/[svn]/linuxsampler/trunk/src/audiothread.h
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Contents of /linuxsampler/trunk/src/audiothread.h

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Revision 33 - (show annotations) (download) (as text)
Mon Feb 16 19:30:42 2004 UTC (20 years, 2 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 5894 byte(s)
* implemented bidirectional voice state transition, means voice state can
  switch arbitrary times between 'Sustained'<-->'Released' within it's life
  time, thus the release process of a voice can be cancelled
* src/eg_vca.cpp: extended envelope generator by additional states
  ('Attack_Hold', 'Decay_1' and 'Decay_2')
* applied patch from Vladimir Senkov which adds new command line parameters
  ('--jackout', '--alsaout' and '--samplerate')
* configure.in: fixed compiler warning

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6 * *
7 * This program is free software; you can redistribute it and/or modify *
8 * it under the terms of the GNU General Public License as published by *
9 * the Free Software Foundation; either version 2 of the License, or *
10 * (at your option) any later version. *
11 * *
12 * This program is distributed in the hope that it will be useful, *
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15 * GNU General Public License for more details. *
16 * *
17 * You should have received a copy of the GNU General Public License *
18 * along with this program; if not, write to the Free Software *
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20 * MA 02111-1307 USA *
21 ***************************************************************************/
22
23 #ifndef __AUDIOTHREAD_H__
24 #define __AUDIOTHREAD_H__
25
26 #include <math.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "global.h"
31 #include "thread.h"
32 #include "ringbuffer.h"
33 #include "audioio.h"
34 #include "voice.h"
35 #include "gig.h"
36 #include "rtelmemorypool.h"
37 #include "modulationsystem.h"
38
39 #define PITCHBEND_SEMITONES 12
40 #define MAX_AUDIO_VOICES 64
41
42 // preload 64k samples = 128kB of data in RAM for 16 bit mono samples
43 #define NUM_RAM_PRELOAD_SAMPLES 32768
44
45 // just symbol prototyping
46 class Voice;
47
48 //FIXME: Class name "AudioThread" is now misleading, because there is no thread anymore, but the name will change soon to "Engine" when we restructure the source tree
49 class AudioThread {
50 public:
51 double Volume; ///< overall volume (a value < 1.0 means attenuation, a value > 1.0 means amplification)
52 int ActiveVoiceCount; ///< number of currently active voices
53 int ActiveVoiceCountMax; ///< the maximum voice usage since application start
54
55 AudioThread(AudioIO* pAudioIO, DiskThread* pDiskThread, gig::Instrument* pInstrument);
56 ~AudioThread();
57 void SendNoteOn(uint8_t Key, uint8_t Velocity);
58 void SendNoteOff(uint8_t Key, uint8_t Velocity);
59 void SendPitchbend(int Pitch);
60 void SendControlChange(uint8_t Controller, uint8_t Value);
61 int RenderAudio(uint Samples);
62 inline float* GetAudioSumBuffer(uint Channel) {
63 return pAudioSumBuffer[Channel];
64 };
65 protected:
66 struct midi_key_info_t {
67 RTEList<Voice>* pActiveVoices; ///< Contains the active voices associated with the MIDI key.
68 bool KeyPressed; ///< Is true if the respective MIDI key is currently pressed.
69 bool Active; ///< If the key contains active voices.
70 uint* pSelf; ///< hack to allow fast deallocation of the key from the list of active keys
71 RTEList<ModulationSystem::Event>* pEvents; ///< Key specific events (only Note-on, Note-off and sustain pedal currently)
72 };
73
74 RingBuffer<ModulationSystem::Event>* pEventQueue; ///< Input event queue.
75 float* pAudioSumBuffer[2]; ///< Audio sum of all voices (32 bit, index 0 = left channel, index 1 = right channel)
76 midi_key_info_t pMIDIKeyInfo[128]; ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key
77 RTELMemoryPool<Voice>* pVoicePool; ///< Contains all voices that can be activated.
78 RTELMemoryPool<uint>* pActiveKeys; ///< Holds all keys in it's allocation list with active voices.
79 RTELMemoryPool<ModulationSystem::Event>* pEventPool; ///< Contains all Event objects that can be used.
80 RTEList<ModulationSystem::Event>* pEvents; ///< All events for the current audio fragment.
81 RTEList<ModulationSystem::Event>* pCCEvents[ModulationSystem::destination_count]; ///< Control change events for the current audio fragment.
82 AudioIO* pAudioIO;
83 DiskThread* pDiskThread;
84 gig::Instrument* pInstrument;
85 bool SustainPedal; ///< true if sustain pedal is down
86 uint8_t PrevHoldCCValue;
87 int Pitch; ///< Current (absolute) MIDI pitch value.
88
89 void ProcessNoteOn(ModulationSystem::Event* pNoteOnEvent);
90 void ProcessNoteOff(ModulationSystem::Event* pNoteOffEvent);
91 void ProcessPitchbend(ModulationSystem::Event* pPitchbendEvent);
92 void ProcessControlChange(ModulationSystem::Event* pControlChangeEvent);
93 void KillVoice(Voice* pVoice);
94 void CacheInitialSamples(gig::Sample* pSample);
95
96 friend class Voice;
97 };
98
99 #endif // __AUDIOTHREAD_H__

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