/[svn]/libgig/trunk/src/gig.h
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revision 365 by persson, Thu Feb 10 19:16:31 2005 UTC revision 518 by schoenebeck, Sun May 8 16:19:34 2005 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file loader library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Christian Schoenebeck                     *   *   Copyright (C) 2003-2005 by Christian Schoenebeck                      *
6   *                               <cuse@users.sourceforge.net>              *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 80  namespace gig { Line 80  namespace gig {
80          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
81          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.
82          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
83            buffer_t() {
84                pStart            = NULL;
85                Size              = 0;
86                NullExtensionSize = 0;
87            }
88      };      };
89    
90      /** Standard types of sample loops. */      /** Standard types of sample loops. */
# Line 220  namespace gig { Line 225  namespace gig {
225          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
226          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
227          dimension_keyboard          = 0x85, ///< Dimension for keyswitching          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
228            dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
229            dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
230          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
231          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
232          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 302  namespace gig { Line 309  namespace gig {
309          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
310      };      };
311    
312        /**
313         * @brief Used for indicating the progress of a certain task.
314         *
315         * The function pointer argument has to be supplied with a valid
316         * function of the given signature which will then be called on
317         * progress changes. An equivalent progress_t structure will be passed
318         * back as argument to the callback function on each progress change.
319         * The factor field of the supplied progress_t structure will then
320         * reflect the current progress as value between 0.0 and 1.0. You might
321         * want to use the custom field for data needed in your callback
322         * function.
323         */
324        struct progress_t {
325            void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.
326            float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.
327            void* custom;                  ///< This pointer can be used for arbitrary data.
328            float __range_min;             ///< Only for internal usage, do not modify!
329            float __range_max;             ///< Only for internal usage, do not modify!
330            progress_t();
331        };
332    
333      // just symbol prototyping      // just symbol prototyping
334      class File;      class File;
335      class Instrument;      class Instrument;
# Line 404  namespace gig { Line 432  namespace gig {
432              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
433              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
434              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
435                double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
436    
437              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
438              DLS::Sampler::UnityNote;              DLS::Sampler::UnityNote;
439              DLS::Sampler::FineTune;              DLS::Sampler::FineTune;
# Line 476  namespace gig { Line 506  namespace gig {
506              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
507              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).
508              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
509                uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
510                bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
511    
512              // own methods              // own methods
513              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
# Line 483  namespace gig { Line 515  namespace gig {
515              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
516              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);
517              buffer_t      GetCache();              buffer_t      GetCache();
518                // own static methods
519                static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);
520                static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
521              // overridden methods              // overridden methods
522              void          ReleaseSampleData();              void          ReleaseSampleData();
523              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
524              unsigned long GetPos();              unsigned long GetPos();
525              unsigned long Read(void* pBuffer, unsigned long SampleCount);              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
526              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState);              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, buffer_t* pExternalDecompressionBuffer = NULL);
527          protected:          protected:
528              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
529              static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
             static unsigned char* pDecompressionBuffer;   ///< Small buffer used for decompression only.  
530              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
531              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
532              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
# Line 579  namespace gig { Line 613  namespace gig {
613                  // frame                  // frame
614                  return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;                  return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
615              }              }
616    
617                // Worst case amount of sample points that can be read with the
618                // given decompression buffer.
619                inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
620                    return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
621                }
622          private:          private:
623              void ScanCompressedSample();              void ScanCompressedSample();
624              friend class File;              friend class File;
# Line 603  namespace gig { Line 643  namespace gig {
643    
644              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
645              void LoadDimensionRegions(RIFF::List* rgn);              void LoadDimensionRegions(RIFF::List* rgn);
646              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex);              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
647             ~Region();             ~Region();
648              friend class Instrument;              friend class Instrument;
649      };      };
# Line 642  namespace gig { Line 682  namespace gig {
682              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
683              int       RegionIndex;              int       RegionIndex;
684    
685              Instrument(File* pFile, RIFF::List* insList);              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
686             ~Instrument();             ~Instrument();
687              friend class File;              friend class File;
688      };      };
# Line 662  namespace gig { Line 702  namespace gig {
702              DLS::Resource::GetParent;              DLS::Resource::GetParent;
703              // overridden  methods              // overridden  methods
704              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
705              Sample*     GetFirstSample();     ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
706              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
707              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
708              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
709              Instrument* GetInstrument(uint index);              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
710             ~File();             ~File();
711          protected:          protected:
712              typedef std::list<Sample*>     SampleList;              typedef std::list<Sample*>     SampleList;
# Line 677  namespace gig { Line 717  namespace gig {
717              InstrumentList*          pInstruments;              InstrumentList*          pInstruments;
718              InstrumentList::iterator InstrumentsIterator;              InstrumentList::iterator InstrumentsIterator;
719    
720              void LoadSamples();              void LoadSamples(progress_t* pProgress = NULL);
721              void LoadInstruments();              void LoadInstruments(progress_t* pProgress = NULL);
722              friend class Region;              friend class Region;
723      };      };
724    
# Line 689  namespace gig { Line 729  namespace gig {
729              void PrintMessage();              void PrintMessage();
730      };      };
731    
732        String libraryName();
733        String libraryVersion();
734    
735  } // namespace gig  } // namespace gig
736    
737  #endif // __GIG_H__  #endif // __GIG_H__

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