--- libgig/trunk/src/gig.h 2004/09/05 00:46:28 231 +++ libgig/trunk/src/gig.h 2006/11/24 12:50:05 933 @@ -1,9 +1,9 @@ /*************************************************************************** * * - * libgig - C++ cross-platform Gigasampler format file loader library * + * libgig - C++ cross-platform Gigasampler format file access library * * * - * Copyright (C) 2003, 2004 by Christian Schoenebeck * - * * + * Copyright (C) 2003-2006 by Christian Schoenebeck * + * * * * * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * @@ -26,47 +26,32 @@ #include "DLS.h" -#include -#include - -/// Initial size of the sample buffer which is used for decompression of -/// compressed sample wave streams - this value should always be bigger than -/// the biggest sample piece expected to be read by the sampler engine, -/// otherwise the buffer size will be raised at runtime and thus the buffer -/// reallocated which is time consuming and unefficient. -#define INITIAL_SAMPLE_BUFFER_SIZE 512000 // 512 kB - #if WORDS_BIGENDIAN # define LIST_TYPE_3PRG 0x33707267 # define LIST_TYPE_3EWL 0x3365776C +# define LIST_TYPE_3GRI 0x33677269 +# define LIST_TYPE_3GNL 0x33676E6C # define CHUNK_ID_SMPL 0x736D706C # define CHUNK_ID_3GIX 0x33676978 # define CHUNK_ID_3EWA 0x33657761 # define CHUNK_ID_3LNK 0x336C6E6B # define CHUNK_ID_3EWG 0x33657767 # define CHUNK_ID_EWAV 0x65776176 +# define CHUNK_ID_3GNM 0x33676E6D #else // little endian # define LIST_TYPE_3PRG 0x67727033 # define LIST_TYPE_3EWL 0x6C776533 +# define LIST_TYPE_3GRI 0x69726733 +# define LIST_TYPE_3GNL 0x6C6E6733 # define CHUNK_ID_SMPL 0x6C706D73 # define CHUNK_ID_3GIX 0x78696733 # define CHUNK_ID_3EWA 0x61776533 # define CHUNK_ID_3LNK 0x6B6E6C33 # define CHUNK_ID_3EWG 0x67776533 # define CHUNK_ID_EWAV 0x76617765 +# define CHUNK_ID_3GNM 0x6D6E6733 #endif // WORDS_BIGENDIAN -/** (so far) every exponential paramater in the gig format has a basis of 1.000000008813822 */ -#define GIG_EXP_DECODE(x) (pow(1.000000008813822, x)) -#define GIG_PITCH_TRACK_EXTRACT(x) (!(x & 0x01)) -#define GIG_VCF_RESONANCE_CTRL_EXTRACT(x) ((x >> 4) & 0x03) -#define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x) ((x >> 1) & 0x03) -#define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x) ((x >> 3) & 0x03) -#define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x) ((x >> 5) & 0x03) -#define GIG_VELOCITY_TRANSFORM_NONLINEAR(x,dynamic,scale) (-0.1666235937e0+0.5143775427e-4*x*x+0.5318278732e-1*dynamic*dynamic-0.3560390502e-4*scale*scale+0.4683631221e-2*x-0.9484386143e-1*dynamic+0.8030068910e-2*scale) -#define GIG_VELOCITY_TRANSFORM_LINEAR(x,dynamic,scale) (((1.0+scale*3.0/128.0)/110.0)*x+dynamic/5.0+dynamic*scale) -#define GIG_VELOCITY_TRANSFORM_SPECIAL(x,dynamic,scale) (-0.1630504921e0+0.5794551347e-4*x*x+0.8361491099e-2*dynamic*dynamic-0.4303475615e-5*scale*scale+0.2085522765e-2*x+0.1313747345e-1*dynamic+0.3220916836e-2*scale) - /** Gigasampler specific classes and definitions */ namespace gig { @@ -83,6 +68,11 @@ void* pStart; ///< Points to the beginning of the buffer. unsigned long Size; ///< Size of the actual data in the buffer in bytes. unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :) + buffer_t() { + pStart = NULL; + Size = 0; + NullExtensionSize = 0; + } }; /** Standard types of sample loops. */ @@ -146,6 +136,7 @@ /** Defines how the filter cutoff frequency is controlled by. */ typedef enum { vcf_cutoff_ctrl_none = 0x00, + vcf_cutoff_ctrl_none2 = 0x01, ///< The difference between none and none2 is unknown vcf_cutoff_ctrl_modwheel = 0x81, ///< Modulation Wheel (MIDI Controller 1) vcf_cutoff_ctrl_effect1 = 0x8c, ///< Effect Controller 1 (Coarse, MIDI Controller 12) vcf_cutoff_ctrl_effect2 = 0x8d, ///< Effect Controller 2 (Coarse, MIDI Controller 13) @@ -222,7 +213,9 @@ dimension_velocity = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined). dimension_channelaftertouch = 0x83, ///< Channel Key Pressure dimension_releasetrigger = 0x84, ///< Special dimension for triggering samples on releasing a key. - dimension_keyboard = 0x85, ///< Key Position + dimension_keyboard = 0x85, ///< Dimension for keyswitching + dimension_roundrobin = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence + dimension_random = 0x87, ///< Different samples triggered each time a note is played, random order dimension_modwheel = 0x01, ///< Modulation Wheel (MIDI Controller 1) dimension_breath = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2) dimension_foot = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4) @@ -253,8 +246,7 @@ * into the corresponding dimension bit number. */ typedef enum { - split_type_normal, ///< dimension value between 0-127, no custom range of zones - split_type_customvelocity, ///< a velocity dimension split with custom range definition for each zone (if a velocity dimension split has no custom defined zone ranges then it's also just of type split_type_normal) + split_type_normal, ///< dimension value between 0-127 split_type_bit ///< dimension values are already the sought bit number } split_type_t; @@ -264,8 +256,7 @@ uint8_t bits; ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...). uint8_t zones; ///< Number of zones the dimension has. split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number. - range_t* ranges; ///< Intended for internal usage: Points to the beginning of a range_t array which reflects the value ranges of each dimension zone (only if custom defined ranges are defined, is NULL otherwise). - unsigned int zone_size; ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise. + float zone_size; ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise. }; /** Defines which frequencies are filtered by the VCF. */ @@ -277,18 +268,24 @@ vcf_type_bandreject = 0x03 } vcf_type_t; - /** Defines the envelope of a crossfade. */ + /** + * Defines the envelope of a crossfade. + * + * Note: The default value for crossfade points is 0,0,0,0. Layers with + * such a default value should be treated as if they would not have a + * crossfade. + */ struct crossfade_t { #if WORDS_BIGENDIAN - uint8_t in_start; ///< Start position of fade in. - uint8_t in_end; ///< End position of fade in. - uint8_t out_start; ///< Start position of fade out. - uint8_t out_end; ///< End postition of fade out. - #else // little endian uint8_t out_end; ///< End postition of fade out. uint8_t out_start; ///< Start position of fade out. uint8_t in_end; ///< End position of fade in. uint8_t in_start; ///< Start position of fade in. + #else // little endian + uint8_t in_start; ///< Start position of fade in. + uint8_t in_end; ///< End position of fade in. + uint8_t out_start; ///< Start position of fade out. + uint8_t out_end; ///< End postition of fade out. #endif // WORDS_BIGENDIAN }; @@ -299,10 +296,33 @@ unsigned long loop_cycles_left; ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle. }; + /** + * @brief Used for indicating the progress of a certain task. + * + * The function pointer argument has to be supplied with a valid + * function of the given signature which will then be called on + * progress changes. An equivalent progress_t structure will be passed + * back as argument to the callback function on each progress change. + * The factor field of the supplied progress_t structure will then + * reflect the current progress as value between 0.0 and 1.0. You might + * want to use the custom field for data needed in your callback + * function. + */ + struct progress_t { + void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification. + float factor; ///< Reflects current progress as value between 0.0 and 1.0. + void* custom; ///< This pointer can be used for arbitrary data. + float __range_min; ///< Only for internal usage, do not modify! + float __range_max; ///< Only for internal usage, do not modify! + progress_t(); + }; + // just symbol prototyping class File; class Instrument; class Sample; + class Region; + class Group; /** Encapsulates articulation information of a dimension region. * @@ -371,9 +391,10 @@ bool VCFEnabled; ///< If filter should be used. vcf_type_t VCFType; ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.). vcf_cutoff_ctrl_t VCFCutoffController; ///< Specifies which external controller has influence on the filter cutoff frequency. + bool VCFCutoffControllerInvert; ///< Inverts values coming from the defined cutoff controller uint8_t VCFCutoff; ///< Max. cutoff frequency. curve_type_t VCFVelocityCurve; ///< Defines a transformation curve for the incoming velocity values, affecting the VCF. - uint8_t VCFVelocityScale; ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined). + uint8_t VCFVelocityScale; ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined, otherwise this is the minimum cutoff). uint8_t VCFVelocityDynamicRange; ///< 0x04 = lowest, 0x00 = highest uint8_t VCFResonance; ///< Firm internal filter resonance weight. bool VCFResonanceDynamic; ///< If true: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller). @@ -400,6 +421,8 @@ bool SustainDefeat; ///< If true: Sustain pedal will not hold a note. bool MSDecode; ///< Gigastudio flag: defines if Mid Side Recordings should be decoded. uint16_t SampleStartOffset; ///< Number of samples the sample start should be moved (0 - 2000). + double SampleAttenuation; ///< Sample volume (calculated from DLS::Sampler::Gain) + // derived attributes from DLS::Sampler DLS::Sampler::UnityNote; DLS::Sampler::FineTune; @@ -407,9 +430,14 @@ DLS::Sampler::SampleLoops; DLS::Sampler::pSampleLoops; - // Methods + // own methods double GetVelocityAttenuation(uint8_t MIDIKeyVelocity); + double GetVelocityRelease(uint8_t MIDIKeyVelocity); + double GetVelocityCutoff(uint8_t MIDIKeyVelocity); + // overridden methods + virtual void UpdateChunks(); protected: + uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number. DimensionRegion(RIFF::List* _3ewl); ~DimensionRegion(); friend class Region; @@ -447,17 +475,30 @@ static uint Instances; ///< Number of DimensionRegion instances. static VelocityTableMap* pVelocityTables; ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth). double* pVelocityAttenuationTable; ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion. + double* pVelocityReleaseTable; ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion + double* pVelocityCutoffTable; ///< Points to the velocity table corresponding to the filter velocity parameters of this DimensionRegion leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController); + _lev_ctrl_t EncodeLeverageController(leverage_ctrl_t DecodedController); + double* GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling); + double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling); }; - /** Encapsulates sample waves used for playback. */ + /** @brief Encapsulates sample waves used for playback. + * + * In case you created a new sample with File::AddSample(), you should + * first update all attributes with the desired meta informations + * (amount of channels, bit depth, sample rate, etc.), then call + * Resize() with the desired sample size, followed by File::Save(), this + * will create the mandatory RIFF chunk which will hold the sample wave + * data and / or resize the file so you will be able to Write() the + * sample data directly to disk. + */ class Sample : public DLS::Sample { public: - uint16_t SampleGroup; uint32_t Manufacturer; ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used. uint32_t Product; ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used. - uint32_t SamplePeriod; ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samplers Per Second, where Samples Per Second is the value found in the format chunk). + uint32_t SamplePeriod; ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved. uint32_t MIDIUnityNote; ///< Specifies the musical note at which the sample will be played at it's original sample rate. uint32_t FineTune; ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones. smpte_format_t SMPTEFormat; ///< Specifies the Society of Motion Pictures and Television E time format used in the following SMPTEOffset field. If a value of 0 is set, SMPTEOffset should also be set to 0. @@ -471,6 +512,8 @@ uint32_t LoopFraction; ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented. uint32_t LoopPlayCount; ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite). bool Compressed; ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway). + uint32_t TruncatedBits; ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6) + bool Dithered; ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction // own methods buffer_t LoadSampleData(); @@ -478,107 +521,86 @@ buffer_t LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount); buffer_t LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount); buffer_t GetCache(); + // own static methods + static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize); + static void DestroyDecompressionBuffer(buffer_t& DecompressionBuffer); // overridden methods void ReleaseSampleData(); + void Resize(int iNewSize); unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start); unsigned long GetPos(); - unsigned long Read(void* pBuffer, unsigned long SampleCount); - unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState); + unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL); + unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL); + unsigned long Write(void* pBuffer, unsigned long SampleCount); + Group* GetGroup() const; + virtual void UpdateChunks(); protected: static unsigned int Instances; ///< Number of instances of class Sample. - static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer. - static void* pDecompressionBuffer; ///< Small buffer used for decompression only. + static buffer_t InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples. + Group* pGroup; ///< pointer to the Group this sample belongs to (always not-NULL) unsigned long FrameOffset; ///< Current offset (sample points) in current sample frame (for decompression only). unsigned long* FrameTable; ///< For positioning within compressed samples only: stores the offset