/[svn]/libgig/trunk/src/gig.h
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revision 310 by capela, Fri Nov 26 00:14:50 2004 UTC revision 666 by persson, Sun Jun 19 15:18:59 2005 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file loader library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Christian Schoenebeck                     *   *   Copyright (C) 2003-2005 by Christian Schoenebeck                      *
6   *                               <cuse@users.sourceforge.net>              *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 80  namespace gig { Line 80  namespace gig {
80          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
81          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.
82          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
83            buffer_t() {
84                pStart            = NULL;
85                Size              = 0;
86                NullExtensionSize = 0;
87            }
88      };      };
89    
90      /** Standard types of sample loops. */      /** Standard types of sample loops. */
# Line 219  namespace gig { Line 224  namespace gig {
224          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).
225          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
226          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
227          dimension_keyboard          = 0x85, ///< Key Position          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
228            dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
229            dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
230          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
231          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
232          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 274  namespace gig { Line 281  namespace gig {
281          vcf_type_bandreject   = 0x03          vcf_type_bandreject   = 0x03
282      } vcf_type_t;      } vcf_type_t;
283    
284      /** Defines the envelope of a crossfade. */      /**
285         * Defines the envelope of a crossfade.
286         *
287         * Note: The default value for crossfade points is 0,0,0,0. Layers with
288         * such a default value should be treated as if they would not have a
289         * crossfade.
290         */
291      struct crossfade_t {      struct crossfade_t {
292          #if WORDS_BIGENDIAN          #if WORDS_BIGENDIAN
         uint8_t in_start;   ///< Start position of fade in.  
         uint8_t in_end;     ///< End position of fade in.  
         uint8_t out_start;  ///< Start position of fade out.  
         uint8_t out_end;    ///< End postition of fade out.  
         #else // little endian  
293          uint8_t out_end;    ///< End postition of fade out.          uint8_t out_end;    ///< End postition of fade out.
294          uint8_t out_start;  ///< Start position of fade out.          uint8_t out_start;  ///< Start position of fade out.
295          uint8_t in_end;     ///< End position of fade in.          uint8_t in_end;     ///< End position of fade in.
296          uint8_t in_start;   ///< Start position of fade in.          uint8_t in_start;   ///< Start position of fade in.
297            #else // little endian
298            uint8_t in_start;   ///< Start position of fade in.
299            uint8_t in_end;     ///< End position of fade in.
300            uint8_t out_start;  ///< Start position of fade out.
301            uint8_t out_end;    ///< End postition of fade out.
302          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
303      };      };
304    
# Line 296  namespace gig { Line 309  namespace gig {
309          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
310      };      };
311    
312        /**
313         * @brief Used for indicating the progress of a certain task.
314         *
315         * The function pointer argument has to be supplied with a valid
316         * function of the given signature which will then be called on
317         * progress changes. An equivalent progress_t structure will be passed
318         * back as argument to the callback function on each progress change.
319         * The factor field of the supplied progress_t structure will then
320         * reflect the current progress as value between 0.0 and 1.0. You might
321         * want to use the custom field for data needed in your callback
322         * function.
323         */
324        struct progress_t {
325            void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.
326            float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.
327            void* custom;                  ///< This pointer can be used for arbitrary data.
328            float __range_min;             ///< Only for internal usage, do not modify!
329            float __range_max;             ///< Only for internal usage, do not modify!
330            progress_t();
331        };
332    
333      // just symbol prototyping      // just symbol prototyping
334      class File;      class File;
335      class Instrument;      class Instrument;
# Line 398  namespace gig { Line 432  namespace gig {
432              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
433              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
434              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
435                double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
436    
437              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
438              DLS::Sampler::UnityNote;              DLS::Sampler::UnityNote;
439              DLS::Sampler::FineTune;              DLS::Sampler::FineTune;
# Line 407  namespace gig { Line 443  namespace gig {
443    
444              // Methods              // Methods
445              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
446                double GetVelocityRelease(uint8_t MIDIKeyVelocity);
447    
448          protected:          protected:
449              DimensionRegion(RIFF::List* _3ewl);              DimensionRegion(RIFF::List* _3ewl);
450             ~DimensionRegion();             ~DimensionRegion();
# Line 445  namespace gig { Line 483  namespace gig {
483              static uint              Instances;                  ///< Number of DimensionRegion instances.              static uint              Instances;                  ///< Number of DimensionRegion instances.
484              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
485              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
486                double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
487    
488              leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);              leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
489                double* GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
490              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
491      };      };
492    
# Line 470  namespace gig { Line 510  namespace gig {
510              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
511              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).
