensionRegion, which reflect
336         * different playing "cases". For example a different sample might be played
337         * if a certain pedal is pressed down, or if the note was triggered with
338         * different velocity.
339       *       *
340       *  Every Gigasampler Instrument has at least one dimension region       * One instance of a DimensionRegion reflects exactly one particular case
341       *  (exactly then when it has no dimension defined).       * while playing an instrument (for instance "note between C3 and E3 was
342         * triggered AND note on velocity was between 20 and 42 AND modulation wheel
343         * controller is between 80 and 127). The DimensionRegion defines what to do
344         * under that one particular case, that is which sample to play back and how
345         * to play that sample back exactly and how to process it. So a
346         * DimensionRegion object is always linked to exactly one sample. It may
347         * however also link to no sample at all, for defining a "silence" case
348         * where nothing shall be played (for example when note on velocity was
349         * below 6).
350       *       *
351       *  Gigasampler provides three Envelope Generators and Low Frequency       * Note that a DimensionRegion object only defines "what to do", but it does
352       *  Oscillators:       * not define "when to do it". To actually resolve which DimensionRegion to
353         * pick under which situation, you need to refer to the DimensionRegions'
354         * parent Region object. The Region object contains the necessary
355         * "Dimension" definitions, which in turn define which DimensionRegion is
356         * associated with which playing case exactly.
357         *
358         * The Gigasampler/GigaStudio format defines 3 Envelope Generators and 3
359         * Low Frequency Oscillators:
360       *       *
361       *  - EG1 and LFO1, both controlling sample amplitude       *  - EG1 and LFO1, both controlling sample amplitude
362       *  - EG2 and LFO2, both controlling filter cutoff frequency       *  - EG2 and LFO2, both controlling filter cutoff frequency
363       *  - EG3 and LFO3, both controlling sample pitch       *  - EG3 and LFO3, both controlling sample pitch
364         *
365         * Since the gig format was designed as extension to the DLS file format,
366         * this class is derived from the DLS::Sampler class. So also refer to
367         * DLS::Sampler for additional informations, class attributes and methods.
368       */       */
369      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
370          public:          public:
371              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, for gig3 and above the DimensionUpperLimits are used instead.
372              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.
373              // Sample Amplitude EG/LFO              // Sample Amplitude EG/LFO
374              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
# Line 426  namespace gig { Line 452  namespace gig {
452              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
453              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
454              double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)              double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
455              uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region              uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region. In case you wondered why this is defined on DimensionRegion level and not on Region level: the zone sizes (upper limits) of the velocity dimension can indeed differ in the individual dimension regions, depending on which zones of the other dimension types are currently selected. So this is exceptional for the velocity dimension only. All other dimension types have the same dimension zone sizes for every single DimensionRegion (of the sample Region).
456    
457              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
458              using DLS::Sampler::UnityNote;              using DLS::Sampler::UnityNote;
# Line 454  namespace gig { Line 480  namespace gig {
480              using DLS::Sampler::DeleteSampleLoop;              using DLS::Sampler::DeleteSampleLoop;
481              // overridden methods              // overridden methods
482              virtual void SetGain(int32_t gain);              virtual void SetGain(int32_t gain);
483              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
484              virtual void CopyAssign(const DimensionRegion* orig);              virtual void CopyAssign(const DimensionRegion* orig);
485          protected:          protected:
486              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
# Line 580  namespace gig { Line 606  namespace gig {
606              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
607      };      };
608    
609      /** @brief Encapsulates sample waves used for playback.      /** @brief Encapsulates sample waves of Gigasampler/GigaStudio files used for playback.
610         *
611         * This class provides access to the actual audio sample data of a
612         * Gigasampler/GigaStudio file. Along to the actual sample data, it also
613         * provides access to the sample's meta informations like bit depth,
614         * sample rate, encoding type, but also loop informations. The latter may be
615         * used by instruments for resembling sounds with arbitary note lengths.
