/[svn]/libgig/trunk/src/gig.h
ViewVC logotype

Diff of /libgig/trunk/src/gig.h

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 308 by schoenebeck, Sun Nov 21 18:02:21 2004 UTC revision 1070 by persson, Mon Mar 5 17:42:35 2007 UTC
# Line 1  Line 1 
1  /***************************************************************************  /***************************************************************************
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Christian Schoenebeck                     *   *   Copyright (C) 2003-2006 by Christian Schoenebeck                      *
6   *                               <cuse@users.sourceforge.net>              *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 26  Line 26 
26    
27  #include "DLS.h"  #include "DLS.h"
28    
 #include <math.h>  
 #include <string.h>  
   
 /// Initial size of the sample buffer which is used for decompression of  
 /// compressed sample wave streams - this value should always be bigger than  
 /// the biggest sample piece expected to be read by the sampler engine,  
 /// otherwise the buffer size will be raised at runtime and thus the buffer  
 /// reallocated which is time consuming and unefficient.  
 #define INITIAL_SAMPLE_BUFFER_SIZE              512000 // 512 kB  
   
29  #if WORDS_BIGENDIAN  #if WORDS_BIGENDIAN
30  # define LIST_TYPE_3PRG 0x33707267  # define LIST_TYPE_3PRG 0x33707267
31  # define LIST_TYPE_3EWL 0x3365776C  # define LIST_TYPE_3EWL 0x3365776C
32    # define LIST_TYPE_3GRI 0x33677269
33    # define LIST_TYPE_3GNL 0x33676E6C
34  # define CHUNK_ID_SMPL  0x736D706C  # define CHUNK_ID_SMPL  0x736D706C
35  # define CHUNK_ID_3GIX  0x33676978  # define CHUNK_ID_3GIX  0x33676978
36  # define CHUNK_ID_3EWA  0x33657761  # define CHUNK_ID_3EWA  0x33657761
37  # define CHUNK_ID_3LNK  0x336C6E6B  # define CHUNK_ID_3LNK  0x336C6E6B
38  # define CHUNK_ID_3EWG  0x33657767  # define CHUNK_ID_3EWG  0x33657767
39  # define CHUNK_ID_EWAV  0x65776176  # define CHUNK_ID_EWAV  0x65776176
40    # define CHUNK_ID_3GNM  0x33676E6D
41  #else  // little endian  #else  // little endian
42  # define LIST_TYPE_3PRG 0x67727033  # define LIST_TYPE_3PRG 0x67727033
43  # define LIST_TYPE_3EWL 0x6C776533  # define LIST_TYPE_3EWL 0x6C776533
44    # define LIST_TYPE_3GRI 0x69726733
45    # define LIST_TYPE_3GNL 0x6C6E6733
46  # define CHUNK_ID_SMPL  0x6C706D73  # define CHUNK_ID_SMPL  0x6C706D73
47  # define CHUNK_ID_3GIX  0x78696733  # define CHUNK_ID_3GIX  0x78696733
48  # define CHUNK_ID_3EWA  0x61776533  # define CHUNK_ID_3EWA  0x61776533
49  # define CHUNK_ID_3LNK  0x6B6E6C33  # define CHUNK_ID_3LNK  0x6B6E6C33
50  # define CHUNK_ID_3EWG  0x67776533  # define CHUNK_ID_3EWG  0x67776533
51  # define CHUNK_ID_EWAV  0x76617765  # define CHUNK_ID_EWAV  0x76617765
52    # define CHUNK_ID_3GNM  0x6D6E6733
53  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
54    
 /** (so far) every exponential paramater in the gig format has a basis of 1.000000008813822 */  
 #define GIG_EXP_DECODE(x)                                       (pow(1.000000008813822, x))  
 #define GIG_PITCH_TRACK_EXTRACT(x)                              (!(x & 0x01))  
 #define GIG_VCF_RESONANCE_CTRL_EXTRACT(x)                       ((x >> 4) & 0x03)  
 #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)                  ((x >> 1) & 0x03)  
 #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)                   ((x >> 3) & 0x03)  
 #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x)                 ((x >> 5) & 0x03)  
   
55  /** Gigasampler specific classes and definitions */  /** Gigasampler specific classes and definitions */
56  namespace gig {  namespace gig {
57    
# Line 80  namespace gig { Line 68  namespace gig {
68          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
69          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.
