31 |
- fix for building with bison 3.0 (#202) |
- fix for building with bison 3.0 (#202) |
32 |
- Mac OS X: added temporary hack allowing to spawn gigedit as callback |
- Mac OS X: added temporary hack allowing to spawn gigedit as callback |
33 |
on the process's main thread |
on the process's main thread |
34 |
|
- fixed build error on newer MinGW |
35 |
|
- support building with older jack versions |
36 |
|
- support building with spaces in vst sdk path |
37 |
|
|
38 |
* general changes: |
* general changes: |
39 |
- Refactoring: moved the independent code from |
- Refactoring: moved the independent code from |
83 |
and broken for ppc64. (Seq_cst loads and stores are actually not |
and broken for ppc64. (Seq_cst loads and stores are actually not |
84 |
used in LS, so the bug wasn't noticable.) |
used in LS, so the bug wasn't noticable.) |
85 |
- lsatomic.h: added ARMv7 support |
- lsatomic.h: added ARMv7 support |
86 |
|
- Added support for multiple MIDI input ports per sampler channel (and |
87 |
|
added various new C++ methods for this new feature / design change, old |
88 |
|
C++ API methods for managing SamplerChannel's MIDI inputs are now marked |
89 |
|
as deprecated but are still there and should provide full behavior |
90 |
|
backward compatibility). |
91 |
|
- AbstractEngine::GSChecksum(): don't allocate memory on the stack (was |
92 |
|
unsafe and caused compilation error with clang 2.x). |
93 |
|
|
94 |
* Gigasampler format engine: |
* Gigasampler format engine: |
95 |
- implemented the "round robin keyboard" dimension |
- implemented the "round robin keyboard" dimension |