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/*************************************************************************** |
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* * |
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* libgig - C++ cross-platform Gigasampler format file loader library * |
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* * |
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* Copyright (C) 2003 by Christian Schoenebeck * |
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* <cuse@users.sourceforge.net> * |
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* * |
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* This library is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This library is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License for more details. * |
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* * |
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* You should have received a copy of the GNU General Public License * |
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* along with this library; if not, write to the Free Software * |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, * |
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* MA 02111-1307 USA * |
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***************************************************************************/ |
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|
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#include "gig.h" |
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|
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namespace gig { |
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|
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// *************** Sample *************** |
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// * |
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|
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unsigned int Sample::Instances = 0; |
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void* Sample::pDecompressionBuffer = NULL; |
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unsigned long Sample::DecompressionBufferSize = 0; |
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|
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Sample::Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset) : DLS::Sample((DLS::File*) pFile, waveList, WavePoolOffset) { |
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Instances++; |
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|
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RIFF::Chunk* _3gix = waveList->GetSubChunk(CHUNK_ID_3GIX); |
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if (!_3gix) throw gig::Exception("Mandatory chunks in <wave> list chunk not found."); |
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SampleGroup = _3gix->ReadInt16(); |
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|
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RIFF::Chunk* smpl = waveList->GetSubChunk(CHUNK_ID_SMPL); |
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if (!smpl) throw gig::Exception("Mandatory chunks in <wave> list chunk not found."); |
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Manufacturer = smpl->ReadInt32(); |
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Product = smpl->ReadInt32(); |
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SamplePeriod = smpl->ReadInt32(); |
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MIDIUnityNote = smpl->ReadInt32(); |
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FineTune = smpl->ReadInt32(); |
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smpl->Read(&SMPTEFormat, 1, 4); |
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SMPTEOffset = smpl->ReadInt32(); |
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Loops = smpl->ReadInt32(); |
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uint32_t manufByt = smpl->ReadInt32(); |
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LoopID = smpl->ReadInt32(); |
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smpl->Read(&LoopType, 1, 4); |
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LoopStart = smpl->ReadInt32(); |
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LoopEnd = smpl->ReadInt32(); |
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LoopFraction = smpl->ReadInt32(); |
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LoopPlayCount = smpl->ReadInt32(); |
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|
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FrameTable = NULL; |
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SamplePos = 0; |
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RAMCache.Size = 0; |
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RAMCache.pStart = NULL; |
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RAMCache.NullExtensionSize = 0; |
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|
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Compressed = (waveList->GetSubChunk(CHUNK_ID_EWAV)); |
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if (Compressed) { |
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ScanCompressedSample(); |
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if (!pDecompressionBuffer) { |
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pDecompressionBuffer = new int8_t[INITIAL_SAMPLE_BUFFER_SIZE]; |
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DecompressionBufferSize = INITIAL_SAMPLE_BUFFER_SIZE; |
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} |
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} |
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FrameOffset = 0; // just for streaming compressed samples |
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|
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LoopSize = LoopEnd - LoopStart; |
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} |
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|
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/// Scans compressed samples for mandatory informations (e.g. actual number of total sample points). |
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void Sample::ScanCompressedSample() { |
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//TODO: we have to add some more scans here (e.g. determine compression rate) |
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this->SamplesTotal = 0; |
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std::list<unsigned long> frameOffsets; |
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|
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// Scanning |
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pCkData->SetPos(0); |
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while (pCkData->GetState() == RIFF::stream_ready) { |
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frameOffsets.push_back(pCkData->GetPos()); |
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int16_t compressionmode = pCkData->ReadInt16(); |
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this->SamplesTotal += 2048; |
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switch (compressionmode) { |
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case 1: // left channel compressed |
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case 256: // right channel compressed |
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pCkData->SetPos(6148, RIFF::stream_curpos); |
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break; |
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case 257: // both channels compressed |
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pCkData->SetPos(4104, RIFF::stream_curpos); |
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break; |
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default: // both channels uncompressed |
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pCkData->SetPos(8192, RIFF::stream_curpos); |
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} |
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} |
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pCkData->SetPos(0); |
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|
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//FIXME: only seen compressed samples with 16 bit stereo so far |
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this->FrameSize = 4; |
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this->BitDepth = 16; |
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|
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// Build the frames table (which is used for fast resolving of a frame's chunk offset) |
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if (FrameTable) delete[] FrameTable; |
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FrameTable = new unsigned long[frameOffsets.size()]; |
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std::list<unsigned long>::iterator end = frameOffsets.end(); |
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std::list<unsigned long>::iterator iter = frameOffsets.begin(); |
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for (int i = 0; iter != end; i++, iter++) { |
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FrameTable[i] = *iter; |
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} |
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} |
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|
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/** |
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* Loads (and uncompresses if needed) the whole sample wave into RAM. Use |
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* ReleaseSampleData() to free the memory if you don't need the cached |
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* sample data anymore. |
