/*************************************************************************** * * * LinuxSampler - modular, streaming capable sampler * * * * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * * Copyright (C) 2005 - 2007 Christian Schoenebeck * * * * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this library; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * * MA 02111-1307 USA * ***************************************************************************/ #include #include "Sampler.h" #include "engines/EngineFactory.h" #include "engines/EngineChannelFactory.h" #include "plugins/InstrumentEditorFactory.h" #include "drivers/audio/AudioOutputDeviceFactory.h" #include "drivers/midi/MidiInputDeviceFactory.h" #include "drivers/midi/MidiInstrumentMapper.h" namespace LinuxSampler { // ****************************************************************** // * SamplerChannel SamplerChannel::SamplerChannel(Sampler* pS) { pSampler = pS; pEngineChannel = NULL; pAudioOutputDevice = NULL; pMidiInputDevice = NULL; iMidiPort = 0; midiChannel = midi_chan_all; iIndex = -1; } SamplerChannel::~SamplerChannel() { if (pEngineChannel) { Engine* engine = pEngineChannel->GetEngine(); if (pAudioOutputDevice) pAudioOutputDevice->Disconnect(engine); MidiInputPort* pMidiInputPort = (pEngineChannel) ? pEngineChannel->GetMidiInputPort() : __GetMidiInputDevicePort(GetMidiInputChannel()); if (pMidiInputPort) pMidiInputPort->Disconnect(pEngineChannel); if (pEngineChannel) { if (pAudioOutputDevice) pEngineChannel->DisconnectAudioOutputDevice(); EngineChannelFactory::Destroy(pEngineChannel); // reconnect engine if it still exists const std::set& engines = EngineFactory::EngineInstances(); if (engines.find(engine) != engines.end()) pAudioOutputDevice->Connect(engine); } } } void SamplerChannel::SetEngineType(String EngineType) throw (Exception) { dmsg(2,("SamplerChannel: Assigning engine type...")); if (pEngineChannel) { if (!strcasecmp(pEngineChannel->EngineName().c_str(), EngineType.c_str())) { dmsg(2,("OK\n")); return; } } // create new engine channel EngineChannel* pNewEngineChannel = EngineChannelFactory::Create(EngineType); if (!pNewEngineChannel) throw Exception("Unknown engine type"); //FIXME: hack to allow fast retrieval of engine channel's sampler channel index pNewEngineChannel->iSamplerChannelIndex = Index(); // dereference midi input port. MidiInputPort* pMidiInputPort = __GetMidiInputDevicePort(GetMidiInputPort()); // disconnect old engine channel if (pEngineChannel) { Engine* engine = pEngineChannel->GetEngine(); if (pAudioOutputDevice) pAudioOutputDevice->Disconnect(engine); if (pMidiInputPort) pMidiInputPort->Disconnect(pEngineChannel); if (pAudioOutputDevice) pEngineChannel->DisconnectAudioOutputDevice(); EngineChannelFactory::Destroy(pEngineChannel); // reconnect engine if it still exists const std::set& engines = EngineFactory::EngineInstances(); if (engines.find(engine) != engines.end()) pAudioOutputDevice->Connect(engine); } // connect new engine channel if (pAudioOutputDevice) { pNewEngineChannel->Connect(pAudioOutputDevice); pAudioOutputDevice->Connect(pNewEngineChannel->GetEngine()); } if (pMidiInputPort) pMidiInputPort->Connect(pNewEngineChannel, GetMidiInputChannel()); pEngineChannel = pNewEngineChannel; // from now on get MIDI device and port from EngineChannel object this->pMidiInputDevice = NULL; this->iMidiPort = 0; pEngineChannel->StatusChanged(true); fireEngineChanged(); dmsg(2,("OK\n")); } void SamplerChannel::SetAudioOutputDevice(AudioOutputDevice* pDevice) { if(pAudioOutputDevice == pDevice) return; // disconnect old device if (pAudioOutputDevice && pEngineChannel) { Engine* engine = pEngineChannel->GetEngine(); pAudioOutputDevice->Disconnect(engine); pEngineChannel->DisconnectAudioOutputDevice(); // reconnect engine if it still exists const std::set& engines = EngineFactory::EngineInstances(); if (engines.find(engine) != engines.end()) pAudioOutputDevice->Connect(engine); } // connect new device pAudioOutputDevice = pDevice; if (pEngineChannel) { pEngineChannel->Connect(pAudioOutputDevice); pAudioOutputDevice->Connect(pEngineChannel->GetEngine()); } } void SamplerChannel::SetMidiInputDevice(MidiInputDevice* pDevice) { SetMidiInput(pDevice, 0, GetMidiInputChannel()); } void SamplerChannel::SetMidiInputPort(int MidiPort) { SetMidiInput(GetMidiInputDevice(), MidiPort, GetMidiInputChannel()); } void SamplerChannel::SetMidiInputChannel(midi_chan_t MidiChannel) { SetMidiInput(GetMidiInputDevice(), GetMidiInputPort(), MidiChannel); } void SamplerChannel::SetMidiInput(MidiInputDevice* pDevice, int iMidiPort, midi_chan_t MidiChannel) { if (!pDevice) throw Exception("No MIDI input device assigned."); // get old and new midi input port MidiInputPort* pOldMidiInputPort = __GetMidiInputDevicePort(GetMidiInputPort()); MidiInputPort* pNewMidiInputPort = pDevice->GetPort(iMidiPort); // disconnect old device port if (pOldMidiInputPort && pEngineChannel) pOldMidiInputPort->Disconnect(pEngineChannel); // remember new device, port and channel if not engine channel yet created if (!pEngineChannel) { this->pMidiInputDevice = pDevice; this->iMidiPort = iMidiPort; this->midiChannel = MidiChannel; } // connect new device port if (pNewMidiInputPort && pEngineChannel) pNewMidiInputPort->Connect(pEngineChannel, MidiChannel); // Ooops. if (pNewMidiInputPort == NULL) throw Exception("There is no MIDI input port with index " + ToString(iMidiPort) + "."); } EngineChannel* SamplerChannel::GetEngineChannel() { return pEngineChannel; } midi_chan_t SamplerChannel::GetMidiInputChannel() { if (pEngineChannel) this->midiChannel = pEngineChannel->MidiChannel(); return this->midiChannel; } int SamplerChannel::GetMidiInputPort() { MidiInputPort* pMidiInputPort = (pEngineChannel) ? pEngineChannel->GetMidiInputPort() : NULL; if (pMidiInputPort) this->iMidiPort = (int) pMidiInputPort->GetPortNumber(); return iMidiPort; } AudioOutputDevice* SamplerChannel::GetAudioOutputDevice() { return pAudioOutputDevice; } MidiInputDevice* SamplerChannel::GetMidiInputDevice() { if (pEngineChannel) pMidiInputDevice = (pEngineChannel->GetMidiInputPort()) ? pEngineChannel->GetMidiInputPort()->GetDevice() : NULL; return pMidiInputDevice; } uint SamplerChannel::Index() { if (iIndex >= 0) return iIndex; Sampler::SamplerChannelMap::iterator iter = pSampler->mSamplerChannels.begin(); for (; iter != pSampler->mSamplerChannels.end(); iter++) { if (iter->second == this) { iIndex = iter->first; return iIndex; } } throw Exception("Internal error: SamplerChannel index not found"); } void SamplerChannel::AddEngineChangeListener(EngineChangeListener* l) { llEngineChangeListeners.AddListener(l); } void SamplerChannel::RemoveEngineChangeListener(EngineChangeListener* l) { llEngineChangeListeners.RemoveListener(l); } void SamplerChannel::RemoveAllEngineChangeListeners() { llEngineChangeListeners.RemoveAllListeners(); } void SamplerChannel::fireEngineChanged() { for (int i = 0; i < llEngineChangeListeners.GetListenerCount(); i++) { llEngineChangeListeners.GetListener(i)->EngineChanged(Index()); } } MidiInputPort* SamplerChannel::__GetMidiInputDevicePort(int iMidiPort) { MidiInputPort* pMidiInputPort = NULL; MidiInputDevice* pMidiInputDevice = GetMidiInputDevice(); if (pMidiInputDevice) pMidiInputPort = pMidiInputDevice->GetPort(iMidiPort); return