/[svn]/libgig/trunk/src/gig.h
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revision 384 by schoenebeck, Thu Feb 17 02:22:26 2005 UTC revision 515 by schoenebeck, Sat May 7 20:19:10 2005 UTC
# Line 225  namespace gig { Line 225  namespace gig {
225          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
226          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
227          dimension_keyboard          = 0x85, ///< Dimension for keyswitching          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
228            dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
229            dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
230          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
231          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
232          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 307  namespace gig { Line 309  namespace gig {
309          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
310      };      };
311    
312        /**
313         * @brief Used for indicating the progress of a certain task.
314         *
315         * The function pointer argument has to be supplied with a valid
316         * function of the given signature which will then be called on
317         * progress changes. The float argument of the callback function will
318         * then reflect the current progress as a value between 0.0 and 1.0.
319         */
320        struct progress_t {
321            void (*callback)(float); ///< Callback function pointer which has to be assigned to a function for progress notification.
322            float __range_min;
323            float __range_max;
324            progress_t();
325        };
326    
327      // just symbol prototyping      // just symbol prototyping
328      class File;      class File;
329      class Instrument;      class Instrument;
# Line 409  namespace gig { Line 426  namespace gig {
426              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
427              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
428              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
429                double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
430    
431              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
432              DLS::Sampler::UnityNote;              DLS::Sampler::UnityNote;
433              DLS::Sampler::FineTune;              DLS::Sampler::FineTune;
# Line 481  namespace gig { Line 500  namespace gig {
500              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
501              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).
502              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
503                uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
504                bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
505    
506              // own methods              // own methods
507              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
# Line 616  namespace gig { Line 637  namespace gig {
637    
638              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
639              void LoadDimensionRegions(RIFF::List* rgn);              void LoadDimensionRegions(RIFF::List* rgn);
640              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex);              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
641             ~Region();             ~Region();
642              friend class Instrument;              friend class Instrument;
643      };      };
# Line 655  namespace gig { Line 676  namespace gig {
676              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
677              int       RegionIndex;              int       RegionIndex;
678    
679              Instrument(File* pFile, RIFF::List* insList);              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
680             ~Instrument();             ~Instrument();
681              friend class File;              friend class File;
682      };      };
# Line 675  namespace gig { Line 696  namespace gig {
696              DLS::Resource::GetParent;              DLS::Resource::GetParent;
697              // overridden  methods              // overridden  methods
698              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
699              Sample*     GetFirstSample();     ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
700              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
701              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
702              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
703              Instrument* GetInstrument(uint index);              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
704             ~File();             ~File();
705          protected:          protected:
706              typedef std::list<Sample*>     SampleList;              typedef std::list<Sample*>     SampleList;
# Line 690  namespace gig { Line 711  namespace gig {
711              InstrumentList*          pInstruments;              InstrumentList*          pInstruments;
712              InstrumentList::iterator InstrumentsIterator;              InstrumentList::iterator InstrumentsIterator;
713    
714              void LoadSamples();              void LoadSamples(progress_t* pProgress = NULL);
715              void LoadInstruments();              void LoadInstruments(progress_t* pProgress = NULL);
716              friend class Region;              friend class Region;
717      };      };
718    

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