/[svn]/linuxsampler/trunk/src/audiodriver/AudioChannel.h
ViewVC logotype

Annotation of /linuxsampler/trunk/src/audiodriver/AudioChannel.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 53 - (hide annotations) (download) (as text)
Mon Apr 26 17:15:51 2004 UTC (20 years ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 3827 byte(s)
* completely restructured source tree
* implemented multi channel support
* implemented instrument manager, which controls sharing of instruments
  between multiple sampler engines / sampler channels
* created abstract classes 'AudioOutputDevice' and 'MidiInputDevice' for
  convenient implementation of further audio output driver and MIDI input
  driver for LinuxSampler
* implemented following LSCP commands: 'SET CHANNEL MIDI INPUT TYPE',
  'LOAD ENGINE', 'GET CHANNELS', 'ADD CHANNEL', 'REMOVE CHANNEL',
  'SET CHANNEL AUDIO OUTPUT TYPE'
* temporarily removed all command line options
* LSCP server is now launched by default

1 schoenebeck 53 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6     * *
7     * This program is free software; you can redistribute it and/or modify *
8     * it under the terms of the GNU General Public License as published by *
9     * the Free Software Foundation; either version 2 of the License, or *
10     * (at your option) any later version. *
11     * *
12     * This program is distributed in the hope that it will be useful, *
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15     * GNU General Public License for more details. *
16     * *
17     * You should have received a copy of the GNU General Public License *
18     * along with this program; if not, write to the Free Software *
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20     * MA 02111-1307 USA *
21     ***************************************************************************/
22    
23     #ifndef __LS_AUDIOCHANNEL_H__
24     #define __LS_AUDIOCHANNEL_H__
25    
26     #include <string.h>
27     #include "../common/global.h"
28    
29     namespace LinuxSampler {
30    
31     /** Audio Channel (always mono)
32     *
33     * This class is used for routing audio signals between arbitrary sources
34     * and destinations. You can either create a normal channel like:
35     *
36     * AudioChannel c1(512); // create unnamed channel
37     * AudioChannel c2(512, "Effect send mono channel"); // create named channel
38     *
39     * Or you can create a mix channel, e.g. the following would create a
40     * normal channel first, and the second channel is just a copy of the
41     * first channel:
42     *
43     * AudioChannel mono_chan(512, "Effect send channel"); // real channel
44     * AudioChannel mix_chan(&mono_chan, "Effect send mono channel"); // mix channel
45     *
46     * So in the last example, when writing to 'mix_chan' the signal will
47     * actually be mixed to the 'mono_chan' channel, so this is an easy way
48     * to downmix a signal source which has more audio channels than the
49     * signal destination can offer.
50     */
51     class AudioChannel {
52     public:
53     // attributes
54     String Name; ///< Arbitrary name of this audio channel
55    
56     // constructors / destructor
57     AudioChannel(uint BufferSize, String Name = "unnamed");
58     AudioChannel(float* pBuffer, uint BufferSize, String Name = "unnamed");
59     AudioChannel(AudioChannel* pMixChannel, String Name = "unnamed");
60     ~AudioChannel();
61    
62     // methods
63     inline float* Buffer() { return pBuffer; } ///< Audio signal buffer
64     inline AudioChannel* MixChannel() { return pMixChannel; } ///< In case this channel is a mix channel, then it will return a pointer to the real channel this channel refers to, NULL otherwise.
65     inline void Clear() { memset(pBuffer, 0, uiBufferSize * sizeof(float)); } ///< Reset audio buffer with silence
66     private:
67     float* pBuffer;
68     uint uiBufferSize;
69     AudioChannel* pMixChannel;
70     bool UsesExternalBuffer;
71     };
72     }
73    
74     #endif // __LS_AUDIOCHANNEL_H__

  ViewVC Help
Powered by ViewVC