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* * |
* * |
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* libgig - C++ cross-platform Gigasampler format file loader library * |
* libgig - C++ cross-platform Gigasampler format file loader library * |
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* * |
* * |
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* Copyright (C) 2003, 2004 by Christian Schoenebeck * |
* Copyright (C) 2003-2005 by Christian Schoenebeck * |
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* <cuse@users.sourceforge.net> * |
* <cuse@users.sourceforge.net> * |
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* * |
* * |
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* This program is free software; you can redistribute it and/or modify * |
* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
90 |
case gig::loop_type_backward: cout << "reverse)"; break; |
case gig::loop_type_backward: cout << "reverse)"; break; |
91 |
} |
} |
92 |
cout << ", LoopFraction=" << pSample->LoopFraction << ", Start=" << pSample->LoopStart << ", End=" << pSample->LoopEnd; |
cout << ", LoopFraction=" << pSample->LoopFraction << ", Start=" << pSample->LoopStart << ", End=" << pSample->LoopEnd; |
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cout << ", LoopPlayCount=" << pSample->LoopPlayCount; |
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} |
} |
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cout << ", Length=" << pSample->SamplesTotal << " Compressed=" << ((pSample->Compressed) ? "true" : "false") << endl; |
cout << ", Length=" << pSample->SamplesTotal << " Compressed=" << ((pSample->Compressed) ? "true" : "false") << endl; |
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pSample = gig->GetNextSample(); |
pSample = gig->GetNextSample(); |
132 |
cout << "<NO_VALID_SAMPLE_REFERENCE> "; |
cout << "<NO_VALID_SAMPLE_REFERENCE> "; |
133 |
} |
} |
134 |
cout << " KeyRange=" << pRegion->KeyRange.low << "-" << pRegion->KeyRange.high << ", "; |
cout << " KeyRange=" << pRegion->KeyRange.low << "-" << pRegion->KeyRange.high << ", "; |
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cout << "VelocityRange=" << pRegion->VelocityRange.low << "-" << pRegion->VelocityRange.high << ", Layer=" << pRegion->Layer << endl; |
cout << "VelocityRange=" << pRegion->VelocityRange.low << "-" << pRegion->VelocityRange.high << ", Layers=" << pRegion->Layers << endl; |
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cout << " Loops=" << pRegion->SampleLoops << endl; |
cout << " Loops=" << pRegion->SampleLoops << endl; |
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cout << " Dimensions=" << pRegion->Dimensions << endl; |
cout << " Dimensions=" << pRegion->Dimensions << endl; |
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for (int iDimension = 0; iDimension < pRegion->Dimensions; iDimension++) { |
for (int iDimension = 0; iDimension < pRegion->Dimensions; iDimension++) { |
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case gig::dimension_samplechannel: // If used sample has more than one channel (thus is not mono). |
case gig::dimension_samplechannel: // If used sample has more than one channel (thus is not mono). |
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cout << "SAMPLECHANNEL"; |
cout << "SAMPLECHANNEL"; |
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break; |
break; |
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case gig::dimension_layer: // For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers). |
case gig::dimension_layer: { // For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers). |
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cout << "LAYER"; |
gig::crossfade_t crossfade = pRegion->pDimensionRegions[iDimension]->Crossfade; |
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cout << "LAYER (Crossfade in_start=" << (int) crossfade.in_start << ",in_end=" << (int) crossfade.in_end << ",out_start=" << (int) crossfade.out_start << ",out_end=" << (int) crossfade.out_end << ")"; |
151 |
break; |
break; |
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|
} |
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case gig::dimension_velocity: // Key Velocity (this is the only dimension where the ranges can exactly be defined). |
case gig::dimension_velocity: // Key Velocity (this is the only dimension where the ranges can exactly be defined). |
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cout << "VELOCITY"; |
cout << "VELOCITY"; |
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break; |
break; |
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case gig::dimension_keyboard: // Key Position |
case gig::dimension_keyboard: // Key Position |
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cout << "KEYBOARD"; |
cout << "KEYBOARD"; |
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break; |
break; |
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case gig::dimension_roundrobin: // Different samples triggered each time a note is played, dimension regions selected in sequence |
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cout << "ROUNDROBIN"; |
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break; |
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case gig::dimension_random: // Different samples triggered each time a note is played, random order |
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cout << "RANDOM"; |
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break; |
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case gig::dimension_modwheel: // Modulation Wheel (MIDI Controller 1) |
case gig::dimension_modwheel: // Modulation Wheel (MIDI Controller 1) |
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cout << "MODWHEEL"; |
cout << "MODWHEEL"; |
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break; |
break; |
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cout << "EFFECT5DEPTH"; |
cout << "EFFECT5DEPTH"; |
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break; |
break; |
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default: |
default: |
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cout << "UNKNOWN - please report this !"; |
cout << "UNKNOWN (" << int(DimensionDef.dimension) << ") - please report this !"; |
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break; |
break; |
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} |
} |
