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This commit was manufactured by cvs2svn to create tag 'v0_1_0'.
* added Envelope Generator 2 and 3 (filter cutoff EG and pitch EG) for accurate .gig playback * fixed accuracy of pitch calculation * changed filter cutoff range to 100Hz..10kHz with exponential curve, this value range can also be adjusted on compile time by setting FILTER_CUTOFF_MIN and FILTER_CUTOFF_MAX in src/voice.h to desired frequencies * src/lfo.h: lfo is now generalized to a C++ template, which will be useful especially when we implement further engines
* added filters (lowpass, bandpass and highpass), note that filter code is currently disabled by default, you have to explicitly enable it in src/voice.h by setting define ENABLE_FILTER to 1 * src/eg_vca.cpp: Decay_1 stage now using exponential curve
* src/eg_vca.cpp: added following transitions to the envelope generator: 'Attack_Hold' -> 'Release', 'Decay_1' -> 'Release' in case of a release event * EG1 parameters 'Attack Time', 'Release Time' and 'Sustain Time' are now controllable by a MIDI controller defined in the .gig file * src/voice.cpp: fixed bug in pitch calculation which caused new triggered voices to be played back without honoring the current pitch bend value
* implemented bidirectional voice state transition, means voice state can switch arbitrary times between 'Sustained'<-->'Released' within it's life time, thus the release process of a voice can be cancelled * src/eg_vca.cpp: extended envelope generator by additional states ('Attack_Hold', 'Decay_1' and 'Decay_2') * applied patch from Vladimir Senkov which adds new command line parameters ('--jackout', '--alsaout' and '--samplerate') * configure.in: fixed compiler warning
* introduced time stamped events * implemented jitter correction * added pitchbend wheel support * src/audiothread.cpp: using voice pool instead of a voice array, makes voice allocation more efficient and code more readable * src/rtelmemorypool: redesigned, added some new methods and pool is now derived from list
* Added JACK support: Audio rendering process is now callback based and independant of used audio output system. Interfaces to other audio output systems can be added by creating a class derived from abstract base class 'AudioIO' and embedding the new class into linuxsampler.cpp. * src/audiothread.cpp: applied patch from Vladimir Senkov which fixes hanging notes in conjunction with the sustain pedal
* implemented amplitude envelope generator * src/voice.cpp: some .gig instruments still sounded detuned, I hope finally to have this fixed now
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