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* |
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* @returns buffer_t structure with start address and size of the buffer |
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* in bytes |
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* @see ReleaseSampleData(), Read(), SetPos() |
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*/ |
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buffer_t Sample::LoadSampleData() { |
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return LoadSampleDataWithNullSamplesExtension(this->SamplesTotal, 0); // 0 amount of NullSamples |
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} |
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|
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/** |
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* Reads (uncompresses if needed) and caches the first \a SampleCount |
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* numbers of SamplePoints in RAM. Use ReleaseSampleData() to free the |
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* memory space if you don't need the cached samples anymore. There is no |
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* guarantee that exactly \a SampleCount samples will be cached; this is |
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* not an error. The size will be eventually truncated e.g. to the |
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* beginning of a frame of a compressed sample. This is done for |
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* efficiency reasons while streaming the wave by your sampler engine |
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* later. Read the <i>Size</i> member of the <i>buffer_t</i> structure |
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* that will be returned to determine the actual cached samples, but note |
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* that the size is given in bytes! You get the number of actually cached |
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* samples by dividing it by the frame size of the sample: |
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* |
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* buffer_t buf = pSample->LoadSampleData(acquired_samples); |
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* long cachedsamples = buf.Size / pSample->FrameSize; |
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* |
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* @param SampleCount - number of sample points to load into RAM |
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* @returns buffer_t structure with start address and size of |
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* the cached sample data in bytes |
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* @see ReleaseSampleData(), Read(), SetPos() |
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*/ |
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buffer_t Sample::LoadSampleData(unsigned long SampleCount) { |
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return LoadSampleDataWithNullSamplesExtension(SampleCount, 0); // 0 amount of NullSamples |
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} |
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|
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/** |
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* Loads (and uncompresses if needed) the whole sample wave into RAM. Use |
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* ReleaseSampleData() to free the memory if you don't need the cached |
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* sample data anymore. |
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* The method will add \a NullSamplesCount silence samples past the |
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* official buffer end (this won't affect the 'Size' member of the |
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* buffer_t structure, that means 'Size' always reflects the size of the |
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* actual sample data, the buffer might be bigger though). Silence |
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* samples past the official buffer are needed for differential |
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* algorithms that always have to take subsequent samples into account |
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* (resampling/interpolation would be an important example) and avoids |
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* memory access faults in such cases. |
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* |
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* @param NullSamplesCount - number of silence samples the buffer should |
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* be extended past it's data end |
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* @returns buffer_t structure with start address and |
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* size of the buffer in bytes |
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* @see ReleaseSampleData(), Read(), SetPos() |
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*/ |
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buffer_t Sample::LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount) { |
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return LoadSampleDataWithNullSamplesExtension(this->SamplesTotal, NullSamplesCount); |
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} |
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|
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/** |
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* Reads (uncompresses if needed) and caches the first \a SampleCount |
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* numbers of SamplePoints in RAM. Use ReleaseSampleData() to free the |
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* memory space if you don't need the cached samples anymore. There is no |
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* guarantee that exactly \a SampleCount samples will be cached; this is |
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* not an error. The size will be eventually truncated e.g. to the |
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* beginning of a frame of a compressed sample. This is done for |
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* efficiency reasons while streaming the wave by your sampler engine |
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* later. Read the <i>Size</i> member of the <i>buffer_t</i> structure |
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* that will be returned to determine the actual cached samples, but note |
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* that the size is given in bytes! You get the number of actually cached |
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* samples by dividing it by the frame size of the sample: |
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* |
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* buffer_t buf = pSample->LoadSampleDataWithNullSamplesExtension(acquired_samples, null_samples); |
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* long cachedsamples = buf.Size / pSample->FrameSize; |
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* |
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* The method will add \a NullSamplesCount silence samples past the |
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* official buffer end (this won't affect the 'Size' member of the |
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* buffer_t structure, that means 'Size' always reflects the size of the |
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* actual sample data, the buffer might be bigger though). Silence |
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* samples past the official buffer are needed for differential |
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* algorithms that always have to take subsequent samples into account |
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* (resampling/interpolation would be an important example) and avoids |
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* memory access faults in such cases. |
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* |
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* @param SampleCount - number of sample points to load into RAM |
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* @param NullSamplesCount - number of silence samples the buffer should |
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* be extended past it's data end |
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* @returns buffer_t structure with start address and |
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* size of the cached sample data in bytes |
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* @see ReleaseSampleData(), Read(), SetPos() |
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*/ |
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buffer_t Sample::LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount) { |
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if (SampleCount > this->SamplesTotal) SampleCount = this->SamplesTotal; |
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if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart; |
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unsigned long allocationsize = (SampleCount + NullSamplesCount) * this->FrameSize; |
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RAMCache.pStart = new int8_t[allocationsize]; |
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RAMCache.Size = Read(RAMCache.pStart, SampleCount) * this->FrameSize; |
