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Version 0.5.0 (15 October 2007) |
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This release comes with a bunch of important new features. We implemented |
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a very powerful and easy MIDI program change mapping, which not only |
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allows you to define which instrument to load on which MIDI program |
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change number (and bank select number), it also allows further parameters |
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like whether the instrument shall be pre-cached or loaded only when needed |
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(and likewise freed when not needed). You can create arbitrary amount of |
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effect sends for each sampler channel, each having an arbitrary MIDI |
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controller for controlling the effect send level in realtime and can |
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flexible be routed to some of the sampler's audio output channel, i.e. |
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to a dedicated one for a certain effect type. The new instruments |
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database allows you to keep track even of largest instrument library |
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collections. You can order them in categories and search by various |
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criteria. The sampler now allows third party applications to offer so |
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called 'instrument editor plugins' which the sampler can use to spawn |
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an appropriate instrument editor application for a selected instrument |
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and for allowing to edit instruments with such an external editor |
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application on-the-fly, that is all modifications made with the editor |
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will immediately be audible with the sampler. No need to reload instrument |
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files anymore. Checkout our brand new instrument editor application called |
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'gigedit' which you can use for this feature. Loading huge instruments may |
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take a long time, that's why the sampler now allows to play an instrument |
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while loading. That way you can i.e. play and hold notes on the keyboard |
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while loading a new instrument on the same sampler channel at the same |
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time. Beside these new features, you can find the common huge list of bug |
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fixes and quality improvements. |
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Version 0.4.0 (24 November 2006) |
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Finally a new release after a long development cycle. The sampler now has |
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a completely revised synthesis core. Note that due to this, most of the |
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assembly code became incompatible and is thus deactivated at compile |
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time. So don't bother trying to activate the assembly option, it won't |
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compile! That's not an issue though, because even without assembly, the |
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new synthesis core is faster than the old one with assembly. The |
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Gigasampler engine now has real support for 24 bit samples, that is they |
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won't be truncated anymore, and finally supports all filter types of the |
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Gigasampler format. A lot of effort has been put into making all filters |
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under all parameters being as accurate as possible, compared to the |
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original Gigasampler ones. Analogue to hardware mixers, sampler channels |
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can now be muted and solo-ed and there is support for GM portamento and |
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GM mono mode (single note per channel) as well as support for sostenuto |
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pedal. Beside LSCP, third-party applications can now also link against |
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liblinuxsampler directly (using the sampler's C++ API). Beside these, |
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there have been of course a huge bunch of fixes and quality improvements. |
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Version 0.3.3 (15 July 2005) |
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Another bug fix release. It solves one usability issue regarding small |
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fragments / high sampling rates of audio drivers, fixes some compile time |
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errors with GCC 4.0 and fixes a minor efficiency bug. |
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Version 0.3.2 (24 June 2005) |
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This is more or less just a bug fix release. Beside a bunch of little |
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fixes it solves a serious crash in conjunction with voice stealing and |
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slightly improves Gigasampler format playback accuracy. |