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cout << ", Bits=" << (uint) DimensionDef.bits << ", Zones=" << (uint) DimensionDef.zones << endl; |
cout << ", Bits=" << (uint) DimensionDef.bits << ", Zones=" << (uint) DimensionDef.zones; |
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cout << ", SplitType="; |
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switch (DimensionDef.split_type) { |
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case gig::split_type_normal: |
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cout << "NORMAL" << endl; |
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break; |
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case gig::split_type_customvelocity: |
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cout << "CUSTOMVELOCITY" << endl; |
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break; |
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case gig::split_type_bit: |
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cout << "BIT" << endl; |
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break; |
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default: |
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cout << "UNKNOWN" << endl; |
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} |
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} |
} |
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|
|
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PrintDimensionRegions(pRegion); |
PrintDimensionRegions(pRegion); |
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if (pSample->pInfo->Name != "") { |
if (pSample->pInfo->Name != "") { |
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cout << "\"" << pSample->pInfo->Name << "\", "; |
cout << "\"" << pSample->pInfo->Name << "\", "; |
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} |
} |
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cout << pSample->SamplesPerSecond << "Hz, " << endl; |
cout << pSample->SamplesPerSecond << "Hz, "; |
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cout << "UnityNote=" << (int) pDimensionRegion->UnityNote << ", FineTune=" << (int) pDimensionRegion->FineTune << ", Gain=" << (-pDimensionRegion->Gain / 655360.0) << "dB, SampleStartOffset=" << pDimensionRegion->SampleStartOffset << endl; |
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} |
} |
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else { |
else { |
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cout << " Sample: <NO_VALID_SAMPLE_REFERENCE> " << endl; |
cout << " Sample: <NO_VALID_SAMPLE_REFERENCE> " << endl; |
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cout << " EG1PreAttack=" << pDimensionRegion->EG1PreAttack << "permille, EG1Attack=" << pDimensionRegion->EG1Attack << "s, EG1Decay1=" << pDimensionRegion->EG1Decay1 << "s, EG1Sustain=" << pDimensionRegion->EG1Sustain << "permille, EG1Release=" << pDimensionRegion->EG1Release << "s, EG1Decay2=" << pDimensionRegion->EG1Decay2 << "s, EG1Hold=" << pDimensionRegion->EG1Hold << endl; |
cout << " EG1PreAttack=" << pDimensionRegion->EG1PreAttack << "permille, EG1Attack=" << pDimensionRegion->EG1Attack << "s, EG1Decay1=" << pDimensionRegion->EG1Decay1 << "s, EG1Sustain=" << pDimensionRegion->EG1Sustain << "permille, EG1Release=" << pDimensionRegion->EG1Release << "s, EG1Decay2=" << pDimensionRegion->EG1Decay2 << "s, EG1Hold=" << pDimensionRegion->EG1Hold << endl; |
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cout << " EG2PreAttack=" << pDimensionRegion->EG2PreAttack << "permille, EG2Attack=" << pDimensionRegion->EG2Attack << "s, EG2Decay1=" << pDimensionRegion->EG2Decay1 << "s, EG2Sustain=" << pDimensionRegion->EG2Sustain << "permille, EG2Release=" << pDimensionRegion->EG2Release << "s, EG2Decay2=" << pDimensionRegion->EG2Decay2 << "s" << endl; |
cout << " EG2PreAttack=" << pDimensionRegion->EG2PreAttack << "permille, EG2Attack=" << pDimensionRegion->EG2Attack << "s, EG2Decay1=" << pDimensionRegion->EG2Decay1 << "s, EG2Sustain=" << pDimensionRegion->EG2Sustain << "permille, EG2Release=" << pDimensionRegion->EG2Release << "s, EG2Decay2=" << pDimensionRegion->EG2Decay2 << "s" << endl; |
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cout << " VCFEnabled=" << pDimensionRegion->VCFEnabled << ", VCFType=" << pDimensionRegion->VCFType << ", VCFCutoff=" << (int) pDimensionRegion->VCFCutoff << ", VCFResonance=" << (int) pDimensionRegion->VCFResonance << ", VCFCutoffController=" << pDimensionRegion->VCFCutoffController << endl; |
cout << " VCFEnabled=" << pDimensionRegion->VCFEnabled << ", VCFType=" << pDimensionRegion->VCFType << ", VCFCutoff=" << (int) pDimensionRegion->VCFCutoff << ", VCFResonance=" << (int) pDimensionRegion->VCFResonance << ", VCFCutoffController=" << pDimensionRegion->VCFCutoffController << endl; |
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cout << " VelocityResponseCurve="; |
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switch (pDimensionRegion->VelocityResponseCurve) { |
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case gig::curve_type_nonlinear: |
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cout << "NONLINEAR"; |
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break; |
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case gig::curve_type_linear: |
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cout << "LINEAR"; |
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break; |
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case gig::curve_type_special: |
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cout << "SPECIAL"; |
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break; |
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case gig::curve_type_unknown: |
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default: |
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cout << "UNKNOWN - please report this !"; |
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} |
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cout << ", VelocityResponseDepth=" << (int) pDimensionRegion->VelocityResponseDepth << ", VelocityResponseCurveScaling=" << (int) pDimensionRegion->VelocityResponseCurveScaling << endl; |
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cout << " Pan=" << (int) pDimensionRegion->Pan << endl; |
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|
|
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dimensionRegions++; |
dimensionRegions++; |
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} |
} |