41 |
- automatic stacktrace mechanism is now turned off by default and can |
- automatic stacktrace mechanism is now turned off by default and can |
42 |
be switched on by command line option "--stacktrace" (the automatic |
be switched on by command line option "--stacktrace" (the automatic |
43 |
stacktrace mechanism seems to be broken on most systems at the moment) |
stacktrace mechanism seems to be broken on most systems at the moment) |
44 |
|
- C++ API method InstrumentManager::LaunchInstrumentEditor() now returns |
45 |
|
a pointer to the launched InstrumentEditor object |
46 |
|
|
47 |
* audio driver: |
* audio driver: |
48 |
- removed the nonsense audio channel constraint (which was hard coded to |
- removed the nonsense audio channel constraint (which was hard coded to |
105 |
- fixed hanging notes which occured when note-off event had the exact |
- fixed hanging notes which occured when note-off event had the exact |
106 |
same time stamp as the voice's note-on event and occured both in the |
same time stamp as the voice's note-on event and occured both in the |
107 |
same audio fragment cycle (fixes bug #112) |
same audio fragment cycle (fixes bug #112) |
108 |
|
- added support for the "fine tune" and "pitch bend range" |
109 |
|
instrument-level gig parameters |
110 |
|
- fixed minor artifacts in pitch bend handling |
111 |
|
- added support for GS Reset SysEx message |
112 |
|
- allow gig files to use unlimited downward pitch shifting |
113 |
|
- added a limit check for upward pitch shifting |
114 |
|
|
115 |
* LSCP server: |
* LSCP server: |
116 |
- added new LSCP event "CHANNEL_MIDI" which can be used by frontends to |
- added new LSCP event "CHANNEL_MIDI" which can be used by frontends to |
156 |
- fixed crash when changing the audio output device of a sampler |
- fixed crash when changing the audio output device of a sampler |
157 |
channel with loaded instrument and start playing notes |
channel with loaded instrument and start playing notes |
158 |
- fixed endless loop in Engine::SuspendAll() (bug #120) |
- fixed endless loop in Engine::SuspendAll() (bug #120) |
159 |
|
- fixed a low-level atomic load function that was broken on 64-bit |
160 |
|
PowerPC, which probably could cause crashes on that platform |
161 |
|
|
162 |
|
|
163 |
Version 0.5.1 (6 December 2007) |
Version 0.5.1 (6 December 2007) |