/[svn]/linuxsampler/trunk/src/audiothread.cpp
ViewVC logotype

Annotation of /linuxsampler/trunk/src/audiothread.cpp

Parent Directory Parent Directory | Revision Log Revision Log


Revision 13 - (hide annotations) (download)
Fri Nov 21 15:07:23 2003 UTC (20 years, 5 months ago) by schoenebeck
File size: 10940 byte(s)
* src/voice.cpp: fixed bug which caused a voice not free it's disk stream
  when the whole sample was already played back and the voice was going to
  free itself resulting in outage of unused disk streams after a while
* src/audioio.cpp: implemented automatic fallback to ALSA plughw when the
  sound card doesn't support one of the hardware parameters
* src/linuxsampler.cpp: solved segmentation fault issue when receiving a
  SIGINT which was caused due to the fact that all threads entered the
  signal handler (there still seems to occur a segfault on some certain
  circumstances though)
* added print out of all-time maximum usage of voices and streams and the
  current number of unused streams
* src/thread.cpp: the StopThread() method will now block until the
  associated thread actually stopped it's execution

1 schoenebeck 9 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6     * *
7     * This program is free software; you can redistribute it and/or modify *
8     * it under the terms of the GNU General Public License as published by *
9     * the Free Software Foundation; either version 2 of the License, or *
10     * (at your option) any later version. *
11     * *
12     * This program is distributed in the hope that it will be useful, *
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15     * GNU General Public License for more details. *
16     * *
17     * You should have received a copy of the GNU General Public License *
18     * along with this program; if not, write to the Free Software *
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20     * MA 02111-1307 USA *
21     ***************************************************************************/
22    
23     #include "audiothread.h"
24    
25     AudioThread::AudioThread(AudioIO* pAudioIO, DiskThread* pDiskThread, gig::Instrument* pInstrument) : Thread(true, 1, 0) {
26     this->pAudioIO = pAudioIO;
27     this->pDiskThread = pDiskThread;
28     this->pInstrument = pInstrument;
29     pCommandQueue = new RingBuffer<command_t>(1024);
30     pVoices = new Voice*[MAX_AUDIO_VOICES];
31 senoner 10 // allocate the ActiveVoicePool (for each midi key there is a variable size linked list
32 schoenebeck 12 // of pointers to Voice objects)
33     ActiveVoicePool = new RTELMemoryPool<Voice*>(MAX_AUDIO_VOICES);
34 schoenebeck 9 for (uint i = 0; i < MAX_AUDIO_VOICES; i++) {
35     pVoices[i] = new Voice(pDiskThread);
36     }
37     for (uint i = 0; i < 128; i++) {
38 schoenebeck 12 pActiveVoices[i] = new RTEList<Voice*>;
39 schoenebeck 9 }
40 schoenebeck 12 SustainedKeyPool = new RTELMemoryPool<sustained_key_t>(200);
41 schoenebeck 9
42     pAudioSumBuffer = new float[pAudioIO->FragmentSize * pAudioIO->Channels];
43    
44     // set all voice outputs to the AudioSumBuffer
45     for (int i = 0; i < MAX_AUDIO_VOICES; i++) {
46     pVoices[i]->SetOutput(pAudioSumBuffer, pAudioIO->FragmentSize * 2); //FIXME: assuming stereo
47     }
48    
49     // cache initial samples points (for actually needed samples)
50 schoenebeck 12 dmsg(1,("Caching initial samples..."));
51 schoenebeck 9 gig::Region* pRgn = this->pInstrument->GetFirstRegion();
52     while (pRgn) {
53     if (!pRgn->GetSample()->GetCache().Size) {
54 schoenebeck 12 dmsg(2,("C"));
55 schoenebeck 9 CacheInitialSamples(pRgn->GetSample());
56     }
57     for (uint i = 0; i < pRgn->DimensionRegions; i++) {
58     CacheInitialSamples(pRgn->pDimensionRegions[i]->pSample);
59     }
60    
61     pRgn = this->pInstrument->GetNextRegion();
62     }
63 senoner 10
64     // sustain pedal value
65 schoenebeck 12 PrevHoldCCValue = 0;
66     SustainPedal = 0;
67 senoner 10
68 schoenebeck 12 dmsg(1,("OK\n"));
69 schoenebeck 9 }
70    
71     AudioThread::~AudioThread() {
