/*************************************************************************** * * * LinuxSampler - modular, streaming capable sampler * * * * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * * Copyright (C) 2005 - 2009 Christian Schoenebeck * * * * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this library; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * * MA 02111-1307 USA * ***************************************************************************/ #include #include "Sampler.h" #include "common/global_private.h" #include "engines/EngineFactory.h" #include "engines/EngineChannelFactory.h" #include "plugins/InstrumentEditorFactory.h" #include "drivers/audio/AudioOutputDeviceFactory.h" #include "drivers/midi/MidiInputDeviceFactory.h" #include "drivers/midi/MidiInstrumentMapper.h" #include "common/Features.h" #include "network/lscpserver.h" namespace LinuxSampler { // ****************************************************************** // * SamplerChannel SamplerChannel::SamplerChannel(Sampler* pS) { pSampler = pS; pEngineChannel = NULL; pAudioOutputDevice = NULL; pMidiInputDevice = NULL; iMidiPort = 0; midiChannel = midi_chan_all; iIndex = -1; } SamplerChannel::~SamplerChannel() { if (pEngineChannel) { Engine* engine = pEngineChannel->GetEngine(); if (pAudioOutputDevice) pAudioOutputDevice->Disconnect(engine); MidiInputPort* pMidiInputPort = (pEngineChannel) ? pEngineChannel->GetMidiInputPort() : __GetMidiInputDevicePort(GetMidiInputChannel()); if (pMidiInputPort) pMidiInputPort->Disconnect(pEngineChannel); if (pEngineChannel) { if (pAudioOutputDevice) pEngineChannel->DisconnectAudioOutputDevice(); EngineChannelFactory::Destroy(pEngineChannel); // reconnect engine if it still exists const std::set& engines = EngineFactory::EngineInstances(); if (engines.find(engine) != engines.end()) pAudioOutputDevice->Connect(engine); } } } void SamplerChannel::SetEngineType(String EngineType) throw (Exception) { dmsg(2,("SamplerChannel: Assigning engine type...")); if (pEngineChannel) { if (!strcasecmp(pEngineChannel->EngineName().c_str(), EngineType.c_str())) { dmsg(2,("OK\n")); return; } } fireEngineToBeChanged(); // create new engine channel EngineChannel* pNewEngineChannel = EngineChannelFactory::Create(EngineType); if (!pNewEngineChannel) throw Exception("Unknown engine type"); pNewEngineChannel->SetSamplerChannel(this); // dereference midi input port. MidiInputPort* pMidiInputPort = __GetMidiInputDevicePort(GetMidiInputPort()); // disconnect old engine channel if (pEngineChannel) { Engine* engine = pEngineChannel->GetEngine(); if (pAudioOutputDevice) pAudioOutputDevice->Disconnect(engine); if (pMidiInputPort) pMidiInputPort->Disconnect(pEngineChannel); if (pAudioOutputDevice) pEngineChannel->DisconnectAudioOutputDevice(); EngineChannelFactory::Destroy(pEngineChannel); // reconnect engine if it still exists const std::set& engines = EngineFactory::EngineInstances(); if (engines.find(engine) != engines.end()) pAudioOutputDevice->Connect(engine); } // connect new engine channel if (pAudioOutputDevice) { pNewEngineChannel->Connect(pAudioOutputDevice); pAudioOutputDevice->Connect(pNewEngineChannel->GetEngine()); } if (pMidiInputPort) pMidiInputPort->Connect(pNewEngineChannel, GetMidiInputChannel()); pEngineChannel = pNewEngineChannel; // from now on get MIDI device and port from EngineChannel object this->pMidiInputDevice = NULL; this->iMidiPort = 0; pEngineChannel->StatusChanged(true); fireEngineChanged(); dmsg(2,("OK\n")); } void SamplerChannel::SetAudioOutputDevice(AudioOutputDevice* pDevice) { if(pAudioOutputDevice == pDevice) return; // disconnect old device if (pAudioOutputDevice && pEngineChannel) { Engine* engine = pEngineChannel->GetEngine(); pAudioOutputDevice->Disconnect(engine); pEngineChannel->DisconnectAudioOutputDevice(); // reconnect engine if it still exists const