/[svn]/linuxsampler/trunk/src/Sampler.h
ViewVC logotype

Diff of /linuxsampler/trunk/src/Sampler.h

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 53 by schoenebeck, Mon Apr 26 17:15:51 2004 UTC revision 900 by schoenebeck, Wed Jul 5 17:53:22 2006 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck         *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6     *   Copyright (C) 2005, 2006 Christian Schoenebeck                        *
7   *                                                                         *   *                                                                         *
8   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 26  Line 27 
27  #include <vector>  #include <vector>
28  #include <map>  #include <map>
29  #include "common/global.h"  #include "common/global.h"
30  #include "common/LinuxSamplerException.h"  #include "common/Exception.h"
31  #include "engines/common/Engine.h"  #include "engines/EngineChannel.h"
32  #include "mididriver/MidiInputDevice.h"  #include "drivers/midi/MidiInputDevice.h"
33  #include "audiodriver/AudioOutputDevice.h"  #include "drivers/audio/AudioOutputDevice.h"
34    
35  namespace LinuxSampler {  namespace LinuxSampler {
36    
     /**  
      * Which sampler engine to be used.  
      */  
     enum engine_type_t {  
         engine_type_gig  
     };  
   
     /**  
      * Which audio output system to be used.  
      */  
     enum audio_output_type_t {  
         audio_output_type_alsa,  
         audio_output_type_jack  
     };  
   
     /**  
      * Which MIDI input system to be used.  
      */  
     enum midi_input_type_t {  
         midi_input_type_alsa  
     };  
   
