/[svn]/linuxsampler/trunk/src/common/ConditionServer.h
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Contents of /linuxsampler/trunk/src/common/ConditionServer.h

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Revision 880 - (show annotations) (download) (as text)
Tue Jun 27 22:57:37 2006 UTC (17 years, 10 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 6609 byte(s)
just some refactoring work:
- renamed class LinuxSamplerException -> Exception
- encapsulated LS API relevant files into LS namespace
- removed unnecessary header inclusions

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005, 2006 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __CONDITIONSERVER_H__
25 #define __CONDITIONSERVER_H__
26
27 #include "Mutex.h"
28 #include "Condition.h"
29 #include "global.h"
30
31 namespace LinuxSampler {
32
33 /**
34 * Thread safe condition for semi real time operation
35 *
36 * Sense behind the ConditionServer is to sync a boolean condition between
37 * one real time thread (RTT) and n non real time threads (NRTT).
38 *
39 * 1 Real Time Thread <--> Condition Object <--> n Non Real Time Threads
40 *
41 * The non real time threads set the condition by calling Push(), this
42 * method will immediately return if the current condition already equals
43 * the desired condition given with Push(), if it's not equal then Push()
44 * will cause a request to change the condition and will block until the
45 * condition actually changed, which happens when the RTT calls the Pop()
46 * method, which will also return the new condition to the RTT.
47 *
48 * Advantage of this technique is that the RTT doesn't has to execute system
49 * calls whenever it wants to check for a condition change, the RTT only has
50 * to execute one system call when the condition changed. Disadvantage on
51 * the other hand is that the NRTTs might be blocked for a long time, but
52 * this is usually unproblematic for NRTTs.
53 */
54 class ConditionServer {
55 public:
56 ConditionServer();
57
58
59 // methods for non realtime threads (0..n NRTTs)
60
61 /**
62 * Set condition to \a bCondition. If current condition already
63 * equals \a bCondition, then this method will immediately return,
64 * if not it will block the calling thread until the condition
65 * actually changed to the requested condition (which happens when
66 * Pop() is called by the real time thread). If there are multiple
67 * non real time threads calling Push() only one by one will be
68 * served, all others blocked meanwhile. When the calling thread
69 * returns from Push() the Push() method will still be blocked
70 * against other NRTTs, so the thread can safely enter a critical
71 * section and has to Unlock() right after it left it's critical
72 * section, so other NRTTs can pass Push().
73 *
74 * @param bCondition - condition to set
75 * @param TimeoutSeconds - optional: max. wait time in seconds
76 * (default: 0s)
77 * @param TimeoutNanoSeconds - optional: max wait time in nano
78 * seconds (default: 0ns)
79 * @returns bool pointer with condition before Push() call, NULL if
80 * timeout exceeded
81 * @see Unlock()
82 */
83 bool* Push(bool bCondition, long TimeoutSeconds = 0L, long TimeoutNanoSeconds = 0L);
84
85 /**
86 * Same as Push(), except that PushAndUnlock() will unlock the
87 * ConditionServer right after so that other NRTTs can follow to
88 * pass push. You should only call this method if you're sure that
89 * no other NRTT will change the condition, otherwise you should
90 * call Push() instead, execute the critical section and manually
91 * unlock at the end of the critical section.
92 *
93 * @param bCondition - condition to set
94 * @param TimeoutSeconds - optional: max. wait time in seconds
95 * (default: 0s)
96 * @param TimeoutNanoSeconds - optional: max wait time in nano
97 * seconds (default: 0ns)
98 * @returns bool pointer with condition before PushAndUnlock()
99 * call, NULL if timeout exceeded
100 */
101 bool* PushAndUnlock(bool bCondition, long TimeoutSeconds = 0L, long TimeoutNanoSeconds = 0L);
102
103 /**
104 * Should be called by the NRTT after it left it's critical section
105 * to unlock the ConditionServer and give other NRTTs the chance to
106 * pass Push().
107 */
108 void Unlock();
109
110 /**
111 * Returns unsafely the current condition. This method will not
112 * block and should only be used in a not thread critical context.
113 *
114 * @returns current condition (unsafe)
115 */
116 bool GetUnsafe();
117
118
119
120 // method for real time thread (1 RTT)
121
122 /**
123 * Should frequently be called by the real time thread (RTT) to
124 * check for a condition change. If a NRTT requested a condition
125 * change by calling Push() ot PushAndUnlock() the NRTT wil be
126 * blocked until the RTT calls Pop(), means until the RTT actually
127 * knows about the condition change.
128 *
129 * @returns current condition
130 */
131 bool Pop();
132
133 protected:
134 bool bConditionQuick;
135 bool bChangeRequest;
136 bool bOldCondition;
137 Condition SyncCondition;
138 Mutex PushMutex;
139 };
140
141 } // namespace LinuxSampler
142
143 #endif // __CONDITIONSERVER_H__

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