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* Implemented built-in instrument script function "set_controller()". * Fixed built-in script functions "ignore_event()" and "ignore_controller()". * Added extended instrument script VM for the Gigasampler/GigaStudio format sampler engine, which extends the general instrument script VM with Giga format specific variables and functions. * Giga format instrument scripts: added built-in script int constant variables $GIG_DIM_CHANNEL, $GIG_DIM_LAYER, $GIG_DIM_VELOCITY, $GIG_DIM_AFTERTOUCH, $GIG_DIM_RELEASE, $GIG_DIM_KEYBOARD, $GIG_DIM_ROUNDROBIN, $GIG_DIM_RANDOM, $GIG_DIM_SMARTMIDI, $GIG_DIM_ROUNDROBINKEY, $GIG_DIM_MODWHEEL, $GIG_DIM_BREATH, $GIG_DIM_FOOT, $GIG_DIM_PORTAMENTOTIME, $GIG_DIM_EFFECT1, $GIG_DIM_EFFECT2, $GIG_DIM_GENPURPOSE1, $GIG_DIM_GENPURPOSE2, $GIG_DIM_GENPURPOSE3, $GIG_DIM_GENPURPOSE4, $GIG_DIM_SUSTAIN, $GIG_DIM_PORTAMENTO, $GIG_DIM_SOSTENUTO, $GIG_DIM_SOFT, $GIG_DIM_GENPURPOSE5, $GIG_DIM_GENPURPOSE6, $GIG_DIM_GENPURPOSE7, $GIG_DIM_GENPURPOSE8, $GIG_DIM_EFFECT1DEPTH, $GIG_DIM_EFFECT2DEPTH, $GIG_DIM_EFFECT3DEPTH, $GIG_DIM_EFFECT4DEPTH, $GIG_DIM_EFFECT5DEPTH. * Giga format instrument scripts: Implemented built-in script function "gig_set_dim_zone(event_id, dimension, zone)", which allows to override dimension zone(s) for new voices. * Bumped version (1.0.0.svn45).
* Mac OS X: added temporary hack allowing to spawn gigedit as callback on the process's main thread. * Bumped version to 1.0.0.svn23.
* Refactoring: moved the independent code from the Gigasampler format engine to base classes * SFZ format engine: experimental code (not usable yet) * SoundFont format engine: experimental code (not usable yet) * Fixed crash which may occur when MIDI key + transpose is out of range
* fixed vector optimization code in AudioChannel.cpp: - application crashed when audio buffer(s) were not 16 byte aligned (e.g. the case with some VST host applications) - vector extension code was always to tried be compiled, even though the compiler didn't support vector extensions
* AudioChannel.cpp: added GCC vector extensions code for the functions * copyTo() and MixTo() , gives 300% speedup * should reduce CPU usage with large FX sends setups
* CoreAudio: Improved hardware detection * CoreAudio: Added new driver parameter DEVICE * CoreAudio: Restart the audio queue when the device is changed, for example when headphones are plugged
* maximum voices and disk streams can now be altered at runtime (added new LSCP commands "GET VOICES", "SET VOICES", "GET STREAMS", "SET STREAMS" and accordingly new LSCP events "GLOBAL_INFO:VOICES" and "GLOBAL_INFO:STREAMS") * bumped version to 0.5.1.8cvs
* code cleanup: - global.h now only covers global definitions that are needed for the C++ API header files, all implementation internal global definitions are now in global_private.h - atomic.h is not exposed to the C++ API anymore (replaced the references in SynchronizedConfig.h for this with local definitions) - no need to include config.h anymore for using LS's API header files - DB instruments classes are not exposed to the C++ API - POSIX callback functions of Thread.h are hidden - the (optional) gig Engine benchmark compiles again - updated Doxyfile.in - fixed warnings in API doc generation * preparations for release 0.5.0
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