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RAMCache.NullExtensionSize = allocationsize - RAMCache.Size; |
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// fill the remaining buffer space with silence samples |
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memset((int8_t*)RAMCache.pStart + RAMCache.Size, 0, RAMCache.NullExtensionSize); |
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return GetCache(); |
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} |
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|
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/** |
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* Returns current cached sample points. A buffer_t structure will be |
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* returned which contains address pointer to the begin of the cache and |
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* the size of the cached sample data in bytes. Use |
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* <i>LoadSampleData()</i> to cache a specific amount of sample points in |
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* RAM. |
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* |
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* @returns buffer_t structure with current cached sample points |
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* @see LoadSampleData(); |
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*/ |
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buffer_t Sample::GetCache() { |
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// return a copy of the buffer_t structure |
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buffer_t result; |
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result.Size = this->RAMCache.Size; |
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result.pStart = this->RAMCache.pStart; |
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result.NullExtensionSize = this->RAMCache.NullExtensionSize; |
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return result; |
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} |
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|
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/** |
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* Frees the cached sample from RAM if loaded with |
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* <i>LoadSampleData()</i> previously. |
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* |
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* @see LoadSampleData(); |
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*/ |
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void Sample::ReleaseSampleData() { |
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if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart; |
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RAMCache.pStart = NULL; |
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RAMCache.Size = 0; |
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} |
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|
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/** |
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* Sets the position within the sample (in sample points, not in |
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* bytes). Use this method and <i>Read()</i> if you don't want to load |
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* the sample into RAM, thus for disk streaming. |
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* |
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* Although the original Gigasampler engine doesn't allow positioning |
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* within compressed samples, I decided to implement it. Even though |
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* the Gigasampler format doesn't allow to define loops for compressed |
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* samples at the moment, positioning within compressed samples might be |
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* interesting for some sampler engines though. The only drawback about |
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* my decision is that it takes longer to load compressed gig Files on |
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* startup, because it's neccessary to scan the samples for some |
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* mandatory informations. But I think as it doesn't affect the runtime |
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* efficiency, nobody will have a problem with that. |
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* |
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* @param SampleCount number of sample points to jump |
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* @param Whence optional: to which relation \a SampleCount refers |
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* to, if omited <i>RIFF::stream_start</i> is assumed |
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* @returns the new sample position |
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* @see Read() |
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*/ |
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unsigned long Sample::SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence) { |
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if (Compressed) { |
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switch (Whence) { |
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case RIFF::stream_curpos: |
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this->SamplePos += SampleCount; |
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break; |
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case RIFF::stream_end: |
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this->SamplePos = this->SamplesTotal - 1 - SampleCount; |
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break; |
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case RIFF::stream_backward: |
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this->SamplePos -= SampleCount; |
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break; |
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case RIFF::stream_start: default: |
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this->SamplePos = SampleCount; |
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break; |
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} |
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if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal; |
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|
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unsigned long frame = this->SamplePos / 2048; // to which frame to jump |
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this->FrameOffset = this->SamplePos % 2048; // offset (in sample points) within that frame |
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pCkData->SetPos(FrameTable[frame]); // set chunk pointer to the start of sought frame |
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return this->SamplePos; |
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} |
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else { // not compressed |
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unsigned long orderedBytes = SampleCount * this->FrameSize; |
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unsigned long result = pCkData->SetPos(orderedBytes, Whence); |
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return (result == orderedBytes) ? SampleCount |
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: result / this->FrameSize; |
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} |
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} |
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|
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/** |
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* Returns the current position in the sample (in sample points). |
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*/ |
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unsigned long Sample::GetPos() { |
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if (Compressed) return SamplePos; |
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else return pCkData->GetPos() / FrameSize; |
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} |
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|
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/** |
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* Reads \a SampleCount number of sample points from the position stored |
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* in \a pPlaybackState into the buffer pointed by \a pBuffer and moves |
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* the position within the sample respectively, this method honors the |
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* looping informations of the sample (if any). The sample wave stream |
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* will be decompressed on the fly if using a compressed sample. Use this |
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* method if you don't want to load the sample into RAM, thus for disk |
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* streaming. All this methods needs to know to proceed with streaming |
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* for the next time you call this method is stored in \a pPlaybackState. |
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* You have to allocate and initialize the playback_state_t structure by |
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* yourself before you use it to stream a sample: |
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* |