616       *       *
617       * In case you created a new sample with File::AddSample(), you should       * In case you created a new sample with File::AddSample(), you should
618       * first update all attributes with the desired meta informations       * first update all attributes with the desired meta informations
# Line 594  namespace gig { Line 626  namespace gig {
626       * retrieved from the respective DimensionRegon instead from the Sample       * retrieved from the respective DimensionRegon instead from the Sample
627       * itself. This was made for allowing different loop definitions for the       * itself. This was made for allowing different loop definitions for the
628       * same sample under different conditions.       * same sample under different conditions.
629         *
630         * Since the gig format was designed as extension to the DLS file format,
631         * this class is derived from the DLS::Sample class. So also refer to
632         * DLS::Sample for additional informations, class attributes and methods.
633       */       */
634      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
635          public:          public:
# Line 618  namespace gig { Line 654  namespace gig {
654    
655              // own methods              // own methods
656              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
657              buffer_t      LoadSampleData(unsigned long SampleCount);              buffer_t      LoadSampleData(file_offset_t SampleCount);
658              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
659              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount);
660              buffer_t      GetCache();              buffer_t      GetCache();
661              // own static methods              // own static methods
662              static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);              static buffer_t CreateDecompressionBuffer(file_offset_t MaxReadSize);
663              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
664              // overridden methods              // overridden methods
665              void          ReleaseSampleData();              void          ReleaseSampleData();
666              void          Resize(int iNewSize);              void          Resize(int iNewSize);
667              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              file_offset_t SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
668              unsigned long GetPos() const;              file_offset_t GetPos() const;
669              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
670              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
671              unsigned long Write(void* pBuffer, unsigned long SampleCount);              file_offset_t Write(void* pBuffer, file_offset_t SampleCount);
672              Group*        GetGroup() const;              Group*        GetGroup() const;
673              virtual void  UpdateChunks();              virtual void  UpdateChunks(progress_t* pProgress);
674              void CopyAssignMeta(const Sample* orig);              void CopyAssignMeta(const Sample* orig);
675              void CopyAssignWave(const Sample* orig);              void CopyAssignWave(const Sample* orig);
676          protected:          protected:
677              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
678              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
679              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
680              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              file_offset_t        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
681              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              file_offset_t*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
682              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              file_offset_t        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
683              unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.              file_offset_t        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
684              unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.              file_offset_t        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
685              unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.              file_offset_t        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
686              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
687              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
688              RIFF::Chunk*         pCk3gix;              RIFF::Chunk*         pCk3gix;
689              RIFF::Chunk*         pCkSmpl;              RIFF::Chunk*         pCkSmpl;
690              uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data              uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data
691    
692              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);              Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo = 0);
693             ~Sample();             ~Sample();
694    
695              // Guess size (in bytes) of a compressed sample              // Guess size (in bytes) of a compressed sample
696              inline unsigned long GuessSize(unsigned long samples) {              inline file_offset_t GuessSize(file_offset_t samples) {
697                  // 16 bit: assume all frames are compressed - 1 byte                  // 16 bit: assume all frames are compressed - 1 byte
698                  // per sample and 5 bytes header per 2048 samples                  // per sample and 5 bytes header per 2048 samples
699    
700                  // 24 bit: assume next best compression rate - 1.5                  // 24 bit: assume next best compression rate - 1.5
701                  // bytes per sample and 13 bytes header per 256                  // bytes per sample and 13 bytes header per 256
702                  // samples                  // samples
703                  const unsigned long size =                  const file_offset_t size =
704                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
705                                     : samples + (samples >> 10) * 5;                                     : samples + (samples >> 10) * 5;
706                  // Double for stereo and add one worst case sample                  // Double for stereo and add one worst case sample
# Line 674  namespace gig { Line 710  namespace gig {
710    
711              // Worst case amount of sample points that can be read with the              // Worst case amount of sample points that can be read with the
712              // given decompression buffer.              // given decompression buffer.