70          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
71            buffer_t() {
72                pStart            = NULL;
73                Size              = 0;
74                NullExtensionSize = 0;
75            }
76      };      };
77    
78      /** Standard types of sample loops. */      /** Standard types of sample loops. */
# Line 143  namespace gig { Line 136  namespace gig {
136      /** Defines how the filter cutoff frequency is controlled by. */      /** Defines how the filter cutoff frequency is controlled by. */
137      typedef enum {      typedef enum {
138          vcf_cutoff_ctrl_none         = 0x00,          vcf_cutoff_ctrl_none         = 0x00,
139            vcf_cutoff_ctrl_none2        = 0x01,  ///< The difference between none and none2 is unknown
140          vcf_cutoff_ctrl_modwheel     = 0x81,  ///< Modulation Wheel (MIDI Controller 1)          vcf_cutoff_ctrl_modwheel     = 0x81,  ///< Modulation Wheel (MIDI Controller 1)
141          vcf_cutoff_ctrl_effect1      = 0x8c,  ///< Effect Controller 1 (Coarse, MIDI Controller 12)          vcf_cutoff_ctrl_effect1      = 0x8c,  ///< Effect Controller 1 (Coarse, MIDI Controller 12)
142          vcf_cutoff_ctrl_effect2      = 0x8d,  ///< Effect Controller 2 (Coarse, MIDI Controller 13)          vcf_cutoff_ctrl_effect2      = 0x8d,  ///< Effect Controller 2 (Coarse, MIDI Controller 13)
# Line 219  namespace gig { Line 213  namespace gig {
213          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).
214          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
215          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
216          dimension_keyboard          = 0x85, ///< Key Position          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
217            dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
218            dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
219          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
220          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
221          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 250  namespace gig { Line 246  namespace gig {
246       * into the corresponding dimension bit number.       * into the corresponding dimension bit number.
247       */       */
248      typedef enum {      typedef enum {
249          split_type_normal,         ///< dimension value between 0-127, no custom range of zones          split_type_normal,         ///< dimension value between 0-127
         split_type_customvelocity, ///< a velocity dimension split with custom range definition for each zone (if a velocity dimension split has no custom defined zone ranges then it's also just of type split_type_normal)  
250          split_type_bit             ///< dimension values are already the sought bit number          split_type_bit             ///< dimension values are already the sought bit number
251      } split_type_t;      } split_type_t;
252    
# Line 261  namespace gig { Line 256  namespace gig {
256          uint8_t      bits;       ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).          uint8_t      bits;       ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).
257          uint8_t      zones;      ///< Number of zones the dimension has.          uint8_t      zones;      ///< Number of zones the dimension has.
258          split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.          split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.
259          range_t*     ranges;     ///< Intended for internal usage: Points to the beginning of a range_t array which reflects the value ranges of each dimension zone (only if custom defined ranges are defined, is NULL otherwise).          float        zone_size;  ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.
         unsigned int zone_size;  ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.  
260      };      };
261    
262      /** Defines which frequencies are filtered by the VCF. */      /** Defines which frequencies are filtered by the VCF. */
# Line 274  namespace gig { Line 268  namespace gig {
268          vcf_type_bandreject   = 0x03          vcf_type_bandreject   = 0x03
269      } vcf_type_t;      } vcf_type_t;
270    
271      /** Defines the envelope of a crossfade. */      /**
272         * Defines the envelope of a crossfade.
273         *
274         * Note: The default value for crossfade points is 0,0,0,0. Layers with
275         * such a default value should be treated as if they would not have a
276         * crossfade.
277         */
278      struct crossfade_t {      struct crossfade_t {
279          #if WORDS_BIGENDIAN          #if WORDS_BIGENDIAN
         uint8_t in_start;   ///< Start position of fade in.  
         uint8_t in_end;     ///< End position of fade in.  
         uint8_t out_start;  ///< Start position of fade out.  
         uint8_t out_end;    ///< End postition of fade out.  