std::set& engines = EngineFactory::EngineInstances(); if (engines.find(engine) != engines.end()) pAudioOutputDevice->Connect(engine); } // connect new device pAudioOutputDevice = pDevice; if (pEngineChannel) { pEngineChannel->Connect(pAudioOutputDevice); pAudioOutputDevice->Connect(pEngineChannel->GetEngine()); } } void SamplerChannel::SetMidiInputDevice(MidiInputDevice* pDevice) { SetMidiInput(pDevice, 0, GetMidiInputChannel()); } void SamplerChannel::SetMidiInputPort(int MidiPort) { SetMidiInput(GetMidiInputDevice(), MidiPort, GetMidiInputChannel()); } void SamplerChannel::SetMidiInputChannel(midi_chan_t MidiChannel) { SetMidiInput(GetMidiInputDevice(), GetMidiInputPort(), MidiChannel); } void SamplerChannel::SetMidiInput(MidiInputDevice* pDevice, int iMidiPort, midi_chan_t MidiChannel) { if (!pDevice) throw Exception("No MIDI input device assigned."); // get old and new midi input port MidiInputPort* pOldMidiInputPort = __GetMidiInputDevicePort(GetMidiInputPort()); MidiInputPort* pNewMidiInputPort = pDevice->GetPort(iMidiPort); // disconnect old device port if (pOldMidiInputPort && pEngineChannel) pOldMidiInputPort->Disconnect(pEngineChannel); // remember new device, port and channel if not engine channel yet created if (!pEngineChannel) { this->pMidiInputDevice = pDevice; this->iMidiPort = iMidiPort; this->midiChannel = MidiChannel; } // connect new device port if (pNewMidiInputPort && pEngineChannel) pNewMidiInputPort->Connect(pEngineChannel, MidiChannel); // Ooops. if (pNewMidiInputPort == NULL) throw Exception("There is no MIDI input port with index " + ToString(iMidiPort) + "."); } EngineChannel* SamplerChannel::GetEngineChannel() { return pEngineChannel; } midi_chan_t SamplerChannel::GetMidiInputChannel() { if (pEngineChannel) this->midiChannel = pEngineChannel->MidiChannel(); return this->midiChannel; } int SamplerChannel::GetMidiInputPort() { MidiInputPort* pMidiInputPort = (pEngineChannel) ? pEngineChannel->GetMidiInputPort() : NULL; if (pMidiInputPort) this->iMidiPort = (int) pMidiInputPort->GetPortNumber(); return iMidiPort; } AudioOutputDevice* SamplerChannel::GetAudioOutputDevice() { return pAudioOutputDevice; } MidiInputDevice* SamplerChannel::GetMidiInputDevice() { if (pEngineChannel) pMidiInputDevice = (pEngineChannel->GetMidiInputPort()) ? pEngineChannel->GetMidiInputPort()->GetDevice() : NULL; return pMidiInputDevice; } uint SamplerChannel::Index() { if (iIndex >= 0) return iIndex; Sampler::SamplerChannelMap::iterator iter = pSampler->mSamplerChannels.begin(); for (; iter != pSampler->mSamplerChannels.end(); iter++) { if (iter->second == this) { iIndex = iter->first; return iIndex; } } throw Exception("Internal error: SamplerChannel index not found"); } Sampler* SamplerChannel::GetSampler() { return pSampler; } void SamplerChannel::AddEngineChangeListener(EngineChangeListener* l) { llEngineChangeListeners.AddListener(l); } void SamplerChannel::RemoveEngineChangeListener(EngineChangeListener* l) { llEngineChangeListeners.RemoveListener(l); } void SamplerChannel::RemoveAllEngineChangeListeners() { llEngineChangeListeners.RemoveAllListeners(); } void SamplerChannel::fireEngineToBeChanged() { for (int i = 0; i < llEngineChangeListeners.GetListenerCount(); i++) { llEngineChangeListeners.GetListener(i)->EngineToBeChanged(Index()); } } void SamplerChannel::fireEngineChanged() { for (int i = 0; i < llEngineChangeListeners.GetListenerCount(); i++) { llEngineChangeListeners.GetListener(i)->EngineChanged(Index()); } } MidiInputPort* SamplerChannel::__GetMidiInputDevicePort(int iMidiPort) { MidiInputPort* pMidiInputPort = NULL; MidiInputDevice* pMidiInputDevice = GetMidiInputDevice(); if (pMidiInputDevice) pMidiInputPort = pMidiInputDevice->GetPort(iMidiPort); return pMidiInputPort; } // ****************************************************************** // * Sampler