713              inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {              inline file_offset_t WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
714                  return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);                  return (file_offset_t) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
715              }              }
716          private:          private:
717              void ScanCompressedSample();              void ScanCompressedSample();
# Line 685  namespace gig { Line 721  namespace gig {
721      };      };
722    
723      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
724      /** Defines <i>Region</i> information of an <i>Instrument</i>. */      /** @brief Defines Region information of a Gigasampler/GigaStudio instrument.
725         *
726         * A Region reflects a consecutive area (key range) on the keyboard. The
727         * individual regions in the gig format may not overlap with other regions
728         * (of the same instrument that is). Further, in the gig format a Region is
729         * merely a container for DimensionRegions (a.k.a. "Cases"). The Region
730         * itself does not provide the sample mapping or articulation informations
731         * used, even though the data structures of regions indeed provide such
732         * informations. The latter is however just of historical nature, because
733         * the gig file format was derived from the DLS file format.
734         *
735         * Each Region consists of at least one or more DimensionRegions. The actual
736         * amount of DimensionRegions depends on which kind of "dimensions" are
737         * defined for this region, and on the split / zone amount for each of those
738         * dimensions.
739         *
740         * Since the gig format was designed as extension to the DLS file format,
741         * this class is derived from the DLS::Region class. So also refer to
742         * DLS::Region for additional informations, class attributes and methods.
743         */
744      class Region : public DLS::Region {      class Region : public DLS::Region {
745          public:          public:
746              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!
# Line 697  namespace gig { Line 752  namespace gig {
752              // own methods              // own methods
753              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
754              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
755                int              GetDimensionRegionIndexByValue(const uint DimValues[8]);
756              Sample*          GetSample();              Sample*          GetSample();
757              void             AddDimension(dimension_def_t* pDimDef);              void             AddDimension(dimension_def_t* pDimDef);
758              void             DeleteDimension(dimension_def_t* pDimDef);              void             DeleteDimension(dimension_def_t* pDimDef);
759                dimension_def_t* GetDimensionDefinition(dimension_t type);
760                void             DeleteDimensionZone(dimension_t type, int zone);
761                void             SplitDimensionZone(dimension_t type, int zone);
762                void             SetDimensionType(dimension_t oldType, dimension_t newType);
763              // overridden methods              // overridden methods
764              virtual void     SetKeyRange(uint16_t Low, uint16_t High);              virtual void     SetKeyRange(uint16_t Low, uint16_t High);
765              virtual void     UpdateChunks();              virtual void     UpdateChunks(progress_t* pProgress);
766              virtual void     CopyAssign(const Region* orig);              virtual void     CopyAssign(const Region* orig);
767          protected:          protected:
768              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
# Line 710  namespace gig { Line 770  namespace gig {
770              void UpdateVelocityTable();              void UpdateVelocityTable();
771              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
772              void CopyAssign(const Region* orig, const std::map<Sample*,Sample*>* mSamples);              void CopyAssign(const Region* orig, const std::map<Sample*,Sample*>* mSamples);
773                DimensionRegion* GetDimensionRegionByBit(const std::map<dimension_t,int>& DimCase);
774             ~Region();             ~Region();
775              friend class Instrument;              friend class Instrument;
776      };      };
777    
778      /** Abstract base class for all MIDI rules. */      /** @brief Abstract base class for all MIDI rules.
779         *
780         * Note: Instead of using MIDI rules, we recommend you using real-time
781         * instrument scripts instead. Read about the reasons below.
782         *
783         * MIDI Rules (also called "iMIDI rules" or "intelligent MIDI rules") were
784         * introduced with GigaStudio 4 as an attempt to increase the power of
785         * potential user controls over sounds. At that point other samplers already
786         * supported certain powerful user control features, which were not possible
787         * with GigaStudio yet. For example triggering new notes by MIDI CC
788         * controller.