         #else // little endian  
280          uint8_t out_end;    ///< End postition of fade out.          uint8_t out_end;    ///< End postition of fade out.
281          uint8_t out_start;  ///< Start position of fade out.          uint8_t out_start;  ///< Start position of fade out.
282          uint8_t in_end;     ///< End position of fade in.          uint8_t in_end;     ///< End position of fade in.
283          uint8_t in_start;   ///< Start position of fade in.          uint8_t in_start;   ///< Start position of fade in.
284            #else // little endian
285            uint8_t in_start;   ///< Start position of fade in.
286            uint8_t in_end;     ///< End position of fade in.
287            uint8_t out_start;  ///< Start position of fade out.
288            uint8_t out_end;    ///< End postition of fade out.
289          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
290      };      };
291    
# Line 296  namespace gig { Line 296  namespace gig {
296          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
297      };      };
298    
299        /**
300         * @brief Used for indicating the progress of a certain task.
301         *
302         * The function pointer argument has to be supplied with a valid
303         * function of the given signature which will then be called on
304         * progress changes. An equivalent progress_t structure will be passed
305         * back as argument to the callback function on each progress change.
306         * The factor field of the supplied progress_t structure will then
307         * reflect the current progress as value between 0.0 and 1.0. You might
308         * want to use the custom field for data needed in your callback
309         * function.
310         */
311        struct progress_t {
312            void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.
313            float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.
314            void* custom;                  ///< This pointer can be used for arbitrary data.
315            float __range_min;             ///< Only for internal usage, do not modify!
316            float __range_max;             ///< Only for internal usage, do not modify!
317            progress_t();
318        };
319    
320      // just symbol prototyping      // just symbol prototyping
321      class File;      class File;
322      class Instrument;      class Instrument;
323      class Sample;      class Sample;
324        class Region;
325        class Group;
326    
327      /** Encapsulates articulation information of a dimension region.      /** Encapsulates articulation information of a dimension region.
328       *       *
# Line 315  namespace gig { Line 338  namespace gig {
338       */       */
339      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
340          public:          public:
341              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0).              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.
342              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.
343              // Sample Amplitude EG/LFO              // Sample Amplitude EG/LFO
344              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
# Line 368  namespace gig { Line 391  namespace gig {
391              bool               VCFEnabled;                    ///< If filter should be used.              bool               VCFEnabled;                    ///< If filter should be used.
392              vcf_type_t         VCFType;                       ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).              vcf_type_t         VCFType;                       ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).
393              vcf_cutoff_ctrl_t  VCFCutoffController;           ///< Specifies which external controller has influence on the filter cutoff frequency.              vcf_cutoff_ctrl_t  VCFCutoffController;           ///< Specifies which external controller has influence on the filter cutoff frequency.
394                bool               VCFCutoffControllerInvert;     ///< Inverts values coming from the defined cutoff controller
395              uint8_t            VCFCutoff;                     ///< Max. cutoff frequency.              uint8_t            VCFCutoff;                     ///< Max. cutoff frequency.
396              curve_type_t       VCFVelocityCurve;              ///< Defines a transformation curve for the incoming velocity values, affecting the VCF.              curve_type_t       VCFVelocityCurve;              ///< Defines a transformation curve for the incoming velocity values, affecting the VCF.
397              uint8_t            VCFVelocityScale;              ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined).              uint8_t            VCFVelocityScale;              ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined, otherwise this is the minimum cutoff).
398              uint8_t            VCFVelocityDynamicRange;       ///< 0x04 = lowest, 0x00 = highest              uint8_t            VCFVelocityDynamicRange;       ///< 0x04 = lowest, 0x00 = highest
399              uint8_t            VCFResonance;                  ///< Firm internal filter resonance weight.              uint8_t            VCFResonance;                  ///< Firm internal filter resonance weight.
400              bool               VCFResonanceDynamic;           ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).              bool               VCFResonanceDynamic;           ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).
