291 |
std::vector<AudioChannel*>::iterator iterChannels = Channels.begin(); |
std::vector<AudioChannel*>::iterator iterChannels = Channels.begin(); |
292 |
std::vector<AudioChannel*>::iterator end = Channels.end(); |
std::vector<AudioChannel*>::iterator end = Channels.end(); |
293 |
for (; iterChannels != end; iterChannels++) |
for (; iterChannels != end; iterChannels++) |
294 |
(*iterChannels)->Clear(); // zero out audio buffer |
(*iterChannels)->Clear(Samples); // zero out audio buffer |
295 |
} |
} |
296 |
// do the same for master effects |
// do the same for master effects |
297 |
{ |
{ |
352 |
std::vector<AudioChannel*>::iterator iterChannels = Channels.begin(); |
std::vector<AudioChannel*>::iterator iterChannels = Channels.begin(); |
353 |
std::vector<AudioChannel*>::iterator end = Channels.end(); |
std::vector<AudioChannel*>::iterator end = Channels.end(); |
354 |
for (; iterChannels != end; iterChannels++) |
for (; iterChannels != end; iterChannels++) |
355 |
(*iterChannels)->Clear(); // zero out audio buffer |
(*iterChannels)->Clear(Samples); // zero out audio buffer |
356 |
} |
} |
357 |
|
|
358 |
return 0; |
return 0; |