Sampler::Sampler() { eventHandler.SetSampler(this); uiOldTotalVoiceCount = uiOldTotalStreamCount = 0; } Sampler::~Sampler() { Reset(); } uint Sampler::SamplerChannels() { return mSamplerChannels.size(); } void Sampler::AddChannelCountListener(ChannelCountListener* l) { llChannelCountListeners.AddListener(l); } void Sampler::RemoveChannelCountListener(ChannelCountListener* l) { llChannelCountListeners.RemoveListener(l); } void Sampler::fireChannelCountChanged(int NewCount) { for (int i = 0; i < llChannelCountListeners.GetListenerCount(); i++) { llChannelCountListeners.GetListener(i)->ChannelCountChanged(NewCount); } } void Sampler::fireChannelAdded(SamplerChannel* pChannel) { for (int i = 0; i < llChannelCountListeners.GetListenerCount(); i++) { llChannelCountListeners.GetListener(i)->ChannelAdded(pChannel); } } void Sampler::fireChannelToBeRemoved(SamplerChannel* pChannel) { for (int i = 0; i < llChannelCountListeners.GetListenerCount(); i++) { llChannelCountListeners.GetListener(i)->ChannelToBeRemoved(pChannel); } } void Sampler::AddAudioDeviceCountListener(AudioDeviceCountListener* l) { llAudioDeviceCountListeners.AddListener(l); } void Sampler::RemoveAudioDeviceCountListener(AudioDeviceCountListener* l) { llAudioDeviceCountListeners.RemoveListener(l); } void Sampler::fireAudioDeviceCountChanged(int NewCount) { for (int i = 0; i < llAudioDeviceCountListeners.GetListenerCount(); i++) { llAudioDeviceCountListeners.GetListener(i)->AudioDeviceCountChanged(NewCount); } } void Sampler::AddMidiDeviceCountListener(MidiDeviceCountListener* l) { llMidiDeviceCountListeners.AddListener(l); } void Sampler::RemoveMidiDeviceCountListener(MidiDeviceCountListener* l) { llMidiDeviceCountListeners.RemoveListener(l); } void Sampler::fireMidiDeviceCountChanged(int NewCount) { for (int i = 0; i < llMidiDeviceCountListeners.GetListenerCount(); i++) { llMidiDeviceCountListeners.GetListener(i)->MidiDeviceCountChanged(NewCount); } } void Sampler::fireMidiDeviceToBeDestroyed(MidiInputDevice* pDevice) { for (int i = 0; i < llMidiDeviceCountListeners.GetListenerCount(); i++) { llMidiDeviceCountListeners.GetListener(i)->MidiDeviceToBeDestroyed(pDevice); } } void Sampler::fireMidiDeviceCreated(MidiInputDevice* pDevice) { for (int i = 0; i < llMidiDeviceCountListeners.GetListenerCount(); i++) { llMidiDeviceCountListeners.GetListener(i)->MidiDeviceCreated(pDevice); } } void Sampler::AddVoiceCountListener(VoiceCountListener* l) { llVoiceCountListeners.AddListener(l); } void Sampler::RemoveVoiceCountListener(VoiceCountListener* l) { llVoiceCountListeners.RemoveListener(l); } void Sampler::fireVoiceCountChanged(int ChannelId, int NewCount) { std::map::iterator it = mOldVoiceCounts.find(ChannelId); if (it != mOldVoiceCounts.end()) { uint oldCount = it->second; if (NewCount == oldCount) return; } mOldVoiceCounts[ChannelId] = NewCount; for (int i = 0; i < llVoiceCountListeners.GetListenerCount(); i++) { llVoiceCountListeners.GetListener(i)->VoiceCountChanged(ChannelId, NewCount); } } void Sampler::AddStreamCountListener(StreamCountListener* l) { llStreamCountListeners.AddListener(l); } void Sampler::RemoveStreamCountListener(StreamCountListener* l) { llStreamCountListeners.RemoveListener(l); } void Sampler::fireStreamCountChanged(int ChannelId, int NewCount) { std::map::iterator it = mOldStreamCounts.find(ChannelId); if (it != mOldStreamCounts.end()) { uint oldCount = it->second; if (NewCount == oldCount) return; } mOldStreamCounts[ChannelId] = NewCount; for (int i = 0; i < llStreamCountListeners.GetListenerCount(); i++) { llStreamCountListeners.GetListener(i)->StreamCountChanged(ChannelId, NewCount); } } void Sampler::AddBufferFillListener(BufferFillListener* l) { llBufferFillListeners.AddListener(l); } void Sampler::RemoveBufferFillListener(BufferFillListener* l) { llBufferFillListeners.RemoveListener(l); } void Sampler::fireBufferFillChanged(int