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* <i> |
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* gig::playback_state_t playbackstate; <br> |
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* playbackstate.position = 0; <br> |
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* playbackstate.reverse = false; <br> |
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* playbackstate.loop_cycles_left = pSample->LoopPlayCount; <br> |
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* </i> |
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* |
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* You don't have to take care of things like if there is actually a loop |
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* defined or if the current read position is located within a loop area. |
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* The method already handles such cases by itself. |
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* |
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* @param pBuffer destination buffer |
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* @param SampleCount number of sample points to read |
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* @param pPlaybackState will be used to store and reload the playback |
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* state for the next ReadAndLoop() call |
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* @returns number of successfully read sample points |
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*/ |
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unsigned long Sample::ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState) { |
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unsigned long samplestoread = SampleCount, totalreadsamples = 0, readsamples, samplestoloopend; |
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uint8_t* pDst = (uint8_t*) pBuffer; |
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|
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SetPos(pPlaybackState->position); // recover position from the last time |
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|
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if (this->Loops && GetPos() <= this->LoopEnd) { // honor looping if there are loop points defined |
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|
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switch (this->LoopType) { |
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|
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case loop_type_bidirectional: { //TODO: not tested yet! |
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do { |
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// if not endless loop check if max. number of loop cycles have been passed |
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if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break; |
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|
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if (!pPlaybackState->reverse) { // forward playback |
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do { |
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samplestoloopend = this->LoopEnd - GetPos(); |
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readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend)); |
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samplestoread -= readsamples; |
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totalreadsamples += readsamples; |
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if (readsamples == samplestoloopend) { |
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pPlaybackState->reverse = true; |
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break; |
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} |
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} while (samplestoread && readsamples); |
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} |
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else { // backward playback |
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|
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// as we can only read forward from disk, we have to |
374 |
// determine the end position within the loop first, |
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// read forward from that 'end' and finally after |
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// reading, swap all sample frames so it reflects |
377 |
// backward playback |
378 |
|
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unsigned long swapareastart = totalreadsamples; |
380 |
unsigned long loopoffset = GetPos() - this->LoopStart; |
381 |
unsigned long samplestoreadinloop = Min(samplestoread, loopoffset); |
382 |
unsigned long reverseplaybackend = GetPos() - samplestoreadinloop; |
383 |
|
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SetPos(reverseplaybackend); |
385 |
|
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// read samples for backward playback |
387 |
do { |
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readsamples = Read(&pDst[totalreadsamples * this->FrameSize], samplestoreadinloop); |
389 |
samplestoreadinloop -= readsamples; |
390 |
samplestoread -= readsamples; |
391 |
totalreadsamples += readsamples; |
392 |
} while (samplestoreadinloop && readsamples); |
393 |
|
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SetPos(reverseplaybackend); // pretend we really read backwards |
395 |
|
396 |
if (reverseplaybackend == this->LoopStart) { |
397 |
pPlaybackState->loop_cycles_left--; |
398 |
pPlaybackState->reverse = false; |
399 |
} |
400 |
|
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// reverse the sample frames for backward playback |
402 |
SwapMemoryArea(&pDst[swapareastart * this->FrameSize], (totalreadsamples - swapareastart) * this->FrameSize, this->FrameSize); |
403 |
} |
404 |
} while (samplestoread && readsamples); |
405 |
break; |
406 |
} |
407 |
|
408 |
case loop_type_backward: { // TODO: not tested yet! |
409 |
// forward playback (not entered the loop yet) |
410 |
if (!pPlaybackState->reverse) do { |
411 |
samplestoloopend = this->LoopEnd - GetPos(); |
412 |
readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend)); |
413 |
samplestoread -= readsamples; |
414 |
totalreadsamples += readsamples; |
415 |
if (readsamples == samplestoloopend) { |
416 |
pPlaybackState->reverse = true; |
417 |
break; |
418 |
} |
419 |
} while (samplestoread && readsamples); |
420 |
|
421 |
if (!samplestoread) break; |
422 |
|
423 |
// as we can only read forward from disk, we have to |
424 |
// determine the end position within the loop first, |
425 |
// read forward from that 'end' and finally after |
426 |
// reading, swap all sample frames so it reflects |
427 |
// backward playback |
428 |
|
429 |
unsigned long swapareastart = totalreadsamples; |
430 |
unsigned long loopoffset = GetPos() - this->LoopStart; |
431 |
unsigned long samplestoreadinloop = (this->LoopPlayCount) ? Min(samplestoread, pPlaybackState->loop_cycles_left * LoopSize - loopoffset) |
432 |
: samplestoread; |
433 |
unsigned long reverseplaybackend = this->LoopStart + Abs((loopoffset - samplestoreadinloop) % this->LoopSize); |
434 |
|
435 |
SetPos(reverseplaybackend); |
436 |
|
437 |
// read samples for backward playback |
438 |
do { |
439 |
// if not endless loop check if max. number of loop cycles have been passed |
440 |
if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break; |
441 |
samplestoloopend = this->LoopEnd - GetPos(); |
442 |
readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoreadinloop, samplestoloopend)); |
443 |
samplestoreadinloop -= readsamples; |
444 |
samplestoread -= readsamples; |
445 |
totalreadsamples += readsamples; |
446 |
if (readsamples == samplestoloopend) { |
447 |
pPlaybackState->loop_cycles_left--; |
448 |
SetPos(this->LoopStart); |
449 |
} |
450 |
} while (samplestoreadinloop && readsamples); |
451 |
|
452 |
SetPos(reverseplaybackend); // pretend we really read backwards |
453 |
|
454 |
// reverse the sample frames for backward playback |
455 |
SwapMemoryArea(&pDst[swapareastart * this->FrameSize], (totalreadsamples - swapareastart) * this->FrameSize, this->FrameSize); |
456 |
break; |
457 |
} |
458 |
|
459 |
default: case loop_type_normal: { |
460 |
do { |
461 |
// if not endless loop check if max. number of loop cycles have been passed |
462 |
if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break; |
463 |
samplestoloopend = this->LoopEnd - GetPos(); |
464 |
readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend)); |
465 |
samplestoread -= readsamples; |
466 |
totalreadsamples += readsamples; |
467 |
if (readsamples == samplestoloopend) { |
468 |
pPlaybackState->loop_cycles_left--; |
469 |
SetPos(this->LoopStart); |
470 |
} |
471 |
} while (samplestoread && readsamples); |
472 |
break; |
473 |
} |
474 |
} |
475 |
} |
476 |
|
477 |
// read on without looping |
478 |
if (samplestoread) do { |
479 |
readsamples = Read(&pDst[totalreadsamples * this->FrameSize], samplestoread); |
480 |
samplestoread -= readsamples; |
481 |
totalreadsamples += readsamples; |
482 |
} while (readsamples && samplestoread); |
483 |
|
484 |
// store current position |
485 |
pPlaybackState->position = GetPos(); |
486 |
|
487 |
return totalreadsamples; |
488 |
} |
489 |
|
490 |
/** |
491 |
* Reads \a SampleCount number of sample points from the current |
492 |
* position into the buffer pointed by \a pBuffer and increments the |
493 |
* position within the sample. The sample wave stream will be |
494 |
* decompressed on the fly if using a compressed sample. Use this method |
495 |
* and <i>SetPos()</i> if you don't want to load the sample into RAM, |
496 |
* thus for disk streaming. |
497 |
* |
498 |
* @param pBuffer destination buffer |
499 |
* @param SampleCount number of sample points to read |
500 |