37      // just symbol prototyping      // just symbol prototyping
38      class Sampler;      class Sampler;
39    
40        /** @brief LinuxSampler sampler channel
41         *
42         * Encapsulates a channel of a specific sampler engine type, one
43         * connection to a MIDI input device and one connection to an audio
44         * output device. You cannot create an instance of this class on your
45         * own, you have to use the AddSamplerChannel() method of the Sampler
46         * object to create a new sampler channel.
47         */
48      class SamplerChannel {      class SamplerChannel {
49          public:          public:
50              SamplerChannel(Sampler* pS);              /**
51             ~SamplerChannel();               * Assign a sampler engine type to this sampler channel.
52              void               LoadEngine(engine_type_t EngineType);               *
53              void               SetAudioOutputDevice(audio_output_type_t AudioType);               * @param EngineType - type of the engine to use
54              void               SetMidiInputDevice(midi_input_type_t MidiType, MidiInputDevice::midi_chan_t MidiChannel = MidiInputDevice::midi_chan_all);               * @throws Exception - if \a EngineType is invalid
55              Engine*            GetEngine();               * @see Sampler::AvailableEngineTypes()
56              MidiInputDevice*   GetMidiInputDevice();               */
57                void SetEngineType(String EngineType) throw (Exception);
58    
59                /**
60                 * Connect this sampler channel to an audio output device, that
61                 * is an instance of an audio output driver. If this sampler
62                 * channel was already connected to an audio output device, then
63                 * the old connection will automatically be removed before.
64                 *
65                 * @param pDevice - audio output device to connect to
66                 */
67                void SetAudioOutputDevice(AudioOutputDevice* pDevice);
68    
69                /**
70                 * Connect this sampler channel to a MIDI input device.
71                 *
72                 * @param pDevice - MIDI input device to connect to
73                 */
74                void SetMidiInputDevice(MidiInputDevice *pDevice);
75    
76                /**
77                 * Connect this sampler channel to a MIDI input port.
78                 *
79                 * @param MidiPort - MIDI port to connect to
80                 */
81                void SetMidiInputPort(int MidiPort);
82    
83                /**
84                 * Define on which MIDI channel(s) this sampler channel should
85                 * listen to. By default, that is after creation of a new
86                 * sampler channel, the sampler channel will listen to all MIDI
87                 * channels.
88                 *
89                 * @param MidiChannel - MIDI channel to listen
90                 */
91                void SetMidiInputChannel(midi_chan_t MidiChannel);
92    
93                /**
94                 * Connect this sampler channel to a MIDI input triplet.
95                 *
96                 * @param pDevice - MIDI input device to connect to
97                 * @param iMidiPort - MIDI port to connect to
98                 * @param MidiChannel - optional: MIDI channel on which the
99                 *                      sampler channel should listen to
100                 *                      (default: listen on all MIDI channels)
101                 */
102                void SetMidiInput(MidiInputDevice* pDevice, int iMidiPort, midi_chan_t MidiChannel = midi_chan_all);
103    
104                /**
105                 * Returns the EngineChannel object that was deployed on this
106                 * sampler channel appropriate to the given sampler engine type.
107                 *
108                 * @returns  pointer to engine or NULL if no engine deployed
109                 */
110                EngineChannel* GetEngineChannel();
111    
112                /**
113                 * Returns the MIDI input channel to which this sampler
114                 * channel is currently connected to.
115                 *
116                 * @returns  The MIDI input channel on which the sampler
117                 *           channel is listening to.
118                 */
119                midi_chan_t GetMidiInputChannel();
120    
121                /**
122                 * Returns the MIDI input port number to which this sampler
123                 * channel is currently connected to.
124                 *
125                 * @returns  MIDI input port number or -1 if not connected
126                 */
127                int GetMidiInputPort();
128    
129                /**
130                 * Returns the audio output device to which this sampler channel
131                 * is currently connected to.
132                 *
133                 * @returns  pointer to audio output device or NULL if not
134                 *           connected
135                 */
136              AudioOutputDevice* GetAudioOutputDevice();              AudioOutputDevice* GetAudioOutputDevice();
137              uint               Index();  
138                /**
139                 * Returns the MIDI input device to which this sampler channel
140                 * is currently connected to.
141                 *
142                 * @returns  pointer to MIDI input device or NULL if not
143                 *           connected
144                 */
145                MidiInputDevice* GetMidiInputDevice();
146    
147                /**
148                 * Returns the index number of this sampler channel within the
149                 * Sampler instance.
150                 */
151                uint Index();
152    
153          protected:          protected:
154                SamplerChannel(Sampler* pS);
155                virtual ~SamplerChannel();
156    
157                /** Getting MIDI input device port given its index number. */
158                MidiInputPort* __GetMidiInputDevicePort(int iMidiPort);
159    
160              Sampler*           pSampler;              Sampler*           pSampler;