pMidiInputPort; } // ****************************************************************** // * Sampler Sampler::Sampler() { eventHandler.SetSampler(this); } Sampler::~Sampler() { Reset(); } uint Sampler::SamplerChannels() { return mSamplerChannels.size(); } void Sampler::AddChannelCountListener(ChannelCountListener* l) { llChannelCountListeners.AddListener(l); } void Sampler::RemoveChannelCountListener(ChannelCountListener* l) { llChannelCountListeners.RemoveListener(l); } void Sampler::fireChannelCountChanged(int NewCount) { for (int i = 0; i < llChannelCountListeners.GetListenerCount(); i++) { llChannelCountListeners.GetListener(i)->ChannelCountChanged(NewCount); } } void Sampler::AddAudioDeviceCountListener(AudioDeviceCountListener* l) { llAudioDeviceCountListeners.AddListener(l); } void Sampler::RemoveAudioDeviceCountListener(AudioDeviceCountListener* l) { llAudioDeviceCountListeners.RemoveListener(l); } void Sampler::fireAudioDeviceCountChanged(int NewCount) { for (int i = 0; i < llAudioDeviceCountListeners.GetListenerCount(); i++) { llAudioDeviceCountListeners.GetListener(i)->AudioDeviceCountChanged(NewCount); } } void Sampler::AddMidiDeviceCountListener(MidiDeviceCountListener* l) { llMidiDeviceCountListeners.AddListener(l); } void Sampler::RemoveMidiDeviceCountListener(MidiDeviceCountListener* l) { llMidiDeviceCountListeners.RemoveListener(l); } void Sampler::fireMidiDeviceCountChanged(int NewCount) { for (int i = 0; i < llMidiDeviceCountListeners.GetListenerCount(); i++) { llMidiDeviceCountListeners.GetListener(i)->MidiDeviceCountChanged(NewCount); } } void Sampler::AddVoiceCountListener(VoiceCountListener* l) { llVoiceCountListeners.AddListener(l); } void Sampler::RemoveVoiceCountListener(VoiceCountListener* l) { llVoiceCountListeners.RemoveListener(l); } void Sampler::fireVoiceCountChanged(int ChannelId, int NewCount) { for (int i = 0; i < llVoiceCountListeners.GetListenerCount(); i++) { llVoiceCountListeners.GetListener(i)->VoiceCountChanged(ChannelId, NewCount); } } void Sampler::AddStreamCountListener(StreamCountListener* l) { llStreamCountListeners.AddListener(l); } void Sampler::RemoveStreamCountListener(StreamCountListener* l) { llStreamCountListeners.RemoveListener(l); } void Sampler::fireStreamCountChanged(int ChannelId, int NewCount) { for (int i = 0; i < llStreamCountListeners.GetListenerCount(); i++) { llStreamCountListeners.GetListener(i)->StreamCountChanged(ChannelId, NewCount); } } void Sampler::AddBufferFillListener(BufferFillListener* l) { llBufferFillListeners.AddListener(l); } void Sampler::RemoveBufferFillListener(BufferFillListener* l) { llBufferFillListeners.RemoveListener(l); } void Sampler::fireBufferFillChanged(int ChannelId, String FillData) { for (int i = 0; i < llBufferFillListeners.GetListenerCount(); i++) { llBufferFillListeners.GetListener(i)->BufferFillChanged(ChannelId, FillData); } } void Sampler::AddTotalVoiceCountListener(TotalVoiceCountListener* l) { llTotalVoiceCountListeners.AddListener(l); } void Sampler::RemoveTotalVoiceCountListener(TotalVoiceCountListener* l) { llTotalVoiceCountListeners.RemoveListener(l); } void Sampler::fireTotalVoiceCountChanged(int NewCount) { for (int i = 0; i < llTotalVoiceCountListeners.GetListenerCount(); i++) { llTotalVoiceCountListeners.GetListener(i)->TotalVoiceCountChanged(NewCount); } } void Sampler::AddFxSendCountListener(FxSendCountListener* l) { llFxSendCountListeners.AddListener(l); } void Sampler::RemoveFxSendCountListener(FxSendCountListener* l) { llFxSendCountListeners.RemoveListener(l); } void Sampler::fireFxSendCountChanged(int ChannelId, int NewCount) { for (int i = 0; i < llFxSendCountListeners.GetListenerCount(); i++) { llFxSendCountListeners.GetListener(i)->FxSendCountChanged(ChannelId, NewCount); } } void Sampler::EventHandler::EngineChanged(int ChannelId) { EngineChannel* engineChannel = pSampler->GetSamplerChannel(ChannelId)->GetEngineChannel(); if(engineChannel == NULL) return; engineChannel->AddFxSendCountListener(this); } void Sampler::EventHandler::FxSendCountChanged(int ChannelId, int NewCount) { pSampler->fireFxSendCountChanged(ChannelId, NewCount); } SamplerChannel* Sampler::AddSamplerChannel() { // if there's no sampler channel yet if (!mSamplerChannels.size()) { SamplerChannel* pChannel = new SamplerChannel(this); mSamplerChannels[0] = pChannel; fireChannelCountChanged(1); pChannel->AddEngineChangeListener(&eventHandler); return pChannel; } // get the highest used sampler channel index uint lastIndex = (--(mSamplerChannels.end()))->first; // check if we reached the index limit if (lastIndex + 1 < lastIndex) { // search for an unoccupied sampler channel index starting from 0 for (uint i = 0; i < lastIndex; i++) { if (mSamplerChannels.find(i) != mSamplerChannels.end()) continue; // we found an unused index, so insert the new channel there SamplerChannel* pChannel = new SamplerChannel(this); mSamplerChannels[i] = pChannel; fireChannelCountChanged(SamplerChannels()); pChannel->AddEngineChangeListener(&eventHandler); return pChannel; } throw Exception("Internal error: could not find unoccupied sampler channel index."); } // we have not reached the index limit so we just add the channel past the highest index SamplerChannel* pChannel = new SamplerChannel(this); mSamplerChannels[lastIndex + 1] = pChannel; fireChannelCountChanged(SamplerChannels()); pChannel->AddEngineChangeListener(&eventHandler); return pChannel; } SamplerChannel* Sampler::GetSamplerChannel(uint uiSamplerChannel) { return (mSamplerChannels.find(uiSamplerChannel) != mSamplerChannels.end()) ? mSamplerChannels[uiSamplerChannel] : NULL; } std::map Sampler::GetSamplerChannels() { return mSamplerChannels; } void Sampler::RemoveSamplerChannel(SamplerChannel* pSamplerChannel) { SamplerChannelMap::iterator iterChan = mSamplerChannels.begin(); for (; iterChan != mSamplerChannels.end(); iterChan++) { if (iterChan->second == pSamplerChannel) { pSamplerChannel->RemoveAllEngineChangeListeners(); mSamplerChannels.erase(iterChan); delete pSamplerChannel; fireChannelCountChanged(SamplerChannels()); return; } } } void Sampler::RemoveSamplerChannel(uint uiSamplerChannel) { SamplerChannel* pChannel = GetSamplerChannel(uiSamplerChannel); if (!pChannel) return; RemoveSamplerChannel(pChannel); } std::vector Sampler::AvailableAudioOutputDrivers() { return AudioOutputDeviceFactory::AvailableDrivers(); } std::vector Sampler::AvailableMidiInputDrivers() { return MidiInputDeviceFactory::AvailableDrivers(); } std::vector Sampler::AvailableEngineTypes() { return EngineFactory::AvailableEngineTypes(); } AudioOutputDevice* Sampler::CreateAudioOutputDevice(String AudioDriver, std::map Parameters) throw (Exception) { // create new device AudioOutputDevice* pDevice = AudioOutputDeviceFactory::Create(AudioDriver, Parameters); // add new audio device to the audio device list for (uint i = 0; ; i++) { // seek for a free place starting from the beginning if (!mAudioOutputDevices[i]) { mAudioOutputDevices[i] = pDevice; break; } } fireAudioDeviceCountChanged(AudioOutputDevices()); return pDevice; } uint Sampler::AudioOutputDevices() { return mAudioOutputDevices.size(); } uint Sampler::MidiInputDevices() { return mMidiInputDevices.size(); } std::map Sampler::GetAudioOutputDevices() { return mAudioOutputDevices; } std::map