789         *
790         * Such extended features however were usually implemented by other samplers
791         * by requiring the sound designer to write an instrument script which the
792         * designer would then bundle with the respective instrument file. Such
793         * scripts are essentially text files, using a very specific programming
794         * language for the purpose of controlling the sampler in real-time. Since
795         * however musicians are not typically keen to writing such cumbersome
796         * script files, the GigaStudio designers decided to implement such extended
797         * features completely without instrument scripts. Instead they created a
798         * set of rules, which could be defined and altered conveniently by mouse
799         * clicks in GSt's instrument editor application. The downside of this
800         * overall approach however, was that those MIDI rules were very limited in
801         * practice. As sound designer you easily came across the possiblities such
802         * MIDI rules were able to offer.
803         *
804         * Due to such severe use case constraints, support for MIDI rules is quite
805         * limited in libgig. At the moment only the "Control Trigger", "Alternator"
806         * and the "Legato" MIDI rules are supported by libgig. Consequently the
807         * graphical instrument editor application gigedit just supports the
808         * "Control Trigger" and "Legato" MIDI rules, and LinuxSampler even does not
809         * support any MIDI rule type at all and LinuxSampler probably will not
810         * support MIDI rules in future either.
811         *
812         * Instead of using MIDI rules, we introduced real-time instrument scripts
813         * as extension to the original GigaStudio file format. This script based
814         * solution is much more powerful than MIDI rules and is already supported
815         * by libgig, gigedit and LinuxSampler.
816         *
817         * @deprecated Just provided for backward compatiblity, use Script for new
818         *             instruments instead.
819         */
820      class MidiRule {      class MidiRule {
821          public:          public:
822              virtual ~MidiRule() { }              virtual ~MidiRule() { }
# Line 723  namespace gig { Line 825  namespace gig {
825              friend class Instrument;              friend class Instrument;
826      };      };
827    
828      /** MIDI rule for triggering notes by control change events. */      /** @brief MIDI rule for triggering notes by control change events.
829         *
830         * A "Control Trigger MIDI rule" allows to trigger new notes by sending MIDI
831         * control change events to the sampler.
832         *
833         * Note: "Control Trigger" MIDI rules are only supported by gigedit, but not
834         * by LinuxSampler. We recommend you using real-time instrument scripts
835         * instead. Read more about the details and reasons for this in the
836         * description of the MidiRule base class.
837         *
838         * @deprecated Just provided for backward compatiblity, use Script for new
839         *             instruments instead. See description of MidiRule for details.
840         */
841      class MidiRuleCtrlTrigger : public MidiRule {      class MidiRuleCtrlTrigger : public MidiRule {
842          public:          public:
843              uint8_t ControllerNumber;   ///< MIDI controller number.              uint8_t ControllerNumber;   ///< MIDI controller number.
# Line 745  namespace gig { Line 859  namespace gig {
859              friend class Instrument;              friend class Instrument;
860      };      };
861    
862      /** MIDI rule for instruments with legato samples. */      /** @brief MIDI rule for instruments with legato samples.
863         *
864         * A "Legato MIDI rule" allows playing instruments resembling the legato
865         * playing technique. In the past such legato articulations were tried to be
866         * simulated by pitching the samples of the instrument. However since
867         * usually a high amount of pitch is needed for legatos, this always sounded
868         * very artificial and unrealistic. The "Legato MIDI rule" thus uses another
869         * approach. Instead of pitching the samples, it allows the sound designer
870         * to bundle separate, additional samples for the individual legato
871         * situations and the legato rules defined which samples to be played in
872         * which situation.
873         *
874         * Note: "Legato MIDI rules" are only supported by gigedit, but not
875         * by LinuxSampler. We recommend you using real-time instrument scripts
876         * instead. Read more about the details and reasons for this in the
877         * description of the MidiRule base class.
878         *
879         * @deprecated Just provided for backward compatiblity, use Script for new
880         *             instruments instead. See description of MidiRule for details.
