/[svn]/linuxsampler/trunk/src/audiothread.h
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Annotation of /linuxsampler/trunk/src/audiothread.h

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Sun Jan 18 20:31:31 2004 UTC (20 years, 3 months ago) by schoenebeck
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* Added JACK support: Audio rendering process is now callback based and
  independant of used audio output system. Interfaces to other audio output
  systems can be added by creating a class derived from abstract base class
  'AudioIO' and embedding the new class into linuxsampler.cpp.
* src/audiothread.cpp: applied patch from Vladimir Senkov which fixes
  hanging notes in conjunction with the sustain pedal

1 schoenebeck 9 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6     * *
7     * This program is free software; you can redistribute it and/or modify *
8     * it under the terms of the GNU General Public License as published by *
9     * the Free Software Foundation; either version 2 of the License, or *
10     * (at your option) any later version. *
11     * *
12     * This program is distributed in the hope that it will be useful, *
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15     * GNU General Public License for more details. *
16     * *
17     * You should have received a copy of the GNU General Public License *
18     * along with this program; if not, write to the Free Software *
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20     * MA 02111-1307 USA *
21     ***************************************************************************/
22    
23     #ifndef __AUDIOTHREAD_H__
24     #define __AUDIOTHREAD_H__
25    
26     #include <math.h>
27     #include <unistd.h>
28     #include <fcntl.h>
29    
30     #include "global.h"
31     #include "thread.h"
32     #include "ringbuffer.h"
33 schoenebeck 31 #include "audioio.h"
34 schoenebeck 9 #include "voice.h"
35     #include "gig.h"
36 senoner 10 #include "rtelmemorypool.h"
37 schoenebeck 30 #include "modulationsystem.h"
38 senoner 10
39 schoenebeck 9 #define PITCHBEND_SEMITONES 12
40     #define MAX_AUDIO_VOICES 64
41    
42     // preload 64k samples = 128kB of data in RAM for 16 bit mono samples
43 senoner 10 #define NUM_RAM_PRELOAD_SAMPLES 32768
44 schoenebeck 9
45 schoenebeck 31 //FIXME: Class name "AudioThread" is now misleading, because there is no thread anymore, but the name will change soon to "Engine" when we restructure the source tree
46     class AudioThread {
47 schoenebeck 9 public:
48 schoenebeck 20 double Volume; ///< overall volume (a value < 1.0 means attenuation, a value > 1.0 means amplification)
49     int ActiveVoiceCount; ///< number of currently active voices
50     int ActiveVoiceCountMax; ///< the maximum voice usage since application start
51 schoenebeck 12
52 schoenebeck 9 AudioThread(AudioIO* pAudioIO, DiskThread* pDiskThread, gig::Instrument* pInstrument);
53     ~AudioThread();
54 schoenebeck 31 void SendNoteOn(uint8_t Pitch, uint8_t Velocity);
55     void SendNoteOff(uint8_t Pitch, uint8_t Velocity);
56     void SendControlChange(uint8_t Channel, uint8_t Number, uint8_t Value);
57     int RenderAudio(uint Samples);
58     inline float* GetAudioSumBuffer(uint Channel) {
59     return pAudioSumBuffer[Channel];
60     };
61 schoenebeck 9 private:
62     enum command_type_t {
63     command_type_note_on,
64 senoner 10 command_type_note_off,
65     command_type_continuous_controller
66 schoenebeck 9 };
67     struct command_t {
68     command_type_t type;
69 senoner 10 uint8_t channel;
70 schoenebeck 9 uint8_t pitch;
71     uint8_t velocity;
72 senoner 10 uint8_t number;
73     uint8_t value;
74 schoenebeck 9 } command;
75 schoenebeck 15 struct midi_key_info_t {
76 schoenebeck 31 RTEList<Voice*>* pActiveVoices; ///< Contains the active voices associated with the MIDI key.
77     RTEList<Voice*>::NodeHandle hSustainPtr; ///< Points to the voice element in the active voice list which has not received a note-off yet (this pointer is needed for sustain pedal handling)
78     bool Sustained; ///< Is true if the MIDI key is currently sustained, thus if Note-off arrived while sustain pedal pressed.
79     bool KeyPressed; ///< Is true if the respective MIDI key is currently pressed.
80     uint* pSustainPoolNode; ///< FIXME: hack to allow fast deallocation of the key from the sustained key pool
81 schoenebeck 12 };
82 senoner 10
83 schoenebeck 12 RingBuffer<command_t>* pCommandQueue;
84 schoenebeck 31 float* pAudioSumBuffer[2]; ///< Audio sum of all voices (32 bit, index 0 = left channel, index 1 = right channel)
85     Voice** pVoices; ///< The voice pool, containing all Voices (active and inactice voices) in unsorted order
86     midi_key_info_t pMIDIKeyInfo[128]; ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key
87 senoner 10 /* ActiveVoicePool is a memory pool of limited size (size=MAX VOICES) of active voices.
88     it can be allocated dynamically in real time and the allocated elements can be added to
89     the linked lists represented by ActiveVoices[MIDIKey]. This means we can have unlimited
90     active voices per key. This if for example useful to manage the sustain pedal messages
91     */
92 schoenebeck 15 RTELMemoryPool<Voice*>* ActiveVoicePool;
93 schoenebeck 31 RTELMemoryPool<uint>* SustainedKeyPool; ///< Contains the MIDI key numbers of all currently sustained keys.
94 schoenebeck 12 AudioIO* pAudioIO;
95     DiskThread* pDiskThread;
96     gig::Instrument* pInstrument;
97 schoenebeck 31 bool SustainPedal; ///< true if sustain pedal is down
98 schoenebeck 12 uint8_t PrevHoldCCValue;
99 senoner 10
100 schoenebeck 18 void ProcessNoteOn(uint8_t MIDIKey, uint8_t Velocity);
101     void ProcessNoteOff(uint8_t MIDIKey, uint8_t Velocity);
102     void ProcessControlChange(uint8_t Channel, uint8_t Number, uint8_t Value);
103 schoenebeck 30 void KillVoice(Voice* pVoice);
104 schoenebeck 9 void CacheInitialSamples(gig::Sample* pSample);
105     };
106    
107     #endif // __AUDIOTHREAD_H__

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