# Line 397  namespace gig { Line 421  namespace gig {
421              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
422              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
423              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
424                double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
425                uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region
426    
427              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
428              DLS::Sampler::UnityNote;              DLS::Sampler::UnityNote;
429              DLS::Sampler::FineTune;              DLS::Sampler::FineTune;
# Line 404  namespace gig { Line 431  namespace gig {
431              DLS::Sampler::SampleLoops;              DLS::Sampler::SampleLoops;
432              DLS::Sampler::pSampleLoops;              DLS::Sampler::pSampleLoops;
433    
434              // Methods              // own methods
435              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
436                double GetVelocityRelease(uint8_t MIDIKeyVelocity);
437                double GetVelocityCutoff(uint8_t MIDIKeyVelocity);
438                // overridden methods
439                virtual void UpdateChunks();
440          protected:          protected:
441                uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
442              DimensionRegion(RIFF::List* _3ewl);              DimensionRegion(RIFF::List* _3ewl);
443             ~DimensionRegion();             ~DimensionRegion();
444              friend class Region;              friend class Region;
# Line 444  namespace gig { Line 476  namespace gig {
476              static uint              Instances;                  ///< Number of DimensionRegion instances.              static uint              Instances;                  ///< Number of DimensionRegion instances.
477              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
478              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
479                double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
480                double*                  pVelocityCutoffTable;       ///< Points to the velocity table corresponding to the filter velocity parameters of this DimensionRegion
481    
482              leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);              leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
483                _lev_ctrl_t     EncodeLeverageController(leverage_ctrl_t DecodedController);
484                double* GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
485              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
486      };      };
487    
488      /** Encapsulates sample waves used for playback. */      /** @brief Encapsulates sample waves used for playback.
489         *
490         * In case you created a new sample with File::AddSample(), you should
491         * first update all attributes with the desired meta informations
492         * (amount of channels, bit depth, sample rate, etc.), then call
493         * Resize() with the desired sample size, followed by File::Save(), this
494         * will create the mandatory RIFF chunk which will hold the sample wave
495         * data and / or resize the file so you will be able to Write() the
496         * sample data directly to disk.
497         */
498      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
499          public:          public:
             uint16_t       SampleGroup;  
500              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.
501              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.
502              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samplers Per Second, where Samples Per Second is the value found in the format chunk).              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved.
503              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.
504              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
505              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
# Line 469  namespace gig { Line 513  namespace gig {
513              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
514              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).
515              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
516                uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
517                bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
518    
519              // own methods              // own methods
520              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
# Line 476  namespace gig { Line 522  namespace gig {
522              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
523              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);
524              buffer_t      GetCache();              buffer_t      GetCache();
525                // own static methods
526                static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);
527                static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
528              // overridden methods              // overridden methods
529              void          ReleaseSampleData();              void          ReleaseSampleData();
530                void          Resize(int iNewSize);
531              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
532              unsigned long GetPos();              unsigned long GetPos();
533              unsigned long Read(void* pBuffer, unsigned long SampleCount);              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
534              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState);              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
535                unsigned long Write(void* pBuffer, unsigned long SampleCount);
536                Group*        GetGroup() const;
537                virtual void  UpdateChunks();
538          protected:          protected:
539              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
540              static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
541              static void*         pDecompressionBuffer;    ///< Small buffer used for decompression only.              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
542              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
543              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
544              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
545                unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
546                unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
547                unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
548              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
549                unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
550                RIFF::Chunk*         pCk3gix;