881         */
882      class MidiRuleLegato : public MidiRule {      class MidiRuleLegato : public MidiRule {
883          public:          public:
884              uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)              uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)
# Line 766  namespace gig { Line 899  namespace gig {
899              friend class Instrument;              friend class Instrument;
900      };      };
901    
902      /** MIDI rule to automatically cycle through specified sequences of different articulations. The instrument must be using the smartmidi dimension. */      /** @brief MIDI rule to automatically cycle through specified sequences of different articulations.
903         *
904         * The instrument must be using the smartmidi dimension.
905         *
906         * Note: "Alternator" MIDI rules are neither supported by gigedit nor by
907         * LinuxSampler. We recommend you using real-time instrument scripts
908         * instead. Read more about the details and reasons for this in the
909         * description of the MidiRule base class.
910         *
911         * @deprecated Just provided for backward compatiblity, use Script for new
912         *             instruments instead. See description of MidiRule for details.
913         */
914      class MidiRuleAlternator : public MidiRule {      class MidiRuleAlternator : public MidiRule {
915          public:          public:
916              uint8_t Articulations;     ///< Number of articulations in the instrument              uint8_t Articulations;     ///< Number of articulations in the instrument
# Line 807  namespace gig { Line 951  namespace gig {
951              friend class Instrument;              friend class Instrument;
952      };      };
953    
954      /** A MIDI rule not yet implemented by libgig. */      /** @brief A MIDI rule not yet implemented by libgig.
955         *
956         * This class is currently used as a place holder by libgig for MIDI rule
957         * types which are not supported by libgig yet.
958         *
959         * Note: Support for missing MIDI rule types are probably never added to
960         * libgig. We recommend you using real-time instrument scripts instead.
961         * Read more about the details and reasons for this in the description of
962         * the MidiRule base class.
963         *
964         * @deprecated Just provided for backward compatiblity, use Script for new
965         *             instruments instead. See description of MidiRule for details.
966         */
967      class MidiRuleUnknown : public MidiRule {      class MidiRuleUnknown : public MidiRule {
968          protected:          protected:
969              MidiRuleUnknown() { }              MidiRuleUnknown() { }
# Line 815  namespace gig { Line 971  namespace gig {
971              friend class Instrument;              friend class Instrument;
972      };      };
973    
974      /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */      /** @brief Real-time instrument script (gig format extension).
975         *
976         * Real-time instrument scripts are user supplied small programs which can
977         * be used by instrument designers to create custom behaviors and features
978         * not available in the stock sampler engine. Features which might be very
979         * exotic or specific for the respective instrument.
980         *
981         * This is an extension of the GigaStudio format, thus a feature which was
982         * not available in the GigaStudio 4 software. It is currently only
983         * supported by LinuxSampler and gigedit. Scripts will not load with the
984         * original GigaStudio software.
985         *
986         * You find more informations about Instrument Scripts on the LinuxSampler
987         * documentation site:
988         *
989         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/">About Instrument Scripts in General</a>
990         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language">Introduction to the NKSP Script Language</a>
991         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a>
992         * - <a href="http://doc.linuxsampler.org/Gigedit/Managing_Scripts">Using Instrument Scripts with Gigedit</a>
993         */
994        class Script {
995            public:
996                enum Encoding_t {
997                    ENCODING_ASCII = 0 ///< Standard 8 bit US ASCII character encoding (default).
998                };
999                enum Compression_t {
1000                    COMPRESSION_NONE = 0 ///< Is not compressed at all (default).
1001                };
1002                enum Language_t {
1003                    LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default). Refer to the <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a> for details about this script language.
1004                };
1005    
1006                String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.
1007                Compression_t  Compression; ///< Whether the script was/should be compressed, and if so, which compression algorithm shall be used.
1008                Encoding_t     Encoding;    ///< Format the script's source code text is encoded with.
1009                Language_t     Language;    ///< Programming language and dialect the script is written in.
1010                bool           Bypass;      ///< Global bypass: if enabled, this script shall not be executed by the sampler for any instrument.