* @returns number of successfully read sample points |
501 |
* @see SetPos() |
502 |
*/ |
503 |
unsigned long Sample::Read(void* pBuffer, unsigned long SampleCount) { |
504 |
if (SampleCount == 0) return 0; |
505 |
if (!Compressed) return pCkData->Read(pBuffer, SampleCount, FrameSize); //FIXME: channel inversion due to endian correction? |
506 |
else { //FIXME: no support for mono compressed samples yet, are there any? |
507 |
if (this->SamplePos >= this->SamplesTotal) return 0; |
508 |
//TODO: efficiency: we simply assume here that all frames are compressed, maybe we should test for an average compression rate |
509 |
// best case needed buffer size (all frames compressed) |
510 |
unsigned long assumedsize = (SampleCount << 1) + // *2 (16 Bit, stereo, but assume all frames compressed) |
511 |
(SampleCount >> 10) + // 10 bytes header per 2048 sample points |
512 |
8194, // at least one worst case sample frame |
513 |
remainingbytes = 0, // remaining bytes in the local buffer |
514 |
remainingsamples = SampleCount, |
515 |
copysamples; |
516 |
int currentframeoffset = this->FrameOffset; // offset in current sample frame since last Read() |
517 |
this->FrameOffset = 0; |
518 |
|
519 |
if (assumedsize > this->DecompressionBufferSize) { |
520 |
// local buffer reallocation - hope this won't happen |
521 |
if (this->pDecompressionBuffer) delete[] (int8_t*) this->pDecompressionBuffer; |
522 |
this->pDecompressionBuffer = new int8_t[assumedsize << 1]; // double of current needed size |
523 |
this->DecompressionBufferSize = assumedsize; |
524 |
} |
525 |
|
526 |
int16_t compressionmode, left, dleft, right, dright; |
527 |
int8_t* pSrc = (int8_t*) this->pDecompressionBuffer; |
528 |
int16_t* pDst = (int16_t*) pBuffer; |
529 |
remainingbytes = pCkData->Read(pSrc, assumedsize, 1); |
530 |
|
531 |
while (remainingsamples) { |
532 |
|
533 |
// reload from disk to local buffer if needed |
534 |
if (remainingbytes < 8194) { |
535 |
if (pCkData->GetState() != RIFF::stream_ready) { |
536 |
this->SamplePos = this->SamplesTotal; |
537 |
return (SampleCount - remainingsamples); |
538 |
} |
539 |
assumedsize = remainingsamples; |
540 |
assumedsize = (assumedsize << 1) + // *2 (16 Bit, stereo, but assume all frames compressed) |
541 |
(assumedsize >> 10) + // 10 bytes header per 2048 sample points |
542 |
8194; // at least one worst case sample frame |
543 |
pCkData->SetPos(remainingbytes, RIFF::stream_backward); |
544 |
if (pCkData->RemainingBytes() < assumedsize) assumedsize = pCkData->RemainingBytes(); |
545 |
remainingbytes = pCkData->Read(this->pDecompressionBuffer, assumedsize, 1); |
546 |
pSrc = (int8_t*) this->pDecompressionBuffer; |
547 |
} |
548 |
|
549 |
// determine how many samples in this frame to skip and read |
550 |
if (remainingsamples >= 2048) { |
551 |
copysamples = 2048 - currentframeoffset; |
552 |
remainingsamples -= copysamples; |
553 |
} |
554 |
else { |
555 |
copysamples = remainingsamples; |
556 |
if (currentframeoffset + copysamples > 2048) { |
557 |
copysamples = 2048 - currentframeoffset; |
558 |
remainingsamples -= copysamples; |
559 |
} |
560 |
else { |
561 |
pCkData->SetPos(remainingbytes, RIFF::stream_backward); |
562 |
remainingsamples = 0; |
563 |
this->FrameOffset = currentframeoffset + copysamples; |
564 |
} |
565 |
} |
566 |
|
567 |
// decompress and copy current frame from local buffer to destination buffer |
568 |
compressionmode = *(int16_t*)pSrc; pSrc+=2; |
569 |
switch (compressionmode) { |
570 |
case 1: // left channel compressed |
571 |
remainingbytes -= 6150; // (left 8 bit, right 16 bit, +6 byte header) |
572 |
if (!remainingsamples && copysamples == 2048) |
573 |
pCkData->SetPos(remainingbytes, RIFF::stream_backward); |
574 |
|
575 |
left = *(int16_t*)pSrc; pSrc+=2; |
576 |
dleft = *(int16_t*)pSrc; pSrc+=2; |
577 |
while (currentframeoffset) { |
578 |
dleft -= *pSrc; |
579 |
left -= dleft; |
580 |
pSrc+=3; // 8 bit left channel, skip uncompressed right channel (16 bit) |
581 |
currentframeoffset--; |
582 |
} |
583 |
while (copysamples) { |
584 |
dleft -= *pSrc; pSrc++; |
585 |
left -= dleft; |
586 |
*pDst = left; pDst++; |
587 |
*pDst = *(int16_t*)pSrc; pDst++; pSrc+=2; |
588 |
copysamples--; |
589 |
} |
590 |
break; |
591 |
case 256: // right channel compressed |
592 |
remainingbytes -= 6150; // (left 16 bit, right 8 bit, +6 byte header) |
593 |
if (!remainingsamples && copysamples == 2048) |
594 |
pCkData->SetPos(remainingbytes, RIFF::stream_backward); |
595 |
|
596 |
right = *(int16_t*)pSrc; pSrc+=2; |
597 |
dright = *(int16_t*)pSrc; pSrc+=2; |
598 |
if (currentframeoffset) { |
599 |
pSrc+=2; // skip uncompressed left channel, now we can increment by 3 |
600 |
while (currentframeoffset) { |
601 |
dright -= *pSrc; |
602 |
right -= dright; |
603 |
pSrc+=3; // 8 bit right channel, skip uncompressed left channel (16 bit) |
604 |
currentframeoffset--; |
605 |
} |
606 |
pSrc-=2; // back aligned to left channel |
607 |
} |
608 |
while (copysamples) { |
609 |
*pDst = *(int16_t*)pSrc; pDst++; pSrc+=2; |
610 |
dright -= *pSrc; pSrc++; |
611 |
right -= dright; |
612 |
*pDst = right; pDst++; |
613 |
copysamples--; |
614 |
} |
615 |
break; |
616 |
case 257: // both channels compressed |
617 |
remainingbytes -= 4106; // (left 8 bit, right 8 bit, +10 byte header) |
618 |
if (!remainingsamples && copysamples == 2048) |
619 |
pCkData->SetPos(remainingbytes, RIFF::stream_backward); |
620 |
|
621 |
left = *(int16_t*)pSrc; pSrc+=2; |
622 |
dleft = *(int16_t*)pSrc; pSrc+=2; |
623 |
right = *(int16_t*)pSrc; pSrc+=2; |
624 |
dright = *(int16_t*)pSrc; pSrc+=2; |
625 |
while (currentframeoffset) { |
626 |
dleft -= *pSrc; pSrc++; |
627 |
left -= dleft; |
628 |
dright -= *pSrc; pSrc++; |
629 |
right -= dright; |
630 |
currentframeoffset--; |
631 |
} |
632 |
while (copysamples) { |
633 |
dleft -= *pSrc; pSrc++; |
634 |
left -= dleft; |
635 |
dright -= *pSrc; pSrc++; |
636 |
right -= dright; |
637 |
*pDst = left; pDst++; |
638 |
*pDst = right; pDst++; |
639 |
copysamples--; |
640 |
} |
641 |
break; |
642 |
default: // both channels uncompressed |
643 |
remainingbytes -= 8194; // (left 16 bit, right 16 bit, +2 byte header) |
644 |
if (!remainingsamples && copysamples == 2048) |
645 |
pCkData->SetPos(remainingbytes, RIFF::stream_backward); |
646 |
|
647 |
pSrc += currentframeoffset << 2; |
648 |
currentframeoffset = 0; |
649 |
memcpy(pDst, pSrc, copysamples << 2); |
650 |
pDst += copysamples << 1; |
651 |
pSrc += copysamples << 2; |
652 |
break; |
653 |
} |
654 |
} |
655 |
this->SamplePos += (SampleCount - remainingsamples); |
656 |
if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal; |
657 |
return (SampleCount - remainingsamples); |
658 |
} |
659 |
} |
660 |
|
661 |
Sample::~Sample() { |
662 |
Instances--; |
663 |
if (!Instances && pDecompressionBuffer) delete[] (int8_t*) pDecompressionBuffer; |
664 |
if (FrameTable) delete[] FrameTable; |
665 |
if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart; |
666 |
} |
667 |
|
668 |
|
669 |
|
670 |
// *************** DimensionRegion *************** |
671 |
// * |
672 |
|
673 |
uint DimensionRegion::Instances = 0; |
674 |
DimensionRegion::VelocityTableMap* DimensionRegion::pVelocityTables = NULL; |
675 |
|
676 |
DimensionRegion::DimensionRegion(RIFF::List* _3ewl) : DLS::Sampler(_3ewl) { |
677 |
Instances++; |
678 |
|
679 |
memcpy(&Crossfade, &SamplerOptions, 4); |
680 |
if (!pVelocityTables) pVelocityTables = new VelocityTableMap; |
681 |
|
682 |
RIFF::Chunk* _3ewa = _3ewl->GetSubChunk(CHUNK_ID_3EWA); |
683 |
_3ewa->ReadInt32(); // unknown, allways 0x0000008C ? |
684 |
LFO3Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); |
685 |
EG3Attack = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); |
686 |
_3ewa->ReadInt16(); // unknown |
687 |
LFO1InternalDepth = _3ewa->ReadUint16(); |
688 |
_3ewa->ReadInt16(); // unknown |
689 |
LFO3InternalDepth = _3ewa->ReadInt16(); |
690 |
_3ewa->ReadInt16(); // unknown |
691 |
LFO1ControlDepth = _3ewa->ReadUint16(); |
692 |
_3ewa->ReadInt16(); // unknown |
693 |
LFO3ControlDepth = _3ewa->ReadInt16(); |
694 |
EG1Attack = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); |
695 |
EG1Decay1 = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); |
696 |
_3ewa->ReadInt16(); // unknown |
697 |
EG1Sustain = _3ewa->ReadUint16(); |
698 |
EG1Release = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); |
699 |
EG1Controller = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8())); |
700 |
uint8_t eg1ctrloptions = _3ewa->ReadUint8(); |
701 |
EG1ControllerInvert = eg1ctrloptions & 0x01; |
702 |
EG1ControllerAttackInfluence = GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(eg1ctrloptions); |
703 |
EG1ControllerDecayInfluence = GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(eg1ctrloptions); |
704 |
EG1ControllerReleaseInfluence = GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(eg1ctrloptions); |
705 |
EG2Controller = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8())); |
706 |
uint8_t eg2ctrloptions = _3ewa->ReadUint8(); |
707 |
EG2ControllerInvert = eg2ctrloptions & 0x01; |
708 |
EG2ControllerAttackInfluence = GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(eg2ctrloptions); |
709 |
EG2ControllerDecayInfluence = GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(eg2ctrloptions); |
710 |
EG2ControllerReleaseInfluence = GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(eg2ctrloptions); |
711 |
LFO1Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); |
712 |
EG2Attack = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); |
713 |
EG2Decay1 = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); |
714 |
_3ewa->ReadInt16(); // unknown |
715 |
EG2Sustain = _3ewa->ReadUint16(); |
716 |
EG2Release = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); |
717 |
_3ewa->ReadInt16(); // unknown |
718 |
LFO2ControlDepth = _3ewa->ReadUint16(); |
719 |
LFO2Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); |
720 |
_3ewa->ReadInt16(); // unknown |
721 |