ChannelId, String FillData) { for (int i = 0; i < llBufferFillListeners.GetListenerCount(); i++) { llBufferFillListeners.GetListener(i)->BufferFillChanged(ChannelId, FillData); } } void Sampler::AddTotalStreamCountListener(TotalStreamCountListener* l) { llTotalStreamCountListeners.AddListener(l); } void Sampler::RemoveTotalStreamCountListener(TotalStreamCountListener* l) { llTotalStreamCountListeners.RemoveListener(l); } void Sampler::fireTotalStreamCountChanged(int NewCount) { if (NewCount == uiOldTotalStreamCount) return; uiOldTotalStreamCount = NewCount; for (int i = 0; i < llTotalStreamCountListeners.GetListenerCount(); i++) { llTotalStreamCountListeners.GetListener(i)->TotalStreamCountChanged(NewCount); } } void Sampler::AddTotalVoiceCountListener(TotalVoiceCountListener* l) { llTotalVoiceCountListeners.AddListener(l); } void Sampler::RemoveTotalVoiceCountListener(TotalVoiceCountListener* l) { llTotalVoiceCountListeners.RemoveListener(l); } void Sampler::fireTotalVoiceCountChanged(int NewCount) { if (NewCount == uiOldTotalVoiceCount) return; uiOldTotalVoiceCount = NewCount; for (int i = 0; i < llTotalVoiceCountListeners.GetListenerCount(); i++) { llTotalVoiceCountListeners.GetListener(i)->TotalVoiceCountChanged(NewCount); } } void Sampler::AddFxSendCountListener(FxSendCountListener* l) { llFxSendCountListeners.AddListener(l); } void Sampler::RemoveFxSendCountListener(FxSendCountListener* l) { llFxSendCountListeners.RemoveListener(l); } void Sampler::fireFxSendCountChanged(int ChannelId, int NewCount) { for (int i = 0; i < llFxSendCountListeners.GetListenerCount(); i++) { llFxSendCountListeners.GetListener(i)->FxSendCountChanged(ChannelId, NewCount); } } void Sampler::EventHandler::EngineToBeChanged(int ChannelId) { // nothing to do here } void Sampler::EventHandler::EngineChanged(int ChannelId) { EngineChannel* engineChannel = pSampler->GetSamplerChannel(ChannelId)->GetEngineChannel(); if(engineChannel == NULL) return; engineChannel->AddFxSendCountListener(this); } void Sampler::EventHandler::FxSendCountChanged(int ChannelId, int NewCount) { pSampler->fireFxSendCountChanged(ChannelId, NewCount); } SamplerChannel* Sampler::AddSamplerChannel() { // if there's no sampler channel yet if (!mSamplerChannels.size()) { SamplerChannel* pChannel = new SamplerChannel(this); mSamplerChannels[0] = pChannel; fireChannelAdded(pChannel); fireChannelCountChanged(1); pChannel->AddEngineChangeListener(&eventHandler); return pChannel; } // get the highest used sampler channel index uint lastIndex = (--(mSamplerChannels.end()))->first; // check if we reached the index limit if (lastIndex + 1 < lastIndex) { // search for an unoccupied sampler channel index starting from 0 for (uint i = 0; i < lastIndex; i++) { if (mSamplerChannels.find(i) != mSamplerChannels.end()) continue; // we found an unused index, so insert the new channel there SamplerChannel* pChannel = new SamplerChannel(this); mSamplerChannels[i] = pChannel; fireChannelAdded(pChannel); fireChannelCountChanged(SamplerChannels()); pChannel->AddEngineChangeListener(&eventHandler); return pChannel; } throw Exception("Internal error: could not find unoccupied sampler channel index."); } // we have not reached the index limit so we just add the channel past the highest index SamplerChannel* pChannel = new SamplerChannel(this); mSamplerChannels[lastIndex + 1] = pChannel; fireChannelAdded(pChannel); fireChannelCountChanged(SamplerChannels()); pChannel->AddEngineChangeListener(&eventHandler); return pChannel; } SamplerChannel* Sampler::GetSamplerChannel(uint uiSamplerChannel) { return (mSamplerChannels.find(uiSamplerChannel) != mSamplerChannels.end()) ? mSamplerChannels[uiSamplerChannel] : NULL; } std::map Sampler::GetSamplerChannels() { return mSamplerChannels; } void Sampler::RemoveSamplerChannel(SamplerChannel* pSamplerChannel) { SamplerChannelMap::iterator