1011    
1012                String GetScriptAsText();
1013                void   SetScriptAsText(const String& text);
1014                void   SetGroup(ScriptGroup* pGroup);
1015                ScriptGroup* GetGroup() const;
1016            protected:
1017                Script(ScriptGroup* group, RIFF::Chunk* ckScri);
1018                virtual ~Script();
1019                void UpdateChunks(progress_t* pProgress);
1020                void RemoveAllScriptReferences();
1021                friend class ScriptGroup;
1022                friend class Instrument;
1023            private:
1024                ScriptGroup*          pGroup;
1025                RIFF::Chunk*          pChunk; ///< 'Scri' chunk
1026                std::vector<uint8_t>  data;
1027                uint32_t              crc; ///< CRC-32 checksum of the raw script data
1028        };
1029    
1030        /** @brief Group of instrument scripts (gig format extension).
1031         *
1032         * This class is simply used to sort a bunch of real-time instrument scripts
1033         * into individual groups. This allows instrument designers and script
1034         * developers to keep scripts in a certain order while working with a larger
1035         * amount of scripts in an instrument editor.
1036         *
1037         * This is an extension of the GigaStudio format, thus a feature which was
1038         * not available in the GigaStudio 4 software. It is currently only
1039         * supported by LinuxSampler and gigedit.
1040         */
1041        class ScriptGroup {
1042            public:
1043                String   Name; ///< Name of this script group. For example to be displayed in an instrument editor.
1044    
1045                Script*  GetScript(uint index);
1046                Script*  AddScript();
1047                void     DeleteScript(Script* pScript);
1048            protected:
1049                ScriptGroup(File* file, RIFF::List* lstRTIS);
1050                virtual ~ScriptGroup();
1051                void LoadScripts();
1052                void UpdateChunks(progress_t* pProgress);
1053                friend class Script;
1054                friend class File;
1055            private:
1056                File*                pFile;
1057                RIFF::List*          pList; ///< 'RTIS' list chunk
1058                std::list<Script*>*  pScripts;
1059        };
1060    
1061        /** @brief Provides access to a Gigasampler/GigaStudio instrument.
1062         *
1063         * This class provides access to Gigasampler/GigaStudio instruments
1064         * contained in .gig files. A gig instrument is merely a set of keyboard
1065         * ranges (called Region), plus some additional global informations about
1066         * the instrument. The major part of the actual instrument definition used
1067         * for the synthesis of the instrument is contained in the respective Region
1068         * object (or actually in the respective DimensionRegion object being, see
1069         * description of Region for details).
1070         *
1071         * Since the gig format was designed as extension to the DLS file format,
1072         * this class is derived from the DLS::Instrument class. So also refer to
1073         * DLS::Instrument for additional informations, class attributes and
1074         * methods.
1075         */
1076      class Instrument : protected DLS::Instrument {      class Instrument : protected DLS::Instrument {
1077          public:          public:
1078              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
# Line 844  namespace gig { Line 1101  namespace gig {
1101              Region*   GetNextRegion();              Region*   GetNextRegion();
1102              Region*   AddRegion();              Region*   AddRegion();
1103              void      DeleteRegion(Region* pRegion);              void      DeleteRegion(Region* pRegion);
1104              virtual void UpdateChunks();              void      MoveTo(Instrument* dst);
1105                virtual void UpdateChunks(progress_t* pProgress);
1106              virtual void CopyAssign(const Instrument* orig);              virtual void CopyAssign(const Instrument* orig);
1107              // own methods              // own methods
1108              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
# Line 853  namespace gig { Line 1111  namespace gig {
1111              MidiRuleLegato*      AddMidiRuleLegato();              MidiRuleLegato*      AddMidiRuleLegato();
1112              MidiRuleAlternator*  AddMidiRuleAlternator();              MidiRuleAlternator*  AddMidiRuleAlternator();
1113              void      DeleteMidiRule(int i);              void      DeleteMidiRule(int i);
1114                // real-time instrument script methods
1115                Script*   GetScriptOfSlot(uint index);
1116                void      AddScriptSlot(Script* pScript, bool bypass = false);