LFO2InternalDepth = _3ewa->ReadUint16(); |
722 |
int32_t eg1decay2 = _3ewa->ReadInt32(); |
723 |
EG1Decay2 = (double) GIG_EXP_DECODE(eg1decay2); |
724 |
EG1InfiniteSustain = (eg1decay2 == 0x7fffffff); |
725 |
_3ewa->ReadInt16(); // unknown |
726 |
EG1PreAttack = _3ewa->ReadUint16(); |
727 |
int32_t eg2decay2 = _3ewa->ReadInt32(); |
728 |
EG2Decay2 = (double) GIG_EXP_DECODE(eg2decay2); |
729 |
EG2InfiniteSustain = (eg2decay2 == 0x7fffffff); |
730 |
_3ewa->ReadInt16(); // unknown |
731 |
EG2PreAttack = _3ewa->ReadUint16(); |
732 |
uint8_t velocityresponse = _3ewa->ReadUint8(); |
733 |
if (velocityresponse < 5) { |
734 |
VelocityResponseCurve = curve_type_nonlinear; |
735 |
VelocityResponseDepth = velocityresponse; |
736 |
} |
737 |
else if (velocityresponse < 10) { |
738 |
VelocityResponseCurve = curve_type_linear; |
739 |
VelocityResponseDepth = velocityresponse - 5; |
740 |
} |
741 |
else if (velocityresponse < 15) { |
742 |
VelocityResponseCurve = curve_type_special; |
743 |
VelocityResponseDepth = velocityresponse - 10; |
744 |
} |
745 |
else { |
746 |
VelocityResponseCurve = curve_type_unknown; |
747 |
VelocityResponseDepth = 0; |
748 |
} |
749 |
uint8_t releasevelocityresponse = _3ewa->ReadUint8(); |
750 |
if (releasevelocityresponse < 5) { |
751 |
ReleaseVelocityResponseCurve = curve_type_nonlinear; |
752 |
ReleaseVelocityResponseDepth = releasevelocityresponse; |
753 |
} |
754 |
else if (releasevelocityresponse < 10) { |
755 |
ReleaseVelocityResponseCurve = curve_type_linear; |
756 |
ReleaseVelocityResponseDepth = releasevelocityresponse - 5; |
757 |
} |
758 |
else if (releasevelocityresponse < 15) { |
759 |
ReleaseVelocityResponseCurve = curve_type_special; |
760 |
ReleaseVelocityResponseDepth = releasevelocityresponse - 10; |
761 |
} |
762 |
else { |
763 |
ReleaseVelocityResponseCurve = curve_type_unknown; |
764 |
ReleaseVelocityResponseDepth = 0; |
765 |
} |
766 |
VelocityResponseCurveScaling = _3ewa->ReadUint8(); |
767 |
AttenuationControllerThreshold = _3ewa->ReadInt8(); |
768 |
_3ewa->ReadInt32(); // unknown |
769 |
SampleStartOffset = (uint16_t) _3ewa->ReadInt16(); |
770 |
_3ewa->ReadInt16(); // unknown |
771 |
uint8_t pitchTrackDimensionBypass = _3ewa->ReadInt8(); |
772 |
PitchTrack = GIG_PITCH_TRACK_EXTRACT(pitchTrackDimensionBypass); |
773 |
if (pitchTrackDimensionBypass & 0x10) DimensionBypass = dim_bypass_ctrl_94; |
774 |
else if (pitchTrackDimensionBypass & 0x20) DimensionBypass = dim_bypass_ctrl_95; |
775 |
else DimensionBypass = dim_bypass_ctrl_none; |
776 |
uint8_t pan = _3ewa->ReadUint8(); |
777 |
Pan = (pan < 64) ? pan : (-1) * (int8_t)pan - 63; |
778 |
SelfMask = _3ewa->ReadInt8() & 0x01; |
779 |
_3ewa->ReadInt8(); // unknown |
780 |
uint8_t lfo3ctrl = _3ewa->ReadUint8(); |
781 |
LFO3Controller = static_cast<lfo3_ctrl_t>(lfo3ctrl & 0x07); // lower 3 bits |
782 |
LFO3Sync = lfo3ctrl & 0x20; // bit 5 |
783 |
InvertAttenuationController = lfo3ctrl & 0x80; // bit 7 |
784 |
if (VCFType == vcf_type_lowpass) { |
785 |
if (lfo3ctrl & 0x40) // bit 6 |
786 |
VCFType = vcf_type_lowpassturbo; |
787 |
} |
788 |
AttenuationController = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8())); |
789 |
uint8_t lfo2ctrl = _3ewa->ReadUint8(); |
790 |
LFO2Controller = static_cast<lfo2_ctrl_t>(lfo2ctrl & 0x07); // lower 3 bits |
791 |
LFO2FlipPhase = lfo2ctrl & 0x80; // bit 7 |
792 |
LFO2Sync = lfo2ctrl & 0x20; // bit 5 |
793 |
bool extResonanceCtrl = lfo2ctrl & 0x40; // bit 6 |
794 |
uint8_t lfo1ctrl = _3ewa->ReadUint8(); |
795 |
LFO1Controller = static_cast<lfo1_ctrl_t>(lfo1ctrl & 0x07); // lower 3 bits |
796 |
LFO1FlipPhase = lfo1ctrl & 0x80; // bit 7 |
797 |
LFO1Sync = lfo1ctrl & 0x40; // bit 6 |
798 |
VCFResonanceController = (extResonanceCtrl) ? static_cast<vcf_res_ctrl_t>(GIG_VCF_RESONANCE_CTRL_EXTRACT(lfo1ctrl)) |
799 |
: vcf_res_ctrl_none; |
800 |
uint16_t eg3depth = _3ewa->ReadUint16(); |
801 |
EG3Depth = (eg3depth <= 1200) ? eg3depth /* positives */ |
802 |
: (-1) * (int16_t) ((eg3depth ^ 0xffff) + 1); /* binary complementary for negatives */ |
803 |
_3ewa->ReadInt16(); // unknown |
804 |
ChannelOffset = _3ewa->ReadUint8() / 4; |
805 |
uint8_t regoptions = _3ewa->ReadUint8(); |
806 |
MSDecode = regoptions & 0x01; // bit 0 |
807 |
SustainDefeat = regoptions & 0x02; // bit 1 |
808 |
_3ewa->ReadInt16(); // unknown |
809 |
VelocityUpperLimit = _3ewa->ReadInt8(); |
810 |
_3ewa->ReadInt8(); // unknown |
811 |
_3ewa->ReadInt16(); // unknown |
812 |
ReleaseTriggerDecay = _3ewa->ReadUint8(); // release trigger decay |
813 |
_3ewa->ReadInt8(); // unknown |
814 |
_3ewa->ReadInt8(); // unknown |
815 |
EG1Hold = _3ewa->ReadUint8() & 0x80; // bit 7 |
816 |
uint8_t vcfcutoff = _3ewa->ReadUint8(); |
817 |
VCFEnabled = vcfcutoff & 0x80; // bit 7 |
818 |
VCFCutoff = vcfcutoff & 0x7f; // lower 7 bits |
819 |
VCFCutoffController = static_cast<vcf_cutoff_ctrl_t>(_3ewa->ReadUint8()); |
820 |
VCFVelocityScale = _3ewa->ReadUint8(); |
821 |
_3ewa->ReadInt8(); // unknown |
822 |
uint8_t vcfresonance = _3ewa->ReadUint8(); |
823 |
VCFResonance = vcfresonance & 0x7f; // lower 7 bits |
824 |
VCFResonanceDynamic = !(vcfresonance & 0x80); // bit 7 |
825 |
uint8_t vcfbreakpoint = _3ewa->ReadUint8(); |
826 |
VCFKeyboardTracking = vcfbreakpoint & 0x80; // bit 7 |
827 |
VCFKeyboardTrackingBreakpoint = vcfbreakpoint & 0x7f; // lower 7 bits |
828 |
uint8_t vcfvelocity = _3ewa->ReadUint8(); |
829 |
VCFVelocityDynamicRange = vcfvelocity % 5; |
830 |
VCFVelocityCurve = static_cast<curve_type_t>(vcfvelocity / 5); |
831 |
VCFType = static_cast<vcf_type_t>(_3ewa->ReadUint8()); |
832 |
|
833 |
// get the corresponding velocity->volume table from the table map or create & calculate that table if it doesn't exist yet |
834 |
uint32_t tableKey = (VelocityResponseCurve<<16) | (VelocityResponseDepth<<8) | VelocityResponseCurveScaling; |
835 |
if (pVelocityTables->count(tableKey)) { // if key exists |
836 |
pVelocityAttenuationTable = (*pVelocityTables)[tableKey]; |
837 |
} |
838 |
else { |
839 |
pVelocityAttenuationTable = new double[128]; |
840 |
switch (VelocityResponseCurve) { // calculate the new table |
841 |
case curve_type_nonlinear: |
842 |
for (int velocity = 0; velocity < 128; velocity++) { |
843 |
pVelocityAttenuationTable[velocity] = |
844 |
GIG_VELOCITY_TRANSFORM_NONLINEAR((double)(velocity+1),(double)(VelocityResponseDepth+1),(double)VelocityResponseCurveScaling); |
845 |
if (pVelocityAttenuationTable[velocity] > 1.0) pVelocityAttenuationTable[velocity] = 1.0; |
846 |
else if (pVelocityAttenuationTable[velocity] < 0.0) pVelocityAttenuationTable[velocity] = 0.0; |
847 |
} |
848 |
break; |
849 |
case curve_type_linear: |
850 |
for (int velocity = 0; velocity < 128; velocity++) { |
851 |
pVelocityAttenuationTable[velocity] = |
852 |
GIG_VELOCITY_TRANSFORM_LINEAR((double)velocity,(double)(VelocityResponseDepth+1),(double)VelocityResponseCurveScaling); |
853 |
if (pVelocityAttenuationTable[velocity] > 1.0) pVelocityAttenuationTable[velocity] = 1.0; |
854 |
else if (pVelocityAttenuationTable[velocity] < 0.0) pVelocityAttenuationTable[velocity] = 0.0; |
855 |
} |
856 |
break; |
857 |
case curve_type_special: |
858 |
for (int velocity = 0; velocity < 128; velocity++) { |
859 |
pVelocityAttenuationTable[velocity] = |
860 |
GIG_VELOCITY_TRANSFORM_SPECIAL((double)(velocity+1),(double)(VelocityResponseDepth+1),(double)VelocityResponseCurveScaling); |
861 |
if (pVelocityAttenuationTable[velocity] > 1.0) pVelocityAttenuationTable[velocity] = 1.0; |
862 |
else if (pVelocityAttenuationTable[velocity] < 0.0) pVelocityAttenuationTable[velocity] = 0.0; |
863 |
} |
864 |
break; |
865 |
case curve_type_unknown: |
866 |
default: |
867 |
throw gig::Exception("Unknown transform curve type."); |
868 |
} |
869 |
(*pVelocityTables)[tableKey] = pVelocityAttenuationTable; // put the new table into the tables map |
870 |
} |
871 |
} |
872 |
|
873 |
leverage_ctrl_t DimensionRegion::DecodeLeverageController(_lev_ctrl_t EncodedController) { |
874 |
leverage_ctrl_t decodedcontroller; |
875 |
switch (EncodedController) { |
876 |
// special controller |
877 |
case _lev_ctrl_none: |
878 |
decodedcontroller.type = leverage_ctrl_t::type_none; |
879 |
decodedcontroller.controller_number = 0; |
880 |
break; |
881 |
case _lev_ctrl_velocity: |
882 |
decodedcontroller.type = leverage_ctrl_t::type_velocity; |
883 |
decodedcontroller.controller_number = 0; |
884 |
break; |
885 |
case _lev_ctrl_channelaftertouch: |
886 |
decodedcontroller.type = leverage_ctrl_t::type_channelaftertouch; |
887 |
decodedcontroller.controller_number = 0; |
888 |
break; |
889 |
|
890 |
// ordinary MIDI control change controller |
891 |
case _lev_ctrl_modwheel: |
892 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
893 |
decodedcontroller.controller_number = 1; |
894 |
break; |
895 |
case _lev_ctrl_breath: |
896 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
897 |
decodedcontroller.controller_number = 2; |
898 |
break; |
899 |
case _lev_ctrl_foot: |
900 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
901 |
decodedcontroller.controller_number = 4; |
902 |
break; |
903 |
case _lev_ctrl_effect1: |
904 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
905 |
decodedcontroller.controller_number = 12; |
906 |
break; |
907 |
case _lev_ctrl_effect2: |
908 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
909 |
decodedcontroller.controller_number = 13; |
910 |
break; |
911 |
case _lev_ctrl_genpurpose1: |
912 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
913 |
decodedcontroller.controller_number = 16; |
914 |
break; |
915 |
case _lev_ctrl_genpurpose2: |
916 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
917 |
decodedcontroller.controller_number = 17; |
918 |
break; |
919 |
case _lev_ctrl_genpurpose3: |
920 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
921 |
decodedcontroller.controller_number = 18; |
922 |
break; |
923 |
case _lev_ctrl_genpurpose4: |
924 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
925 |
decodedcontroller.controller_number = 19; |
