/[svn]/libgig/trunk/src/gig.h
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revision 24 by schoenebeck, Fri Dec 26 16:15:31 2003 UTC revision 282 by schoenebeck, Wed Oct 13 20:05:42 2004 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file loader library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003 by Christian Schoenebeck                           *   *   Copyright (C) 2003, 2004 by Christian Schoenebeck                     *
6   *                         <cuse@users.sourceforge.net>                    *   *                               <cuse@users.sourceforge.net>              *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 63  Line 63 
63  #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)                  ((x >> 1) & 0x03)  #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)                  ((x >> 1) & 0x03)
64  #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)                   ((x >> 3) & 0x03)  #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)                   ((x >> 3) & 0x03)
65  #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x)                 ((x >> 5) & 0x03)  #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x)                 ((x >> 5) & 0x03)
66  //TODO: the transformation functions are not very accurate compared to the original ones  #define GIG_VELOCITY_TRANSFORM_NONLINEAR(x,dynamic,scale)       (-0.1666235937e0+0.5143775427e-4*x*x+0.5318278732e-1*dynamic*dynamic-0.3560390502e-4*scale*scale+0.4683631221e-2*x-0.9484386143e-1*dynamic+0.8030068910e-2*scale)
67  #define GIG_VELOCITY_TRANSFORM_NONLINEAR(x,dynamic,scale)       ((1.0-1.0/pow(x,1.0/(129.0-x))) * (1.0+scale/20.0) + (5.0-dynamic)*pow(x/300.0* (1.0+2.0*scale/128.0),2))  #define GIG_VELOCITY_TRANSFORM_LINEAR(x,dynamic,scale)          (((1.0+scale*3.0/128.0)/110.0)*x+dynamic/5.0+dynamic*scale)
68  #define GIG_VELOCITY_TRANSFORM_LINEAR(x,dynamic,scale)          ((1.0+scale*3.0/128.0)/110.0*x+(5.0-dynamic)/5.0+(5.0-dynamic)*scale)  #define GIG_VELOCITY_TRANSFORM_SPECIAL(x,dynamic,scale)         (-0.1630504921e0+0.5794551347e-4*x*x+0.8361491099e-2*dynamic*dynamic-0.4303475615e-5*scale*scale+0.2085522765e-2*x+0.1313747345e-1*dynamic+0.3220916836e-2*scale)
 #define GIG_VELOCITY_TRANSFORM_SPECIAL(x,dynamic,scale)         ((1.0+9.0*scale/129.0)*(1.0-1.0/pow(x,1.0/(129.0-x))+pow(3.0*x/pow(129,2),2)+pow((5.0-dynamic)*x/500.0,2)))  
69    
70  /** Gigasampler specific classes and definitions */  /** Gigasampler specific classes and definitions */
71  namespace gig {  namespace gig {
# Line 168  namespace gig { Line 167  namespace gig {
167          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)
168      } vcf_res_ctrl_t;      } vcf_res_ctrl_t;
169    
170      /** Defines how attenuation (=gain / VCA) is controlled by. */      /**
171      typedef enum {       * Defines a controller that has a certain contrained influence on a
172          attenuation_ctrl_none              = 0x00,       * particular synthesis parameter (used to define attenuation controller,
173          attenuation_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)       * EG1 controller and EG2 controller).
174          attenuation_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)       *
175          attenuation_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)       * You should use the respective <i>typedef</i> (means either
176          attenuation_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)       * attenuation_ctrl_t, eg1_ctrl_t or eg2_ctrl_t) in your code!
177          attenuation_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)       */
178          attenuation_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)      struct leverage_ctrl_t {
179          attenuation_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)          typedef enum {
180          attenuation_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)              type_none              = 0x00, ///< No controller defined
181          attenuation_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)              type_channelaftertouch = 0x2f, ///< Channel Key Pressure
182          attenuation_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)              type_velocity          = 0xff, ///< Key Velocity
183          attenuation_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)              type_controlchange     = 0xfe  ///< Ordinary MIDI control change controller, see field 'controller_number'
184          attenuation_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)          } type_t;
185          attenuation_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)  
186          attenuation_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)          type_t type;              ///< Controller type
187          attenuation_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
188          attenuation_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)      };
189          attenuation_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)  
190          attenuation_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)      /**
191          attenuation_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)       * Defines controller influencing attenuation.