iterChan = mSamplerChannels.begin(); for (; iterChan != mSamplerChannels.end(); iterChan++) { if (iterChan->second == pSamplerChannel) { fireChannelToBeRemoved(pSamplerChannel); mOldVoiceCounts.erase(pSamplerChannel->Index()); mOldStreamCounts.erase(pSamplerChannel->Index()); pSamplerChannel->RemoveAllEngineChangeListeners(); mSamplerChannels.erase(iterChan); delete pSamplerChannel; fireChannelCountChanged(SamplerChannels()); return; } } } void Sampler::RemoveSamplerChannel(uint uiSamplerChannel) { SamplerChannel* pChannel = GetSamplerChannel(uiSamplerChannel); if (!pChannel) return; RemoveSamplerChannel(pChannel); } void Sampler::RemoveAllSamplerChannels() { /* * In maps iterator invalidation occurs when the iterator point * to the element that is being erased. So we need to copy the map * by calling GetSamplerChannels() to prevent that. */ SamplerChannelMap chns = GetSamplerChannels(); SamplerChannelMap::iterator iter = chns.begin(); for(; iter != chns.end(); iter++) { RemoveSamplerChannel(iter->second); } } std::vector Sampler::AvailableAudioOutputDrivers() { return AudioOutputDeviceFactory::AvailableDrivers(); } std::vector Sampler::AvailableMidiInputDrivers() { return MidiInputDeviceFactory::AvailableDrivers(); } std::vector Sampler::AvailableEngineTypes() { return EngineFactory::AvailableEngineTypes(); } AudioOutputDevice* Sampler::CreateAudioOutputDevice(String AudioDriver, std::map Parameters) throw (Exception) { // create new device AudioOutputDevice* pDevice = AudioOutputDeviceFactory::Create(AudioDriver, Parameters); fireAudioDeviceCountChanged(AudioOutputDevices()); return pDevice; } uint Sampler::AudioOutputDevices() { return AudioOutputDeviceFactory::Devices().size(); } uint Sampler::MidiInputDevices() { return MidiInputDeviceFactory::Devices().size(); } std::map Sampler::GetAudioOutputDevices() { return AudioOutputDeviceFactory::Devices(); } std::map Sampler::GetMidiInputDevices() { return MidiInputDeviceFactory::Devices(); } void Sampler::DestroyAudioOutputDevice(AudioOutputDevice* pDevice) throw (Exception) { if (pDevice) { // check if there are still sampler engines connected to this device for (SamplerChannelMap::iterator iterChan = mSamplerChannels.begin(); iterChan != mSamplerChannels.end(); iterChan++ ) if (iterChan->second->GetAudioOutputDevice() == pDevice) throw Exception("Sampler channel " + ToString(iterChan->first) + " is still connected to the audio output device."); //TODO: should we add fireAudioDeviceToBeDestroyed() here ? AudioOutputDeviceFactory::Destroy(pDevice); fireAudioDeviceCountChanged(AudioOutputDevices()); } } void Sampler::DestroyAllAudioOutputDevices() throw (Exception) { /* * In maps iterator invalidation occurs when the iterator point * to the element that is being erased. So we need to copy the map * by calling GetAudioOutputDevices() to prevent that. */ std::map devs = GetAudioOutputDevices(); std::map::iterator iter = devs.begin(); for (; iter != devs.end(); iter++) { AudioOutputDevice* pDevice = iter->second; // skip non-autonomous devices if (!pDevice->isAutonomousDevice()) continue; DestroyAudioOutputDevice(pDevice); } } void Sampler::DestroyMidiInputDevice(MidiInputDevice* pDevice) throw (Exception) { if (pDevice) { // check if there are still sampler engines connected to this device for (SamplerChannelMap::iterator iterChan = mSamplerChannels.begin(); iterChan != mSamplerChannels.end(); iterChan++ ) if (iterChan->second->GetMidiInputDevice() == pDevice) throw Exception("Sampler channel " + ToString(iterChan->first) + " is still connected to the midi input device."); fireMidiDeviceToBeDestroyed(pDevice); MidiInputDeviceFactory::Destroy(pDevice); fireMidiDeviceCountChanged(MidiInputDevices()); } } void Sampler::DestroyAllMidiInputDevices() throw (Exception) { /* * In maps iterator invalidation occurs when the