/[svn]/linuxsampler/trunk/src/audiothread.h
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Contents of /linuxsampler/trunk/src/audiothread.h

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Revision 10 - (show annotations) (download) (as text)
Tue Nov 11 23:30:47 2003 UTC (20 years, 5 months ago) by senoner
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File size: 5561 byte(s)
* src/audiothread.cpp, src/audiothread.h: added Sustain Pedal support
  implemented by postponing note-offs and leting multiple voices play
  on the same MIDI key.
* added the RTELMemoryPool Class which is a fast RT-safe memory allocator
  and list manger
* src/linuxsampler.cpp: added a voice and stream counter debug message

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6 * *
7 * This program is free software; you can redistribute it and/or modify *
8 * it under the terms of the GNU General Public License as published by *
9 * the Free Software Foundation; either version 2 of the License, or *
10 * (at your option) any later version. *
11 * *
12 * This program is distributed in the hope that it will be useful, *
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15 * GNU General Public License for more details. *
16 * *
17 * You should have received a copy of the GNU General Public License *
18 * along with this program; if not, write to the Free Software *
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20 * MA 02111-1307 USA *
21 ***************************************************************************/
22
23 #ifndef __AUDIOTHREAD_H__
24 #define __AUDIOTHREAD_H__
25
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <math.h>
29 #include <unistd.h>
30 #include <fcntl.h>
31
32 #include "global.h"
33 #include "thread.h"
34 #include "ringbuffer.h"
35 #include "voice.h"
36 #include "audioio.h"
37 #include "gig.h"
38
39 #include "rtelmemorypool.h"
40
41 #define DEBUG 0
42 #define PITCHBEND_SEMITONES 12
43 #define MAX_AUDIO_VOICES 64
44
45 // preload 64k samples = 128kB of data in RAM for 16 bit mono samples
46 #define NUM_RAM_PRELOAD_SAMPLES 32768
47
48 class AudioThread : public Thread {
49 public:
50 AudioThread(AudioIO* pAudioIO, DiskThread* pDiskThread, gig::Instrument* pInstrument);
51 ~AudioThread();
52 void ProcessNoteOn(uint8_t Pitch, uint8_t Velocity);
53 void ProcessNoteOff(uint8_t Pitch, uint8_t Velocity);
54 void ProcessContinuousController(uint8_t Channel, uint8_t Number, uint8_t Value);
55
56 // the number of currently active streams
57 // printed on the console the main thread (along with the active streams count)
58 int ActiveVoiceCount;
59
60 protected:
61 int Main(); ///< Implementation of virtual method from class Thread
62 private:
63 enum command_type_t {
64 command_type_note_on,
65 command_type_note_off,
66 command_type_continuous_controller
67 };
68 struct command_t {
69 command_type_t type;
70 uint8_t channel;
71 uint8_t pitch;
72 uint8_t velocity;
73 uint8_t number;
74 uint8_t value;
75 } command;
76 RingBuffer<command_t>* pCommandQueue;
77 float* pAudioSumBuffer; ///< Audio sum of all voices (32 bit)
78 Voice** pVoices; ///< The voice pool, containing all Voices (active and inactice voices) in unsorted order
79
80 RTEList<Voice *> *pActiveVoices[128]; ///< Contains all active voices sorted by MIDI key number
81 /* ActiveVoicePool is a memory pool of limited size (size=MAX VOICES) of active voices.
82 it can be allocated dynamically in real time and the allocated elements can be added to
83 the linked lists represented by ActiveVoices[MIDIKey]. This means we can have unlimited
84 active voices per key. This if for example useful to manage the sustain pedal messages
85 */
86 RTELMemoryPool<Voice *> *ActiveVoicePool;
87 /* SustainedVoicePool is a dynamically allocated pool (size=MAX VOICES) and list of notes
88 notes that were sustained and where the corresponding MIDI note-off arrived
89 but cannot processed yet. Basically when the sustain pedal is pressed and the
90 note-off on a certain midi key arrives. notes are not deleted from the
91 ActiveVoices[MIDIKey] list but an element is added in the SustainedVoicePool,
92 which is a dynamically allocated pool with a builtin list.
93 Then the pedal is finally released, this list is traversed and all elements
94 in the lists ActiveVoices[MIDIKey] ( where MIDIKey is contained in the list of
95 sustained voices) are processed (voices are released)
96 */
97
98 typedef struct {
99 int midikey;
100 int velocity;
101 } sustained_key_t;
102
103 RTELMemoryPool<sustained_key_t> *SustainedKeyPool;
104
105 uint8_t PrevHoldCCValue;
106 // SustainPedal = 1 if the sustain pedal is down, otherwise it is 0
107 uint8_t SustainPedal;
108
109
110
111 AudioIO* pAudioIO;
112 DiskThread* pDiskThread;
113 gig::Instrument* pInstrument;
114
115 void ActivateVoice(uint8_t MIDIKey, uint8_t Velocity);
116 void ReleaseVoice(uint8_t MIDIKey, uint8_t Velocity);
117 void ContinuousController(uint8_t Channel, uint8_t Number, uint8_t Value);
118
119 void CacheInitialSamples(gig::Sample* pSample);
120 };
121
122 #endif // __AUDIOTHREAD_H__

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