551                RIFF::Chunk*         pCkSmpl;
552    
553              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset);              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);
554             ~Sample();             ~Sample();
555              /**  
556               * Swaps the order of the data words in the given memory area              // Guess size (in bytes) of a compressed sample
557               * with a granularity given by \a WordSize.              inline unsigned long GuessSize(unsigned long samples) {
558               *                  // 16 bit: assume all frames are compressed - 1 byte
559               * @param pData    - pointer to the memory area to be swapped                  // per sample and 5 bytes header per 2048 samples
560               * @param AreaSize - size of the memory area to be swapped (in bytes)  
561               * @param WordSize - size of the data words (in bytes)                  // 24 bit: assume next best compression rate - 1.5
562               */                  // bytes per sample and 13 bytes header per 256
563              inline void SwapMemoryArea(void* pData, unsigned long AreaSize, uint WordSize) {                  // samples
564                  switch (WordSize) { // TODO: unefficient                  const unsigned long size =
565                      case 1: {                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
566                          uint8_t* pDst = (uint8_t*) pData;                                     : samples + (samples >> 10) * 5;
567                          uint8_t  cache;                  // Double for stereo and add one worst case sample
568                          unsigned long lo = 0, hi = AreaSize - 1;                  // frame
569                          for (; lo < hi; hi--, lo++) {                  return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
                             cache    = pDst[lo];  
                             pDst[lo] = pDst[hi];  
                             pDst[hi] = cache;  
                         }  
                         break;  
                     }  
                     case 2: {  
                         uint16_t* pDst = (uint16_t*) pData;  
                         uint16_t  cache;  
                         unsigned long lo = 0, hi = (AreaSize >> 1) - 1;  
                         for (; lo < hi; hi--, lo++) {  
                             cache    = pDst[lo];  
                             pDst[lo] = pDst[hi];  
                             pDst[hi] = cache;  
                         }  
                         break;  
                     }  
                     case 4: {  
                         uint32_t* pDst = (uint32_t*) pData;  
                         uint32_t  cache;  
                         unsigned long lo = 0, hi = (AreaSize >> 2) - 1;  
                         for (; lo < hi; hi--, lo++) {  
                             cache    = pDst[lo];  
                             pDst[lo] = pDst[hi];  
                             pDst[hi] = cache;  
                         }  
                         break;  
                     }  
                     default: {  
                         uint8_t* pCache = new uint8_t[WordSize]; // TODO: unefficient  
                         unsigned long lo = 0, hi = AreaSize - WordSize;  
                         for (; lo < hi; hi -= WordSize, lo += WordSize) {  
                             memcpy(pCache, (uint8_t*) pData + lo, WordSize);  
                             memcpy((uint8_t*) pData + lo, (uint8_t*) pData + hi, WordSize);  
                             memcpy((uint8_t*) pData + hi, pCache, WordSize);  
                         }  
                         delete[] pCache;  
                         break;  
                     }  
                 }  
570              }              }
571              inline long Min(long A, long B) {  
572                  return (A > B) ? B : A;              // Worst case amount of sample points that can be read with the
573                // given decompression buffer.
574                inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
575                    return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
576              }              }
             inline long Abs(long val) { return (val > 0) ? val : -val; }  
577          private:          private:
578              void ScanCompressedSample();              void ScanCompressedSample();
579              friend class File;              friend class File;
580              friend class Region;              friend class Region;
581                friend class Group; // allow to modify protected member pGroup
582      };      };
583    
584      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
585      /** Defines <i>Region</i> information of an <i>Instrument</i>. */      /** Defines <i>Region</i> information of an <i>Instrument</i>. */
586      class Region : public DLS::Region {      class Region : public DLS::Region {
587          public:          public:
588              unsigned int            Dimensions;               ///< Number of defined dimensions.              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!
589              dimension_def_t         pDimensionDefinitions[5]; ///< Defines the five possible dimensions (the dimension's controller and number of bits/splits).              dimension_def_t         pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one.
590              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains, do not alter!
591              DimensionRegion*        pDimensionRegions[32];    ///< Pointer array to the 32 possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).              DimensionRegion*        pDimensionRegions[256];   ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one (which will create or delete the respective dimension region(s) automatically).
592              unsigned int            Layers;                   ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions.              unsigned int            Layers;                   ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions. Do not alter this value!
593    
594              DimensionRegion* GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val);              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
595              DimensionRegion* GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit);              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
596              Sample*          GetSample();              Sample*          GetSample();
597                void             AddDimension(dimension_def_t* pDimDef);
598                void             DeleteDimension(dimension_def_t* pDimDef);
599                virtual void     UpdateChunks();
600          protected:          protected:
             uint8_t VelocityTable[128]; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.  