Sampler::GetMidiInputDevices() { return mMidiInputDevices; } void Sampler::DestroyAudioOutputDevice(AudioOutputDevice* pDevice) throw (Exception) { AudioOutputDeviceMap::iterator iter = mAudioOutputDevices.begin(); for (; iter != mAudioOutputDevices.end(); iter++) { if (iter->second == pDevice) { // check if there are still sampler engines connected to this device for (uint i = 0; i < SamplerChannels(); i++) if (GetSamplerChannel(i)->GetAudioOutputDevice() == pDevice) throw Exception("Sampler channel " + ToString(i) + " is still connected to the audio output device."); // disable device pDevice->Stop(); // remove device from the device list mAudioOutputDevices.erase(iter); // destroy and free device from memory delete pDevice; fireAudioDeviceCountChanged(AudioOutputDevices()); break; } } } void Sampler::DestroyMidiInputDevice(MidiInputDevice* pDevice) throw (Exception) { MidiInputDeviceMap::iterator iter = mMidiInputDevices.begin(); for (; iter != mMidiInputDevices.end(); iter++) { if (iter->second == pDevice) { // check if there are still sampler engines connected to this device for (uint i = 0; i < SamplerChannels(); i++) if (GetSamplerChannel(i)->GetMidiInputDevice() == pDevice) throw Exception("Sampler channel " + ToString(i) + " is still connected to the midi input device."); // disable device pDevice->StopListen(); // remove device from the device list mMidiInputDevices.erase(iter); // destroy and free device from memory delete pDevice; fireMidiDeviceCountChanged(MidiInputDevices()); break; } } } MidiInputDevice* Sampler::CreateMidiInputDevice(String MidiDriver, std::map Parameters) throw (Exception) { // create new device MidiInputDevice* pDevice = MidiInputDeviceFactory::Create(MidiDriver, Parameters, this); // add new device to the midi device list for (uint i = 0; ; i++) { // seek for a free place starting from the beginning if (!mMidiInputDevices[i]) { mMidiInputDevices[i] = pDevice; break; } } fireMidiDeviceCountChanged(MidiInputDevices()); return pDevice; } int Sampler::GetVoiceCount() { int count = 0; std::set::iterator it = EngineFactory::EngineInstances().begin(); for(; it != EngineFactory::EngineInstances().end(); it++) { count += (*it)->VoiceCount(); } return count; } void Sampler::Reset() { // delete sampler channels try { while (true) { SamplerChannelMap::iterator iter = mSamplerChannels.begin(); if (iter == mSamplerChannels.end()) break; RemoveSamplerChannel(iter->second); } } catch(...) { std::cerr << "Sampler::Reset(): Exception occured while trying to delete all sampler channels, exiting.\n" << std::flush; exit(EXIT_FAILURE); } // delete midi input devices try { while (true) { MidiInputDeviceMap::iterator iter = mMidiInputDevices.begin(); if (iter == mMidiInputDevices.end()) break; DestroyMidiInputDevice(iter->second); } } catch(...) { std::cerr << "Sampler::Reset(): Exception occured while trying to delete all MIDI input devices, exiting.\n" << std::flush; exit(EXIT_FAILURE); } // delete audio output devices try { while (true) { AudioOutputDeviceMap::iterator iter = mAudioOutputDevices.begin(); if (iter == mAudioOutputDevices.end()) break; DestroyAudioOutputDevice(iter->second); } } catch(...) { std::cerr << "Sampler::Reset(): Exception occured while trying to delete all audio output devices, exiting.\n" << std::flush; exit(EXIT_FAILURE); } // delete MIDI instrument maps try { MidiInstrumentMapper::RemoveAllMaps(); } catch(...) { std::cerr << "Sampler::Reset(): Exception occured while trying to delete all MIDI instrument maps, exiting.\n" << std::flush; exit(EXIT_FAILURE); } // unload all instrument editor DLLs InstrumentEditorFactory::ClosePlugins(); } } // namespace LinuxSampler