926 |
break; |
927 |
case _lev_ctrl_portamentotime: |
928 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
929 |
decodedcontroller.controller_number = 5; |
930 |
break; |
931 |
case _lev_ctrl_sustainpedal: |
932 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
933 |
decodedcontroller.controller_number = 64; |
934 |
break; |
935 |
case _lev_ctrl_portamento: |
936 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
937 |
decodedcontroller.controller_number = 65; |
938 |
break; |
939 |
case _lev_ctrl_sostenutopedal: |
940 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
941 |
decodedcontroller.controller_number = 66; |
942 |
break; |
943 |
case _lev_ctrl_softpedal: |
944 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
945 |
decodedcontroller.controller_number = 67; |
946 |
break; |
947 |
case _lev_ctrl_genpurpose5: |
948 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
949 |
decodedcontroller.controller_number = 80; |
950 |
break; |
951 |
case _lev_ctrl_genpurpose6: |
952 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
953 |
decodedcontroller.controller_number = 81; |
954 |
break; |
955 |
case _lev_ctrl_genpurpose7: |
956 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
957 |
decodedcontroller.controller_number = 82; |
958 |
break; |
959 |
case _lev_ctrl_genpurpose8: |
960 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
961 |
decodedcontroller.controller_number = 83; |
962 |
break; |
963 |
case _lev_ctrl_effect1depth: |
964 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
965 |
decodedcontroller.controller_number = 91; |
966 |
break; |
967 |
case _lev_ctrl_effect2depth: |
968 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
969 |
decodedcontroller.controller_number = 92; |
970 |
break; |
971 |
case _lev_ctrl_effect3depth: |
972 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
973 |
decodedcontroller.controller_number = 93; |
974 |
break; |
975 |
case _lev_ctrl_effect4depth: |
976 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
977 |
decodedcontroller.controller_number = 94; |
978 |
break; |
979 |
case _lev_ctrl_effect5depth: |
980 |
decodedcontroller.type = leverage_ctrl_t::type_controlchange; |
981 |
decodedcontroller.controller_number = 95; |
982 |
break; |
983 |
|
984 |
// unknown controller type |
985 |
default: |
986 |
throw gig::Exception("Unknown leverage controller type."); |
987 |
} |
988 |
return decodedcontroller; |
989 |
} |
990 |
|
991 |
DimensionRegion::~DimensionRegion() { |
992 |
Instances--; |
993 |
if (!Instances) { |
994 |
// delete the velocity->volume tables |
995 |
VelocityTableMap::iterator iter; |
996 |
for (iter = pVelocityTables->begin(); iter != pVelocityTables->end(); iter++) { |
997 |
double* pTable = iter->second; |
998 |
if (pTable) delete[] pTable; |
999 |
} |
1000 |
pVelocityTables->clear(); |
1001 |
delete pVelocityTables; |
1002 |
pVelocityTables = NULL; |
1003 |
} |
1004 |
} |
1005 |
|
1006 |
/** |
1007 |
* Returns the correct amplitude factor for the given \a MIDIKeyVelocity. |
1008 |
* All involved parameters (VelocityResponseCurve, VelocityResponseDepth |
1009 |
* and VelocityResponseCurveScaling) involved are taken into account to |
1010 |
* calculate the amplitude factor. Use this method when a key was |
1011 |
* triggered to get the volume with which the sample should be played |
1012 |
* back. |
1013 |
* |
1014 |
* @param MIDIKeyVelocity MIDI velocity value of the triggered key (between 0 and 127) |
1015 |
* @returns amplitude factor (between 0.0 and 1.0) |
1016 |
*/ |
1017 |
double DimensionRegion::GetVelocityAttenuation(uint8_t MIDIKeyVelocity) { |
1018 |
return pVelocityAttenuationTable[MIDIKeyVelocity]; |
1019 |
} |
1020 |
|
1021 |
|
1022 |
|
1023 |
// *************** Region *************** |
1024 |
// * |
1025 |
|
1026 |
Region::Region(Instrument* pInstrument, RIFF::List* rgnList) : DLS::Region((DLS::Instrument*) pInstrument, rgnList) { |
1027 |
// Initialization |
1028 |
Dimensions = 0; |
1029 |
for (int i = 0; i < 32; i++) { |
1030 |
pDimensionRegions[i] = NULL; |
1031 |
} |
1032 |
|
1033 |
// Actual Loading |
1034 |
|
1035 |
LoadDimensionRegions(rgnList); |
1036 |
|
1037 |
RIFF::Chunk* _3lnk = rgnList->GetSubChunk(CHUNK_ID_3LNK); |
1038 |
if (_3lnk) { |
1039 |
DimensionRegions = _3lnk->ReadUint32(); |
1040 |
for (int i = 0; i < 5; i++) { |
1041 |
dimension_t dimension = static_cast<dimension_t>(_3lnk->ReadUint8()); |
1042 |
uint8_t bits = _3lnk->ReadUint8(); |
1043 |
if (dimension == dimension_none) { // inactive dimension |
1044 |
pDimensionDefinitions[i].dimension = dimension_none; |
1045 |
pDimensionDefinitions[i].bits = 0; |
1046 |
pDimensionDefinitions[i].zones = 0; |
1047 |
pDimensionDefinitions[i].split_type = split_type_bit; |
1048 |
pDimensionDefinitions[i].ranges = NULL; |
1049 |
pDimensionDefinitions[i].zone_size = 0; |
1050 |
} |
1051 |
else { // active dimension |
1052 |
pDimensionDefinitions[i].dimension = dimension; |
1053 |
pDimensionDefinitions[i].bits = bits; |
1054 |
pDimensionDefinitions[i].zones = 0x01 << bits; // = pow(2,bits) |
1055 |
pDimensionDefinitions[i].split_type = (dimension == dimension_layer || |
1056 |
dimension == dimension_samplechannel) ? split_type_bit |
1057 |
: split_type_normal; |
1058 |
pDimensionDefinitions[i].ranges = NULL; // it's not possible to check velocity dimensions for custom defined ranges at this point |
1059 |
pDimensionDefinitions[i].zone_size = |
1060 |
(pDimensionDefinitions[i].split_type == split_type_normal) ? 128 / pDimensionDefinitions[i].zones |
1061 |
: 0; |
1062 |
Dimensions++; |
1063 |
} |
1064 |
_3lnk->SetPos(6, RIFF::stream_curpos); // jump forward to next dimension definition |
1065 |
} |
1066 |
|
1067 |
// check velocity dimension (if there is one) for custom defined zone ranges |
1068 |
for (uint i = 0; i < Dimensions; i++) { |
1069 |
dimension_def_t* pDimDef = pDimensionDefinitions + i; |
1070 |
if (pDimDef->dimension == dimension_velocity) { |
1071 |
if (pDimensionRegions[0]->VelocityUpperLimit == 0) { |
1072 |
// no custom defined ranges |
1073 |
pDimDef->split_type = split_type_normal; |
1074 |
pDimDef->ranges = NULL; |
1075 |
} |
1076 |
else { // custom defined ranges |
1077 |
pDimDef->split_type = split_type_customvelocity; |
1078 |
pDimDef->ranges = new range_t[pDimDef->zones]; |
1079 |
unsigned int bits[5] = {0,0,0,0,0}; |
1080 |
int previousUpperLimit = -1; |
1081 |
for (int velocityZone = 0; velocityZone < pDimDef->zones; velocityZone++) { |
1082 |
bits[i] = velocityZone; |
1083 |
DimensionRegion* pDimRegion = GetDimensionRegionByBit(bits[4],bits[3],bits[2],bits[1],bits[0]); |
1084 |
|
1085 |
pDimDef->ranges[velocityZone].low = previousUpperLimit + 1; |
1086 |
pDimDef->ranges[velocityZone].high = pDimRegion->VelocityUpperLimit; |
1087 |
previousUpperLimit = pDimDef->ranges[velocityZone].high; |
1088 |
// fill velocity table |
1089 |
for (int i = pDimDef->ranges[velocityZone].low; i <= pDimDef->ranges[velocityZone].high; i++) { |
1090 |
VelocityTable[i] = velocityZone; |
1091 |
} |
1092 |
} |
1093 |
} |
1094 |
} |
1095 |
} |
1096 |
|
1097 |
// load sample references |
1098 |
_3lnk->SetPos(44); // jump to start of the wave pool indices (if not already there) |
1099 |
for (uint i = 0; i < DimensionRegions; i++) { |
1100 |
uint32_t wavepoolindex = _3lnk->ReadUint32(); |
1101 |
pDimensionRegions[i]->pSample = GetSampleFromWavePool(wavepoolindex); |
1102 |
} |
1103 |
} |
1104 |
else throw gig::Exception("Mandatory <3lnk> chunk not found."); |
1105 |
} |
1106 |
|
1107 |
void Region::LoadDimensionRegions(RIFF::List* rgn) { |
1108 |
RIFF::List* _3prg = rgn->GetSubList(LIST_TYPE_3PRG); |
1109 |
if (_3prg) { |
1110 |
int dimensionRegionNr = 0; |
1111 |
RIFF::List* _3ewl = _3prg->GetFirstSubList(); |
1112 |
while (_3ewl) { |
1113 |
if (_3ewl->GetListType() == LIST_TYPE_3EWL) { |
1114 |
pDimensionRegions[dimensionRegionNr] = new DimensionRegion(_3ewl); |
1115 |
dimensionRegionNr++; |
1116 |
} |
1117 |
_3ewl = _3prg->GetNextSubList(); |
1118 |
} |
1119 |
if (dimensionRegionNr == 0) throw gig::Exception("No dimension region found."); |
1120 |
} |
1121 |
} |
1122 |
|
1123 |
Region::~Region() { |
1124 |
for (uint i = 0; i < Dimensions; i++) { |
1125 |
if (pDimensionDefinitions[i].ranges) delete[] pDimensionDefinitions[i].ranges; |
1126 |
} |
1127 |
for (int i = 0; i < 32; i++) { |
1128 |
if (pDimensionRegions[i]) delete pDimensionRegions[i]; |
1129 |
} |
1130 |
} |
1131 |
|
1132 |
/** |
1133 |
* Use this method in your audio engine to get the appropriate dimension |
1134 |
* region with it's articulation data for the current situation. Just |
1135 |
* call the method with the current MIDI controller values and you'll get |
1136 |
* the DimensionRegion with the appropriate articulation data for the |
1137 |
* current situation (for this Region of course only). To do that you'll |
1138 |
* first have to look which dimensions with which controllers and in |
1139 |
* which order are defined for this Region when you load the .gig file. |
1140 |
* Special cases are e.g. layer or channel dimensions where you just put |
1141 |
* in the index numbers instead of a MIDI controller value (means 0 for |
1142 |
* left channel, 1 for right channel or 0 for layer 0, 1 for layer 1, |
1143 |
* etc.). |
1144 |
* |
1145 |
* @param Dim4Val MIDI controller value (0-127) for dimension 4 |
1146 |
* @param Dim3Val MIDI controller value (0-127) for dimension 3 |
1147 |
* @param Dim2Val MIDI controller value (0-127) for dimension 2 |
1148 |
* @param Dim1Val MIDI controller value (0-127) for dimension 1 |
1149 |
* @param Dim0Val MIDI controller value (0-127) for dimension 0 |
1150 |
* @returns adress to the DimensionRegion for the given situation |
1151 |
* @see pDimensionDefinitions |
1152 |
* @see Dimensions |
1153 |
*/ |
1154 |
DimensionRegion* Region::GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val) { |
1155 |
unsigned int bits[5] = {Dim0Val,Dim1Val,Dim2Val,Dim3Val,Dim4Val}; |
1156 |
for (uint i = 0; i < Dimensions; i++) { |