   
601              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
602              void LoadDimensionRegions(RIFF::List* rgn);              void LoadDimensionRegions(RIFF::List* rgn);
603              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex);              void UpdateVelocityTable();
604                Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
605             ~Region();             ~Region();
606              friend class Instrument;              friend class Instrument;
607      };      };
# Line 609  namespace gig { Line 633  namespace gig {
633              // overridden methods              // overridden methods
634              Region*   GetFirstRegion();              Region*   GetFirstRegion();
635              Region*   GetNextRegion();              Region*   GetNextRegion();
636                Region*   AddRegion();
637                void      DeleteRegion(Region* pRegion);
638                virtual void UpdateChunks();
639              // own methods              // own methods
640              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
641          protected:          protected:
             Region**  pRegions;            ///< Pointer array to the regions  
642              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
             int       RegionIndex;  
643    
644              Instrument(File* pFile, RIFF::List* insList);              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
645             ~Instrument();             ~Instrument();
646                void UpdateRegionKeyTable();
647                friend class File;
648        };
649    
650        /** @brief Group of Gigasampler objects
651         *
652         * Groups help to organize a huge collection of Gigasampler objects.
653         * Groups are not concerned at all for the synthesis, but they help
654         * sound library developers when working on complex instruments with an
655         * instrument editor (as long as that instrument editor supports it ;-).
656         *
657         * At the moment, it seems as only samples can be grouped together in
658         * the Gigasampler format yet. If this is false in the meantime, please
659         * tell us !
660         *
661         * A sample is always assigned to exactly one Group. This also means
662         * there is always at least one Group in a .gig file, no matter if you
663         * created one yet or not.
664         */
665        class Group {
666            public:
667                String Name; ///< Stores the name of this Group.
668    
669                Sample* GetFirstSample();
670                Sample* GetNextSample();
671                void AddSample(Sample* pSample);
672            protected:
673                Group(File* file, RIFF::Chunk* ck3gnm);
674                virtual ~Group();
675                virtual void UpdateChunks();
676                void MoveAll();
677              friend class File;              friend class File;
678            private:
679                File*        pFile;
680                RIFF::Chunk* pNameChunk;
681      };      };
682    
     // TODO: <3gnm> chunk not added yet (just contains the names of the sample groups)  
683      /** Parses Gigasampler files and provides abstract access to the data. */      /** Parses Gigasampler files and provides abstract access to the data. */
684      class File : protected DLS::File {      class File : protected DLS::File {
685          public:          public:
# Line 634  namespace gig { Line 692  namespace gig {
692    
693              // derived methods from DLS::Resource              // derived methods from DLS::Resource
694              DLS::Resource::GetParent;              DLS::Resource::GetParent;
695                // derived methods from DLS::File
696                DLS::File::Save;
697              // overridden  methods              // overridden  methods
698                File();
699              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
700              Sample*     GetFirstSample();     ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
701              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
702                Sample*     AddSample();
703                void        DeleteSample(Sample* pSample);
704              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
705              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
706              Instrument* GetInstrument(uint index);              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
707             ~File() {};              Instrument* AddInstrument();
708                void        DeleteInstrument(Instrument* pInstrument);
709                Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
710                Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
711                Group*      GetGroup(uint index);
712                Group*      AddGroup();
713                void        DeleteGroup(Group* pGroup);
714                virtual    ~File();
715          protected:          protected:
716              typedef std::list<Sample*>     SampleList;              // overridden protected methods from DLS::File
717              typedef std::list<Instrument*> InstrumentList;              virtual void LoadSamples();
718                virtual void LoadInstruments();
719              SampleList*              pSamples;              virtual void LoadGroups();
720              SampleList::iterator     SamplesIterator;              // own protected methods
721              InstrumentList*          pInstruments;              virtual void LoadSamples(progress_t* pProgress);
722              InstrumentList::iterator InstrumentsIterator;              virtual void LoadInstruments(progress_t* pProgress);
   
             void LoadSamples();  
             void LoadInstruments();  
723              friend class Region;              friend class Region;
724                friend class Sample;
725                friend class Group; // so Group can access protected member pRIFF
726            private:
727                std::list<Group*>*          pGroups;
728                std::list<Group*>::iterator GroupsIterator;
729      };      };
730    
731      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */
# Line 663  namespace gig { Line 735  namespace gig {
735              void PrintMessage();              void PrintMessage();
736      };      };
737    
738        String libraryName();
739        String libraryVersion();
740    
741  } // namespace gig  } // namespace gig
742    
743  #endif // __GIG_H__  #endif // __GIG_H__

Legend:
Removed from v.308  
changed lines
  Added in v.1070

  ViewVC Help
Powered by ViewVC