iterator point * to the element that is being erased. So we need to copy the map * by calling GetMidiInputDevices() to prevent that. */ std::map devs = GetMidiInputDevices(); std::map::iterator iter = devs.begin(); for (; iter != devs.end(); iter++) { MidiInputDevice* pDevice = iter->second; // skip non-autonomous devices if (!pDevice->isAutonomousDevice()) continue; DestroyMidiInputDevice(pDevice); } } MidiInputDevice* Sampler::CreateMidiInputDevice(String MidiDriver, std::map Parameters) throw (Exception) { // create new device MidiInputDevice* pDevice = MidiInputDeviceFactory::Create(MidiDriver, Parameters, this); fireMidiDeviceCreated(pDevice); fireMidiDeviceCountChanged(MidiInputDevices()); return pDevice; } int Sampler::GetDiskStreamCount() { int count = 0; std::set::iterator it = EngineFactory::EngineInstances().begin(); for(; it != EngineFactory::EngineInstances().end(); it++) { count += (*it)->DiskStreamCount(); } return count; } int Sampler::GetVoiceCount() { int count = 0; std::set::iterator it = EngineFactory::EngineInstances().begin(); for(; it != EngineFactory::EngineInstances().end(); it++) { count += (*it)->VoiceCount(); } return count; } void Sampler::Reset() { // delete sampler channels try { RemoveAllSamplerChannels(); } catch(...) { std::cerr << "Sampler::Reset(): Exception occured while trying to delete all sampler channels, exiting.\n" << std::flush; exit(EXIT_FAILURE); } // delete midi input devices try { DestroyAllMidiInputDevices(); } catch(...) { std::cerr << "Sampler::Reset(): Exception occured while trying to delete all MIDI input devices, exiting.\n" << std::flush; exit(EXIT_FAILURE); } // delete audio output devices try { DestroyAllAudioOutputDevices(); } catch(...) { std::cerr << "Sampler::Reset(): Exception occured while trying to delete all audio output devices, exiting.\n" << std::flush; exit(EXIT_FAILURE); } // delete MIDI instrument maps try { MidiInstrumentMapper::RemoveAllMaps(); } catch(...) { std::cerr << "Sampler::Reset(): Exception occured while trying to delete all MIDI instrument maps, exiting.\n" << std::flush; exit(EXIT_FAILURE); } // unload all instrument editor DLLs InstrumentEditorFactory::ClosePlugins(); } bool Sampler::EnableDenormalsAreZeroMode() { Features::detect(); return Features::enableDenormalsAreZeroMode(); } void Sampler::fireStatistics() { static const LSCPEvent::event_t eventsArr[] = { LSCPEvent::event_voice_count, LSCPEvent::event_stream_count, LSCPEvent::event_buffer_fill, LSCPEvent::event_total_voice_count }; static const std::list events(eventsArr, eventsArr + 4); if (LSCPServer::EventSubscribers(events)) { LSCPServer::LockRTNotify(); std::map channels = GetSamplerChannels(); std::map::iterator iter = channels.begin(); for (; iter != channels.end(); iter++) { SamplerChannel* pSamplerChannel = iter->second; EngineChannel* pEngineChannel = pSamplerChannel->GetEngineChannel(); if (!pEngineChannel) continue; Engine* pEngine = pEngineChannel->GetEngine(); if (!pEngine) continue; fireVoiceCountChanged(iter->first, pEngineChannel->GetVoiceCount()); fireStreamCountChanged(iter->first, pEngineChannel->GetDiskStreamCount()); fireBufferFillChanged(iter->first, pEngine->DiskStreamBufferFillPercentage()); } fireTotalStreamCountChanged(GetDiskStreamCount()); fireTotalVoiceCountChanged(GetVoiceCount()); LSCPServer::UnlockRTNotify(); } } #if defined(WIN32) static HINSTANCE dllInstance = NULL; String Sampler::GetInstallDir() { char buf[MAX_PATH + 1]; if (GetModuleFileName(dllInstance, buf, MAX_PATH)) { String s(buf); size_t n = s.rfind('\\'); if (n != String::npos) { return s.substr(0, n); } } return ""; } #endif } // namespace LinuxSampler #if defined(WIN32) extern "C" { BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) { switch (reason) { case DLL_PROCESS_ATTACH: LinuxSampler::dllInstance = instance; break; } return TRUE; } } #endif