72     if (pCommandQueue) delete pCommandQueue;
73     if (pVoices) {
74     for (uint i = 0; i < MAX_AUDIO_VOICES; i++) {
75     if (pVoices[i]) delete pVoices[i];
76     }
77     }
78     delete[] pVoices;
79     }
80    
81     int AudioThread::Main() {
82 schoenebeck 12 dmsg(2,("Audio thread running\n"));
83 schoenebeck 9
84     while (true) {
85    
86     // read and process commands from the queue
87     while (true) {
88     command_t command;
89     if (pCommandQueue->read(&command, 1) == 0) break;
90    
91     switch (command.type) {
92     case command_type_note_on:
93 schoenebeck 12 dmsg(5,("Audio Thread: Note on received\n"));
94 schoenebeck 9 ActivateVoice(command.pitch, command.velocity);
95     break;
96     case command_type_note_off:
97 schoenebeck 12 dmsg(5,("Audio Thread: Note off received\n"));
98 schoenebeck 9 ReleaseVoice(command.pitch, command.velocity);
99     break;
100 senoner 10 case command_type_continuous_controller:
101 schoenebeck 12 dmsg(5,("Audio Thread: MIDI CC received\n"));
102 senoner 10 ContinuousController(command.channel, command.number, command.value);
103     break;
104 schoenebeck 9 }
105     }
106    
107    
108     // zero out the sum buffer
109     for (uint u = 0; u < pAudioIO->FragmentSize * pAudioIO->Channels; u++) {
110     pAudioSumBuffer[u] = 0.0;
111     }
112    
113    
114     // render audio from all active voices
115 schoenebeck 12 int active_voices = 0;
116 schoenebeck 9 for (uint i = 0; i < MAX_AUDIO_VOICES; i++) {
117     if (pVoices[i]->IsActive()) {
118     pVoices[i]->RenderAudio();
119 schoenebeck 12 if (pVoices[i]->IsActive()) active_voices++; // still active
120     else { // voice reached end, is now inactive
121     ReleaseVoice(pVoices[i]); // remove voice from the list of active voices
122     }
123 schoenebeck 9 }
124     }
125 schoenebeck 12 // write that to the disk thread class so that it can print it
126 senoner 10 // on the console for debugging purposes
127 schoenebeck 12 ActiveVoiceCount = active_voices;
128 schoenebeck 13 if (ActiveVoiceCount > ActiveVoiceCountMax) ActiveVoiceCountMax = ActiveVoiceCount;
129 schoenebeck 9
130    
131     // check clipping in the audio sum, convert to sample_type
132     // (from 32bit to 16bit sample) and copy to output buffer
133     float sample_point;
134     for (uint u = 0; u < pAudioIO->FragmentSize * pAudioIO->Channels; u++) {
135     sample_point = this->pAudioSumBuffer[u] / 4; // FIXME division by 4 just for testing purposes (to give a bit of head room when mixing multiple voices together)
136     if (sample_point < -32768.0) sample_point = -32768.0;
137     if (sample_point > 32767.0) sample_point = 32767.0;
138     this->pAudioIO->pOutputBuffer[u] = (sample_t) sample_point;
139     }
140    
141    
142     // call audio driver to output sound
143     int res = this->pAudioIO->Output();
144     if (res < 0) exit(EXIT_FAILURE);
145     }
146     }
147    
148     /// Will be called by the MIDIIn Thread to let the audio thread trigger a new voice.
149     void AudioThread::ProcessNoteOn(uint8_t Pitch, uint8_t Velocity) {
150     command_t cmd;
151     cmd.type = command_type_note_on;
152     cmd.pitch = Pitch;
153     cmd.velocity = Velocity;
154     this->pCommandQueue->write(&cmd, 1);
155     }
156    
157     /// Will be called by the MIDIIn Thread to signal the audio thread to release a voice.
158     void AudioThread::ProcessNoteOff(uint8_t Pitch, uint8_t Velocity) {
159     command_t cmd;
160     cmd.type = command_type_note_off;
161     cmd.pitch = Pitch;
162     cmd.velocity = Velocity;
163     this->pCommandQueue->write(&cmd, 1);
164     }
165    
166 senoner 10 // Will be called by the MIDIIn Thead to send MIDI continuos controller events
167     void AudioThread::ProcessContinuousController(uint8_t Channel, uint8_t Number, uint8_t Value) {
168     command_t cmd;
169     cmd.type = command_type_continuous_controller;
170     cmd.channel = Channel;
171     cmd.number = Number;
172     cmd.value = Value;
173     this->pCommandQueue->write(&cmd, 1);
174     }
175    