values for each frame. unsigned long SamplePos; ///< For compressed samples only: stores the current position (in sample points). + unsigned long SamplesInLastFrame; ///< For compressed samples only: length of the last sample frame. + unsigned long WorstCaseFrameSize; ///< For compressed samples only: size (in bytes) of the largest possible sample frame. + unsigned long SamplesPerFrame; ///< For compressed samples only: number of samples in a full sample frame. buffer_t RAMCache; ///< Buffers samples (already uncompressed) in RAM. + unsigned long FileNo; ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig) + RIFF::Chunk* pCk3gix; + RIFF::Chunk* pCkSmpl; - Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset); + Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0); ~Sample(); - /** - * Swaps the order of the data words in the given memory area - * with a granularity given by \a WordSize. - * - * @param pData - pointer to the memory area to be swapped - * @param AreaSize - size of the memory area to be swapped (in bytes) - * @param WordSize - size of the data words (in bytes) - */ - inline void SwapMemoryArea(void* pData, unsigned long AreaSize, uint WordSize) { - switch (WordSize) { // TODO: unefficient - case 1: { - uint8_t* pDst = (uint8_t*) pData; - uint8_t cache; - unsigned long lo = 0, hi = AreaSize - 1; - for (; lo < hi; hi--, lo++) { - cache = pDst[lo]; - pDst[lo] = pDst[hi]; - pDst[hi] = cache; - } - break; - } - case 2: { - uint16_t* pDst = (uint16_t*) pData; - uint16_t cache; - unsigned long lo = 0, hi = (AreaSize >> 1) - 1; - for (; lo < hi; hi--, lo++) { - cache = pDst[lo]; - pDst[lo] = pDst[hi]; - pDst[hi] = cache; - } - break; - } - case 4: { - uint32_t* pDst = (uint32_t*) pData; - uint32_t cache; - unsigned long lo = 0, hi = (AreaSize >> 2) - 1; - for (; lo < hi; hi--, lo++) { - cache = pDst[lo]; - pDst[lo] = pDst[hi]; - pDst[hi] = cache; - } - break; - } - default: { - uint8_t* pCache = new uint8_t[WordSize]; // TODO: unefficient - unsigned long lo = 0, hi = AreaSize - WordSize; - for (; lo < hi; hi -= WordSize, lo += WordSize) { - memcpy(pCache, (uint8_t*) pData + lo, WordSize); - memcpy((uint8_t*) pData + lo, (uint8_t*) pData + hi, WordSize); - memcpy((uint8_t*) pData + hi, pCache, WordSize); - } - delete[] pCache; - break; - } - } + + // Guess size (in bytes) of a compressed sample + inline unsigned long GuessSize(unsigned long samples) { + // 16 bit: assume all frames are compressed - 1 byte + // per sample and 5 bytes header per 2048 samples + + // 24 bit: assume next best compression rate - 1.5 + // bytes per sample and 13 bytes header per 256 + // samples + const unsigned long size = + BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13 + : samples + (samples >> 10) * 5; + // Double for stereo and add one worst case sample + // frame + return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize; } - inline long Min(long A, long B) { - return (A > B) ? B : A; + + // Worst case amount of sample points that can be read with the + // given decompression buffer. + inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) { + return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame); } - inline long Abs(long val) { return (val > 0) ? val : -val; } private: void ScanCompressedSample(); friend class File; friend class Region; + friend class Group; // allow to modify protected member pGroup }; // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions) /** Defines Region information of an Instrument. */ class Region : public DLS::Region { public: - unsigned int Dimensions; ///< Number of defined dimensions. - dimension_def_t pDimensionDefinitions[5]; ///< Defines the five possible dimensions (the dimension's controller and number of bits/splits). - uint32_t DimensionRegions; ///< Total number of DimensionRegions this Region contains. - DimensionRegion* pDimensionRegions[32]; ///< Pointer array to the 32 possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions). + unsigned int Dimensions; ///< Number of defined dimensions, do not alter! + dimension_def_t pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one. + uint32_t DimensionRegions; ///< Total number of DimensionRegions this Region contains, do not alter! + DimensionRegion* pDimensionRegions[256]; ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one (which will create or delete the respective dimension region(s) automatically). + unsigned int Layers; ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions. Do not alter this value! - DimensionRegion* GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val); - DimensionRegion* GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit); + DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]); + DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]); Sample* GetSample(); + void