161              Engine*            pEngine;              EngineChannel*     pEngineChannel;
             MidiInputDevice*   pMidiInputDevice;  
162              AudioOutputDevice* pAudioOutputDevice;              AudioOutputDevice* pAudioOutputDevice;
163                MidiInputDevice*   pMidiInputDevice;
164              int                iIndex;              int                iIndex;
165    
166                friend class Sampler;
167            private:
168                int                iMidiPort;   ///< Don't access directly, read GetMidiInputPort() instead !
169                midi_chan_t        midiChannel; ///< Don't access directly, read GetMidiInputChannel() instead !
170      };      };
171    
172        /** @brief LinuxSampler main class
173         *
174         * This is the toplevel class for a LinuxSampler instance.
175         *
176         * LinuxSampler can have arbitrary numbers of sampler channels. Each
177         * sampler channel can individually be deployed with it's own sampler
178         * engine, connected to an arbitrary MIDI input device and connected to
179         * an arbitrary audio output device. Here an example setup:
180         * @code
181         * S.Channel    MIDI in    S.Engine         Audio out
182         * -------------------------------------------------------------------
183         *   0          Alsa   ->  gig::Engine  ->  Jack
184         *   1          VSTi   ->  Akai::Engine ->  VSTi
185         *   2          Jack   ->  DLS::Engine  ->  Jack
186         *   3          Jack   ->  SF::Engine   ->  Alsa
187         *
188         * ... (and so on) ...
189         * @endcode
190         *
191         * Note that not all audio and MIDI backends and sampler engines listed
192         * in the example above might already been implemented!
193         *
194         * As you can see in the example setup, LinuxSampler is capable to use
195         * several, different audio output and MIDI input systems
196         * simultaniously at the same time. Here the example setup shown in the
197         * aspect of MIDI input and audio output devices / drivers:
198         * @code
199         *                      ######################### #########################
200         *                      # AudioOutputDeviceJack # # AudioOutputDeviceVSTi #
201         *                      ######################### #########################
202         *                                        ^   ^           ^
203         *  /------------>|Sampler Channel 0|-----/   |           |
204         *  |  /--------->|Sampler Channel 1|---------------------/
205         *  |  |  /------>|Sampler Channel 2|---------/
206         *  |  |  |  /--->|Sampler Channel 3|------------>#########################
207         *  |  |  |  |    ... (and so on) ...             # AudioOutputDeviceAlsa #
208         *  |  |  |  |                                    #########################
209         *  |  |  |  \-----------------------------------------------------\
210         *  |  |  \--------------------------------------------\           |
211         *  |  \--------------------\                          |           |
212         *  |                       |                          |           |
213         * ####################### ####################### #######################
214         * # MidiInputDeviceAlsa # # MidiInputDeviceVSTi # # MidiInputDeviceJack #
215         * ####################### ####################### #######################
216         * @endcode
217         *
218         * As you can see in this example setup, one device (that is midi input
219         * driver / audio output driver) can be connected multiple times to
220         * different sampler channels.
221         *
222         * It's even possible to create multiple instances of the same driver, for
223         * example multiple instances of the Alsa output driver to use multiple
224         * sound cards at the same time, or multiple instances of the JACK audio
225         * output driver to leverage SMP systems or boxes with several hard discs.
226         */
227      class Sampler {      class Sampler {
228          public:          public:
229                /**
230                 * Constructor. Create a LinuxSampler instance.
231                 */
232              Sampler();              Sampler();
            ~Sampler();  
             uint               SamplerChannels();  
             SamplerChannel*    AddSamplerChannel();  
             SamplerChannel*    GetSamplerChannel(uint uiSamplerChannel);  
             void               RemoveSamplerChannel(SamplerChannel* pSamplerChannel);  
             void               RemoveSamplerChannel(uint uiSamplerChannel);  
             AudioOutputDevice* CreateAudioOutputDevice(audio_output_type_t AudioType);  
             AudioOutputDevice* GetAudioOutputDevice(audio_output_type_t AudioType);  
             MidiInputDevice*   CreateMidiInputDevice(midi_input_type_t MidiType);  
             MidiInputDevice*   GetMidiInputDevice(midi_input_type_t MidiType);  
         protected:  
             typedef std::map<audio_output_type_t, AudioOutputDevice*> AudioOutputDeviceMap;  
             typedef std::map<midi_input_type_t, MidiInputDevice*> MidiInputDeviceMap;  
233    
234              std::vector<SamplerChannel*> vSamplerChannels;   ///< contains all created sampler channels              /**
235              AudioOutputDeviceMap         AudioOutputDevices; ///< contains all created audio output devices               * Destructor.
236              MidiInputDeviceMap           MidiInputDevices;               */
237                virtual ~Sampler();
238    
239                /**
240                 * Returns the number of sampler channels currently allocated.
241                 */
242                uint SamplerChannels();
243    
244                /**
245                 * Create and add a new sampler channel to this Sampler
246                 * instance. For race condition reasons the new channel will use
247                 * an index past the last already existing sampler channel
248                 * index (in case the index limit was not reached yet, otherwise
249                 * a free index starting from 0 is searched).