1117                void      SwapScriptSlots(uint index1, uint index2);
1118                void      RemoveScriptSlot(uint index);
1119                void      RemoveScript(Script* pScript);
1120                uint      ScriptSlotCount() const;
1121                bool      IsScriptSlotBypassed(uint index);
1122                void      SetScriptSlotBypassed(uint index, bool bBypass);
1123          protected:          protected:
1124              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
1125    
# Line 860  namespace gig { Line 1127  namespace gig {
1127             ~Instrument();             ~Instrument();
1128              void CopyAssign(const Instrument* orig, const std::map<Sample*,Sample*>* mSamples);              void CopyAssign(const Instrument* orig, const std::map<Sample*,Sample*>* mSamples);
1129              void UpdateRegionKeyTable();              void UpdateRegionKeyTable();
1130                void LoadScripts();
1131                void UpdateScriptFileOffsets();
1132              friend class File;              friend class File;
1133              friend class Region; // so Region can call UpdateRegionKeyTable()              friend class Region; // so Region can call UpdateRegionKeyTable()
1134          private:          private:
1135                struct _ScriptPooolEntry {
1136                    uint32_t fileOffset;
1137                    bool     bypass;
1138                };
1139                struct _ScriptPooolRef {
1140                    Script*  script;
1141                    bool     bypass;
1142                };
1143              MidiRule** pMidiRules;              MidiRule** pMidiRules;
1144                std::vector<_ScriptPooolEntry> scriptPoolFileOffsets;
1145                std::vector<_ScriptPooolRef>* pScriptRefs;
1146      };      };
1147    
1148      /** @brief Group of Gigasampler objects      /** @brief Group of Gigasampler samples
1149       *       *
1150       * Groups help to organize a huge collection of Gigasampler objects.       * Groups help to organize a huge collection of Gigasampler samples.
1151       * Groups are not concerned at all for the synthesis, but they help       * Groups are not concerned at all for the synthesis, but they help
1152       * sound library developers when working on complex instruments with an       * sound library developers when working on complex instruments with an
1153       * instrument editor (as long as that instrument editor supports it ;-).       * instrument editor (as long as that instrument editor supports it ;-).
1154       *       *
      * At the moment, it seems as only samples can be grouped together in  
      * the Gigasampler format yet. If this is false in the meantime, please  
      * tell us !  
      *  
1155       * A sample is always assigned to exactly one Group. This also means       * A sample is always assigned to exactly one Group. This also means
1156       * there is always at least one Group in a .gig file, no matter if you       * there is always at least one Group in a .gig file, no matter if you
1157       * created one yet or not.       * created one yet or not.
# Line 891  namespace gig { Line 1166  namespace gig {
1166          protected:          protected:
1167              Group(File* file, RIFF::Chunk* ck3gnm);              Group(File* file, RIFF::Chunk* ck3gnm);
1168              virtual ~Group();              virtual ~Group();
1169              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1170              void MoveAll();              void MoveAll();
1171              friend class File;              friend class File;
1172          private:          private:
# Line 899  namespace gig { Line 1174  namespace gig {
1174              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk
1175      };      };
1176    
1177      /** Parses Gigasampler files and provides abstract access to the data. */      /** @brief Provides convenient access to Gigasampler/GigaStudio .gig files.
1178         *
1179         * This is the entry class for accesing a Gigasampler/GigaStudio (.gig) file
1180         * with libgig. It allows you to open existing .gig files, modifying them
1181         * and saving them persistently either under the same file name or under a
1182         * different location.
1183         *
1184         * A .gig file is merely a monolithic file. That means samples and the
1185         * defintion of the virtual instruments are contained in the same file. A
1186         * .gig file contains an arbitrary amount of samples, and an arbitrary
1187         * amount of instruments which are referencing those samples. It is also
1188         * possible to store samples in .gig files not being referenced by any
1189         * instrument. This is not an error from the file format's point of view and
1190         * it is actually often used in practice during the design phase of new gig
1191         * instruments.
