--- linuxsampler/trunk/ChangeLog 2012/03/08 19:40:14 2326 +++ linuxsampler/trunk/ChangeLog 2012/09/19 13:11:45 2370 @@ -18,7 +18,12 @@ - Mac OS X: made it possible to specify plugin installation dir to configure - Mac OS X: Makefile fix for the install-strip target - + - fixed compilation with gcc 4.7 + - fixed configure script error with old autoconf versions + - lsatomic.h: use gcc provided atomic functions if building with + gcc 4.7 and C++11 + - modernized configure script + * general changes: - Refactoring: moved the independent code from the Gigasampler format engine to base classes @@ -44,6 +49,12 @@ - implemented sine LFO, pulse LFO and saw LFO - experimental support for per voice equalization - added command line option --exec-after-init + - Introduced new C++ API method: + EngineChannel::InstrumentFileName(int index) + allowing to retrieve the whole list of files used for the loaded + instrument on an engine channel (a.k.a. part). Some GigaStudio + instruments for example are splitted over several files like + "Foo.gig", "Foo.gx01", "Foo.gx02", ... * Gigasampler format engine: - implemented the "round robin keyboard" dimension @@ -205,6 +216,7 @@ group and off_by opcodes (#168) - made end=0 play the whole sample - fixed support for lochan and hichan opcodes (#155) + - fixed crash when using lochan/hichan opcodes (#187) * SoundFont format engine: - Initial implementation (not usable yet) @@ -241,6 +253,19 @@ loaded a second time (this time it's for Linux and Mac, previous similar fix was for Windows) - thread safety fixes for the instrument loading thread + - LV2: use the new lv2 package if present + - VST: try to open Fantasia automatically on Linux and Mac too (on + Linux, the Fantasia jar should be placed in /share/java) + - VST: fixed crashes on Linux Ardour and EnergyXT + - DSSI bugfix: it wasn't possible to change engine type. The MIDI + port and audio channel routing for DSSI plugins are now visible. + - LV2: use urid and atom extensions instead of deprecated uri-map + and event + - LV2: lv2 package 1.0 is now required to build the LV2 plugin + - LV2: changed number of output channels to 16 stereo, just like + the VST and AU plugins + - LV2: fixed save/restore of SFZ state (patch by David Robillard) + - LV2: made LV2 plugin buildable on Windows and Mac * MIDI driver: - ALSA MIDI driver supports now "NAME" device parameter, for overriding @@ -249,6 +274,12 @@ there is no reason for this limit - MME: fixed memory handling bug found with cppcheck - MME: removed compiler warning + - CoreMIDI: implemented driver specific port parameter "CORE_MIDI_BINDINGS", + which allows to retrieve the list of CoreMIDI clients / ports and to connect + to them a la JACK, via the usual sampler APIs + - CoreMIDI: added driver specific port parameter "AUTO_BIND", if enabled + the driver will automatically connect to other CoreMIDI clients' ports + (e.g. external MIDI devices being attached to the Mac) * audio driver: - ASIO driver fixes for newer gcc versions (fix from PortAudio) @@ -324,6 +355,12 @@ - bugfix: instrument loading crashed for sfz and sf2 in Ardour (#176) - more thread safety fixes for the instrument loading thread + - sfz/sf2 engine: fixed crash when using small audio fragment size + - Mac OS X: fixed crash when unloading plugin on 10.7 and later + - Mac OS X: fixed process hang when unloading 32-bit plugin (bug + introduced in previous fix) + - fixed crash when a channel received a program change while + playing a note in a key group Version 1.0.0 (31 July 2009)