176 schoenebeck 9 void AudioThread::ActivateVoice(uint8_t MIDIKey, uint8_t Velocity) {
177     for (int i = 0; i < MAX_AUDIO_VOICES; i++) {
178     if (pVoices[i]->IsActive()) continue;
179     pVoices[i]->Trigger(MIDIKey, Velocity, this->pInstrument);
180 senoner 10 // add (append) a new voice to the corresponding MIDIKey active voices list
181 schoenebeck 12 Voice** new_voice_ptr = ActiveVoicePool->alloc_append(pActiveVoices[MIDIKey]);
182     *new_voice_ptr = pVoices[i];
183     pVoices[i]->pSelfPtr = new_voice_ptr; // FIXME: hack to allow fast deallocation
184 schoenebeck 9 return;
185     }
186     std::cerr << "No free voice!" << std::endl << std::flush;
187     }
188    
189     void AudioThread::ReleaseVoice(uint8_t MIDIKey, uint8_t Velocity) {
190 schoenebeck 12 // if sustain pedal is pressed postpone the Note-Off
191     if (SustainPedal) {
192     // alloc an element in the SustainedKeyPool and add the current midikey to it
193     sustained_key_t* key = SustainedKeyPool->alloc();
194     if (key == NULL) printf("ERROR: SustainedKeyPool FULL ! exiting\n"); // FIXME
195     key->midikey = MIDIKey;
196     key->velocity = Velocity;
197     }
198     else {
199     // get the first voice in the list of active voices on the MIDI Key
200     Voice** pVoicePtr = pActiveVoices[MIDIKey]->first();
201     if (pVoicePtr) ReleaseVoice(*pVoicePtr);
202     else std::cerr << "Couldn't find active voice for note off command!" << std::endl << std::flush;
203     }
204     }
205 senoner 10
206 schoenebeck 12 void AudioThread::ReleaseVoice(Voice* pVoice) {
207 schoenebeck 9 if (pVoice) {
208 schoenebeck 12 if (pVoice->IsActive()) pVoice->Kill(); //TODO: for now we're rude and just kill the poor, poor voice immediately :), later we add a Release() method to the Voice class and call it here to let the voice go through it's release phase
209 senoner 10
210     // remove the voice from the list associated to this MIDI key
211 schoenebeck 12 ActiveVoicePool->free(pVoice->pSelfPtr);
212 schoenebeck 9 }
213 schoenebeck 12 else std::cerr << "Couldn't find active voice to release!" << std::endl << std::flush;
214 schoenebeck 9 }
215    
216 senoner 10 void AudioThread::ContinuousController(uint8_t Channel, uint8_t Number, uint8_t Value) {
217 schoenebeck 12 dmsg(4,("AudioThread::ContinuousController c=%d n=%d v=%d\n", Channel, Number, Value));
218     if (Number == 64) {
219     if (Value >= 64 && PrevHoldCCValue < 64) {
220     dmsg(4,("PEDAL DOWN\n"));
221     SustainPedal = true;
222     }
223     if (Value < 64 && PrevHoldCCValue >= 64) {
224     dmsg(4,("PEDAL UP\n"));
225     SustainPedal = false;
226     for (sustained_key_t* key = SustainedKeyPool->first(); key; key = SustainedKeyPool->next()) {
227     ReleaseVoice(key->midikey, key->velocity);
228     }
229     // empty the SustainedKeyPool (free all the elements)
230     SustainedKeyPool->empty();
231     }
232     PrevHoldCCValue = Value;
233 senoner 10 }
234     }
235    
236 schoenebeck 9 void AudioThread::CacheInitialSamples(gig::Sample* pSample) {
237     if (!pSample || pSample->GetCache().Size) return;
238     if (pSample->SamplesTotal <= NUM_RAM_PRELOAD_SAMPLES) {
239     // Sample is too short for disk streaming, so we load the whole
240     // sample into RAM and place 'pAudioIO->FragmentSize << MAX_PITCH'
241     // number of '0' samples (silence samples) behind the official buffer
242     // border, to allow the interpolator do it's work even at the end of
243     // the sample.
244     gig::buffer_t buf = pSample->LoadSampleDataWithNullSamplesExtension(pAudioIO->FragmentSize << MAX_PITCH);
245 schoenebeck 12 dmsg(4,("Cached %d Bytes, %d silence bytes.\n", buf.Size, buf.NullExtensionSize));
246 schoenebeck 9 }
247     else { // we only cache NUM_RAM_PRELOAD_SAMPLES and stream the other sample points from disk
248     pSample->LoadSampleData(NUM_RAM_PRELOAD_SAMPLES);
249     }
250    
251     if (!pSample->GetCache().Size) std::cerr << "Unable to cache sample - maybe memory full!" << std::endl << std::flush;
252     }

  ViewVC Help
Powered by ViewVC