1192         *
1193         * So on toplevel of the gig file format you have:
1194         *
1195         * - A set of samples (see Sample).
1196         * - A set of virtual instruments (see Instrument).
1197         *
1198         * And as extension to the original GigaStudio format, we added:
1199         *
1200         * - Real-time instrument scripts (see Script).
1201         *
1202         * Note that the latter however is only supported by libgig, gigedit and
1203         * LinuxSampler. Scripts are not supported by the original GigaStudio
1204         * software.
1205         *
1206         * All released Gigasampler/GigaStudio file format versions are supported
1207         * (so from first Gigasampler version up to including GigaStudio 4).
1208         *
1209         * Since the gig format was designed as extension to the DLS file format,
1210         * this class is derived from the DLS::File class. So also refer to
1211         * DLS::File for additional informations, class attributes and methods.
1212         */
1213      class File : protected DLS::File {      class File : protected DLS::File {
1214          public:          public:
1215              static const DLS::version_t VERSION_2;              static const DLS::version_t VERSION_2;
# Line 935  namespace gig { Line 1245  namespace gig {
1245              Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.              Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
1246              Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.              Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
1247              Group*      GetGroup(uint index);              Group*      GetGroup(uint index);
1248                Group*      GetGroup(String name);
1249              Group*      AddGroup();              Group*      AddGroup();
1250              void        DeleteGroup(Group* pGroup);              void        DeleteGroup(Group* pGroup);
1251              void        DeleteGroupOnly(Group* pGroup);              void        DeleteGroupOnly(Group* pGroup);
1252              void        SetAutoLoad(bool b);              void        SetAutoLoad(bool b);
1253              bool        GetAutoLoad();              bool        GetAutoLoad();
1254              void        AddContentOf(File* pFile);              void        AddContentOf(File* pFile);
1255                ScriptGroup* GetScriptGroup(uint index);
1256                ScriptGroup* GetScriptGroup(const String& name);
1257                ScriptGroup* AddScriptGroup();
1258                void        DeleteScriptGroup(ScriptGroup* pGroup);
1259              virtual    ~File();              virtual    ~File();
1260              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1261          protected:          protected:
1262              // overridden protected methods from DLS::File              // overridden protected methods from DLS::File
1263              virtual void LoadSamples();              virtual void LoadSamples();
1264              virtual void LoadInstruments();              virtual void LoadInstruments();
1265              virtual void LoadGroups();              virtual void LoadGroups();
1266                virtual void UpdateFileOffsets();
1267              // own protected methods              // own protected methods
1268              virtual void LoadSamples(progress_t* pProgress);              virtual void LoadSamples(progress_t* pProgress);
1269              virtual void LoadInstruments(progress_t* pProgress);              virtual void LoadInstruments(progress_t* pProgress);
1270                virtual void LoadScriptGroups();
1271              void SetSampleChecksum(Sample* pSample, uint32_t crc);              void SetSampleChecksum(Sample* pSample, uint32_t crc);
1272                uint GetFormatExtensionVersion() const;
1273                bool HasMonolithicLargeFilePolicy() const;
1274              friend class Region;              friend class Region;
1275              friend class Sample;              friend class Sample;
1276                friend class Instrument;
1277              friend class Group; // so Group can access protected member pRIFF              friend class Group; // so Group can access protected member pRIFF
1278                friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF
1279          private:          private:
1280              std::list<Group*>*          pGroups;              std::list<Group*>*          pGroups;
1281              std::list<Group*>::iterator GroupsIterator;              std::list<Group*>::iterator GroupsIterator;
1282              bool                        bAutoLoad;              bool                        bAutoLoad;
1283                std::list<ScriptGroup*>*    pScriptGroups;
1284      };      };
1285    
1286      /**      /**

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