192          attenuation_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)       *
193          attenuation_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)       * @see leverage_ctrl_t
194          attenuation_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)       */
195          attenuation_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)      typedef leverage_ctrl_t attenuation_ctrl_t;
196          attenuation_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure  
197          attenuation_ctrl_velocity          = 0xff  ///< Key Velocity      /**
198      } attenuation_ctrl_t, eg1_ctrl_t, eg2_ctrl_t;       * Defines controller influencing envelope generator 1.
199         *
200         * @see leverage_ctrl_t
201         */
202        typedef leverage_ctrl_t eg1_ctrl_t;
203    
204        /**
205         * Defines controller influencing envelope generator 2.
206         *
207         * @see leverage_ctrl_t
208         */
209        typedef leverage_ctrl_t eg2_ctrl_t;
210    
211      /**      /**
212       * Defines the type of dimension, that is how the dimension zones (and       * Defines the type of dimension, that is how the dimension zones (and
# Line 321  namespace gig { Line 331  namespace gig {
331              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.
332              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).
333              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.
334              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time.              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time (0 - 3, where 0 means off).
335              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time.              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time (0 - 3, where 0 means off).
336              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time.              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time (0 - 3, where 0 means off).
337              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).
338              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).
339              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).
# Line 340  namespace gig { Line 350  namespace gig {
350              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).
351              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).
352              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.
353              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time.              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time (0 - 3, where 0 means off).
354              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time.              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time (0 - 3, where 0 means off).
355              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time.              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time (0 - 3, where 0 means off).
356              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).
357              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).
358              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).
# Line 371  namespace gig { Line 381  namespace gig {
381              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.
382              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).
383              // Key Velocity Transformations              // Key Velocity Transformations
384              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude.              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
385              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4).              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4) (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
386              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127 (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead)
387              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.
388              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).
389              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8
# Line 383  namespace gig { Line 393  namespace gig {
393              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.
394              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
395              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.
396              attenuation_ctrl_t AttenuationControl;            ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).              attenuation_ctrl_t AttenuationController;         ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).
397              bool               InvertAttenuationControl;      ///< Inverts the values coming from the defined Attenuation Controller.              bool               InvertAttenuationController;   ///< Inverts the values coming from the defined Attenuation Controller.
398              uint8_t            AttenuationControlTreshold;    ///< 0-127              uint8_t            AttenuationControllerThreshold;///< 0-127
399              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).
400              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
401              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
# Line 404  namespace gig { Line 414  namespace gig {
414             ~DimensionRegion();             ~DimensionRegion();
415              friend class Region;              friend class Region;
416          private:          private:
417                typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
418                    _lev_ctrl_none              = 0x00,
419                    _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)
420                    _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
421                    _lev_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)
422                    _lev_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
423                    _lev_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
424                    _lev_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
425                    _lev_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
426                    _lev_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
427                    _lev_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
428                    _lev_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)
429                    _lev_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)
430                    _lev_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)
431                    _lev_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)
432                    _lev_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)
433                    _lev_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
434                    _lev_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
435                    _lev_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
436                    _lev_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
437                    _lev_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)
438                    _lev_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)
439                    _lev_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)
440                    _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
441                    _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
442                    _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
443                    _lev_ctrl_velocity          = 0xff  ///< Key Velocity
444                } _lev_ctrl_t;
445              typedef std::map<uint32_t, double*> VelocityTableMap;              typedef std::map<uint32_t, double*> VelocityTableMap;
446    
447              static uint              Instances;                  ///< Number of DimensionRegion instances.              static uint              Instances;                  ///< Number of DimensionRegion instances.
448              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
449              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
450    
451                leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
452      };      };
453    
454      /** Encapsulates sample waves used for playback. */      /** Encapsulates sample waves used for playback. */
# Line 529  namespace gig { Line 569  namespace gig {
569              dimension_def_t         pDimensionDefinitions[5]; ///< Defines the five possible dimensions (the dimension's controller and number of bits/splits).              dimension_def_t         pDimensionDefinitions[5]; ///< Defines the five possible dimensions (the dimension's controller and number of bits/splits).
570              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.
571              DimensionRegion*        pDimensionRegions[32];    ///< Pointer array to the 32 possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).              DimensionRegion*        pDimensionRegions[32];    ///< Pointer array to the 32 possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).
572                unsigned int            Layers;                   ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions.
573    
574              DimensionRegion* GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val);              DimensionRegion* GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val);
575              DimensionRegion* GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit);              DimensionRegion* GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit);

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