512              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
513                uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
514                bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
515    
516              // own methods              // own methods
517              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
# Line 477  namespace gig { Line 519  namespace gig {
519              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
520              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);
521              buffer_t      GetCache();              buffer_t      GetCache();
522                // own static methods
523                static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);
524                static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
525              // overridden methods              // overridden methods
526              void          ReleaseSampleData();              void          ReleaseSampleData();
527              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
528              unsigned long GetPos();              unsigned long GetPos();
529              unsigned long Read(void* pBuffer, unsigned long SampleCount);              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
530              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState);              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, buffer_t* pExternalDecompressionBuffer = NULL);
531          protected:          protected:
532              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
533              static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
             static void*         pDecompressionBuffer;    ///< Small buffer used for decompression only.  
534              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
535              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
536              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
537                unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
538                unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
539                unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
540              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
541                unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
542    
543              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset);              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);
544             ~Sample();             ~Sample();
545              /**              /**
546               * Swaps the order of the data words in the given memory area               * Swaps the order of the data words in the given memory area
# Line 554  namespace gig { Line 602  namespace gig {
602                  return (A > B) ? B : A;                  return (A > B) ? B : A;
603              }              }
604              inline long Abs(long val) { return (val > 0) ? val : -val; }              inline long Abs(long val) { return (val > 0) ? val : -val; }
605    
606                // Guess size (in bytes) of a compressed sample
607                inline unsigned long GuessSize(unsigned long samples) {
608                    // 16 bit: assume all frames are compressed - 1 byte
609                    // per sample and 5 bytes header per 2048 samples
610    
611                    // 24 bit: assume next best compression rate - 1.5
612                    // bytes per sample and 13 bytes header per 256
613                    // samples
614                    const unsigned long size =
615                        BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
616                                       : samples + (samples >> 10) * 5;
617                    // Double for stereo and add one worst case sample
618                    // frame
619                    return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
620                }
621    
622                // Worst case amount of sample points that can be read with the
623                // given decompression buffer.
624                inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
625                    return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
626                }
627          private:          private:
628              void ScanCompressedSample();              void ScanCompressedSample();
629              friend class File;              friend class File;
# Line 565  namespace gig { Line 635  namespace gig {
635      class Region : public DLS::Region {      class Region : public DLS::Region {
636          public:          public:
637              unsigned int            Dimensions;               ///< Number of defined dimensions.              unsigned int            Dimensions;               ///< Number of defined dimensions.
638              dimension_def_t         pDimensionDefinitions[5]; ///< Defines the five possible dimensions (the dimension's controller and number of bits/splits).              dimension_def_t         pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits).
639              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.
640              DimensionRegion*        pDimensionRegions[32];    ///< Pointer array to the 32 possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).              DimensionRegion*        pDimensionRegions[256];   ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).
641              unsigned int            Layers;                   ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions.              unsigned int            Layers;                   ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions.
642    
643              DimensionRegion* GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val);              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
644              DimensionRegion* GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit);              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
645              Sample*          GetSample();              Sample*          GetSample();
646          protected:          protected:
647              uint8_t VelocityTable[128]; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.              uint8_t VelocityTable[128]; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
648    
649              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
650              void LoadDimensionRegions(RIFF::List* rgn);              void LoadDimensionRegions(RIFF::List* rgn);
651              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex);              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
652             ~Region();             ~Region();
653              friend class Instrument;              friend class Instrument;
654      };      };
# Line 617  namespace gig { Line 687  namespace gig {
687              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
688              int       RegionIndex;              int       RegionIndex;
689    
690              Instrument(File* pFile, RIFF::List* insList);              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
691             ~Instrument();             ~Instrument();
692              friend class File;              friend class File;
693      };      };
# Line 637  namespace gig { Line 707  namespace gig {
707              DLS::Resource::GetParent;              DLS::Resource::GetParent;
708              // overridden  methods              // overridden  methods
709              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
710              Sample*     GetFirstSample();     ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
711              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
712              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
713              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
714              Instrument* GetInstrument(uint index);              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
715             ~File() {};             ~File();
716          protected:          protected:
717              typedef std::list<Sample*>     SampleList;              typedef std::list<Sample*>     SampleList;
718              typedef std::list<Instrument*> InstrumentList;              typedef std::list<Instrument*> InstrumentList;
# Line 652  namespace gig { Line 722  namespace gig {
722              InstrumentList*          pInstruments;              InstrumentList*          pInstruments;
723              InstrumentList::iterator InstrumentsIterator;              InstrumentList::iterator InstrumentsIterator;
724    
725              void LoadSamples();              void LoadSamples(progress_t* pProgress = NULL);
726              void LoadInstruments();              void LoadInstruments(progress_t* pProgress = NULL);
727              friend class Region;              friend class Region;
728    
729                std::list<RIFF::File*> ExtensionFiles;
730      };      };
731    
732      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */
# Line 664  namespace gig { Line 736  namespace gig {
736              void PrintMessage();              void PrintMessage();
737      };      };
738    
739        String libraryName();
740        String libraryVersion();
741    
742  } // namespace gig  } // namespace gig
743    
744  #endif // __GIG_H__  #endif // __GIG_H__

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