AddDimension(dimension_def_t* pDimDef); + void DeleteDimension(dimension_def_t* pDimDef); + virtual void UpdateChunks(); protected: - uint8_t VelocityTable[128]; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number. - Region(Instrument* pInstrument, RIFF::List* rgnList); void LoadDimensionRegions(RIFF::List* rgn); - Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex); + void UpdateVelocityTable(); + Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL); ~Region(); friend class Instrument; }; @@ -610,19 +632,53 @@ // overridden methods Region* GetFirstRegion(); Region* GetNextRegion(); + Region* AddRegion(); + void DeleteRegion(Region* pRegion); + virtual void UpdateChunks(); // own methods Region* GetRegion(unsigned int Key); protected: - Region** pRegions; ///< Pointer array to the regions Region* RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key - int RegionIndex; - Instrument(File* pFile, RIFF::List* insList); + Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL); ~Instrument(); + void UpdateRegionKeyTable(); + friend class File; + }; + + /** @brief Group of Gigasampler objects + * + * Groups help to organize a huge collection of Gigasampler objects. + * Groups are not concerned at all for the synthesis, but they help + * sound library developers when working on complex instruments with an + * instrument editor (as long as that instrument editor supports it ;-). + * + * At the moment, it seems as only samples can be grouped together in + * the Gigasampler format yet. If this is false in the meantime, please + * tell us ! + * + * A sample is always assigned to exactly one Group. This also means + * there is always at least one Group in a .gig file, no matter if you + * created one yet or not. + */ + class Group { + public: + String Name; ///< Stores the name of this Group. + + Sample* GetFirstSample(); + Sample* GetNextSample(); + void AddSample(Sample* pSample); + protected: + Group(File* file, RIFF::Chunk* ck3gnm); + virtual ~Group(); + virtual void UpdateChunks(); + void MoveAll(); friend class File; + private: + File* pFile; + RIFF::Chunk* pNameChunk; }; - // TODO: <3gnm> chunk not added yet (just contains the names of the sample groups) /** Parses Gigasampler files and provides abstract access to the data. */ class File : protected DLS::File { public: @@ -635,26 +691,40 @@ // derived methods from DLS::Resource DLS::Resource::GetParent; + // derived methods from DLS::File + DLS::File::Save; // overridden methods + File(); File(RIFF::File* pRIFF); - Sample* GetFirstSample(); ///< Returns a pointer to the first Sample object of the file, NULL otherwise. + Sample* GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first Sample object of the file, NULL otherwise. Sample* GetNextSample(); ///< Returns a pointer to the next Sample object of the file, NULL otherwise. + Sample* AddSample(); + void DeleteSample(Sample* pSample); Instrument* GetFirstInstrument(); ///< Returns a pointer to the first Instrument object of the file, NULL otherwise. Instrument* GetNextInstrument(); ///< Returns a pointer to the next Instrument object of the file, NULL otherwise. - Instrument* GetInstrument(uint index); - ~File() {}; + Instrument* GetInstrument(uint index, progress_t* pProgress = NULL); + Instrument* AddInstrument(); + void DeleteInstrument(Instrument* pInstrument); + Group* GetFirstGroup(); ///< Returns a pointer to the first Group object of the file, NULL otherwise. + Group* GetNextGroup(); ///< Returns a pointer to the next Group object of the file, NULL otherwise. + Group* GetGroup(uint index); + Group* AddGroup(); + void DeleteGroup(Group* pGroup); + virtual ~File(); protected: - typedef std::list SampleList; - typedef std::list InstrumentList; - - SampleList* pSamples; - SampleList::iterator SamplesIterator; - InstrumentList* pInstruments; - InstrumentList::iterator InstrumentsIterator; - - void LoadSamples(); - void LoadInstruments(); + // overridden protected methods from DLS::File + virtual void LoadSamples(); + virtual void LoadInstruments(); + virtual void LoadGroups(); + // own protected methods + virtual void LoadSamples(progress_t* pProgress); + virtual void LoadInstruments(progress_t* pProgress); friend class Region; + friend class Sample; + friend class Group; // so Group can access protected member pRIFF + private: + std::list* pGroups; + std::list::iterator GroupsIterator; }; /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */ @@ -664,6 +734,9 @@ void PrintMessage(); }; + String libraryName(); + String libraryVersion(); + } // namespace gig #endif // __GIG_H__