250                 *
251                 * @returns  pointer to new sampler channel
252                 */
253                SamplerChannel* AddSamplerChannel();
254    
255                /**
256                 * Returns the sampler channel of the given sampler channel
257                 * index.
258                 *
259                 * @returns  pointer to sought sampler channel
260                 */
261                SamplerChannel* GetSamplerChannel(uint uiSamplerChannel);
262    
263                /**
264                 * Returns all created sampler channels.
265                 */
266                std::map<uint, SamplerChannel*> GetSamplerChannels();
267    
268                /**
269                 * Destroy and remove the given sampler channel from this
270                 * Sampler instance.
271                 *
272                 * @param pSamplerChannel - pointer to sampler channel to remove
273                 */
274                void RemoveSamplerChannel(SamplerChannel* pSamplerChannel);
275    
276                /**
277                 * Destroy and remove the given sampler channel from this
278                 * Sampler instance.
279                 *
280                 * @param uiSamplerChannel - index of the sampler channel to
281                 *                           remove
282                 */
283                void RemoveSamplerChannel(uint uiSamplerChannel);
284    
285                /**
286                 * Returns the names of all available audio output drivers.
287                 */
288                std::vector<String> AvailableAudioOutputDrivers();
289    
290                /**
291                 * Returns the names of all available MIDI input drivers.
292                 */
293                std::vector<String> AvailableMidiInputDrivers();
294    
295                /**
296                 * Returns the names of all available sampler engine types.
297                 * @see SamplerChannel::SetEngineType()
298                 */
299                std::vector<String> AvailableEngineTypes();
300    
301                /**
302                 * Create an audio output device.
303                 *
304                 * @param AudioDriver - name of the audio driver
305                 * @param Parameters - eventually needed driver parameters to
306                 *                     create the device
307                 * @returns  pointer to created audio output device
308                 * @throws Exception  if device could not be created
309                 */
310                AudioOutputDevice* CreateAudioOutputDevice(String AudioDriver, std::map<String,String> Parameters) throw (Exception);
311    
312                /**
313                 * Create a midi input device.
314                 *
315                 * @param MidiDriver - name of the midi driver
316                 * @param Parameters - eventually needed driver parameters to
317                 *                     create the device
318                 * @returns  pointer to created midi input device
319                 * @throws Exception  if device could not be created
320                 */
321                MidiInputDevice* CreateMidiInputDevice(String MidiDriver, std::map<String,String> Parameters) throw (Exception);
322    
323                /**
324                 * Returns the number of all created audio output devices.
325                 */
326                uint AudioOutputDevices();
327    
328                /**
329                 * Returns the number of all created MIDI input devices.
330                 */
331                uint MidiInputDevices();
332    
333                /**
334                 * Returns all created audio output devices.
335                 */
336                std::map<uint, AudioOutputDevice*> GetAudioOutputDevices();
337    
338                /**
339                 * Returns all created MIDI input devices.
340                 */
341                std::map<uint, MidiInputDevice*> GetMidiInputDevices();
342    
343                /**
344                 * Destroy the given audio output device and takes care if there
345                 * are still sampler angines connected to this device, etc.
346                 *
347                 * @throws Exception  if sampler channels are still
348                 *                    connected to the device
349                 */
350                void DestroyAudioOutputDevice(AudioOutputDevice* pDevice) throw (Exception);
351    
352                /**
353                 * Destroy the given MIDI input device and takes care if there
354                 * are still sampler angines connected to this device, etc.
355                 *
356                 * @throws Exception  if sampler channels are still
357                 *                    connected to the device
358                 */
359                void DestroyMidiInputDevice(MidiInputDevice* pDevice) throw (Exception);
360    
361                /**
362                 * Gets the current number of all active voices.
363                 * @returns The current number of all active voices.
364                 */
365                int GetVoiceCount();
366    
367                /**
368                 * Reset the whole sampler. Destroy all engines, sampler
369                 * channels, MIDI input devices and audio output devices.
370                 */
371                void Reset();
372    
373            protected:
374                typedef std::map<uint, AudioOutputDevice*> AudioOutputDeviceMap;
375                typedef std::map<uint, MidiInputDevice*> MidiInputDeviceMap;
376                typedef std::map<uint, SamplerChannel*> SamplerChannelMap;
377    
378                SamplerChannelMap     mSamplerChannels;    ///< contains all created sampler channels
379                AudioOutputDeviceMap  mAudioOutputDevices; ///< contains all created audio output devices
380                MidiInputDeviceMap    mMidiInputDevices;   ///< contains all created MIDI input devices
381    
382              friend class SamplerChannel;              friend class SamplerChannel;
383      };      };

Legend:
Removed from v.53  
changed lines
  Added in v.900

  ViewVC Help
Powered by ViewVC