/[svn]/linuxsampler/trunk/src/audiothread.h
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Annotation of /linuxsampler/trunk/src/audiothread.h

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Sun Nov 16 19:01:50 2003 UTC (20 years, 5 months ago) by schoenebeck
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* src/gig.cpp: fixed bug in decompression algorithm which caused it not to
  detect the end of a stream and let the disk streams reload forever also
  resulting in strange sounds at the end of disk voices (concerned only
  playback of compressed gig files)
* src/audiothread.cpp: deallocation of voices when they reached the end of
  playback (thus e.g. when sustain pedal is pressed and a disk stream
  reached it's end)
* various endian corrections needed for non intel systems
* introduced debug level, you can set the debug level and thus the
  verbosity of LinuxSampler in src/global.h

1 schoenebeck 9 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6     * *
7     * This program is free software; you can redistribute it and/or modify *
8     * it under the terms of the GNU General Public License as published by *
9     * the Free Software Foundation; either version 2 of the License, or *
10     * (at your option) any later version. *
11     * *
12     * This program is distributed in the hope that it will be useful, *
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15     * GNU General Public License for more details. *
16     * *
17     * You should have received a copy of the GNU General Public License *
18     * along with this program; if not, write to the Free Software *
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20     * MA 02111-1307 USA *
21     ***************************************************************************/
22    
23     #ifndef __AUDIOTHREAD_H__
24     #define __AUDIOTHREAD_H__
25    
26     #include <stdio.h>
27     #include <stdlib.h>
28     #include <math.h>
29     #include <unistd.h>
30     #include <fcntl.h>
31    
32     #include "global.h"
33     #include "thread.h"
34     #include "ringbuffer.h"
35     #include "voice.h"
36     #include "audioio.h"
37     #include "gig.h"
38    
39 senoner 10 #include "rtelmemorypool.h"
40    
41 schoenebeck 9 #define DEBUG 0
42     #define PITCHBEND_SEMITONES 12
43     #define MAX_AUDIO_VOICES 64
44    
45     // preload 64k samples = 128kB of data in RAM for 16 bit mono samples
46 senoner 10 #define NUM_RAM_PRELOAD_SAMPLES 32768
47 schoenebeck 9
48     class AudioThread : public Thread {
49     public:
50 schoenebeck 12 int ActiveVoiceCount; ///< number of currently active voices
51    
52 schoenebeck 9 AudioThread(AudioIO* pAudioIO, DiskThread* pDiskThread, gig::Instrument* pInstrument);
53     ~AudioThread();
54     void ProcessNoteOn(uint8_t Pitch, uint8_t Velocity);
55     void ProcessNoteOff(uint8_t Pitch, uint8_t Velocity);
56 senoner 10 void ProcessContinuousController(uint8_t Channel, uint8_t Number, uint8_t Value);
57 schoenebeck 9 protected:
58     int Main(); ///< Implementation of virtual method from class Thread
59     private:
60     enum command_type_t {
61     command_type_note_on,
62 senoner 10 command_type_note_off,
63     command_type_continuous_controller
64 schoenebeck 9 };
65     struct command_t {
66     command_type_t type;
67 senoner 10 uint8_t channel;
68 schoenebeck 9 uint8_t pitch;
69     uint8_t velocity;
70 senoner 10 uint8_t number;
71     uint8_t value;
72 schoenebeck 9 } command;
73 schoenebeck 12 struct sustained_key_t {
74     int midikey;
75     int velocity;
76     };
77 senoner 10
78 schoenebeck 12 RingBuffer<command_t>* pCommandQueue;
79     float* pAudioSumBuffer; ///< Audio sum of all voices (32 bit)
80     Voice** pVoices; ///< The voice pool, containing all Voices (active and inactice voices) in unsorted order
81     RTEList<Voice *>* pActiveVoices[128]; ///< Contains all active voices sorted by MIDI key number
82 senoner 10 /* ActiveVoicePool is a memory pool of limited size (size=MAX VOICES) of active voices.
83     it can be allocated dynamically in real time and the allocated elements can be added to
84     the linked lists represented by ActiveVoices[MIDIKey]. This means we can have unlimited
85     active voices per key. This if for example useful to manage the sustain pedal messages
86     */
87 schoenebeck 12 RTELMemoryPool<Voice *>* ActiveVoicePool;
88 senoner 10 /* SustainedVoicePool is a dynamically allocated pool (size=MAX VOICES) and list of notes
89     notes that were sustained and where the corresponding MIDI note-off arrived
90     but cannot processed yet. Basically when the sustain pedal is pressed and the
91     note-off on a certain midi key arrives. notes are not deleted from the
92     ActiveVoices[MIDIKey] list but an element is added in the SustainedVoicePool,
93     which is a dynamically allocated pool with a builtin list.
94     Then the pedal is finally released, this list is traversed and all elements
95     in the lists ActiveVoices[MIDIKey] ( where MIDIKey is contained in the list of
96     sustained voices) are processed (voices are released)
97     */
98 schoenebeck 12 RTELMemoryPool<sustained_key_t>* SustainedKeyPool;
99     AudioIO* pAudioIO;
100     DiskThread* pDiskThread;
101     gig::Instrument* pInstrument;
102     bool SustainPedal; ///< true if sustain pedal is down
103     uint8_t PrevHoldCCValue;
104 senoner 10
105 schoenebeck 9 void ActivateVoice(uint8_t MIDIKey, uint8_t Velocity);
106     void ReleaseVoice(uint8_t MIDIKey, uint8_t Velocity);
107 schoenebeck 12 void ReleaseVoice(Voice* pVoice);
108 senoner 10 void ContinuousController(uint8_t Channel, uint8_t Number, uint8_t Value);
109 schoenebeck 9 void CacheInitialSamples(gig::Sample* pSample);
110     };
111    
112     #endif // __AUDIOTHREAD_H__

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