/[svn]/linuxsampler/trunk/src/audiothread.h
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Contents of /linuxsampler/trunk/src/audiothread.h

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Revision 30 - (show annotations) (download) (as text)
Sun Jan 11 16:43:54 2004 UTC (20 years, 3 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 5819 byte(s)
* implemented amplitude envelope generator
* src/voice.cpp: some .gig instruments still sounded detuned, I hope
  finally to have this fixed now

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6 * *
7 * This program is free software; you can redistribute it and/or modify *
8 * it under the terms of the GNU General Public License as published by *
9 * the Free Software Foundation; either version 2 of the License, or *
10 * (at your option) any later version. *
11 * *
12 * This program is distributed in the hope that it will be useful, *
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15 * GNU General Public License for more details. *
16 * *
17 * You should have received a copy of the GNU General Public License *
18 * along with this program; if not, write to the Free Software *
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20 * MA 02111-1307 USA *
21 ***************************************************************************/
22
23 #ifndef __AUDIOTHREAD_H__
24 #define __AUDIOTHREAD_H__
25
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <math.h>
29 #include <unistd.h>
30 #include <fcntl.h>
31
32 #include "global.h"
33 #include "thread.h"
34 #include "ringbuffer.h"
35 #include "voice.h"
36 #include "audioio.h"
37 #include "gig.h"
38 #include "rtelmemorypool.h"
39 #include "modulationsystem.h"
40
41 #define PITCHBEND_SEMITONES 12
42 #define MAX_AUDIO_VOICES 64
43
44 // preload 64k samples = 128kB of data in RAM for 16 bit mono samples
45 #define NUM_RAM_PRELOAD_SAMPLES 32768
46
47 class AudioThread : public Thread {
48 public:
49 double Volume; ///< overall volume (a value < 1.0 means attenuation, a value > 1.0 means amplification)
50 int ActiveVoiceCount; ///< number of currently active voices
51 int ActiveVoiceCountMax; ///< the maximum voice usage since application start
52
53 AudioThread(AudioIO* pAudioIO, DiskThread* pDiskThread, gig::Instrument* pInstrument);
54 ~AudioThread();
55 void SendNoteOn(uint8_t Pitch, uint8_t Velocity);
56 void SendNoteOff(uint8_t Pitch, uint8_t Velocity);
57 void SendControlChange(uint8_t Channel, uint8_t Number, uint8_t Value);
58 protected:
59 int Main(); ///< Implementation of virtual method from class Thread
60 private:
61 enum command_type_t {
62 command_type_note_on,
63 command_type_note_off,
64 command_type_continuous_controller
65 };
66 struct command_t {
67 command_type_t type;
68 uint8_t channel;
69 uint8_t pitch;
70 uint8_t velocity;
71 uint8_t number;
72 uint8_t value;
73 } command;
74 struct midi_key_info_t {
75 RTEList<Voice*>* pActiveVoices; ///< Contains the active voices associated with the MIDI key.
76 RTEList<Voice*>::NodeHandle hSustainPtr; ///< Points to the voice element in the active voice list which has not received a note-off yet (this pointer is needed for sustain pedal handling)
77 bool Sustained; ///< Is true if the MIDI key is currently sustained, thus if Note-off arrived while sustain pedal pressed.
78 bool KeyPressed; ///< Is true if the respective MIDI key is currently pressed.
79 uint* pSustainPoolNode; ///< FIXME: hack to allow fast deallocation of the key from the sustained key pool
80 };
81
82 RingBuffer<command_t>* pCommandQueue;
83 float* pAudioSumBuffer; ///< Audio sum of all voices (32 bit)
84 Voice** pVoices; ///< The voice pool, containing all Voices (active and inactice voices) in unsorted order
85 midi_key_info_t pMIDIKeyInfo[128]; ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key
86 /* ActiveVoicePool is a memory pool of limited size (size=MAX VOICES) of active voices.
87 it can be allocated dynamically in real time and the allocated elements can be added to
88 the linked lists represented by ActiveVoices[MIDIKey]. This means we can have unlimited
89 active voices per key. This if for example useful to manage the sustain pedal messages
90 */
91 RTELMemoryPool<Voice*>* ActiveVoicePool;
92 RTELMemoryPool<uint>* SustainedKeyPool; ///< Contains the MIDI key numbers of all currently sustained keys.
93 AudioIO* pAudioIO;
94 DiskThread* pDiskThread;
95 gig::Instrument* pInstrument;
96 bool SustainPedal; ///< true if sustain pedal is down
97 uint8_t PrevHoldCCValue;
98
99 void ProcessNoteOn(uint8_t MIDIKey, uint8_t Velocity);
100 void ProcessNoteOff(uint8_t MIDIKey, uint8_t Velocity);
101 void ProcessControlChange(uint8_t Channel, uint8_t Number, uint8_t Value);
102 void KillVoice(Voice* pVoice);
103 void CacheInitialSamples(gig::Sample* pSample);
104 };
105
106 #endif // __AUDIOTHREAD_H__

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