1157 |
switch (pDimensionDefinitions[i].split_type) { |
1158 |
case split_type_normal: |
1159 |
bits[i] /= pDimensionDefinitions[i].zone_size; |
1160 |
break; |
1161 |
case split_type_customvelocity: |
1162 |
bits[i] = VelocityTable[bits[i]]; |
1163 |
break; |
1164 |
// else the value is already the sought dimension bit number |
1165 |
} |
1166 |
} |
1167 |
return GetDimensionRegionByBit(bits[4],bits[3],bits[2],bits[1],bits[0]); |
1168 |
} |
1169 |
|
1170 |
/** |
1171 |
* Returns the appropriate DimensionRegion for the given dimension bit |
1172 |
* numbers (zone index). You usually use <i>GetDimensionRegionByValue</i> |
1173 |
* instead of calling this method directly! |
1174 |
* |
1175 |
* @param Dim4Bit Bit number for dimension 4 |
1176 |
* @param Dim3Bit Bit number for dimension 3 |
1177 |
* @param Dim2Bit Bit number for dimension 2 |
1178 |
* @param Dim1Bit Bit number for dimension 1 |
1179 |
* @param Dim0Bit Bit number for dimension 0 |
1180 |
* @returns adress to the DimensionRegion for the given dimension |
1181 |
* bit numbers |
1182 |
* @see GetDimensionRegionByValue() |
1183 |
*/ |
1184 |
DimensionRegion* Region::GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit) { |
1185 |
return *(pDimensionRegions + ((((((((Dim4Bit << pDimensionDefinitions[3].bits) | Dim3Bit) |
1186 |
<< pDimensionDefinitions[2].bits) | Dim2Bit) |
1187 |
<< pDimensionDefinitions[1].bits) | Dim1Bit) |
1188 |
<< pDimensionDefinitions[0].bits) | Dim0Bit) ); |
1189 |
} |
1190 |
|
1191 |
/** |
1192 |
* Returns pointer address to the Sample referenced with this region. |
1193 |
* This is the global Sample for the entire Region (not sure if this is |
1194 |
* actually used by the Gigasampler engine - I would only use the Sample |
1195 |
* referenced by the appropriate DimensionRegion instead of this sample). |
1196 |
* |
1197 |
* @returns address to Sample or NULL if there is no reference to a |
1198 |
* sample saved in the .gig file |
1199 |
*/ |
1200 |
Sample* Region::GetSample() { |
1201 |
if (pSample) return static_cast<gig::Sample*>(pSample); |
1202 |
else return static_cast<gig::Sample*>(pSample = GetSampleFromWavePool(WavePoolTableIndex)); |
1203 |
} |
1204 |
|
1205 |
Sample* Region::GetSampleFromWavePool(unsigned int WavePoolTableIndex) { |
1206 |
File* file = (File*) GetParent()->GetParent(); |
1207 |
unsigned long soughtoffset = file->pWavePoolTable[WavePoolTableIndex]; |
1208 |
Sample* sample = file->GetFirstSample(); |
1209 |
while (sample) { |
1210 |
if (sample->ulWavePoolOffset == soughtoffset) return static_cast<gig::Sample*>(pSample = sample); |
1211 |
sample = file->GetNextSample(); |
1212 |
} |
1213 |
return NULL; |
1214 |
} |
1215 |
|
1216 |
|
1217 |
|
1218 |
// *************** Instrument *************** |
1219 |
// * |
1220 |
|
1221 |
Instrument::Instrument(File* pFile, RIFF::List* insList) : DLS::Instrument((DLS::File*)pFile, insList) { |
1222 |
// Initialization |
1223 |
for (int i = 0; i < 128; i++) RegionKeyTable[i] = NULL; |
1224 |
RegionIndex = -1; |
1225 |
|
1226 |
// Loading |
1227 |
RIFF::List* lart = insList->GetSubList(LIST_TYPE_LART); |
1228 |
if (lart) { |
1229 |
RIFF::Chunk* _3ewg = lart->GetSubChunk(CHUNK_ID_3EWG); |
1230 |
if (_3ewg) { |
1231 |
EffectSend = _3ewg->ReadUint16(); |
1232 |
Attenuation = _3ewg->ReadInt32(); |
1233 |
FineTune = _3ewg->ReadInt16(); |
1234 |
PitchbendRange = _3ewg->ReadInt16(); |
1235 |
uint8_t dimkeystart = _3ewg->ReadUint8(); |
1236 |
PianoReleaseMode = dimkeystart & 0x01; |
1237 |
DimensionKeyRange.low = dimkeystart >> 1; |
1238 |
DimensionKeyRange.high = _3ewg->ReadUint8(); |
1239 |
} |
1240 |
else throw gig::Exception("Mandatory <3ewg> chunk not found."); |
1241 |
} |
1242 |
else throw gig::Exception("Mandatory <lart> list chunk not found."); |
1243 |
|
1244 |
RIFF::List* lrgn = insList->GetSubList(LIST_TYPE_LRGN); |
1245 |
if (!lrgn) throw gig::Exception("Mandatory chunks in <ins > chunk not found."); |
1246 |
pRegions = new Region*[Regions]; |
1247 |
RIFF::List* rgn = lrgn->GetFirstSubList(); |
1248 |
unsigned int iRegion = 0; |
1249 |
while (rgn) { |
1250 |
if (rgn->GetListType() == LIST_TYPE_RGN) { |
1251 |
pRegions[iRegion] = new Region(this, rgn); |
1252 |
iRegion++; |
1253 |
} |
1254 |
rgn = lrgn->GetNextSubList(); |
1255 |
} |
1256 |
|
1257 |
// Creating Region Key Table for fast lookup |
1258 |
for (uint iReg = 0; iReg < Regions; iReg++) { |
1259 |
for (int iKey = pRegions[iReg]->KeyRange.low; iKey <= pRegions[iReg]->KeyRange.high; iKey++) { |
1260 |
RegionKeyTable[iKey] = pRegions[iReg]; |
1261 |
} |
1262 |
} |
1263 |
} |
1264 |
|
1265 |
Instrument::~Instrument() { |
1266 |
for (uint i = 0; i < Regions; i++) { |
1267 |
if (pRegions) { |
1268 |
if (pRegions[i]) delete (pRegions[i]); |
1269 |
} |
1270 |
delete[] pRegions; |
1271 |
} |
1272 |
} |
1273 |
|
1274 |
/** |
1275 |
* Returns the appropriate Region for a triggered note. |
1276 |
* |
1277 |
* @param Key MIDI Key number of triggered note / key (0 - 127) |
1278 |
* @returns pointer adress to the appropriate Region or NULL if there |
1279 |
* there is no Region defined for the given \a Key |
1280 |
*/ |
1281 |
Region* Instrument::GetRegion(unsigned int Key) { |
1282 |
if (!pRegions || Key > 127) return NULL; |
1283 |
return RegionKeyTable[Key]; |
1284 |
/*for (int i = 0; i < Regions; i++) { |
1285 |
if (Key <= pRegions[i]->KeyRange.high && |
1286 |
Key >= pRegions[i]->KeyRange.low) return pRegions[i]; |
1287 |
} |
1288 |
return NULL;*/ |
1289 |
} |
1290 |
|
1291 |
/** |
1292 |
* Returns the first Region of the instrument. You have to call this |
1293 |
* method once before you use GetNextRegion(). |
1294 |
* |
1295 |
* @returns pointer address to first region or NULL if there is none |
1296 |
* @see GetNextRegion() |
1297 |
*/ |
1298 |
Region* Instrument::GetFirstRegion() { |
1299 |
if (!Regions) return NULL; |
1300 |
RegionIndex = 1; |
1301 |
return pRegions[0]; |
1302 |
} |
1303 |
|
1304 |
/** |
1305 |
* Returns the next Region of the instrument. You have to call |
1306 |
* GetFirstRegion() once before you can use this method. By calling this |
1307 |
* method multiple times it iterates through the available Regions. |
1308 |
* |
1309 |
* @returns pointer address to the next region or NULL if end reached |
1310 |
* @see GetFirstRegion() |
1311 |
*/ |
1312 |
Region* Instrument::GetNextRegion() { |
1313 |
if (RegionIndex < 0 || RegionIndex >= Regions) return NULL; |
1314 |
return pRegions[RegionIndex++]; |
1315 |
} |
1316 |
|
1317 |
|
1318 |
|
1319 |
// *************** File *************** |
1320 |
// * |
1321 |
|
1322 |
File::File(RIFF::File* pRIFF) : DLS::File(pRIFF) { |
1323 |
pSamples = NULL; |
1324 |
pInstruments = NULL; |
1325 |
} |
1326 |
|
1327 |
Sample* File::GetFirstSample() { |
1328 |
if (!pSamples) LoadSamples(); |
1329 |
if (!pSamples) return NULL; |
1330 |
SamplesIterator = pSamples->begin(); |
1331 |
return static_cast<gig::Sample*>( (SamplesIterator != pSamples->end()) ? *SamplesIterator : NULL ); |
1332 |
} |
1333 |
|
1334 |
Sample* File::GetNextSample() { |
1335 |
if (!pSamples) return NULL; |
1336 |
SamplesIterator++; |
1337 |
return static_cast<gig::Sample*>( (SamplesIterator != pSamples->end()) ? *SamplesIterator : NULL ); |
1338 |
} |
1339 |
|
1340 |
void File::LoadSamples() { |
1341 |
RIFF::List* wvpl = pRIFF->GetSubList(LIST_TYPE_WVPL); |
1342 |
if (wvpl) { |
1343 |
unsigned long wvplFileOffset = wvpl->GetFilePos(); |
1344 |
RIFF::List* wave = wvpl->GetFirstSubList(); |
1345 |
while (wave) { |
1346 |
if (wave->GetListType() == LIST_TYPE_WAVE) { |
1347 |
if (!pSamples) pSamples = new SampleList; |
1348 |
unsigned long waveFileOffset = wave->GetFilePos(); |
1349 |
pSamples->push_back(new Sample(this, wave, waveFileOffset - wvplFileOffset)); |
1350 |
} |
1351 |
wave = wvpl->GetNextSubList(); |
1352 |
} |
1353 |
} |
1354 |
else throw gig::Exception("Mandatory <wvpl> chunk not found."); |
1355 |
} |
1356 |
|
1357 |
Instrument* File::GetFirstInstrument() { |
1358 |
if (!pInstruments) LoadInstruments(); |
1359 |
if (!pInstruments) return NULL; |
1360 |
InstrumentsIterator = pInstruments->begin(); |
1361 |
return (InstrumentsIterator != pInstruments->end()) ? *InstrumentsIterator : NULL; |
1362 |
} |
1363 |
|
1364 |
Instrument* File::GetNextInstrument() { |
1365 |
if (!pInstruments) return NULL; |
1366 |
InstrumentsIterator++; |
1367 |
return (InstrumentsIterator != pInstruments->end()) ? *InstrumentsIterator : NULL; |
1368 |
} |
1369 |
|
1370 |
/** |
1371 |
* Returns the instrument with the given index. |
1372 |
* |
1373 |
* @returns sought instrument or NULL if there's no such instrument |
1374 |
*/ |
1375 |
Instrument* File::GetInstrument(uint index) { |
1376 |
if (!pInstruments) LoadInstruments(); |
1377 |
if (!pInstruments) return NULL; |
1378 |
InstrumentsIterator = pInstruments->begin(); |
1379 |
for (uint i = 0; InstrumentsIterator != pInstruments->end(); i++) { |
1380 |
if (i == index) return *InstrumentsIterator; |
1381 |
InstrumentsIterator++; |
1382 |
} |
1383 |
return NULL; |
1384 |
} |
1385 |
|
1386 |
void File::LoadInstruments() { |
1387 |
RIFF::List* lstInstruments = pRIFF->GetSubList(LIST_TYPE_LINS); |
1388 |
if (lstInstruments) { |
1389 |
RIFF::List* lstInstr = lstInstruments->GetFirstSubList(); |
1390 |
while (lstInstr) { |
1391 |
if (lstInstr->GetListType() == LIST_TYPE_INS) { |
1392 |
if (!pInstruments) pInstruments = new InstrumentList; |
1393 |
pInstruments->push_back(new Instrument(this, lstInstr)); |
1394 |
} |
1395 |
lstInstr = lstInstruments->GetNextSubList(); |
1396 |
} |
1397 |
} |
1398 |
else throw gig::Exception("Mandatory <lins> list chunk not found."); |
1399 |
} |
1400 |
|
1401 |
|
1402 |
|
1403 |
// *************** Exception *************** |
1404 |
// * |
1405 |
|
1406 |
Exception::Exception(String Message) : DLS::Exception(Message) { |
1407 |
} |
1408 |
|
1409 |
void Exception::PrintMessage() { |
1410 |
std::cout << "gig::Exception: " << Message << std::endl; |
1411 |
} |
1412 |
|
1413 |
} // namespace gig |